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Portrait!TileSpriteNameCPrompt.AEntityNameTableStatec䢧 CPrompt.NameTableType TableTypee UsageCounts1Names!IDZ,55 N,@m;A;ANA<@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-64UNIT_ORDERKNIGHT-2QJapan: Armbrust greift Ordensritter an (28,8 ANG vs. 31,2 VTG) für 9,23 Schaden>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_CROSSBOW-64A?NS_CombatEffectivenessUNIT_ORDERKNIGHT-2 A A7A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_ORDERKNIGHT-2WJapan: Anführer IV greift Ordensritter an (31,35 ANG vs. 31,2 VTG) für 10,05 SchadenĂB StatHealthHBStatHealthMaxRA StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64A StatHealthHBStatHealthMaxى{A StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_ORDERKNIGHTUNIT_ORDERKNIGHT-2@ 1UNIT_LEADER_4-4wXǩ? 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BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_ORDERKNIGHTUNIT_ORDERKNIGHT-2>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_CROSSBOW-64A?NS_CombatEffectivenessUNIT_ORDERKNIGHT-2/B StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_ORDERKNIGHTUNIT_ORDERKNIGHT-2 ;A;A#Bb'A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-64UNIT_ORDERKNIGHT-2QJapan: Armbrust greift Ordensritter an (28,8 ANG vs. 31,2 VTG) für 9,23 Schaden>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_CROSSBOW-64A?NS_CombatEffectivenessUNIT_ORDERKNIGHT-2 A AAى{A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_ORDERKNIGHT-2WJapan: Anführer IV greift Ordensritter an (31,35 ANG vs. 31,2 VTG) für 10,05 Schaden>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_CROSSBOW-64A?NS_CombatEffectivenessUNIT_ORDERKNIGHT-2AAĂBRA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_ORDERKNIGHT-2UNIT_LEADER_4-4iÄgypten: Ordensritter greift Anführer IV an (38,4 ANG vs. 46,2 VTG) für 8,31 Schaden und -16,62 Moral>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_CROSSBOW-64A?NS_CombatEffectivenessUNIT_ORDERKNIGHT-2/B StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_ORDERKNIGHTUNIT_ORDERKNIGHT-2@m;A;ANA<@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-64UNIT_ORDERKNIGHT-2QJapan: Armbrust greift Ordensritter an (28,8 ANG vs. 31,2 VTG) für 9,23 Schaden>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_CROSSBOW-64A?NS_CombatEffectivenessUNIT_ORDERKNIGHT-2 A A7A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_ORDERKNIGHT-2WJapan: Anführer IV greift Ordensritter an (31,35 ANG vs. 31,2 VTG) für 10,05 SchadenĂB StatHealthHBStatHealthMaxRA StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64A StatHealthHBStatHealthMaxى{A StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_ORDERKNIGHTUNIT_ORDERKNIGHT-2????@ 151. 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Armee Ägypten TT_GRASSLANDW RJIARJIAZA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_GIANTCROSSBOW-1UNIT_MILITIA_LVL_6-73WJapan: Riesige Armbrust greift Stadtmiliz VI an (39 ANG vs. 31 VTG) für 12,58 Schadenn^Bn^BIkD6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_GIANTCROSSBOW-2UNIT_STONETOWER-26UJapan: Riesige Armbrust greift Steintürme an (78 ANG vs. 14 VTG) für 55,71 Schaden>?NS_CombatEffectivenessUNIT_DRAGOON-18??NS_CombatEffectivenessUNIT_LEADER_3-20C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1>?NS_CombatEffectivenessUNIT_LEADER_2-9@?NS_CombatEffectivenessUNIT_CUIRASSIER-0D?NS_CombatEffectivenessUNIT_MILITIA_LVL_6-73A?NS_CombatEffectivenessUNIT_STONETOWER-26>?NS_CombatEffectivenessUNIT_DRAGOON-18??NS_CombatEffectivenessUNIT_LEADER_3-20C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1>?NS_CombatEffectivenessUNIT_LEADER_2-9@?NS_CombatEffectivenessUNIT_CUIRASSIER-0D?NS_CombatEffectivenessUNIT_MILITIA_LVL_6-73A?NS_CombatEffectivenessUNIT_STONETOWER-26HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-18HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxpA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_3UNIT_LEADER_3-20HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-2HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-1A StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_2UNIT_LEADER_2-9HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CUIRASSIERUNIT_CUIRASSIER-0 A StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_MILITIA_LVL_6UNIT_MILITIA_LVL_6-73$B StatHealthHBStatHealthMaxyD StatCommandyDStatCommandMax@A StatAttack`A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_STONETOWERUNIT_STONETOWER-26C ~ UNIT_DRAGOON-18_T0 ? 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ArmeeJapan TT_GRASSLAND-,UXMAXMAatAatA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-64UNIT_GIANTCROSSBOW-7WJapan: Armbrust greift Riesige Armbrust an (28,8 ANG vs. 22,44 VTG) für 12,83 Schaden@@>!B?NS_CombatEffectivenessUNIT_LEADER_4-4C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-7sAsA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_GIANTCROSSBOW-7[Japan: Anführer IV greift Riesige Armbrust an (34,2 ANG vs. 22,44 VTG) für 15,24 SchadenHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64RB StatHealthHBStatHealthMax=B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4fA StatHealthHBStatHealthMaxfA StatCommandHBStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-7@ 5UNIT_CROSSBOW-64;k? StatAttack CombatPromotionBuff|Level_2_ATK+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitlel? StatDefense CombatPromotionBuff|Level_2_DEF+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitleQ0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack7 TypeLine @ StatAttack8 Barbarian@ StatAttackUNIT_LEADER_4-4wXk? StatAttack CombatPromotionBuff|Level_2_ATK+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitlel? StatDefense CombatPromotionBuff|Level_2_DEF+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitles@ StatTactics CombatPromotionBuff|Level_2_TAC2UNITACTIONS-COMBATXP_PROMOTION_2_LEADER-CardTitle0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttackUNIT_GIANTCROSSBOW-7?ǩ? StatAttack CombatPromotionBuff|Level_1_ATK+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleľ? StatDefense CombatPromotionBuff|Level_1_DEF+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleU0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack; TypeDefenses@ StatAttack8 Barbarian@ StatAttack{??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64Ă6B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-7??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64Ă6B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-7??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64Ă6B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-7??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64Ă6B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-7??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64Ă6B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-7! @@RB=B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_GIANTCROSSBOW-7UNIT_LEADER_4-4ZÄgypten: Riesige Armbrust greift Anführer IV an (33 ANG vs. 50,4 VTG) für 6,55 SchadenXMAXMABB6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-64UNIT_GIANTCROSSBOW-7WJapan: Armbrust greift Riesige Armbrust an (28,8 ANG vs. 22,44 VTG) für 12,83 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-7sAsAfAfA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_GIANTCROSSBOW-7[Japan: Anführer IV greift Riesige Armbrust an (34,2 ANG vs. 22,44 VTG) für 15,24 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-7HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64Ă6B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-7,UXMAXMAatAatA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-64UNIT_GIANTCROSSBOW-7WJapan: Armbrust greift Riesige Armbrust an (28,8 ANG vs. 22,44 VTG) für 12,83 Schaden@@>!B?NS_CombatEffectivenessUNIT_LEADER_4-4C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-7sAsA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_GIANTCROSSBOW-7[Japan: Anführer IV greift Riesige Armbrust an (34,2 ANG vs. 22,44 VTG) für 15,24 SchadenHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64RB StatHealthHBStatHealthMax=B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4fA StatHealthHBStatHealthMaxfA StatCommandHBStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-7????@ 204. ArmeeLeader-GENERIC_AGE4 Anführer IVJapanSchlacht von Abydos 1737 n. Chr. 206. Armee Ägypten TT_HILLSR7A7AB<?NS_CombatEffectivenessUNIT_LEADER_2-9C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2>?NS_CombatEffectivenessUNIT_DRAGOON-18>?NS_CombatEffectivenessUNIT_DRAGOON-20AAAxx8@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_DRAGOON-18UNIT_DRAGOON-20KJapan: Dragoner greift Dragoner an (31,2 ANG vs. 34 VTG) für 9,18 Schaden@@ZA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_2-9UNIT_DRAGOON-20OJapan: Anführer II greift Dragoner an (14,3 ANG vs. 34 VTG) für 4,21 Schaden@@@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_3-20UNIT_DRAGOON-20PJapan: Anführer III greift Dragoner an (19,5 ANG vs. 34 VTG) für 5,74 Schaden??NS_CombatEffectivenessUNIT_LEADER_3-20@?NS_CombatEffectivenessUNIT_CUIRASSIER-0>?NS_CombatEffectivenessUNIT_LEADER_2-9C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2>?NS_CombatEffectivenessUNIT_DRAGOON-18>?NS_CombatEffectivenessUNIT_DRAGOON-20wxhAwxA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CUIRASSIER-0UNIT_DRAGOON-20_Japan: Kürassier greift Dragoner an (49,4 ANG vs. 34 VTG) für 14,53 Schaden und -29,06 MoralHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxpA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_3UNIT_LEADER_3-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CUIRASSIERUNIT_CUIRASSIER-0B StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_2UNIT_LEADER_2-9HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-1HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-2HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-18HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-20A UNIT_LEADER_3-20!0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttackUNIT_CUIRASSIER-0^S0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack9 TypeRanged@ StatAttack8 Barbarian@ StatAttackUNIT_LEADER_2-9!0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttackUNIT_GIANTCROSSBOW-1`U0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack; TypeDefenses@ StatAttack8 Barbarian@ StatAttackUNIT_GIANTCROSSBOW-2`U0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack; TypeDefenses@ StatAttack8 Barbarian@ StatAttackUNIT_DRAGOON-18_T0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack: TypeCavalry@ StatAttack8 Barbarian@ StatAttackUNIT_DRAGOON-20_T0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack: TypeCavalry@ StatAttack8 Barbarian@ StatAttackM9l??NS_CombatEffectivenessUNIT_LEADER_3-20@?NS_CombatEffectivenessUNIT_CUIRASSIER-0>?NS_CombatEffectivenessUNIT_LEADER_2-9C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2>?NS_CombatEffectivenessUNIT_DRAGOON-18>?NS_CombatEffectivenessUNIT_DRAGOON-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxpA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_3UNIT_LEADER_3-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CUIRASSIERUNIT_CUIRASSIER-0B StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_2UNIT_LEADER_2-9HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-1HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-2HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-18HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-20l??NS_CombatEffectivenessUNIT_LEADER_3-20@?NS_CombatEffectivenessUNIT_CUIRASSIER-0>?NS_CombatEffectivenessUNIT_LEADER_2-9C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2>?NS_CombatEffectivenessUNIT_DRAGOON-18>?NS_CombatEffectivenessUNIT_DRAGOON-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxpA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_3UNIT_LEADER_3-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CUIRASSIERUNIT_CUIRASSIER-0B StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_2UNIT_LEADER_2-9HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-1HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-2HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-18HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-20l??NS_CombatEffectivenessUNIT_LEADER_3-20@?NS_CombatEffectivenessUNIT_CUIRASSIER-0>?NS_CombatEffectivenessUNIT_LEADER_2-9C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2>?NS_CombatEffectivenessUNIT_DRAGOON-18>?NS_CombatEffectivenessUNIT_DRAGOON-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxpA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_3UNIT_LEADER_3-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CUIRASSIERUNIT_CUIRASSIER-0B StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_2UNIT_LEADER_2-9HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-1HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-2HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-18HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-20l??NS_CombatEffectivenessUNIT_LEADER_3-20@?NS_CombatEffectivenessUNIT_CUIRASSIER-0>?NS_CombatEffectivenessUNIT_LEADER_2-9C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2>?NS_CombatEffectivenessUNIT_DRAGOON-18>?NS_CombatEffectivenessUNIT_DRAGOON-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxpA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_3UNIT_LEADER_3-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CUIRASSIERUNIT_CUIRASSIER-0B StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_2UNIT_LEADER_2-9HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-1HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-2HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-18HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-20l??NS_CombatEffectivenessUNIT_LEADER_3-20@?NS_CombatEffectivenessUNIT_CUIRASSIER-0>?NS_CombatEffectivenessUNIT_LEADER_2-9C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2>?NS_CombatEffectivenessUNIT_DRAGOON-18>?NS_CombatEffectivenessUNIT_DRAGOON-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxpA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_3UNIT_LEADER_3-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CUIRASSIERUNIT_CUIRASSIER-0B StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_2UNIT_LEADER_2-9HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-1HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-2HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-18HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-207A7AB<?NS_CombatEffectivenessUNIT_LEADER_2-9C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2>?NS_CombatEffectivenessUNIT_DRAGOON-18>?NS_CombatEffectivenessUNIT_DRAGOON-20AAAxx8@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_DRAGOON-18UNIT_DRAGOON-20KJapan: Dragoner greift Dragoner an (31,2 ANG vs. 34 VTG) für 9,18 Schaden@@ZA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_2-9UNIT_DRAGOON-20OJapan: Anführer II greift Dragoner an (14,3 ANG vs. 34 VTG) für 4,21 Schaden@@@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_3-20UNIT_DRAGOON-20PJapan: Anführer III greift Dragoner an (19,5 ANG vs. 34 VTG) für 5,74 Schaden??NS_CombatEffectivenessUNIT_LEADER_3-20@?NS_CombatEffectivenessUNIT_CUIRASSIER-0>?NS_CombatEffectivenessUNIT_LEADER_2-9C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-1C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-2>?NS_CombatEffectivenessUNIT_DRAGOON-18>?NS_CombatEffectivenessUNIT_DRAGOON-20wxhAwxA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CUIRASSIER-0UNIT_DRAGOON-20_Japan: Kürassier greift Dragoner an (49,4 ANG vs. 34 VTG) für 14,53 Schaden und -29,06 MoralHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxpA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_3UNIT_LEADER_3-20HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxB StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CUIRASSIERUNIT_CUIRASSIER-0B StatHealthHBStatHealthMax B StatCommand BStatCommandMax0A StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_2UNIT_LEADER_2-9HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-1HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-2HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-18HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-20??ff??@@ 226. ArmeeLeader-GENERIC_AGE3Anführer IIIJapanSchlacht von Memphis 1737 n. Chr. 207. Armee Ägypten TT_SCRUBLAND3@@B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_GIANTCROSSBOW-5UNIT_LEADER_4-6WJapan: Riesige Armbrust greift Anführer IV an (30 ANG vs. 46,2 VTG) für 6,49 Schaden=?NS_CombatEffectivenessUNIT_MUSKET-22C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-5>?NS_CombatEffectivenessUNIT_DRAGOON-16>?NS_CombatEffectivenessUNIT_LEADER_4-6'B StatHealthHBStatHealthMax;A StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_MUSKETUNIT_MUSKET-22HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-5 StatHealthHBStatHealthMaxA StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-16a@ StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-6AUNIT_MUSKET-22_T0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack: TypeCavalry@ StatAttack8 Barbarian@ StatAttackUNIT_GIANTCROSSBOW-5`U0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack; TypeDefenses@ StatAttack8 Barbarian@ StatAttackUNIT_DRAGOON-16_T0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack: TypeCavalry@ StatAttack8 Barbarian@ StatAttackUNIT_LEADER_4-6wXǩ? StatAttack CombatPromotionBuff|Level_1_ATK+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleľ? StatDefense CombatPromotionBuff|Level_1_DEF+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitles? StatTactics CombatPromotionBuff|Level_1_TAC2UNITACTIONS-COMBATXP_PROMOTION_1_LEADER-CardTitle0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttack%=?NS_CombatEffectivenessUNIT_MUSKET-22C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-5>?NS_CombatEffectivenessUNIT_DRAGOON-16>?NS_CombatEffectivenessUNIT_LEADER_4-6HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_MUSKETUNIT_MUSKET-22HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-5@ StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-16a@ StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-6=?NS_CombatEffectivenessUNIT_MUSKET-22C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-5>?NS_CombatEffectivenessUNIT_DRAGOON-16>?NS_CombatEffectivenessUNIT_LEADER_4-6HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_MUSKETUNIT_MUSKET-22HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-5@ StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-16a@ StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-6=?NS_CombatEffectivenessUNIT_MUSKET-22C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-5>?NS_CombatEffectivenessUNIT_DRAGOON-16>?NS_CombatEffectivenessUNIT_LEADER_4-6HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_MUSKETUNIT_MUSKET-22HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-5@ StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-16a@ StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-6=?NS_CombatEffectivenessUNIT_MUSKET-22C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-5>?NS_CombatEffectivenessUNIT_DRAGOON-16>?NS_CombatEffectivenessUNIT_LEADER_4-6HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_MUSKETUNIT_MUSKET-22HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-5@ StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-16a@ StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-6=?NS_CombatEffectivenessUNIT_MUSKET-22C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-5>?NS_CombatEffectivenessUNIT_DRAGOON-16>?NS_CombatEffectivenessUNIT_LEADER_4-6HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_MUSKETUNIT_MUSKET-22HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-5@ StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-16a@ StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-60s =<@=<@z?A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_GIANTCROSSBOW-5UNIT_DRAGOON-16QJapan: Riesige Armbrust greift Dragoner an (30 ANG vs. 51 VTG) für 5,88 Schaden=?NS_CombatEffectivenessUNIT_MUSKET-22C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-5>?NS_CombatEffectivenessUNIT_DRAGOON-16>?NS_CombatEffectivenessUNIT_LEADER_4-6@@A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_MUSKET-22UNIT_DRAGOON-16HJapan: Muskete greift Dragoner an (28 ANG vs. 51 VTG) für 5,49 SchadenAA'B;A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-6UNIT_MUSKET-22RÄgypten: Anführer IV greift Muskete an (31,35 ANG vs. 39 VTG) für 8,04 Schaden=?NS_CombatEffectivenessUNIT_MUSKET-22C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-5>?NS_CombatEffectivenessUNIT_DRAGOON-16>?NS_CombatEffectivenessUNIT_LEADER_4-6HB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_MUSKETUNIT_MUSKET-22HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-5@ StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-16a@ StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-6@@B6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_GIANTCROSSBOW-5UNIT_LEADER_4-6WJapan: Riesige Armbrust greift Anführer IV an (30 ANG vs. 46,2 VTG) für 6,49 Schaden=?NS_CombatEffectivenessUNIT_MUSKET-22C?NS_CombatEffectivenessUNIT_GIANTCROSSBOW-5>?NS_CombatEffectivenessUNIT_DRAGOON-16>?NS_CombatEffectivenessUNIT_LEADER_4-6'B StatHealthHBStatHealthMax;A StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_MUSKETUNIT_MUSKET-22HB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_GIANTCROSSBOWUNIT_GIANTCROSSBOW-5 StatHealthHBStatHealthMaxA StatCommand BStatCommandMaxA StatAttackB StatDefense?NS_CombatEffectivenessStatPromotionLevel UNIT_DRAGOONUNIT_DRAGOON-16a@ StatHealthHBStatHealthMax B StatCommand BStatCommandMax33A StatAttackffA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-6????@ 230. ArmeeJapanSchlacht von Kyōto 1737 n. Chr. 194. ArmeeLeader-GENERIC_AGE4 Anführer IV Ägypten TT_GRASSLAND0A0AA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-69UNIT_CROSSBOW-70IJapan: Armbrust greift Armbrust an (17,6 ANG vs. 16 VTG) für 11 Schaden^tA StatHealthHBStatHealthMax.A StatCommandAStatCommandMax̌A StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-69B StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-708 UNIT_CROSSBOW-69;ǩ? StatAttack CombatPromotionBuff|Level_1_ATK+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleľ? StatDefense CombatPromotionBuff|Level_1_DEF+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleQ0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack7 TypeLine @ StatAttack8 Barbarian@ StatAttackUNIT_CROSSBOW-70\Q0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack7 TypeLine @ StatAttack8 Barbarian@ StatAttackk??NS_CombatEffectivenessUNIT_CROSSBOW-69??NS_CombatEffectivenessUNIT_CROSSBOW-70.A StatHealthHBStatHealthMaxA StatCommandAStatCommandMax̌A StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-69HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-70k??NS_CombatEffectivenessUNIT_CROSSBOW-69??NS_CombatEffectivenessUNIT_CROSSBOW-70.A StatHealthHBStatHealthMaxA StatCommandAStatCommandMax̌A StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-69HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-70k??NS_CombatEffectivenessUNIT_CROSSBOW-69??NS_CombatEffectivenessUNIT_CROSSBOW-70.A StatHealthHBStatHealthMaxA StatCommandAStatCommandMax̌A StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-69HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-70k??NS_CombatEffectivenessUNIT_CROSSBOW-69??NS_CombatEffectivenessUNIT_CROSSBOW-70.A StatHealthHBStatHealthMaxA StatCommandAStatCommandMax̌A StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-69HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-70k??NS_CombatEffectivenessUNIT_CROSSBOW-69??NS_CombatEffectivenessUNIT_CROSSBOW-70.A StatHealthHBStatHealthMaxA StatCommandAStatCommandMax̌A StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-69HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-700A0ABA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-69UNIT_CROSSBOW-70IJapan: Armbrust greift Armbrust an (17,6 ANG vs. 16 VTG) für 11 Schaden]tA]tA^tA.A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-70UNIT_CROSSBOW-69NÄgypten: Armbrust greift Armbrust an (16 ANG vs. 17,6 VTG) für 9,09 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-69??NS_CombatEffectivenessUNIT_CROSSBOW-70.A StatHealthHBStatHealthMaxA StatCommandAStatCommandMax̌A StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-69HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-700A0AA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-69UNIT_CROSSBOW-70IJapan: Armbrust greift Armbrust an (17,6 ANG vs. 16 VTG) für 11 Schaden^tA StatHealthHBStatHealthMax.A StatCommandAStatCommandMax̌A StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-69B StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-70???? 232. ArmeeJapanSchlacht von Gizeh 1737 n. Chr. 208. Armee Ägypten TT_SCRUBLAND.}Zd AZd A&%B4A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-8UNIT_RECONBALLOON-9fÄgypten: Bogenjäger greift Aufklärungsballon-Ingenieur an (21,78 ANG vs. 25 VTG) für 8,71 SchadenZd AZd AMB0$@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-5UNIT_RECONBALLOON-9fÄgypten: Bogenjäger greift Aufklärungsballon-Ingenieur an (21,78 ANG vs. 25 VTG) für 8,71 Schaden??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8B?NS_CombatEffectivenessUNIT_RECONBALLOON-9E@E@A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_1-13UNIT_RECONBALLOON-9bÄgypten: Anführer greift Aufklärungsballon-Ingenieur an (7,7 ANG vs. 25 VTG) für 3,08 SchadenHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RECONBALLOONUNIT_RECONBALLOON-9; UNIT_BOWHUNTER-5;ǩ? StatAttack CombatPromotionBuff|Level_1_ATK+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleľ? StatDefense CombatPromotionBuff|Level_1_DEF+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleQ0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack7 TypeLine @ StatAttack8 Barbarian@ StatAttackUNIT_LEADER_1-13!0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttackUNIT_BOWHUNTER-8;ǩ? StatAttack CombatPromotionBuff|Level_1_ATK+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleľ? StatDefense CombatPromotionBuff|Level_1_DEF+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleQ0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack7 TypeLine @ StatAttack8 Barbarian@ StatAttackUNIT_RECONBALLOON-9!0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttack??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8B?NS_CombatEffectivenessUNIT_RECONBALLOON-9HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RECONBALLOONUNIT_RECONBALLOON-9??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8B?NS_CombatEffectivenessUNIT_RECONBALLOON-9HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RECONBALLOONUNIT_RECONBALLOON-9??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8B?NS_CombatEffectivenessUNIT_RECONBALLOON-9HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RECONBALLOONUNIT_RECONBALLOON-9??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8B?NS_CombatEffectivenessUNIT_RECONBALLOON-9HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RECONBALLOONUNIT_RECONBALLOON-9??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8B?NS_CombatEffectivenessUNIT_RECONBALLOON-9HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RECONBALLOONUNIT_RECONBALLOON-9}Zd AZd A&%B4A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-8UNIT_RECONBALLOON-9fÄgypten: Bogenjäger greift Aufklärungsballon-Ingenieur an (21,78 ANG vs. 25 VTG) für 8,71 SchadenZd AZd AMB0$@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-5UNIT_RECONBALLOON-9fÄgypten: Bogenjäger greift Aufklärungsballon-Ingenieur an (21,78 ANG vs. 25 VTG) für 8,71 Schaden??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8B?NS_CombatEffectivenessUNIT_RECONBALLOON-9E@E@A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_1-13UNIT_RECONBALLOON-9bÄgypten: Anführer greift Aufklärungsballon-Ingenieur an (7,7 ANG vs. 25 VTG) für 3,08 SchadenHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_RECONBALLOONUNIT_RECONBALLOON-9??̌??? 114. ArmeeLeader-GENERIC_AGE1 Anführer ÄgyptenSchlacht von Pi-Ramesse 1737 n. Chr. 231. ArmeeJapan TT_SCRUBLANDX  $A$AAA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-8UNIT_LEADER_4-4WÄgypten: Bogenjäger greift Anführer IV an (49,5 ANG vs. 50,4 VTG) für 9,82 Schaden$A$Au$A@@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-5UNIT_LEADER_4-4WÄgypten: Bogenjäger greift Anführer IV an (49,5 ANG vs. 50,4 VTG) für 9,82 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8\tA\tAAt?6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_BOWHUNTER-8UJapan: Anführer IV greift Bogenjäger an (34,2 ANG vs. 17,6 VTG) für 19,43 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8A StatHealthHBStatHealthMax StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64NwA StatHealthHBStatHealthMax4A StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4B StatHealthHBStatHealthMax0h@ StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5 StatHealthHBStatHealthMax StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8; UNIT_CROSSBOW-64;k? StatAttack CombatPromotionBuff|Level_2_ATK+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitlel? StatDefense CombatPromotionBuff|Level_2_DEF+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitleQ0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack7 TypeLine @ StatAttack8 Barbarian@ StatAttackUNIT_LEADER_4-4wXk? StatAttack CombatPromotionBuff|Level_2_ATK+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitlel? StatDefense CombatPromotionBuff|Level_2_DEF+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitles@ StatTactics CombatPromotionBuff|Level_2_TAC2UNITACTIONS-COMBATXP_PROMOTION_2_LEADER-CardTitle0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttackUNIT_BOWHUNTER-5Eǩ? StatAttack CombatPromotionBuff|Level_1_ATK+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleľ? StatDefense CombatPromotionBuff|Level_1_DEF+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle[0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttackA  TypeLine @ StatAttack8 Barbarian@ StatAttackUNIT_LEADER_1-13!0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? StatAttack8 Barbarian@ StatAttackUNIT_BOWHUNTER-8Nǩ? StatAttack CombatPromotionBuff|Level_1_ATK+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitleľ? StatDefense CombatPromotionBuff|Level_1_DEF+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitled0 ? StatDefense0 ? StatDefense9 Barbarian@ StatDefense/ ? 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StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8P??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64>!*B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8P??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64>!*B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8P??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64>!*B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8D @@,BRA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-5UNIT_CROSSBOW-64SÄgypten: Bogenjäger greift Armbrust an (19,8 ANG vs. 28,8 VTG) für 6,88 SchadenAAB0h@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_CROSSBOW-64UNIT_BOWHUNTER-5QJapan: Armbrust greift Bogenjäger an (28,8 ANG vs. 17,6 VTG) für 16,36 Schaden@@B@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-8UNIT_CROSSBOW-64SÄgypten: Bogenjäger greift Armbrust an (19,8 ANG vs. 28,8 VTG) für 6,88 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8BB|A@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_LEADER_1-13PJapan: Anführer IV greift Anführer an (34,2 ANG vs. 10 VTG) für 34,2 SchadenDZ?DZ?$BqB6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_1-13UNIT_LEADER_4-4RÄgypten: Anführer greift Anführer IV an (7 ANG vs. 50,4 VTG) für 1,39 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64>!*B StatHealthHBStatHealthMax B StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5HB StatHealthHBStatHealthMax B StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8{ @@A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-5UNIT_CROSSBOW-64SÄgypten: Bogenjäger greift Armbrust an (19,8 ANG vs. 28,8 VTG) für 6,88 Schaden$A$AADQA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-8UNIT_LEADER_4-4WÄgypten: Bogenjäger greift Anführer IV an (49,5 ANG vs. 50,4 VTG) für 9,82 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8DZ?DZ?NwA4A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_1-13UNIT_LEADER_4-4RÄgypten: Anführer greift Anführer IV an (7 ANG vs. 50,4 VTG) für 1,39 SchadenBB6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_LEADER_1-13PJapan: Anführer IV greift Anführer an (34,2 ANG vs. 10 VTG) für 34,2 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8B StatHealthHBStatHealthMax@ StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64$B StatHealthHBStatHealthMaxqB StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4B StatHealthHBStatHealthMax0h@ StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5|A StatHealthHBStatHealthMax@ StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8P??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8A StatHealthHBStatHealthMax StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64NwA StatHealthHBStatHealthMax4A StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4B StatHealthHBStatHealthMax0h@ StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5 StatHealthHBStatHealthMax StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8  $A$AAA6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-8UNIT_LEADER_4-4WÄgypten: Bogenjäger greift Anführer IV an (49,5 ANG vs. 50,4 VTG) für 9,82 Schaden$A$Au$A@@6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-5UNIT_LEADER_4-4WÄgypten: Bogenjäger greift Anführer IV an (49,5 ANG vs. 50,4 VTG) für 9,82 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8\tA\tAAt?6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_LEADER_4-4UNIT_BOWHUNTER-8UJapan: Anführer IV greift Bogenjäger an (34,2 ANG vs. 17,6 VTG) für 19,43 Schaden??NS_CombatEffectivenessUNIT_CROSSBOW-64>?NS_CombatEffectivenessUNIT_LEADER_4-4??NS_CombatEffectivenessUNIT_BOWHUNTER-5??NS_CombatEffectivenessUNIT_LEADER_1-13??NS_CombatEffectivenessUNIT_BOWHUNTER-8A StatHealthHBStatHealthMax StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64NwA StatHealthHBStatHealthMax4A StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4B StatHealthHBStatHealthMax0h@ StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5 StatHealthHBStatHealthMax StatCommand BStatCommandMax@ StatAttack A StatDefense?NS_CombatEffectivenessStatPromotionLevelUNIT_LEADER_1UNIT_LEADER_1-13HB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8????@? 204. ArmeeLeader-GENERIC_AGE4 Anführer IVJapanSchlacht von Pi-Ramesse 1740 n. Chr. 114. ArmeeLeader-GENERIC_AGE1 Anführer Ägypten TT_SCRUBLAND,]$A$A@>6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-8UNIT_LEADER_4-4WÄgypten: Bogenjäger greift Anführer IV an (49,5 ANG vs. 50,4 VTG) für 9,82 Schaden@@A6 HealthDamage OrgDamagePostEventHealth PostEventOrgUNIT_BOWHUNTER-5UNIT_CROSSBOW-64SÄgypten: Bogenjäger greift Armbrust an (19,8 ANG vs. 28,8 VTG) für 6,88 Schaden.B StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-5E"B StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxffA StatAttacǩA StatDefense?NS_CombatEffectiveness?StatPromotionLevelUNIT_BOWHUNTERUNIT_BOWHUNTER-8A StatHealthHBStatHealthMax StatCommandAStatCommandMaxA StatAttackA StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_CROSSBOWUNIT_CROSSBOW-64u$A StatHealthHBStatHealthMax@@ StatCommand BStatCommandMaxffA StatAttackffB StatDefense?NS_CombatEffectiveness@StatPromotionLevelUNIT_LEADER_4UNIT_LEADER_4-4< UNIT_BOWHUNTER-5;ǩ? 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f!PLAYERACTIONS-CULTURE_REVOLUTIONFriedliche RevolutionFalse& fEXPLORE-ORATORRednerTrue fKyōto66-226 f WarfareHeal18-359 f$ PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND/ f$ PMT_ChoiceOffene Grenzen anbieten f@Malaga52-4410% f3464Zulu-Reich|Persien+ f3478Zulu-Reich|Barbarenstamm fNongoma29-372+ f3488Barbarenstamm|Zulu-Reich' fB3495Barbarenstamm|Spanien% f3503Barbarenstamm|Japan% f3510Barbarenstamm|Japan h52B h"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseA h$PMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV+ hEngineeringIncreaseInnovation h WarfareHeal52-39#  hH3522Brasilien|Spanien$  hH Nowgorod56-38 Brasilien hAmarna56-10115 h PMT_ChoicePLAYERACTIONS-DIPLOPEACESEND% h3538Zulu-Reich|Persien' hB3545Barbarenstamm|Spanien) h 3552Barbarenstamm|Brasilien% h3563Barbarenstamm|Japan j53* j3571Griechenland|Zulu-Reich' jNongoma29-37 Griechenland#  jH3582Brasilien|Spanien) jGovernmentSpawnSettler66-22 j WarfareHeal75-34U j PLAYERACTIONS-DIPLOPEACERECV'Diplomatische Aktion: Frieden 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nB3755Barbarenstamm|Spanien,n3761Barbarenstamm|Griechenland,n3771Barbarenstamm|Griechenland'n"3784Barbarenstamm|Persien,n3791Barbarenstamm|Griechenland,n3801Barbarenstamm|Griechenland,n3811Barbarenstamm|Griechenland,n3821Barbarenstamm|Griechenland,n3831Barbarenstamm|Griechenland,n3841Barbarenstamm|Griechenland,n3850Barbarenstamm|Griechenland,n3861Barbarenstamm|Griechenland,n3871Barbarenstamm|Griechenlandp56,p3881Griechenland|Barbarenstamm,p3891Griechenland|Barbarenstamm;pBARBARIAN-TAPESTRIESBarbaren-WandteppicheTrue)p 3902Brasilien|Barbarenstammp Portland58-352#pBelo Horizonte54-3112$pWarfareVolunteers66-22pFukuoka69-206 p@EXPEDITION-QUEST-KOIKoi-Fisch-TeichFalse' pB3915Spanien|Barbarenstamm p@Malaga52-4411<pEXPEDITION-QUEST-1Apokryphe ProphezeiungFalse,p3921Barbarenstamm|Griechenland,p3931Barbarenstamm|Griechenland,p3941Barbarenstamm|Griechenland,p3951Barbarenstamm|Griechenlandr57%rWarfareRaiderSpawn29-22,r3961Griechenland|Barbarenstammr Mag 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Pi-Ramesse59-149,~4250Barbarenstamm|Griechenland)~ 4262Barbarenstamm|Brasilien64-4271Griechenland|BarbarenstammSatrap20-196%Gnu Lud UV-Mungo31-347%WarfareVolunteers61-24&4283Japan|Barbarenstamm( B4295Barbarenstamm|Spanien( B4300Barbarenstamm|Spanien65-4311Griechenland|Barbarenstamm-4321Griechenland|Barbarenstamm1BARBARIAN-JOINNeuer HäuptlingTrue-4330Griechenland|BarbarenstammAuss22-404Ykona27-105.ExplorationSpawnProspector62-32 Sao Paulo59-28&4343Japan|Barbarenstamm&4353Japan|Barbarenstamm @Sevilla63-407 @Madrid60-442-4360Barbarenstamm|Griechenland*4377Barbarenstamm|Ägypten-4381Barbarenstamm|Griechenland( B4395Barbarenstamm|Spanien66-4401Griechenland|Barbarenstamm-4410Griechenland|Barbarenstamm(GovernmentBuffRegion60-33&4423Japan|Barbarenstamm, @EngineeringSpawnEngineer54-44(DiplomacySpawnEnvoy53-15#Jekaterinburg53-153-4430Barbarenstamm|Griechenland67-4441Griechenland|Barbarenstamm-4451Griechenland|Barbarenstamm&WarfareRaiderSpawn27-21$Belo 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Pi-Ramesse59-1411&4633Barbarenstamm|Japan( B4645Barbarenstamm|Spanien74FCHAOS-AGNOSTIC-ILLNESSChaos: Krankheit in Mag OpernTrue4EXPEDITION-QUEST-2Lokale LegendeFalse-4651Griechenland|Barbarenstamm,EngineeringSpawnEngineer27-10Fukuoka69-202% @WarfareVolunteers63-40' @DiplomacySpawnEnvoy63-40 Xocotilan72-9#Jekaterinburg53-155&4663Barbarenstamm|Japan( B4675Barbarenstamm|Spanien-4680Barbarenstamm|Griechenland75-4690Griechenland|Barbarenstamm; PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND#Rio de Janeiro60-338' @GovernmentSpawnTown59-43D"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseCPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV:EXPEDITION-QUEST-FLEECEGoldenes VliesFalse-4700Barbarenstamm|Griechenland* 4712Barbarenstamm|Brasilien( B4725Barbarenstamm|Spanien*4737Barbarenstamm|Ägypten* 4742Barbarenstamm|Brasilien( B4750Barbarenstamm|Spanien* 4762Barbarenstamm|Brasilien76-4771Griechenland|Barbarenstamm6BARBARIAN-INDUSTRIOUSDie GebildetenTrue)EngineeringRebuildTown25-9.ExplorationSpawnUtilityShip27-9 WarfareHeal48-17* 4782Brasilien|Barbarenstamm$Belo Horizonte54-3113 @Xi’an68-37*EngineeringPromoteTown56-8+DiplomacySpawnMerchant59-14( B4795Barbarenstamm|Spanien( B4805Barbarenstamm|Spanien( B4815Barbarenstamm|Spanien( B4825Barbarenstamm|Spanien77-4831Griechenland|BarbarenstammIEXPEDITION-QUEST-REGALIAEntdeckt königliche RegalienFalse%Gnu Lud UV-Mungo31-348Ykona27-107'GovernmentSpawnTown54-34* 4842Brasilien|Barbarenstamm Portland58-354/!EngineeringGainImprovementPoints @ WarfareHeal73-27* @EngineeringPromoteTown63-42 @Madrid60-445* 4852Barbarenstamm|Brasilien* 4862Barbarenstamm|Brasilien( B4875Barbarenstamm|Spanien* 4882Barbarenstamm|Brasilien-4891Barbarenstamm|Griechenland( B4905Barbarenstamm|Spanien-4911Barbarenstamm|Griechenland( B4920Barbarenstamm|Spanien-4931Barbarenstamm|Griechenland78.ExplorationSpawnUtilityShip27-9* 4940Brasilien|Barbarenstamm*GovernmentSpawnSettler59-23Kyōto66-2210Fukuoka69-203 @Malaga52-4414#Jekaterinburg53-156( B4955Barbarenstamm|Spanien( B4965Barbarenstamm|Spanien( B4975Barbarenstamm|Spanien-4980Barbarenstamm|Griechenland&4993Barbarenstamm|Japan* 5002Barbarenstamm|Brasilien79-5011Griechenland|Barbarenstamm?BARBARIAN-FUNCTIONALFunktionelle SpielereienTrueJ!EXPEDITION-QUEST-HUITZILOPOCHTLIAltar des SonnengottesFalse$ H5022Brasilien|Spanien#Rio de Janeiro60-339ArtsReduceChaos6EXPLORE-DESIGNEigenartige EntwürfeTrue/ @!EngineeringGainImprovementPoints9 P PMT_Choice!PLAYERACTIONS-DIPLOUNHOSTILESEND @Sevilla63-409+GovernmentSpawnSettler56-10.ExplorationSpawnProspector56-8Amarna56-1014( B5035Barbarenstamm|Spanien80-5041Griechenland|Barbarenstamm%WarfareVolunteers29-22Satrap20-198 WarfareHeal57-40g!PLAYERACTIONS-DIPLOUNHOSTILERECV4Diplomatische Aktion: Neutralität wiederherstellenFalseA PPMT_ChoiceResponse!PLAYERACTIONS-DIPLOUNHOSTILERECV, @EngineeringSpawnEngineer59-43AEXPEDITION-QUEST-JADEPredigt des JadekaisersFalse&5053Barbarenstamm|Japan( B5065Barbarenstamm|Spanien81-5071Griechenland|Barbarenstamm<EXPEDITION-QUEST-DEMONGATEDämonenpforteFalseArtsReduceChaos Mag Opern29-2214$ H5082Brasilien|Spanien Portland58-355 WarfareHeal72-27 Yokohama59-2313 @ WarfareHeal70-25( B5095Spanien|Barbarenstamm&5103Barbarenstamm|Japan* 5112Barbarenstamm|Brasilien&5123Barbarenstamm|Japan( B5135Barbarenstamm|Spanien82-5141Griechenland|Barbarenstamm-5151Griechenland|Barbarenstamm&WarfareRaiderSpawn27-21/!EngineeringGainImprovementPoints/!EngineeringGainImprovementPoints9 PMT_Choice!PLAYERACTIONS-DIPLOUNHOSTILESENDg!PLAYERACTIONS-DIPLOUNHOSTILERECV4Diplomatische Aktion: Neutralität wiederherstellenFalseAPMT_ChoiceResponse!PLAYERACTIONS-DIPLOUNHOSTILERECVFukuoka69-204+DiplomacySpawnMerchant53-15)GovernmentBuffRegion53-15! Pi-Ramesse59-1412&5163Barbarenstamm|Japan&5170Barbarenstamm|Japan83=INNOVATION-HEROES-SKALDSInnovation: BardenTrue-5181Griechenland|BarbarenstammYkona27-108,EngineeringSpawnEngineer66-24Kyōto66-2211 @Sevilla63-4010$ArtsImmigration53-15-5190Barbarenstamm|Griechenland&5203Barbarenstamm|Japan84-5211Griechenland|Barbarenstamm$Rio de Janeiro60-3310 WarfareHeal74-27( @GovernmentBuffRegion52-44! B5220Spanien|Byzanz @Malaga52-4415 @Madrid60-446Memphis67-10-5231Barbarenstamm|Griechenland&5243Barbarenstamm|Japan( B5250Barbarenstamm|Spanien85-5261Griechenland|Barbarenstamm4EXPEDITION-QUEST-2Lokale LegendeFalse-5271Griechenland|BarbarenstammSatrap20-199$Zeitalter der Könige$Zeitalter der Könige! B5280Spanien|Byzanz+EngineeringPromoteTown60-12Amarna56-1015#Jekaterinburg53-158-5291Barbarenstamm|Griechenland* 5302Barbarenstamm|Brasilien-5311Barbarenstamm|Griechenland&5323Barbarenstamm|Japan86MEXPLORE-TECHAGE4-FINDLONGSWORDVerirrte LangschwertkämpferTrue%WarfareVolunteers33-35-5331Griechenland|Barbarenstamm EXPLORERS Mag Opern29-2215/!EngineeringGainImprovementPoints Nowgorod56-383$Belo Horizonte54-3114Nagoya51-18Fukuoka69-205 @ WarfareHeal71-25* @EngineeringPromoteTown59-43! B5340Spanien|Byzanz @Byzanz62-47-5351Barbarenstamm|Griechenland&5363Barbarenstamm|Japan* 5372Barbarenstamm|Brasilien87?EXPEDITION-DESERT-SAHARA_0Sahara-ExpeditionFalse Sagaparade26-438: PMT_Choice!PLAYERACTIONS-DIPLOUNHOSTILESEND' @DiplomacySpawnEnvoy59-43$ @Zeitalter der Königeh!PLAYERACTIONS-DIPLOUNHOSTILERECV4Diplomatische Aktion: Neutralität wiederherstellenFalseBPMT_ChoiceResponse!PLAYERACTIONS-DIPLOUNHOSTILERECV&WarfareVolunteers55-14-5381Barbarenstamm|Griechenland&5393Barbarenstamm|Japan88?EXPEDITION-DESERT-SAHARA_1Sahara-ExpeditionFalse2GovernmentConvertOutpostToTown23-11-5401Griechenland|Barbarenstamm-5411Griechenland|Barbarenstamm1BARBARIAN-JOINNeuer HäuptlingTrue*GovernmentSpawnSettler29-22Ykona27-109; PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND$ H5422Brasilien|Spanien.ExplorationSpawnProspector69-20/ @!EngineeringGainImprovementPoints @Sevilla63-4011 @Madrid60-447D"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseCPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV-5431Barbarenstamm|Griechenland&5443Barbarenstamm|Japan( B5455Barbarenstamm|Spanien89-5460Griechenland|Barbarenstamm?EXPEDITION-DESERT-SAHARA_2Sahara-ExpeditionFalseSatrap20-1910 WarfareHeal57-42&ArtsReligionCreate66-22&5473Japan|Barbarenstamm( B5480Spanien|Barbarenstamm @Malaga52-4416-5491Barbarenstamm|Griechenland-5501Barbarenstamm|Griechenland( B5515Barbarenstamm|Spanien&5523Barbarenstamm|Japan( B5535Barbarenstamm|Spanien90-5540Griechenland|Barbarenstamm-5551Griechenland|Barbarenstamm%WarfareVolunteers29-22*DiplomacySpawnMerchant55-30'GovernmentSpawnTown60-36$Rio de Janeiro60-3311 WarfareHeal74-27/!EngineeringGainImprovementPoints Yokohama59-2314Kyōto66-2212( @GovernmentBuffRegion52-44&WarfareSpawnUnits53-15Avaris51-113-5561Barbarenstamm|Griechenland-5571Barbarenstamm|Griechenland-5581Barbarenstamm|Griechenland-5591Barbarenstamm|Griechenland&5603Barbarenstamm|Japan( B5615Barbarenstamm|Spanien( B5625Barbarenstamm|Spanien91&WarfareRaiderSpawn27-21-5631Griechenland|Barbarenstamm-5640Griechenland|Barbarenstamm-5651Griechenland|Barbarenstamm-5661Griechenland|Barbarenstamm2BARBARIAN-TECHAGE4-CANNONKanoneTrue%Gnu Lud UV-Mungo31-349. @ExplorationSpawnProspector52-44( B5675Spanien|BarbarenstammAmarna56-1016-5681Barbarenstamm|Griechenland-5690Barbarenstamm|Griechenland-5700Barbarenstamm|Griechenland&5713Barbarenstamm|Japan-5721Barbarenstamm|Griechenland&5733Barbarenstamm|Japan92-5740Griechenland|Barbarenstamm-5751Griechenland|Barbarenstamm Mag Opern29-2215Ykona27-1010*ArtsSpreadReligionSelf59-23* @GovernmentSpawnSettler52-44# @ArtsImmigration60-44/ @!EngineeringGainImprovementPoints( B5765Spanien|Barbarenstamm-EngineeringSpawnEngineer56-10 DR_War; PMT_None$PLAYERACTIONS-DIPLODECLAREWARUNILAT-5771Barbarenstamm|Griechenland-5781Barbarenstamm|Griechenland-5790Barbarenstamm|Griechenland&5803Barbarenstamm|Japan&5813Barbarenstamm|Japan93-5821Griechenland|Barbarenstamm;EXPEDITION-JUNGLE_0Dschungel-ExpeditionFalseSatrap20-1911Auss22-405$Belo Horizonte54-3115 Sao Paulo59-282 @ WarfareHeal66-42( B5835Spanien|Barbarenstamm'DiplomacySpawnEnvoy56-8-5841Barbarenstamm|Griechenland-5851Barbarenstamm|Griechenland&5863Barbarenstamm|Japan&5873Barbarenstamm|Japan*5880Barbarenstamm|Ägypten94L#INNOVATION-EXPLORERS-CARTOGRAPHERSInnovation: KartografenTrue-5891Griechenland|Barbarenstamm;EXPEDITION-JUNGLE_1Dschungel-ExpeditionFalse,EngineeringIncreaseInnovation-5901Griechenland|Barbarenstamm @ WarfareHeal67-43 @Malaga52-4416.ExplorationSpawnProspector56-8"5913Ägypten|Japan! Pi-Ramesse59-1413*5927Barbarenstamm|Ägypten&5933Barbarenstamm|Japan-5941Barbarenstamm|Griechenland( B5955Barbarenstamm|Spanien&5963Barbarenstamm|Japan*5970Barbarenstamm|Ägypten* 5982Barbarenstamm|Brasilien95-5991Griechenland|Barbarenstamm7BARBARIAN-TECHAGE4-EXPLORER EntdeckerTrue;EXPEDITION-JUNGLE_2Dschungel-ExpeditionFalse$WarfareVolunteers25-9*EngineeringPromoteTown55-30; PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND'GovernmentSpawnTown63-26 Stockholm68-142Kyōto66-2213 @ WarfareHeal76-13( B6005Spanien|Barbarenstamm6 @BARBARIAN-INDUSTRIOUSDie GebildetenTrue @ Valencia51-41D"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseCPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV+GovernmentSpawnSettler53-15  WarfareHeal49-16+EngineeringPromoteTown55-14"6017Ägypten|Japan# Nagoya51-18 Ägypten-6021Barbarenstamm|Griechenland&6033Barbarenstamm|Japan( B6045Barbarenstamm|Spanien( B6055Barbarenstamm|Spanien&6063Barbarenstamm|Japan96-6071Griechenland|BarbarenstammIEXPEDITION-DEEPFOREST_0Expedition in den dunklen WaldFalse-6080Griechenland|BarbarenstammYkona27-1011*GovernmentSpawnSettler54-31*EngineeringPromoteTown63-26 @ WarfareHeal75-13( B6095Spanien|Barbarenstamm( B6105Spanien|Barbarenstamm( B6110Spanien|Barbarenstamm @Sevilla63-4012 @Madrid60-449&WarfareVolunteers56-10(DiplomacySpawnEnvoy55-14%Zeitalter der Könige*6127Barbarenstamm|Ägypten-6131Barbarenstamm|Griechenland-6141Barbarenstamm|Griechenland&6153Barbarenstamm|Japan( B6165Barbarenstamm|Spanien-6171Barbarenstamm|Griechenland( B6185Barbarenstamm|Spanien&6193Barbarenstamm|Japan* 6202Barbarenstamm|Brasilien97-6211Griechenland|Barbarenstamm?BARBARIAN-FUNCTIONALFunktionelle SpielereienTrue-6221Griechenland|BarbarenstammIEXPEDITION-DEEPFOREST_1Expedition in den dunklen WaldFalse-6231Griechenland|Barbarenstamm;BARBARIAN-HOARDNatürliche BodenschätzeTrue$ H6242Brasilien|Spanien,EngineeringSpawnEngineer69-20"6257Japan|Ägypten) @GovernmentSpawnPalace52-44# @ArtsSpawnArtist63-40& @ArtsReligionCreate63-409 P PMT_Choice!PLAYERACTIONS-DIPLOUNHOSTILESEND  P6265Spanien|Japan& B6270Spanien|Krasnojarsk( B6285Spanien|Barbarenstamm"6297Ägypten|Japan*6307Barbarenstamm|Ägypten&6313Barbarenstamm|Japan&6323Barbarenstamm|Japan*6337Barbarenstamm|Ägypten( B6345Barbarenstamm|Spanien( B6350Barbarenstamm|Spanien( B6360Barbarenstamm|Spanien98-6371Griechenland|BarbarenstammIEXPEDITION-DEEPFOREST_2Expedition in den dunklen WaldFalse-6381Griechenland|Barbarenstamm Mag Opern29-2216Monogan29-373.ExplorationSpawnProspector62-32$Rio de Janeiro60-3312g!PLAYERACTIONS-DIPLOUNHOSTILERECV4Diplomatische Aktion: Neutralität wiederherstellenFalseA PPMT_ChoiceResponse!PLAYERACTIONS-DIPLOUNHOSTILERECV WarfareHeal75-27"6397Japan|Ägypten"6403Japan|Ägypten"6413Japan|Ägypten @ WarfareHeal58-37  WarfareHeal49-19ArtsReduceChaos"6427Ägypten|Japan"6437Ägypten|Japan Xocotilan72-92&6443Barbarenstamm|Japan-6451Barbarenstamm|Griechenland-6461Barbarenstamm|Griechenland&6473Barbarenstamm|Japan( B6480Barbarenstamm|Spanien-6491Barbarenstamm|Griechenland99Athen12-40-6501Griechenland|Barbarenstamm%WarfareVolunteers12-40,EngineeringSpawnEngineer33-35-6511Griechenland|BarbarenstammSatrap20-1912$Belo Horizonte54-3115 WarfareHeal63-16"6523Japan|Ägypten"6533Japan|Ägypten Stockholm68-143( B6545Spanien|Barbarenstamm( B6555Spanien|Barbarenstamm*6567Barbarenstamm|Ägypten&6570Barbarenstamm|Japan( B6585Barbarenstamm|Spanien&6593Barbarenstamm|Japan100-6601Griechenland|BarbarenstammBEXPEDITION-BORNEO_0Borneo-Regenwald-ExpeditionFalse"6613Japan|ÄgyptenKyōto66-2214 @ WarfareHeal74-13( B6625Spanien|Barbarenstamm7 @BARBARIAN-TECHAGE4-EXPLORER EntdeckerTrue @Malaga52-4417 @Sevilla63-4013"6637Ägypten|JapanAmarna56-1017&6643Barbarenstamm|Japan&6653Barbarenstamm|Japan( B6665Barbarenstamm|Spanien( B6675Barbarenstamm|Spanien101-ExplorationClaimTerritory31-372GovernmentConvertOutpostToTown31-39BEXPEDITION-BORNEO_1Borneo-Regenwald-ExpeditionFalse-6681Griechenland|Barbarenstamm:BARBARIAN-EXOTICExotische KuriositätenTrueYkona27-1012 WarfareHeal57-41ArtsReduceChaos; 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PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND Salvador64-35 Portland58-356$Belo Horizonte54-3116$Rio de Janeiro60-3313 WarfareHeal79-12"7083Japan|ÄgyptenFukuoka69-207* @EngineeringPromoteTown57-46? @EXPEDITION-TUNDRA-FW_0Eiswüsten-ExpeditionFalse DR_OpenBordersD"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseCPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV/ExplorationSpawnProspector56-10'ArtsReligionCreate59-14"7097Ägypten|Japan#Jekaterinburg53-158&7100Barbarenstamm|Japan&7113Barbarenstamm|Japan&7123Barbarenstamm|Japan* 7132Barbarenstamm|Brasilien( B7145Barbarenstamm|Spanien( B7155Barbarenstamm|Spanien* 7162Barbarenstamm|Brasilien106AEXPEDITION-TUNDRA-BOREALIS_1Aurora-ExpeditionFalse;EXPEDITION-JUNGLE_1Dschungel-ExpeditionFalse-7171Griechenland|Barbarenstamm* 7182Brasilien|Barbarenstamm* 7192Brasilien|Barbarenstamm"7203Japan|ÄgyptenKōbe74-16Kyōto66-2214 @ WarfareHeal78-10? @EXPEDITION-TUNDRA-FW_1Eiswüsten-ExpeditionFalse @Malaga52-4418&WarfareVolunteers56-10"7213Ägypten|Japan* 7222Barbarenstamm|Brasilien&7233Barbarenstamm|Japan&7243Barbarenstamm|Japan107AEXPEDITION-TUNDRA-BOREALIS_2Aurora-ExpeditionFalse;EXPEDITION-JUNGLE_2Dschungel-ExpeditionFalse-7251Griechenland|Barbarenstamm5BARBARIAN-TECHAGE4-DRAGOON DragonerTrueSatrap20-1914* 7262Brasilien|Barbarenstamm* 7272Brasilien|Barbarenstamm#ArtsImmigration69-20(GovernmentBuffRegion69-20"7287Japan|Ägypten Stockholm68-145 @ArtsReduceChaos? @EXPEDITION-TUNDRA-FW_2Eiswüsten-ExpeditionFalse( B7295Spanien|Barbarenstamm  WarfareHeal60-130!EngineeringGainImprovementPoints,DiplomacyBribeBarbarian50-18"7307Ägypten|Japan&7313Barbarenstamm|Japan&7323Barbarenstamm|Japan&7330Barbarenstamm|Japan( B7345Barbarenstamm|Spanien*7357Barbarenstamm|Ägypten-7361Barbarenstamm|Griechenland*7370Barbarenstamm|Ägypten* 7382Barbarenstamm|Brasilien( B7395Barbarenstamm|Spanien108Argos23-30;EXPEDITION-JUNGLE_3Dschungel-ExpeditionFalse WarfareHeal66-34*DiplomacySpawnMerchant62-32* 7402Brasilien|Barbarenstamm @ WarfareHeal61-16? @EXPEDITION-TUNDRA-FW_3Eiswüsten-ExpeditionFalse"7417Ägypten|Japan! Pi-Ramesse59-1414Amarna56-1018* 7422Barbarenstamm|Brasilien*7437Barbarenstamm|Ägypten*7447Barbarenstamm|Ägypten109#ArtsImmigration26-43.ArtsPromoteCulturalExports22-40'DiplomacySpawnEnvoy29-22%WarfareVolunteers29-22-7451Griechenland|BarbarenstammAEXPEDITION-TUNDRA-BOREALIS_3Aurora-ExpeditionFalse*DiplomacySpawnMerchant29-22*DiplomacySpawnMerchant29-22*DiplomacySpawnMerchant29-22IEXPEDITION-DEEPFOREST_3Expedition in den dunklen WaldFalse-ExplorationClaimTerritory26-462GovernmentConvertOutpostToTown24-47*EngineeringRebuildTown26-41Ykona27-1014#ArtsImmigration58-35/!EngineeringGainImprovementPoints6 PMT_ChoicePLAYERACTIONS-DIPLOPEACESEND* @GovernmentSpawnSettler52-44 @ WarfareHeal72-11  P7465Spanien|JapanWPLAYERACTIONS-DIPLOPEACERECV'Diplomatische Aktion: Frieden anbietenFalse>PMT_ChoiceResponsePLAYERACTIONS-DIPLOPEACERECV  WarfareHeal76-10*7477Ägypten|Barbarenstamm* 7482Barbarenstamm|Brasilien110?EXPEDITION-TUNDRA-FW_0Eiswüsten-ExpeditionFalse&Gnu Lud UV-Mungo31-3411&ArtsReligionCreate54-31* @EngineeringPromoteTown59-43  P7495Spanien|Japan PMT_GreetingB  PMT_Greeting'Wir haben eine andere Nation getroffen*7507Barbarenstamm|Ägypten* 7512Barbarenstamm|Brasilien( B7525Barbarenstamm|Spanien111?EXPEDITION-TUNDRA-FW_1Eiswüsten-ExpeditionFalse?EXPEDITION-DESERT-SAHARA_3Sahara-ExpeditionFalse; PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND#ArtsSpawnArtist29-22> H PMT_Choice&PLAYERACTIONS-DIPLODEMANDRELIGIONSEND$ H7532Brasilien|Spanien Nowgorod56-384$Rio de Janeiro60-3314 Stockholm68-146U @&PLAYERACTIONS-DIPLODEMANDRELIGIONRECVForderung: Religion wechselnFalseF HPMT_ChoiceResponse&PLAYERACTIONS-DIPLODEMANDRELIGIONRECV> H PMT_Choice&PLAYERACTIONS-DIPLODEMANDRELIGIONRECV$ H7542Spanien|Brasilien @Malaga52-4418 DR_OpenBordersD"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseCPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV; PMT_ChoiceResponseOffene Grenzen ANGENOMMENArtsReduceChaos* 7552Barbarenstamm|Brasilien*7567Barbarenstamm|Ägypten* 7572Barbarenstamm|Brasilien*7587Barbarenstamm|Ägypten112?EXPEDITION-TUNDRA-FW_2Eiswüsten-ExpeditionFalse*DiplomacySpawnMerchant29-22IEXPEDITION-DEEPFOREST_0Expedition in den dunklen WaldFalse  Sagaparade26-4311  HDR_WarJ"PLAYERACTIONS-DIPLODEMANDREJECTEDAntwort auf ForderungFalseB HPMT_ChoiceResponse"PLAYERACTIONS-DIPLODEMANDREJECTED PMT_GreetingA  PMT_Greeting'Wir haben eine andere Nation getroffen8 H PMT_None"PLAYERACTIONS-DIPLODEMANDREJECTED$ H7592Brasilien|Spanien%WarfareVolunteers67-192GovernmentConvertOutpostToTown70-16 PMT_GreetingA  PMT_Greeting'Wir haben eine andere Nation getroffen% @WarfareVolunteers52-44' @GovernmentSpawnTown59-41 D PMT_GreetingA  D PMT_Greeting'Wir haben eine andere Nation getroffen  WarfareHeal79-13 PMT_Greeting  PMT_Greeting PMT_GreetingAvaris51-114Memphis67-102* 7602Barbarenstamm|Brasilien* 7612Barbarenstamm|Brasilien( B7625Barbarenstamm|Spanien113: PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND: D PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND: PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND?EXPEDITION-TUNDRA-FW_3Eiswüsten-ExpeditionFalse-ExplorationGainKnowledgePoints7EXPEDITION-MOUNTAIN_0BergexpeditionFalseIEXPEDITION-DEEPFOREST_1Expedition in den dunklen WaldFalse Mag Opern29-2217Auss22-406Satrap20-1915  DR_OpenBordersC"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseB PMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV:  PMT_ChoiceResponseOffene Grenzen ANGENOMMEN*GovernmentSpawnSettler54-31$Belo Horizonte54-3116C"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseBPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV9 PMT_ChoiceResponseOffene Grenzen ABGELEHNTKyōto66-2215  DDR_OpenBordersC @"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseB DPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV:  DPMT_ChoiceResponseOffene Grenzen ANGENOMMEN( B7635Spanien|Barbarenstamm @Sevilla63-4015,EngineeringSpawnEngineer56-8*7647Barbarenstamm|Ägypten1147EXPEDITION-MOUNTAIN_1BergexpeditionFalse-7651Griechenland|BarbarenstammIEXPEDITION-DEEPFOREST_2Expedition in den dunklen WaldFalse,EngineeringSpawnEngineer12-40%WarfareVolunteers29-22'Zeitalter der Entdeckung( PMT_Greeting  PMT_Greeting PMT_Greeting$ H7665Brasilien|Spanien$ H7675Brasilien|Spanien: PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND0  PMT_ChoiceOffene Grenzen anbieten"7683Japan|ÄgyptenFukuoka69-209* @ArtsSpreadReligionSelf60-44+ @DiplomacyBribeBarbarian70-44 ` PMT_Greeting  PMT_Greeting  PMT_Greeting8 D PMT_Choice PLAYERACTIONS-DIPLOALLIANCESEND,  D PMT_ChoiceAllianz vorschlagen+GovernmentSpawnSettler56-10  WarfareHeal65-30NEXPLORE-TECHAGE4-FINDLONGSWORDVerirrte LangschwertkämpferTrue*7690Ägypten|Barbarenstamm"7707Ägypten|Japan! Pi-Ramesse59-1415*7717Barbarenstamm|Ägypten115 DR_OpenBordersC"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseBPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECVY PLAYERACTIONS-DIPLOALLIANCERECV'Vorschlag zum Schließen einer AllianzFalse@ DPMT_ChoiceResponse PLAYERACTIONS-DIPLOALLIANCERECV7EXPEDITION-MOUNTAIN_2BergexpeditionFalseIEXPEDITION-OCEAN-BR_0!Expedition am Great Barrier ReefFalseIEXPEDITION-DEEPFOREST_3Expedition in den dunklen WaldFalseExplorationSofabYkona27-1015Naeht12-402$ H7722Brasilien|Spanien/!EngineeringGainImprovementPoints0 PMT_Greeting  PMT_Greeting PMT_Greeting Stockholm68-147+ @DiplomacyBribeBarbarian69-38$ H7732Spanien|Brasilien*7740Ägypten|Barbarenstamm#Jekaterinburg53-159*7757Barbarenstamm|Ägypten116IEXPEDITION-OCEAN-BR_1!Expedition am Great Barrier ReefFalseIEXPEDITION-MOUNTAIN-EVEREST_0Mount-Everest-ExpeditionFalse7EXPEDITION-MOUNTAIN_3BergexpeditionFalse,EngineeringSpawnEngineer27-10#ArtsImmigration58-35*DiplomacySpawnMerchant55-30ArtsReduceChaos9 PMT_Choice!PLAYERACTIONS-DIPLOUNHOSTILESEND$ H7765Brasilien|Spanien$ H7775Brasilien|Spanien* 7782Brasilien|Barbarenstammg!PLAYERACTIONS-DIPLOUNHOSTILERECV4Diplomatische Aktion: Neutralität wiederherstellenFalseAPMT_ChoiceResponse!PLAYERACTIONS-DIPLOUNHOSTILERECV* @EngineeringPromoteTown57-46 @Malaga52-4419+ArtsSpreadReligionSelf59-140!EngineeringGainImprovementPoints)GovernmentBuffRegion56-10*7797Ägypten|BarbarenstammItjtawy61-7117[(INNOVATION-DISCOVERY-INVENTORMANUSCRIPT"Innovation: Ingenieur-ManuskripteTrueAEXPEDITION-MOUNTAIN-FUJI_0Fujiyama-ExpeditionFalse#ArtsSpawnArtist20-19#ArtsSpawnArtist27-10IEXPEDITION-OCEAN-BR_2!Expedition am Great Barrier ReefFalseIEXPEDITION-MOUNTAIN-EVEREST_1Mount-Everest-ExpeditionFalseIEXPEDITION-MOUNTAIN-EVEREST_2Mount-Everest-ExpeditionFalseR EXPEDITION-CITYOFGOLD-DEFAULT_0 Expedition in die goldene StadtFalse&Gnu Lud UV-Mungo31-3412%WarfareVolunteers60-33/!EngineeringGainImprovementPoints$ H7802Brasilien|Spanien$ H7812Brasilien|Spanien  DR_PeaceA PMT_None+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT2  PMT_NoneOffene Grenzen aufkündigen% @WarfareSpawnUnits59-43$ H7825Spanien|Brasilien  WarfareHeal75-13*7830Ägypten|Barbarenstamm,EXPLORE-BAUBLES OrnamenteTrue*7847Barbarenstamm|Ägypten118R EXPEDITION-CITYOFGOLD-DEFAULT_1 Expedition in die goldene StadtFalse>EXPLORE_WATER-MERCHANTVESSEL HändlerschiffTrue*DiplomacySpawnMerchant29-22*DiplomacySpawnMerchant29-22IEXPEDITION-MOUNTAIN-EVEREST_3Mount-Everest-ExpeditionFalse: PMT_Choice"PLAYERACTIONS-DIPLOOPENBORDERSEND*EngineeringPromoteTown24-47*EngineeringPromoteTown26-41*EngineeringPromoteTown27-21*EngineeringPromoteTown17-18*EngineeringPromoteTown23-11IEXPEDITION-OCEAN-BR_3!Expedition am Great Barrier ReefFalse*GovernmentRevolutionCultureI!PLAYERACTIONS-CULTURE_REVOLUTIONFriedliche RevolutionFalse GOVREPUBLIC#ArtsImmigration12-40>EXPLORE_WATER-SUNKENSHIP Versunkenes SchiffTrue Mag Opern29-2218 WarfareHeal59-39* 7852Brasilien|Barbarenstamm2EXPLORE-WICKERDOLLS WeidenpuppenTrue Portland58-359 DR_OpenBordersC"PLAYERACTIONS-DIPLOOPENBORDERRECVOffene GrenzenFalseBPMT_ChoiceResponse"PLAYERACTIONS-DIPLOOPENBORDERRECV: PMT_ChoiceResponseOffene Grenzen ANGENOMMEN'GovernmentSpawnTown63-21% @WarfareVolunteers59-438 D PMT_Choice PLAYERACTIONS-DIPLOALLIANCESEND,  D PMT_ChoiceAllianz vorschlagen @ Valencia51-412  WarfareHeal66-31*7860Ägypten|Barbarenstamm"7877Ägypten|JapanAmarna56-1018( B7885Barbarenstamm|Spanien119Y PLAYERACTIONS-DIPLOALLIANCERECV'Vorschlag zum Schließen einer AllianzFalse@ DPMT_ChoiceResponse PLAYERACTIONS-DIPLOALLIANCERECV5EXPLORE_WATER-NIGHTSKY NachthimmelTrue2EXPLORE_WATER-KELP Tang-KolonieTrueAEXPEDITION-MOUNTAIN-FUJI_1Fujiyama-ExpeditionFalseR EXPEDITION-CITYOFGOLD-DEFAULT_2 Expedition in die goldene StadtFalse5EXPLORE_WATER-WILDLIFE Wilde TiereTrue=EXPLORE_WATER-GHOSTSHIP Verlassenes SchiffTrue  Sagaparade26-4312* 7892Brasilien|BarbarenstammManaus69-34*EngineeringPromoteTown67-19,EXPLORE-CONTEST WettbewerbTrue( B7905Spanien|Barbarenstamm( B7915Spanien|Barbarenstamm( B7920Spanien|Barbarenstamm( GovernmentSpawnTown62-11" 7937Ägypten|Japan* 7947Barbarenstamm|Ägypten* 7957Barbarenstamm|Ägypten( B7965Barbarenstamm|Spanien*  7972Barbarenstamm|Brasilien* 7980Barbarenstamm|Ägypten 120> EXPLORE_WATER-MERCHANTVESSEL HändlerschiffTrueA EXPEDITION-MOUNTAIN-FUJI_2Fujiyama-ExpeditionFalseA EXPEDITION-MOUNTAIN-FUJI_3Fujiyama-ExpeditionFalseR  EXPEDITION-CITYOFGOLD-DEFAULT_3 Expedition in die goldene StadtFalse5 EXPLORE_WATER-WILDLIFE Wilde TiereTrue2 EXPLORE_WATER-KELP Tang-KolonieTrue2 GovernmentConvertOutpostToTown12-37 Satrap20-1916 Naeht12-404 Kyōto66-2216 @ WarfareHeal65-433 @EXPLORE-MYSTERYMysteriöses DorfTrue* 7997Ägypten|Barbarenstamm* 8007Barbarenstamm|Ägypten( B8015Barbarenstamm|Spanien 121= EXPLORE_WATER-GHOSTSHIP Verlassenes SchiffTrue> EXPLORE_WATER-SUNKENSHIP Versunkenes SchiffTrue5 EXPLORE_WATER-NIGHTSKY NachthimmelTrue Ykona27-10169  PMT_Choice!PLAYERACTIONS-DIPLOUNHOSTILESEND" 8022Brasilien|Japang !PLAYERACTIONS-DIPLOUNHOSTILERECV4Diplomatische Aktion: Neutralität wiederherstellenFalseA PMT_ChoiceResponse!PLAYERACTIONS-DIPLOUNHOSTILERECV* GovernmentSpawnSettler68-14  WarfareHeal62-29" 8032Japan|Brasilien  Yokohama59-2316  Stockholm68-147$ H8045Spanien|Brasilien$ H8055Spanien|Brasilien( B8065Spanien|Barbarenstamm" 8077Ägypten|Japan" 8083Ägypten|Japan* 8097Barbarenstamm|Ägypten* 8107Barbarenstamm|Ägypten 122- 8110Griechenland|Barbarenstamm> EXPLORE_WATER-MERCHANTVESSEL HändlerschiffTrue= EXPLORE_WATER-GHOSTSHIP Verlassenes SchiffTrue2 EXPLORE_WATER-KELP Tang-KolonieTrue5 EXPLORE_WATER-NIGHTSKY NachthimmelTrue5 EXPLORE_WATER-WILDLIFE Wilde TiereTrue> EXPLORE_WATER-SUNKENSHIP Versunkenes SchiffTrueE  EXPEDITION-CITYOFGOLD-XIBALBA_0Xibalba-ExpeditionFalse* DiplomacySpawnMerchant33-35. ExplorationSpawnProspector56-38$  H8122Brasilien|Spanien  Nowgorod56-385$ Rio de Janeiro60-3315  Sao Paulo59-283R @ EXPEDITION-CITYOFGOLD-DEFAULT_0 Expedition in die goldene StadtFalse @ Barcelona73-35$! H8132Spanien|Brasilien$! H8142Spanien|Brasilien! @Madrid60-4412! @Malaga52-4420! @ Valencia51-413! Xocotilan72-93$!Jekaterinburg53-1510!! Pi-Ramesse59-1416*!8157Barbarenstamm|Ägypten(! B8165Barbarenstamm|Spanien!123-!8171Griechenland|Barbarenstamm>!EXPLORE_WATER-MERCHANTVESSEL HändlerschiffTrue=!EXPLORE_WATER-GHOSTSHIP Verlassenes SchiffTrue!ExplorationSofab*!EngineeringPromoteTown26-41*!EngineeringPromoteTown33-35)!EngineeringPromoteTown25-9)!EngineeringPromoteTown25-9*!EngineeringPromoteTown12-37! Mag Opern29-2219! WarfareHeal62-29*!EngineeringPromoteTown54-34'!GovernmentSpawnTown58-37$! H8182Brasilien|Spanien$!Belo Horizonte54-31178! PMT_Choice PLAYERACTIONS-DIPLOALLIANCESEND, ! PMT_ChoiceAllianz vorschlagen3!EXPLORE-SMALLVILLAGE Kleines DorfTrue'! @GovernmentSpawnTown66-39 ! P8195Spanien|JapanC! @ EXPLORE-TECHAGE3-FINDPROSPECTORVerbannter SucherTrue! @Sevilla63-4016 ! WarfareHeal75-19(!GovernmentSpawnTown50-14*!8207Barbarenstamm|Ägypten*!8217Barbarenstamm|Ägypten*!8220Barbarenstamm|Ägypten!124Y! PLAYERACTIONS-DIPLOALLIANCERECV'Vorschlag zum Schließen einer AllianzFalse@!PMT_ChoiceResponse PLAYERACTIONS-DIPLOALLIANCERECV5!EXPLORE_WATER-WILDLIFE Wilde TiereTrue5!EXPLORE_WATER-NIGHTSKY NachthimmelTrue>!EXPLORE_WATER-SUNKENSHIP Versunkenes SchiffTrue>! PMT_Choice%PLAYERACTIONS-DIPLOCREATEEMBASSYSEND2!EXPLORE_WATER-KELP Tang-KolonieTrue5!EXPLORE_WATER-WILDLIFE Wilde TiereTrue2!EXPLORE_WATER-KELP Tang-KolonieTrue=!EXPLORE_WATER-GHOSTSHIP Verlassenes SchiffTrue>!EXPLORE_WATER-MERCHANTVESSEL HändlerschiffTrue5!EXPLORE_WATER-NIGHTSKY NachthimmelTrueA!EXPEDITION-DESERT-GC_0Grand-Canyon-ExpeditionFalse7!EXPEDITION-MOUNTAIN_0BergexpeditionFalse7!EXPEDITION-MOUNTAIN_1BergexpeditionFalseE! EXPEDITION-CITYOFGOLD-XIBALBA_1Xibalba-ExpeditionFalse-!8230Griechenland|Barbarenstamm&!Gnu Lud UV-Mungo31-3413.!ExplorationSpawnProspector59-23(!GovernmentBuffRegion66-22"!8243Japan|Ägypten! @ WarfareHeal59-43$! H8255Spanien|Brasilienb!%PLAYERACTIONS-DIPLOCREATEEMBASSYRECV*Diplomatische Aktion: Botschaft eröffnenFalseF!PMT_ChoiceResponse%PLAYERACTIONS-DIPLOCREATEEMBASSYRECVV "PMT_ChoiceResponse5Diplomatische Aktion: Botschaft eröffnen ANGENOMMEN(" B8265Barbarenstamm|Spanien"125>"EXPLORE_WATER-SUNKENSHIP Versunkenes SchiffTrue>"EXPLORE_WATER-SUNKENSHIP Versunkenes SchiffTrue>"EXPLORE_WATER-MERCHANTVESSEL HändlerschiffTrue="EXPLORE_WATER-GHOSTSHIP Verlassenes SchiffTrue5"EXPLORE_WATER-WILDLIFE Wilde TiereTrue5"EXPLORE_WATER-NIGHTSKY NachthimmelTrueA"EXPEDITION-DESERT-GC_1Grand-Canyon-ExpeditionFalseA"EXPEDITION-DESERT-GC_2Grand-Canyon-ExpeditionFalse7"EXPEDITION-MOUNTAIN_2BergexpeditionFalse7"EXPEDITION-MOUNTAIN_3BergexpeditionFalseE" EXPEDITION-CITYOFGOLD-XIBALBA_2Xibalba-ExpeditionFalse-"8271Griechenland|Barbarenstamm<"BARBARIAN-ARTIFACTHerausragende ArtefakteTrue " Sagaparade26-4313"Satrap20-1917" WarfareHeal58-40"Fukuoka69-2010/" @!EngineeringGainImprovementPoints " D DR_PeaceA" D PMT_None+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT2 " D PMT_NoneOffene Grenzen aufkündigenR" @ EXPEDITION-CITYOFGOLD-DEFAULT_1 Expedition in die goldene StadtFalse"Nagoya51-182(" B8285Barbarenstamm|Spanien"1262"EXPLORE_WATER-KELP Tang-KolonieTrue5"EXPLORE_WATER-NIGHTSKY NachthimmelTrueA"EXPEDITION-DESERT-GC_3Grand-Canyon-ExpeditionFalse>"EXPLORE_WATER-MERCHANTVESSEL HändlerschiffTrue>"EXPLORE_WATER-SUNKENSHIP Versunkenes SchiffTrue" WarfareSofab2"EXPLORE_WATER-KELP Tang-KolonieTrueG"!EXPEDITION-CITYOFGOLD-ELDORADO_0Eldorado-ExpeditionFalseE" EXPEDITION-CITYOFGOLD-XIBALBA_3Xibalba-ExpeditionFalse-"ExplorationGainKnowledgePoints="EXPLORE_WATER-GHOSTSHIP Verlassenes SchiffTrue5"EXPLORE_WATER-WILDLIFE Wilde TiereTrue"Monogan29-374"Naeht12-4059" PMT_Choice PLAYERACTIONS-DIPLOALLIANCESEND#"ArtsImmigration68-14"Kōbe74-162#" @ArtsImmigration51-41*" @EngineeringPromoteTown66-39R" @ EXPEDITION-CITYOFGOLD-DEFAULT_2 Expedition in die goldene StadtFalse$" H8295Spanien|Brasilien(" 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B_ORACLE B_TILEIMP_DOCKUNIT_UTILITYSHIP B_BATHHOUSEB_TILEIMP_FURNACEB_TILEIMP_WEAPONSMITH0 B_MAUSOLEUM6B_TILEIMP_LODGE UNIT_GALLEYUNIT_EXPLORERD UNIT_KNIGHTUNIT_MILITIA_LVL_4B_TILEIMP_CHARMSB_COLOSSUSRHODEB_RELIGION_BIRTHPLACEB_SEATOFPOWERUNIT_BARBCANOE_LVL_2(UNIT_BARBMILITIA_LVL_4UNIT_STONEFORTIFICATION B_TREASURY UNIT_ARTIST0B_KEEPB_TILEIMP_VATSB_EXPLORERS_GUILDB_TILEIMP_CASTLEB_TILEIMP_LARGEPLANTATIONB_TOWNSPEC_FARM_3B_TILEIMP_LOGGINGCAMP&B_PRIVYCOUNCIL" UNIT_CASTLE*B_TILEIMP_KITCHEN B_TOWNSPEC_MINE_3 UNIT_KNARRB_LARGETEMPLE2B_TILEIMP_PLOWEDFARM\ UNIT_PIKE@ UNIT_KEEPB_TILEIMP_RANCH B_WORKSHOP4B_STONETOWERS8UNIT_STONETOWER MT_LANDMARK_CITYOFGOLDMT_REWARD_CAMP_WATERbUNIT_CONQUISTADORUNIT_LONGSWORDRB_TILEIMP_TRASHHEAP B_HOLYSITE" B_WATERWORKSB_TOWNSPEC_LUMBER_3B_HISTORICALCAPITAL_3 UNIT_CARAVELUNIT_DEEPWATERTRANSPORTMT_CITYOFGOLDTB_TILEIMP_HOUSE B_PALAZZOB_MEDIEVALUNIVERSITYB_TILEIMP_PRESS MT_XIBALBAB_GARDENSBABYLONUNIT_LEADER_4B_CIVILENGINEERBB_TILEIMP_CLAYPIT_2B_TRADECOMPANYB_MARKETSQUARE"B_TILEIMP_BRICKWORKSB_TILEIMP_SAWMILLB_LIFTINGTOWERB_TILEIMP_TRADEPOSTB_TOWNSPEC_COASTAL_2B_CANTONOFFICE UNIT_GUARDB_TOWNSPEC_DEFAULT_3B_ATELIERSTUDIO B_GREATHALLUNIT_MILITIA_LVL_5 B_BARRACKSUNIT_MASTERARTIST8 UNIT_MUSKETUNIT_MANOFWARB_TILEIMP_OVENB_GRANDTHEATERB_BAROQUEMUSIC, UNIT_DRAGOONB_CONSERVATORYB_NATIONALLANDMARKUNIT_ORDERKNIGHT B_TILEIMP_TEXTILEMILL B_UNIVERSITYB_TILEIMP_VILLA8B_TILEIMP_PUBLICSCHOOLUNIT_RECONBALLOONB_ACADEMYOFSCIENCE B_MUSEUMB_TILEIMP_FISHINGBOATS_2B_TILEIMP_HARBOR B_TILEIMP_BAKERY B_TILEIMP_PAPERMAKERB_TILEIMP_TOOLSMITH B_CENTRALBANKB_SHOPPINGCENTERB_PUBLICLIBRARYB_COURTPAINTER"B_TILEIMP_AETHERHARVESTER B_MILITARYBASE B_THRONEROOMB_POLICEDEPARTMENTUNIT_MILITIA_LVL_6B_TILEIMP_CASTLETOWNB_TILEIMP_TALISMANB_GROCERYSTORE B_SEWERSB_TOWNSPEC_LUMBER_4B_TOWNSPEC_MINE_4B_TILEIMP_COFFEEHOUSEB_TILEIMP_PAPERMILLB_CONTAINERYARDUNIT_GIANTCROSSBOWB_TILEIMP_PRINTINGPRESSB_TILEIMP_WINERYB_TILEIMP_POETSB_TILEIMP_COLONYB_TILEIMP_LITERARYSALONB_RESEARCHINSTITUTEUNIT_MECHKNIGHT B_TILEIMP_PUBLISHINGHOUSE B_TELEGRAPHOFFICEB_FOREIGNOFFICEB_TOWNSPEC_COASTAL_3UNIT_LEADER_5UNIT_CELEBRITYB_TILEIMP_APARTMENTBUILDINGB_TOWNSPEC_DEFAULT_4UNIT_ASSAULTRIFLE B_RADIOSTATION UNIT_SMGB_TOWNSPEC_FARM_4B_TOWNSPEC_COASTAL_4B_CIVILDEFENSECENTERB_HISTORICALCAPITAL_5UNIT_LEADER_6B_SPACECENTER B_FACTIONHQ B_COMPLEX B_DANCECLUBUNIT_CUIRASSIERB_SAM B_PERFORMINGARTSCENTER UNIT_EARLYMGUNIT_NATIONALGUARDB_TILEIMP_RECYCLINGCENTERB_TILEIMP_GOURMETKITCHENB_TILEIMP_CLOTHINGFACTORYB_TILEIMP_WINDFARM B_SPORTSSTADIUM B_FILMSTUDIO' I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot= CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_BASEUNIT_BASE_NOHEAL UNIT_BASE&$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot= CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BASE_NOHEALUNIT_BASE_NOHEALI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootG Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_COMBAT UNIT_BASE UNIT_COMBAT&$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootG Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_COMBAT_NOHEALUNIT_BASE_NOHEALUNIT_COMBAT_NOHEAL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKcUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1+ Improvement BuildingNeutralAttackTarget?IMPROVEMENT_BASEIMPROVEMENT_BASE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?CITYBUILDING_BASECITYBUILDING_BASE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKStatAirUnitCapacity,1Y TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor?TOWNSPEC_BASETOWNSPEC_BASE'I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND$&ConstructionCost-ResCityProduction,45ProgressiveCostModifier,1.5PopulationCost,1RevealRadius,1StatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0AIBuildWeight,30AIBuildWeightPerUnit,-50AIBuildWeightPerCity,-7.5AIBuildWeightPerCityCountCap,5UseAction-50,NONE,UseAction-100,UNITACTIONS-SETTLER_BUILDCITY/TriggerOnSelfKilled,UNITACTIONS-SETTLER_KILLED FilterAge,1*EntityAudioEvent-EntityMove,UnitMove-CartBUnitMemberPrefab,Entities/Units/NonBuildable/Settler/Unit_SettlerStatOrgDamageFactor,1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitL ScalingStatsCombatType:CT_MobileWeightUnitByExistingCountWeightUnitByCityCountTagAIBehavior-BT_Settle NonStackingAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_SETTLERUnitIcon_Flag UNIT_BASESettlerPortrait UNIT_SETTLERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDoRevealRadius,1AIBuildWeight,0StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0UseAction-50,NONE.UseAction-100,UNITACTIONS-PROSPECTOR_PROSPECTActionCharges,1RUnitMemberPrefab,Entities/Units/NonBuildable/StoneProspector/Unit_StoneProspectorStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot NonCombatantTagAIBehavior-BT_Prospector!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_PROSPECTORUnitIcon_Pickaxe UNIT_BASEProspectorPortraitUNIT_PROSPECTORrI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#RevealRadius,1AIBuildWeight,0StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0UseAction-50,NONE,UseAction-100,UNITACTIONS-ENVOY_ENABLEDIPLO-UseAction-101,UNITACTIONS-ENVOY_DEPLOYVASSAL/UseAction-102,UNITACTIONS-ENVOY_VASSALIZEMINOR-TriggerOnSelfKilled,UNITACTIONS-ENVOY_KILLEDActionCharges,1StatVassalIntegration,1 StatDeployedVassalIntegration,1>UnitMemberPrefab,Entities/Units/NonBuildable/Envoy/Unit_EnvoyStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Envoy!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_ENVOYUnitIcon_Scroll UNIT_BASEEnvoyPortrait UNIT_ENVOYI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDRevealRadius,1AIBuildWeight,0StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0UseAction-50,NONE0UseAction-100,UNITACTIONS-ENGINEER_BUILDOUTPOST0TriggerOnSelfKilled,UNITACTIONS-ENGINEER_KILLEDBUnitMemberPrefab,Entities/Units/NonBuildable/Pioneer/Unit_PioneerStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footp NonCombatantTagAIBehavior-BT_Engineer NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ENGINEERUnitIcon_Shovel UNIT_BASEEngineerPortraitUNIT_ENGINEERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND7"RevealRadius,1AIBuildWeight,0StatUnrestSuppression,0'StatUnrestGenerationInEnemyTerritory,0UseAction-50,NONE2UseAction-100,UNITACTIONS-MERCHANT_DEPLOY_FOREIGN4UseAction-101,UNITACTIONS-MERCHANT_DEPLOY_TERRITORY0TriggerOnSelfKilled,UNITACTIONS-MERCHANT_KILLED*EntityAudioEvent-EntityMove,UnitMove-Cart-StatDeployedResourceGenerator-ResCoin-Base,56StatDeployedResourceGenerator-ResCoin-PerPopulation,1StatDeployedProsperity,0.1DUnitMemberPrefab,Entities/Units/NonBuildable/Merchant/Unit_MerchantStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MERCHANTUnitIcon_CoinBag UNIT_BASEMerchantPortraitUNIT_MERCHANT9$I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND'RevealRadius,4&ConstructionCost-ResCityProduction,10Upkeep-ResCoin,0.5StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,30StatMovementMax,30 StatAttack,6StatDefense,8-CombatMod-StatDefense-Target:+TypeRanged,2.0StatTargetPriority,150AIBuildWeight,1.5AIBuildWeightPerUnit,-0.85 FilterAge,1UseAction-50,NONE+UseAction-100,UNITACTIONS-SCOUT_RETURNHOME)UseAction-101,UNITACTIONS-SCOUT_SELFHEAL.UseAction-103,UNITACTIONS-SCOUT_CLAIMLANDMARK+EntityAudioEvent-EntityMove,UnitMove-HorseUpgradeLine-Scout,1%UpgradeResource,ResDomainExploration"LeaderPromotionType,UNIT_LEADER_1LeaderPromotionCost,106UnitMemberPrefab,Entities/Units/Army/Scout/Unit_ScoutStatOrgDamageFactor,1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStackingVictor BendTheKneeCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_DEBUGSCOUTUnitIcon_Spyglass UNIT_SCOUTScoutPortraitUNIT_DEBUGSCOUT  StatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999 StatAttack,0StatDefense,7StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2 Unit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses 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TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_BASEUnitIcon_PitchforkMilitiaPortraitUNIT_MILITIA_BASE StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50 StatAttack,6StatDefense,8StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0>UnitMemberPrefab,Entities/Units/Defenses/Militia/Unit_Militia\CombatAttackType:CAT_DirectDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit? UNIT_MILITIAUnitIcon_PitchforkUNIT_MILITIA_BASEMilitiaPortrait UNIT_MILITIA StatAttack,9StatDefense,13@UnitMemberPrefab,Entities/Units/Defenses/Militia2/Unit_Militia2StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0\CombatAttackType:CAT_DirectDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_2UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia2PortraitUNIT_MILITIA_LVL_2 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TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_4UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia4PortraitUNIT_MILITIA_LVL_4 StatAttack,19StatDefense,27@UnitMemberPrefab,Entities/Units/Defenses/Militia5/Unit_Militia5StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatTargetPriority,199-CombatMod-StatDefense-Target:+TypeRanged,2.0\CombatAttackType:CAT_DirectDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefenseCombatType:CT_Line TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit?UNIT_MILITIA_LVL_5UnitIcon_PitchforkUNIT_MILITIA_BASEMilitia5PortraitUNIT_MILITIA_LVL_5  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CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_DEEPWATERTRANSPORTUnitIcon_TransportShipUNIT_TRANSPORTDeepWaterBoatPortraitUNIT_DEEPWATERTRANSPORTI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 StatAttack,7StatDefense,10NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_BASEUnitIcon_Flame UNIT_COMBATRebelPortraitUNIT_REBEL_BASEI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDD StatAttack,7StatDefense,10UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel2/Unit_Rebel2StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal2 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_2UnitIcon_FlameUNIT_REBEL_LVL_1Rebel2PortraitUNIT_REBEL_LVL_2I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,15StatDefense,22>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel3/Unit_Rebel3StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal2 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_3UnitIcon_FlameUNIT_REBEL_LVL_1Rebel3PortraitUNIT_REBEL_LVL_3I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,19StatDefense,28>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel4/Unit_Rebel4StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal3 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_4UnitIcon_FlameUNIT_REBEL_LVL_1Rebel4PortraitUNIT_REBEL_LVL_4I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,23StatDefense,34>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel5/Unit_Rebel5StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal3 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_5UnitIcon_FlameUNIT_REBEL_LVL_1Rebel5PortraitUNIT_REBEL_LVL_5I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,28StatDefense,39>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel6/Unit_Rebel6StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal4 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_6UnitIcon_FlameUNIT_REBEL_LVL_1Rebel6PortraitUNIT_REBEL_LVL_6I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,32StatDefense,45>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel7/Unit_Rebel7StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal4 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_7UnitIcon_FlameUNIT_REBEL_LVL_1Rebel7PortraitUNIT_REBEL_LVL_7I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,36StatDefense,51>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel8/Unit_Rebel8StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal5 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_8UnitIcon_FlameUNIT_REBEL_LVL_1Rebel8PortraitUNIT_REBEL_LVL_8I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDGStatAttack,40StatDefense,57>UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel9/Unit_Rebel9StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal5 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_9UnitIcon_FlameUNIT_REBEL_LVL_1Rebel9PortraitUNIT_REBEL_LVL_9I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDIStatAttack,44StatDefense,63@UnitMemberPrefab,Entities/Units/Enemy_Army/Rebel10/Unit_Rebel10StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20NeutralSubtype,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootAttackSoundLineMetal5 BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerCreateNewNationWhenInvadingMagnetSpawnRevoltCombatType:CT_LineCombatAttackType:CAT_Direct TypeLineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_REBEL_LVL_10UnitIcon_FlameUNIT_REBEL_LVL_1Rebel10PortraitUNIT_REBEL_LVL_10kWI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDFStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 StatAttack,7StatDefense,8 FilterAge,1StatTargetPriority,200DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootPCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARIANUnitIcon_HornedHelm UNIT_COMBATBarbarianPortraitUNIT_BARBARIAN|bI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDHStatAttack,12StatDefense,13DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 FilterAge,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootPCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARIAN_LVL_2UnitIcon_HornedHelmUNIT_BARBARIANBarbarianPortraitUNIT_BARBARIAN_LVL_2|bI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDHStatAttack,16StatDefense,19DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 FilterAge,1StatTargetPriority,200StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootPCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARIAN_LVL_3UnitIcon_HornedHelmUNIT_BARBARIANBarbarianPortraitUNIT_BARBARIAN_LVL_3I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND &ConstructionCost-ResCityProduction,34Upkeep-ResCoin,3StatAttack,22StatDefense,22StatTactics,2StatTargetPriority,199KUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianWarlordStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 FilterAge,1StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot^TrainableUnitCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineNeutralCampSpawnPlacerAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_WARLORDUnitIcon_HornedHelmLeaderUNIT_BARBARIANBarbarianWarlordPortrait UNIT_WARLORDI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDwStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20StatAttack,12StatDefense,8 FilterAge,1*CombatMod-StatAttack-Target:+TypeLine,2.5JUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianArcherStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootvCombatType:CT_Ranged TypeRanged BarbarianDoesNotTriggerBloodAgeCombatTargetingRandomNeutralCampSpawnPlacerAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARCHERUnitIcon_Arrow UNIT_COMBATBarbArcherPortraitUNIT_BARBARCHERuI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDxStatAttack,18StatDefense,12JUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianArcherStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20 FilterAge,1*CombatMod-StatAttack-Target:+TypeLine,2.5StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot5CombatType:CT_Ranged TypeRanged BarbarianDoesNotTriggerBloodAgeCombatTargetingRandomNeutralCampSpawnPlacerAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBARCHER_LVL_2UnitIcon_ArrowUNIT_BARBARCHERBarbArcherPortraitUNIT_BARBARCHER_LVL_2I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND{StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,21StatDefense,14StatOrgDamageFactor,2.0StatTargetPriority,150 FilterAge,1,CombatMod-StatAttack-Target:+TypeRanged,2.0IUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianHorseRevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot|CombatType:CT_MobileCombatAttackType:CAT_DirectCombatTargetingLowestHealth TypeCavalry TypeMobile BarbarianDoesNotTriggerBloodAgeNeutralCampSpawnPlacerAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBHORSEUnitIcon_Horseshoe UNIT_COMBATBarbHorsePortraitUNIT_BARBHORSE6"I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND StatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40 StatAttack,7StatDefense,8StatUnrestSuppression,0 FilterAge,1UseAction-51,NONEUseAction-52,NONE?UnitMemberPrefab,Entities/Units/Enemy_Navy/Unit_BarbarianCanoeStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootT BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBCANOEUnitIcon_AncientShip1 UNIT_COMBATBarbCanoePortraitUNIT_BARBCANOEG-I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND StatAttack,11StatDefense,14?UnitMemberPrefab,Entities/Units/Enemy_Navy/Unit_BarbarianCanoeStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatUnrestSuppression,0 FilterAge,1UseAction-51,NONEUseAction-52,NONEStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootT BarbarianDoesNotTriggerBloodAge TypeLineWaterMovement NavalTargetNeutralCanSpawnLandingPartyCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BARBCANOE_LVL_2UnitIcon_AncientShip1UNIT_BARBCANOEBarbCanoePortraitUNIT_BARBCANOE_LVL_2u_StatCommand,50StatCommandMax,50StatHealth,50StatHealthMax,50 StatAttack,6StatDefense,8StatTargetPriority,199DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_Barbarian5DestroyAtEndOfCombatCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge TypeLineMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier?UNIT_BARBMILITIAUnitIcon_PitchforkBarbMilitiaPortraitUNIT_BARBMILITIAwStatAttack,10StatDefense,14DUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianStatCommand,50StatCommandMax,50StatHealth,50StatHealthMax,50StatTargetPriority,1995DestroyAtEndOfCombatCombatType:CT_LineCombatAttackType:CAT_Direct BarbarianDoesNotTriggerBloodAge 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B_AQUEDUCTCITYBUILDING_BASE B_AQUEDUCTdU(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,100ResDomainArts,1 ResCoin,5UpgradeLine-Theater,1RequiredRegionLevel,2 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_THEATERCITYBUILDING_BASE B_THEATERv(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,150ResDomainWarfare,1 ResCulture,1StatUnrestSuppression,10UpgradeLine-Stadium,1RequiredRegionLevel,3 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_COLOSSEUMCITYBUILDING_BASE B_COLOSSEUMYJ(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,110ResKnowledge,1UpgradeLine-Library,1RequiredRegionLevel,3 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_LIBRARYCITYBUILDING_BASE B_LIBRARY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,70UpgradeLine-Walls,2 FilterAge,30CityBuildingDefenders-0,UNIT_STONEFORTIFICATIONAIBuildWeight,3.5UpkeepCategory,CAPBUILDING_SpartansFortifications CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed? 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BuildingNeutralAttackTarget?B_TILEIMP_AIBEACONIMPROVEMENT_BASEB_TILEIMP_AIBEACONhUNITACTIONS-ROGUEAI_RAZEAICORE#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDP#'ConstructionCost-ResCityProduction,400Upkeep-ResCoin,16RevealRadius,2StatHealth,100StatHealthMax,100StatCommand,80StatCommandMax,80StatMovement,40StatMovementMax,40StatAttack,110StatDefense,100+CombatMod-StatAttack-Target:+TypeArmor,2.0-CombatMod-StatAttack-Target:+TypeCavalry,2.0JUnitMemberPrefab,Entities/Units/Enemy_Army/RobotSoldier/Unit_RobotSoldier3SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnNeutralSubtype,5StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit TypeLineTypeProjectileRogueAINeutralCannotWanderNeutralCannotRaidNeutralSpecialSeekTag:AiCoreNeutralSeekCanFindBuildingsCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundBigLaserProjectileFiredSoundBigLaserDamageTakenSoundMetalRobotRoutedSoundRobotMemberDeadSoundRobot Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ROBOTSOLDIERUnitIcon_Metalhead UNIT_COMBATRobotSoldierPortraitUNIT_ROBOTSOLDIER, 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TypeLineTypeProjectileRogueAINeutralCannotWanderNeutralCannotRaidNeutralSpecialSeekTag:AiCoreNeutralSeekCanFindBuildingsCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundBigLaserProjectileFiredSoundBigLaserDamageTakenSoundMetalRobotRoutedSoundRobotMemberDeadSoundRobot Combatant 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B_TOWERCRANECITYBUILDING_BASE B_TOWERCRANE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK  'ConstructionCost-ResCityProduction,600 ResCulture,1ResKnowledge,1 ResCityFaith-{PlayerReligion},6ResCityIdeology,4UpgradeLine-CATHEDRAL,3CReligionRenameFormat,Game-Misc-ReligionRenameFormat-NationalTemple FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGURequireReligionReligionNameOverride Building CityBuildingCityBuildingConstructed?B_NATIONALTEMPLECITYBUILDING_BASEB_NATIONALTEMPLE:&(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKt'ConstructionCost-ResCityProduction,550ResCityIdeology,2 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_RADIOSTATIONCITYBUILDING_BASEB_RADIOSTATIONlZ(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600ResCityPowerRequired,1ResCityIdeology,5 ResCoin,20 FilterAge,8UpgradeLine-Media,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_FILMSTUDIOCITYBUILDING_BASE B_FILMSTUDIO{_(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,500ResDomainArts,2 ResCoin,20ResCityIdeology,4UpgradeLine-Theater,3 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_PERFORMINGARTSCENTERCITYBUILDING_BASEB_PERFORMINGARTSCENTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,600ResCityPowerRequired,1 ResCulture,2ResCityIdeology,5 ResCoin,10StatUnrestSuppression,10UpgradeLine-Stadium,2RequiredRegionLevel,3 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_SPORTSSTADIUMCITYBUILDING_BASEB_SPORTSSTADIUMp(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600ResCityPowerRequired,1 ResCulture,3UpgradeLine-Communications,2RequiredRegionLevel,7 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_TELEPHONEEXCHANGECITYBUILDING_BASEB_TELEPHONEEXCHANGExb(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600NeedAdjust-NEEDEDUCATION,3 ResCoin,30UpgradeLine-Bank,3 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGCVentureCapitalists Building CityBuildingCityBuildingConstructed?B_INVESTMENTBANKCITYBUILDING_BASEB_INVESTMENTBANK(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK  'ConstructionCost-ResCityProduction,650NeedAdjust-NEEDEDUCATION,3ResSpecialists,57TriggerOnSelfBuild,TECHAGE8-ACADEMY_ONSELFBUILDTRIGGERUpgradeLine-AcademyScience,2CountLimit-Nation,1RequiredRegionLevel,6 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_NATIONALSCIENCEACADEMYCITYBUILDING_BASEB_NATIONALSCIENCEACADEMYu(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600NeedAdjust-NEEDEDUCATION,3ResCityPowerRequired,2 ResCoin,20RequiredRegionLevel,4 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGCAirliftDestination Building CityBuildingCityBuildingConstructed? B_AIRPORTCITYBUILDING_BASE B_AIRPORTw(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,600ResDomainDiplomacy,2 ResCulture,2StatImportSlotCount,3UpgradeLine-Market,4RequiredRegionLevel,2 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_SHOPPINGMALLCITYBUILDING_BASEB_SHOPPINGMALL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,700ResDomainExploration,1*StatMegaprojectBonusChance-SPACERACE,0.05NeedAdjust-NEEDEDUCATION,3ResCityPowerRequired,1;TriggerOnSelfBuild,TECHAGE8-SPACECENTER_ONSELFBUILDTRIGGER FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGCAIHint-SpaceCenter Building CityBuildingCityBuildingConstructed?B_SPACECENTERCITYBUILDING_BASEB_SPACECENTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK8 'ConstructionCost-ResCityProduction,500ResCityPowerRequired,17TriggerOnSelfBuild,TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGERResDomainExploration,1!CityBuildingDefenders-0,UNIT_SAM%CityAction-0,TILEACTIONS-CITY_ATTACKCityAttackStrength,80UpgradeLine-Towers,5 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed?B_SAMCITYBUILDING_BASEB_SAMy(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,550NeedAdjust-NEEDEDUCATION,3ResCityIdeology,5CountLimit-Nation,1RequiredRegionLevel,4 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGAAIHint-FactionHQ Building CityBuildingCityBuildingConstructed? B_FACTIONHQCITYBUILDING_BASE B_FACTIONHQbG(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,500ResDomainGovernment,4UpgradeLine-CityGov,6 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_HISTORICALCAPITAL_7CITYBUILDING_BASEB_HISTORICALCAPITAL_7W@(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKV 'ConstructionCost-ResCityProduction,650ResDomainGovernment,4!RegionalEfficiencyResKnowledge,1 ResCoin,5UpgradeLine-CityGov,7 FilterAge,8QSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGeGovernmentCapital CapitalAge8AIHint-ExecutiveOffice Building CityBuildingCityBuildingConstructed?B_EXECUTIVEOFFICECITYBUILDING_BASEB_EXECUTIVEOFFICE4(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600 FilterAge,8QSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVDEMOCRATICREPUBLICLSourceOverlayTooltip,DomainSpecialization-GOVDEMOCRATICREPUBLIC-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGcDataLinkAction:PLAYER:TotalPopulation,GOVDEMOCRATICREPUBLIC-CONGRESSIONALHALLS_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed?B_CONGRESSIONALHALLSCITYBUILDING_BASEB_CONGRESSIONALHALLS#(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK0 'ConstructionCost-ResCityProduction,650ResDomainGovernment,4ResImprovementPoints,1UpgradeLine-CityGov,7 FilterAge,8HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTCSourceOverlayTooltip,DomainSpecialization-GOVCOMMUNIST-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGgGovernmentCapital CapitalAge8AIHint-GovernmentComplex Building CityBuildingCityBuildingConstructed? B_COMPLEXCITYBUILDING_BASE B_COMPLEX(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK[ 'ConstructionCost-ResCityProduction,650ResDomainGovernment,4 ResCityFaith-{PlayerReligion},5StatUnrestSuppression,5UpgradeLine-CityGov,7 FilterAge,8MSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVFUNDAMENTALISTHSourceOverlayTooltip,DomainSpecialization-GOVFUNDAMENTALIST-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGiDataLinkAction:PLAYER:ControlledReligionGlobalPopFrac,GOVFUNDAMENTALIST-RELIGIOUSLAW_DATALINKACTION_BUFFGovernmentCapital CapitalAge8AIHint-SacredCapital Building CityBuildingCityBuildingConstructed?B_SACREDCAPITALCITYBUILDING_BASEB_SACREDCAPITAL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600RegionalEfficiencyResCoin,1.1 FilterAge,8RequiredRegionLevel,4CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-BANKING>SourceOverlayTooltip,DomainSpecialization-BANKING-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGJAIHint-WallStreetBuilding Building CityBuildingCityBuildingConstructed? B_WALLSTREETCITYBUILDING_BASE B_WALLSTREETGenerate-ResSpecialistsCost,10Generate-ResSpecialists,1 FilterAge,8GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPACEAGENCYBSourceOverlayTooltip,DomainSpecialization-SPACEAGENCY-DisplayName@ CityProjectAutoRepeatProductionQueueNoFixedConstructionCost?PROJECT_GENERATE_SPECIALISTS"PROJECT_GENERATE_SPECIALISTS-ICONPROJECT_GENERATE_SPECIALISTSI((&UNITACTIONS-STANDARD_TOWNBUILDINGWORK@ 'ConstructionCost-ResCityProduction,600ResInnovationPerTurn,2*StatMegaprojectBonusChance-SPACERACE,0.15CountLimit-Nation,1 FilterAge,8GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPACEAGENCYBSourceOverlayTooltip,DomainSpecialization-SPACEAGENCY-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGY)AIHint-NationalAerospaceFacilityBuilding Building CityBuildingCityBuildingConstructed?B_NATIONALAEROSPACEFACILITYCITYBUILDING_BASEB_NATIONALAEROSPACEFACILITY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600ResKnowledge,9CountLimit-Nation,1 FilterAge,8GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPACEAGENCYBSourceOverlayTooltip,DomainSpecialization-SPACEAGENCY-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGW'AIHint-CommunicationsSatelliteBuilding Building CityBuildingCityBuildingConstructed?B_COMMUNICATIONSSATELLITECITYBUILDING_BASEB_COMMUNICATIONSSATELLITE  (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK5 'ConstructionCost-ResCityProduction,600ResCityIdeology,5ResCityInformation,5ResCityPowerRequired,4 FilterAge,8MSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MEDIACONGLOMERATEHSourceOverlayTooltip,DomainSpecialization-MEDIACONGLOMERATE-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGOAIHint-BroadcastStudioBuilding Building CityBuildingCityBuildingConstructed?B_BROADCASTSTUDIOCITYBUILDING_BASEB_BROADCASTSTUDIO(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/ 'ConstructionCost-ResCityProduction,600ResDomainArts,1 ResCulture,2ResCityPowerRequired,2ResCityIdeology,5 FilterAge,8FSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREASourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGIAIHint-DanceClubBuilding Building CityBuildingCityBuildingConstructed? B_DANCECLUBCITYBUILDING_BASE B_DANCECLUB:(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKC 'ConstructionCost-ResCityProduction,600ResCityProduction,20ResCityPowerRequired,6RequiredRegionLevel,4ResCityIdeology,2 FilterAge,8ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATIONDSourceOverlayTooltip,DomainSpecialization-MODERNIZATION-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGS#AIHint-HighSpeedExpresswayBuilding Building CityBuildingCityBuildingConstructed?B_HIGHSPEEDEXPRESSWAYCITYBUILDING_BASEB_HIGHSPEEDEXPRESSWAY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK4 'ConstructionCost-ResCityProduction,600ResImprovementPoints,2ResCityPowerRequired,2StatBonusRegionLevel,1 FilterAge,8ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATIONDSourceOverlayTooltip,DomainSpecialization-MODERNIZATION-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING>SubwayPresent Building CityBuildingCityBuildingConstructed? B_SUBWAYCITYBUILDING_BASE B_SUBWAY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,600ResCityPowerRequired,1NeedAdjust-NEEDEDUCATION,3ResKnowledge,4ResDomainGovernment,1ResSpecialists,3ResCityIdeology,4UpgradeLine-Institute,2 FilterAge,8RequiredRegionLevel,7LSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-POLITICALSCIENCEGSourceOverlayTooltip,DomainSpecialization-POLITICALSCIENCE-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGYDataLinkAction:PLAYER:DRCount-DR_Alliance,POLITICALSCIENCE-THINKTANK_DATALINKACTION_BUFFAIHint-ThinkTankBuilding Building CityBuildingCityBuildingConstructed? B_THINKTANKCITYBUILDING_BASE B_THINKTANKO4(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/ #ConstructionCost-ResSpecialists,800EntityPrefab,Improvements/B_TILEIMP_OILREFINERY(WorkableConvertGoods-Petroleum-2-Fuel,2ExtraWorkerSlots,1UpgradeLine-OilRefinery,1ImprovementSort,611AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Power Improvement BuildingNeutralAttackTarget?B_TILEIMP_OILREFINERYIMPROVEMENT_BASEB_TILEIMP_OILREFINERYi(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK= )ConstructionCost-ResImprovementPoints,526EntityPrefab,Improvements/B_TILEIMP_APARTMENTBUILDINGWorkableResCityPowerRequired,2ResCityHousing,40ResCityIdeology,2 StatUnrest,8WorkableResCoin,12UpgradeLine-Apartment,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget?B_TILEIMP_APARTMENTBUILDINGIMPROVEMENT_BASEB_TILEIMP_APARTMENTBUILDINGk(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKA )ConstructionCost-ResImprovementPoints,584EntityPrefab,Improvements/B_TILEIMP_CLOTHINGFACTORY+WorkableConvertGoods-Textiles-2-Clothing,2WorkableResCityPowerRequired,2ExtraWorkerSlots,1ImprovementSort,133AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-TextileFactoryAIHint-ClothingFactory Improvement BuildingNeutralAttackTarget?B_TILEIMP_CLOTHINGFACTORYIMPROVEMENT_BASEB_TILEIMP_CLOTHINGFACTORYl(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKb 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BuildRequirementTag-OpenTerrainImprovementCategory-Metal Improvement BuildingNeutralAttackTarget?B_TILEIMP_JEWELRYMANUFACTURERIMPROVEMENT_BASEB_TILEIMP_JEWELRYMANUFACTURERS5(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,603EntityPrefab,Improvements/B_TILEIMP_SCHOOLDISTRICTResCityEducation,6ResCityIdeology,2WorkableResCityEducation,10UpgradeLine-PublicSchool,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget?B_TILEIMP_SCHOOLDISTRICTIMPROVEMENT_BASEB_TILEIMP_SCHOOLDISTRICT(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,80/EntityPrefab,Improvements/B_TILEIMP_BRAINTRUSTResSpecialists,2WorkableResSpecialists,4UpgradeLine-LiterarySalon,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_BRAINTRUSTIMPROVEMENT_BASEB_TILEIMP_BRAINTRUST(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK\ )ConstructionCost-ResImprovementPoints,800EntityPrefab,Improvements/B_TILEIMP_MACHINESHOP*WorkableConvertGoods-Steel-4-PowerTools,4WorkableResDomainEngineering,1WorkableResCityPowerRequired,2UpgradeLine-Tools,3ImprovementSort,432AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRotaryGrindstoneBellowsModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_MACHINESHOPIMPROVEMENT_BASEB_TILEIMP_MACHINESHOP(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKs )ConstructionCost-ResImprovementPoints,809EntityPrefab,Improvements/B_TILEIMP_DEFENSEMANUFACTURING(WorkableConvertGoods-Steel-2-Missiles,2WorkableResCityPowerRequired,2WorkableResCityIdeology,2UpgradeLine-Weapons,3ExtraWorkerSlots,1ImprovementSort,422AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal DrawPlate WeaponSmith Improvement BuildingNeutralAttackTarget?B_TILEIMP_DEFENSEMANUFACTURINGIMPROVEMENT_BASEB_TILEIMP_DEFENSEMANUFACTURINGO2(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 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BuildingNeutralAttackTarget?B_TILEIMP_BLASTQUARRYIMPROVEMENT_BASEB_TILEIMP_BLASTQUARRY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,60+EntityPrefab,Improvements/B_TILEIMP_MARINA ResCoin,10WorkableResCoin,6WorkableResDomainExploration,1CoastalTownBonusValue,1UpgradeLine-Docks,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1:IgnoreTerrainWorkerCode DocksPresentHarborPresentSetSpawnCoordFirstBuildSetSpawnCoordCoastalTownBonusBuildRequirementTag-DeepWater!BuildRequirementTag-ShallowWater-BuildRequirementMovementTypeAdjacent-MT_LandImprovementCategory-Gather FaceShoreDocksModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_MARINAIMPROVEMENT_BASEB_TILEIMP_MARINAvW(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK+ #ConstructionCost-ResSpecialists,804EntityPrefab,Improvements/B_TILEIMP_COMPUTERFACTORY.WorkableConvertGoods-RareMetals-1-Computers,1WorkableResCityPowerRequired,2ImprovementSort,510AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-ComputingFactoryAIHint-ComputerFactory Improvement BuildingNeutralAttackTarget?B_TILEIMP_COMPUTERFACTORYIMPROVEMENT_BASEB_TILEIMP_COMPUTERFACTORYoT(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKA #ConstructionCost-ResSpecialists,800EntityPrefab,Improvements/B_TILEIMP_COMPUTERLAB6WorkableConvertGoods-Computers-1-ComputerSimulation,1WorkableResCityPowerRequired,2UpgradeLine-Lab,4ImprovementSort,525AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Computing Computers Improvement BuildingNeutralAttackTarget?B_TILEIMP_COMPUTERLABIMPROVEMENT_BASEB_TILEIMP_COMPUTERLABbL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKH #ConstructionCost-ResSpecialists,80+EntityPrefab,Improvements/B_TILEIMP_OFFICE(WorkableConvertGoods-Computers-1-Data,1WorkableResCityPowerRequired,3UpgradeLine-DataCenter,1ExtraWorkerSlots,1ImprovementSort,530AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Computing Improvement BuildingNeutralAttackTarget?B_TILEIMP_OFFICEIMPROVEMENT_BASEB_TILEIMP_OFFICEaB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK9 )ConstructionCost-ResImprovementPoints,804EntityPrefab,Improvements/B_TILEIMP_CARMANUFACTURER#WorkableConvertGoods-Steel-2-Car,1WorkableResCityPowerRequired,2ExtraWorkerSlots,1ImprovementSort,450AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal Improvement BuildingNeutralAttackTarget?B_TILEIMP_CARMANUFACTURERIMPROVEMENT_BASEB_TILEIMP_CARMANUFACTURERL4J"UNITACTIONS-WINDFARM_TERRAINBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK#ConstructionCost-ResSpecialists,50-EntityPrefab,Improvements/B_TILEIMP_WINDFARMWorkableResCityPower,3ResCityPower,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainBuildRequirementTag-HillsImprovementCategory-PowerNoWorkerAssignmentOnCreation Improvement BuildingNeutralAttackTarget?B_TILEIMP_WINDFARMIMPROVEMENT_BASEB_TILEIMP_WINDFARMG((&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 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BuildingNeutralAttackTarget?B_TILEIMP_CORPORATERDIMPROVEMENT_BASEB_TILEIMP_CORPORATERDdFDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,533EntityPrefab,Improvements/B_TILEIMP_COLLECTIVEFARM.WorkableGoodsSpecial-TileProduction-PT_FARM,3WorkableResCityPowerRequired,2NeedAdjust-NEEDIDEOLOGY,1ResCityHousing,5FarmTownBonusValue,1UpgradeLine-Farming,4ImprovementSort,003HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTCSourceOverlayTooltip,DomainSpecialization-GOVCOMMUNIST-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode%BuildRequirementTerrain-TT_GRASSLANDFarmTownBonusImprovementCategory-GatherScytheFarms Improvement 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%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural ModernFarmFarms Improvement BuildingNeutralAttackTarget?B_TILEIMP_DRONEFARMIMPROVEMENT_BASEB_TILEIMP_DRONEFARMK#UNITACTIONS-SOLARFARM_TERRAINBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK#ConstructionCost-ResSpecialists,80.EntityPrefab,Improvements/B_TILEIMP_SOLARFARMWorkableResCityPower,5ResCityPower,10UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Power Improvement BuildingNeutralAttackTarget?B_TILEIMP_SOLARFARMIMPROVEMENT_BASEB_TILEIMP_SOLARFARMeO(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,60+EntityPrefab,Improvements/B_TILEIMP_SUBURBResCityPowerRequired,2ResCityHousing,20ResCitySanitation,10WorkableResCoin,10UpgradeLine-Housing,5UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget?B_TILEIMP_SUBURBIMPROVEMENT_BASEB_TILEIMP_SUBURB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK< $ConstructionCost-ResSpecialists,1002EntityPrefab,Improvements/B_TILEIMP_SUPERCOMPUTER6WorkableConvertGoods-Computers-2-ComputerSimulation,2ResCityPowerRequired,8UpgradeLine-Lab,5ImprovementSort,526AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-ComputingAiCoreHasAlignmentDecay ComputersAIHint-SuperComputer Improvement BuildingNeutralAttackTarget?B_TILEIMP_SUPERCOMPUTERIMPROVEMENT_BASEB_TILEIMP_SUPERCOMPUTERM:I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,350Upkeep-ResCoin,14RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatMovement,40StatMovementMax,40StatAttack,46StatDefense,46StatOrgDamageFactor,1*CombatMod-StatAttack-Target:+TypeLine,2.5UpgradeLine-Ranged,8 FilterAge,9"LeaderPromotionType,UNIT_LEADER_9LeaderPromotionCost,140LUnitMemberPrefab,Entities/Units/Army/ModernMachineGun/Unit_ModernMachineGunAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootyTrainableUnit TypeRanged(RequiredBuildingTag:MilitaryBasePresentCombatTargetingRandomCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MODERNMGUnitIcon_MachineGun UNIT_COMBATModernMGPortraitUNIT_MODERNMG I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND "'ConstructionCost-ResCityProduction,375Upkeep-ResCoin,14StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,54StatDefense,36.CombatMod-StatAttack-Target:+TypeDefenses,2.5UpgradeLine-Artillery,7?UseAction-100,UNITACTIONS-SIEGE_DAMAGEDEFENSES_GUIDEDARTILLERY FilterAge,9JUnitMemberPrefab,Entities/Units/Army/GuidedArtillery/Unit_GuidedArtilleryStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot TypeSiegeTrainableUnitCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundMissileAttackSoundCannonProjectileFiredSoundAirMissileDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachine Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_GUIDEDARTILLERYUnitIcon_Artillery UNIT_COMBATGuidedArtPortraitUNIT_GUIDEDARTILLERYjQI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,600Upkeep-ResCoin,28StatCommand,40StatCommandMax,40StatHealth,100StatHealthMax,100StatMovement,70StatMovementMax,70StatAttack,145StatDefense,65StatUnrestSuppression,0UpgradeLine-NavalBombardment,4.CombatMod-StatAttack-Target:+TypeDefenses,4.0RevealRadius,2%UpgradeResource,ResDomainExplorationUseAction-51,NONEUseAction-52,NONE?UseAction-100,UNITACTIONS-SIEGE_DAMAGEDEFENSES_GUIDEDARTILLERY FilterAge,9*EntityAudioEvent-EntityMove,UnitMove-BoatHUnitMemberPrefab,Entities/Units/Navy/MissileCruiser/Unit_MissileCruiserStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitActInNavalBombardRound TypeSiegeTrainableUnit%RequiredImprovementTag:HarborPresentWaterMovement NavalTargetCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundMissileAttackSoundCannonProjectileFiredSoundAirMissileDamageTakenSoundMetalBoatRoutedSoundBoatDestroyedSoundMachineAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MISSILECRUISERUnitIcon_ModernShip UNIT_COMBATMissilecruiserPortraitUNIT_MISSILECRUISERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,350Upkeep-ResCoin,14RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,76StatDefense,22StatUnrestSuppression,0UpgradeLine-Antiship,4"CombatMod-StatDefense-Alone:0,3.0AIBuildWeight,0.1%UpgradeResource,ResDomainExplorationUseAction-51,NONEUseAction-52,NONE FilterAge,9*EntityAudioEvent-EntityMove,UnitMove-BoatUnitMemberPrefab,Entities/Units/NationalSpirit/Vtol/Unit_VTOLMSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SPECIALOPERATIONSHSourceOverlayTooltip,DomainSpecialization-SPECIALOPERATIONS-DisplayNameStatOrgDamageFactor,1RevealRadius,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnitActInAirCombatRoundsAirDefenseTargetAirToAirTargetAirTargetingOnlyArmyGroupIgnoreUnitAirUnitNoRiverCrossingPenaltyCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundAirPropellerAttackSoundGunProjectileFiredSoundAirFighterDamageTakenSoundMachineDestroyedSoundMachineAIHint-VTOLUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_VTOLUnitIcon_JetFighter UNIT_COMBAT VTOLPortrait UNIT_VTOL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResDomainWarfare,1;TriggerOnUnitBuilt,UNITACTIONS-BARRACKS_ONUNITBUILDTRIGGERRequiredRegionLevel,2UpgradeLine-Warcamp,2 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGMBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed? B_BARRACKSCITYBUILDING_BASE B_BARRACKSym(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResDomainWarfare,1"CityBuildingDefenders-0,UNIT_KEEPUpgradeLine-Walls,3 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed?B_KEEPCITYBUILDING_BASEB_KEEPTD(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200 ResCoin,10 FilterAge,4UpgradeLine-Bank,1RequiredRegionLevel,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_TREASURYCITYBUILDING_BASE B_TREASURY~j(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResDomainDiplomacy,1StatImportSlotCount,2UpgradeLine-Market,2RequiredRegionLevel,2 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_MARKETSQUARECITYBUILDING_BASEB_MARKETSQUAREsc(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResCityProduction,8ResDomainEngineering,1UpgradeLine-CityWorks,2 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed? B_WORKSHOPCITYBUILDING_BASE B_WORKSHOP(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK  'ConstructionCost-ResCityProduction,220 ResCulture,1ResKnowledge,1 ResCityFaith-{PlayerReligion},4UpgradeLine-CATHEDRAL,2 FilterAge,4RequiredRegionLevel,2@ReligionRenameFormat,Game-Misc-ReligionRenameFormat-LargeTempleAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGURequireReligionReligionNameOverride Building CityBuildingCityBuildingConstructed?B_LARGETEMPLECITYBUILDING_BASEB_LARGETEMPLE}c(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,220ResKnowledge,1UpgradeLine-University,1 FilterAge,4RequiredRegionLevel,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING; University Building CityBuildingCityBuildingConstructed?B_MEDIEVALUNIVERSITYCITYBUILDING_BASEB_MEDIEVALUNIVERSITYP@(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,180 ResCityFaith-{PlayerReligion},4 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING@RequireReligion Building CityBuildingCityBuildingConstructed? B_HOLYSITECITYBUILDING_BASE B_HOLYSITEcO(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResKnowledge,2RequiredRegionLevel,2UpgradeLine-Council,2 FilterAge,4AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_PRIVYCOUNCILCITYBUILDING_BASEB_PRIVYCOUNCIL(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200UpgradeLine-Diplomacy,1 FilterAge,4RequiredRegionLevel,3CountLimit-Nation,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGYDataLinkAction:PLAYER:RelationshipDiplomacyIncome,TECHAGE4-GREATHALL_DATALINKACTION_BUFF&TooltipItemizeDiplomaticRelationships Building CityBuildingCityBuildingConstructed? B_GREATHALLCITYBUILDING_BASE B_GREATHALLWC(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKe 'ConstructionCost-ResCityProduction,200ResDomainWarfare,1 ResCityFaith-{PlayerReligion},47TriggerOnSelfBuild,CRUSADERS-HEADQUARTERS_BUILDTRIGGERCountLimit-Nation,1 FilterAge,4ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CRUSADERS@SourceOverlayTooltip,DomainSpecialization-CRUSADERS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING\RequireReligionAIHint-HeadquartersBuilding Building CityBuildingCityBuildingConstructed?B_HEADQUARTERSCITYBUILDING_BASEB_HEADQUARTERS(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,150NeedAdjust-NEEDFAITH,5 ResCoin,15 FilterAge,4ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CRUSADERS@SourceOverlayTooltip,DomainSpecialization-CRUSADERS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGIAIHint-ReliquaryBuilding Building CityBuildingCityBuildingConstructed? B_RELIQUARYCITYBUILDING_BASE B_RELIQUARY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,200ResCityLuxury,6 FilterAge,4ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGJAIHint-ClockTowerBuilding Building CityBuildingCityBuildingConstructed?B_CLOCK_TOWERCITYBUILDING_BASEB_CLOCK_TOWERZC(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK! 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BuildingNeutralAttackTarget?B_TILEIMP_VILLAIMPROVEMENT_BASEB_TILEIMP_VILLAt(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ )ConstructionCost-ResImprovementPoints,280EntityPrefab,Improvements/B_TILEIMP_LOGGINGCAMP.WorkableGoodsSpecial-TileProduction-PT_WOOD,1WorkableResCityProduction,4UpgradeLine-Woodcutter,2LumberTownBonusValue,1ImprovementSort,701UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget?B_TILEIMP_LOGGINGCAMPIMPROVEMENT_BASEB_TILEIMP_LOGGINGCAMP7!(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,28+EntityPrefab,Improvements/B_TILEIMP_WINERY/WorkableConvertGoods-+CanMakeWine-2-FineWine,2UpgradeLine-Winery,2ImprovementSort,111AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_WINERYIMPROVEMENT_BASEB_TILEIMP_WINERYs(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK/ )ConstructionCost-ResImprovementPoints,283EntityPrefab,Improvements/B_TILEIMP_FISHINGBOATS_2.WorkableGoodsSpecial-TileProduction-PT_FISH,2CoastalTownBonusValue,1UpgradeLine-Fishing,2ImprovementSort,221UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget?B_TILEIMP_FISHINGBOATS_2IMPROVEMENT_BASEB_TILEIMP_FISHINGBOATS_2}(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKE 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%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget?B_TILEIMP_PLOWEDFARMIMPROVEMENT_BASEB_TILEIMP_PLOWEDFARMDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK^ )ConstructionCost-ResImprovementPoints,284EntityPrefab,Improvements/B_TILEIMP_LARGEPLANTATION4WorkableGoodsSpecial-TileProduction-PT_PLANTATION,2WorkableResCityFood,4FarmTownBonusValue,1AIBuildWeight,1.2UpgradeLine-Plantation,2ImprovementSort,102UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget?B_TILEIMP_LARGEPLANTATIONIMPROVEMENT_BASEB_TILEIMP_LARGEPLANTATIONH1(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK0 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BuildingNeutralAttackTarget?B_TILEIMP_RELIGIOUSSCRIBEIMPROVEMENT_BASEB_TILEIMP_RELIGIOUSSCRIBE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,15.EntityPrefab,Improvements/B_TILEIMP_MONASTERY ResCityFaith-{PlayerReligion},4GoodsReligiousText,1ResDomainArts,1GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-THEOLOGIANSBSourceOverlayTooltip,DomainSpecialization-THEOLOGIANS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 OutpostImprovementStandardOutpostImprovementImprovementCategory-Civic!BuildRequirementTerrain-TT_HILLSAIHint-MonasteryRequireReligion Improvement BuildingNeutralAttackTarget?B_TILEIMP_MONASTERYIMPROVEMENT_BASEB_TILEIMP_MONASTERY~h(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKF)ConstructionCost-ResImprovementPoints,20+EntityPrefab,Improvements/B_TILEIMP_TAVERN GoodsMead,1DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1OutpostImprovementCastleOutpostImprovementImprovementCategory-Civic BuildRequirementTag-OpenTerrainAIHint-Tavern Improvement BuildingNeutralAttackTarget?B_TILEIMP_TAVERNIMPROVEMENT_BASEB_TILEIMP_TAVERN(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,353EntityPrefab,Improvements/B_TILEIMP_TAPESTRYWEAVER(WorkableConvertGoods-Cloth-1-Tapestry,1UpgradeLine-Tapestry,1ImprovementSort,150DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayNameAIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-TextileReligiousBuildingAIHint-TapestryWeaver Improvement BuildingNeutralAttackTarget?B_TILEIMP_TAPESTRYWEAVERIMPROVEMENT_BASEB_TILEIMP_TAPESTRYWEAVER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKg )ConstructionCost-ResImprovementPoints,501EntityPrefab,Improvements/B_TILEIMP_CARAVANSERAIResDomainDiplomacy,2CountLimit-Region,3CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-TRADERS>SourceOverlayTooltip,DomainSpecialization-TRADERS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1BuildRequirementTag-DesertOutpostImprovementStandardOutpostImprovementImprovementCategory-CivicAIHint-Caravanserai Improvement BuildingNeutralAttackTarget?B_TILEIMP_CARAVANSERAIIMPROVEMENT_BASEB_TILEIMP_CARAVANSERAIo(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,20*EntityPrefab,Improvements/B_TILEIMP_SHOENWorkableResDomainGovernment,1WorkableResDomainDiplomacy,1.TriggerOnTurnStart,SHOGUNATE-SHOEN_DAIMYOBUFFESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IShoenIgnoreTerrainWorkerCode Improvement BuildingNeutralAttackTarget?B_TILEIMP_SHOENIMPROVEMENT_BASEB_TILEIMP_SHOEN(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,30+EntityPrefab,Improvements/B_TILEIMP_TINKER(WorkableConvertGoods-Tools-2-Machines,2WorkableResDomainEngineering,1ImprovementSort,461ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayNameAIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalAIHint-Tinker Improvement BuildingNeutralAttackTarget?B_TILEIMP_TINKERIMPROVEMENT_BASEB_TILEIMP_TINKERXGI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,125Upkeep-ResCoin,4RevealRadius,1StatHealth,50StatHealthMax,50StatCommand,35StatCommandMax,35StatMovement,30StatMovementMax,30StatAttack,27StatDefense,21StatOrgDamageFactor,2.0StatTargetPriority,150,CombatMod-StatAttack-Target:+TypeRanged,2.0 FilterAge,4UpgradeLine-Shock,3+EntityAudioEvent-EntityMove,UnitMove-Horse"LeaderPromotionType,UNIT_LEADER_4LeaderPromotionCost,458UnitMemberPrefab,Entities/Units/Army/Knight/Unit_KnightAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnit TypeCavalry TypeMobileKnightCombatTargetingLowestHealthVictor Outrider BendTheKneeCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-KnightUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_KNIGHTUnitIcon_Horseshoe UNIT_COMBATKnightPortrait UNIT_KNIGHT I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,30StatMovementMax,30StatAttack,19StatDefense,28StatOrgDamageFactor,1-CombatMod-StatAttack-Target:+TypeCavalry,2.0 FilterAge,4UpgradeLine-Infantry,4StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_4LeaderPromotionCost,454UnitMemberPrefab,Entities/Units/Army/Pike/Unit_PikeAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot^TrainableUnit TypeLine JaguarBuffVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_PIKEUnitIcon_Spear UNIT_COMBAT PikePortrait UNIT_PIKEJ6I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,30StatMovementMax,30StatAttack,15StatDefense,22StatOrgDamageFactor,1UpgradeLine-Assault,4StatTargetPriority,200*CombatMod-StatAttack-Target:+TypeLine,3.0 FilterAge,4"LeaderPromotionType,UNIT_LEADER_4LeaderPromotionCost,45>UnitMemberPrefab,Entities/Units/Army/LongSword/Unit_LongswordAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit TypeLine$RequiredBuildingTag:BarracksPresentTypeLineAssaultVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LONGSWORDUnitIcon_Sword UNIT_COMBATLongswordPortraitUNIT_LONGSWORDI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDs!'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,3StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,19StatDefense,28StatUnrestSuppression,0UpgradeLine-Warship,3%UpgradeResource,ResDomainExplorationStatTargetPriority,200UseAction-51,NONEUseAction-52,NONE FilterAge,4AIBuildWeight,0.1*EntityAudioEvent-EntityMove,UnitMove-Boat2UnitMemberPrefab,Entities/Units/Navy/Cog/Unit_CogStatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnit TypeLine$RequiredImprovementTag:DocksPresentWaterMovement ShallowWater NavalTarget ShipTestVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoatsAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_COGUnitIcon_AncientShip1 UNIT_COMBAT CogPortrait UNIT_COG StatAttack,0StatDefense,268UnitMemberPrefab,Entities/Units/Defenses/Keep/Unit_KeepStatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2_ CombatAttackType:CAT_ProjectileAttackBegunSoundGateWoodOpenDamageTakenSoundWallDestroyedSoundWallAttackOverSoundGateWoodCloseUnit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonusCombatType:CT_LineCombatAttackType:CAT_None? UNIT_CASTLEUNIT_WALL_BASECastlePortrait UNIT_CASTLE|m StatAttack,0StatDefense,268UnitMemberPrefab,Entities/Units/Defenses/Keep/Unit_KeepStatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2 DamageTakenSoundWallDestroyedSoundWallUnit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonusCombatType:CT_LineCombatAttackType:CAT_None? UNIT_KEEPUNIT_WALL_BASE KeepPortrait UNIT_KEEP6 I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND('ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,1StatHealth,50StatHealthMax,50StatCommand,30StatCommandMax,30StatMovement,40StatMovementMax,40StatAttack,19StatDefense,28StatTargetPriority,200ObsoleteAge,6StatOrgDamageFactor,1.0-CombatMod-StatAttack-Target:+TypeCavalry,2.00CombatMod-StatAttack-UnitFriendly:UNIT_KHAN,1.2 FilterAge,4+UseAction-100,UNITACTIONS-SCOUT_RETURNHOME+EntityAudioEvent-EntityMove,UnitMove-Horse,SourceOverlayImageName,Domains/Domain-HORDE"LeaderPromotionType,UNIT_LEADER_4LeaderPromotionCost,45ASourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-HORDEUnitMemberPrefab,Entities/Units/NationalSpirit/Khan/Unit_KhanAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitCombatTargetingRandom%AutoAttachLeader:Leader-GENERIC_AGE4HordeKhanLeader TypeLineVictor Outrider BendTheKneeCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit#GameDataTooltip-KhanTurnsRemaining Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_KHANUnitIcon_GenghisStatue UNIT_COMBAT KhanPortrait UNIT_KHANI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,35StatCommandMax,35StatMovement,40StatMovementMax,40StatAttack,32StatDefense,26StatOrgDamageFactor,2.0StatTargetPriority,150,CombatMod-StatAttack-Target:+TypeRanged,2.0 FilterAge,4ObsoleteAge,6"LeaderPromotionType,UNIT_LEADER_5LeaderPromotionCost,54ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CRUSADERS@SourceOverlayTooltip,DomainSpecialization-CRUSADERS-DisplayNameLUnitMemberPrefab,Entities/Units/NationalSpirit/OrderKnight/Unit_OrderKnightAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootCombatTargetingLowestHealthTrainableUnit TypeMobile TypeCavalryKnightVictor Outrider BendTheKneeCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-OrderKnightUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ORDERKNIGHTUnitIcon_OrderKnight UNIT_COMBATOrderKnightPortraitUNIT_ORDERKNIGHTI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND?#'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,10RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,30StatMovementMax,30StatAttack,15StatDefense,22StatTactics,4StatUnrestSuppression,8 FilterAge,4StatTargetPriority,199ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayName-CombatMod-StatAttack-Target:+TypeCavalry,1.3BUnitMemberPrefab,Entities/Units/NationalSpirit/Daimyo/Unit_DaimyoStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot ShogunateAutoAttachLeader:Leader-DAIMYO TypeLineLeaderTagAILimitType-LeaderTagAIIgnoreLimitTypeDaimyoVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_DAIMYOUnitIcon_SamuraiHelm1 UNIT_COMBATDaimyoPortrait UNIT_DAIMYOI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%#'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,12RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,50StatCommandMax,50StatMovement,30StatMovementMax,30StatAttack,28StatDefense,36StatUnrestSuppression,15StatTactics,5 FilterAge,4StatTargetPriority,199ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayNameActionCharges,99+EntityAudioEvent-EntityMove,UnitMove-HorseBUnitMemberPrefab,Entities/Units/NationalSpirit/Shogun/Unit_ShogunStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit ShogunateAutoAttachLeader:Leader-DAIMYO TypeLineLeaderTagAILimitType-LeaderTagAIIgnoreLimitTypeDaimyoVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineSwordDamageTakenSoundLineRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_SHOGUNUnitIcon_SamuraiHelm2 UNIT_COMBATShogunPortrait UNIT_SHOGUNI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND&'ConstructionCost-ResCityProduction,125Upkeep-ResCoin,5RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,100StatCommandMax,100StatMovement,30StatMovementMax,30StatAttack,26StatDefense,34StatOrgDamageFactor,1ObsoleteAge,6StatTargetPriority,200ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SHOGUNATE@SourceOverlayTooltip,DomainSpecialization-SHOGUNATE-DisplayName2CombatMod-StatAttack-UnitFriendly:UNIT_SHOGUN,1.53CombatMod-StatDefense-UnitFriendly:UNIT_SHOGUN,1.5 FilterAge,4"LeaderPromotionType,UNIT_LEADER_5LeaderPromotionCost,54DUnitMemberPrefab,Entities/Units/NationalSpirit/Samurai/Unit_SamuraiAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot ShogunateTrainableUnit TypeLineTypeLineAssaultVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineSwordDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-SamuraiUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_SAMURAIUnitIcon_SamuraiSword UNIT_COMBATSamuraiPortrait UNIT_SAMURAI$I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,2StatHealth,50StatHealthMax,50StatCommand,20StatCommandMax,20StatAttack,13StatDefense,18UseAction-50,NONE,UseAction-100,UNITACTIONS-PEASANT_BUILDFARMDUnitMemberPrefab,Entities/Units/NationalSpirit/Peasant/Unit_PeasantDSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-CHIVALRY?SourceOverlayTooltip,DomainSpecialization-CHIVALRY-DisplayNameStatMovement,30StatMovementMax,30StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootJ TypeLine TypeMilitiaPeasantVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierUnit NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValue? UNIT_PEASANTUnitIcon_Pitchfork UNIT_BASEPeasantPortrait UNIT_PEASANTwr StatCommand,30StatCommandMax,30StatHealth,50StatHealthMax,50StatAttack,22StatDefense,28StatTargetPriority,199CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-TRADERS>SourceOverlayTooltip,DomainSpecialization-TRADERS-DisplayNameNUnitMemberPrefab,Entities/Units/NationalSpirit/CaravanGuard/Unit_CaravanGuard-CombatMod-StatDefense-Target:+TypeRanged,2.0UnitDestroyAtEndOfCombatCombatType:CT_LineCombatAttackType:CAT_Direct TypeLine TypeMilitiaMilitia$DefenderTrackStatusFromCombatResultAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitGameDataTooltip-StatAttackGameDataTooltip-StatDefenseAttackSoundLineWood?UNIT_CARAVANGUARDUnitIcon_ScimitarUNIT_MILITIA_BASECaravanGuardPortraitUNIT_CARAVANGUARDhI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!'ConstructionCost-ResCityProduction,100RevealRadius,1AIBuildWeight,0UseAction-50,NONE3UseAction-100,UNITACTIONS-IRON_PROSPECTOR_PROSPECTActionCharges,1ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayNameHUnitMemberPrefab,Entities/Units/NonBuildable/Prospector/Unit_ProspectorStatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot NonCombatantTagAIBehavior-BT_Prospector!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_IRON_PROSPECTORUnitIcon_Pickaxe UNIT_BASEIronProspectorUNIT_IRON_PROSPECTORI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND%&ConstructionCost-ResCityProduction,80Upkeep-ResCoin,5RevealRadius,2StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,24StatDefense,16StatOrgDamageFactor,1.CombatMod-StatAttack-Target:+TypeDefenses,2.5+UseAction-100,UNITACTIONS-TREBUCHET_UNPACK9UseAction-101,UNITACTIONS-SIEGE_DAMAGEDEFENSES_TREBUCHET FilterAge,4*EntityAudioEvent-EntityMove,UnitMove-CartHUnitMemberPrefab,Entities/Units/NationalSpirit/Trebuchet/Unit_TrebuchetESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MACHINERY@SourceOverlayTooltip,DomainSpecialization-MACHINERY-DisplayNameObsoleteAge,6AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitNTrainableUnit TypeSiegeVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCatapultAttackSoundCatapultProjectileFiredSoundCannonDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-TrebuchetUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_TREBUCHETUnitIcon_SiegeEngine UNIT_COMBATTrebuchetPortraitUNIT_TREBUCHETwI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND-$'ConstructionCost-ResCityProduction,100Upkeep-ResCoin,5RevealRadius,3StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,50StatMovementMax,50StatAttack,23StatDefense,34StatUnrestSuppression,0%UpgradeResource,ResDomainExplorationStatTargetPriority,200UseAction-51,NONEUseAction-52,NONE9UseAction-101,UNITACTIONS-EXPLORERS_KNARR_EXPLORER_SPAWN FilterAge,4AIBuildWeight,0.1*EntityAudioEvent-EntityMove,UnitMove-Boat6UnitMemberPrefab,Entities/Units/Navy/Knarr/Unit_KnarrESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-EXPLORERS@SourceOverlayTooltip,DomainSpecialization-EXPLORERS-DisplayNameObsoleteAge,6StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitTrainableUnit TypeLine$RequiredImprovementTag:DocksPresentWaterMovement NavalTarget ShipTestVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoatsAIHint-ArmyUnitAIHint-KnarrUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_KNARRUnitIcon_AncientShip2 UNIT_COMBATKnarrPortrait UNIT_KNARRI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDT%'ConstructionCost-ResCityProduction,110Upkeep-ResCoin,6RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,30StatMovementMax,30StatAttack,20StatDefense,30StatOrgDamageFactor,1-CombatMod-StatAttack-Target:+TypeCavalry,2.0 FilterAge,4ObsoleteAge,6StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_5LeaderPromotionCost,543SourceOverlayImageName,UI/Icons/ResInnovation-Icon5SourceOverlayTooltip,Game-Resource-InnovationPerTurnSourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_NEWPALACECITYBUILDING_BASE B_NEWPALACE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK$'ConstructionCost-ResCityProduction,380UpgradeLine-Walls,5 FilterAge,6-CityBuildingDefenders-0,UNIT_THEODOSIANWALLSCSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING[AIHint-TheodosianWallsBuilding AIHint-Wall Building CityBuildingCityBuildingConstructed?B_THEODOSIANWALLSCITYBUILDING_BASEB_THEODOSIANWALLS>&(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKA 'ConstructionCost-ResCityProduction,380ResCitySanitation,10RequiredRegionLevel,4 FilterAge,63TriggerOnSelfBuild,SULTANS-B_ENGINEERSQUARTER_BUFFCSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING_SultanBuilding AIHint-EngineersQuarterBuilding Building CityBuildingCityBuildingConstructed?B_ENGINEERSQUARTERCITYBUILDING_BASEB_ENGINEERSQUARTERS7(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKJ 'ConstructionCost-ResCityProduction,380ResCityLuxury,5 ResCoin,5RequiredRegionLevel,4 FilterAge,67TriggerOnSelfBuild,SULTANS-B_TRADEADVISORSQUARTER_BUFFCSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGcSultanBuilding$AIHint-TradeAdvisorsQuarterBuilding Building CityBuildingCityBuildingConstructed?B_TRADEADVISORSQUARTERCITYBUILDING_BASEB_TRADEADVISORSQUARTER\<(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKG 'ConstructionCost-ResCityProduction,380ResCityEducation,5RequiredRegionLevel,4 FilterAge,6;TriggerOnSelfBuild,SULTANS-B_EDUCATIONADVISORSQUARTER_BUFFCSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGgSultanBuilding(AIHint-EducationAdvisorsQuarterBuilding Building CityBuildingCityBuildingConstructed?B_EDUCATIONADVISORSQUARTERCITYBUILDING_BASEB_EDUCATIONADVISORSQUARTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,380ResDomainArts,1 ResCulture,5 FilterAge,6HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSCSourceOverlayTooltip,DomainSpecialization-GREATMASTERS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDINGLAIHint-ConservatoryBuilding Building CityBuildingCityBuildingConstructed?B_CONSERVATORYCITYBUILDING_BASEB_CONSERVATORY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK) 'ConstructionCost-ResCityProduction,400GoodsForeignManuscripts,0CountLimit-Nation,1RequiredRegionLevel,4 FilterAge,6DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SCHOLARS?SourceOverlayTooltip,DomainSpecialization-SCHOLARS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING `DataLinkAction:PLAYER:DRCount-DR_OpenBorders,SCHOLARS-GREATLIBRARY_ALLIANCE_DATALINKACTION_BUFF_DataLinkAction:PLAYER:DRCount-DR_Alliance,SCHOLARS-GREATLIBRARY_OPENBORDER_DATALINKACTION_BUFFAIHint-GreatLibraryBuilding Building CityBuildingCityBuildingConstructed?B_GREATLIBRARYCITYBUILDING_BASEB_GREATLIBRARY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,380 GoodsBooks,1ResCityEducation,5 FilterAge,6DSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SCHOLARS?SourceOverlayTooltip,DomainSpecialization-SCHOLARS-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING] GreatLibrary AIHint-ScholarlySocietyBuilding Building CityBuildingCityBuildingConstructed?B_SCHOLARLYSOCIETYCITYBUILDING_BASEB_SCHOLARLYSOCIETY+(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,48+EntityPrefab,Improvements/B_TILEIMP_BAKERY%WorkableConvertGoods-Flour-4-Bread,4UpgradeLine-Oven,2ImprovementSort,021AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_BAKERYIMPROVEMENT_BASEB_TILEIMP_BAKERYmV(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK< )ConstructionCost-ResImprovementPoints,36,EntityPrefab,Improvements/B_TILEIMP_FOUNDRY-WorkableConvertGoods-+CanMakeTools-4-Tools,4WorkableResDomainEngineering,1UpgradeLine-Tools,2ImprovementSort,431AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRotaryGrindstoneBellows Improvement BuildingNeutralAttackTarget?B_TILEIMP_FOUNDRYIMPROVEMENT_BASEB_TILEIMP_FOUNDRYO8(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK! )ConstructionCost-ResImprovementPoints,36,EntityPrefab,Improvements/B_TILEIMP_ARSENAL/WorkableConvertGoods-+CanMakeRifles-2-Rifles,2UpgradeLine-Weapons,2ImprovementSort,421AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal DrawPlate WeaponSmith Improvement BuildingNeutralAttackTarget?B_TILEIMP_ARSENALIMPROVEMENT_BASEB_TILEIMP_ARSENAL:(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,441EntityPrefab,Improvements/B_TILEIMP_PUBLICSCHOOLResCityEducation,3WorkableResCityEducation,5UpgradeLine-PublicSchool,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget?B_TILEIMP_PUBLICSCHOOLIMPROVEMENT_BASEB_TILEIMP_PUBLICSCHOOLN3(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK' #ConstructionCost-ResSpecialists,300EntityPrefab,Improvements/B_TILEIMP_COFFEEHOUSE5WorkableConvertGoods-+CanMakeAnalytics-1-AResearch,1StatUnrestSuppression,4ImprovementSort,140AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-Professional Improvement BuildingNeutralAttackTarget?B_TILEIMP_COFFEEHOUSEIMPROVEMENT_BASEB_TILEIMP_COFFEEHOUSE2(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK)ConstructionCost-ResImprovementPoints,442EntityPrefab,Improvements/B_TILEIMP_LITERARYSALONNeedAdjust-NEEDEDUCATION,1WorkableResSpecialists,2UpgradeLine-LiterarySalon,1UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_LITERARYSALONIMPROVEMENT_BASEB_TILEIMP_LITERARYSALON(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK "ConstructionCost-ResSpecialists,52EntityPrefab,Improvements/B_TILEIMP_INVENTORS_LABNeedAdjust-NEEDEDUCATION,1WorkableGoodsInventions,1UpgradeLine-Lab,1ImprovementSort,520ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-Professional Laboratory Improvement BuildingNeutralAttackTarget?B_TILEIMP_INVENTORS_LABIMPROVEMENT_BASEB_TILEIMP_INVENTORS_LAB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK #ConstructionCost-ResSpecialists,10:EntityPrefab,Improvements/B_TILEIMP_POWERED_INVENTORS_LABNeedAdjust-NEEDEDUCATION,1ResCityPowerRequired,1WorkableGoodsInventions,2UpgradeLine-Lab,2ImprovementSort,521ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-Professional Laboratory Improvement BuildingNeutralAttackTarget? B_TILEIMP_POWERED_INVENTORS_LABIMPROVEMENT_BASE B_TILEIMP_POWERED_INVENTORS_LAB(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK} #ConstructionCost-ResSpecialists,451EntityPrefab,Improvements/B_TILEIMP_VOLTAIC_PILENeedAdjust-NEEDEDUCATION,2WorkableResCityPower,1ResCityPower,1ESourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-INVENTORS@SourceOverlayTooltip,DomainSpecialization-INVENTORS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-PowerAIHint-VoltaicPile Improvement BuildingNeutralAttackTarget?B_TILEIMP_VOLTAIC_PILEIMPROVEMENT_BASEB_TILEIMP_VOLTAIC_PILE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 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)ConstructionCost-ResImprovementPoints,601EntityPrefab,Improvements/B_TILEIMP_TRADEFACTORY'GoodsSpecial-TileProduction-ANYBONUS,2UpgradeLine-TradePost,2AIBuildWeight,4GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-COLONIALISMBSourceOverlayTooltip,DomainSpecialization-COLONIALISM-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 TradePost$BuildRequirementTag-TradePostTargetOutpostImprovementStandardOutpostImprovementImprovementCategory-Gather WaterVisualsAIHint-TradeFactory FaceShore Improvement BuildingNeutralAttackTarget?B_TILEIMP_TRADEFACTORYIMPROVEMENT_BASEB_TILEIMP_TRADEFACTORYDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,45/EntityPrefab,Improvements/B_TILEIMP_JUNGLEFARM.WorkableGoodsSpecial-TileProduction-PT_FARM,4FarmTownBonusValue,1ImprovementSort,003JSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-WARRIORPRIESTSESourceOverlayTooltip,DomainSpecialization-WARRIORPRIESTS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 "BuildRequirementTerrain-TT_JUNGLEIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural ModernFarmScytheFarmAIHint-JungleFarm Improvement BuildingNeutralAttackTarget?B_TILEIMP_JUNGLEFARMIMPROVEMENT_BASEB_TILEIMP_JUNGLEFARMO'UNITACTIONS-PYRAMIDTEMPLE_TERRAINBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,202EntityPrefab,Improvements/B_TILEIMP_PYRAMIDTEMPLE ResCityFaith-{PlayerReligion},6 ResCulture,1CountLimit-Region,1AIBuildWeight,1JSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-WARRIORPRIESTSESourceOverlayTooltip,DomainSpecialization-WARRIORPRIESTS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1"BuildRequirementTerrain-TT_JUNGLEStandardOutpostImprovementImprovementCategory-CivicAIHint-PyramidTemple Improvement BuildingNeutralAttackTarget?B_TILEIMP_PYRAMIDTEMPLEIMPROVEMENT_BASEB_TILEIMP_PYRAMIDTEMPLE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKv )ConstructionCost-ResImprovementPoints,604EntityPrefab,Improvements/B_TILEIMP_PMCTRAININGCAMP ResCoin,3ResDomainWarfare,1AIBuildWeight,4GSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-MERCENARIESBSourceOverlayTooltip,DomainSpecialization-MERCENARIES-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1OutpostImprovementStandardOutpostImprovementImprovementCategory-Civic BuildRequirementTag-OpenTerrainAIHint-PMCTrainingCamp Improvement BuildingNeutralAttackTarget?B_TILEIMP_PMCTRAININGCAMPIMPROVEMENT_BASEB_TILEIMP_PMCTRAININGCAMP (&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,183EntityPrefab,Improvements/B_TILEIMP_COURTYARDHOMESResCityHousing,15WorkableResCoin,7CommunityBonusValue,1UpgradeLine-Housing,3CSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-SULTANS>SourceOverlayTooltip,DomainSpecialization-SULTANS-DisplayNameUpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationCommunityBonusHousing ModernHouseAIHint-CourtyardHomes Improvement BuildingNeutralAttackTarget?B_TILEIMP_COURTYARDHOMESIMPROVEMENT_BASEB_TILEIMP_COURTYARDHOMES(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 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FilterAge,6UpgradeLine-Infantry,7StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,848UnitMemberPrefab,Entities/Units/Army/Musket/Unit_MusketAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootvTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? UNIT_MUSKETUnitIcon_Rifle UNIT_COMBATMusketPortrait UNIT_MUSKET4 I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,200Upkeep-ResCoin,9RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,30StatMovementMax,30StatAttack,22StatDefense,32StatOrgDamageFactor,1*CombatMod-StatAttack-Target:+TypeLine,2.5UpgradeLine-Assault,6StatTargetPriority,200 FilterAge,6"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,84>UnitMemberPrefab,Entities/Units/Army/Grenadier/Unit_GrenadierAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootoTrainableUnit TypeLineTypeProjectile$RequiredBuildingTag:BarracksPresentCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGrenadeProjectileFiredSoundJavelinRoutedSoundLineAttackSoundGrenadeDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_GRENADIERUnitIcon_Grenade UNIT_COMBATGrenadierPortraitUNIT_GRENADIER5 I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND#'ConstructionCost-ResCityProduction,210Upkeep-ResCoin,9RevealRadius,2StatHealth,50StatHealthMax,50StatCommand,35StatCommandMax,35StatMovement,40StatMovementMax,40StatAttack,38StatDefense,30StatOrgDamageFactor,2StatTargetPriority,150,CombatMod-StatAttack-Target:+TypeRanged,2.0 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TypeLineDamageTakenSoundLineCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? 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FilterAge,6"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,84XUnitMemberPrefab,Entities/Units/NationalSpirit/OldGuardGrenadier/Unit_OldGuardGrenadierHSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-FIELDMARSHALCSourceOverlayTooltip,DomainSpecialization-FIELDMARSHAL-DisplayNameAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit TypeLineTypeProjectile$RequiredBuildingTag:BarracksPresentCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun 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FilterAge,6ObsoleteAge,8+EntityAudioEvent-EntityMove,UnitMove-Horse"LeaderPromotionType,UNIT_LEADER_6LeaderPromotionCost,84HSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-FIELDMARSHALCSourceOverlayTooltip,DomainSpecialization-FIELDMARSHAL-DisplayNameTUnitMemberPrefab,Entities/Units/NationalSpirit/OldGuardCavalry/Unit_OldGuardCavalryAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitrTrainableUnit TypeMobile TypeCavalryCombatTargetingLowestHealthCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundGunDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-OGCavalryUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_OLDGUARDCAVALRYUnitIcon_Horseshoe UNIT_COMBATOldGuardCavalryPortraitUNIT_OLDGUARDCAVALRY=,I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND &ConstructionCost-ResCityProduction,50RevealRadius,1'StatUnrestGenerationInEnemyTerritory,03UseAction-100,UNITACTIONS-ARTIST_CULTURAL_MOVEMENT-UseAction-101,UNITACTIONS-ARTIST_DEPLOY_CITY@UnitMemberPrefab,Entities/Units/NonBuildable/Artist/Unit_ArtistDeployedGoods-ArtWork,1StatHealth,50StatHealthMax,50StatCommand,10StatCommandMax,10StatMovement,30StatMovementMax,30 StatAttack,5StatDefense,5StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit? 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B_HEROHALLCITYBUILDING_BASE B_HEROHALLjY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,100ResCitySanitation,8StatBonusRegionLevel,1 FilterAge,3UpgradeLine-CitySanitation,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_BATHHOUSECITYBUILDING_BASE B_BATHHOUSE(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK&ConstructionCost-ResCityProduction,90ResCityExpansionPoints,6 ResCulture,18TriggerOnSelfBuild,TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpgradeLine-CapMonument,2 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_MAUSOLEUMCITYBUILDING_BASE B_MAUSOLEUM9+(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,160ResDomainArts,1 ResCulture,1 FilterAge,3AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? 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FilterAge,2RazeValueMultiplier,2BSourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-RAIDER=SourceOverlayTooltip,DomainSpecialization-RAIDER-DisplayNameFUnitMemberPrefab,Entities/Units/NonBuildable/RaiderBow/Unit_RaiderBowObsoleteAge,4StatOrgDamageFactor,1AIBuildWeightPerUnit,-0.1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootCombatTargetingRandomTrainableUnit TypeRangedRaiderCombatTargetingRandomVictor Outrider BendTheKneeCombatType:CT_Ranged 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FilterAge,2AIBuildWeight,1.25ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSDSourceOverlayTooltip,DomainSpecialization-RITUALHUNTERS-DisplayName,UseAction-100,UNITACTIONS-TILEHARVEST_BEGIN-UseAction-101,UNITACTIONS-TILEHARVEST_CANCEL>TriggerOnLocalImprovementBuilt,UNITACTIONS-TILEHARVEST_CANCEL&TileHarvestTag,ALLPLAYERS-HuntHarvest"TileHarvestProductionCode,PT_HUNTHUnitMemberPrefab,Entities/Units/NationalSpirit/BowHunter/Unit_BowHunterStatOrgDamageFactor,1RevealRadius,1AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BOWHUNTERUnitIcon_Arrow UNIT_COMBATBowHunterPortraitUNIT_BOWHUNTER(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,700NeedAdjust-NEEDEDUCATION,4ResCityPower,16#RegionalEfficiencyResCityPower,1.2UpgradeLine-CentralPower,2RequiredRegionLevel,4 FilterAge,9AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_HIGHENERGYBATTERYCITYBUILDING_BASEB_HIGHENERGYBATTERY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK$ConstructionCost-ResSpecialists,1003EntityPrefab,Improvements/B_TILEIMP_WRECKSALVAGERSWorkableGoodsAlienTech,1ImprovementSort,920AIBuildWeight,4UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1qImprovementCategory-Gather+BuildRequirementTile-MT_MOTHERSHIPWRECKAGE Improvement BuildingNeutralAttackTarget?B_TILEIMP_WRECKSALVAGERSIMPROVEMENT_BASEB_TILEIMP_WRECKSALVAGERSDUNITACTIONS-FARM_RIVERBONUS&UNITACTIONS-STANDARD_TOWNBUILDINGWORK: )ConstructionCost-ResImprovementPoints,800EntityPrefab,Improvements/B_TILEIMP_HYDROPONICSWorkableGoodsWheat,4ResCityPowerRequired,4FarmTownBonusValue,1UpgradeLine-Farming,4ExtraWorkerSlots,1ImprovementSort,004UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1 BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural ModernFarmFarmsModernization Improvement BuildingNeutralAttackTarget?B_TILEIMP_HYDROPONICSIMPROVEMENT_BASEB_TILEIMP_HYDROPONICS_:(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK $ConstructionCost-ResSpecialists,120:EntityPrefab,Improvements/B_TILEIMP_MATTERENERGYCONDENSER%WorkableConvertGoods-Steel-2-Power,2ExtraWorkerSlots,2ImprovementSort,602AIBuildWeight,2UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-PowerModernization Improvement BuildingNeutralAttackTarget? B_TILEIMP_MATTERENERGYCONDENSERIMPROVEMENT_BASE B_TILEIMP_MATTERENERGYCONDENSERxJ$UNITACTIONS-MOTHERSHIP_RANDOMEFFECT$UNITACTIONS-STANDARD_RECOVERCOMMANDStatHealth,500StatHealthMax,500StatCommand,999StatCommandMax,999StatMovement,0StatMovementMax,0StatAttack,175StatDefense,1002TriggerOnSelfKilled,UNITACTIONS-MOTHERSHIP_KILLEDFUnitMemberPrefab,Entities/Units/Enemy_Army/Mothership/Unit_MothershipNeutralSubtype,4StatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot* TypeAlienArmyGroupIgnoreUnitCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundMothershipAttackSoundLaserCannonProjectileFiredSoundBigLaserDamageTakenSoundMetalRobotRoutedSoundRobotMemberDeadSoundMachine Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_MOTHERSHIP UnitIcon_UFOUNIT_COMBAT_NOHEALAlienMothershipPortraitUNIT_MOTHERSHIPj!UNITACTIONS-INVADER_RAZEGOODTILE#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDRStatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,0StatMovementMax,30StatAttack,36StatDefense,48NeutralSubtype,4JUnitMemberPrefab,Entities/Units/Enemy_Army/AlienInvader/Unit_AlienInvaderStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Footc TypeAlien TypeLineNeutralCannotWanderNeutralCannotRaid NeutralSpecialSeekTag:BonusTileCombatType:CT_Line CombatAttackType:CAT_ProjectileProjectileFiredSoundLaserMultiAttackBegunSoundLaserCannonDamageTakenSoundMetalRobotRoutedSoundRobotMemberDeadSoundAlienVoicePainSoundAlien Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ALIENINVADERUnitIcon_AlienInvader UNIT_COMBATAlienInvaderPortraitUNIT_ALIENINVADERj!UNITACTIONS-INVADER_RAZEGOODTILE#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDVStatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,0StatMovementMax,50StatAttack,36StatDefense,48StatUnrestSuppression,0NeutralSubtype,4NUnitMemberPrefab,Entities/Units/Enemy_Navy/AlienSubmarine/Unit_AlienSubmarineStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootU TypeAlien TypeLineNeutralCannotWanderNeutralCannotRaid NeutralSpecialSeekTag:BonusTileWaterMovement NavalTargetCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCannonAttackSoundCannonDamageTakenSoundMetalBoatRoutedSoundBoatDestroyedSoundSubs Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ALIENINVADER_NAVYUnitIcon_AlienInvader UNIT_COMBATAlienInvaderNavyPortraitUNIT_ALIENINVADER_NAVYI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDO$'ConstructionCost-ResCityProduction,325Upkeep-ResCoin,14StatHealth,50StatHealthMax,50StatCommand,40StatCommandMax,40StatMovement,20StatMovementMax,20StatAttack,26StatDefense,40+CombatMod-StatAttack-Target:+TypeAlien,2.5UnitMemberPrefab,Entities/Units/Army/Berserker/Unit_BerserkerAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootsTrainableUnit TypeLineEncampmentBuffMilitaryBaseBuffVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_BERSERKERUnitIcon_Sword UNIT_COMBATBerserkerPortraitUNIT_BERSERKER StatAttack,0StatDefense,18DUnitMemberPrefab,Entities/Units/Defenses/SkullWalls/Unit_SkullWallsStatHealth,100StatHealthMax,100StatCommand,999StatCommandMax,999StatTargetPriority,500+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2 DamageTakenSoundWallDestroyedSoundWallUnit CombatWallDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonusCombatType:CT_LineCombatAttackType:CAT_None?UNIT_SKULLFORTIFICATIONUNIT_WALL_BASESkullWallPortraitUNIT_SKULLFORTIFICATION StatAttack,10StatDefense,12StatOrgDamageFactor,2.0+CombatMod-StatDefense-Target:+TypeRanged,2,CombatMod-StatDefense-Target:+TypeCavalry,2DUnitMemberPrefab,Entities/Units/Defenses/SkullTower/Unit_SkullTowerStatCommand,999StatCommandMax,999StatHealth,50StatHealthMax,508DamageTakenSoundWallDestroyedSoundWallAttackBegunSoundBowProjectileFiredSoundBowUnitDestroyAtEndOfCombatGameDataTooltip-StatAttackGameDataTooltip-StatDefense TypeDefenses CanBeSieged$DefenderTrackStatusFromCombatResultNoFortificationBonus CombatTowerCombatType:CT_Line CombatAttackType:CAT_Projectile?UNIT_SKULLTOWERUNIT_TOWER_BASESkullTowerPortraitUNIT_SKULLTOWERI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDStatCommand,55StatCommandMax,55StatHealth,50StatHealthMax,50StatMovement,20StatMovementMax,20StatAttack,22StatDefense,22StatTactics,3StatTargetPriority,200LeaderRetireValue,20(UseAction-201,UNITACTIONS-LEADER_RETIREKUnitMemberPrefab,Entities/Units/Enemy_Army/Barbarian/Unit_BarbarianWarlordStatOrgDamageFactor,1RevealRadius,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot; TypeLineLeader%AutoAttachLeader:Leader-GENERIC_AGE3Victor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectTagAILimitType-LeaderAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_WARLEADERUnitIcon_HornedHelmLeader UNIT_COMBATBarbarianWarlordPortraitUNIT_WARLEADERy(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,550ResCityPowerRequired,1ResCityIdeology,10 ResCoin,10StatUnrestSuppression,4UpgradeLine-Media,1 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_PROPAGANDASTUDIOCITYBUILDING_BASEB_PROPAGANDASTUDIO_N(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,550ResDomainWarfare,1StatUnrestSuppression,8ResCityIdeology,2 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed? B_YOUTHCAMPCITYBUILDING_BASE B_YOUTHCAMP(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,550ResDomainGovernment,1ResDomainWarfare,1ResDomainExploration,1ResCityIdeology,5(RegionalEfficiencyResCityProduction,1.1CountLimit-Nation,1RequiredRegionLevel,4 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_COMMANDCENTERCITYBUILDING_BASEB_COMMANDCENTERpa(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK'ConstructionCost-ResCityProduction,550StatAirUnitCapacity,1ResDomainWarfare,1RequiredRegionLevel,4 FilterAge,8AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGCAirliftDestination Building CityBuildingCityBuildingConstructed? B_AIRBASECITYBUILDING_BASE B_AIRBASEG0(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,550NeedAdjust-NEEDEDUCATION,4ResDomainDiplomacy,3ResCityIdeology,5UpgradeLine-Diplomacy,4 FilterAge,8RequiredRegionLevel,3CountLimit-Nation,1AIBuildWeight,3.5UpkeepCategory,CAPBUILDINGoDataLinkAction:PLAYER:RelationshipDiplomacyIncome,TECHAGE8_VICTORYGENERALS-FOREIGNOFFICE_2_DATALINKACTION_BUFF&TooltipItemizeDiplomaticRelationships Building CityBuildingCityBuildingConstructed?B_FOREIGNOFFICE_2CITYBUILDING_BASEB_FOREIGNOFFICE_2Q9(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK 'ConstructionCost-ResCityProduction,750ResDomainGovernment,2ResDomainWarfare,2ResCityIdeology,2 FilterAge,8UpgradeLine-CityGov,6CTriggerOnUnitBuilt,UNITACTIONS-GOVERNMENTBUNKER_ONUNITBUILDTRIGGERISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING0 Building CityBuildingCityBuildingConstructed?B_GOVERNMENTBUNKERCITYBUILDING_BASEB_GOVERNMENTBUNKERu(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKr 'ConstructionCost-ResCityProduction,600ResDomainWarfare,2DTriggerOnUnitBuilt,UNITACTIONS-ROYALTRAININGCAMP_ONUNITBUILDTRIGGERUpgradeLine-Warcamp,4RequiredRegionLevel,2 FilterAge,8ISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameAIBuildWeight,3.5UpkeepCategory,CAPBUILDING{MilitaryBasePresentBarracksPresent TrainingCampAIHint-RoyalTrainingField Building CityBuildingCityBuildingConstructed?B_ROYALTRAININGFIELDCITYBUILDING_BASEB_ROYALTRAININGFIELDhD(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK6 )ConstructionCost-ResImprovementPoints,729EntityPrefab,Improvements/B_TILEIMP_MILITARYTRAININGCAMPWorkableResCityPowerRequired,2ResCityHousing,40 StatUnrest,8WorkableResDomainWarfare,2UpgradeLine-Apartment,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Civic Improvement BuildingNeutralAttackTarget?B_TILEIMP_MILITARYTRAININGCAMPIMPROVEMENT_BASEB_TILEIMP_MILITARYTRAININGCAMPoT(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKO )ConstructionCost-ResImprovementPoints,800EntityPrefab,Improvements/B_TILEIMP_SLAGFOUNDRY#WorkableConvertGoods-Gold-2-Slag,2WorkableResCityPowerRequired,2WorkableResCityIdeology,4ExtraWorkerSlots,1ImprovementSort,493AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1}IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal Improvement BuildingNeutralAttackTarget?B_TILEIMP_SLAGFOUNDRYIMPROVEMENT_BASEB_TILEIMP_SLAGFOUNDRY(&UNITACTIONS-STANDARD_TOWNBUILDINGWORK )ConstructionCost-ResImprovementPoints,80/EntityPrefab,Improvements/B_TILEIMP_MREKITCHEN0WorkableConvertGoods-+CanMakeDelicacies-3-MRE,3WorkableResDomainWarfare,1WorkableResCityPowerRequired,2WorkableResCityIdeology,4ExtraWorkerSlots,1UpgradeLine-Kitchen,2ImprovementSort,151AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget?B_TILEIMP_MREKITCHENIMPROVEMENT_BASEB_TILEIMP_MREKITCHENf(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKW )ConstructionCost-ResImprovementPoints,800EntityPrefab,Improvements/B_TILEIMP_RAGSFACTORY+WorkableConvertGoods-+CanMakeRags-2-Rags,2WorkableResCityPowerRequired,2WorkableResCityIdeology,4ExtraWorkerSlots,1ImprovementSort,135AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-TextileFactory Improvement BuildingNeutralAttackTarget?B_TILEIMP_RAGSFACTORYIMPROVEMENT_BASEB_TILEIMP_RAGSFACTORYeM(&UNITACTIONS-STANDARD_TOWNBUILDINGWORKG #ConstructionCost-ResSpecialists,80-EntityPrefab,Improvements/B_TILEIMP_WARGAMES,WorkableConvertGoods-Computers-2-WarGames,2WorkableResCityPowerRequired,2UpgradeLine-Lab,4ExtraWorkerSlots,1ImprovementSort,524AIBuildWeight,3UpkeepCategory,IMPROVEMENT2EntityAudioEvent-EntitySelected,SelectImprovementDefaultBonusValue,1IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Computing Improvement BuildingNeutralAttackTarget?B_TILEIMP_WARGAMESIMPROVEMENT_BASEB_TILEIMP_WARGAMESI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,200Upkeep-ResCoin,12RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,28StatDefense,40)CombatMod-StatAttack-Target:+AirUnit,8.0StatOrgDamageFactor,1StatTargetPriority,200 FilterAge,8"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123JUnitMemberPrefab,Entities/Units/Army/AntiAirInfantry/Unit_AntiAirInfantryAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootIActInAirDefenseRoundTrainableUnit TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundMissileAttackSoundGrenadeDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ANTIAIRINFANTUnitIcon_PropFighterX UNIT_COMBATAntiAirInfantryPortraitUNIT_ANTIAIRINFANTI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND"'ConstructionCost-ResCityProduction,200Upkeep-ResCoin,12RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,30StatDefense,44+CombatMod-StatAttack-Target:+TypeArmor,3.0StatOrgDamageFactor,1StatTargetPriority,200 FilterAge,8"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123LUnitMemberPrefab,Entities/Units/Army/AntiTankInfantry/Unit_AntiTankInfantryAIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-Foot/TrainableUnit TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundMissileAttackSoundGrenadeDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_ANTITANKINFANTUnitIcon_TreadX UNIT_COMBATAntiTankInfantryPortraitUNIT_ANTITANKINFANTZBI#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMANDe StatAttack,0StatDefense,51StatMovement,70StatMovementMax,70RevealRadius,2SUnitMemberPrefab,Entities/Units/NonBuildable_Navy/NavyTransport/Unit_NavyTransport%ConstructionCost-ResCityProduction,7StatCommand,20StatCommandMax,20StatHealth,50StatHealthMax,50StatUnrestSuppression,0 FilterAge,12UseAction-51,UNITACTIONS-STANDARD_TRANSPORTUNLOADUseAction-52,NONE*EntityAudioEvent-EntityMove,UnitMove-BoatStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1'StatUnrestGenerationInEnemyTerritory,1StatTargetPriority,100StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnitDamageTakenSoundMetalBoatRoutedSoundBoatDestroyedSoundMachine TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoringDestroyedSoundEarlyBoats CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_NAVYTRANSPORTUnitIcon_TransportShipUNIT_TRANSPORTNavyTransportPortraitUNIT_NAVYTRANSPORT I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND&'ConstructionCost-ResCityProduction,210Upkeep-ResCoin,10RevealRadius,2StatCommand,40StatCommandMax,40StatHealth,50StatHealthMax,50StatMovement,40StatMovementMax,40StatAttack,31StatDefense,43+CombatMod-StatAttack-Target:+TypeArmor,2.0-CombatMod-StatAttack-Target:+TypeCavalry,2.0 FilterAge,8UpgradeLine-Infantry,8StatTargetPriority,200"LeaderPromotionType,UNIT_LEADER_8LeaderPromotionCost,123DUnitMemberPrefab,Entities/Units/Army/ShockTrooper/Unit_ShockTrooperISourceOverlayImageName,UI/Icons/NationalSpirit/NSIconSmall-GOVAUTOCRATICDSourceOverlayTooltip,DomainSpecialization-GOVAUTOCRATIC-DisplayNameStatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundRifleMultiDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-ShockTroop Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_SHOCKTROOPUnitIcon_Rifle UNIT_COMBATShockTroopPortraitUNIT_SHOCKTROOPD+I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!StatTactics,10:UnitMemberPrefab,Entities/Units/Army/General/Unit_General'ConstructionCost-ResCityProduction,220Upkeep-ResCoin,16RevealRadius,2StatMovement,40StatMovementMax,40StatAttack,36StatDefense,51LeaderRetireValue,45StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootGeneral%AutoAttachLeader:Leader-GENERIC_AGE8CombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLine TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit?UNIT_LEADER_GENERALUnitIcon_LeaderStarUNIT_LEADER_8LeaderGeneralPortraitUNIT_LEADER_GENERALW=I#UNITACTIONS-STANDARD_RECOVERHEALTH$UNITACTIONS-STANDARD_RECOVERCOMMAND!StatTactics,16JUnitMemberPrefab,Entities/Units/Army/GeneralFiveStar/Unit_GeneralFiveStar'ConstructionCost-ResCityProduction,220Upkeep-ResCoin,16RevealRadius,2StatMovement,40StatMovementMax,40StatAttack,36StatDefense,51LeaderRetireValue,45StatCommand,40StatCommandMax,40StatTargetPriority,199(UseAction-201,UNITACTIONS-LEADER_RETIREStatHealth,50StatHealthMax,50StatOrgDamageFactor,1AIBuildWeight,3.5AIBuildWeightPerUnit,-0.1RazeValueMultiplier,1StatUnrestSuppression,4'StatUnrestGenerationInEnemyTerritory,1StatCombatXPMax,40-UseAction-0,UNITACTIONS-STANDARD_MARKNOTIDLE-UseAction-1,UNITACTIONS-STANDARD_GUARDTOGGLE6UseAction-2,UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE'UseAction-50,UNITACTIONS-STANDARD_RAZE0UseAction-51,UNITACTIONS-STANDARD_TRANSPORTLOAD*UseAction-52,UNITACTIONS-STANDARD_AIRLIFT,UseAction-200,UNITACTIONS-STANDARD_KILLSELFUpkeepCategory,UNIT+EntityAudioEvent-EntitySelected,SelectUnit*EntityAudioEvent-EntityMove,UnitMove-FootGeneral%AutoAttachLeader:Leader-GENERIC_AGE8CombatType:CT_Line 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([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 18 Runde 19 [UI-FullLog-AdventureCardFormat] Runde 20 (Überlebensexperte) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND Runde 21 (Überlebensexperte) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND Runde 22 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] Runde 23 [UI-FullLog-AdventureCardFormat] Runde 24 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] Runde 25 (Überlebensexperte) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Überlebensexperte) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 26 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND Runde 27 Runde 28 [UI-FullLog-AdventureCardFormat] Runde 29 Runde 30 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND Runde 31 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND Runde 32 (Kleine Nation zum Vasallen machen) -1 Aktionsaufladungen Runde 33 [UI-FullLog-AdventureCardFormat] (Neu gruppieren) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 34 [UI-FullLog-AdventureCardFormat] (Neu gruppieren) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND Runde 35 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 36 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND Runde 37 [UI-FullLog-AdventureCardFormat] (Kleine Nation zum Vasallen machen) -1 Aktionsaufladungen Runde 38 (Kleine Nation zum Vasallen machen) -1 Aktionsaufladungen Runde 39 Runde 40 [UI-FullLog-AdventureCardFormat] (Verteidigung belagern) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND (Kleine Nation zum Vasallen machen) -1 Aktionsaufladungen ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 41 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 42 [UI-FullLog-AdventureCardFormat] Runde 43 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 44 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND Runde 45 Runde 46 Runde 47 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] Runde 48 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 49 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 50 Runde 51 (Hauptstadtangriff) -1 Hauptstadtangriff ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 52 (Hauptstadtangriff) -1 Hauptstadtangriff Runde 53 Runde 54 [UI-FullLog-AdventureCardFormat] Runde 55 [UI-FullLog-AdventureCardFormat] (Hauptstadtangriff) -1 Hauptstadtangriff Runde 56 [UI-FullLog-AdventureCardFormat] (Hauptstadtangriff) -1 Hauptstadtangriff (Neu gruppieren) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 57 (Verteidigung belagern) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND (Neu gruppieren) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 58 Runde 59 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 60 [UI-FullLog-AdventureCardFormat] Runde 61 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -37,5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND Runde 62 Runde 63 [UI-FullLog-AdventureCardFormat] (Chaos: Rebellion) -450 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -37,5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 64 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 65 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 66 (Fundort) -1 Aktionsaufladungen (Fundort) -1 Aktionsaufladungen Runde 67 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 68 [UI-FullLog-AdventureCardFormat] (Kleine Nation zum Vasallen machen) -1 Aktionsaufladungen Runde 69 (Hauptstadtangriff) -1 Hauptstadtangriff ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -37,5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND Runde 70 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 71 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 72 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -37,5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND (Verhandlungen aufnehmen) -1 Aktionsaufladungen ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -37,5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 73 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 74 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Fundort) -1 Aktionsaufladungen (Kleine Nation zum Vasallen machen) -1 Aktionsaufladungen Runde 75 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 76 [UI-FullLog-AdventureCardFormat] (Kleine Nation zum Vasallen machen) -1 Aktionsaufladungen ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 77 [UI-FullLog-AdventureCardFormat] Runde 78 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 79 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 80 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 81 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 82 Runde 83 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 84 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 85 [UI-FullLog-AdventureCardFormat] Runde 86 [UI-FullLog-AdventureCardFormat] (Kleine Nation zum Vasallen machen) -1 Aktionsaufladungen ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 87 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Sahara-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 88 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Investieren) -4,273987 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND [UI-FullLog-AdventureCardFormat] (Fundort) -1 Aktionsaufladungen ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 89 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 90 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 91 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 92 (Fundort) -1 Aktionsaufladungen ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 93 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 94 [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Investieren) -81,24962 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 95 [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -56,25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 96 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in den dunklen Wald) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 97 [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Fundort) -1 Aktionsaufladungen ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 98 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 99 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 100 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 101 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -56,25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] Runde 102 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Borneo-Regenwald-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND (Neu gruppieren) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Kleine Nation zum Vasallen machen) -1 Aktionsaufladungen Runde 103 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 104 [UI-FullLog-AdventureCardFormat] (Investieren) -8,942719 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND (Neu gruppieren) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 105 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Eiswüsten-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 106 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Eiswüsten-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 107 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 108 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 109 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -84,375 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] Runde 110 (Entdecker erzeugen) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] Runde 111 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Forderung: Religion wechseln) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND (Fundort) -1 Aktionsaufladungen ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 112 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Eiswüsten-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Entdecker erzeugen) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 113 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Investieren) -115,5362 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Entdecker erzeugen) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 114 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Entdecker erzeugen) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -126,5625 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 115 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Entdecker erzeugen) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 116 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 117 [UI-FullLog-AdventureCardFormat] (Entdecker erzeugen) -25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -50 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -56,25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 118 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINENGINEERING]Ingenieurs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Investieren) -38,75 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 119 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINARTS]Kunst-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] Runde 120 [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Investieren) -153,75 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -56,25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 121 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 122 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -56,25 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 123 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 124 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Verhandlungen aufnehmen) -1 Aktionsaufladungen (Botschaft eröffnen) -100 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND (Botschaft eröffnen) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Xibalba-Expedition) -50 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 125 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 126 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Eldorado-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Investieren) -81,25 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -84,375 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition in die goldene Stadt) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 127 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Eldorado-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 128 [UI-FullLog-AdventureCardFormat] (Verhandlungen aufnehmen) -1 Aktionsaufladungen (Botschaft eröffnen) -100 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND (Botschaft eröffnen) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Eldorado-Expedition) -50 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 129 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 130 (Verhandlungen aufnehmen) -1 Aktionsaufladungen (Botschaft eröffnen) -100 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND (Botschaft eröffnen) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 131 [UI-FullLog-AdventureCardFormat] (Pionier erstellen) -60 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINENGINEERING]Ingenieurs-EPLINKEND (Pionier erstellen) -60 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINENGINEERING]Ingenieurs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Amazonas-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 132 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Überlebensexperte) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] Runde 133 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -84,375 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND Runde 134 (Investieren) -56,16486 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND (Verhandlungen aufnehmen) -1 Aktionsaufladungen (Beziehungen verbessern) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND (Botschaft eröffnen) -100 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND (Botschaft eröffnen) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 135 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 136 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Pionier erstellen) -60 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINENGINEERING]Ingenieurs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -50 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 137 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINARTS]Kunst-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 138 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 139 (Überlebensexperte) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Pionier erstellen) -60 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINENGINEERING]Ingenieurs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 140 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Fundort) -1 Aktionsaufladungen ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -84,375 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 141 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Investieren) -21,15067 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND (Fundort) -1 Aktionsaufladungen ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 142 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition in die goldene Stadt) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -84,375 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 143 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 144 [UI-FullLog-AdventureCardFormat] (Verteidigung belagern) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND (Verteidigung belagern) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 145 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 146 [UI-FullLog-AdventureCardFormat] (Beziehungen verbessern) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 147 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 148 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Eldorado-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND Runde 149 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Eldorado-Expedition) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 150 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] (Eldorado-Expedition) -50 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 151 (Expedition) -5 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINEXPLORATION]Erkundungs-EPLINKEND [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] Runde 152 [UI-FullLog-AdventureCardFormat] (Pionier erstellen) -60 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINENGINEERING]Ingenieurs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 153 [UI-FullLog-AdventureCardFormat] (Investieren) -194,2265 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 154 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 155 [UI-FullLog-AdventureCardFormat] (Geschenk senden) -50 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND (Geschenk senden) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 156 [UI-FullLog-AdventureCardFormat] Runde 157 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 158 [UI-FullLog-AdventureCardFormat] (Investieren) -124,1127 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 159 Runde 160 [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] [UI-FullLog-AdventureCardFormat] (Beziehungen verbessern) -30 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY]Diplomatie-EPLINKEND Runde 161 [UI-FullLog-AdventureCardFormat] (Investieren) -464,8575 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND [UI-FullLog-AdventureCardFormat] Runde 162 (Zum Meisterkünstler aufwerten) -75 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINARTS]Kunst-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 163 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 164 (Investieren) -454,8575 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND Runde 165 ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -126,5625 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 166 (Zum Meisterkünstler aufwerten) -75 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINARTS]Kunst-EPLINKEND ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -189,8438 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND [UI-FullLog-AdventureCardFormat] Runde 167 (Investieren) -535,4825 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND Runde 168 (Verteidigung belagern) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND (Verteidigung belagern) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND ([TILEACTIONS-VASSAL_INTEGRATE-CardTitle]) -126,5625 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINGOVERNMENT]Regierungs-EPLINKEND Runde 169 (Verteidigung belagern) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND (Verteidigung belagern) -10 LINKSTART[ITT_Misc|CONCEPT_RESDOMAINWARFARE]Kriegs-EPLINKEND Runde 170 [UI-FullLog-AdventureCardFormat] Runde 171 [UI-FullLog-AdventureCardFormat] (Investieren) -308,1433 LINKSTART[ITT_Misc|CONCEPT_RESCOIN]VermögenLINKEND ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 172 Runde 173 Runde 174 [UI-FullLog-AdventureCardFormat] ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 Aufladungspunkte Runde 175 [UI-FullLog-AdventureCardFormat] Runde 176 Runde 177 ([TILEACTIONS-GENERATOR_SPAWNBARB-CardTitle]) -8 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NS_PlayerImprovementCount,SET,0TemporaryInternal:truePLAYERc 2TECHAGE10_VICTORYTRANSCENDENCE-MONUMENTS_GETCOUNTENTTAG,+Improvementq"NS_PlayerImprovementCount,DIV,100,TemporaryInternal:true,ForceFloorValue:truePLAYERKSocialFabricValue-DomainEngineering,ADD,[PLAYER:NS_PlayerImprovementCount]PopupNotify:MonumentsRewardPLAYER0TECHAGE10_VICTORYTRANSCENDENCE-MONUMENTS_EFFECTJD NS_PlayerImprovementCount,ADD,1PLAYER2, +Improvement ENT,EXEC2TECHAGE10_VICTORYTRANSCENDENCE-MONUMENTS_GETCOUNTwqc]#NS_PlayerLandmarksControlled,SET,0TemporaryInternal:truePLAYERa 4TECHAGE10_VICTORYTRANSCENDENCE-EXPLORATION_GETCOUNTENTTAG,LandmarkNSocialFabricValue-DomainExploration,ADD,[PLAYER:NS_PlayerLandmarksControlled]&PopupNotify:ExplorationLandmarkRewardPLAYER2TECHAGE10_VICTORYTRANSCENDENCE-EXPLORATION_EFFECTwqc]#NS_PlayerLandmarksControlled,ADD,1TemporaryInternal:truePLAYER4TECHAGE10_VICTORYTRANSCENDENCE-EXPLORATION_GETCOUNT%E!NS_PlayerRegionsUnrestZero,SET,0PLAYERb /TECHAGE10_VICTORYTRANSCENDENCE-UNREST_GETCOUNTENTTYPE,MT_CITYCENTERp!NS_PlayerRegionsUnrestZero,DIV,2,TemporaryInternal:true,ForceFloorValue:truePLAYERHSocialFabricValue-DomainWarfare,ADD,[PLAYER:NS_PlayerRegionsUnrestZero]PopupNotify:UnrestRewardPLAYER-TECHAGE10_VICTORYTRANSCENDENCE-UNREST_EFFECTDa[!NS_PlayerRegionsUnrestZero,ADD,1TemporaryInternal:truePLAYERk/StatUnrest,EQ,0 ENT,EXEC2 SUBREGION,FALSE LOC,EXECLOC/TECHAGE10_VICTORYTRANSCENDENCE-UNREST_GETCOUNT2[9AgeSunset-AGE10:10,TECHAGE10_VICTORYTRANSCENDENCE-SUNSETGAMEYPersistentActionCard-TRANSCENDENCEVICTORY,TECHAGE10_VICTORYTRANSCENDENCE-CHECKFORVICTORYPLAYER,ALLPLAYERSs 0TECHAGE10_VICTORYTRANSCENDENCE-WARTIMEPENALTIESPlayCardPassive:truePLAYER,ALLPLAYERSJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERS&TECHAGE10_VICTORYTRANSCENDENCE-ACTIVEAgeActive-AGE107?9VICTORYTRANSCENDENCEPLAYERE?"SocialFabricTracksCompleted,GTE,6PLAYER8VICTORYPROJECTATLASPLAYER4TECHAGE10_VICTORYTRANSCENDENCE-PROJECTATLAS_VICTORYv>9AddToInnovationDeckHorizontalDisplayUseActionButtonsVHBResSocialFabricWildcard,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYTRANSCENDENCE-WILDCARDS CST_Eventu>9AddToInnovationDeckHorizontalDisplayUseActionButtonsTF@ResDomainGovernment,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting+INNOVATION-VICTORYTRANSCENDENCE-GOVERNMENT CST_Evento>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQC=ResDomainWarfare,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting(INNOVATION-VICTORYTRANSCENDENCE-WARFARE CST_Eventw>9AddToInnovationDeckHorizontalDisplayUseActionButtonsUGAResDomainExploration,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting,INNOVATION-VICTORYTRANSCENDENCE-EXPLORATION CST_Eventw>9AddToInnovationDeckHorizontalDisplayUseActionButtonsUGAResDomainEngineering,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting,INNOVATION-VICTORYTRANSCENDENCE-ENGINEERING CST_Events>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?ResDomainDiplomacy,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYTRANSCENDENCE-DIPLOMACY CST_Eventi>9AddToInnovationDeckHorizontalDisplayUseActionButtonsN@:ResDomainArts,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting%INNOVATION-VICTORYTRANSCENDENCE-ARTS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIhZT 0TECHAGE10_VICTORYTRANSCENDENCE-CHAOS_INSURGENCYREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERCards/Events/ChaosPainting&CHAOS-VICTORYTRANSCENDENCE-INSURGENCY CST_EventUNIT,[PLAYER:RevoltSpawnType]wIconPath:Entities/Portraits/MilitiaPortrait,Tooltip:TECHAGE1-DEFENSE-Proxy-Militia,InfopediaLink:ITT_Unit|UNIT_MILITIA;ResDomainWarfare,ADD,5PLAYER>IconPath:UI/Icons/CONCEPT_Warfare-Icon,Tooltip:TECHAGE1-DEFENSE-Proxy-WarXP,FormatParam:5,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINWARFAREGUNIT,UNIT_ARCHERLOC,ENTTYPELOC,B_CAPITAL>tIconPath:Entities/Portraits/ArcherPortrait,Tooltip:TECHAGE1-DEFENSE-Proxy-Archer,InfopediaLink:ITT_Unit|UNIT_ARCHERTECHAGE1-DEFENSE CST_TechD?TechRequirement:TECHAGE1-BASETechCostBase:11TechLayout:0,3.((# B_LOOKOUTFUNIT,UNIT_SCOUTLOC,ENTTYPELOC,B_CAPITAL>pIconPath:Entities/Portraits/ScoutPortrait,Tooltip:TECHAGE1-SCOUTS-Proxy-Scout,InfopediaLink:ITT_Unit|UNIT_SCOUT:3TT_DEEPFOREST,MT_LandPLAYER63TT_JUNGLE,MT_LandPLAYER>vIconPath:UI/Icons/Proxy_MoveForest-Icon,Tooltip:TECHAGE1-SCOUTS-Proxy-Movement,InfopediaLink:ITT_Misc|CONCEPT_TERRAINTECHAGE1-SCOUTS CST_TechD?TechRequirement:TECHAGE1-BASETechCostBase:11TechLayout:0,4`ZL0#B_TILEIMP_CLAYPITb>ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS,ADD,1PLAYER>IconPath:Entities/Portraits/PROJECT_GENERATE_IMPROVEMENT_POINTS-ICON,Tooltip:TECHAGE1-WORKERS-Proxy-LevyWorkers,InfopediaLink:ITT_Misc|CONCEPT_PROJECTS?ResImprovementPoints,ADD,8PLAYER>IconPath:UI/Icons/CONCEPT_Improvement-Icon,Tooltip:TECHAGE1-WORKERS-Proxy-IP,FormatParam:8,InfopediaLink:ITT_Misc|CONCEPT_RESIMPROVEMENTPOINTSTECHAGE1-WORKERS CST_Techa[MGUNIT,UNIT_ARCHERLOC,ENTTYPELOC,B_CAPITALTECHAGE1-STARTUPBONUS-ARCHERb\NHUNIT,UNIT_WARBANDLOC,ENTTYPELOC,B_CAPITALTECHAGE1-STARTUPBONUS-WARBAND`ZLFUNIT,UNIT_SCOUTLOC,ENTTYPELOC,B_CAPITALTECHAGE1-STARTUPBONUS-SCOUTUOA;ResDomainWarfare,ADD,5PLAYERTECHAGE1-STARTUPBONUS-WARFAREZTF@ResImprovementPoints,ADD,10PLAYER"TECHAGE1-STARTUPBONUS-IMPROVEMENTYSE?ResInnovationPerTurn,ADD,5PLAYER!TECHAGE1-STARTUPBONUS-INNOVATIONd] .TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFFENTTYPE,B_CAPITALeTriggerOnEntityCreateType-B_CAPITAL-CAPITAL_PRODUCTION,TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFFPLAYER)TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTIONForceEffectAsBuffXRD>ResCityProduction,ADD,1 ENT,EXEC.TECHAGE1-STARTUPBONUS-CAPITAL_PRODUCTION_BUFFLW (TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFFENTTYPE,B_CAPITAL}YTriggerOnEntityCreateType-B_CAPITAL-CAPITAL_FOOD,TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFFPLAYER#TECHAGE1-STARTUPBONUS-CAPITAL_FOODForceEffectAsBuffRL>8ResCityFood,ADD,2 ENT,EXEC(TECHAGE1-STARTUPBONUS-CAPITAL_FOOD_BUFF`\ -TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFFENTTYPE,B_CAPITALcTriggerOnEntityCreateType-B_CAPITAL-CAPITAL_INFLUENCE,TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFFPLAYER(TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCEForceEffectAsBuff]WICResCityExpansionPoints,ADD,2 ENT,EXEC-TECHAGE1-STARTUPBONUS-CAPITAL_INFLUENCE_BUFFTY *TECHAGE1-STARTUPBONUS-CAPITAL_UNREST_BUFFENTTYPE,B_CAPITAL]TriggerOnEntityCreateType-B_CAPITAL-CAPITAL_UNREST,TECHAGE1-STARTUPBONUS-CAPITAL_UNREST_BUFFPLAYER%TECHAGE1-STARTUPBONUS-CAPITAL_UNRESTForceEffectAsBuff\VHBStatUnrestSuppression,ADD,2 ENT,EXEC*TECHAGE1-STARTUPBONUS-CAPITAL_UNREST_BUFFZ[ +TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFFENTTYPE,B_HOMELAND`TriggerOnEntityCreateType-B_HOMELAND-CAPITAL_CULTURE,TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFFPLAYER&TECHAGE1-STARTUPBONUS-CAPITAL_CULTUREForceEffectAsBuffQK=7ResCulture,ADD,1 ENT,EXEC+TECHAGE1-STARTUPBONUS-CAPITAL_CULTURE_BUFFForceEffectAsBuffmgYS/PowerCostScalar-GovernmentSpawnSettler,SUB,0.1PLAYER'TECHAGE1-STARTUPBONUS-CHEAPER_SETTLERSForceEffectAsBuffjdVP,PowerCostScalar-DiplomacySpawnEnvoy,SUB,0.1PLAYER%TECHAGE1-STARTUPBONUS-CHEAPER_ENVOYSForceEffectAsBuffoi[U1PowerCostScalar-EngineeringSpawnEngineer,SUB,0.1PLAYER&TECHAGE1-STARTUPBONUS-CHEAPER_PIONEERForceEffectAsBuffpj\V2PowerCostScalar-ExplorationClaimTerritory,SUB,0.1PLAYER-TECHAGE1-STARTUPBONUS-CHEAPER_CLAIMTERRITORYgaSM)#VASSAL_SETTLER_START_PROSPERITY,ADD,0.5PLAYER1TECHAGE1-STARTUPBONUS-STARTING_VASSAL_PROSPERITYWQC=#RUSH_CONVERSION,MUL,0.9PLAYER(TECHAGE1-STARTUPBONUS-CHEAPER_RUSH_COSTyUTriggerOnEntityCreateTag-+Scout-FASTER_SCOUTS,TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFFPLAYER$TECHAGE1-STARTUPBONUS-FASTER_SCOUTS[TriggerOnEntityCreateTag-+WaterMovement-FASTER_NAVY,TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFFPLAYER"TECHAGE1-STARTUPBONUS-FASTER_NAVYcTriggerOnEntityCreateTag-+NonCombatant-FASTER_NONCOMBATANTS,TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFFPLAYER+TECHAGE1-STARTUPBONUS-FASTER_NONCOMBATANTSForceEffectAsBuffWQC=StatMovementMax,ADD,10 ENT,EXEC'TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFFlTriggerOnEntityCreateTag-+Leader-IMPROVED_LEADER_TACTICS,TECHAGE1-STARTUPBONUS-IMPROVED_LEADER_TACTICS_BUFFPLAYER.TECHAGE1-STARTUPBONUS-IMPROVED_LEADER_TACTICSForceEffectAsBuffRL>8StatTactics,ADD,1 ENT,EXEC3TECHAGE1-STARTUPBONUS-IMPROVED_LEADER_TACTICS_BUFFs@BonusResource-ResCoin,SUB,1PLAYERJ&BonusResource-ResCityProduction,SUB,1PLAYERK'#AI_DIFFICULTY_BUFF_VS_NEUTRAL,SUB,0.0PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER(TECHAGE1-DIFFICULTY_VALUES_ADL_VERYEASY3-K'#AI_DIFFICULTY_BUFF_VS_NEUTRAL,ADD,0.5PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER:#FOOD_PER_POP,SUB,0.5PLAYER$TECHAGE1-DIFFICULTY_VALUES_ADL_EASYA@BonusResource-ResCoin,ADD,2PLAYERD BonusResource-ResCityFood,ADD,1PLAYERJ&BonusResource-ResCityProduction,ADD,1PLAYERH$BonusResource-ResKnowledge,ADD,0.15PLAYERL(#AI_DIFFICULTY_COIN_BONUS_PER_AGE,ADD,2PLAYERL(#AI_DIFFICULTY_PROD_BONUS_PER_AGE,ADD,1PLAYERS/#AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE,ADD,0.5PLAYERK'#AI_LANDMARK_THRESHOLD_DEFAULT,ADD,0.4PLAYERI%#AI_DIFFICULTY_BUFF_VS_NEUTRAL,ADD,1PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER:#FOOD_PER_POP,SUB,1.0PLAYERA#AI_ATTACK_TOWN_CHANCE,SET,1PLAYER(TECHAGE1-DIFFICULTY_VALUES_ADL_STANDARD}"HUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_CAPITAL@BonusResource-ResCoin,ADD,2PLAYERD BonusResource-ResCityFood,ADD,1PLAYERJ&BonusResource-ResCityProduction,ADD,2PLAYERG#BonusResource-ResKnowledge,ADD,0.5PLAYERM)BonusResource-ResImprovementPoints,ADD,2PLAYERL(#AI_DIFFICULTY_COIN_BONUS_PER_AGE,ADD,2PLAYERL(#AI_DIFFICULTY_PROD_BONUS_PER_AGE,ADD,2PLAYERT0#AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE,ADD,0.25PLAYERO+#AI_DIFFICULTY_CULTURE_BONUS_PER_AGE,ADD,1PLAYERJ&#AI_DIFFICULTY_IP_BONUS_PER_AGE,ADD,1PLAYERK'#AI_LANDMARK_THRESHOLD_DEFAULT,ADD,0.8PLAYERK'#AI_DIFFICULTY_BUFF_VS_NEUTRAL,ADD,1.5PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER:#FOOD_PER_POP,SUB,1.2PLAYERA#AI_ATTACK_TOWN_CHANCE,SET,1PLAYER$TECHAGE1-DIFFICULTY_VALUES_ADL_HARD}wiHUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_CAPITAL@BonusResource-ResCoin,ADD,5PLAYERD BonusResource-ResCityFood,ADD,2PLAYERJ&BonusResource-ResCityProduction,ADD,8PLAYERE!BonusResource-ResKnowledge,ADD,1PLAYERJ&BonusResource-ResCitySanitation,ADD,2PLAYERI%BonusResource-ResDomainWarfare,ADD,3PLAYERM)BonusResource-ResImprovementPoints,ADD,3PLAYERL(#AI_DIFFICULTY_COIN_BONUS_PER_AGE,ADD,4PLAYERL(#AI_DIFFICULTY_PROD_BONUS_PER_AGE,ADD,8PLAYERS/#AI_DIFFICULTY_KNOWLEDGE_BONUS_PER_AGE,ADD,0.5PLAYERO+#AI_DIFFICULTY_CULTURE_BONUS_PER_AGE,ADD,4PLAYERJ&#AI_DIFFICULTY_IP_BONUS_PER_AGE,ADD,2PLAYERK'#AI_LANDMARK_THRESHOLD_DEFAULT,ADD,0.8PLAYERI%#AI_DIFFICULTY_BUFF_VS_NEUTRAL,ADD,2PLAYERL "TECHAGE1-AIBUFF_VSBARBARIANS_BUFF ENTTAG,+UnitqMTriggerOnEntityCreateTag-Unit-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYERO "TECHAGE1-AIBUFF_VSBARBARIANS_BUFFENTTAG,+CapitaltPTriggerOnEntityCreateTag-Capital-VSBARBARIANS,TECHAGE1-AIBUFF_VSBARBARIANS_BUFFPLAYER:#FOOD_PER_POP,SUB,1.5PLAYERA#AI_ATTACK_TOWN_CHANCE,SET,1PLAYER>#SANITATION_PER_POP,SUB,1PLAYER@#SANITATION_FREE_POP,ADD,10PLAYER;#FAITH_FREE_POP,ADD,10PLAYER(TECHAGE1-DIFFICULTY_VALUES_ADL_VERYHARDjForceEffectAsBuffpJCombatMod-StatAttack-Target:+Barbarian,ADD,#AI_DIFFICULTY_BUFF_VS_NEUTRAL ENT,EXECqKCombatMod-StatDefense-Target:+Barbarian,ADD,#AI_DIFFICULTY_BUFF_VS_NEUTRAL ENT,EXEC"TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-)REMOVE ENT,EXEC=StatBorderVision,ADD,1 ENT,EXEC,)APPLY ENT,EXEC$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGEROI;5"BORDEREXPAND,100REGION#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGER'>WarSpawnUnit2,UNIT_ARCHERPLAYER=WarSpawnUnit2Value,SET,2PLAYER;5WarSpawnUnit2Value,LT,2PLAYERTECHAGE1-WARSPAWN_ARCHERCHECKrl^X4ResInnovationPerTurn,ADD,#INNOVATION_INCREASE_VALUEPLAYERTECHAGE1-INCREASE_INNOVATION.)ForceEffectAsBuffAddDurationToTooltip[UGARegionalEfficiency,MUL,0.8 ENT,EXEC UI/Icons/ResChaos-IconTECHAGE1-CHAOS_ILLNESS_EFFECT).-1 ENT,EXECQStatUnrest,ADD,10ForceEffectNotAsBuff:true ENT,EXECTECHAGE1-CHAOS_RIOT_EFFECT]WIC!AgeSunset-AGE1:1,TECHAGE1-SUNSETGAMETECHAGE1-ACTIVEAgeActive-AGE1kTECHAGE1-SUNSETAgeSunset-AGE1PlayPassiveWhenDelayedb\NH5Goods%InfopediaLink:ITT_Misc|CONCEPT_GOODSTECHAGE1-HELP_TURN_2PlayPassiveWhenDelayedB<.(5 LandmarksTECHAGE1-HELP_TURN_3PlayPassiveWhenDelayednhZT5 CulturePower*InfopediaLink:ITT_Misc|CONCEPT_RESCULTURETECHAGE1-HELP_TURN_5PlayPassiveWhenDelayedicUO5 BasicCombat&InfopediaLink:ITT_Misc|CONCEPT_COMBATTECHAGE1-HELP_TURN_7PlayPassiveWhenDelayed=7)#5UndoTECHAGE1-HELP_TURN_9PlayPassiveWhenDelayedxrd^5 Improvements4InfopediaLink:ITT_Misc|CONCEPT_RESIMPROVEMENTPOINTSTECHAGE1-HELP_TURN_11PlayPassiveWhenDelayedlfX(5 Veterancy&5LeadersTECHAGE1-HELP_TURN_18@:,&.2REGIONTECHAGE1-NEUTRAL_MIGRATION TECHAGE1ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYFA DomainAge:4"DomainResource:ResDomainDiplomacyAIHint-Shogunate93%GSHOGUNATE,+AddToInnovationDeck INNOVATIONG SHOGUNATE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERSHOGUNATE-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECSHOGUNATE-DEFAULT_BUFFH*%#PurchaseCost-ResDomainDiplomacy:60+# UNIT_SAMURAI> Game-Misc-Tooltip-IconLineBreakIUNIT,UNIT_SAMURAILOC,ENTTYPELOC,B_HOMELANDSHOGUNATE-SAMURAI CST_Tech<7ForceEffectAsBuff#PurchaseCost-ResDomainDiplomacy:60 R.CulturePowerUnlock-ShogunateSpawnDaimyo,ADD,1PLAYER*# UNIT_DAIMYOF SHOGUNATE-CAPITAL_BUFFENTTYPE,B_CAPITALjFTriggerOnEntityCreateType-B_CAPITAL-DAIMYOBUFF,SHOGUNATE-CAPITAL_BUFFPLAYERJ SHOGUNATE-CAPITAL_BUFFENTTYPE,MT_CITYCENTERnJTriggerOnEntityCreateType-MT_CITYCENTER-DAIMYOBUFF,SHOGUNATE-CAPITAL_BUFFPLAYERSHOGUNATE-DAIMYO CST_Techqk]W1TriggerOnTurnStart,SHOGUNATE-ADMIN_STARTTURNBUFF ENT,EXECSHOGUNATE-CAPITAL_BUFFA SHOGUNATE-ADMIN_SHOGUNBUFF ENT,EXECA SHOGUNATE-ADMIN_DAIMYOBUFF ENT,EXECSHOGUNATE-ADMIN_STARTTURNBUFFSForceEffectAsBuffGARegionalEfficiency,ADD,0.1 ENT,EXECu4UNIT_SHOGUN,GTE,1 LOC,EXECLOC7ShogunateInnovation,GTE,1PLAYER"Entities/Portraits/ShogunPortraitSHOGUNATE-ADMIN_SHOGUNBUFFForceEffectAsBuffGARegionalEfficiency,ADD,0.1 ENT,EXEC5/ Daimyo,GTE,1 LOC,EXECLOC"Entities/Portraits/DaimyoPortraitSHOGUNATE-ADMIN_DAIMYOBUFFq=8ForceEffectAsBuff$PurchaseCost-ResDomainDiplomacy:100P !SHOGUNATE-RIGHTTOSTRIKE_UNITBUFFENTTAG,+ShogunatevRTriggerOnEntityCreateTag-Shogunate-RIGHTTOSTRIKE,SHOGUNATE-RIGHTTOSTRIKE_UNITBUFFPLAYERSHOGUNATE-RIGHTTOSTRIKE CST_TechForceEffectAsBuff\VHBStatUnrestSuppression,MUL,2 ENT,EXEC!SHOGUNATE-RIGHTTOSTRIKE_UNITBUFFS=8ForceEffectAsBuff$PurchaseCost-ResDomainDiplomacy:100T0CulturePowerUnlock-ShogunatePromoteShogun,ADD,1PLAYER*# UNIT_SHOGUN3-SHOGUNATE-DAIMYO,TRUESHOGUNATE-SHOGUN CST_Tech'@ "ENTTAGATLOC,Daimyo,EXTERNALTARGETAUNIT,UNIT_SHOGUNLOC,EXTERNALTARGET4.UNIT_SHOGUN,EQ,0PLAYERSHOGUNATE-SHOGUN_PROMOTESHOGUN~+&$PurchaseCost-ResDomainDiplomacy:125N*#WAR_UNREST_AGGRESSOR_UNJUSTIFIED,MUL,0.5PLAYERA#WAR_UNREST_PER_TURN,MUL,0.5PLAYERM)#WAR_UNREST_JUSTIFIED_WAR_FACTOR,MUL,0.5PLAYERSHOGUNATE-WARRIOR_GOVERNMENT CST_Techm+&$PurchaseCost-ResDomainDiplomacy:125F SHOGUNATE-SHOEN_BUFFENTTYPE,UNIT_SHOGUNeATriggerOnEntityCreateType-UNIT_SHOGUN-SHOEN,SHOGUNATE-SHOEN_BUFFPLAYER3-SHOGUNATE-SHOGUN,TRUESHOGUNATE-SHOEN CST_TechgaSM'UseAction-103,UNITACTIONS-SHOGUN_SHOEN ENT,EXECSHOGUNATE-SHOEN_BUFF?ForceEffectAsBuffG!WorkableResDomainDiplomacy,ADD,1 ENT,EXECH"WorkableResDomainGovernment,ADD,1 ENT,EXEC0* Daimyo,GTE,1REGIONSHOGUNATE-SHOEN_DAIMYOBUFFy+&$PurchaseCost-ResDomainDiplomacy:125I SHOGUNATE-ALLIANCE_BUFFENTTYPE,UNIT_SHOGUNkGTriggerOnEntityCreateType-UNIT_SHOGUN-ALLIANCE,SHOGUNATE-ALLIANCE_BUFFPLAYER3-SHOGUNATE-SHOGUN,TRUESHOGUNATE-ALLIANCE CST_Techpj\V0UseAction-102,UNITACTIONS-SHOGUN_VASSALIZEMINOR ENT,EXECSHOGUNATE-ALLIANCE_BUFF)$"PurchaseCost-ResDomainDiplomacy:1=Game-NationalSpirit-AgeWarningL(SocialFabricValue-DomainDiplomacy,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakF SHOGUNATE-LEGACY_BUFFENTTYPE,B_HOMELANDrNTriggerOnEntityCreateTag-Homeland-SHOGUNATE_LEGACY_BUFF,SHOGUNATE-LEGACY_BUFFPLAYER5/UNIT_DAIMYO,GTE,4PLAYERSHOGUNATE-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECSHOGUNATE-LEGACY_BUFFJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIRD>ShogunateInnovation,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting(INNOVATION-SHOGUNATE-ADMINISTRATIVEWORK CST_Event SHOGUNATE+|+lgForceEffectAsBuff DomainTier:2 DomainAge:3#DomainResource:ResDomainGovernmentAIHint-ImperialDynasty<6( W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERR %GOVIMPERIALDYNASTY-BASE_BUILDINGBUFFENTTAG,+CapitalS %GOVIMPERIALDYNASTY-BASE_HOMELANDBUFFENTTAG,+HomelandzVTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVIMPERIALDYNASTY-BASE_BUILDINGBUFFPLAYER|XTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVIMPERIALDYNASTY-BASE_HOMELANDBUFFPLAYERP(GOVIMPERIALDYNASTY,+AddToInnovationDeck INNOVATIONJ&PowerCostScalar-GovernmentSofab,ADD,1PLAYERG#PowerCostScalar-WarfareSofab,ADD,1PLAYERK'PowerCostScalar-ExplorationSofab,ADD,1PLAYERK'PowerCostScalar-EngineeringSofab,ADD,1PLAYERI%PowerCostScalar-DiplomacySofab,ADD,1PLAYERD PowerCostScalar-ArtsSofab,ADD,1PLAYERGOVIMPERIALDYNASTY-AUTOMATIC CST_Tech% ForceEffectAsBuff DomainAge:3>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,2 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,4 ENT,EXEC;ResCityHousing,ADD,2 ENT,EXEC>ResCitySanitation,ADD,2 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXEC%GOVIMPERIALDYNASTY-BASE_BUILDINGBUFFwForceEffectAsBuff 9ResKnowledge,ADD,3 ENT,EXECAResImprovementPoints,ADD,2 ENT,EXEC@ResDomainGovernment,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC%GOVIMPERIALDYNASTY-BASE_HOMELANDBUFF$~yForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0DomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-5NH:S/CulturePowerUnlock-GovernmentSpawnPalace,ADD,1PLAYERM GOVIMPERIALDYNASTY-INCREASEMAXENTTAG,+HomelandG)Proxy-GovernmentStarter-DomainXP-TooltipA#Proxy-GovernmentStarter-IP-Tooltip GOVIMPERIALDYNASTY-STARTERIDEAL CST_Tech'"ForceEffectAsBuffNotReversibleyk D ResImprovementPointsMax,SET,200PLAYER>ResSpecialistsMax,SET,200PLAYER9ResArcanaMax,SET,200PLAYER@ResDomainWarfareMax,SET,200PLAYERD ResDomainExplorationMax,SET,200PLAYERCResDomainGovernmentMax,SET,200PLAYER=ResDomainArtsMax,SET,200PLAYERD ResDomainEngineeringMax,SET,200PLAYERBResDomainDiplomacyMax,SET,200PLAYERGOVIMPERIALDYNASTY-INCREASEMAXHBBUILDING,B_PALACELOC,EXTERNALTARGET1+B_PALACE,EQ,0PLAYER1+B_PALACE,EQ,0PLAYER&GOVIMPERIALDYNASTY-SPAWNPALACE_EFFECT,IDForceEffectAsBuffChoiceTag-0-HideIfUnmetChoiceTag-1-HideIfUnmetth4NS_TempBuffAmountProduction,SET,[REGION:Population]TemporaryInternal:trueX$NS_TempBuffAmountProduction,MUL,0.5TemporaryInternal:trueW9ResCityProduction,ADD,[SELF:NS_TempBuffAmountProduction]K-GOVIMPERIALDYNASTY-ProductionMandate-TooltipGA*GOVIMPERIALDYNASTY-PRODUCTIONMANDATE,TRUEbd0TempBuffAmountKnowledge,SET,[REGION:Population]TemporaryInternal:trueT TempBuffAmountKnowledge,MUL,0.2TemporaryInternal:trueN0ResKnowledge,ADD,[SELF:TempBuffAmountKnowledge]J,GOVIMPERIALDYNASTY-KnowledgeMandate-TooltipF@)GOVIMPERIALDYNASTY-KNOWLEDGEMANDATE,TRUE.GOVIMPERIALDYNASTY-PALACE_DATALINKACTION_BUFFzForceEffectAsBuff$PurchaseCost-ResDomainGovernment:30DomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-5N #GOVIMPERIALDYNASTY-FIVEGRAINS_BUFFENTTAG,+FarmsrNTriggerOnEntityCreateTag-+Farms-FIVEGRAINS,GOVIMPERIALDYNASTY-FIVEGRAINS_BUFFPLAYERGOVIMPERIALDYNASTY-FIVEGRAINS CST_TechForceEffectAsBuffRL>8ResCityFood,ADD,1 ENT,EXEC#GOVIMPERIALDYNASTY-FIVEGRAINS_BUFFidForceEffectAsBuff$PurchaseCost-ResDomainGovernment:30DomainRewardClaimed-5DomainRewardClaimed-3V (GOVIMPERIALDYNASTY-STATEPROSPERITY_BUFFENTTYPE,B_PALACE[TriggerOnEntityCreateType-B_PALACE-STATEPROSPERITY,GOVIMPERIALDYNASTY-STATEPROSPERITY_BUFFPLAYER#GOVIMPERIALDYNASTY-STATEPROSPERITY CST_TechForceEffectAsBuff[UGAStatBonusRegionLevel,ADD,1 ENT,EXEC(GOVIMPERIALDYNASTY-STATEPROSPERITY_BUFFzForceEffectAsBuff$PurchaseCost-ResDomainGovernment:40DomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-5N !GOVIMPERIALDYNASTY-FENGSHUI_BUFFENTTAG,+HousingpLTriggerOnEntityCreateTag-+Housing-FENGSHUI,GOVIMPERIALDYNASTY-FENGSHUI_BUFFPLAYERGOVIMPERIALDYNASTY-FENGSHUI CST_TechForceEffectAsBuffUOA;ResCityHousing,ADD,1 ENT,EXEC!GOVIMPERIALDYNASTY-FENGSHUI_BUFF{v$PurchaseCost-ResDomainGovernment:40NotReversibleDomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-5R4GOVIMPERIALDYNASTY-PRODUCTIONMANDATE-Effect-Tooltip\ .GOVIMPERIALDYNASTY-PALACE_DATALINKACTION_BUFFENTTYPE,B_PALACE%GOVIMPERIALDYNASTY-PRODUCTIONMANDATE CST_TechzForceEffectAsBuff$PurchaseCost-ResDomainGovernment:50DomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-5N #GOVIMPERIALDYNASTY-CITYSEWAGE_BUFFENTTAG,+TrashrNTriggerOnEntityCreateTag-+Trash-CITYSEWAGE,GOVIMPERIALDYNASTY-CITYSEWAGE_BUFFPLAYERGOVIMPERIALDYNASTY-CITYSEWAGE CST_TechForceEffectAsBuffXRD>ResCitySanitation,ADD,1 ENT,EXEC#GOVIMPERIALDYNASTY-CITYSEWAGE_BUFF{v$PurchaseCost-ResDomainGovernment:50NotReversibleDomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-5Q3GOVIMPERIALDYNASTY-KNOWLEDGEMANDATE-Effect-Tooltip\ .GOVIMPERIALDYNASTY-PALACE_DATALINKACTION_BUFFENTTYPE,B_PALACE$GOVIMPERIALDYNASTY-KNOWLEDGEMANDATE CST_Tech{v$PurchaseCost-ResDomainGovernment:80NotReversibleDomainRewardClaimed-1DomainRewardClaimed-3DomainRewardClaimed-5BAllowPeacefulRevolution,SET,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERX *GOVIMPERIALDYNASTY-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVIMPERIALDYNASTY-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC*GOVIMPERIALDYNASTY-COMPLETED_HOMELANDBUFF#*%HorizontalDisplayUseActionButtonsDT 'GOVIMPERIALDYNASTY-ROYALGUARD_UNITBUFFENTTAG,+MilitiaxTTriggerOnEntityCreateTag-+Militia-ROYALGUARD,GOVIMPERIALDYNASTY-ROYALGUARD_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER60GOVIMPERIALDYNASTYPLAYER Cards/Events/InnovationPainting)INNOVATION-GOVIMPERIALDYNASTY-ROYALGUARD CST_EventYForceEffectAsBuffy7StatAttack,ADD,5 ENT,EXEC8StatDefense,ADD,5 ENT,EXEC^,B_PALACE,GTE,1PLAYER( +Militia ENT,EXEC'GOVIMPERIALDYNASTY-ROYALGUARD_UNITBUFFy>9AddToInnovationDeckHorizontalDisplayUseActionButtonsPV +GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFENTTAG,Palace^TriggerOnEntityCreateTag-Palace-CARRIAGEPROCESSION,GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERd0GOVIMPERIALDYNASTYPLAYER* Palace,GTE,1PLAYER Cards/Events/InnovationPainting1INNOVATION-GOVIMPERIALDYNASTY-CARRIAGEPROCESSION CST_EventForceEffectAsBuffQK=7ResCulture,ADD,1 ENT,EXEC+GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFGOVIMPERIALDYNASTYa\"DomainResource:ResDomainDiplomacy AIWeight:0.1 DomainAge:8AIHint-InternationalFinanciers5/!E BANKING-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYEREBANKING,+AddToInnovationDeck INNOVATIONBANKING-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECBANKING-DEFAULT_BUFF+&$PurchaseCost-ResDomainDiplomacy:180xrd5ResCoin,ADD,5000PLAYER> Game-Misc-Tooltip-IconLineBreakY !BANKING-VENTURE_CAPITALISTS_BUFFENTTAG,+VentureCapitalistsbTriggerOnEntityCreateTag-+VentureCapitalists-VENTURE_CAPITALISTS,BANKING-VENTURE_CAPITALISTS_BUFFPLAYERBANKING-VENTURE_CAPITALISTS CST_TechForceEffectAsBuffOI;5ResCoin,ADD,10 ENT,EXEC!BANKING-VENTURE_CAPITALISTS_BUFF+&$PurchaseCost-ResDomainDiplomacy:200E?1+# B_WALLSTREETBANKING-WALL_STREET CST_Tech+&$PurchaseCost-ResDomainDiplomacy:200WQC=#INTEREST_INCOME_COIN,ADD,0.01BANKING-COMPOUND_INTEREST CST_Techy+&$PurchaseCost-ResDomainDiplomacy:225X4CulturePowerUnlock-DiplomacyForeignInvestment,SET,1PLAYER> Game-Misc-Tooltip-IconLineBreakC#VASSAL_PROSPERITY_MAX,ADD,0.5PLAYERBANKING-FOREIGN_INVESTMENT CST_Tech+&$PurchaseCost-ResDomainDiplomacy:225pj\V2CulturePowerUnlock-DiplomacyVisaSponsorship,SET,1PLAYERBANKING-VISA_SPONSORSHIP CST_Techh=8ForceEffectAsBuff$PurchaseCost-ResDomainDiplomacy:250J BANKING-PERSONAL_VAULTS_BUFFENTTAG,+HousingsOTriggerOnEntityCreateTag-+Housing-PERSONAL_VAULTS,BANKING-PERSONAL_VAULTS_BUFFPLAYERBANKING-PERSONAL_VAULTS CST_TechForceEffectAsBuffNH:4ResCoin,ADD,5 ENT,EXECBANKING-PERSONAL_VAULTS_BUFF+&$PurchaseCost-ResDomainDiplomacy:250_YKE'#TREATY_EFFFICIENCY-TREATYCOIN,MUL,1.5BANKING-OFFSHORE_BANK CST_Tech)$"PurchaseCost-ResDomainDiplomacy:1SM L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERD BANKING-LEGACY_BUFFENTTYPE,B_HOMELANDnJTriggerOnEntityCreateTag-Homeland-BANKING_LEGACY_BUFF,BANKING-LEGACY_BUFFPLAYER5/ResCoin,GTE,25000PLAYER BANKING-LEGACY CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECBANKING-LEGACY_BUFF >9AddToInnovationDeckHorizontalDisplayUseActionButtons(D BANKING-CRYPTOCURRENCYENTTAG,+CapitallHTriggerOnEntityCreateTag-+Capital-CRYPTOCURRENCY,BANKING-CRYPTOCURRENCYPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting#INNOVATION-BANKING-DIGITALCURRENCY CST_EventForceEffectAsBuffZTF@GoodsCryptoCurrency,ADD,1 ENT,EXECBANKING-CRYPTOCURRENCYBANKINGED) kfForceEffectAsBuff DomainTier:5 DomainAge:8#DomainResource:ResDomainGovernmentAIHint-Fundamentalist  W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERQ $GOVFUNDAMENTALIST-BASE_BUILDINGBUFFENTTAG,+CapitalR $GOVFUNDAMENTALIST-BASE_HOMELANDBUFFENTTAG,+HomelandyUTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVFUNDAMENTALIST-BASE_BUILDINGBUFFPLAYER{WTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVFUNDAMENTALIST-BASE_HOMELANDBUFFPLAYERO'GOVFUNDAMENTALIST,+AddToInnovationDeck INNOVATIONX $GOVFUNDAMENTALIST-RADIOSTATION_BUFFENTTYPE,B_RADIOSTATIONaTriggerOnEntityCreateType-B_RADIOSTATION-FUNDAMENTALISTRADIO,GOVFUNDAMENTALIST-RADIOSTATION_BUFFPLAYER` *GOVFUNDAMENTALIST-RELIGIOUS_IDEOLOGY_BUFFENTTAG,ReligiousBuildinghTriggerOnEntityCreateTag-ReligiousBuilding-RELIGIOUS_IDEOLOGY,GOVFUNDAMENTALIST-RELIGIOUS_IDEOLOGY_BUFFPLAYERY5CulturePowerUnlock-GovernmentRevolutionCulture,SET,0PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,SET,0PLAYER;Faction,FUNDAMENTALISTPLAYER>IdeologyNeedEnabled,ADD,1PLAYERW !GOVFUNDAMENTALIST-FACTIONREWARDSPlayCardPassive:trueGAMEwSFactionRankLeaderBonusActive-FUNDAMENTALIST,GOVFUNDAMENTALIST-FACTIONLEADER_ACTIVEPLAYER[FactionRankPersonalBonusActive-FUNDAMENTALIST,GOVFUNDAMENTALIST-FACTIONPERSONALRANK_ACTIVEPLAYER8"APPLYFACTIONREWARDSPLAYERJ&PowerCostScalar-GovernmentSofab,ADD,3PLAYERG#PowerCostScalar-WarfareSofab,ADD,3PLAYERK'PowerCostScalar-ExplorationSofab,ADD,3PLAYERK'PowerCostScalar-EngineeringSofab,ADD,3PLAYERI%PowerCostScalar-DiplomacySofab,ADD,3PLAYERD PowerCostScalar-ArtsSofab,ADD,3PLAYER82HasReligion,ANY:TRUEPLAYERGOVFUNDAMENTALIST-AUTOMATIC CST_TechKE7cAFactionReward-FUNDAMENTALIST-0,GOVFUNDAMENTALIST-FACTIONREWARD_0GAMEcAFactionReward-FUNDAMENTALIST-1,GOVFUNDAMENTALIST-FACTIONREWARD_1GAMEcAFactionReward-FUNDAMENTALIST-2,GOVFUNDAMENTALIST-FACTIONREWARD_2GAME!GOVFUNDAMENTALIST-FACTIONREWARDSFactionActive-FundamentalistForceEffectAsBuff?9 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,4 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC5ResCoin,ADD,13 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXEC$GOVFUNDAMENTALIST-BASE_BUILDINGBUFFvForceEffectAsBuff 9ResKnowledge,ADD,6 ENT,EXEC@ResDomainGovernment,ADD,4 ENT,EXECAResImprovementPoints,ADD,4 ENT,EXEC/) +Homeland ENT,EXEC$GOVFUNDAMENTALIST-BASE_HOMELANDBUFFForceEffectAsBuffe_QK%ResCityFaith-{PlayerReligion},ADD,10 ENT,EXEC$GOVFUNDAMENTALIST-RADIOSTATION_BUFFForceEffectAsBuffOI;5ResCityIdeology,ADD,10*GOVFUNDAMENTALIST-RELIGIOUS_IDEOLOGY_BUFF+OIBUILDING,B_SACREDCAPITALLOC,EXTERNALTARGET82B_SACREDCAPITAL,EQ,0PLAYER82B_SACREDCAPITAL,EQ,0PLAYER%GOVFUNDAMENTALIST-SPAWNPALACE_EFFECTnForceEffectAsBuff\ +GOVFUNDAMENTALIST-FACTION_RELIGIOUS_GLOBALENTTYPE,B_FACTIONHQ`TriggerOnEntityCreateType-B_FACTIONHQ-FACTION_GLOBAL,GOVFUNDAMENTALIST-FACTION_RELIGIOUS_GLOBALPLAYER'GOVFUNDAMENTALIST-FACTIONLEADER_ACTIVEForceEffectAsBuffe_QK%ResCityFaith-{PlayerReligion},ADD,10 ENT,EXEC+GOVFUNDAMENTALIST-FACTION_RELIGIOUS_GLOBALtForceEffectAsBuff\ +GOVFUNDAMENTALIST-FACTION_RELIGIOUS_LEADERENTTYPE,B_FACTIONHQ`TriggerOnEntityCreateType-B_FACTIONHQ-FACTION_LEADER,GOVFUNDAMENTALIST-FACTION_RELIGIOUS_LEADERPLAYER-GOVFUNDAMENTALIST-FACTIONPERSONALRANK_ACTIVEForceEffectAsBuffe_QK%ResCityFaith-{PlayerReligion},ADD,10 ENT,EXEC+GOVFUNDAMENTALIST-FACTION_RELIGIOUS_LEADERFactionThreshold:2500WQC=#B_TILEIMP_TRACTPUBLISHERPLAYER-Entities/Icons/B_TILEIMP_TRACTPUBLISHER-ICON"GOVFUNDAMENTALIST-FACTIONREWARD_0FactionThreshold:5000] 'GOVFUNDAMENTALIST-FACTIONREWARD_1_BUFFENTTAG,EducationBuildinggTriggerOnEntityCreateTag-EducationBuilding-FACTIONREWARD_1_BUFF,GOVFUNDAMENTALIST-FACTIONREWARD_1_BUFFPLAYERUI/Icons/Proxy-Icon"GOVFUNDAMENTALIST-FACTIONREWARD_1J$ResCityFaith-{PlayerReligion},ADD,5 ENT,EXEC<ResCityIdeology,ADD,5 ENT,EXEC'GOVFUNDAMENTALIST-FACTIONREWARD_1_BUFFFactionThreshold:12500YSE?#RELIGION_SECULARISM,SUB,2PLAYERUI/Icons/Proxy-Icon"GOVFUNDAMENTALIST-FACTIONREWARD_2<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0b\N.#B_SACREDCAPITALL GOVFUNDAMENTALIST-INCREASEMAXENTTAG,+Homeland*# B_FACTIONHQM/Proxy-GovernmentStarter-DomainXP-Tier4-TooltipG)Proxy-GovernmentStarter-IP-Tier4-TooltipGOVFUNDAMENTALIST-STARTERIDEAL CST_Tech:'"ForceEffectAsBuffNotReversible BResSocialFabricWildcard,ADD,1PLAYERD ResImprovementPointsMax,SET,400PLAYER>ResSpecialistsMax,SET,400PLAYER9ResArcanaMax,SET,400PLAYER@ResDomainWarfareMax,SET,400PLAYERD ResDomainExplorationMax,SET,400PLAYERCResDomainGovernmentMax,SET,400PLAYER=ResDomainArtsMax,SET,400PLAYERD ResDomainEngineeringMax,SET,400PLAYERBResDomainDiplomacyMax,SET,400PLAYERGOVFUNDAMENTALIST-INCREASEMAX>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150_YKE'GOVFUNDAMENTALIST-RELIGIOUSLAW-TooltipGOVFUNDAMENTALIST-RELIGIOUSLAW CST_TechC1,ForceEffectAsBuffChoiceTag-0-HideIfUnmetVh4NS_TempGovBuff,SET,[REGION:StateReligionPopulation]TemporaryInternal:trueKNS_TempGovBuff,MUL,0.1TemporaryInternal:trueL.ResDomainGovernment,ADD,[SELF:NS_TempGovBuff]E'GOVFUNDAMENTALIST-SacredPalace-TooltipGA$GOVFUNDAMENTALIST-RELIGIOUSLAW,TRUEPLAYER3GOVFUNDAMENTALIST-RELIGIOUSLAW_DATALINKACTION_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150b ,GOVFUNDAMENTALIST-CULTURALEXCELLENCE_EFFECTENTTAG,ReligiousBuildingjTriggerOnEntityCreateTag-ReligiousBuilding-CULTURALEXCELLENCE,GOVFUNDAMENTALIST-CULTURALEXCELLENCE_EFFECTPLAYER%GOVFUNDAMENTALIST-CULTURALEXCELLENCE CST_Tech!ForceEffectAsBuffCanUndo}wic=TriggerOnTurnStart,GOVFUNDAMENTALIST-CULTURALEXCELLENCE_BUFF ENT,EXEC,GOVFUNDAMENTALIST-CULTURALEXCELLENCE_EFFECTForceEffectAsBuff@:ResDomainArts,ADD,2 ENT,EXECOI$StateReligionPopulationFrac,GTE,0.5REGION,EXECLOC*GOVFUNDAMENTALIST-CULTURALEXCELLENCE_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180X ,GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_EFFECTENTTAG,Factory`TriggerOnEntityCreateTag-Factory-MINISTRYOFINDUSTRY,GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_EFFECTPLAYER%GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY CST_Tech!ForceEffectAsBuffCanUndo}wic=TriggerOnTurnStart,GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_BUFF ENT,EXEC,GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_EFFECT]ForceEffectAsBuffAResDomainEngineering,ADD,2 ENT,EXEC>ResCityProduction,ADD,2 ENT,EXECOI$StateReligionPopulationFrac,GTE,0.5REGION,EXECLOC*GOVFUNDAMENTALIST-MINISTRYOFINDUSTRY_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180[ 1GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_EFFECT ENTTAG,DockshTriggerOnEntityCreateTag-Docks-ECONOMICDEVELOPMENTPLAN,GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_EFFECTPLAYER*GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN CST_Tech!ForceEffectAsBuffCanUndo|nhBTriggerOnTurnStart,GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_BUFF ENT,EXEC1GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_EFFECTYForceEffectAsBuffAResDomainExploration,ADD,2 ENT,EXEC5ResCoin,ADD,10 ENT,EXECOI$StateReligionPopulationFrac,GTE,0.5REGION,EXECLOC/GOVFUNDAMENTALIST-ECONOMICDEVELOPMENTPLAN_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180\ +GOVFUNDAMENTALIST-DEATHTOOURENEMIES_EFFECTENTTAG,TrainingCampcTriggerOnEntityCreateTag-TrainingCamp-DEATHTOOURENEMIES,GOVFUNDAMENTALIST-DEATHTOOURENEMIES_EFFECTPLAYER$GOVFUNDAMENTALIST-DEATHTOOURENEMIES CST_Tech!ForceEffectAsBuffCanUndo|vhbResDomainDiplomacy,ADD,25PLAYER9ResDomainArts,ADD,25PLAYER@0 PMT_DenouncePLAYER,EXTERNALTARGETl@PlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},GTE,0PLAYER,EXTERNALTARGETO#HasReligion,{PlayerReligion}:FALSEPLAYER,EXTERNALTARGET)GOVFUNDAMENTALIST-DENOUNCEHEATHENSUNILAT>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200|vhb>CulturePowerUnlock-ArtsFundamentalistCulturalRevolution,ADD,1PLAYER%GOVFUNDAMENTALIST-CULTURALREVOLUTION CST_Tech^?ResDomainGovernment,ADD,50PLAYER@ResDomainExploration,ADD,50PLAYER<ResDomainWarfare,ADD,50PLAYER@ResDomainEngineering,ADD,50PLAYER>ResDomainDiplomacy,ADD,50PLAYER9ResDomainArts,ADD,50PLAYERW 3GOVFUNDAMENTALIST-CULTURALREVOLUTION_UNREST_EFFECTREGION,GOVFUNDAMENTALIST-CULTURALREVOLUTION_EFFECTRL>8StatUnrest,SUB,50 ENT,EXEC3GOVFUNDAMENTALIST-CULTURALREVOLUTION_UNREST_EFFECT>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200YSE?#RELIGION_SECULARISM,SUB,2PLAYER"GOVFUNDAMENTALIST-ONETRUERELIGION 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CST_Event.)ForceEffectAsBuffAddDurationToTooltipf`RL&RegionalEfficiencyResCityFood,MUL,0.8 ENT,EXECUI/Icons/ResChaos-Icon*TECHAGE8_CRISISDYSTOPIA-ACIDRAIN_CITYBUFFE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIZLF  (ENTTAG,BuildRequirementTag-ShallowWaterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPaintingCHAOS-CRISISDYSTOPIA-FLOODS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIE71  ENTTAG,Improvementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPaintingCHAOS-CRISISDYSTOPIA-FIRES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI}oi 1TECHAGE8_CRISISDYSTOPIA-SPAWNRIOTS_INITIALPLAYERPlayCardPassive:truePLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,9Cards/Events/ChaosPaintingCHAOS-CRISISDYSTOPIA-RIOTS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIbTN *TECHAGE8_CRISISDYSTOPIA-EARTHQUAKE_EFFECTREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPainting CHAOS-CRISISDYSTOPIA-EARTHQUAKE CST_Event]WICC40CanKillUnits:trueENTTAGREGION,Unit*TECHAGE8_CRISISDYSTOPIA-EARTHQUAKE_EFFECTTECHAGE8_CRISISDYSTOPIAvLC> DomainAge:4DomainResource:ResDomainArtsAIHint-Theologians=7)I THEOLOGIANS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERI!THEOLOGIANS,+AddToInnovationDeck INNOVATIONTHEOLOGIANS-AUTOMATIC CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECTHEOLOGIANS-DEFAULT_BUFF;6PurchaseCost-ResDomainArts:60DomainRewardClaimed-2LF82#B_TILEIMP_MONASTERYTHEOLOGIANS-MONASTERY CST_Tech?;6PurchaseCost-ResDomainArts:60DomainRewardClaimed-2mgCConsumeGoodBonus-ReligiousText-ResCityFaith-{PlayerReligion},ADD,1PLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-DOCTRINE CST_Tech&!PurchaseCost-ResDomainArts:100D>c *THEOLOGIANS-ILLUMINATEDWORKS_BUILDINGBUFFENTTYPE,B_TILEIMP_MONASTERYiTriggerOnEntityCreateType-B_TILEIMP_MONASTERY-ILLUMINATEDWORKS,THEOLOGIANS-ILLUMINATEDWORKS_BUILDINGBUFFPLAYER82THEOLOGIANS-MONASTERY,TRUETHEOLOGIANS-ILLUMINATEDWORKS CST_TechForceEffectAsBuffOI;5ResCoin,ADD,10 ENT,EXEC*THEOLOGIANS-ILLUMINATEDWORKS_BUILDINGBUFF&!PurchaseCost-ResDomainArts:100$U &THEOLOGIANS-RITUALPRAYER_BUILDINGBUFFENTTYPE,B_CAPITAL{WTriggerOnEntityCreateType-B_CAPITAL-RITUALPRAYER,THEOLOGIANS-RITUALPRAYER_BUILDINGBUFFPLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-RITUALPRAYER CST_TechForceEffectAsBuffd^PJ$ResCityFaith-{PlayerReligion},ADD,5 ENT,EXEC&THEOLOGIANS-RITUALPRAYER_BUILDINGBUFF&!PurchaseCost-ResDomainArts:10060^ +THEOLOGIANS-DIVINEINSPIRATION_BUILDINGBUFFENTTYPE,B_LARGETEMPLE`TriggerOnEntityCreateType-B_LARGETEMPLE-RITUALPRAYER,THEOLOGIANS-DIVINEINSPIRATION_BUILDINGBUFFPLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-DIVINEINSPIRATION CST_TechForceEffectAsBuff~xjd>TriggerOnTurnStart,THEOLOGIANS-DIVINEINSPIRATION_TARGETREGION ENT,EXEC+THEOLOGIANS-DIVINEINSPIRATION_BUILDINGBUFFD>0P*SelfArtsPerTenPop,SET,[REGION:Population] ENT,EXEC?SelfArtsPerTenPop,DIV,10 ENT,EXECK %THEOLOGIANS-DIVINEINSPIRATION_EFFECT ENT,EXECD&THEOLOGIANS-DIVINEINSPIRATION-Tooltip+THEOLOGIANS-DIVINEINSPIRATION_TARGETREGIONForceEffectAsBuffkeWQ+ResDomainArts,ADD,[SELF:SelfArtsPerTenPop] ENT,EXEC%THEOLOGIANS-DIVINEINSPIRATION_EFFECT&&!PurchaseCost-ResDomainArts:150b\8CulturePowerUnlock-ArtsTheologiansPromoteMiracles,SET,1PLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-PROMOTEMIRACLES CST_Techf`RL"CONVERTRELIGIONPOPFRAC,1REGION,EXTERNALTARGETTHEOLOGIANS-MIRACLE_EFFECT!&!PurchaseCost-ResDomainArts:150ZT0#RELIGION_BONUS_POPULATION_REWARD_AT_FULL,MUL,2PLAYER82HasReligion,ANY:TRUEPLAYERTHEOLOGIANS-RELIGIOUSEDUCATION CST_TechU$PurchaseCost-ResDomainArts:1G#SocialFabricValue-DomainArts,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakH THEOLOGIANS-LEGACY_BUFFENTTYPE,B_HOMELANDvRTriggerOnEntityCreateTag-Homeland-THEOLOGIANS_LEGACY_BUFF,THEOLOGIANS-LEGACY_BUFFPLAYER@:SameReligionGlobalPop,GTE,40PLAYERTHEOLOGIANS-QUEST CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECTHEOLOGIANS-LEGACY_BUFFKJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIZZ !THEOLOGIANS-MISSIONARYORDER_BUFFENTTYPE,B_TILEIMP_MONASTERYdTriggerOnEntityCreateType-B_TILEIMP_MONASTERY-MISSIONARYORDER_BUFF,THEOLOGIANS-MISSIONARYORDER_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting'INNOVATION-THEOLOGIANS-MISSIONARYORDER CST_EventForceEffectAsBuff9ResKnowledge,ADD,1 ENT,EXEC?ResDomainDiplomacy,ADD,1 ENT,EXEC!THEOLOGIANS-MISSIONARYORDER_BUFF THEOLOGIANS[GB DomainAge:2 DomainResource:ResDomainWarfareAIHint-WarriorElite}oJ"WARRIORELITE,+AddToInnovationDeck INNOVATION@WARRIORELITE,+AddToChaosDeckCHAOSJ WARRIORELITE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERWARRIORELITE-AUTOMATIC CST_TechForceEffectAsBuff=ResDomainWarfare,ADD,1 ENT,EXECHUNIT,UNIT_SPARTANLOC,ENTTYPELOC,B_CAPITALWARRIORELITE-DEFAULT_BUFF>9!PurchaseCost-ResDomainWarfare:25DomainRewardClaimed-8wqc]9CulturePowerUnlock-WarfareWarriorEliteSpawnSpartan,SET,1PLAYER!WARRIORELITE-SPARTANCULTUREPOWER CST_Techr>9!PurchaseCost-ResDomainWarfare:25DomainRewardClaimed-8R  WARRIORELITE-SYSSITION_UNITBUFFENTTYPE,UNIT_SPARTANuQTriggerOnEntityCreateType-UNIT_SPARTAN-SYSSITION,WARRIORELITE-SYSSITION_UNITBUFFPLAYERWARRIORELITE-SYSSITION CST_TechForceEffectAsBuffUOA;Upkeep-ResCoin,MUL,0 ENT,EXEC WARRIORELITE-SYSSITION_UNITBUFFl(#!PurchaseCost-ResDomainWarfare:35V $WARRIORELITE-SHIELDPHALANX_UNITBUFFENTTYPE,UNIT_SPARTAN}YTriggerOnEntityCreateType-UNIT_SPARTAN-SHIELDPHALANX,WARRIORELITE-SHIELDPHALANX_UNITBUFFPLAYERWARRIORELITE-SHIELDPHALANX CST_TechForceEffectAsBuffRL>8StatDefense,ADD,6 ENT,EXEC$WARRIORELITE-SHIELDPHALANX_UNITBUFF8(#!PurchaseCost-ResDomainWarfare:35Q !WARRIORELITE-FORTIFICATIONS_BUFFENTTAG,+CombatWallyUTriggerOnEntityCreateTag-+CombatWall-FORTIFICATIONS,WARRIORELITE-FORTIFICATIONS_BUFFPLAYERR !WARRIORELITE-FORTIFICATIONS_BUFFENTTAG,+CombatTowerzVTriggerOnEntityCreateTag-+CombatTower-FORTIFICATIONS,WARRIORELITE-FORTIFICATIONS_BUFFPLAYERWARRIORELITE-FORTIFICATIONS CST_TechForceEffectAsBuffVPB<StatHealthMax,MUL,1.2 ENT,EXEC!WARRIORELITE-FORTIFICATIONS_BUFF(#!PurchaseCost-ResDomainWarfare:35XRD> #FORTIFY_DEFENSE_FACTOR,ADD,0.5WARRIORELITE-CONDITIONING CST_Tech(#!PurchaseCost-ResDomainWarfare:60RL>8#FORTIFY_PASSIVE_XP,ADD,1WARRIORELITE-GUARDEXPERIENCE CST_Tech(#!PurchaseCost-ResDomainWarfare:60sm_Y5CulturePowerUnlock-WarfareWarriorEliteReserves,SET,1PLAYERWARRIORELITE-RESERVES CST_Tech'" PurchaseCost-ResDomainWarfare:1c]=Game-NationalSpirit-AgeWarning;Game-GameData-Misc-LineBreakJ&SocialFabricValue-DomainWarfare,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakI WARRIORELITE-LEGACY_BUFFENTTYPE,B_HOMELANDxTTriggerOnEntityCreateTag-Homeland-WARRIORELITE_LEGACY_BUFF,WARRIORELITE-LEGACY_BUFFPLAYER60UNIT_SPARTAN,GTE,5PLAYERWARRIORELITE-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECWARRIORELITE-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons;P WARRIORELITE-MARTIAL_UNITBUFFENTTYPE,UNIT_SPARTANsOTriggerOnEntityCreateTag-UNIT_SPARTAN-MARTIALLAW,WARRIORELITE-MARTIAL_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting#INNOVATION-WARRIORELITE-MARTIALLAW CST_EventForceEffectAsBuff\VHBStatUnrestSuppression,ADD,4 ENT,EXECWARRIORELITE-MARTIAL_UNITBUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsDQ WARRIORELITE-TRAINING_UNITBUFFENTTYPE,UNIT_SPARTAN{WTriggerOnEntityCreateType-UNIT_SPARTAN-TRAININGREGIMENT,WARRIORELITE-TRAINING_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting)INNOVATION-WARRIORELITE-TRAININGREGIMENT CST_EventForceEffectAsBuffWQC=StatMovementMax,ADD,10 ENT,EXECWARRIORELITE-TRAINING_UNITBUFF WARRIORELITEoK@@; DomainAge:4 DomainResource:ResDomainWarfare AIHint-KhansCHORDE,+AddToInnovationDeck INNOVATION9HORDE,+AddToChaosDeckCHAOSC HORDE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERFUNIT,UNIT_KHANLOC,ENTTYPELOC,B_HOMELANDHORDE-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECHORDE-DEFAULT_BUFF]WIC=UNITACTIONS-KHAN_DEATH_MESSAGEPLAYERHORDE-KHAN_DEATH(#!PurchaseCost-ResDomainWarfare:70VPB<NeutralImmunity-0,SET,1PLAYER HORDE-KHAN CST_Tech|(#!PurchaseCost-ResDomainWarfare:70 MUNIT,UNIT_HORSEARCHERLOC,ENTTYPELOC,B_HOMELANDMUNIT,UNIT_HORSEARCHERLOC,ENTTYPELOC,B_HOMELANDMUNIT,UNIT_HORSEARCHERLOC,ENTTYPELOC,B_HOMELANDHORDE-HORSE_ARCHER CST_Tech(#!PurchaseCost-ResDomainWarfare:70rl^X4CulturePowerUnlock-WarfareHordeInciteConflict,SET,1PLAYERHORDE-INCITECONFLICT CST_Tech}wicUNIT,UNIT_BARBARIAN_LVL_3SpawnEntityPlayer:NEUTRALLOC,EXTERNALTARGETHORDE-INCITECONFLICT_EFFECT)$"PurchaseCost-ResDomainWarfare:100d^PJ HORDE-UNITETRIBES_KHANBUFFENTTYPE,UNIT_KHANHORDE-UNITE_TRIBES CST_TechForceEffectAsBuffmgYS-UseAction-100,UNITACTIONS-HORDE_UNITE_TRIBES ENT,EXECHORDE-UNITETRIBES_KHANBUFF)$"PurchaseCost-ResDomainWarfare:100_YKE HORDE-KESHIG_KHANBUFFENTTYPE,UNIT_KHAN HORDE-KESHIG CST_TechRForceEffectAsBuff@StatAttack,ADD,4ENTTYPE,UNIT_KHANAStatDefense,ADD,4ENTTYPE,UNIT_KHANP!UseAction-101,UNITACTIONS-KESHIGENTTYPE,UNIT_KHANHORDE-KESHIG_KHANBUFFX)$"PurchaseCost-ResDomainWarfare:125O HORDE-COMPOSITE_BOW_BUFFENTTYPE,UNIT_HORSEARCHERvRTriggerOnEntityCreateType-UNIT_HORSEARCHER-COMPOSITE_BOW,HORDE-COMPOSITE_BOW_BUFFPLAYERHORDE-COMPOSITE_BOW CST_TechForceEffectAsBuffy7StatAttack,ADD,4 ENT,EXEC8StatDefense,ADD,4 ENT,EXECHORDE-COMPOSITE_BOW_BUFF)$"PurchaseCost-ResDomainWarfare:160keWQ-CulturePowerUnlock-WarfareHordeWarCall,SET,1PLAYERHORDE-CALL_TO_WAR CST_TechjdVP HORDE-CALL_TO_WAR_SPAWNHORDEENTTYPE,MT_CITYCENTERHORDE-CALL_TO_WAR_FINDREGIONS%?UNIT,UNIT_HORSEARCHER LOC,EXECLOC?UNIT,UNIT_HORSEARCHER LOC,EXECLOC71 ISVASSAL,FALSE LOC,EXECLOCHORDE-CALL_TO_WAR_SPAWNHORDE'" PurchaseCost-ResDomainWarfare:1SM=Game-NationalSpirit-AgeWarning;Game-GameData-Misc-LineBreakJ&SocialFabricValue-DomainWarfare,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakB HORDE-LEGACY_BUFFENTTYPE,B_HOMELANDjFTriggerOnEntityCreateTag-Homeland-HORDE_LEGACY_BUFF,HORDE-LEGACY_BUFFPLAYER;5UNIT_HORSEARCHER,GTE,10PLAYER  HORDE-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECHORDE-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons>P  HORDE-PAXMONGOLICA_BUILDINGBUFFENTTAG,OutpostCorevRTriggerOnEntityCreateTag-OutpostCore-PAXMONGOLICA,HORDE-PAXMONGOLICA_BUILDINGBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-HORDE-PAXMONGOLICA CST_EventForceEffectAsBuffNH:4ResCoin,ADD,5 ENT,EXEC HORDE-PAXMONGOLICA_BUILDINGBUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons]OJ HORDE-WARHORSES_BUFFENTTYPE,B_TILEIMP_RANCHmITriggerOnEntityCreateType-B_TILEIMP_RANCH-WARHORSES,HORDE-WARHORSES_BUFFPLAYERL HORDE-WARHORSES_BUFFENTTYPE,B_TILEIMP_PASTUREoKTriggerOnEntityCreateType-B_TILEIMP_PASTURE-WARHORSES,HORDE-WARHORSES_BUFFPLAYERP HORDE-WARHORSES_BUFFENTTYPE,B_TILEIMP_PLAGUERANCHsOTriggerOnEntityCreateType-B_TILEIMP_PLAGUERANCH-WARHORSES,HORDE-WARHORSES_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-HORDE-WARHORSES CST_EventForceEffectAsBuff_YKEWorkableResDomainWarfare,ADD,1 ENT,EXECHORDE-WARHORSES_BUFFHORDEqJ\W AIWeight:0.1 DomainAge:2$DomainResource:ResDomainExplorationAIHint-AncientSeafarerswqcFEARLYSEA,+AddToInnovationDeck INNOVATION<EARLYSEA,+AddToChaosDeckCHAOSF EARLYSEA-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYEREARLYSEA-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECEARLYSEA-DEFAULT_BUFFf`RLUNIT,UNIT_GALLEYLOC,ENTTYPELOC,B_TILEIMP_DOCKEARLYSEA-SPAWNGALLEYdTOForceEffectAsBuff%PurchaseCost-ResDomainExploration:25DomainRewardClaimed-6P,TerrainExpansionCostFactor-TT_WATER,SUB,1.0PLAYERT0TerrainExpansionCostFactor-TT_DEEPWATER,SUB,1.0PLAYEREARLYSEA-CALLOFTHESEA CST_Tech,'%PurchaseCost-ResDomainExploration:25b\L EARLYSEA-SAFEPASSAGE_UNITBUFFENTTAG,+EarlySeaqMTriggerOnEntityCreateTag-+EarlySea-SAFEPASSAGE,EARLYSEA-SAFEPASSAGE_UNITBUFFPLAYERM EARLYSEA-SPAWNGALLEYPlayCardPassive:truePLAYER82B_TILEIMP_DOCK,GTE,1PLAYEREARLYSEA-SAFEPASSAGE CST_TechForceEffectAsBuffy7StatAttack,ADD,7 ENT,EXEC8StatDefense,ADD,7 ENT,EXECEARLYSEA-SAFEPASSAGE_UNITBUFF,'%PurchaseCost-ResDomainExploration:25 Y5PowerCostScalar-ExplorationSpawnUtilityShip,SUB,0.70PLAYER^:PowerCostProgressive-ExplorationSpawnUtilityShip,SUB,0.10PLAYER>8TECHAGE2-SHIPBUILDING,TRUEPLAYEREARLYSEA-UTILITY_SHIP_SPAWN_DP CST_TechR>9ForceEffectAsBuff%PurchaseCost-ResDomainExploration:30C EARLYSEA-LIGHTHOUSE_BUFF ENTTAG,DocksgCTriggerOnEntityCreateTag-Docks-LIGHTHOUSE,EARLYSEA-LIGHTHOUSE_BUFFPLAYEREARLYSEA-LIGHTHOUSE CST_TechForceEffectAsBuff9RevealRadius,ADD,3 ENT,EXECF WorkableResCityProduction,ADD,1 ENT,EXECEARLYSEA-LIGHTHOUSE_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainExploration:30[ %EARLYSEA-EXPERIENCEDSAILORS_UNITBUFFENTTYPE,UNIT_UTILITYSHIPcTriggerOnEntityCreateType-UNIT_UTILITYSHIP-EXPERIENCEDSAILORS,EARLYSEA-EXPERIENCEDSAILORS_UNITBUFFPLAYEREARLYSEA-EXPERIENCEDSAILORS CST_Tech>ForceEffectAsBuff=StatMovementMax,ADD,10 ENT,EXEC8StatDefense,ADD,5 ENT,EXEC9RevealRadius,ADD,1 ENT,EXEC%EARLYSEA-EXPERIENCEDSAILORS_UNITBUFF/,'%PurchaseCost-ResDomainExploration:65(' MT_SHELLS> Game-Misc-Tooltip-IconLineBreak1#B_TILEIMP_SHELLDYEEARLYSEA-SHELLDYE CST_TechN>9ForceEffectAsBuff%PurchaseCost-ResDomainExploration:65G EARLYSEA-NETS_BUFFENTTAG,+ImprovedByNetseATriggerOnEntityCreateTag-+ImprovedByNets-NETS,EARLYSEA-NETS_BUFFPLAYEREARLYSEA-NETS CST_TechForceEffectAsBuffrl^X2WorkableGoodsSpecial-TileProduction-PT_FISH,ADD,1 ENT,EXECEARLYSEA-NETS_BUFFQ+&$PurchaseCost-ResDomainExploration:1N*SocialFabricValue-DomainExploration,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakE EARLYSEA-LEGACY_BUFFENTTYPE,B_HOMELANDpLTriggerOnEntityCreateTag-Homeland-EARLYSEA_LEGACY_BUFF,EARLYSEA-LEGACY_BUFFPLAYER:4UNIT_UTILITYSHIP,GTE,5PLAYEREARLYSEA-QUEST CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECEARLYSEA-LEGACY_BUFF=JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIM)ConsumeGoodBonus-Shell-ResCityFood,ADD,1PLAYERT0ConsumeGoodBonus-Dye-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERb$NONE,4PLAYER4EARLYSEA-SHELLDYE,TRUEPLAYER Cards/Events/InnovationPainting"INNOVATION-EARLYSEA-HELICICULTURE CST_Event EARLYSEAJE DomainAge:2"DomainResource:ResDomainDiplomacyAIHint-OlympicLegacyA;-K OLYMPICLEGACY-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERK#OLYMPICLEGACY,+AddToInnovationDeck INNOVATIONOLYMPICLEGACY-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECOLYMPICLEGACY-DEFAULT_BUFF@;#PurchaseCost-ResDomainDiplomacy:20DomainRewardClaimed-5lfXR.CulturePowerUnlock-DiplomacyOlympicHost,SET,1PLAYEROLYMPICLEGACY-OLYMPIC_HOST CST_Tech[UGA OLYMPICSPlayCardPassive:truePLAYEROLYMPICLEGACY-OLYMPICHOST@;#PurchaseCost-ResDomainDiplomacy:30DomainRewardClaimed-5E?1+# B_HIPPODROMEOLYMPICLEGACY-HIPPODROME CST_TechForceEffectAsBuffL.ResCulture,ADD,[PLAYER:EnabledDiplomacyCount]?!OLYMPICLEGACY-Hippodrome-Tooltip-OLYMPICLEGACY-HIPPODROME_DATALINKACTION_BUFF@;#PurchaseCost-ResDomainDiplomacy:30DomainRewardClaimed-5PJ<P,PowerCostScalar-DiplomacySpawnEnvoy,SUB,0.3PLAYERU1PowerCostProgressive-DiplomacySpawnEnvoy,SUB,0.1PLAYER> Game-Misc-Tooltip-IconLineBreakGUNIT,UNIT_ENVOYLOC,ENTTYPELOC,B_HOMELANDOLYMPICLEGACY-NEUTRAL_GROUND CST_Tech@;#PurchaseCost-ResDomainDiplomacy:40DomainRewardClaimed-5T $OLYMPICLEGACY-MARATHON_RUNNERS_BUFFENTTYPE,UNIT_ENVOY~ZTriggerOnEntityCreateType-UNIT_ENVOY-MARATHON_RUNNERS,OLYMPICLEGACY-MARATHON_RUNNERS_BUFFPLAYEROLYMPICLEGACY-MARATHON_RUNNERS CST_TechForceEffectAsBuffWQC=StatMovementMax,ADD,10 ENT,EXEC$OLYMPICLEGACY-MARATHON_RUNNERS_BUFF[@;#PurchaseCost-ResDomainDiplomacy:40DomainRewardClaimed-5H OLYMPICLEGACY-KLIMAX_BUFFENTTAG,+TypeLinehDTriggerOnEntityCreateTag-+TypeLine-KLIMAX,OLYMPICLEGACY-KLIMAX_BUFFPLAYEROLYMPICLEGACY-KLIMAX CST_TechForceEffectAsBuffTN@:StatDefense,MUL,1.1 ENT,EXECOLYMPICLEGACY-KLIMAX_BUFF@;#PurchaseCost-ResDomainDiplomacy:60DomainRewardClaimed-5_YKE'OLYMPICLEGACY-OLYMPIC_COMMERCE-TooltipOLYMPICLEGACY-OLYMPIC_COMMERCE CST_Tech@;#PurchaseCost-ResDomainDiplomacy:60DomainRewardClaimed-5\VHB$OLYMPICLEGACY-RECORDKEEPING-TooltipOLYMPICLEGACY-RECORDKEEPING CST_Techf)$"PurchaseCost-ResDomainDiplomacy:1L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakJ OLYMPICLEGACY-LEGACY_BUFFENTTYPE,B_HOMELANDzVTriggerOnEntityCreateTag-Homeland-OLYMPICLEGACY_LEGACY_BUFF,OLYMPICLEGACY-LEGACY_BUFFPLAYER?9EnabledDiplomacyCount,GTE,3PLAYER OLYMPICLEGACY-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECOLYMPICLEGACY-LEGACY_BUFF$JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI5L OLYMPICLEGACY-BEARER_BUFFENTTYPE,B_HIPPODROMEqMTriggerOnEntityCreateType-B_HIPPODROME-BEARER_BUFF,OLYMPICLEGACY-BEARER_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting%INNOVATION-OLYMPICLEGACY-TORCHBEARER CST_EventForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,2 ENT,EXECOLYMPICLEGACY-BEARER_BUFFOLYMPICLEGACY8@; DomainAge:4DomainResource:ResDomainArtsAIHint-ChivalryF CHIVALRY-DEFAULT_BUFFENTTYPE,B_HOMELANDrNTriggerOnEntityCreateTag-Homeland-CHIVALRY_DEFAULT_BUFF,CHIVALRY-DEFAULT_BUFFPLAYERC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERFCHIVALRY,+AddToInnovationDeck INNOVATIONCHIVALRY-AUTOMATIC CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECCHIVALRY-DEFAULT_BUFF;6PurchaseCost-ResDomainArts:60DomainRewardClaimed-5a[MG##VASSAL_POPGROWTH_PER_TURN,MUL,1.5PLAYERCHIVALRY-MEDIEVALMEDICINE CST_Tech% PurchaseCost-ResDomainArts:60uoa[7CulturePowerUnlock-GovernmentChivalryCallBanners,SET,1PLAYERCHIVALRY-CALLBANNERS CST_Tech \V #CHIVALRY-CALLBANNERS_SPAWNPEASANTSENTTYPE,MT_CITYCENTERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTER!CHIVALRY-CALLBANNERS_FINDVASSALSz8UNIT,UNIT_PEASANT ENT,EXEC8UNIT,UNIT_PEASANT ENT,EXEC82CityIsVassal,GTE,1 ENT,EXEC#CHIVALRY-CALLBANNERS_SPAWNPEASANTS;6PurchaseCost-ResDomainArts:60DomainRewardClaimed-5QK=7#B_TILEIMP_TAPESTRYWEAVERCHIVALRY-TAPESTRYWEAVER CST_Tech&!PurchaseCost-ResDomainArts:100 O CHIVALRY-DUBBING_PEASANTBUFFENTTYPE,UNIT_PEASANTpLTriggerOnEntityCreateType-UNIT_PEASANT-DUBBING,CHIVALRY-DUBBING_PEASANTBUFFPLAYER71CHIVALRY-CALLBANNERS,TRUECHIVALRY-DUBBING CST_TechForceEffectAsBuffjdVP*UseAction-101,UNITACTIONS-PEASANT_DUBBING ENT,EXECCHIVALRY-DUBBING_PEASANTBUFF<7PurchaseCost-ResDomainArts:100DomainRewardClaimed-5IC5/#B_TILEIMP_TAVERNCHIVALRY-TAVERN CST_Tech<7PurchaseCost-ResDomainArts:125DomainRewardClaimed-5vpb\8CulturePowerUnlock-GovernmentChivalrySpawnSettler,SET,1PLAYERCHIVALRY-GRANTFIEF CST_TechV&!PurchaseCost-ResDomainArts:125T CHIVALRY-MAJESTY_BUILDINGBUFFENTTYPE,B_TILEIMP_CASTLEuQTriggerOnEntityCreateType-B_TILEIMP_CASTLE-MAJESTY,CHIVALRY-MAJESTY_BUILDINGBUFFPLAYERCHIVALRY-MAJESTY CST_TechForceEffectAsBuffv7ResCulture,ADD,1 ENT,EXEC5ResCoin,ADD,12 ENT,EXECCHIVALRY-MAJESTY_BUILDINGBUFFC$PurchaseCost-ResDomainArts:1G#SocialFabricValue-DomainArts,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakE CHIVALRY-LEGACY_BUFFENTTYPE,B_HOMELANDpLTriggerOnEntityCreateTag-Homeland-CHIVALRY_LEGACY_BUFF,CHIVALRY-LEGACY_BUFFPLAYER:4B_TILEIMP_CASTLE,GTE,2PLAYERCHIVALRY-QUEST CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECCHIVALRY-LEGACY_BUFFBJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIMP %CHIVALRY-KNIGHTSOFTHEROUNDTABLE_BUFFENTTAG,KnightaTriggerOnEntityCreateTag-Knight-KNIGHTSOFTHEROUNDTABLE_BUFF,CHIVALRY-KNIGHTSOFTHEROUNDTABLE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting+INNOVATION-CHIVALRY-KNIGHTSOFTHEROUNDTABLE CST_EventForceEffectAsBuff}8StatDefense,ADD,5 ENT,EXEC;StatCommandMax,ADD,5 ENT,EXEC%CHIVALRY-KNIGHTSOFTHEROUNDTABLE_BUFF CHIVALRYD? DomainAge:4"DomainResource:ResDomainDiplomacyAIHint-Traders5/!E TRADERS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERETRADERS,+AddToInnovationDeck INNOVATIONTRADERS-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECTRADERS-DEFAULT_BUFF~*%#PurchaseCost-ResDomainDiplomacy:70Z #TRADERS-WELL_TRAVELED_ROUTES_APPLYENTTYPE,B_TILEIMP_OUTPOSTcTriggerOnEntityCreateType-B_TILEIMP_OUTPOST-WELL_TRAVELED_ROUTES,TRADERS-WELL_TRAVELED_ROUTES_BUFFPLAYERTRADERS-WELL_TRAVELED_ROUTES CST_Tech\ForceEffectAsBuff4ResCoin,ADD,5 ENT,EXEC-)REMOVE ENT,EXEC=StatBorderVision,ADD,1 ENT,EXEC,)APPLY ENT,EXEC#TRADERS-WELL_TRAVELED_ROUTES_APPLYForceEffectAsBuff{4ResCoin,ADD,5 ENT,EXEC=StatBorderVision,ADD,1 ENT,EXEC"TRADERS-WELL_TRAVELED_ROUTES_BUFFe*%#PurchaseCost-ResDomainDiplomacy:70S TRADERS-CARAVAN_GUARDS_BUFFENTTYPE,B_TILEIMP_OUTPOST{WTriggerOnEntityCreateType-B_TILEIMP_OUTPOST-CARAVAN_GUARDS,TRADERS-CARAVAN_GUARDS_BUFFPLAYERTRADERS-CARAVAN_GUARDS CST_TechwForceEffectAsBuff P*CityBuildingDefenders-0,UNIT_CARAVANGUARD ENT,EXECP*CityBuildingDefenders-1,UNIT_CARAVANGUARD ENT,EXECP*CityBuildingDefenders-2,UNIT_CARAVANGUARD ENT,EXECTRADERS-CARAVAN_GUARDS_BUFF*%#PurchaseCost-ResDomainDiplomacy:70OI;5#B_TILEIMP_CARAVANSERAITRADERS-CARAVANSERAI CST_Tech+&$PurchaseCost-ResDomainDiplomacy:100A;-'' MT_SPICETRADERS-SPICE CST_Tech+&$PurchaseCost-ResDomainDiplomacy:100RL>b>DiplomaticAction-PLAYERACTIONS-DIPLO_WEALTHYGIFT_UNILAT,SET,1PLAYER6TRADERS-WEALTHY-TooltipR.#WEALTH_GIFT_SPICE_COST,SET,#WEALTH_GIFT_COSTPLAYERB#WEALTH_GIFT_SPICE_COST,MUL,5PLAYERTRADERS-WEALTHY CST_TechO+&$PurchaseCost-ResDomainDiplomacy:125V #TRADERS-OPPORTUNISTS_MERCHANT_BUFFENTTYPE,UNIT_MERCHANTaTriggerOnEntityCreateType-UNIT_MERCHANT-OPPORTUNISTS_MERCHANT,TRADERS-OPPORTUNISTS_MERCHANT_BUFFPLAYERT "TRADERS-OPPORTUNISTS_SETTLER_BUFFENTTYPE,UNIT_SETTLER^TriggerOnEntityCreateType-UNIT_SETTLER-OPPORTUNISTS_SETTLER,TRADERS-OPPORTUNISTS_SETTLER_BUFFPLAYERTRADERS-OPPORTUNISTS CST_Tech|nhBUseAction-151,UNITACTIONS-TRADERS-OPPORTUNISTS_CONVERT_TO_SETTLER ENT,EXEC#TRADERS-OPPORTUNISTS_MERCHANT_BUFF}oiCUseAction-152,UNITACTIONS-TRADERS-OPPORTUNISTS_CONVERT_TO_MERCHANT ENT,EXEC"TRADERS-OPPORTUNISTS_SETTLER_BUFF=8ForceEffectAsBuff$PurchaseCost-ResDomainDiplomacy:160qk]W3ConstructionCostFactor-B_TILEIMP_TRADEPOST,SUB,1.0PLAYERTRADERS-TRADE_NETWORK CST_TechC)$"PurchaseCost-ResDomainDiplomacy:1L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakD TRADERS-LEGACY_BUFFENTTYPE,B_HOMELANDnJTriggerOnEntityCreateTag-Homeland-TRADERS_LEGACY_BUFF,TRADERS-LEGACY_BUFFPLAYER4.TradePost,GTE,10PLAYER TRADERS-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECTRADERS-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons;K TRADERS-TRADINGCOMPANY_BUFFENTTYPE,B_CAPITALxTTriggerOnEntityCreateType-B_CAPITAL-TRADINGCOMPANY_BUFF,TRADERS-TRADINGCOMPANY_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting"INNOVATION-TRADERS-TRADINGCOMPANY CST_EventForceEffectAsBuffZTF@StatImportSlotCount,ADD,1 ENT,EXECTRADERS-TRADINGCOMPANY_BUFFTRADERST! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER==' faForceEffectAsBuff DomainTier:5 DomainAge:8#DomainResource:ResDomainGovernmentAIHint-CommunismW PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERS PLAYERACTIONS-SECULAR_GOVTPlayCardPassive:truePLAYERL GOVCOMMUNIST-BASE_BUILDINGBUFFENTTAG,+CapitalM GOVCOMMUNIST-BASE_HOMELANDBUFFENTTAG,+HomelandtPTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVCOMMUNIST-BASE_BUILDINGBUFFPLAYERvRTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVCOMMUNIST-BASE_HOMELANDBUFFPLAYERJ"GOVCOMMUNIST,+AddToInnovationDeck INNOVATIONM GOVCOMMUNIST-FACTIONHQ_BUFFENTTYPE,B_FACTIONHQyUTriggerOnEntityCreateType-B_FACTIONHQ-COMMUNISTFACTIONHQ,GOVCOMMUNIST-FACTIONHQ_BUFFPLAYERS GOVCOMMUNIST-RADIOSTATION_BUFFENTTYPE,B_RADIOSTATION^TriggerOnEntityCreateType-B_RADIOSTATION-COMMUNISTRADIOSTATION,GOVCOMMUNIST-RADIOSTATION_BUFFPLAYERY5CulturePowerUnlock-GovernmentRevolutionCulture,SET,0PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,SET,0PLAYER6Faction,COMMUNISTPLAYER>IdeologyNeedEnabled,ADD,1PLAYERR GOVCOMMUNIST-FACTIONREWARDSPlayCardPassive:trueGAMEmIFactionRankLeaderBonusActive-COMMUNIST,GOVCOMMUNIST-FACTIONLEADER_ACTIVEPLAYERuQFactionRankPersonalBonusActive-COMMUNIST,GOVCOMMUNIST-FACTIONPERSONALRANK_ACTIVEPLAYER8"APPLYFACTIONREWARDSPLAYERJ&PowerCostScalar-GovernmentSofab,ADD,3PLAYERG#PowerCostScalar-WarfareSofab,ADD,3PLAYERK'PowerCostScalar-ExplorationSofab,ADD,3PLAYERK'PowerCostScalar-EngineeringSofab,ADD,3PLAYERI%PowerCostScalar-DiplomacySofab,ADD,3PLAYERD PowerCostScalar-ArtsSofab,ADD,3PLAYERGOVCOMMUNIST-AUTOMATIC CST_Tech-'Y7FactionReward-COMMUNIST-0,GOVCOMMUNIST-FACTIONREWARD_0GAMEY7FactionReward-COMMUNIST-1,GOVCOMMUNIST-FACTIONREWARD_1GAMEY7FactionReward-COMMUNIST-2,GOVCOMMUNIST-FACTIONREWARD_2GAMEGOVCOMMUNIST-FACTIONREWARDSFactionActive-CommunistForceEffectAsBuff>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,6 ENT,EXECAResImprovementPoints,ADD,1 ENT,EXEC4ResCoin,ADD,8 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,4 ENT,EXEC;ResCityHousing,ADD,2 ENT,EXEC>ResCitySanitation,ADD,2 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXECGOVCOMMUNIST-BASE_BUILDINGBUFFqForceEffectAsBuff 9ResKnowledge,ADD,6 ENT,EXECAResImprovementPoints,ADD,4 ENT,EXEC@ResDomainGovernment,ADD,4 ENT,EXEC/) +Homeland ENT,EXECGOVCOMMUNIST-BASE_HOMELANDBUFFForceEffectAsBuffXRD>ResCityProduction,ADD,4 ENT,EXECGOVCOMMUNIST-FACTIONHQ_BUFFForceEffectAsBuff]WICStatUnrestSuppression,ADD,10 ENT,EXECGOVCOMMUNIST-RADIOSTATION_BUFFRMForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0DomainRewardClaimed-1WQC(# B_COMPLEXG GOVCOMMUNIST-INCREASEMAXENTTAG,+Homeland*# B_FACTIONHQM/Proxy-GovernmentStarter-DomainXP-Tier4-TooltipG)Proxy-GovernmentStarter-IP-Tier4-TooltipGOVCOMMUNIST-STARTERIDEAL CST_Tech5'"ForceEffectAsBuffNotReversible BResSocialFabricWildcard,ADD,1PLAYERD ResImprovementPointsMax,SET,400PLAYER>ResSpecialistsMax,SET,400PLAYER9ResArcanaMax,SET,400PLAYER@ResDomainWarfareMax,SET,400PLAYERD ResDomainExplorationMax,SET,400PLAYERCResDomainGovernmentMax,SET,400PLAYER=ResDomainArtsMax,SET,400PLAYERD ResDomainEngineeringMax,SET,400PLAYERBResDomainDiplomacyMax,SET,400PLAYERGOVCOMMUNIST-INCREASEMAXB=%PurchaseCost-ResDomainGovernment:150DomainRewardClaimed-1e_QK-GOVCOMMUNIST-STATEENTERPRISE-TownBuffTooltipGOVCOMMUNIST-STATEENTERPRISE CST_TechxTOForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150DomainRewardClaimed-1H GOVCOMMUNIST-SOVIETFARMS_BUFF ENTTAG,FarmsmITriggerOnEntityCreateTag-Farms-SOVIETFARMS,GOVCOMMUNIST-SOVIETFARMS_BUFFPLAYERGOVCOMMUNIST-SOVIETFARMS CST_Tech ForceEffectAsBuff@WorkableResCityFood,ADD,2 ENT,EXECDWorkableResCityIdeology,ADD,2 ENT,EXECGOVCOMMUNIST-SOVIETFARMS_BUFFFTOForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150DomainRewardClaimed-1N*#MAX_INDIVIDUAL_NEED_SATISFACTION,SUB,0.5PLAYERH$#LUXURY_PER_POP,SUB,#LUXURY_PER_POPPLAYERZ +GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFFENTTYPE,B_COMPLEXaTriggerOnEntityCreateType-B_COMPLEX-PROLETARIATREGIME,GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFFPLAYERGOVCOMMUNIST-PROLETARIATREGIME CST_TechForceEffectAsBuff[UGARegionalEfficiency,ADD,0.1 ENT,EXEC+GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF >9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180{uga=CulturePowerUnlock-EngineeringGovCommunistFiveYearPlan,ADD,1PLAYERGOVCOMMUNIST-FIVEYEARPLAN CST_Techw@6CET_TownPromoteLOC,EXTERNALTARGETb !GOVCOMMUNIST-FIVEYEARPLAN_EFFECT$ENTTAGATLOC,TownSpec,EXTERNALTARGETa[!SpecLevel,LT,#TOWN_PROMOTION_CAP$ENTTAGATLOC,TownSpec,EXTERNALTARGET!GOVCOMMUNIST-FIVEYEARPLAN_TARGETb 96CET_TownPromote LOC,EXECLOC[ !GOVCOMMUNIST-FIVEYEARPLAN_EFFECTENTTAGATLOC,TownSpec,EXECLOCZT!SpecLevel,LT,#TOWN_PROMOTION_CAPENTTAGATLOC,TownSpec,EXECLOC!GOVCOMMUNIST-FIVEYEARPLAN_EFFECTn>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180L  GOVCOMMUNIST-SOVIETHOUSING_BUFFENTTAG,HousingsOTriggerOnEntityCreateTag-Housing-SOVIETHOUSING,GOVCOMMUNIST-SOVIETHOUSING_BUFFPLAYERGOVCOMMUNIST-SOVIETHOUSING CST_TechForceEffectAsBuffCWorkableResCityHousing,ADD,2 ENT,EXECDWorkableResCityIdeology,ADD,2 ENT,EXEC GOVCOMMUNIST-SOVIETHOUSING_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180f`RL(ConstructionCostFactor-UNIT_MBT,SUB,0.5PLAYERGOVCOMMUNIST-HEAVYARMAMENT CST_Tech>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200VPB<GOVCOMMUNIST-FROMEACH-TooltipGOVCOMMUNIST-FROMEACH CST_Techa1,ForceEffectAsBuffChoiceTag-0-HideIfUnmetzTResCityProduction,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:MineTownBonus:MineTownBonusValue ENT,EXEC>8GOVCOMMUNIST-FROMEACH,TRUEPLAYER0GOVCOMMUNIST-SOVIETFACTORY_PRODUCTION_TOWNBONUS>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200TN@:GOVCOMMUNIST-TOEACH-TooltipGOVCOMMUNIST-TOEACH CST_Tech[1,ForceEffectAsBuffChoiceTag-0-HideIfUnmet~xRResCityIdeology,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:MineTownBonus:MineTownBonusValue ENT,EXEC<6GOVCOMMUNIST-TOEACH,TRUEPLAYER.GOVCOMMUNIST-SOVIETFACTORY_IDEOLOGY_TOWNBONUS9:5%PurchaseCost-ResDomainGovernment:225NotReversible@ResInnovationPerTurn,ADD,10PLAYERR $GOVCOMMUNIST-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVCOMMUNIST-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC$GOVCOMMUNIST-COMPLETED_HOMELANDBUFFFactionThreshold:2500PJ<6#B_TILEIMP_SOVIETFACTORY,Entities/Icons/B_TILEIMP_SOVIETFACTORY-ICONGOVCOMMUNIST-FACTIONREWARD_0FactionThreshold:5000QK=7#B_TILEIMP_COLLECTIVEFARM-Entities/Icons/B_TILEIMP_COLLECTIVEFARM-ICONGOVCOMMUNIST-FACTIONREWARD_1FactionThreshold:12500c]Ob>CulturePowerUnlock-EngineeringGovCommunistSeizeTheMeans,ADD,1PLAYER[ (GOVCOMMUNIST-SEIZETHEMEANS_PIONEER_BUFFENTTYPE,UNIT_ENGINEER`TriggerOnEntityCreateType-UNIT_ENGINEER-SEIZE_THE_MEANS,GOVCOMMUNIST-SEIZETHEMEANS_PIONEER_BUFFPLAYER-UI/Icons/Culture Powers/SEIZE_THE_MEANS-ICONGOVCOMMUNIST-FACTIONREWARD_2f`RL (GOVCOMMUNIST-SEIZETHEMEANS_SPAWNPIONEERREGION'GOVCOMMUNIST-SEIZETHEMEANS_FINDREGIONSB<UNIT,UNIT_ENGINEER LOC,EXECLOC71 ISVASSAL,FALSE LOC,EXECLOC(GOVCOMMUNIST-SEIZETHEMEANS_SPAWNPIONEER$U/UseAction-150,UNITACTIONS-PIONEER_SPAWNFACTORY ENT,EXECR,UseAction-151,UNITACTIONS-PIONEER_SPAWNFARM ENT,EXEC(GOVCOMMUNIST-SEIZETHEMEANS_PIONEER_BUFFForceEffectAsBuff"k 8GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTIONENTTAG,+MineTownBonusuTriggerOnEntityCreateTag-+MineTownBonus-FACTIONCOMMUNISTLEAD,GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTIONPLAYER"UI/Icons/CONCEPT_HIDDENGOODS-Icon"GOVCOMMUNIST-FACTIONLEADER_ACTIVEForceEffectAsBuffXRD>ResCityProduction,ADD,4 ENT,EXEC8GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTIONForceEffectAsBuff("l 9GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONALENTTAG,+MineTownBonuszTriggerOnEntityCreateTag-+MineTownBonus-FACTIONCOMMUNISTPERSONAL,GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONALPLAYER"UI/Icons/CONCEPT_HIDDENGOODS-Icon(GOVCOMMUNIST-FACTIONPERSONALRANK_ACTIVEForceEffectAsBuffXRD>ResCityProduction,ADD,4 ENT,EXEC9GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL>>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQU (GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFFENTTAG,+Housing`TriggerOnEntityCreateTag-+Housing-BRUTALISTARCHITECTURE,GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting.INNOVATION-GOVCOMMUNIST-BRUTALISTARCHITECTURE CST_EventForceEffectAsBuffXRD>ResCityProduction,ADD,4 ENT,EXEC(GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFF">9AddToInnovationDeckHorizontalDisplayUseActionButtons<N !GOVCOMMUNIST-GUARANTEEDJOBS_BUFFENTTAG,+FactoryvRTriggerOnEntityCreateTag-+Factory-GUARANTEEDJOBS,GOVCOMMUNIST-GUARANTEEDJOBS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting'INNOVATION-GOVCOMMUNIST-GUARANTEEDJOBS CST_EventForceEffectAsBuffVPB<ResCityIdeology,ADD,4 ENT,EXEC!GOVCOMMUNIST-GUARANTEEDJOBS_BUFF GOVCOMMUNISTHC DomainAge:4$DomainResource:ResDomainExplorationAIHint-Explorers93%G EXPLORERS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERGEXPLORERS,+AddToInnovationDeck INNOVATIONEXPLORERS-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECEXPLORERS-DEFAULT_BUFFB=%PurchaseCost-ResDomainExploration:60DomainRewardClaimed-1/),#UNIT_EXPLORERV2CulturePowerUnlock-ExplorationSpawnExplorer,SET,1PLAYER> Game-Misc-Tooltip-IconLineBreakIUNIT,UNIT_EXPLORERLOC,ENTTYPELOC,B_CAPITALEXPLORERS-EARLY_EXPLORERS CST_TechB=%PurchaseCost-ResDomainExploration:60DomainRewardClaimed-1VPB<NeutralImmunity-0,SET,1PLAYEREXPLORERS-FEARSOME_APPEARANCE CST_TechB=%PurchaseCost-ResDomainExploration:85DomainRewardClaimed-1C=/)# UNIT_KNARREXPLORERS-KNARR CST_Tech}B=%PurchaseCost-ResDomainExploration:85DomainRewardClaimed-1O !EXPLORERS-VETERAN_EXPLORERS_BUFFENTTAG,+ExplorerzVTriggerOnEntityCreateTag-+Explorer-VETERAN_EXPLORERS,EXPLORERS-VETERAN_EXPLORERS_BUFFPLAYEREXPLORERS-VETERAN_EXPLORERS CST_TechForceEffectAsBuffe_QK%StatExpeditionChanceNatural,ADD,0.25 ENT,EXEC!EXPLORERS-VETERAN_EXPLORERS_BUFFC>&PurchaseCost-ResDomainExploration:125DomainRewardClaimed-1JD60#B_EXPLORERS_GUILDEXPLORERS-EXPLORERS_GUILD CST_TechForceEffectAsBuff<6M/ResKnowledge,ADD,[PLAYER:CompletedExpeditions]U7ResDomainExploration,ADD,[PLAYER:CompletedExpeditions]?!EXPLORERS-ExplorersGuild-Tooltip;5B_EXPLORERS_GUILD,GTE,1PLAYER$EXPLORERS-GUILD_DATALINKACTION_BUFF-(&PurchaseCost-ResDomainExploration:125GA3-'MT_REMOTE_CAMPEXPLORERS-TRADE_NETWORKS CST_TechC>&PurchaseCost-ResDomainExploration:160DomainRewardClaimed-1[UGA1"ENTTAG,ALLPLAYERS-LandmarkNaturalEXPLORERS-LANDMARKS CST_TechoA<$PurchaseCost-ResDomainExploration:1DomainRewardClaimed-1N*SocialFabricValue-DomainExploration,ADD,1PLAYER?!Game-NationalSpirit-SofabWarning;Game-GameData-Misc-LineBreakF 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SCALE,0.5REGION.TECHAGE10_VICTORYARCHANGEL-DEVASTATION_EFFECTyR.CulturePowerUnlock-ArchangelLaserAttack,SET,1PLAYER@ResSpecialPowerCharge,SET,0PLAYERQ-SpecialPowerChargeMeter,ArchangelLaserAttackPLAYER=TECHAGE10_VICTORYARCHANGEL-LASERSATELLITE_ONSELFBUILDTRIGGERlR.CulturePowerUnlock-ArchangelLaserAttack,SET,0PLAYER@ResSpecialPowerCharge,SET,0PLAYERCSpecialPowerChargeMeter,DELETEPLAYER>TECHAGE10_VICTORYARCHANGEL-LASERSATELLITE_ONSELFKILLEDTRIGGERForceEffectAsBuffc]OI%#ARCHANGEL_DESTROY_THRESHOLD,MUL,1.5PLAYER9TECHAGE10_VICTORYARCHANGEL-WEAPONSLAB_ONSELFBUILDTRIGGERwqc]79TECHAGE10_VICTORYARCHANGEL-WEAPONSLAB_ONSELFBUILDTRIGGERPLAYER:TECHAGE10_VICTORYARCHANGEL-WEAPONSLAB_ONSELFKILLEDTRIGGERJ\IsEmigrationTarget,SET,1&ENTTAGATLOC,CityCenter,EXTERNALTARGETd 5TECHAGE10_VICTORYARCHANGEL-EMIGRATION_GAINPOP_EFFECTENTTAG,CityCenter5TECHAGE10_VICTORYARCHANGEL-EMIGRATION_GAINPOP_TARGET4.(.1 ENT,EXECr7IsEmigrationTarget,LT,1 ENT,EXEC1 ISVASSAL,FALSE LOC,EXECLOC).-1 ENT,EXECR4TECHAGE10_VICTORYARCHANGEL-EMIGRATION-CustomTooltip?IsEmigrationTarget,SET,0 ENT,EXEC>8IsEmigrationTarget,GTE,1 ENT,EXEC5TECHAGE10_VICTORYARCHANGEL-EMIGRATION_GAINPOP_EFFECTGA3W5AgeSunset-AGE10:10,TECHAGE10_VICTORYARCHANGEL-SUNSETGAMEUPersistentActionCard-CONQUESTVICTORYCHECK,TECHAGE10_VICTORYARCHANGEL-CHECKFORVICTORYPLAYER,ALLPLAYERSJ#RELIGION_SECULARISM,ADD,3PLAYER,ALLPLAYERS"TECHAGE10_VICTORYARCHANGEL-ACTIVEAgeActive-AGE10E!ShowCrisisValuesAsPercent;5VICTORYARCHANGELPLAYERE?"TotalOtherPopulationRatio,GTE,1.0PLAYER8Cards/Techs/TECHAGE9-TECHAGE10_VICTORYARCHANGEL_ADVANCE+TECHAGE10_VICTORYARCHANGEL-CHECKFORVICTORYOJChoiceTag-1-HideIfUnmetChoiceTag-2-HideIfUnmetChoiceTag-3-HideIfUnmetR 4ENT,FINDTAGLOCRAD,ALLPLAYERS-+Unit,EXTERNALTARGET,1Y ;ENT,FINDTAGLOCRAD,ALLPLAYERS-+Improvement,EXTERNALTARGET,1@ResSpecialPowerCharge,SET,0PLAYEREFX/LaserBeamParticleLOC,EXTERNALTARGET-ArchangelLaserG0PMT_ArchangelAttackPLAYER,EXTERNALTARGETD4 REGION,EXTERNALTARGETS5TECHAGE10_VICTORYARCHANGEL-LASERATTACK_DESTROYREGIONEALLPLAYERS-LaserShield,EQ,0LOC,EXTERNALTARGETX,Population,LTE,#ARCHANGEL_DESTROY_THRESHOLDREGION,EXTERNALTARGET XR.SCALE,#ARCHANGEL_DESTROY_SCALEREGION,EXTERNALTARGETEALLPLAYERS-LaserShield,EQ,0LOC,EXTERNALTARGETW+Population,GT,#ARCHANGEL_DESTROY_THRESHOLDREGION,EXTERNALTARGETVP 2ENTTAGATLOC,ALLPLAYERS-LaserShield,EXTERNALTARGETLFALLPLAYERS-LaserShield,GTE,1LOC,EXTERNALTARGET.TECHAGE10_VICTORYARCHANGEL-LASERATTACK_EFFECT\>9AddToInnovationDeckHorizontalDisplayUseActionButtons:,&.2REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting,INNOVATION-VICTORYARCHANGEL-MASSIMMIGRATION CST_Eventu>9AddToInnovationDeckHorizontalDisplayUseActionButtonsUGAResSpecialPowerCharge,ADD,10PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYARCHANGEL-RESERVEENERGY CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsI%#ARCHANGEL_DESTROY_THRESHOLD,MUL,1.5PLAYERE!#ARCHANGEL_DESTROY_SCALE,MUL,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting*INNOVATION-VICTORYARCHANGEL-LASERUPGRADES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI;-'.-1REGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYERCards/Events/ChaosPainting&CHAOS-VICTORYARCHANGEL-MASSEMIGRATION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUITF@ResSpecialPowerCharge,SUB,5PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYERCards/Events/ChaosPainting#CHAOS-VICTORYARCHANGEL-COMSFAILURE CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsl^X -TECHAGE10_VICTORYCOLONYSHIP-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPainting!CHAOS-VICTORYARCHANGEL-REBELLION CST_EventTECHAGE10_VICTORYARCHANGEL%XW9"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN_0 CST_Eventm"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.3LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.3LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN_1 CST_EventF"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN_2 CST_Eventq"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainEngineering,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN_3 CST_EventA"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-EVEREST_0 CST_Evento"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-EVEREST_1 CST_Event "GrantExpeditionAchievementuM?9ResDomainArts,ADD,30PLAYERp%?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-EVEREST_2 CST_Eventw"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainEngineering,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-EVEREST_3 CST_Event@"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-FUJI_0 CST_Eventl"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-FUJI_1 CST_Event1"GrantExpeditionAchievement@ResDomainExploration,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION9ResDomainArts,ADD,35PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION3% Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-FUJI_2 CST_Eventt"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainEngineering,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-MOUNTAIN-FUJI_3 CST_Event5"GrantExpeditionAchievementRD>ResDomainDiplomacy,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-JUNGLE_0 CST_Event9"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-JUNGLE_1 CST_Event"GrantExpeditionAchievementn3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER@ResDomainExploration,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-JUNGLE_2 CST_Evento"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-JUNGLE_3 CST_Event@"GrantExpeditionAchievementRD>ResDomainDiplomacy,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-AMAZON_0 CST_Event?"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-AMAZON_1 CST_Event"GrantExpeditionAchievement<ResDomainWarfare,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-AMAZON_2 CST_Eventm"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-AMAZON_3 CST_Event8"GrantExpeditionAchievementRD>ResDomainDiplomacy,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-CONGOLESE_0 CST_Event"GrantExpeditionAchievementYM?9ResDomainArts,ADD,30PLAYERTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-CONGOLESE_1 CST_Event"GrantExpeditionAchievement<ResDomainWarfare,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-CONGOLESE_2 CST_Eventp"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-CONGOLESE_3 CST_Event>"GrantExpeditionAchievementRD>ResDomainDiplomacy,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-BORNEO_0 CST_Event"GrantExpeditionAchievement.3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-BORNEO_1 CST_EventY"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-BORNEO_2 CST_Eventm"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-BORNEO_3 CST_Event7"GrantExpeditionAchievementG93ResCoin,ADD,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DEEPFOREST_0 CST_Eventz"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DEEPFOREST_1 CST_Event"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-DEEPFOREST_2 CST_Events"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DEEPFOREST_3 CST_Event5"GrantExpeditionAchievementG93ResCoin,ADD,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-YOSEMITE_0 CST_Event"GrantExpeditionAchievement<ResDomainWarfare,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-YOSEMITE_1 CST_Event"GrantExpeditionAchievement;@ResDomainEngineering,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-YOSEMITE_2 CST_Evento"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-YOSEMITE_3 CST_Event@"GrantExpeditionAchievementPB<ResDomainWarfare,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-SUNDARBANS_0 CST_Event"GrantExpeditionAchievement0_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-SUNDARBANS_1 CST_Event"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONo%>8ResDomainGovernment,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION82ResDomainArts,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-SUNDARBANS_2 CST_Events"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECHResDomainExploration,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-SUNDARBANS_3 CST_Event"GrantExpeditionAchievement>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-SAHARA_0 CST_Eventr"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-SAHARA_1 CST_EventR"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONp%?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-SAHARA_2 CST_Eventp"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECDResDomainWarfare,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-SAHARA_3 CST_Event>"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-GC_0 CST_EventF"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-GC_1 CST_EventN"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONp%?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-GC_2 CST_Eventl"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECDResDomainWarfare,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-DESERT-GC_3 CST_EventC"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-FW_0 CST_Event"GrantExpeditionAchievement 9ResDomainArts,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-FW_1 CST_Event"GrantExpeditionAchievementn3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER@ResDomainExploration,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-FW_2 CST_Eventp"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECFResDomainDiplomacy,ADD,100PLAYERSUCCESS?ResKnowledge,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-FW_3 CST_Event@"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-BOREALIS_0 CST_Event"GrantExpeditionAchievement 9ResDomainArts,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-BOREALIS_1 CST_EventT"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONp%?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-BOREALIS_2 CST_Eventt"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECFResDomainDiplomacy,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-TUNDRA-BOREALIS_3 CST_EventF"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-BR_0 CST_Event"GrantExpeditionAchievement9ResDomainArts,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION@ResDomainExploration,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-BR_1 CST_Event"GrantExpeditionAchievement-3ResCoin,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYERp%?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-BR_2 CST_Eventh"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-BR_3 CST_EventI"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-MOHER_0 CST_Eventp"GrantExpeditionAchievementSE?ResDomainGovernment,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A]-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION30,B Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-MOHER_1 CST_Event^"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-MOHER_2 CST_Eventk"GrantExpeditionAchievement8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESS=ResCulture,ADD,50PLAYERSUCCESSF"EXPEDITIONCOMPLETELOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE?CompletedExpeditions,ADD,1PLAYER Cards/Events/ExpeditionPaintingEXPEDITION-OCEAN-MOHER_3 CST_Eventr"GrantExpeditionAchievement7ResKnowledge,ADD,4PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-1 CST_Event{"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-2 CST_Eventw"GrantExpeditionAchievement<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-3 CST_Eventm"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-BILOKO CST_Eventn"GrantExpeditionAchievement9ResDomainArts,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION@ResDomainEngineering,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-NYAMINYAMI CST_Eventf"GrantExpeditionAchievement9ResDomainArts,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION3ResCoin,ADD,50PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPainting!EXPEDITION-QUEST-HUITZILOPOCHTLI CST_Eventm"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-JADE CST_Eventi"GrantExpeditionAchievement@ResInnovationPerTurn,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION;ResChaosPerTurn,SUB,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-KOI CST_Eventp"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-PHARAOH CST_EventL"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION4ResCoin,ADD,100PLAYERPC50CanKillUnits:falseENTTAGATLOC,Combatant,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-SIREN CST_Eventk"GrantExpeditionAchievement<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-ARJUNA CST_Eventj"GrantExpeditionAchievement9ResDomainArts,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-DURYODHANA CST_Event`"GrantExpeditionAchievement3ResCoin,ADD,50PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION6ResCulture,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-YUDHISHTHIRA CST_Eventf"GrantExpeditionAchievement>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION6ResCulture,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-KRISHNA CST_EventH"GrantExpeditionAchievementOStatCombatXP,ADD,20ENTTAGATLOC,Combatant,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-RAKSHASA CST_Eventa"GrantExpeditionAchievement9ResDomainArts,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION8ResKnowledge,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-TWINS CST_Eventl"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION8ResKnowledge,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-WORLDTREE CST_Eventk"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION6ResCulture,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-DRAGONGATE CST_Evento"GrantExpeditionAchievement>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION?ResDomainGovernment,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-REGALIA CST_Eventn"GrantExpeditionAchievement?ResDomainGovernment,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION>ResDomainDiplomacy,ADD,10PLAYER2StatCombatXP,ADD,10_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONCards/Events/QuestPaintingEXPEDITION-QUEST-BETAAL CST_Eventd"GrantExpeditionAchievement3ResCoin,ADD,50PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION8ResKnowledge,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONq F EXPEDITION-ANASI_BUFFENTTYPE,B_HOMELANDmITriggerOnEntityCreateType-B_HOMELAND-ANASIBLESSING,EXPEDITION-ANASI_BUFFPLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-ANASI CST_Event4/ForceEffectAsBuffGrantExpeditionAchievementIC5/ResCulture,ADD,1EXPEDITION-ANASI_BUFF"GrantExpeditionAchievementu@ResDomainExploration,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONC#HEALTHRECOVERFRACAUTO,ADD,0.1PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-AXOLOTL CST_Eventx"GrantExpeditionAchievement@ResDomainExploration,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION9ResDomainArts,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONq G EXPEDITION-QUEENMOTHER_BUFFENTTAG,LeaderlHTriggerOnEntityCreateTag-Leader-QUEENMOTHER,EXPEDITION-QUEENMOTHER_BUFFPLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-QUEENMOTHER CST_Event4/ForceEffectAsBuffGrantExpeditionAchievementRL>8StatTactics,ADD,1 ENT,EXECEXPEDITION-QUEENMOTHER_BUFFh"GrantExpeditionAchievementLStatHealth,SET,1ENTTAGATLOC,Combatant,EXECLOCOStatCombatXP,ADD,10ENTTAGATLOC,Combatant,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONL(CulturePowerUnlock-WarfareEyeOfRa,SET,1PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-APEP CST_Event6"GrantExpeditionAchievement@ResDomainEngineering,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION3ResCoin,ADD,50PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<?UNIT,UNIT_JACKALGUARD LOC,EXECLOC?UNIT,UNIT_JACKALGUARD LOC,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-DUAT CST_Event"GrantExpeditionAchievementz>ResDomainDiplomacy,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION?ResDomainGovernment,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONG##VASSAL_INTEGRATION_PER_TURN,ADD,1PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-FLEECE CST_Event"GrantExpeditionAchievementn>ResDomainDiplomacy,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION@ResDomainEngineering,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION:UNIT,UNIT_ICARUS LOC,EXECLOC_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-ICARUS CST_Event"GrantExpeditionAchievement<ResDomainWarfare,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION?ResDomainGovernment,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION{*L EXPEDITION-KURUKSHETRA_BUFFENTTYPE,B_HOMELANDqMTriggerOnEntityCreateType-B_HOMELAND-KURUKSHETRA,EXPEDITION-KURUKSHETRA_BUFFPLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-KURUKSHETRA CST_Event4/ForceEffectAsBuffGrantExpeditionAchievementUOA;ResCityExpansionPoints,ADD,5EXPEDITION-KURUKSHETRA_BUFF "GrantExpeditionAchievement~@ResDomainExploration,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION<ResDomainWarfare,ADD,10PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONL(ConsumeGoodBonus-Meat-ResCityFood,ADD,1PLAYER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-AESIR CST_EventB"GrantExpeditionAchievementI EXPEDITION-ONIRECRUITENTTYPE,MT_CITYCENTER_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION3 EXPEDITION-ONIATTACK_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITION:I EXPEDITION-ONIRECRUITENTTYPE,MT_CITYCENTER3 EXPEDITION-ONIATTACK_"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONE?"TECHAGE3_HEROES-STORYTELLING,TRUEPLAYERCards/Events/QuestPaintingEXPEDITION-QUEST-DEMONGATE CST_Event)"GrantExpeditionAchievement/TileNotSettlement,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYER,ALLKNOWNPLAYERSEXPEDITION-ONIATTACK)"GrantExpeditionAchievementx7UNIT,UNIT_ONI LOC,EXECLOC7UNIT,UNIT_ONI LOC,EXECLOC71 ISVASSAL,FALSE LOC,EXECLOCEXPEDITION-ONIRECRUITC"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-DEFAULT_0 CST_Event/"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONp%?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-DEFAULT_1 CST_Event@"GrantExpeditionAchievementM?9ResDomainArts,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION82ResDomainArts,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-DEFAULT_2 CST_Event"GrantExpeditionAchievement93%8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSf!MT_CITYOFGOLD&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-DEFAULT_3 CST_Event"GrantExpeditionAchievementF@ResInnovationPerTurn,ADD,10PLAYERA;$TECHAGE5_DISCOVERY-REPARATIONS,TRUEEXPEDITION-TESTCITY_PAYOFFSD"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ELDORADO_0 CST_Event"GrantExpeditionAchievementp%?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ELDORADO_1 CST_EventX"GrantExpeditionAchievement5ResCulture,ADD,5PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONl%;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ELDORADO_2 CST_Event"GrantExpeditionAchievement71#8"EXPEDITIONRESOLVE ENT,EXEC;ResCoin,ADD,200PLAYERSUCCESSf!MT_CITYOFGOLD&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ELDORADO_3 CST_EventK"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting(EXPEDITION-CITYOFGOLD-FOUNTAINOFYOUTH_0 CST_EventE"GrantExpeditionAchievementG93ResCoin,ADD,25PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION3ResCoin,ADD,50PLAYER Cards/Events/CityOfGoldPainting(EXPEDITION-CITYOFGOLD-FOUNTAINOFYOUTH_1 CST_EventN"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B Cards/Events/CityOfGoldPainting(EXPEDITION-CITYOFGOLD-FOUNTAINOFYOUTH_2 CST_Event"GrantExpeditionAchievement>8*8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSk!MT_FOUNTAINOFYOUTH&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting(EXPEDITION-CITYOFGOLD-FOUNTAINOFYOUTH_3 CST_EventC"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-XIBALBA_0 CST_Event"GrantExpeditionAchievementFG93ResCoin,ADD,25PLAYERTF@ResDomainExploration,ADD,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION2,ResCoin,GTE,50PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-XIBALBA_1 CST_Event#"GrantExpeditionAchievement3%]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-XIBALBA_2 CST_Event"GrantExpeditionAchievement=7)8"EXPEDITIONRESOLVE ENT,EXECDResDomainWarfare,ADD,100PLAYERSUCCESSc! MT_XIBALBA&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting EXPEDITION-CITYOFGOLD-XIBALBA_3 CST_EventE"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting"EXPEDITION-CITYOFGOLD-SHAMBHALA_0 CST_Event"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B Cards/Events/CityOfGoldPainting"EXPEDITION-CITYOFGOLD-SHAMBHALA_1 CST_Event*"GrantExpeditionAchievement3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION82ResDomainArts,GTE,30PLAYER9ResDomainArts,ADD,50PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.2LOC,EXPEDITION Cards/Events/CityOfGoldPainting"EXPEDITION-CITYOFGOLD-SHAMBHALA_2 CST_Event"GrantExpeditionAchievement<6(8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESSe! MT_SHAMBHALA&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting"EXPEDITION-CITYOFGOLD-SHAMBHALA_3 CST_EventA"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BEYUL_0 CST_Event+"GrantExpeditionAchievement3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BEYUL_1 CST_Event "GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONc%2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BEYUL_2 CST_Event"GrantExpeditionAchievement82$8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESSa! MT_BEYUL&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BEYUL_3 CST_EventG"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting$EXPEDITION-CITYOFGOLD-SEVENCITIES_0 CST_Event"GrantExpeditionAchievement?G93ResCoin,ADD,50PlayerM?9ResDomainArts,ADD,30Player_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER Cards/Events/CityOfGoldPainting$EXPEDITION-CITYOFGOLD-SEVENCITIES_1 CST_Event)"GrantExpeditionAchievement3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B Cards/Events/CityOfGoldPainting$EXPEDITION-CITYOFGOLD-SEVENCITIES_2 CST_Event"GrantExpeditionAchievement>8*8"EXPEDITIONRESOLVE ENT,EXECAResDomainArts,ADD,100PLAYERSUCCESSg!MT_SEVENCITIES&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting$EXPEDITION-CITYOFGOLD-SEVENCITIES_3 CST_EventD"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ATLANTIS_0 CST_EventQ"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30Player_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ATLANTIS_1 CST_Event"GrantExpeditionAchievementJM?9ResDomainArts,ADD,30PlayerG93ResCoin,ADD,50Player_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ATLANTIS_2 CST_Event"GrantExpeditionAchievement71#8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSd! MT_ATLANTIS&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPainting!EXPEDITION-CITYOFGOLD-ATLANTIS_3 CST_EventB"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-AVALON_0 CST_Event5"GrantExpeditionAchievement@ResDomainExploration,ADD,30PlayerY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-AVALON_1 CST_EventI"GrantExpeditionAchievementTF@ResDomainExploration,ADD,30Player_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION=7ResDomainDiplomacy,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-AVALON_2 CST_Event"GrantExpeditionAchievement>8*8"EXPEDITIONRESOLVE ENT,EXECFResDomainDiplomacy,ADD,100PLAYERSUCCESSb! MT_AVALON&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-AVALON_3 CST_EventA"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BUYAN_0 CST_Event-"GrantExpeditionAchievement3%_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BUYAN_1 CST_Event "GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITIONc%2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainEngineering,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BUYAN_2 CST_Event"GrantExpeditionAchievement4. 8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSa! MT_BUYAN&CreateTilePlayer:MATCH_PREVIOUS_OWNERLOC,EXPEDITIONSUCCESS[ EXPEDITION-TESTCITY_PAYOFFSPlayCardPassive:truePLAYERSUCCESSf"EXPEDITIONCOMPLETE!ExpeditionDestroyOnComplete:trueLOC,EXPEDITIONSUCCESS="EXPEDITIONRESET ENT,EXECFAILURE.  ENT,EXECFAILURE Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-BUYAN_3 CST_EventB"GrantExpeditionAchievement_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION2,ResCoin,GTE,50PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYERTF@ResDomainExploration,ADD,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-KITEZH_0 CST_Event"GrantExpeditionAchievement>ResDomainDiplomacy,ADD,30PLAYERY-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION]-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION70,A+  ENT,EXEC30,B_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION;5ResDomainWarfare,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-KITEZH_1 CST_Eventa"GrantExpeditionAchievementm_Y-TileExpeditionChance-{CurrentPlayer},SUB,0.1LOC,EXPEDITION_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.1LOC,EXPEDITION?9ResDomainExploration,GTE,30PLAYER_Y-TileExpeditionChance-{CurrentPlayer},ADD,0.2LOC,EXPEDITION82ResDomainArts,GTE,30PLAYER Cards/Events/CityOfGoldPaintingEXPEDITION-CITYOFGOLD-KITEZH_2 CST_Event"GrantExpeditionAchievement5/!8"EXPEDITIONRESOLVE ENT,EXEC=ResCulture,ADD,50PLAYERSUCCESSb! 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Game-GameData-Misc-NewLineBreakaNS_AdjcentLumberBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:LumberTownBonus:LumberTownBonusValue_ANS_AdjcentLumberBonusValue,ADD,[SELF:NS_AdjcentLumberBonusCount]N0NS_AdjcentLumberBonusValue,MUL,[SELF:SpecLevel]V8ResCityProduction,ADD,[SELF:NS_AdjcentLumberBonusValue]&UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUSf1,ForceEffectAsBuffChoiceTag-1-HideIfUnmet|n> Game-GameData-Misc-NewLineBreaky[NS_AdjcentMineBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:MineTownBonus:MineTownBonusValue[=NS_AdjcentMineBonusValue,ADD,[SELF:NS_AdjcentMineBonusCount]J,NS_FakeMiningTownLevel,ADD,[SELF:SpecLevel]A;NS_FakeMiningTownLevel,ADD,1E?"GOVCOMMUNIST-STATEENTERPRISE,TRUEPLAYERY;NS_AdjcentMineBonusValue,MUL,[SELF:NS_FakeMiningTownLevel]T6ResCityProduction,ADD,[SELF:NS_AdjcentMineBonusValue]$UNITACTIONS-TOWNSPEC_MINE_TOWNBONUSWForceEffectAsBuff> Game-GameData-Misc-NewLineBreakdNS_AdjcentCoastalBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:CoastalTownBonus:CoastalTownBonusValueaCNS_AdjcentCoastalBonusValue,ADD,[SELF:NS_AdjcentCoastalBonusCount]O1NS_AdjcentCoastalBonusValue,MUL,[SELF:SpecLevel]M/ResCoin,ADD,[SELF:NS_AdjcentCoastalBonusValue]'UNITACTIONS-TOWNSPEC_COASTAL_TOWNBONUSQForceEffectAsBuff> 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HasMaximumEcologyTownBonus,LT,1 ENT,EXEC,G!HasMaximumEcologyTownBonus,SET,0 ENT,EXECE!HasMaximumEcologyTownBonus,SUB,1PLAYER@!NS_AdjcentEcocityBonusCount,LT,6 ENT,EXEC@!HasMaximumEcologyTownBonus,GTE,1 ENT,EXEC+UNITACTIONS-TOWNSPEC_ECOLOGY_MAXBONUSCHECKForceEffectAsBuff > Game-GameData-Misc-NewLineBreakpNS_AdjcentCivilBunkerBonusCount,ADD,SPECIALVAL:ENTITYTAGRADIUS:1:CivilBunkerTownBonus:CivilBunkerTownBonusValueiKNS_AdjcentCivilBunkerBonusValue,ADD,[SELF:NS_AdjcentCivilBunkerBonusCount]S5NS_AdjcentCivilBunkerBonusValue,MUL,[SELF:SpecLevel]aCStatAlignmentDecayValue,ADD,[SELF:NS_AdjcentCivilBunkerBonusValue]+UNITACTIONS-TOWNSPEC_CIVILBUNKER_TOWNBONUS1,ForceEffectAsBuffChoiceTag-0-HideIfUnmet{u60ResCityFood,ADD,13-  RIVER,TRUE LOC,EXECLOCUNITACTIONS-FARM_RIVERBONUSIDForceEffectAsBuffChoiceTag-0-HideIfUnmetChoiceTag-1-HideIfUnmetQ}71ResCityPower,ADD,3:4 TERRAINTAG,+Hills LOC,EXECLOCtnPResCityPower,ADD,SPECIALVAL:TERRAINTAGRADIUS:1:WindFarmBonus:WindFarmBonusValueJD 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LOC,EXECLOC_F(TempHealAmount,SET,[SELF:StatHealthMax]K-TempHealAmount,MUL,#HEALTHRECOVERFRACFORTIFYC%StatHealth,ADD,[SELF:TempHealAmount]q= TERRITORY,ENEMY_OR_NEUTRAL LOC,EXECLOC*MovedThisTurn,EQ,0#UNITACTIONS-STANDARD_RECOVERHEALTHi =76CET_SpawnTown LOC,EXECLOCL/ResDomainEngineering,GTE,#OUTPOST_TO_TOWN_COSTPLAYER5 TERRITORY,FRIENDLY LOC,EXECLOC2 SUBREGION,FALSE LOC,EXECLOC"UNITACTIONS-OUTPOST_CONVERTTOTOWNMForceEffectAsBuffbStatAttack,MUL,1.1*ForceBuff:CombatPromotionBuff|Level_1_ATK ENT,EXECcStatDefense,MUL,1.1*ForceBuff:CombatPromotionBuff|Level_1_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_1ForceEffectAsBuff{ugaStatTactics,ADD,1*ForceBuff:CombatPromotionBuff|Level_1_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_1_LEADERMForceEffectAsBuffbStatAttack,MUL,1.2*ForceBuff:CombatPromotionBuff|Level_2_ATK ENT,EXECcStatDefense,MUL,1.2*ForceBuff:CombatPromotionBuff|Level_2_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_2ForceEffectAsBuff{ugaStatTactics,ADD,2*ForceBuff:CombatPromotionBuff|Level_2_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_2_LEADERMForceEffectAsBuffbStatAttack,MUL,1.3*ForceBuff:CombatPromotionBuff|Level_3_ATK ENT,EXECcStatDefense,MUL,1.3*ForceBuff:CombatPromotionBuff|Level_3_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_3ForceEffectAsBuff{ugaStatTactics,ADD,3*ForceBuff:CombatPromotionBuff|Level_3_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_3_LEADERMForceEffectAsBuffbStatAttack,MUL,1.4*ForceBuff:CombatPromotionBuff|Level_4_ATK ENT,EXECcStatDefense,MUL,1.4*ForceBuff:CombatPromotionBuff|Level_4_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_4ForceEffectAsBuff{ugaStatTactics,ADD,4*ForceBuff:CombatPromotionBuff|Level_4_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_4_LEADERMForceEffectAsBuffbStatAttack,MUL,1.5*ForceBuff:CombatPromotionBuff|Level_5_ATK ENT,EXECcStatDefense,MUL,1.5*ForceBuff:CombatPromotionBuff|Level_5_DEF ENT,EXEC!UNITACTIONS-COMBATXP_PROMOTION_5ForceEffectAsBuff{ugaStatTactics,ADD,5*ForceBuff:CombatPromotionBuff|Level_5_TAC ENT,EXEC(UNITACTIONS-COMBATXP_PROMOTION_5_LEADERwa\/MarkupDisplayByBooleanGameData-ArmyGuardStatusCanUndoUnitActionAffectsGroup SortOrder:2<ArmyGuardStatus,BOOL_TOGGLE,0K-UNITACTIONS-STANDARD_GUARDTOGGLE-TooltipInfo!UI/Icons/Unit Actions/GUARD-Icon!UNITACTIONS-STANDARD_GUARDTOGGLE2-CanUndoUnitActionAffectsGroup SortOrder:14MarkedAsNotIdle,SET,1K-UNITACTIONS-STANDARD_MARKNOTIDLE-TooltipInfo-"CLEARSELECTION2,MarkedAsNotIdle,EQ,02UI/Icons/Unit Actions/STANDARD_MARK_NOT_IDLE-ICON!UNITACTIONS-STANDARD_MARKNOTIDLEB=UnitActionAffectsGroupHideIfInvalidCanUndoSortOrder:85093"ATTEMPTMULTITURNMOVE`)StatMovement,GT,0-HasMultiTurnMove,EQ,1 HideIfUnmetCanUndomVIsRazed,SET,1+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOCB$NS_TempRazeVal,SET,#RAZE_COIN_VALUEL.NS_TempRazeVal,MUL,[SELF:RazeValueMultiplier]F"ResCoin,ADD,[SELF:NS_TempRazeVal]PLAYER-"ACTIONCOMPLETE2+StatMovement,GTE,102 TERRITORY,ENEMY LOC,EXECLOC2 DR_War,TRUEPLAYER,LOCOWNER?ALLPLAYERS-Improvement,GTE,1 LOC,EXECLOCN IsRazed,EQ,0+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOC)UI/Icons/Unit Actions/STANDARD_RAZE-IconUNITACTIONS-STANDARD_RAZE+d_RequireAbilityTarget HideIfUnmetCanUndoUnitActionAffectsGroupUnitActionApplyToAllSelectedKE2,"TRANSPORTLOAD+StatMovement,GTE,10@#TransportLoadAbilityUnlocked,GTE,1PLAYERW 5TERRAINTAGADJACENT,[PLAYER:TransportLoadTerrainType] LOC,EXECLOCV -TERRAINTAG,[PLAYER:TransportLoadTerrainType]LOC,EXTERNALTARGETM $HASSTACKSPACE,TRUE,[SELF:PlayerNum]LOC,EXTERNALTARGETA TILE,SPECIALUNLOADRULESLOC,EXTERNALTARGETC TILEDIST,LTE,1 LOC,EXECLOCLOC,EXTERNALTARGET*UI/Icons/Unit Actions/TRANSPORT_LOAD-Icon#UNITACTIONS-STANDARD_TRANSPORTLOADXSRequireAbilityTargetCanUndoUnitActionAffectsGroupUnitActionApplyToAllSelected4."TRANSPORTUNLOAD+StatMovement,GTE,10: TERRAINTAGADJACENT,Land LOC,EXECLOCC TILEDIST,LTE,1 LOC,EXECLOCLOC,EXTERNALTARGETM $HASSTACKSPACE,TRUE,[SELF:PlayerNum]LOC,EXTERNALTARGETA TILE,SPECIALUNLOADRULESLOC,EXTERNALTARGET9 TERRAINTAG,LandLOC,EXTERNALTARGET,UI/Icons/Unit Actions/TRANSPORT_UNLOAD-Icon%UNITACTIONS-STANDARD_TRANSPORTUNLOADd_ HideIfUnmetRequireAbilityTargetCanUndoUnitActionAffectsGroupUnitActionApplyToAllSelected&"AIRLIFTd>FIconPath:UI/Icons/Proxy-Icon,Tooltip:TECHAGE8-LOGISTICS-Proxy-Airlift2UnitMove-Helicopter+StatMovement,GTE,105 TERRITORY,FRIENDLY LOC,EXECLOCBAirliftDestination,GTE,1LOC,EXTERNALTARGET:AirliftAbilityUnlocked,GTE,1PLAYER#UI/Icons/Unit Actions/AIRLIFT-ICONUNITACTIONS-STANDARD_AIRLIFT3.UseConfirmationDialogCanUndoSortOrder:999pj\+ EntityDelete'  ENT,EXEC#UI/Icons/Unit Actions/DISBAND-IconUNITACTIONS-STANDARD_KILLSELF% UseConfirmationDialogCanUndo1+W1NS_TempDomainValue,SET,[SELF:StatPromotionLevel] ENT,EXEC7NS_TempDomainValue,DIV,47NS_TempDomainValue,ADD,1V0NS_TempDomainValue,MUL,[SELF:LeaderRetireValue] ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_TempDomainValue]PLAYER'  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Actions/ENVOY_VASSALIZE_MINOR-ICON!UNITACTIONS-ENVOY_VASSALIZEMINORRL(PowerUseCount-DiplomacySpawnEnvoy,SUB,1PLAYERKE(PowerUseCount-DiplomacySpawnEnvoy,GTE,1PLAYERUNITACTIONS-ENVOY_KILLEDValidAction-BT_Merchantv2<ENT,REQTARGETDEPLOY:UnitActionSpecialDeployCityjd"UNITACTIONS-MERCHANT_DEPLOYFILTERALLPLAYERS-CityCenter,GTE,1LOC,TILERADIUS,1#UI/Icons/Unit Actions/deployRegion$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN>2 TERRITORY,ENEMY LOC,EXECLOC7 DR_War,FALSEPLAYER,EXECENTOWNERZ 8DEPLOYEDUNITTYPE,UNIT_MERCHANT,[PLAYER:PlayerNum],FALSE LOC,EXECLOC"UNITACTIONS-MERCHANT_DEPLOYFILTERValidAction-BT_Merchantv2<ENT,REQTARGETDEPLOY:UnitActionSpecialDeployCitytn,UNITACTIONS-MERCHANT_DEPLOYFILTER_TERRITORYALLPLAYERS-CityCenter,GTE,1LOC,TILERADIUS,1#UI/Icons/Unit Actions/deployVassal&UNITACTIONS-MERCHANT_DEPLOY_TERRITORYD5 TERRITORY,FRIENDLY LOC,EXECLOC0 ISVASSAL,TRUE LOC,EXECLOCZ 8DEPLOYEDUNITTYPE,UNIT_MERCHANT,[PLAYER:PlayerNum],FALSE 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LOC,EXECLOCFFX/FX_CityExplosionPoofLOC,REQTARGETLOC2MovedThisTurn,BOOL_FALSE,0H!HOSTILEPLAYERS-CanBeSieged,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER7 IsTrebuchetUnpacked,BOOL_TRUE,0%UI/Icons/Unit Actions/SIEGE_DEFENSES+UNITACTIONS-SIEGE_DAMAGEDEFENSES_TREBUCHETAIUseUnitActiona["DAMAGEDEFENSESSDamageDefensesStrength:0.33,DamageDefensesAttack:33,DamageDefensesTag:+CanBeSiegedLOC,REQTARGETLOC-"ACTIONCOMPLETE7DestroyedSoundWallPLAYERCFX/FX_CannonExplosionPoof LOC,EXECLOCFFX/FX_CityExplosionPoofLOC,REQTARGETLOC2MovedThisTurn,BOOL_FALSE,0H!HOSTILEPLAYERS-CanBeSieged,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER%UI/Icons/Unit Actions/SIEGE_DEFENSES(UNITACTIONS-SIEGE_DAMAGEDEFENSES_CANNON.AIUseUnitAction"DAMAGEDEFENSESSDamageDefensesStrength:0.75,DamageDefensesAttack:45,DamageDefensesTag:+CanBeSiegedLOC,REQTARGETLOC-"ACTIONCOMPLETE7DestroyedSoundWallPLAYER5UnitActionSpecialSeigeCFX/FX_CannonExplosionPoof 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LOC,EXECLOCFFX/FX_CityExplosionPoofLOC,REQTARGETLOC2MovedThisTurn,BOOL_FALSE,0H!HOSTILEPLAYERS-CanBeSieged,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER%UI/Icons/Unit Actions/SIEGE_DEFENSES1UNITACTIONS-SIEGE_DAMAGEDEFENSES_GUIDEDARTILLERYa."EXPEDITIONBEGIN-"ACTIONCOMPLETE:StatCombatXP,ADD,10 ENT,EXEC'8ResDomainExploration,GTE,5PLAYER+StatMovement,GTE,10m&UNITACTIONS-EXPLORER_EXPEDITIONFILTER!ALLPLAYERS-LandmarkNatural,GTE,1LOC,TILERADIUS,1ELandmarkComplete,BOOL_FALSE,0LOC,TILERADIUS,1/UI/Icons/Unit Actions/EXPLORER_EXPEDITION-Icon UNITACTIONS-EXPLORER_EXPEDITIONSM?9LandmarkUnclaimed,EQ,0 LOC,EXECLOC&UNITACTIONS-EXPLORER_EXPEDITIONFILTER*+ IsBusy,SET,12MovedThisTurn,SET,1I #UNITACTIONS-RECONBALLOON_RECONBUFF ENT,EXEC-"ACTIONCOMPLETEA#UnitActionSpecialReconBalloonStart`+IsBusy,BOOL_FALSE,0+StatMovement,GTE,10%UI/Icons/Unit Actions/DEPLOY_BALLOON$UNITACTIONS-RECONBALLOON_STARTRECONHideIfInvalidke+ IsBusy,SET,0I7#UNITACTIONS-RECONBALLOON_RECONBUFF 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LOC,EXECLOC2MovedThisTurn,BOOL_FALSE,0@StatHealth,LT,50ENTTAGATLOC,Unit,EXECLOC"UI/Icons/Unit Actions/HEALER_HEALUNITACTIONS-HEALER_HEALx\(TempHealAmount,SET,[SELF:StatHealthMax]TemporaryInternal:true^*TempHealAmount,MUL,#HEALTHRECOVERFRACAUTOTemporaryInternal:true0StatHealth,ADD,204UnitActionSpecialHealD&StatCommand,ADD,[SELF:StatCommandMax]UNITACTIONS-HEALER_HEALEFFECT-(AIUseUnitActionUseConfirmationDialog'!O 1ENT,FINDTAGLOCRAD,ALLPLAYERS-+Outbreak,EXECLOC,17UnitActionSpecialCleanseBALLPLAYERS-+Outbreak,GTE,1LOC,TILERADIUS,19ResDomainExploration,GTE,10PLAYER#UI/Icons/Unit Actions/CLEANSE_AREAUNITACTIONS-HEALER_CLEANSEUseConfirmationDialog`Z=BUILDING,B_OUTBREAK LOC,EXECLOC'  ENT,EXEC+ EntityDelete2 TERRITORY,ENEMY LOC,EXECLOC2 DR_War,TRUEPLAYER,LOCOWNER?ALLPLAYERS-Improvement,GTE,1 LOC,EXECLOC&UI/Icons/Unit Actions/CREATE_OUTBREAKUNITACTIONS-CREATE_OUTBREAK2,CUNIT,UNIT_ORNITHOPTERBIRD 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ENT,EXEC9UnitActionSettleCityPLAYER2MovedThisTurn,BOOL_FALSE,0iALLPLAYERS-BlockSettler,EQ,0#LOC,TILERADIUS,#BUILDCITY_DISTANCE#BUILDCITY_DISTANCE8 TERRAINTAG,+DeepWater LOC,EXECLOC4 TERRITORY,NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC3 BORDERDIST,GTE,2 LOC,EXECLOC7UI/Icons/Unit Actions/OCEANSETTLER_BUILDOCEANCITY-ICON(UNITACTIONS-OCEANSETTLER_BUILDOCEANCITYZT0PowerUseCount-GovernmentSpawnOceanSettler,SUB,1PLAYERSM0PowerUseCount-GovernmentSpawnOceanSettler,GTE,1PLAYER UNITACTIONS-OCEANSETTLER_KILLEDUseConfirmationDialog |K -ENT,FINDTAGLOCRAD,ALLPLAYERS-+Riot,EXECLOC,1'  ENT,EXEC}5 TERRITORY,FRIENDLY LOC,EXECLOC>ALLPLAYERS-+Riot,GTE,1LOC,TILERADIUS,1*UI/Icons/Unit Actions/RIOTPOLICE_DISPERSE UNITACTIONS-RIOTPOLICE_DISPERSE|@:StatCombatXP,ADD,10 ENT,EXEC0* +Combatant ENT,EXEC0UNITACTIONS-GOVERNMENTBUNKER_ONUNITBUILDTRIGGERSM UNITACTIONS-AIRSTRIKE_EFFECTLOC,EXTERNALTARGET*:GOVAUTOCRATIC-AIRSTRIKE,TRUEPLAYER)StatMovement,GT,05ResDomainWarfare,GTE,50PLAYERC TILEDIST,LTE,1 LOC,EXECLOCLOC,EXTERNALTARGET9 TERRITORY,ENEMYLOC,EXTERNALTARGET!UI/Icons/Unit Actions/AIR_STRIKEUNITACTIONS-GENERAL_AIRSTRIKELF8P 2ENTTAGATLOC,ALLPLAYERS-Improvement,EXTERNALTARGET\C50CanKillUnits:true+ENTTAGATLOC,ALLPLAYERS-Unit,EXTERNALTARGETEFX/ExplosionParticleLOC,EXTERNALTARGET5AttackBegunSoundCannonUNITACTIONS-AIRSTRIKE_EFFECT7< SuppressTriggers:TRUE ENT,EXEC>FX/AlienWarpParticle LOC,EXECLOC+ EntityDeletex2 TERRITORY,ENEMY LOC,EXECLOC<ALLPLAYERS-VisitorsTarget,EQ,0REGIONYK\ UNITACTIONS-MOTHERSHIP_EMPPlayCardViaCommand:true ENT,EXEC20,AlUNIT,UNIT_ALIENINVADER$SpawnExcludeTag:ArmyGroupIgnoreUnitLOC,TILERADIUS,140,BNUNIT,UNIT_ALIENINVADER_NAVYLOC,TILERADIUS,110,C#30,D$UNITACTIONS-MOTHERSHIP_RANDOMEFFECT1,RequireObservationPostObservationDelay:2]C50CanKillUnits:true,ENT,FINDTAGLOCRAD,ALLPLAYERS-Unit,EXECLOC,1HFX/MothershipExplosionParticle LOC,EXECLOCD>ALLPLAYERS-Unit,GTE,10LOC,TILERADIUS,1UNITACTIONS-MOTHERSHIP_EMP~xjd!MT_MOTHERSHIPWRECKAGE&CreateTilePlayer:MATCH_PREVIOUS_OWNER LOC,EXECLOCUNITACTIONS-MOTHERSHIP_KILLEDke (UNITACTIONS-INVADER_RAZEGOODTILE_EFFECTPlayCardViaCommand:true ENT,EXEC}=ALLPLAYERS-BonusTile,GTE,1 LOC,EXECLOC6AlienInvaderChargePoints,GTE,1C=AlienInvaderChargePoints,ADD,1C=ALLPLAYERS-BonusTile,GTE,1 LOC,EXECLOC!UNITACTIONS-INVADER_RAZEGOODTILE1,RequireObservationPostObservationDelay:2Ozla DestroyImprovements:TRUE+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOCG )ENTTAGATLOC,ALLPLAYERS-BonusTile,EXECLOC3B TT_DESERT LOC,EXECLOC>FX/AlienWarpParticle LOC,EXECLOC= ENTTAGATLOC,+TypeAlien,EXECLOCke %UNITACTIONS-RESISTANCE_SPAWNMODERNMG#ENTTAGREGION,ALLPLAYERS-CityCenterTN(TECHAGE9_CRISISVISITORS-RESISTANCE,TRUEPLAYER,LOCOWNER(UNITACTIONS-INVADER_RAZEGOODTILE_EFFECTVPB<UNIT,UNIT_MODERNMG LOC,EXECLOC%UNITACTIONS-RESISTANCE_SPAWNMODERNMG!ValidAction-BT_Prospector2,8;Game-GameData-Misc-LineBreakx!MT_COALHCreateTilePlayer:MATCH_PREVIOUS_OWNER,PreserveExistingImprovements:true LOC,EXECLOC8UnitActionSpecialProspect;UI-Tooltip-EffectDestroySelf@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC4 TERRAINTAG,+Hills LOC,EXECLOC+ActionCharges,GTE,1$UI/Icons/Unit Actions/PROSPECT_COAL(UNITACTIONS-RAREPROSPECTOR_COALPROSPECT!ValidAction-BT_Prospector82=;Game-GameData-Misc-LineBreak}! MT_PETROLEUMHCreateTilePlayer:MATCH_PREVIOUS_OWNER,PreserveExistingImprovements:true LOC,EXECLOC8UnitActionSpecialProspect;UI-Tooltip-EffectDestroySelf@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC5 TERRAINTAG,+Desert LOC,EXECLOC+ActionCharges,GTE,1#UI/Icons/Unit Actions/PROSPECT_OIL'UNITACTIONS-RAREPROSPECTOR_OILPROSPECT!ValidAction-BT_Prospector71=;Game-GameData-Misc-LineBreak}! MT_RAREEARTHHCreateTilePlayer:MATCH_PREVIOUS_OWNER,PreserveExistingImprovements:true LOC,EXECLOC8UnitActionSpecialProspect;UI-Tooltip-EffectDestroySelf@ TERRITORY,FRIENDLY_OR_NEUTRAL LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC4 TERRAINTAG,+Hills LOC,EXECLOC+ActionCharges,GTE,1)UI/Icons/Unit Actions/PROSPECT_RAREEARTH-UNITACTIONS-RAREPROSPECTOR_RAREEARTHPROSPECTA #ENTTAGATLOC,+CorruptedCore,EXECLOCC%UnitActionSpecialCorruptedCoreRepairv2ResSpecialists,GTE,5PLAYER:ALLPLAYERS-RogueAI,LT,1 LOC,EXECLOC'UI/Icons/Unit Actions/CORRUPTED_REPAIRUNITACTIONS-CORRUPTED_REPAIRZnh %UNITACTIONS-ROGUEAI_SPAWNCORRUPTCORE&ENTTAGATLOC,ALLPLAYERS-AiCore,EXECLOC:ALLPLAYERS-AiCore,GTE,1 LOC,EXECLOC@ALLPLAYERS-CorruptedCore,LT,1 LOC,EXECLOCUNITACTIONS-ROGUEAI_RAZEAICOREvpb\BUILDING,B_CORRUPTEDCORESpawnEntityPlayer:LOCOWNER LOC,EXECLOC%UNITACTIONS-ROGUEAI_SPAWNCORRUPTCOREE?/ LOC,REQTARGETLOC?UNIT,UNIT_HORSEARCHER LOC,EXECLOC5UnitActionSpecialSpawnCALLPLAYERS-+Barbarian,GTE,1LOC,TILERADIUS,15ResDomainWarfare,GTE,10PLAYER#UI/Icons/Unit Actions/KHAN_TRIBUTEUNITACTIONS-HORDE_TRIBUTEw HideIfUnmetCanUndoVIsRazed,SET,1+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOCB$NS_TempRazeVal,SET,#RAZE_COIN_VALUEL.NS_TempRazeVal,MUL,[SELF:RazeValueMultiplier]F"ResCoin,ADD,[SELF:NS_TempRazeVal]PLAYER@ResImprovementPoints,ADD,20PLAYER-"ACTIONCOMPLETE2+StatMovement,GTE,102 TERRITORY,ENEMY LOC,EXECLOC2 DR_War,TRUEPLAYER,LOCOWNER?ALLPLAYERS-Improvement,GTE,1 LOC,EXECLOCN IsRazed,EQ,0+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOC!UI/Icons/Unit Actions/HORDE_RAZEUNITACTIONS-HORDE_RAZECanUndoAIUseUnitAction{BBUILDING,B_TILEIMP_SHOEN LOC,EXECLOC-"ACTIONCOMPLETEG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOC9ResImprovementPoints,GTE,20PLAYER5 TERRITORY,FRIENDLY LOC,EXECLOC2 SUBREGION,FALSE LOC,EXECLOC: TERRAINTAG,+OpenTerrain LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC3Improvement,EQ,0 LOC,EXECLOCIB_TILEIMP_SHOEN,EQ,0LOC,REGIONLOCTAG,+Improvement(UI/Icons/Unit Actions/SHOGUN_SHOEN-IconUNITACTIONS-SHOGUN_SHOEN,'ValidAction-BT_EnvoyAIUseUnitAction)rFX/FX_EstablishEnvoy@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,1v"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,13UnitActionSettleCity8 TERRITORY,FAKENEUTRAL LOC,EXECLOC+ActionCharges,GTE,12MovedThisTurn,BOOL_FALSE,01UI/Icons/Unit Actions/ENVOY_VASSALIZE_MINOR-ICON"UNITACTIONS-SHOGUN_VASSALIZEMINOR$ABUILDING,B_TILEIMP_FARM LOC,EXECLOC'  ENT,EXECG UNITACTIONS-STANDARD_BUILDSFX LOC,EXECLOCU2MovedThisTurn,BOOL_FALSE,05 TERRITORY,FRIENDLY LOC,EXECLOC2 SUBREGION,FALSE LOC,EXECLOC8 TERRAINTAG,+Grassland LOC,EXECLOC7 TILE,EMPTY_OR_HIDDEN LOC,EXECLOC3Improvement,EQ,0 LOC,EXECLOC#Entities/Icons/B_TILEIMP_FARM-ICONUNITACTIONS-PEASANT_BUILDFARMa3UnitMove-HorsePLAYER:UNIT,UNIT_KNIGHT LOC,EXECLOC'  ENT,EXEC93StatCombatXP,GTE,10 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Actions/UNPACK-ICONUNITACTIONS-TREBUCHET_UNPACK4D8IsTrebuchetUnpacked,SET,0-"ACTIONCOMPLETEH7"UNITACTIONS-TREBUCHET_UNPACK_BUFF ENT,EXEC0UnitActionGenericQ+UseAction-100,UNITACTIONS-TREBUCHET_UNPACK ENT,EXECm1IsTrebuchetUnpacked,GTE,12MovedThisTurn,BOOL_FALSE,0 UI/Icons/Unit Actions/PACK-ICONUNITACTIONS-TREBUCHET_PACK!ForceEffectAsBuff/StatAttack,MUL,20StatDefense,MUL,25StatMovementMax,SUB,20"UNITACTIONS-TREBUCHET_UNPACK_BUFFdO+PowerUseCount-GovernmentSpawnSettler,ADD,1PLAYER'  ENT,EXEC;UNIT,UNIT_SETTLER LOC,EXECLOC5UnitActionSpecialSpawn5 TERRITORY,FRIENDLY LOC,EXECLOC8ResDomainGovernment,GTE,15PLAYER:#StatHealth,EQ,[SELF:StatHealthMax];UI/Icons/Unit Actions/OPPORTUNISTS_CONVERT_TO_SETTLER-ICON4UNITACTIONS-TRADERS-OPPORTUNISTS_CONVERT_TO_SETTLERfO+PowerUseCount-DiplomacySpawnMerchant,ADD,1PLAYER'  ENT,EXEC<UNIT,UNIT_MERCHANT LOC,EXECLOC5UnitActionSpecialSpawn5 TERRITORY,FRIENDLY LOC,EXECLOC7ResDomainDiplomacy,GTE,15PLAYER:#StatHealth,EQ,[SELF:StatHealthMax]UNIT,UNIT_APPRENTICE LOC,EXECLOC5UnitActionSpecialSpawn2 TERRITORY,ENEMY LOC,EXECLOCr1UNITACTIONS-GREATMASTERS-APPRENTICE_SPAWN_FILTERALLPLAYERS-CityCenter,EQ,1LOC,TILERADIUS,1.UI/Icons/Unit Actions/ARTIST_APPRENTICE_SPAWN*UNITACTIONS-GREATMASTERS-APPRENTICE_SPAWN`ZLF$GreatMasterApprenticeGenerated,LT,1 LOC,EXECLOC1UNITACTIONS-GREATMASTERS-APPRENTICE_SPAWN_FILTERSAIUseUnitActionk:UNIT,UNIT_ARTIST LOC,EXECLOC'  ENT,EXEC82ResDomainArts,GTE,75PLAYER-UI/Icons/Unit Actions/UPGRADE_TO_ARTIST-ICON+UNITACTIONS-GREATMASTERS-UPGRADE_TO_ARTIST?9?UNIT,UNIT_HORSEARCHER LOC,EXECLOC?UNIT,UNIT_HORSEARCHER LOC,EXECLOCT 6ENT,FINDTAGLOCRAD,ALLPLAYERS-+BarbarianCamp,EXECLOC,1MG ALLPLAYERS-+BarbarianCamp,GTE,1LOC,TILERADIUS,1(UI/Icons/Unit Actions/KHAN_UNITE_TRIBESUNITACTIONS-HORDE_UNITE_TRIBESdv?UNIT,UNIT_HORSEARCHER LOC,EXECLOC-"ACTIONCOMPLETEq5ResDomainWarfare,GTE,25PLAYER2MovedThisTurn,BOOL_FALSE,0"UI/Icons/Unit Actions/KESHIG-ICONUNITACTIONS-KESHIGY HideIfUnmetCanUndoyVIsRazed,SET,1+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOCH$NS_TempRazeVal,SET,#RAZE_COIN_VALUEPLAYERR.NS_TempRazeVal,MUL,[SELF:RazeValueMultiplier]PLAYERF"ResCoin,ADD,[SELF:NS_TempRazeVal]PLAYER-"ACTIONCOMPLETE8+StatMovement,GTE,102 TERRITORY,ENEMY LOC,EXECLOC8DR_Alliance,FALSEPLAYER,LOCOWNER?ALLPLAYERS-Improvement,GTE,1 LOC,EXECLOCN IsRazed,EQ,0+ENTTAGATLOC,ALLPLAYERS-Improvement,EXECLOC)UI/Icons/Unit Actions/STANDARD_RAZE-Icon#UNITACTIONS-SPECIALOPERATIONS_RAZENK=7KhanTurnsRemaining,SUB,1\'  ENT,EXEC+ EntityDelete5/KhanTurnsRemaining,LT,1%UNITACTIONS-HORDE_REMOVEACTIONCHARGE UNITACTIONSJJ%#   TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:4 VariantAge3AgeImage:Cards/Techs/Ages/Age4_Monuments_3840x2160+AgeNotificationCallout-0:CONCEPT_MONUMENTS0AgeNotificationCallout-1:CONCEPT_SUPERMONUMENTS*AgeNotificationCallout-2:CONCEPT_RELIGION MusicEra:3G#CurrentAge,TECHAGE4_MONUMENTS-BASEPLAYERR TECHAGE4_MONUMENTS-ACTIVEPlayCardPassive:truePLAYERQ 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CST_TechUP(TechRequirement:TECHAGE4_MONUMENTS-BASETechCostBase:187AIHint-GrandProjects.#B_GRANDWORKSHOP6#B_TILEIMP_LATHEWORKSHOP4#B_TILEIMP_LOGGINGCAMP@#"PROJECT_GENERATE_MONUMENTPROGRESS!TECHAGE4_MONUMENTS-GRANDPROJECTS CST_Tech@;(TechRequirement:TECHAGE4_MONUMENTS-BASETechCostBase:164C=/-#B_MARKETSQUARE.#B_TILEIMP_VILLA0#B_TILEIMP_JEWELER/#B_TILEIMP_WINERY6#PROJECT_GENERATE_WEALTHW3CulturePowerUnlock-DiplomacyBulkRawMaterials,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/BULK_RAW_MATERIALS-ICON,Tooltip:TECHAGE4_MONUMENTS-TRADENETWORKS-Proxy-BulkRawMaterials,InfopediaLink:ITT_Misc|CONCEPT_RESDOMAINDIPLOMACY!TECHAGE4_MONUMENTS-TRADENETWORKS CST_Techd@;(TechRequirement:TECHAGE4_MONUMENTS-BASETechCostBase:167*# UNIT_KNIGHT0#UNIT_MERCCROSSBOW)# B_MERCHALL5#B_TILEIMP_CASTLEARMORYV2CulturePowerUnlock-DiplomacyHireMercenaries,SET,1PLAYER>IconPath:UI/Icons/Culture 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Powers/SENSATION-ICON,Tooltip:TECHAGE5-ADMINISTRATION-Proxy-SocialDoctrine%TECHAGE5_CRISISINTOLERANCE-STATUSQUO CST_Tech4HC0TechRequirement:TECHAGE5_CRISISINTOLERANCE-BASETechCostBase:287{/#UNIT_HOLYAVENGERo 7TECHAGE5_CRISISINTOLERANCE-WARSPAWN_HOLYAVENGERCHECK_1PlayCardPassive:truePLAYERo 7TECHAGE5_CRISISINTOLERANCE-WARSPAWN_HOLYAVENGERCHECK_2PlayCardPassive:truePLAYER*# UNIT_CANNON.#UNIT_BOMBVESSEL%TECHAGE5_CRISISINTOLERANCE-HOLYORDER CST_TechHC0TechRequirement:TECHAGE5_CRISISINTOLERANCE-BASETechCostBase:260%+# B_GRANDPLAZAQ-CulturePowerUnlock-ArtsRegionalHoliday,SET,1PLAYER>yIconPath:UI/Icons/Culture Powers/REGIONAL_HOLIDAY-ICON,Tooltip:TECHAGE5_CRISISINTOLERANCE-HOLIDAYS-Proxy-RegionalHolidayQ-CulturePowerUnlock-ArtsNationalHoliday,SET,1PLAYER>yIconPath:UI/Icons/Culture Powers/NATIONAL_HOLIDAY-ICON,Tooltip:TECHAGE5_CRISISINTOLERANCE-HOLIDAYS-Proxy-NationalHoliday$TECHAGE5_CRISISINTOLERANCE-HOLIDAYS 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2TECHAGE5_CRISISINTOLERANCE-NATIONALHOLIDAY_EFFECTENT,REQTARGETA;StateReligionPopulation,GTE,1REGION7TECHAGE5_CRISISINTOLERANCE-NATIONALHOLIDAY_POWERTARGET`R4NS_TempArtsBonus,SET,[SELF:StateReligionPopulation]5NS_TempArtsBonus,MUL,5N*ResDomainArts,ADD,[SELF:NS_TempArtsBonus]PLAYER2TECHAGE5_CRISISINTOLERANCE-NATIONALHOLIDAY_EFFECT<D"REMOVEHERETICS,1REGION,EXTERNALTARGET6@20REGION,EXTERNALTARGETA; HERETICPOPS,GTE,1LOC,EXTERNALTARGET.TECHAGE5_CRISISINTOLERANCE-INQUISITION_EFFECT7.)ForceEffectAsBuffAddDurationToTooltipICStatUnrestSuppression,ADD,10 ENT,EXECOI$StateReligionPopulationFrac,GTE,0.5REGION,EXECLOC/TECHAGE5_CRISISINTOLERANCE-PLAZA_RELIGIOUSBUFFvaPersistentActionCard-TECHAGE5_CRISISINTOLERANCE_CHECK,TECHAGE5_CRISISINTOLERANCE-CHECK_PERPLAYERPLAYER,ALLPLAYERSjPersistentActionCardPerRegion-TECHAGE5_CRISISINTOLERANCE_CHECK,TECHAGE5_CRISISINTOLERANCE-CHECK_PERREGIONPLAYER,ALLPLAYERS;#CREATE,StatCrisisIntoleranceChargejDataAlertThresholds:0.5|0.8|1.0,DataAlertMaxVal:20,DataAlertMessageKey:TECHAGE5_CRISISINTOLERANCE-WARNINGPLAYER,ALLPLAYERS!TECHAGE5_CRISISINTOLERANCE-BEGINAgeBegin-CRISISIGNORANCEPersistentActionAutoRepeatShowDeltaValueCrisisMeter0DeltaValueStat:StatCrisisIntoleranceChargeDeltaUseChoiceSeparators*ChoiceTag-2-ComposeChoiceTooltipByRegions*ChoiceTag-3-ComposeChoiceTooltipByRegionsShowCrisisMeterDecorvWQ3TECHAGE5_CRISISINTOLERANCE-CHECK_PERREGION-TooltipF@#StatCrisisIntoleranceCharge,GTE,20PLAYERSE?!TempIntoleranceChargeValue,SET,0E?!TempIntoleranceChargeValue,ADD,3:NeedTarget-NEEDFAITH,GTE,1 ENT,EXECA"NeedSatisfaction-NEEDFAITH,LT,0.5 ENT,EXECE?!TempIntoleranceChargeValue,ADD,1:NeedTarget-NEEDFAITH,GTE,1 ENT,EXECB#NeedSatisfaction-NEEDFAITH,GTE,0.5 ENT,EXECA"NeedSatisfaction-NEEDFAITH,LT,1.0 ENT,EXECE?!TempIntoleranceChargeValue,ADD,0:NeedTarget-NEEDFAITH,GTE,1 ENT,EXEC@!NeedSatisfaction-NEEDFAITH,GTE,1 ENT,EXECMG !TECHAGE5_CRISISINTOLERANCE-TALLY ENT,EXEC@:NeedTarget-NEEDFAITH,GTE,1 ENT,EXEC8Cards/Techs/TECHAGE4-TECHAGE5_CRISISINTOLERANCE_ADVANCE+TECHAGE5_CRISISINTOLERANCE-CHECK_PERREGION"PersistentActionAutoRepeate_QK'StatCrisisIntoleranceChargeDelta,SET,0PLAYER+TECHAGE5_CRISISINTOLERANCE-CHECK_PERPLAYERGfBStatCrisisIntoleranceCharge,ADD,[SELF:TempIntoleranceChargeValue]PLAYERkGStatCrisisIntoleranceChargeDelta,ADD,[SELF:TempIntoleranceChargeValue]PLAYER!TECHAGE5_CRISISINTOLERANCE-TALLYb@AgeSunset-CRISISINTOLERANCE:5,TECHAGE5_CRISISINTOLERANCE-SUNSETGAMEFResChaosPerTurn,ADD,10PLAYER,ALLPLAYERSdTriggerOnEntityCreateType-B_TILEIMP_MISSION-AGEREWARD,TECHAGE5_CRISISINTOLERANCE-MISSIONBUILDREWARDPLAYER,ALLPLAYERSk (TECHAGE5_CRISISINTOLERANCE-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS>% TECHAGE5_CRISISINTOLERANCE-BASE"TECHAGE5_CRISISINTOLERANCE-ACTIVEAgeActive-CRISISINTOLERANCEPJ<W7(TECHAGE5_CRISISINTOLERANCE-PLAYERACTIVEPLAYER,ALLPLAYERSl=TriggerOnEntityCreateType-B_TILEIMP_MISSION-AGEREWARD,DELETEPLAYER,ALLPLAYERSk (TECHAGE5_CRISISINTOLERANCE-PLAYERSUNSETPlayCardPassive:truePLAYER,ALLPLAYERS"TECHAGE5_CRISISINTOLERANCE-SUNSETAgeSunset-CRISISINTOLERANCE2ForceEffectAsBuffT0#RELIGION_BONUS_POPULATION_REWARD_AT_FULL,MUL,2PLAYERL(#AI_RELIGION_RELATIONSHIP_SAME,MUL,1.25PLAYERL(#AI_RELIGION_RELATIONSHIP_NEUTRAL,MUL,2PLAYERJ&#AI_RELIGION_RELATIONSHIP_OTHER,MUL,2PLAYERa=#CHAOS_FROM_REGION_CONQUEST,MUL,#MULTIAGE_CHAOSREDUCTION_MULPLAYER(TECHAGE5_CRISISINTOLERANCE-PLAYERACTIVE\VH8#BUILDREWARD,ADD,10PLAYER@ResCulture,ADD,#BUILDREWARDPLAYER9Age4CastleBuildBonusPLAYERI=%AGE5_INTOLERANCE-MISSION_BUILD_BONUSPLAYER8#BUILDREWARD,SUB,10PLAYER.TECHAGE5_CRISISINTOLERANCE-MISSIONBUILDREWARD.TECHAGE5_CRISISINTOLERANCE-MISSIONBUILDREWARDu(TECHAGE5_CRISISINTOLERANCE-PLAYERSUNSET>9AddToInnovationDeckHorizontalDisplayUseActionButtonsoa[7ConsumeGoodBonus-ReligiousTract-ResDomainWarfare,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting$INNOVATION-CRISISINTOLERANCE-FERVOR CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonstf`9AddToInnovationDeckHorizontalDisplayUseActionButtons]OIUNIT,UNIT_INQUISITORSpawnPerRegion:1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting)INNOVATION-CRISISINTOLERANCE-INQUISITION CST_Event]94AddToChaosDeckHorizontalDisplayUseActionButtonsO_ 0TECHAGE5_CRISISINTOLERANCE-AGNOSTICISM_CITYBUFFENTTAG,CityCenter\ 0TECHAGE5_CRISISINTOLERANCE-AGNOSTICISM_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYERCards/Events/ChaosPainting$CHAOS-CRISISINTOLERANCE-AGNOSTICISM CST_Event .)ForceEffectAsBuffAddDurationToTooltipgaSM'RegionalEfficiencyResCityFaith,MUL,0.8 ENT,EXEC UI/Icons/ResChaos-Icon0TECHAGE5_CRISISINTOLERANCE-AGNOSTICISM_CITYBUFFPKFAddToChaosDeckHorizontalDisplayUseActionButtonsForceEffectAsBuff3\ -TECHAGE5_CRISISINTOLERANCE-ZEALOTRY_CITYBUFFENTTAG,CityCenterC#FAITH_PER_RELIGIOUS_POP,ADD,1PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/ChaosPainting!CHAOS-CRISISINTOLERANCE-ZEALOTRY CST_Event.)ForceEffectAsBuffAddDurationToTooltip_YKE#FAITH_PER_RELIGIOUS_POP,ADD,1 ENT,EXEC UI/Icons/ResChaos-Icon-TECHAGE5_CRISISINTOLERANCE-ZEALOTRY_CITYBUFF94AddToChaosDeckHorizontalDisplayUseActionButtons<.(@-30REGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYERCards/Events/ChaosPainting&CHAOS-CRISISINTOLERANCE-VIOLENTSCHISM CST_EventPlayPassiveWhenDelayedKE715ReligiousBuildings'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_1PlayPassiveWhenDelayedMG935IntoleranceDiplomacy'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_2PlayPassiveWhenDelayedRL>85IntoleranceAdoptionReward'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_3PlayPassiveWhenDelayedGA3-5ReligionUnrest'TECHAGE5_CRISISINTOLERANCE-HELP_TURN_4TECHAGE5_CRISISINTOLERANCE'' TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:7 VariantAge0AgeImage:Cards/Techs/Ages/Age7_Aether_3840x2160(AgeNotificationCallout-0:CONCEPT_AETHER*AgeNotificationCallout-1:CONCEPT_AUTOMATA*AgeNotificationCallout-2:CONCEPT_AIRFORCE MusicEra:4KE7D CurrentAge,TECHAGE7_AETHER-BASEPLAYERO TECHAGE7_AETHER-ACTIVEPlayCardPassive:truePLAYERQ TECHAGE7-STANDARDUPDATESPlayCardPassive:truePLAYERV TECHAGE7_AETHER-LIGHTINGCHECKPlayCardPassive:truePLAYER0#UNIT_MOUNTEDRIFLE\ $TECHAGE7-WARSPAWN_MOUNTEDRIFLECHECKPlayCardPassive:truePLAYER+# UNIT_EARLYMGCWarVolunteersUnit,UNIT_EARLYMGPLAYER-#B_MILITARYBASE8#B_TILEIMP_AETHERHARVESTER05Age7AetherUnlocks%5AetherS/TerrainExpansionCostFactor-TT_MOUNTAIN,SUB,1.0PLAYERM%TECHAGE7_AETHER,+AddToInnovationDeck INNOVATIONO'TECHAGE7,+UniversalAddToInnovationDeck INNOVATIONC TECHAGE7_AETHER,+AddToChaosDeckCHAOSE"TECHAGE7,+UniversalAddToChaosDeckCHAOSDTECHAGE7,+AddToBarbarianDeck BARBARIAN@TECHAGE7,+AddToExploreDeckEXPLORETECHAGE7_AETHER-BASE CST_Tech3-DPROFILE,HEROESD>!IsAgeSetter-TECHAGE7_AETHER,EQ,1PLAYERTECHAGE7_AETHER-LIGHTINGCHECKLTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE7_AETHER-BASE,46TechCostAdjustPerTechWithReq:0.1,TECHAGE7_AETHER-BASETechCostBase:1100TechLayout:4,2 AIValue:4 AgeAdvancemIconPath:UI/Icons/CONCEPT_Innovation-Icon,Tooltip:TECHAGE10_VICTORYTRANSCENDENCE-INNOVATION-Proxy-InnovationTECHAGE7_AETHER-RAILTECHAGE7-RAIL CST_Tech=8TechCostBase:500%TechRequirement:TECHAGE7_AETHER-BASEOI;'# B_SEWERS-#B_GROCERYSTORE8#TOWN_PROMOTION_CAP,ADD,1>IconPath:UI/Icons/Proxy_TownLevel-Icon,Tooltip:GameStrings-Proxy-TownPromotionCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE7_AETHER-URBANIZATIONTECHAGE7-URBANIZATION CST_Tech=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:550+# UNIT_AIRSHIP0#UNIT_STEAMFIGHTER)# B_SKYHOTEL(# B_AIRTAXI4#B_TILEIMP_CLOUDESTATEMUNIT,UNIT_STEAMFIGHTERLOC,ENTTYPELOC,B_CAPITAL|>^IconPath:Entities/Portraits/SteamFighterPortrait,Tooltip:GameStrings-Proxy-SpawnSteamFighters;AirUnitsUnlocked,SET,1PLAYERTECHAGE7_AETHER-LIGHTERTHANAIR CST_Tech=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:500,#UNIT_NAUTILUS9#B_TILEIMP_SECRETLABORATORY7#B_TILEIMP_AETHERREFINERY5#B_TILEIMP_POWERSTATIONTECHAGE7_AETHER-MADSCIENCE CST_Tech=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:600t-#B_ASSEMBLYLINE1#B_TILEIMP_AUTOFARM7#B_TILEIMP_AUTOPLANTATION2#B_TILEIMP_AUTOPAPER4#B_TILEIMP_AUTOSAWMILL4#B_TILEIMP_AUTOTEXTILE'5 AutomataTECHAGE7_AETHER-AUTOMATA CST_Techb=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:650,#UNIT_LANDSHIP/#UNIT_DREADNOUGHT5#B_TILEIMP_STEAMTRAWLER+' MT_RAREEARTHy>[IconPath:UI/Icons/GoodsRareMetals-Icon,Tooltip:TECHAGE7_AETHER-EXOTICMETAL-Proxy-RareEarth6#B_TILEIMP_RAREEARTHMINE5#B_TILEIMP_STEELFURNACETECHAGE7_AETHER-EXOTICMETAL CST_Tech=8%TechRequirement:TECHAGE7_AETHER-BASETechCostBase:6500#B_TILEIMP_OILWELL+' MT_PETROLEUMu>WIconPath:UI/Icons/GoodsPetroleum-Icon,Tooltip:TECHAGE7_AETHER-EXOTICPOWER-Proxy-PetrolTECHAGE7_AETHER-EXOTICPOWER CST_TechL*AgeSunset-AETHER:7,TECHAGE7_AETHER-SUNSETGAME` TECHAGE7_AETHER-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS>  ENTTAG,ALLPLAYERS-BarbarianCamp: ENTTAG,ALLPLAYERS-BarbarianJ#RELIGION_SECULARISM,ADD,2PLAYER,ALLPLAYERSTECHAGE7_AETHER-ACTIVEAgeActive-AETHER{ug5StatUnrest,SET,0REGION(' MT_AETHERTECHAGE7_AETHER-PLAYERACTIVEtTECHAGE7_AETHER-SUNSETAgeSunset-AETHERE>9AddToInnovationDeckHorizontalDisplayUseActionButtonsfc $TECHAGE7_AETHER-AETHERMACHINES_BUFF"ENTTYPE,B_TILEIMP_AETHERHARVESTERgTriggerOnEntityCreateType-B_TILEIMP_AETHERHARVESTER-AETHERMACHINES,TECHAGE7_AETHER-AETHERMACHINES_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting!INNOVATION-AETHER-AETHERMACHINES CST_EventForceEffectAsBuffF WorkableResCityProduction,ADD,4 ENT,EXECI#WorkableResDomainEngineering,ADD,1 ENT,EXEC$TECHAGE7_AETHER-AETHERMACHINES_BUFF'>9AddToInnovationDeckHorizontalDisplayUseActionButtonsGS %TECHAGE7_AETHER-AETHEREXPERTISE_BUFFENTTAG,Steampunk|XTriggerOnEntityCreateTag-Steampunk-AETHEREXPERTISE,TECHAGE7_AETHER-AETHEREXPERTISE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting"INNOVATION-AETHER-AETHEREXPERTISE CST_EventForceEffectAsBuffWQC=Upkeep-ResCoin,MUL,0.5 ENT,EXEC%TECHAGE7_AETHER-AETHEREXPERTISE_BUFFE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIK=7  ENTTAG,AetherImprovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERc$NONE,8PLAYER5AetherImprovement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AETHER-OVERCLOCK CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUITF@  "ENTTYPE,B_TILEIMP_AETHERHARVESTERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERk$NONE,8PLAYER= B_TILEIMP_AETHERHARVESTER,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AETHER-ELECTROSTATIC CST_Eventzlf %TECHAGE7_AETHER-ELECTROSTATIC_EFFECT$ENTTAGREGION,ALLPLAYERS-AetherCloud%TECHAGE7_AETHER-ELECTROSTATIC_TARGETXRD>  ENTTAGATLOC,Improvement,EXECLOC%TECHAGE7_AETHER-ELECTROSTATIC_EFFECTTECHAGE7_AETHER76#"RepeatOnSuccess WorkAction)# TILE_"  WORKER_ANY3Improvement,EQ,0 LOC,EXECLOCTILEACTIONS-STANDARD_WORKjdVP2GeneratorCharge,ADD,[SELF:GeneratorChargePerTurn]TILEACTIONS-GENERATOR_CHARGE^XJD&TECHAGE4_CRISISPLAGUE-OutbreakTooltip-'  ENT,EXECJ3GeneratorCharge,GTE,[SELF:GeneratorChargeConsumed]=&GeneratorSpawnDestroySelf,BOOL_TRUE,0wq#BUILDING,[SELF:GeneratorSpawnType]&MaxSpawnDistance:2,WarnOnFailure:true LOC,EXECLOCPJ3GeneratorCharge,GTE,[SELF:GeneratorChargeConsumed]$TILEACTIONS-GENERATOR_SPAWNBUILDINGA;UNIT,GeneratorSpawnTypeWWeightedMultiValString:1,MaxSpawnDistance:2,WarnOnFailure:false,BoostAquaticWeights:10 LOC,EXECLOC>'SpawnedPop,LT,#BARBARIAN_SPAWN_POP_CAPJ3GeneratorCharge,GTE,[SELF:GeneratorChargeConsumed] TILEACTIONS-GENERATOR_SPAWNBARBz :TotalPopulation,SET,0PLAYER9#MAX_ARMY_SIZE,SET,2PLAYERM)BarbarianCampSpawnType,MT_BARBARIAN_CAMPPLAYERR.BarbarianLandingPartySpawnType,UNIT_BARBARIANPLAYERE!NeutralTechTurnSchedule,20:50:90PLAYERH$GeneratorSpawnType-0,UNIT_BARBARIANPLAYERE!GeneratorSpawnTypeWeight-0,SET,1PLAYER:3TT_DEEPFOREST,MT_LandPLAYER63TT_JUNGLE,MT_LandPLAYER!TILEACTIONS-BARBARIAN_TECH-SETUP})# 9#MAX_ARMY_SIZE,SET,3PLAYERC#BARBARIAN_SPAWN_POP_CAP,SET,7PLAYERX4BarbarianLandingPartySpawnType,UNIT_BARBARIAN_LVL_2PLAYERN*GeneratorSpawnType-0,UNIT_BARBARIAN_LVL_2PLAYERI%GeneratorSpawnType-1,UNIT_BARBARCHERPLAYERE!GeneratorSpawnTypeWeight-1,SET,1PLAYERH$GeneratorSpawnType-2,UNIT_BARBCANOEPLAYERE!GeneratorSpawnTypeWeight-2,SET,1PLAYERY "TILEACTIONS-BARBARIAN_DEFENDERS_0ENTTYPE,MT_BARBARIAN_CAMPU  TILEACTIONS-NEUTRAL_DEFENDERS_0ENTTYPE,MT_NEUTRAL_TOWNTILEACTIONS-BARBARIAN_TECH-0gaSM'TileDefenders-0,UNIT_BARBMILITIA_LVL_2 ENT,EXEC"TILEACTIONS-BARBARIAN_DEFENDERS_0TI#TileDefenders-0,UNIT_MILITIA_LVL_2 ENT,EXECI#TileDefenders-1,UNIT_MILITIA_LVL_2 ENT,EXECI#TileDefenders-2,UNIT_MILITIA_LVL_2 ENT,EXEC TILEACTIONS-NEUTRAL_DEFENDERS_0b\NX4BarbarianLandingPartySpawnType,UNIT_BARBARIAN_LVL_3PLAYERN*GeneratorSpawnType-0,UNIT_BARBARIAN_LVL_3PLAYERO+GeneratorSpawnType-1,UNIT_BARBARCHER_LVL_2PLAYERH$GeneratorSpawnType-3,UNIT_BARBHORSEPLAYERE!GeneratorSpawnTypeWeight-3,SET,1PLAYERY "TILEACTIONS-BARBARIAN_DEFENDERS_1ENTTYPE,MT_BARBARIAN_CAMPU  TILEACTIONS-NEUTRAL_DEFENDERS_1ENTTYPE,MT_NEUTRAL_TOWNTILEACTIONS-BARBARIAN_TECH-1gaSM'TileDefenders-0,UNIT_BARBMILITIA_LVL_3 ENT,EXEC"TILEACTIONS-BARBARIAN_DEFENDERS_1TI#TileDefenders-0,UNIT_MILITIA_LVL_3 ENT,EXECI#TileDefenders-1,UNIT_MILITIA_LVL_3 ENT,EXECI#TileDefenders-2,UNIT_MILITIA_LVL_3 ENT,EXEC TILEACTIONS-NEUTRAL_DEFENDERS_1r N*GeneratorSpawnType-2,UNIT_BARBCANOE_LVL_2PLAYERY "TILEACTIONS-BARBARIAN_DEFENDERS_2ENTTYPE,MT_BARBARIAN_CAMPU  TILEACTIONS-NEUTRAL_DEFENDERS_2ENTTYPE,MT_NEUTRAL_TOWNTILEACTIONS-BARBARIAN_TECH-2gaSM'TileDefenders-0,UNIT_BARBMILITIA_LVL_4 ENT,EXEC"TILEACTIONS-BARBARIAN_DEFENDERS_2OI;I#TileDefenders-0,UNIT_MILITIA_LVL_4 ENT,EXECI#TileDefenders-1,UNIT_MILITIA_LVL_4 ENT,EXECI#TileDefenders-2,UNIT_MILITIA_LVL_4 ENT,EXECN(TileDefenders-3,UNIT_STONEFORTIFICATION ENT,EXEC TILEACTIONS-NEUTRAL_DEFENDERS_2^YRequireAbilityTarget+AbilityTarget-SoundEvent:CityAttackPrepareShowValidAttackTargetsXR" CITYATTACK*CityAttackEffectPrefab:CityAttackParticlemr 7Game-Operator-Req-GameData-GTE-CustomStyle-CityAttack1ENEMYUNITCOUNT,GTE,1LOC,TILERADIUS,1h7Game-Operator-Req-GameData-GTE-CustomStyle-CityAttack2CityAttacksRemaining,GTE,1> ENEMYUNITCOUNT,GTE,1LOC,EXTERNALTARGETC TILEDIST,LTE,1 LOC,EXECLOCLOC,EXTERNALTARGET'UI/Icons/Unit Actions/CITY_ATTACK-IconTILEACTIONS-CITY_ATTACKV?9"INTEGRATEVASSAL LOC,EXECLOCS6ResDomainGovernment,GTE,#VASSAL_INTEGRATION_COST_NEXTPLAYERT=StatVassalIntegration,GTE,[SELF:StatVassalIntegrationNeeded]TILEACTIONS-VASSAL_INTEGRATErlO1NS_TempNextBoostCost,SET,#VASSAL_BOOST_COST_BASE\>NS_TempNextBoostCostIncrease,SET,#VASSAL_BOOST_COST_PER_LEVEL[=NS_TempNextBoostCostIncrease,MUL,[SELF:StatVassalProsperity][=NS_TempNextBoostCost,ADD,[SELF:NS_TempNextBoostCostIncrease]T6StatVassalProsperity,ADD,#VASSAL_PROSPERITY_BOOST_AMTE(ResCoin,GTE,[SELF:NS_TempNextBoostCost]PLAYERF/StatVassalProsperity,LT,#VASSAL_PROSPERITY_MAX"TILEACTIONS-VASSAL_BOOSTINTEGRATEForceEffectAsBuff}9RegionalEfficiency,MUL,0.9:ResChaosPerTurn,ADD,1PLAYERUI/Icons/Unrest-1TILEACTIONS-UNREST_PENALTY-1ForceEffectAsBuff}9RegionalEfficiency,MUL,0.7:ResChaosPerTurn,ADD,2PLAYERUI/Icons/Unrest-2TILEACTIONS-UNREST_PENALTY-2ForceEffectAsBuff}9RegionalEfficiency,MUL,0.7:ResChaosPerTurn,ADD,2PLAYERUI/Icons/Unrest-3TILEACTIONS-UNREST_PENALTY-3" EventTimer:5PendingRevoltMG9UNIT,[PLAYER:RevoltSpawnType]AlertTargetSelf:true,AlertTargetCard:true,AlertCanCancel:truePLAYERTILEACTIONS-UNREST_EVENT-3ForceEffectAsBuff}9RegionalEfficiency,MUL,0.5:ResChaosPerTurn,ADD,3PLAYERUI/Icons/Unrest-4TILEACTIONS-UNREST_PENALTY-4" EventTimer:5PendingRevoltMG9UNIT,[PLAYER:RevoltSpawnType]AlertTargetSelf:true,AlertTargetCard:true,AlertCanCancel:truePLAYERTILEACTIONS-UNREST_EVENT-4ForceEffectAsBuff}9RegionalEfficiency,MUL,0.5:ResChaosPerTurn,ADD,3PLAYERUI/Icons/Unrest-5TILEACTIONS-UNREST_PENALTY-5@" EventTimer:5PendingRevoltUNIT,[PLAYER:RevoltSpawnType]AlertTargetSelf:true,AlertTargetCard:true,AlertCanCancel:truePLAYERTILEACTIONS-UNREST_EVENT-5ForceEffectAsBuff}9RegionalEfficiency,MUL,0.5:ResChaosPerTurn,ADD,3PLAYERUI/Icons/Unrest-6TILEACTIONS-UNREST_PENALTY-6T" EventTimer:5PendingRevoltq:GAT_RevoltEvent>AlertTargetSelf:true,AlertTargetCard:true,AlertCanCancel:truePLAYERX TILEACTIONS-UNREST_FINALEVENTPlayCardAsEvent:true ENT,EXECTILEACTIONS-UNREST_EVENT-6U>8StatUnrest,SUB,30 ENT,EXECA;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERG93" CITYSPLINTER ENT,EXECCards/Events/UnrestPaintingTILEACTIONS-UNREST_FINALEVENT CST_Event"CanUndoDontSetUndoContext?ResDomainExploration,ADD,5PLAYERHFX/FX_LandmarkDiscoveryLOC,EXTERNALTARGETTILEACTIONS-LANDMARK_DISCOVERY`?ResDomainExploration,ADD,5PLAYER?StatClaimedLandmarks,ADD,1PLAYER:StatCombatXP,ADD,10 ENT,EXEC$Cards/Events/RevealLandmarkPainting#TILEACTIONS-LANDMARK_REVEAL_REWARD CST_Event7ForceEffectAsBuff-RegionalEfficiencyResCityProduction,MUL,0.75OForceBuff:TBNEEDPOWER|DEBUFF1|_BUFFEXECID_|RegionalEfficiencyResCityProductionUI/Icons/ResCityPower75-IconTILEACTIONS-NEEDPOWER_DEBUFF_17ForceEffectAsBuff-RegionalEfficiencyResCityProduction,MUL,0.25OForceBuff:TBNEEDPOWER|DEBUFF2|_BUFFEXECID_|RegionalEfficiencyResCityProductionUI/Icons/ResCityPower25-IconTILEACTIONS-NEEDPOWER_DEBUFF_2'XJD&TECHAGE4_CRISISPLAGUE-OutbreakTooltipl'  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CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsL(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TOLERANCE CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainEngineering,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INGENUITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsG#SocialFabricValue-DomainArts,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-COMMUNITY CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI)L TECHAGE5-STAGNATION_CITYBUFFENTTAG,CityCenterI TECHAGE5-STAGNATION_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-STAGNATION CST_Event.)ForceEffectAsBuffAddDurationToTooltipe_QK%RegionalEfficiencyResCulture,MUL,0.5 ENT,EXEC UI/Icons/ResChaos-IconTECHAGE5-STAGNATION_CITYBUFF+lgAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltip*L TECHAGE5-REGIONDRAG_CITYBUFFENTTAG,CityCenterJ&#CULTURE_UPKEEP_BASE_PER_REGION,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE5-REGIONDRAG CST_Event.)ForceEffectAsBuffAddDurationToTooltipf`RL&#CULTURE_UPKEEP_BASE_PER_REGION,MUL,2 ENT,EXEC UI/Icons/ResChaos-IconTECHAGE5-REGIONDRAG_CITYBUFFQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_5(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_5(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_5(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE5-REBELLION_EFFECT61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event TECHAGE5t6C6 TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:5 VariantAge3AgeImage:Cards/Techs/Ages/Age5_Discovery_3840x21600AgeNotificationCallout-0:CONCEPT_AGEOFDISCOVERY.AgeNotificationCallout-1:CONCEPT_CITIESOFGOLD.AgeNotificationCallout-2:CONCEPT_WATERREWARDS MusicEra:3xrdG#CurrentAge,TECHAGE5_DISCOVERY-BASEPLAYERR TECHAGE5_DISCOVERY-ACTIVEPlayCardPassive:truePLAYERQ TECHAGE5-STANDARDUPDATESPlayCardPassive:truePLAYERY !TECHAGE5_DISCOVERY-LIGHTINGCHECKPlayCardPassive:truePLAYER+# UNIT_DRAGOON0#UNIT_CONQUISTADORMUNIT,UNIT_CONQUISTADORLOC,ENTTYPELOC,B_CAPITAL+# B_WATERWORKS-#B_GRANDTHEATER2#B_TILEIMP_TRASHHEAP.#B_TILEIMP_HOUSEZ6CulturePowerUnlock-ExplorationSpawnConquistador,SET,1PLAYER35Age5DiscoveryUnlocks+5 CitiesOfGoldP(TECHAGE5_DISCOVERY,+AddToInnovationDeck INNOVATIONO'TECHAGE5,+UniversalAddToInnovationDeck INNOVATIONF#TECHAGE5_DISCOVERY,+AddToChaosDeckCHAOSE"TECHAGE5,+UniversalAddToChaosDeckCHAOSDTECHAGE5,+AddToBarbarianDeck BARBARIANI$TECHAGE5,+UniversalAddToExploreDeckEXPLORETECHAGE5_DISCOVERY-BASE CST_Tech3-DPROFILE,HEROESGA$IsAgeSetter-TECHAGE5_DISCOVERY,EQ,1PLAYER!TECHAGE5_DISCOVERY-LIGHTINGCHECKOTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE5_DISCOVERY-BASE,39TechCostAdjustPerTechWithReq:0.1,TECHAGE5_DISCOVERY-BASETechCostBase:410TechLayout:4,2 AIValue:4 AgeAdvance?TelemetryNameOverride:TECHAGE5_DISCOVERY-TECHAGE6_BASE_ADVANCEF@2,$TECHAGE6-BASETECHAGE5_DISCOVERY-ADVANCE CST_Tech5@;TechCostBase:270(TechRequirement:TECHAGE5_DISCOVERY-BASEr2#B_TILEIMP_PAPERMILL6#B_TILEIMP_PRINTINGPRESS!TECHAGE5_DISCOVERY-PRINTINGPRESSTECHAGE5-PRINTINGPRESS CST_Tech{@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:246 +# UNIT_CARAVEL0#UNIT_SCORPIONBOAT-#B_TRADECOMPANY/#B_TILEIMP_HARBORP,TransportEntityType,UNIT_DEEPWATERTRANSPORTPLAYERL(TransportLoadTerrainType,+WaterMovementPLAYERq>SIconPath:UI/Icons/Proxy_DeepWater-Icon,Tooltip:TECHAGE5-NAVIGATION-Proxy-DeepWaterMUNIT,UNIT_CARAVELLOC,ENTTYPELOC,B_TILEIMP_DOCK>{IconPath:Entities/Portraits/CaravelPortrait,Tooltip:TECHAGE5-OPENSAILING-Proxy-Caravel,InfopediaLink:ITT_Unit|UNIT_CARAVELTECHAGE5_DISCOVERY-OPENSAILING CST_Tech@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:282 -#B_LIFTINGTOWER.#B_CIVILENGINEER2#B_TILEIMP_CLAYPIT_23#B_TILEIMP_BRICKWORKS0#B_TILEIMP_SAWMILLb>ProjectOutputFactor-PROJECT_GENERATE_IMPROVEMENT_POINTS,ADD,1PLAYER>IconPath:Entities/Portraits/PROJECT_GENERATE_IMPROVEMENT_POINTS-ICON,Tooltip:TECHAGE5-FINANCE-Proxy-LevyWorkers,InfopediaLink:ITT_Misc|CONCEPT_PROJECTSQ-CulturePowerUnlock-EngineeringClearCut,ADD,1PLAYER>cIconPath:UI/Icons/Culture Powers/CLEARCUT-ICON,Tooltip:TECHAGE5-HEAVYMACHINERY-Proxy-Deforestation(TECHAGE5_DISCOVERY-TECHNICALENGINEERING CST_TechN@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:264-#B_BAROQUEMUSIC8#B_TILEIMP_BAROQUESCULPTOR4#B_TILEIMP_TEXTILEMILLTECHAGE5_DISCOVERY-BAROQUE CST_Tech@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:250#7#UNIT_ORNITHOPTERENGINEER.#UNIT_MECHKNIGHT1#UNIT_GIANTCROSSBOWg /TECHAGE5_DISCOVERY-WARSPAWN_GIANTCROSSBOWCHECKPlayCardPassive:truePLAYERTECHAGE5_DISCOVERY-AUTOMACHINA CST_Tech@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:282-#B_CANTONOFFICE9#B_TILEIMP_CULTURALDISTRICT>hIconPath:UI/Icons/CONCEPT_Innovation-Icon,Tooltip:TECHAGE5_DISCOVERY-REPARATIONS-Proxy-StudentOfCultureTECHAGE5_DISCOVERY-REPARATIONS CST_Tech%@;(TechRequirement:TECHAGE5_DISCOVERY-BASETechCostBase:273{ -#B_COURTPAINTER/#B_TILEIMP_MUSEUMV2CulturePowerUnlock-GovernmentSocialDoctrine,SET,1PLAYER>IconPath:UI/Icons/Culture Powers/SENSATION-ICON,Tooltip:TECHAGE5-ADMINISTRATION-Proxy-SocialDoctrine,InfopediaLink:ITT_Misc|CONCEPT_SOCIALFABRIC[ ,TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFFENTTAG,+Combatant_TriggerOnEntityCreateTag-Combatant-FEARANDSURPRISE,TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFFPLAYER>mIconPath:UI/Icons/Proxy-DiscoveryFearAndSurprise,Tooltip:TECHAGE5_DISCOVERY-NOBLECOURT-Proxy-FearAndSurprisef /TECHAGE5_DISCOVERY-RUTHLESSEFFICIENCY_UNITBUFFENTTYPE,UNIT_CONQUISTADORnTriggerOnEntityCreateType-UNIT_CONQUISTADOR-RUTHLESSEFFICIENCY,TECHAGE5_DISCOVERY-RUTHLESSEFFICIENCY_UNITBUFFPLAYER>pIconPath:Entities/Portraits/ConquistadorPortrait,Tooltip:TECHAGE5_DISCOVERY-NOBLECOURT-Proxy-RuthlessEfficiencyTECHAGE5_DISCOVERY-NOBLECOURT CST_Tech?E!WarSpawnUnit2,UNIT_GIANTCROSSBOWPLAYER=WarSpawnUnit2Value,SET,7PLAYER;5WarSpawnUnit2Value,LT,7PLAYER/TECHAGE5_DISCOVERY-WARSPAWN_GIANTCROSSBOWCHECK\VHBResSocialFabricWildcard,ADD,1PLAYER/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERForceEffectAsBuffoi[U/CombatMod-StatAttack-Target:+Barbarian,ADD,2.5 ENT,EXEC,TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFFtn`Z4UseAction-104,UNITACTIONS-CONQUISTADOR_SPAWNPIONEER ENT,EXEC/TECHAGE5_DISCOVERY-RUTHLESSEFFICIENCY_UNITBUFFb\NQ/AgeSunset-LOSTCITY:5,TECHAGE5_DISCOVERY-SUNSETGAME89AddToInnovationDeckHorizontalDisplayUseActionButtons;P "TECHAGE5_DISCOVERY-PINOCCHIO_BUFFENTTAG,+AutomatasOTriggerOnEntityCreateTag-+Automata-PINOCCHIO,TECHAGE5_DISCOVERY-PINOCCHIO_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERo$NONE,6PLAYERA$TECHAGE5_DISCOVERY-AUTOMACHINA,TRUEPLAYER Cards/Events/InnovationPaintingINNOVATION-DISCOVERY-PINOCCHIO CST_EventForceEffectAsBuffvpb\6TriggerOnTurnStart,UNITACTIONS-STANDARD_RECOVERHEALTH ENT,EXEC"TECHAGE5_DISCOVERY-PINOCCHIO_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Books-ResDomainEngineering,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting(INNOVATION-DISCOVERY-INVENTORMANUSCRIPT CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQ-ConstructionCostFactor-UNIT_MANOFWAR,SUB,0.5PLAYERS/ConstructionCostFactor-UNIT_BOMBVESSEL,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-DISCOVERY-DRYDOCKS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_Event%ForceEffectAsBuffM'StatExpeditionChanceCityOfGold,MUL,0.8 ENT,EXECJ$StatExpeditionChanceNatural,MUL,0.8 ENT,EXEC'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_Event.)ForceEffectAsBuffAddDurationToTooltipUOA;Upkeep-ResCoin,MUL,2 ENT,EXEC (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFF1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_EventTECHAGE5_DISCOVERY99 TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:9 VariantAge1AgeImage:Cards/Techs/Ages/Age9_Ecology_3840x2160.AgeNotificationCallout-0:CONCEPT_TERRAFORMING-AgeNotificationCallout-1:CONCEPT_ECOLOGYTOWN*AgeNotificationCallout-2:CONCEPT_ARCOLOGYAIAgeRule:Ecology MusicEra:5VPBE!CurrentAge,TECHAGE9_ECOLOGY-BASEPLAYERN TECHAGE9_ECOLOGY-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE9-STANDARDUPDATESPlayCardPassive:truePLAYERW TECHAGE9_ECOLOGY-LIGHTINGCHECKPlayCardPassive:truePLAYER/#UNIT_PEACEKEEPER/#B_NATIONALMUSEUM4#B_CHIEFENGINEEROFFICE5#B_WASTEWATERPROCESSING9#B_TILEIMP_COMMUNITYHOUSING/#B_TILEIMP_SUBURBN&TECHAGE9_ECOLOGY,+AddToInnovationDeck INNOVATIONO'TECHAGE9,+UniversalAddToInnovationDeck INNOVATIOND!TECHAGE9_ECOLOGY,+AddToChaosDeckCHAOSDTECHAGE9,+AddToBarbarianDeck BARBARIAN@TECHAGE9,+AddToExploreDeckEXPLORE15Age9EcologyUnlocksTECHAGE9_ECOLOGY-BASE CST_Tech3-DPROFILE,HEROESE?"IsAgeSetter-TECHAGE9_ECOLOGY,EQ,1PLAYERTECHAGE9_ECOLOGY-LIGHTINGCHECKnMTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_ECOLOGY-BASE,47TechCostAdjustPerTechWithReq:0.1,TECHAGE9_ECOLOGY-BASETechCostBase:1450 AgeAdvanceYSE?$!TECHAGE10_VICTORYCOLONYSHIP-BASE5TECHAGE9_ECOLOGY-TECHAGE10_VICTORYCOLONYSHIP_ADVANCE CST_TechMTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_ECOLOGY-BASE,47TechCostAdjustPerTechWithReq:0.1,TECHAGE9_ECOLOGY-BASETechCostBase:1450 AgeAdvanceD>$ TECHAGE10_VICTORYARCHANGEL-BASE5/B_SMARTGRID,GTE,5PLAYER4TECHAGE9_ECOLOGY-TECHAGE10_VICTORYARCHANGEL_ADVANCE CST_TechMTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_ECOLOGY-BASE,47TechCostAdjustPerTechWithReq:0.1,TECHAGE9_ECOLOGY-BASETechCostBase:1450 AgeAdvanceHB$$TECHAGE10_VICTORYTRANSCENDENCE-BASExr4TECHAGE9-TECHAGE10_VICTORYTRANSCENDENCE_ADVANCE-REQ"SocialFabricTracksCompleted,GTE,2PLAYER8TECHAGE9_ECOLOGY-TECHAGE10_VICTORYTRANSCENDENCE_ADVANCE CST_TechMTechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE9_ECOLOGY-BASE,47TechCostAdjustPerTechWithReq:0.1,TECHAGE9_ECOLOGY-BASETechCostBase:1450 AgeAdvanceCrisisAgeAdvanceB<$TECHAGE10_VICTORYROGUEAI-BASEoi.TECHAGE9-TECHAGE10_VICTORYROGUEAI_ADVANCE-REQStatCrisisRogueAICharge,GTE,30PLAYER2TECHAGE9_ECOLOGY-TECHAGE10_VICTORYROGUEAI_ADVANCE CST_Tech>9TechCostBase:750&TechRequirement:TECHAGE9_ECOLOGY-BASEtn`)# B_INTERNET-#B_MEDIANETWORKTECHAGE9_ECOLOGY-NETWORKSTECHAGE9-NETWORKS CST_Tech>9TechCostBase:800&TechRequirement:TECHAGE9_ECOLOGY-BASE`ZL/#B_DIGITALLIBRARY3#B_TILEIMP_DATACENTER6#B_TILEIMP_SUPERCOMPUTER3"REMOVEBLACKMAPPLAYERk>MIconPath:UI/Icons/Proxy_FogClear,Tooltip:TECHAGE9-INFORMATION-Proxy-MapClearTECHAGE9_ECOLOGY-INFORMATIONTECHAGE9-INFORMATION CST_Techz>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:800*# B_SMARTGRID2#B_TILEIMP_SOLARFARM3#B_TILEIMP_TIDALPOWER3#B_TILEIMP_GEOTHERMALTECHAGE9_ECOLOGY-GREENPOWER CST_TechN>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:700/#B_BIORESEARCHLAB0#B_TILEIMP_GMOFARM7#B_TILEIMP_MEATSUBSTITUTE TECHAGE9_ECOLOGY-BIOENGINEERING CST_Techg>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:750P,CulturePowerUnlock-ExplorationEcoBomb,SET,1PLAYER>eIconPath:UI/Icons/Culture Powers/ECO_BOMB-ICON,Tooltip:TECHAGE9_ECOLOGY-ECOENGINEERING-Proxy-EcoBombX4CulturePowerUnlock-EngineeringFlattenMountain,SET,1PLAYER>uIconPath:UI/Icons/Culture Powers/FLATTEN_MOUNTAIN-ICON,Tooltip:TECHAGE9_ECOLOGY-ECOENGINEERING-Proxy-FlattenMountainV2CulturePowerUnlock-EngineeringCreateSandbar,SET,1PLAYER>qIconPath:UI/Icons/Culture Powers/CREATE_SANDBAR-ICON,Tooltip:TECHAGE9_ECOLOGY-ECOENGINEERING-Proxy-CreateSandbar TECHAGE9_ECOLOGY-ECOENGINEERING CST_Tech>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:800b\N1#B_MIXEDZONEHOUSING0#B_COMMUNITYCENTER1#B_FULFILMENTCENTERQ-#IMPROVEMENT_DESTROY_REFUND_PERCENTAGE,MUL,3PLAYER>oIconPath:UI/Icons/Unit Actions/DISBAND-ICON,Tooltip:TECHAGE9_ECOLOGY-URBANENGINEERING-Proxy-RefundImprovements.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNS"TECHAGE9_ECOLOGY-URBANENGINEERING CST_TechD>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:7001#B_PEACEANDLOVECOOP$#B_EPA9#B_TILEIMP_PUBLICARTINSTALLTECHAGE9_ECOLOGY-PEACEANDLOVE CST_Tech>9&TechRequirement:TECHAGE9_ECOLOGY-BASETechCostBase:700KE71#B_TILEIMP_ARCOLOGYTECHAGE9_ECOLOGY-ARCOLOGY CST_Tech60IB TT_GRASSLANDtChangeTerrainRadius:3,ChangeTerrainTag:+PlantGrowthTarget,ChangeTerrainLimit:5,ChangeTerrainClearTileTag:+BonusTileLOC,EXTERNALTARGETN 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET=B TT_GRASSLANDLOC,EXTERNALTARGETDALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGETG TERRAINTAG,+PlantGrowthTargetLOC,EXTERNALTARGETBALLPLAYERS-Landmark,LT,1LOC,EXTERNALTARGET TECHAGE9_ECOLOGY-ECOBOMB_EFFECT(N 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET=B TT_GRASSLANDLOC,EXTERNALTARGET&DALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGETG TERRAINTAGNOTFOUND,+GrasslandLOC,EXTERNALTARGETG TERRAINTAG,+PlantGrowthTargetLOC,EXTERNALTARGETBALLPLAYERS-Landmark,LT,1LOC,EXTERNALTARGET$TECHAGE9_ECOLOGY-PLANTGROWTH_EFFECT$N 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET:B TT_FORESTLOC,EXTERNALTARGET$DALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGETD TERRAINTAGNOTFOUND,+ForestLOC,EXTERNALTARGETH TERRAINTAG,+ForestGrowthTargetLOC,EXTERNALTARGETBALLPLAYERS-Landmark,LT,1LOC,EXTERNALTARGET%TECHAGE9_ECOLOGY-FORESTGROWTH_EFFECTuoN 0ENTTAGATLOC,ALLPLAYERS-BonusTile,EXTERNALTARGET9B TT_HILLSLOC,EXTERNALTARGETDALLPLAYERS-Settlement,LT,1LOC,EXTERNALTARGET> 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&TECHAGE7_CRISISIGNORANCE-PLAYERACTIVEPlayCardPassive:truePLAYER,ALLPLAYERS TECHAGE7_CRISISIGNORANCE-ACTIVEAgeActive-CRISISLUDDITE0mITechDiscount-FromAgeSunsetDiscount-TECHAGE7_CRISISIGNORANCE-TECHA,ADD,15PLAYERmITechDiscount-FromAgeSunsetDiscount-TECHAGE7_CRISISIGNORANCE-TECHB,ADD,15PLAYERmITechDiscount-FromAgeSunsetDiscount-TECHAGE7_CRISISIGNORANCE-TECHC,ADD,15PLAYERU7&TECHAGE7_CRISISIGNORANCE-PLAYERACTIVEPLAYER,ALLPLAYERS TECHAGE7_CRISISIGNORANCE-SUNSETAgeSunset-CRISISLUDDITE`ForceEffectAsBuffG##TECH_DISCOUNT_OTHER_PLAYERS,MUL,2PLAYERB#TECH_AGE_DISCOUNT_BASE,MUL,2PLAYERF"#TECH_AGE_DISCOUNT_EXPONENT,MUL,2PLAYER&TECHAGE7_CRISISIGNORANCE-PLAYERACTIVEh>9AddToInnovationDeckHorizontalDisplayUseActionButtonsz j 3TECHAGE7_CRISISIGNORANCE-URBANIZATIONAFFINITY_BUFFENTTYPE,B_TELEGRAPHOFFICEtTriggerOnEntityCreateType-B_TELEGRAPHOFFICE-URBANIZATIONAFFINITY,TECHAGE7_CRISISIGNORANCE-URBANIZATIONAFFINITY_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting0INNOVATION-CRISISIGNORANCE-URBANIZATIONAFFINITY CST_EventForceEffectAsBuffTN@:ResDomainArts,ADD,2 ENT,EXEC3TECHAGE7_CRISISIGNORANCE-URBANIZATIONAFFINITY_BUFFN>9AddToInnovationDeckHorizontalDisplayUseActionButtonseb .TECHAGE7_CRISISIGNORANCE-WARFAREAFFINITY_BUFFENTTYPE,B_MILITARYBASEgTriggerOnEntityCreateType-B_MILITARYBASE-WARFAREAFFINITY,TECHAGE7_CRISISIGNORANCE-WARFAREAFFINITY_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting+INNOVATION-CRISISIGNORANCE-WARFAREAFFINITY CST_EventForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXEC.TECHAGE7_CRISISIGNORANCE-WARFAREAFFINITY_BUFFp>9AddToInnovationDeckHorizontalDisplayUseActionButtons}i 8TECHAGE7_CRISISIGNORANCE-INDUSTRAILIZATIONAFFINITY_BUFFENTTYPE,B_SWEATSHOPxTriggerOnEntityCreateType-B_SWEATSHOP-INDUSTRAILIZATIONAFFINITY,TECHAGE7_CRISISIGNORANCE-INDUSTRAILIZATIONAFFINITY_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting5INNOVATION-CRISISIGNORANCE-INDUSTRAILIZATIONAFFINITY CST_EventForceEffectAsBuff[UGAResDomainEngineering,ADD,2 ENT,EXEC8TECHAGE7_CRISISIGNORANCE-INDUSTRAILIZATIONAFFINITY_BUFF]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUItnJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHA,SUB,1PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERB%TECHAGE7_CRISISIGNORANCE-TECHA,FALSEPLAYERgJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHA,GTE,1PLAYERCards/Events/ChaosPainting#CHAOS-CRISISIGNORANCE-URBANIZATION CST_Event~]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUItnJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHB,SUB,1PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERB%TECHAGE7_CRISISIGNORANCE-TECHB,FALSEPLAYERgJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHB,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-CRISISIGNORANCE-MILITARY CST_Event~]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUItnJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHC,SUB,1PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERB%TECHAGE7_CRISISIGNORANCE-TECHC,FALSEPLAYERgJTechDiscount-FromDirectPowerDiscount-TECHAGE7_CRISISIGNORANCE-TECHC,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-CRISISIGNORANCE-INDUSTRY CST_EventTECHAGE7_CRISISIGNORANCE>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIAN& 61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOS >UPForceEffectAsBuff DomainTier:1 DomainAge:1#DomainResource:ResDomainGovernmentI GOVTRIBAL-BASE_BUILDINGBUFFENTTAG,+CapitalJ GOVTRIBAL-BASE_HOMELANDBUFFENTTAG,+HomelandqMTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVTRIBAL-BASE_BUILDINGBUFFPLAYERsOTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVTRIBAL-BASE_HOMELANDBUFFPLAYERGOVTRIBAL-AUTOMATIC CST_Tech% ForceEffectAsBuff DomainAge:1>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,2 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC>ResCityProduction,ADD,2 ENT,EXECCResCityExpansionPoints,ADD,4 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXECGOVTRIBAL-BASE_BUILDINGBUFFnForceEffectAsBuff 9ResKnowledge,ADD,2 ENT,EXECAResImprovementPoints,ADD,1 ENT,EXEC@ResDomainGovernment,ADD,2 ENT,EXEC/) +Homeland ENT,EXECGOVTRIBAL-BASE_HOMELANDBUFFC #PurchaseCost-ResDomainGovernment:6RewardPurchasableHelpAlertDomainRewardClaimed-1DomainRewardClaimed-4DomainRewardClaimed-8DomainRewardClaimed-3DomainRewardClaimed-7DomainRewardClaimed-6DomainRewardClaimed-5DomainRewardClaimed-2U %GOVTRIBAL-TRIBALFARMING_BUILDINGBUFFENTTYPE,B_HOMELANDgTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_TRIBALFARMING_BUFF,GOVTRIBAL-TRIBALFARMING_BUILDINGBUFFPLAYERGOVTRIBAL-TRIBALFARMING CST_TechForceEffectAsBuffRL>8ResCityFood,ADD,1 ENT,EXEC%GOVTRIBAL-TRIBALFARMING_BUILDINGBUFF ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:6 AIWeight:0.5DomainRewardClaimed-4DomainRewardClaimed-8DomainRewardClaimed-2DomainRewardClaimed-3DomainRewardClaimed-6DomainRewardClaimed-5DomainRewardClaimed-7keWQ-CulturePowerUnlock-GovTribalSpawnUnits,ADD,1PLAYERGOVTRIBAL-TRIBALARMY CST_Tech$PurchaseCost-ResDomainGovernment:20 AIWeight:0.5DomainRewardClaimed-1DomainRewardClaimed-8DomainRewardClaimed-3DomainRewardClaimed-7DomainRewardClaimed-2DomainRewardClaimed-4S #GOVTRIBAL-ORALHISTORY_BUILDINGBUFFENTTYPE,B_HOMELANDcTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_ORALHISTORY_BUFF,GOVTRIBAL-ORALHISTORY_BUILDINGBUFFPLAYERGOVTRIBAL-ORALHISTORY CST_TechForceEffectAsBuffSM?9ResKnowledge,ADD,1 ENT,EXEC#GOVTRIBAL-ORALHISTORY_BUILDINGBUFF0 $PurchaseCost-ResDomainGovernment:14 AIWeight:0.5DomainRewardClaimed-4DomainRewardClaimed-1DomainRewardClaimed-5DomainRewardClaimed-6DomainRewardClaimed-8DomainRewardClaimed-3DomainRewardClaimed-2 Y )GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFFENTTYPE,B_HOMELANDoTriggerOnEntityCreateType-B_HOMELAND-GOVTRIBAL_COMMUNITYPROJECTS_BUFF,GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFFPLAYERGOVTRIBAL-COMMUNITYPROJECTS CST_TechForceEffectAsBuff[UGAResImprovementPoints,ADD,1 ENT,EXEC)GOVTRIBAL-COMMUNITYPROJECTS_BUILDINGBUFF $PurchaseCost-ResDomainGovernment:25 AIWeight:2NotReversibleDomainRewardClaimed-1DomainRewardClaimed-8DomainRewardClaimed-4DomainRewardClaimed-5DomainRewardClaimed-3DomainRewardClaimed-2DomainRewardClaimed-7BAllowPeacefulRevolution,SET,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERO !GOVTRIBAL-COMPLETED_HOMELANDBUFFENTTAG,+HomelandGOVTRIBAL-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC!GOVTRIBAL-COMPLETED_HOMELANDBUFF GOVTRIBALkfForceEffectAsBuff DomainTier:3 DomainAge:5#DomainResource:ResDomainGovernmentAIHint-FeudalMonarchy W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERK GOVMONARCHY-BASE_BUILDINGBUFFENTTAG,+CapitalL GOVMONARCHY-BASE_HOMELANDBUFFENTTAG,+HomelandsOTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVMONARCHY-BASE_BUILDINGBUFFPLAYERuQTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVMONARCHY-BASE_HOMELANDBUFFPLAYERI!GOVMONARCHY,+AddToInnovationDeck INNOVATIONJ&PowerCostScalar-GovernmentSofab,ADD,2PLAYERG#PowerCostScalar-WarfareSofab,ADD,2PLAYERK'PowerCostScalar-ExplorationSofab,ADD,2PLAYERK'PowerCostScalar-EngineeringSofab,ADD,2PLAYERI%PowerCostScalar-DiplomacySofab,ADD,2PLAYERD PowerCostScalar-ArtsSofab,ADD,2PLAYERGOVMONARCHY-AUTOMATIC CST_TechForceEffectAsBuff>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,2 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC>ResCityProduction,ADD,6 ENT,EXECCResCityExpansionPoints,ADD,3 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXECGOVMONARCHY-BASE_BUILDINGBUFFpForceEffectAsBuff 9ResKnowledge,ADD,4 ENT,EXECAResImprovementPoints,ADD,3 ENT,EXEC@ResDomainGovernment,ADD,3 ENT,EXEC/) +Homeland ENT,EXECGOVMONARCHY-BASE_HOMELANDBUFF~yForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0DomainRewardClaimed-5DomainRewardClaimed-2DomainRewardClaimed-7+%+# B_THRONEROOMF GOVMONARCHY-INCREASEMAXENTTAG,+HomelandM/Proxy-GovernmentStarter-DomainXP-Tier3-TooltipG)Proxy-GovernmentStarter-IP-Tier3-TooltipGOVMONARCHY-STARTERIDEAL CST_Tech'"ForceEffectAsBuffNotReversibleyk D ResImprovementPointsMax,SET,300PLAYER>ResSpecialistsMax,SET,300PLAYER9ResArcanaMax,SET,300PLAYER@ResDomainWarfareMax,SET,300PLAYERD ResDomainExplorationMax,SET,300PLAYERCResDomainGovernmentMax,SET,300PLAYER=ResDomainArtsMax,SET,300PLAYERD ResDomainEngineeringMax,SET,300PLAYERBResDomainDiplomacyMax,SET,300PLAYERGOVMONARCHY-INCREASEMAXidForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60DomainRewardClaimed-7DomainRewardClaimed-2c]OI%#VASSAL_PROSPERITY_PER_TURN,ADD,0.05PLAYERGOVMONARCHY-MANORIALISM CST_Tech*zForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60DomainRewardClaimed-5DomainRewardClaimed-2DomainRewardClaimed-7[UGA#VASSAL_FAKEIP_PER_POP,MUL,2PLAYERGOVMONARCHY-STEWARDSHIP CST_TechzForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60DomainRewardClaimed-5DomainRewardClaimed-7DomainRewardClaimed-2I%#VASSAL_POPGROWTH_FROM_TERRAIN,MUL,2PLAYERF"#VASSAL_WEALTH_FROM_TERRAIN,MUL,2PLAYERB#VASSAL_IP_FROM_TERRAIN,MUL,2PLAYERGOVMONARCHY-PEASANTRY CST_TechSNForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85DomainRewardClaimed-5vpb\8CulturePowerUnlock-GovernmentMonarchyOathOfFealty,ADD,1PLAYERGOVMONARCHY-OATHOFFEALTY CST_Tech YS  GOVMONARCHY-OATHOFFEALTY_ADDPOPENTTYPE,MT_CITYCENTERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTER%GOVMONARCHY-OATHOFFEALTY_FINDVASSALSxr.(.1 ENT,EXEC82CityIsVassal,GTE,1 ENT,EXEC GOVMONARCHY-OATHOFFEALTY_ADDPOP=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85keWQ-#VASSALINCOME_RESDOMAINGOVERNMENT,ADD,0.0625PLAYERGOVMONARCHY-ROYALCOURT CST_Tech;>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:125C#VASSAL_PROSPERITY_MAX,ADD,0.5PLAYERM)#VASSAL_SETTLER_START_PROSPERITY,ADD,0.5PLAYERGOVMONARCHY-SUZERAINTY CST_Tech>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:125jdVP,#VASSALINCOME_RESDOMAINDIPLOMACY,ADD,0.0625PLAYERGOVMONARCHY-ROUNDTABLE CST_Tech}:5%PurchaseCost-ResDomainGovernment:160NotReversibleBAllowPeacefulRevolution,ADD,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERQ #GOVMONARCHY-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVMONARCHY-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC#GOVMONARCHY-COMPLETED_HOMELANDBUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons I%#VASSAL_BORDEREXPAND_PER_POP,ADD,0.1PLAYERI%#VASSAL_POPGROWTH_PER_TURN,ADD,0.025PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER/) GOVMONARCHYPLAYER Cards/Events/InnovationPainting&INNOVATION-GOVMONARCHY-VASSALAUTONOMY CST_Event GOVMONARCHY::!  TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:6 DefaultAge7AgeImage:Cards/Techs/Ages/Age6_Enlightenment_3840x2160+AgeNotificationCallout-0:CONCEPT_EDUCATION-AgeNotificationCallout-1:CONCEPT_SPECIALISTS2AgeNotificationCallout-2:CONCEPT_SPECIALIZATIONS6 MusicEra:3=CurrentAge,TECHAGE6-BASEPLAYERF TECHAGE6-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE6-STANDARDUPDATESPlayCardPassive:truePLAYERO TECHAGE6-LIGHTINGCHECKPlayCardPassive:truePLAYERFTECHAGE6,+AddToInnovationDeck INNOVATION<TECHAGE6,+AddToChaosDeckCHAOS(5 Education*5 Specialists*# UNIT_MUSKETV TECHAGE6-WARSPAWN_MUSKETCHECKPlayCardPassive:truePLAYER0#UNIT_RECONBALLOON,#UNIT_MANOFWAR'# B_MUSEUM5#B_TILEIMP_PUBLICSCHOOL*5 Age6UnlocksTECHAGE6-BASE CST_Tech{u,&DDEFAULT=7IsAgeSetter-TECHAGE6,EQ,1PLAYERTECHAGE6-LIGHTINGCHECKY !PLAYERACTIONS-DIFFICULTY_PER_AGEPlayCardPassive:truePLAYERU TECHAGE6-KNOWLEDGEBUFF_ADEPTPlayCardPassive:truePLAYERV TECHAGE6-KNOWLEDGEBUFF_MASTERPlayCardPassive:truePLAYER[ #TECHAGE6-KNOWLEDGEBUFF_GRANDMASTERPlayCardPassive:truePLAYERN*TownDefenderEntityType,UNIT_MILITIA_LVL_6PLAYERN*CityDefenderEntityType,UNIT_MILITIA_LVL_6PLAYERE!RevoltSpawnType,UNIT_REBEL_LVL_6PLAYERT #PLAYERACTIONS-NONCOM_AGE6_STATBUFFENTTAG,ScalingStatsvRTriggerOnEntityCreateTag-ScalingStats-STATBUFF,PLAYERACTIONS-NONCOM_AGE6_STATBUFFPLAYERBSpecializationSlotCount,ADD,1PLAYER<#DomainSpecialization,SCHOLARS@#"DomainSpecialization,FIELDMARSHAL?#!DomainSpecialization,MERCENARIESB#$DomainSpecialization,WARRIORPRIESTS=#DomainSpecialization,INVENTORS;#DomainSpecialization,SULTANS?#!DomainSpecialization,COLONIALISM@#"DomainSpecialization,GREATMASTERS8#EUREKA_KNOWLEDGE,SET,1858#CI_CASHOUT_VALUE,MUL,1.27#CI_XPGAIN_VALUE,SET,150K-#WARNING_THRESHOLD_IMPROVEMENT_POINTS,SET,90TECHAGE6-STANDARDUPDATESETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE6-BASETechCostBase:600TechLayout:4,2 AIValue:4 AgeAdvancee3$TECHAGE7_AETHER-BASE(( ROADS,ALL;5UNIT_RECONBALLOON,GTE,5PLAYER!TECHAGE6-TECHAGE7_AETHER_ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE6-BASETechCostBase:650TechLayout:4,2 AIValue:4 AgeAdvance5TelemetryNameOverride:TECHAGE6-TECHAGE7_BASE_ADVANCErl^,$TECHAGE7-BASE(( ROADS,ALLTECHAGE6-ADVANCE CST_TechETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE6-BASETechCostBase:600TechLayout:4,2 AIValue:4 AgeAdvanceCrisisAgeAdvancen<$TECHAGE7_CRISISIGNORANCE-BASE(( ROADS,ALLqk.TECHAGE6-TECHAGE7_CRISISIGNORANCE_ADVANCE-REQ!StatCrisisIgnoranceCharge,GTE,20PLAYER*TECHAGE6-TECHAGE7_CRISISIGNORANCE_ADVANCE CST_Tech ETechRequirement:SpecialRequirement-CountTechsWithReq,TECHAGE6-BASE,4/TechCostAdjustPerTechWithReq:0.1,TECHAGE6-BASETechCostBase:600 AIValue:4 AgeAdvanceVictoryAgeAdvancem;$TECHAGE7_VICTORYHARMONY-BASE(( ROADS,ALLxr-TECHAGE6-TECHAGE7_VICTORYHARMONY_ADVANCE-REQ)ControlledReligionGlobalPopFrac,GTE,0.30PLAYER)TECHAGE6-TECHAGE7_VICTORYHARMONY_ADVANCE CST_TechE@TechRequirement:TECHAGE6-BASETechCostBase:452TechLayout:0,0mgY0#B_TILEIMP_FOUNDRY0#B_TILEIMP_ARSENALJUNIT,UNIT_MERCHANTLOC,ENTTYPELOC,B_HOMELAND>IconPath:Entities/Portraits/MerchantPortrait,Tooltip:TECHAGE6-MERCANTILISM-Proxy-Merchant,InfopediaLink:ITT_Unit|UNIT_MERCHANTTECHAGE6-MERCANTILISM CST_Tech E@TechRequirement:TECHAGE6-BASETechCostBase:419TechLayout:0,1{ug1#B_NATIONALLANDMARK,#B_CENTRALBANKTECHAGE6-GOVERNMENT CST_TechE@TechRequirement:TECHAGE6-BASETechCostBase:387TechLayout:0,20*/#B_TILEIMP_COLONYIUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_HOMELAND>xIconPath:Entities/Portraits/SettlerPortrait,Tooltip:TECHAGE6-COLONIES-Proxy-Settler,InfopediaLink:ITT_Unit|UNIT_SETTLERTECHAGE6-COLONIES CST_TechE@TechRequirement:TECHAGE6-BASETechCostBase:411TechLayout:0,3F@21#B_POLICEDEPARTMENT/#B_TILEIMP_BAKERY.#TOWN_CAP,ADD,1>tIconPath:UI/Icons/Proxy_TownCap-Icon,Tooltip:GameStrings-Proxy-TownCapIncrease,InfopediaLink:ITT_Misc|CONCEPT_TOWNSTECHAGE6-PUBLICSPHERE CST_TechAE@TechRequirement:TECHAGE6-BASETechCostBase:400TechLayout:2,0/#B_SHOPPINGCENTER.#B_PUBLICLIBRARY4#B_TILEIMP_COFFEEHOUSETECHAGE6-SOCIETY CST_Tech;E@TechRequirement:TECHAGE6-BASETechCostBase:378TechLayout:2,1-#UNIT_GRENADIERY !TECHAGE6-WARSPAWN_GRENADIERCHECKPlayCardPassive:truePLAYER.#UNIT_CUIRASSIER3#MAX_ARMY_SIZE,ADD,1>yIconPath:UI/Icons/Proxy_ArmyCap-Icon,Tooltip:GameStrings-Proxy-MaxArmySizeIncrease,InfopediaLink:ITT_Misc|CONCEPT_ARMIESTECHAGE6-STANDINGARMY CST_TechAE@TechRequirement:TECHAGE6-BASETechCostBase:443TechLayout:2,2+# B_UNIVERSITY1#B_ACADEMYOFSCIENCE6#B_TILEIMP_LITERARYSALONTECHAGE6-REASON CST_Techm>WarSpawnUnit1,UNIT_MUSKETPLAYERBWarVolunteersUnit,UNIT_MUSKETPLAYER=WarSpawnUnit1Value,SET,8PLAYER;5WarSpawnUnit1Value,LT,8PLAYERTECHAGE6-WARSPAWN_MUSKETCHECK-AWarSpawnUnit2,UNIT_GRENADIERPLAYER=WarSpawnUnit2Value,SET,9PLAYER;5WarSpawnUnit2Value,LT,9PLAYER!TECHAGE6-WARSPAWN_GRENADIERCHECKOI;5"BORDEREXPAND,150REGION%TECHAGE6-MONUMENT_ONSELFBUILDTRIGGERTN@:ResSpecialists,ADD,10PLAYER$TECHAGE6-ACADEMY_ONSELFBUILDTRIGGERLF8C!AgeSunset-AGE6:6,TECHAGE6-SUNSETGAMEVTriggerOnEntityCreateType-B_PUBLICLIBRARY-AGEREWARD,TECHAGE6-PUBLICLIBRARYBUILDREWARDPLAYER,ALLPLAYERSb TECHAGE7_CRISISIGNORANCE-BEGINPlayCardPassive:truePLAYER,ALLPLAYERSTECHAGE6-ACTIVEAgeActive-AGE6NH:j;TriggerOnEntityCreateType-B_PUBLICLIBRARY-AGEREWARD,DELETEPLAYER,ALLPLAYERSsDPersistentActionCardPerRegion-TECHAGE7_CRISISIGNORANCE_CHECK,DELETEPLAYER,ALLPLAYERSO; CLEAR,StatCrisisIgnoranceChargePLAYER,ALLPLAYERSTECHAGE6-SUNSETAgeSunset-AGE6YD ResSpecialists,ADD,#BUILDREWARDPLAYER9Age4CastleBuildBonusPLAYERD= AGE6-PUBLIC_LIBRARY_BUILD_BONUSPLAYER"TECHAGE6-PUBLICLIBRARYBUILDREWARDAGE6-PUBLICLIBRARYBUILDREWARD>9AddToInnovationDeckHorizontalDisplayUseActionButtonsfXR.ConsumeGoodBonus-Books-ResCityEducation,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERi$NONE,7PLAYER;B_TILEIMP_PRINTINGPRESS,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE6-SCHOOLBOOKS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsdVP,ConsumeGoodBonus-Bricks-ResDomainArts,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERf$NONE,7PLAYER8B_TILEIMP_BRICKWORKS,GTE,1PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE6-MASONRY CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_Event.)ForceEffectAsBuffAddDurationToTooltipYSE?#EDUCATION_PER_POP,MUL,2 ENT,EXECUI/Icons/ResChaos-IconTECHAGE6-LEARNEDONES_CITYBUFF-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_Event.)ForceEffectAsBuffAddDurationToTooltipkeWQ+RegionalEfficiencyResCityEducation,MUL,0.5 ENT,EXECUI/Icons/ResChaos-Icon#TECHAGE6-STUBBORNSTUDENTS_CITYBUFFE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventTN@fUNIT,UNIT_REBEL_LVL_6(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_6(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCfUNIT,UNIT_REBEL_LVL_6(SpawnEntityPlayer:NEUTRAL,SpawnRadius:3 LOC,EXECLOCTECHAGE6-REBELLION_EFFECTKE!BonusResource-ResKnowledge,ADD,5PLAYER5/AIDifficulty,EQ,2PLAYERTECHAGE6-KNOWLEDGEBUFF_ADEPTMG#BonusResource-ResKnowledge,ADD,7.5PLAYER5/AIDifficulty,EQ,3PLAYERTECHAGE6-KNOWLEDGEBUFF_MASTERLF"BonusResource-ResKnowledge,ADD,10PLAYER5/AIDifficulty,EQ,4PLAYER#TECHAGE6-KNOWLEDGEBUFF_GRANDMASTER TECHAGE600D CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLORE9Y9"7 faForceEffectAsBuff DomainTier:5 DomainAge:8#DomainResource:ResDomainGovernmentAIHint-Democracyy s e W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERS PLAYERACTIONS-SECULAR_GOVTPlayCardPassive:truePLAYERU (GOVDEMOCRATICREPUBLIC-BASE_BUILDINGBUFFENTTAG,+CapitalV (GOVDEMOCRATICREPUBLIC-BASE_HOMELANDBUFFENTTAG,+Homeland}YTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVDEMOCRATICREPUBLIC-BASE_BUILDINGBUFFPLAYER[TriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVDEMOCRATICREPUBLIC-BASE_HOMELANDBUFFPLAYERS+GOVDEMOCRATICREPUBLIC,+AddToInnovationDeck INNOVATIONd 3GOVDEMOCRATICREPUBLIC-SCIENCERESEARCH_BUILDINGBUFFENTTYPE,B_FACTIONHQmTriggerOnEntityCreateType-B_FACTIONHQ-GOVDEMOCRACYSCIENCE,GOVDEMOCRATICREPUBLIC-SCIENCERESEARCH_BUILDINGBUFFPLAYERd 0GOVDEMOCRATICREPUBLIC-RADIOSTATION_BUILDINGBUFFENTTYPE,B_RADIOSTATION{TriggerOnEntityCreateType-B_RADIOSTATION-GOVDEMOCRATICREPUBLICRADIOSTATION,GOVDEMOCRATICREPUBLIC-RADIOSTATION_BUILDINGBUFFPLAYERY5CulturePowerUnlock-GovernmentRevolutionCulture,SET,0PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,SET,0PLAYER7Faction,DEMOCRATICPLAYER>IdeologyNeedEnabled,ADD,1PLAYER[ %GOVDEMOCRATICREPUBLIC-FACTIONREWARDSPlayCardPassive:trueGAMEwSFactionRankLeaderBonusActive-DEMOCRATIC,GOVDEMOCRATICREPUBLIC-FACTIONLEADER_ACTIVEPLAYER[FactionRankPersonalBonusActive-DEMOCRATIC,GOVDEMOCRATICREPUBLIC-FACTIONPERSONALRANK_ACTIVEPLAYER8"APPLYFACTIONREWARDSPLAYERJ&PowerCostScalar-GovernmentSofab,ADD,3PLAYERG#PowerCostScalar-WarfareSofab,ADD,3PLAYERK'PowerCostScalar-ExplorationSofab,ADD,3PLAYERK'PowerCostScalar-EngineeringSofab,ADD,3PLAYERI%PowerCostScalar-DiplomacySofab,ADD,3PLAYERD PowerCostScalar-ArtsSofab,ADD,3PLAYER GOVDEMOCRATICREPUBLIC-AUTOMATIC CST_TechKE7cAFactionReward-DEMOCRATIC-0,GOVDEMOCRATICREPUBLIC-FACTIONREWARD_0GAMEcAFactionReward-DEMOCRATIC-1,GOVDEMOCRATICREPUBLIC-FACTIONREWARD_1GAMEcAFactionReward-DEMOCRATIC-2,GOVDEMOCRATICREPUBLIC-FACTIONREWARD_2GAME%GOVDEMOCRATICREPUBLIC-FACTIONREWARDSFactionActive-DemocraticForceEffectAsBuff?9 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,4 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC5ResCoin,ADD,13 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,2 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXEC(GOVDEMOCRATICREPUBLIC-BASE_BUILDINGBUFFzForceEffectAsBuff @ResDomainGovernment,ADD,4 ENT,EXEC9ResKnowledge,ADD,6 ENT,EXECAResImprovementPoints,ADD,4 ENT,EXEC/) +Homeland ENT,EXEC(GOVDEMOCRATICREPUBLIC-BASE_HOMELANDBUFFForceEffectAsBuffSM?9ResKnowledge,ADD,1 ENT,EXEC3GOVDEMOCRATICREPUBLIC-SCIENCERESEARCH_BUILDINGBUFFForceEffectAsBuffQK=7ResCulture,ADD,2 ENT,EXEC0GOVDEMOCRATICREPUBLIC-RADIOSTATION_BUILDINGBUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0hbT0#B_EXECUTIVEOFFICEP "GOVDEMOCRATICREPUBLIC-INCREASEMAXENTTAG,+Homeland*# B_FACTIONHQM/Proxy-GovernmentStarter-DomainXP-Tier4-TooltipG)Proxy-GovernmentStarter-IP-Tier4-Tooltip#GOVDEMOCRATICREPUBLIC-STARTERIDEAL CST_Tech>'"ForceEffectAsBuffNotReversible BResSocialFabricWildcard,ADD,1PLAYERD ResImprovementPointsMax,SET,400PLAYER>ResSpecialistsMax,SET,400PLAYER9ResArcanaMax,SET,400PLAYER@ResDomainWarfareMax,SET,400PLAYERD ResDomainExplorationMax,SET,400PLAYERCResDomainGovernmentMax,SET,400PLAYER=ResDomainArtsMax,SET,400PLAYERD ResDomainEngineeringMax,SET,400PLAYERBResDomainDiplomacyMax,SET,400PLAYER"GOVDEMOCRATICREPUBLIC-INCREASEMAX,'%PurchaseCost-ResDomainGovernment:150MG93#B_CONGRESSIONALHALLS)GOVDEMOCRATICREPUBLIC-CONGRESSIONALHALLS CST_TechForceEffectAsBuff{h4NS_TempBuffAmountGovernment,ADD,[REGION:Population]TemporaryInternal:trueY%NS_TempBuffAmountGovernment,MUL,0.25TemporaryInternal:trueY;ResDomainGovernment,ADD,[SELF:NS_TempBuffAmountGovernment]O1GOVDEMOCRATICREPUBLIC-CongressionalHalls-Tooltip=GOVDEMOCRATICREPUBLIC-CONGRESSIONALHALLS_DATALINKACTION_BUFF,'%PurchaseCost-ResDomainGovernment:150pj\V2ConsumeGoodBonus-+ResearchGood-ResKnowledge,ADD,1PLAYERGOVDEMOCRATICREPUBLIC-RESEARCH CST_Tech,'%PurchaseCost-ResDomainGovernment:150Z -GOVDEMOCRATICREPUBLIC-NATIONALGUARD_UNITBUFFENTTAG,+Militia]TriggerOnEntityCreateTag-+Militia-NATIONALGUARD,GOVDEMOCRATICREPUBLIC-NATIONALGUARD_UNITBUFFPLAYER$GOVDEMOCRATICREPUBLIC-NATIONALGUARD CST_Tech/ForceEffectAsBuffy7StatAttack,ADD,5 ENT,EXEC8StatDefense,ADD,5 ENT,EXEC.( +Militia ENT,EXEC-GOVDEMOCRATICREPUBLIC-NATIONALGUARD_UNITBUFF,'%PurchaseCost-ResDomainGovernment:180uoa[7CulturePowerUnlock-GovDemocraticRepublicTownHall,SET,1PLAYERGOVDEMOCRATICREPUBLIC-TOWNHALL CST_Tech,'%PurchaseCost-ResDomainGovernment:1803-o 8GOVDEMOCRATICREPUBLIC-OFFICEOFSCIENCEANDTECHNOLOGY_BUFFENTTYPE,B_EXECUTIVEOFFICETriggerOnEntityCreateType-B_EXECUTIVEOFFICE-OFFICEOFSCIENCEANDTECHNOLOGY,GOVDEMOCRATICREPUBLIC-OFFICEOFSCIENCEANDTECHNOLOGY_BUFFPLAYER3GOVDEMOCRATICREPUBLIC-OFFICEOFSCIENCEANDTECHNOLOGY CST_TechForceEffectAsBuffgaSM'RegionalEfficiencyResKnowledge,ADD,0.2 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faForceEffectAsBuff DomainTier:4 DomainAge:8#DomainResource:ResDomainGovernmentAIHint-Autocracyy s e W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERM  GOVAUTOCRATIC-BASE_BUILDINGBUFFENTTAG,+CapitalN  GOVAUTOCRATIC-BASE_HOMELANDBUFFENTTAG,+HomelanduQTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVAUTOCRATIC-BASE_BUILDINGBUFFPLAYERwSTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVAUTOCRATIC-BASE_HOMELANDBUFFPLAYERK#GOVAUTOCRATIC,+AddToInnovationDeck INNOVATIONN GOVAUTOCRATIC-FACTIONHQ_BUFFENTTYPE,B_FACTIONHQ{WTriggerOnEntityCreateType-B_FACTIONHQ-GOVDEMOCRACYSCIENCE,GOVAUTOCRATIC-FACTIONHQ_BUFFPLAYER7Faction,AUTOCRATICPLAYERY5CulturePowerUnlock-GovernmentRevolutionCulture,SET,0PLAYERX4CulturePowerUnlock-GovernmentRevolutionDirect,SET,0PLAYER>IdeologyNeedEnabled,ADD,1PLAYERS 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CST_Tech3-[9FactionReward-AUTOCRATIC-0,GOVAUTOCRATIC-FACTIONREWARD_0GAME[9FactionReward-AUTOCRATIC-1,GOVAUTOCRATIC-FACTIONREWARD_1GAME[9FactionReward-AUTOCRATIC-2,GOVAUTOCRATIC-FACTIONREWARD_2GAMEGOVAUTOCRATIC-FACTIONREWARDSFactionActive-AutocraticForceEffectAsBuffy? 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,4 ENT,EXECAResImprovementPoints,ADD,1 ENT,EXEC4ResCoin,ADD,8 ENT,EXEC=ResDomainWarfare,ADD,4 ENT,EXEC>ResCityProduction,ADD,5 ENT,EXECCResCityExpansionPoints,ADD,5 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXEC GOVAUTOCRATIC-BASE_BUILDINGBUFFForceEffectAsBuffJD 9ResKnowledge,ADD,6 ENT,EXECAResImprovementPoints,ADD,4 ENT,EXEC@ResDomainGovernment,ADD,4 ENT,EXEC=ResDomainWarfare,ADD,4 ENT,EXEC/) +Homeland ENT,EXEC 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GOVAUTOCRATIC-FACTIONLEAD_BUFFENTTYPE,B_FACTIONHQ~ZTriggerOnEntityCreateType-B_FACTIONHQ-FACTIONCOMMUNISTLEAD,GOVAUTOCRATIC-FACTIONLEAD_BUFFPLAYER"UI/Icons/CONCEPT_HIDDENGOODS-Icon#GOVAUTOCRATIC-FACTIONLEADER_ACTIVEForceEffectAsBuffT #GOVAUTOCRATIC-FACTIONPERSONAL_BUFFENTTYPE,B_FACTIONHQbTriggerOnEntityCreateType-B_FACTIONHQ-FACTIONCOMMUNISTPERSONAL,GOVAUTOCRATIC-FACTIONPERSONAL_BUFFPLAYER"UI/Icons/CONCEPT_HIDDENGOODS-Icon)GOVAUTOCRATIC-FACTIONPERSONALRANK_ACTIVEForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXECGOVAUTOCRATIC-FACTIONHQ_BUFFForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXECGOVAUTOCRATIC-FACTIONLEAD_BUFFForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXEC#GOVAUTOCRATIC-FACTIONPERSONAL_BUFFForceEffectAsBuffWQC=ResDomainWarfare,ADD,2 ENT,EXEC GOVAUTOCRATIC-RADIOSTATION_BUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0a[M1#B_GOVERNMENTBUNKERH GOVAUTOCRATIC-INCREASEMAXENTTAG,+Homeland*# B_FACTIONHQM/Proxy-GovernmentStarter-DomainXP-Tier4-TooltipG)Proxy-GovernmentStarter-IP-Tier4-TooltipGOVAUTOCRATIC-STARTERIDEAL CST_Tech6'"ForceEffectAsBuffNotReversible BResSocialFabricWildcard,ADD,1PLAYERD ResImprovementPointsMax,SET,400PLAYER>ResSpecialistsMax,SET,400PLAYER9ResArcanaMax,SET,400PLAYER@ResDomainWarfareMax,SET,400PLAYERD ResDomainExplorationMax,SET,400PLAYERCResDomainGovernmentMax,SET,400PLAYER=ResDomainArtsMax,SET,400PLAYERD ResDomainEngineeringMax,SET,400PLAYERBResDomainDiplomacyMax,SET,400PLAYERGOVAUTOCRATIC-INCREASEMAX,'%PurchaseCost-ResDomainGovernment:150HB4.#UNIT_SHOCKTROOPGOVAUTOCRATIC-SHOCKTROOP CST_Tech>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:150mgYS/CulturePowerUnlock-WarfareAutocraticCoup,ADD,1PLAYERGOVAUTOCRATIC-COUP CST_Tech\ BFX/ActiveCoupLoopLOC,EXTERNALTARGETG GOVAUTOCRATIC-COUP_TARGET_2ENT,REQTARGETd^GOVAUTOCRATIC-COUP_FILTERALLPLAYERS-CityCenter,GTE,1LOC,EXTERNALTARGETGOVAUTOCRATIC-COUP_TARGET_1`0 PMT_Choice%ChoiceCard:GOVAUTOCRATIC-COUP_EFFECTPLAYER,EXECENTOWNERDIsActiveCoup,SET,1PLAYER,EXECENTOWNERGOVAUTOCRATIC-COUP_TARGET_2skfDefaultChoice:0/AIResponseWeights-0:AIA_Compliant=3,AIA_Fear=6%AIResponseWeights-1:AIA_Warmonger=10)+ RESTRICTED2*GOVAUTOCRATICPLAYER7IsActiveCoup,SET,0PLAYER9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_89SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:4,SpawnRadius:3PLAYERDIsActiveCoup,SET,0PLAYER,EXECENTOWNERGOVAUTOCRATIC-COUP_EFFECT@6 DR_War,TRUEPLAYER,EXECENTOWNERS)TotalStrength,LTE,[PLAYER:TotalStrength]PLAYER,EXECENTOWNERDIsActiveCoup,BOOL_FALSE,0PLAYER,EXECENTOWNERGOVAUTOCRATIC-COUP_FILTERq,'%PurchaseCost-ResDomainGovernment:180V !GOVAUTOCRATIC-STORMTROOPERS_BUFFENTTYPE,UNIT_SHOCKTROOP}YTriggerOnEntityCreateType-UNIT_SHOCKTROOP-STORMTROOPERS,GOVAUTOCRATIC-STORMTROOPERS_BUFFPLAYERGOVAUTOCRATIC-STORMTROOPERS CST_TechForceEffectAsBuffRL>8StatAttack,ADD,10 ENT,EXEC!GOVAUTOCRATIC-STORMTROOPERS_BUFF>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:180_YKE!#DOMAIN_XP_PER_COMBAT_UNIT,ADD,1PLAYER"GOVAUTOCRATIC-GLORYFORTHEHOMELAND CST_Tech>9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200ztf`9ForceEffectAsBuff%PurchaseCost-ResDomainGovernment:200qk]W3CulturePowerUnlock-WarfareAutocraticTheDraft,ADD,1PLAYERGOVAUTOCRATIC-THEDRAFT CST_Techc]OIUNIT,UNIT_SHOCKTROOPSpawnPerRegion:2PLAYERGOVAUTOCRATIC-THEDRAFT_EFFECT>9%PurchaseCost-ResDomainGovernment:200ForceEffectAsBuffrl^X4CulturePowerUnlock-WarfareAutocraticAirStrike,ADD,1PLAYERGOVAUTOCRATIC-AIRSTRIKE CST_Tech;:5%PurchaseCost-ResDomainGovernment:225NotReversible@ResInnovationPerTurn,ADD,10PLAYERS %GOVAUTOCRATIC-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVAUTOCRATIC-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC%GOVAUTOCRATIC-COMPLETED_HOMELANDBUFF?>9AddToInnovationDeckHorizontalDisplayUseActionButtonsT[  GOVAUTOCRATIC-MOBILIZATION_BUFFENTTYPE,B_TILEIMP_MACHINESHOP]TriggerOnEntityCreateType-B_TILEIMP_MACHINESHOP-MOBILIZATION,GOVAUTOCRATIC-MOBILIZATION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER1+GOVAUTOCRATICPLAYER Cards/Events/InnovationPainting&INNOVATION-GOVAUTOCRATIC-MOBILIZATION CST_EventForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXEC GOVAUTOCRATIC-MOBILIZATION_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?!#DOMAIN_XP_PER_COMBAT_UNIT,ADD,2VHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER1+GOVAUTOCRATICPLAYER Cards/Events/InnovationPainting*INNOVATION-GOVAUTOCRATIC-FORTHEFATHERLAND CST_EventGOVAUTOCRATICFA DomainAge:6 DomainResource:ResDomainWarfareAIHint-Mercenaries=7)I MERCENARIES-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERI!MERCENARIES,+AddToInnovationDeck INNOVATIONMERCENARIES-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECMERCENARIES-DEFAULT_BUFF<)$"PurchaseCost-ResDomainWarfare:100_;CulturePowerUnlock-WarfareMercenariesHireMercenaries,ADD,1PLAYERB$MERCENARIES-HIREMERCENARIES-TooltipMERCENARIES-HIREMERCENARIES CST_TechGJDUNIT,UNIT_PRIVATEERLOC,EXTERNALTARGETIC TERRAINTAG,+WaterMovementLOC,EXTERNALTARGETJDUNIT,UNIT_MERCENARYLOC,EXTERNALTARGETHB TERRAINTAG,+LandMovementLOC,EXTERNALTARGETMERCENARIES-SPAWNMERCENARY CST_Tech)$"PurchaseCost-ResDomainWarfare:125}wic?CulturePowerUnlock-WarfareMercenariesContractTermination,ADD,1PLAYER MERCENARIES-CONTRACTTERMINATION CST_Tech{mg )MERCENARIES-CONTRACTTERMINATION_EFFECT_2!ENTTAGATLOC,+Unit,EXTERNALTARGET'MERCENARIES-CONTRACTTERMINATION_EFFECTUseConfirmationDialog3u93ResCoin,ADD,50PLAYER0* +Mercenary ENT,EXECu93ResCoin,ADD,25PLAYER0* -Mercenary ENT,EXEC;-'  ENT,EXEC)MERCENARIES-CONTRACTTERMINATION_EFFECT_2)$"PurchaseCost-ResDomainWarfare:125wqMTriggerOnEnemyUnitKilled-MercenariesKillReward,MERCENARIES-REPUTATION_EFFECTPLAYERMERCENARIES-REPUTATION CST_TechMG93ResCoin,ADD,25PLAYERMERCENARIES-REPUTATION_EFFECT CST_Tech)$"PurchaseCost-ResDomainWarfare:150pj\V2CulturePowerUnlock-WarfareMercenariesAmbush,ADD,1PLAYERMERCENARIES-AMBUSH CST_Tech)$"PurchaseCost-ResDomainWarfare:150RL>8#B_TILEIMP_PMCTRAININGCAMPMERCENARIES-PMCTRAININGCAMP CST_Tech)$"PurchaseCost-ResDomainWarfare:150xrd^:DiplomaticAction-MERCENARIES-DIPLO_GUNSFORHIRE_SEND,ADD,1PLAYERMERCENARIES-GUNSFORHIRE CST_Techyd_KAIActionWeight:AIA_Warmonger=1,AIA_Anger=2,AIA_ProactiveNice=-1,AIA_Fear=1EnvoyPlayerActionqk0 PMT_Choice.ChoiceCard:MERCENARIES-DIPLO_GUNSFORHIRE_RECVPLAYER,EXTERNALTARGET?9 DR_War,FALSEPLAYER,EXTERNALTARGET#MERCENARIES-DIPLO_GUNSFORHIRE_SENDForceEffectAsBuffDefaultChoice:1MarkChoiceAsDecline:0MarkChoiceAsAccept:10AIResponseWeights-1:AIA_Fear=6,AIA_Warmonger=-2QAIResponseWeights-0:AIA_Compliant=1,AIA_Warmonger=1,AIA_Anger=5,AIA_Friendship=2/!UPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},SUB,#DIPLOMACY_FAVOR_SMALL BuffDecay:1PLAYER,EXTERNALTARGETUPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},SUB,#DIPLOMACY_FAVOR_SMALL BuffDecay:1PLAYERBResCoin,ADD,40PLAYER,EXTERNALTARGET<ResDomainWarfare,ADD,20PLAYERUPlayerRelationship-{CurrentPlayer}-{ExternalTargetPlayer},ADD,#DIPLOMACY_FAVOR_SMALL BuffDecay:-1PLAYER,EXTERNALTARGETUPlayerRelationship-{ExternalTargetPlayer}-{CurrentPlayer},ADD,#DIPLOMACY_FAVOR_SMALL BuffDecay:-1PLAYER#MERCENARIES-DIPLO_GUNSFORHIRE_RECVq)$"PurchaseCost-ResDomainWarfare:200R &MERCENARIES-SECURITYDETAIL_LEADERBUFFENTTAG,+LeaderaTriggerOnEntityCreateTag-+Leader-SECURITYDETAIL_LEADERBUFF,MERCENARIES-SECURITYDETAIL_LEADERBUFFPLAYERMERCENARIES-SECURITYDETAIL CST_Techpj\V0UseAction-240,UNITACTIONS-LEADER_SPAWNMERCENARY ENT,EXEC&MERCENARIES-SECURITYDETAIL_LEADERBUFF'" PurchaseCost-ResDomainWarfare:1[UJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERH MERCENARIES-LEGACY_BUFFENTTYPE,B_HOMELANDvRTriggerOnEntityCreateTag-Homeland-MERCENARIES_LEGACY_BUFF,MERCENARIES-LEGACY_BUFFPLAYER3-Mercenary,GTE,6PLAYER MERCENARIES-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECMERCENARIES-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons3M MERCENARIES-SEADOGS_BUFFENTTYPE,UNIT_PRIVATEERnJTriggerOnEntityCreateType-UNIT_PRIVATEER-SEADOGS,MERCENARIES-SEADOGS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPaintingINNOVATION-MERCENARIES-SEADOGS CST_EventForceEffectAsBuffWQC=Upkeep-ResCoin,MUL,0.7 ENT,EXECMERCENARIES-SEADOGS_BUFF MERCENARIESLG DomainAge:8 DomainResource:ResDomainWarfareAIHint-SpecialOperationsIC5O SPECIALOPERATIONS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERO'SPECIALOPERATIONS,+AddToInnovationDeck INNOVATIONSPECIALOPERATIONS-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECSPECIALOPERATIONS-DEFAULT_BUFF )$"PurchaseCost-ResDomainWarfare:180~pjFCulturePowerUnlock-WarfareSpecialOperationsTargetInfrastructure,SET,1PLAYER'SPECIALOPERATIONS-TARGETINFRASTRUCTURE CST_TechYL0PMT_TargetInfrastructurePLAYER,EXTERNALTARGETN 0ENTTAGATLOC,ALLPLAYERS-+TownSpec,EXTERNALTARGET>8 DR_War,TRUEPLAYER,EXTERNALTARGET.SPECIALOPERATIONS-TARGETINFRASTRUCTURE_EFFECTx)$"PurchaseCost-ResDomainWarfare:180X *SPECIALOPERATIONS-LASERTARGETING_UNITBUFFENTTAG,AirBomber\TriggerOnEntityCreateTag-AirBomber-LASERTARGETING,SPECIALOPERATIONS-LASERTARGETING_UNITBUFFPLAYER!SPECIALOPERATIONS-LASERTARGETING CST_TechForceEffectAsBuffRL>8StatAttack,ADD,15 ENT,EXEC*SPECIALOPERATIONS-LASERTARGETING_UNITBUFF)$"PurchaseCost-ResDomainWarfare:180{mgCCulturePowerUnlock-WarfareSpecialOperationsTacticalInsertion,SET,1PLAYER$SPECIALOPERATIONS-TACTICALINSERTION CST_TechForceEffectAsBuffNHUNIT,UNIT_SPECIALFORCESLOC,EXTERNALTARGETHB TERRAINTAG,+LandMovementLOC,EXTERNALTARGET*SPECIALOPERATIONS-TACTICALINSERTION_SPAWNK)$"PurchaseCost-ResDomainWarfare:225(# UNIT_VTOL> Game-Misc-Tooltip-IconLineBreakFUNIT,UNIT_VTOLLOC,ENTTYPELOC,B_HOMELANDSPECIALOPERATIONS-FLYBYWIRE CST_Techx)$"PurchaseCost-ResDomainWarfare:225W 'SPECIALOPERATIONS-FALSEFLAGATTACK_BUFFENTTYPE,UNIT_ENVOY\TriggerOnEntityCreateType-UNIT_ENVOY-FALSEFLAGATTACK,SPECIALOPERATIONS-FALSEFLAGATTACK_BUFFPLAYER"SPECIALOPERATIONS-FALSEFLAGATTACK CST_Techpj\V0UseAction-50,UNITACTIONS-SPECIALOPERATIONS_RAZE ENT,EXEC'SPECIALOPERATIONS-FALSEFLAGATTACK_BUFFA;-'  ENT,EXEC'SPECIALOPERATIONS-FALSEFLAGATTACK_KILL)$"PurchaseCost-ResDomainWarfare:225 a -SPECIALOPERATIONS-AMPHIBIOUSASSAULT_STATBUFFENTTAG,+WaterTransporthTriggerOnEntityCreateTag-+WaterTransport-AMPHIBIOUSASSAULT,SPECIALOPERATIONS-AMPHIBIOUSASSAULT_STATBUFFPLAYER$SPECIALOPERATIONS-AMPHIBIOUSASSAULT CST_Tech ForceEffectAsBuff=StatMovementMax,ADD,20 ENT,EXEC9RevealRadius,ADD,1 ENT,EXEC-SPECIALOPERATIONS-AMPHIBIOUSASSAULT_STATBUFF)$"PurchaseCost-ResDomainWarfare:300{uga=CulturePowerUnlock-WarfareSpecialOperationsDroneStrike,SET,1PLAYERSPECIALOPERATIONS-DRONESTRIKE CST_TechbQ &SPECIALOPERATIONS-DRONESTRIKE_MESSAGEENT,REQTARGETL .ENTTAGATLOC,ALLPLAYERS-+Leader,EXTERNALTARGET^C50CanKillUnits:false,ENTTAGATLOC,ALLPLAYERS-+Unit,EXTERNALTARGETEFX/ExplosionParticleLOC,EXTERNALTARGET-PlaneExplosionqk+SPECIALOPERATIONS-DRONESTRIKE_TARGETFILTERALLPLAYERS-Leader,GTE,1LOC,EXTERNALTARGET%SPECIALOPERATIONS-DRONESTRIKE_EFFECT[UGA0PMT_DroneStrikePLAYER,EXECENTOWNER&SPECIALOPERATIONS-DRONESTRIKE_MESSAGEVPB<DR_Alliance,FALSEPLAYER,EXECENTOWNER+SPECIALOPERATIONS-DRONESTRIKE_TARGETFILTER'" PurchaseCost-ResDomainWarfare:1vp(J&SocialFabricValue-DomainWarfare,ADD,1PLAYERN SPECIALOPERATIONS-LEGACY_BUFFENTTYPE,B_HOMELAND^TriggerOnEntityCreateTag-Homeland-SPECIALOPERATIONS_LEGACY_BUFF,SPECIALOPERATIONS-LEGACY_BUFFPLAYER<6UNIT_SPECIALFORCES,GTE,3PLAYERSPECIALOPERATIONS-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECSPECIALOPERATIONS-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtonsaSM)ConstructionCostFactor-UNIT_VTOL,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting+INNOVATION-SPECIALOPERATIONS-POLYMERBLADES CST_EventSPECIALOPERATIONSL  qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONSHC DomainAge:6"DomainResource:ResDomainDiplomacyAIHint-Colonialism=7)I COLONIALISM-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERI!COLONIALISM,+AddToInnovationDeck INNOVATIONCOLONIALISM-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECCOLONIALISM-DEFAULT_BUFF A<$PurchaseCost-ResDomainDiplomacy:100DomainRewardClaimed-5xrd^:CulturePowerUnlock-DiplomacyColonialismSpawnOutpost,SET,1PLAYERCOLONIALISM-PLACERCLAIM CST_TechBOIOUTPOST,B_TILEIMP_COLONYLOC,EXTERNALTARGET> TILE,EMPTY_OR_HIDDENLOC,EXTERNALTARGETB TERRAINTAG,+LandMovementLOC,EXTERNALTARGET COLONIALISM-SPAWNOUTPOST_EFFECT A<$PurchaseCost-ResDomainDiplomacy:100DomainRewardClaimed-5yse_;CulturePowerUnlock-DiplomacyColonialismEminentDomain,SET,1PLAYERCOLONIALISM-EMINENTDOMAIN CST_Tech}oi"CHECKINTEGRATION,SUCCESS3ENTTAGATLOC,ALLPLAYERS-+NeutralTown,EXTERNALTARGET'COLONIALISM-CLAIMNEUTRALCAPITAL_EFFECTh+&$PurchaseCost-ResDomainDiplomacy:150^ *COLONIALISM-OVERSEASCOLONIZATION_STATBUFFENTTAG,+WaterTransporthTriggerOnEntityCreateTag-+WaterTransport-OVERSEASCOLONIZATION,COLONIALISM-OVERSEASCOLONIZATION_STATBUFFPLAYER> Game-Misc-Tooltip-IconLineBreakIUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_HOMELANDIUNIT,UNIT_SETTLERLOC,ENTTYPELOC,B_HOMELAND!COLONIALISM-OVERSEASCOLONIZATION CST_TechForceEffectAsBuff=StatMovementMax,ADD,20 ENT,EXEC9RevealRadius,ADD,1 ENT,EXEC*COLONIALISM-OVERSEASCOLONIZATION_STATBUFF A<$PurchaseCost-ResDomainDiplomacy:150DomainRewardClaimed-5}wiF"TradeImportsIgnoreDiplomacy,SET,1PLAYER> Game-Misc-Tooltip-IconLineBreakX "COLONIALISM-FREETRADE_OUTPOSTBUFFENTTYPE,B_TILEIMP_COLONY{WTriggerOnEntityCreateType-B_TILEIMP_COLONY-FREETRADE,COLONIALISM-FREETRADE_OUTPOSTBUFFPLAYERCOLONIALISM-FREETRADE CST_TechForceEffectAsBuffQK=7ResCulture,ADD,2 ENT,EXEC"COLONIALISM-FREETRADE_OUTPOSTBUFFA<$PurchaseCost-ResDomainDiplomacy:150DomainRewardClaimed-5OI;5#B_TILEIMP_TRADEFACTORYCOLONIALISM-TRADEFACTORY CST_Tech+&$PurchaseCost-ResDomainDiplomacy:180<6(D #VASSAL_PROSPERITY_MAX,ADD,0.75PLAYER> Game-Misc-Tooltip-IconLineBreakJUNIT,UNIT_MERCHANTLOC,ENTTYPELOC,B_HOMELANDJUNIT,UNIT_MERCHANTLOC,ENTTYPELOC,B_HOMELANDCOLONIALISM-MACROECONOMICS CST_Tech+&$PurchaseCost-ResDomainDiplomacy:200xrd^:CulturePowerUnlock-DiplomacyColonialismDemandFealty,SET,1PLAYERCOLONIALISM-DEMANDFEALTY CST_TechYS  COLONIALISM-DEMANDFEALTY_BUFF_2ENTTYPE,MT_CITYCENTERE?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCOLONIALISM-DEMANDFEALTY_BUFFForceEffectAsBuffICStatVassalProsperity,MUL,1.5 ENT,EXEC82CityIsVassal,GTE,1 ENT,EXEC COLONIALISM-DEMANDFEALTY_BUFF_2)$"PurchaseCost-ResDomainDiplomacy:1c]L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERH COLONIALISM-LEGACY_BUFFENTTYPE,B_HOMELANDvRTriggerOnEntityCreateTag-Homeland-COLONIALISM_LEGACY_BUFF,COLONIALISM-LEGACY_BUFFPLAYER93StatVassalCount,GTE,6PLAYERCOLONIALISM-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECCOLONIALISM-LEGACY_BUFFJJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIbG#ConsumeGoodBonus-Tea-ResCoin,ADD,5PLAYERP,ConsumeGoodBonus-Tea-ResDomainWarfare,ADD,1PLAYERO+ConsumeGoodBonus-Tea-ResChaosPerTurn,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPaintingINNOVATION-COLONIALISM-TEATAX CST_Event COLONIALISMLG DomainAge:8$DomainResource:ResDomainEngineeringAIHint-SiliconValleyA;-K SILICONVALLEY-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERK#SILICONVALLEY,+AddToInnovationDeck INNOVATIONSILICONVALLEY-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSILICONVALLEY-DEFAULT_BUFF-(&PurchaseCost-ResDomainEngineering:180]WICGoodsRareMetals,ADD,1ENTTAG,+CapitalSILICONVALLEY-SILICONCHIPS CST_TechN-(&PurchaseCost-ResDomainEngineering:180R.ConsumeGoodBonus-Computers-ResKnowledge,ADD,1PLAYER[7ConsumeGoodBonus-ComputerSimulation-ResKnowledge,ADD,1PLAYERSILICONVALLEY-MACHINELEARNING CST_Tech-(&PurchaseCost-ResDomainEngineering:225c $SILICONVALLEY-PERSONALCOMPUTER_BUFF"ENTTYPE,B_TILEIMP_COMPUTERFACTORYiTriggerOnEntityCreateType-B_TILEIMP_COMPUTERFACTORY-PERSONALCOMPUTER,SILICONVALLEY-PERSONALCOMPUTER_BUFFPLAYERSILICONVALLEY-PERSONALCOMPUTER CST_TechForceEffectAsBuffwq2WorkableConvertGoods-RareMetals-1-Computers,ADD,1"ENTTYPE,B_TILEIMP_COMPUTERFACTORY$SILICONVALLEY-PERSONALCOMPUTER_BUFF-(&PurchaseCost-ResDomainEngineering:225UOA;#B_TILEIMP_VIDEOGAMEDEVELOPER!SILICONVALLEY-VIDEOGAMEDEVELOPER CST_Tech-(&PurchaseCost-ResDomainEngineering:225` !SILICONVALLEY-GREATFIREWALL_BUFF"ENTTYPE,B_TILEIMP_COMPUTERFACTORYcTriggerOnEntityCreateType-B_TILEIMP_COMPUTERFACTORY-GREATFIREWALL,SILICONVALLEY-GREATFIREWALL_BUFFPLAYERSILICONVALLEY-GREATFIREWALL CST_TechForceEffectAsBuffvpb\StatUnrestSuppression,ADD,10"ENTTYPE,B_TILEIMP_COMPUTERFACTORY!SILICONVALLEY-GREATFIREWALL_BUFF-(&PurchaseCost-ResDomainEngineering:250uoa[7ConstructionCostFactor-B_TILEIMP_SUPERCOMPUTER,SUB,0.5PLAYER(SILICONVALLEY-COMPUTERMICROARCHITECTURE CST_Techz-(&PurchaseCost-ResDomainEngineering:250U &SILICONVALLEY-COMPUTERSCIENTISTS_BUFFENTTAG,+Computers]TriggerOnEntityCreateTag-+Computers-COMPUTERSCIENTISTS,SILICONVALLEY-COMPUTERSCIENTISTS_BUFFPLAYER!SILICONVALLEY-COMPUTERSCIENTISTS CST_TechForceEffectAsBuff]WICWorkableResSpecialists,ADD,1 ENT,EXEC&SILICONVALLEY-COMPUTERSCIENTISTS_BUFF+&$PurchaseCost-ResDomainEngineering:1sm N*SocialFabricValue-DomainEngineering,ADD,1PLAYERJ SILICONVALLEY-LEGACY_BUFFENTTYPE,B_HOMELANDzVTriggerOnEntityCreateTag-Homeland-SILICONVALLEY_LEGACY_BUFF,SILICONVALLEY-LEGACY_BUFFPLAYERA;B_TILEIMP_SUPERCOMPUTER,GTE,6PLAYERSILICONVALLEY-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSILICONVALLEY-LEGACY_BUFF#>9AddToInnovationDeckHorizontalDisplayUseActionButtonsGY SILICONVALLEY-MMO_BUFF%ENTTYPE,B_TILEIMP_VIDEOGAMEDEVELOPERvRTriggerOnEntityCreateType-B_TILEIMP_VIDEOGAMEDEVELOPER-MMO,SILICONVALLEY-MMO_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-SILICONVALLEY-MMO CST_EventForceEffectAsBufff`RL&WorkableGoodsComputerSimulation,ADD,1 ENT,EXECSILICONVALLEY-MMO_BUFFSILICONVALLEY!TJE DomainAge:8$DomainResource:ResDomainExplorationAIHint-SpaceAgency7)I SPACEAGENCY-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERI!SPACEAGENCY,+AddToInnovationDeck INNOVATION{2,#B_SPACECENTER=7TECHAGE8_UTOPIA-BASE,TRUEPLAYERSPACEAGENCY-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECSPACEAGENCY-DEFAULT_BUFF-(&PurchaseCost-ResDomainExploration:180F@"SPACEAGENCY-FINALFRONTIER-Tooltip71B_SPACECENTER,GTE,1PLAYERSPACEAGENCY-FINALFRONTIER CST_Tech-(&PurchaseCost-ResDomainExploration:180TN@:#B_NATIONALAEROSPACEFACILITY&SPACEAGENCY-NATIONALAEROSPACEFACILITY CST_Tech-(&PurchaseCost-ResDomainExploration:180UOA;#PROJECT_GENERATE_SPECIALISTSSPACEAGENCY-RESEARCHINITIATIVE CST_Tech-(&PurchaseCost-ResDomainExploration:225RL>8#B_COMMUNICATIONSSATELLITE$SPACEAGENCY-COMMUNICATIONSSATELLITE CST_Tech-(&PurchaseCost-ResDomainExploration:225UOc "SPACEAGENCY-DEEPSPACENETWORK_BUFF$ENTTYPE,B_NATIONALAEROSPACEFACILITYiTriggerOnEntityCreateType-B_NATIONALAEROSPACEFACILITY-DEEPSPACENETWORK,SPACEAGENCY-DEEPSPACENETWORK_BUFFPLAYERIC&SPACEAGENCY-NATIONALAEROSPACEFACILITYPLAYERSPACEAGENCY-DEEPSPACENETWORK CST_TechForceEffectAsBuffAResInnovationPerTurn,ADD,4 ENT,EXEC9ResKnowledge,ADD,1 ENT,EXEC"SPACEAGENCY-DEEPSPACENETWORK_BUFF-(&PurchaseCost-ResDomainExploration:225NH:4#UNIT_SUPERSONICLANCERSPACEAGENCY-SUPERSONICLANCER CST_Tech-(&PurchaseCost-ResDomainExploration:300*$U1CulturePowerUnlock-ExplorationSpaceMission,SET,1PLAYER?!SPACEAGENCY-SPACEMISSION-Tooltipzt/UI-Megaprojects-SPACERACE-Tooltip-HasCompleted)ProjectStage-SPACERACE-SR4-COMPLETE,EQ,1PLAYERSPACEAGENCY-SPACEMISSION CST_Tech2SPACEMISSIONSPLAYERN*#SPACEAGENCY_SPACEMISSION_COMPLETED,SET,1PLAYERSPACEAGENCY-SPACEMISSION_DECKForceEffectAsBuffUOA;GoodsAlienTech,ADD,1 ENT,EXECSPACEAGENCY-JOIN_BUFFForceEffectAsBuff\VHBResImprovementPoints,ADD,10 ENT,EXECSPACEAGENCY-MARS_BUFFForceEffectAsBuffSM?9StatDefense,ADD,10 ENT,EXECSPACEAGENCY-STATION_UNITBUFFForceEffectAsBuffSM?9ResCityFood,ADD,15 ENT,EXECSPACEAGENCY-STATION_BUFF+&$PurchaseCost-ResDomainExploration:1ysN*SocialFabricValue-DomainExploration,ADD,1PLAYERH SPACEAGENCY-LEGACY_BUFFENTTYPE,B_HOMELANDvRTriggerOnEntityCreateTag-Homeland-SPACEAGENCY_LEGACY_BUFF,SPACEAGENCY-LEGACY_BUFFPLAYERMG*#SPACEAGENCY_SPACEMISSION_COMPLETED,GTE,1PLAYERSPACEAGENCY-QUEST CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECSPACEAGENCY-LEGACY_BUFF&JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIrlHDiplomaticAction-SPACEAGENCY-DIPLO_INTERNATIONALSPACESTATION_SEND,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERu%NONE,10PLAYERF)ProjectStage-SPACERACE-SR4-COMPLETE,EQ,1PLAYER Cards/Events/InnovationPainting1INNOVATION-SPACEAGENCY-INTERNATIONALSPACESTATION CST_EventKAIActionWeight:AIA_Warmonger=1,AIA_Anger=2,AIA_ProactiveNice=-1,AIA_Fear=1EnvoyPlayerAction!AIHint-InternationalSpaceStationy0 PMT_Choice Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-LAB CST_Tech=7lf!BUILDING,B_TILEIMP_INVENTORS_LABUseSimpleTooltip:trueLOC,EXTERNALTARGETA TERRAINTAG,+OpenTerrainLOC,EXTERNALTARGET7Building,EQ,0LOC,EXTERNALTARGET9 SUBREGION,FALSELOC,EXTERNALTARGETINVENTORS-INVENTORS_LAB_SPAWNf?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:1008ResKnowledge,ADD,50PLAYER@ResInnovationPerTurn,ADD,20PLAYER;ResSpecialists,ADD,100PLAYERINVENTORS-PRIME_CONDUCTOR CST_Techt?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:125F"#INNOVATION_INCREASE_VALUE,ADD,10PLAYER> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-BLEEDING_EDGE CST_Tech?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:125V &INVENTORS-POLYTECHNIC_UNIVERSITY_BUFFENTTAG,+UniversitybTriggerOnEntityCreateTag-+University-POLYTECHNIC_UNIVERSITY,INVENTORS-POLYTECHNIC_UNIVERSITY_BUFFPLAYER> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYER:ResInnovation,SET,200PLAYER9Game-Misc-DrawAnInnovation!INVENTORS-POLYTECHNIC_UNIVERSITY CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,2 ENT,EXEC&INVENTORS-POLYTECHNIC_UNIVERSITY_BUFF?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:150;5'K INVENTORS-ELECTRICITY_BUFFENTTYPE,B_HOMELANDpLTriggerOnEntityCreateType-B_HOMELAND-ELECTRICITY,INVENTORS-ELECTRICITY_BUFFPLAYERX INVENTORS-POWERED_LAB_BUFF ENTTYPE,B_TILEIMP_INVENTORS_LAB}YTriggerOnEntityCreateType-B_TILEIMP_INVENTORS_LAB-POWERED_LAB,INVENTORS-POWERED_LAB_BUFFPLAYER> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-ELECTRICITY CST_TechForceEffectAsBuffSM?9ResCityPower,ADD,3 ENT,EXECINVENTORS-ELECTRICITY_BUFFForceEffectAsBuffAResCityPowerRequired,ADD,1 ENT,EXECDWorkableGoodsInventions,ADD,1 ENT,EXECINVENTORS-POWERED_LAB_BUFFN-(&PurchaseCost-ResDomainEngineering:1505#B_TILEIMP_VOLTAIC_PILE> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-LEYDEN_JAR CST_Techu?:ForceEffectAsBuff&PurchaseCost-ResDomainEngineering:200R.CulturePowerUnlock-EngineeringWorldFair,ADD,1PLAYER> Game-Misc-Tooltip-IconLineBreak?ResInnovationPerTurn,ADD,2PLAYERINVENTORS-WORLD_FAIRForceEffectAsBuff^XSMBUILDING,B_TILEIMP_WORLDFAIRLOC,EXTERNALTARGETA TERRAINTAG,+OpenTerrainLOC,EXTERNALTARGET7Building,EQ,0LOC,EXTERNALTARGET9 SUBREGION,FALSELOC,EXTERNALTARGET6B_TILEIMP_WORLDFAIR,EQ,0PLAYER<6B_TILEIMP_WORLDFAIR,EQ,0PLAYERINVENTORS-WORLDFAIR_EFFECT+&$PurchaseCost-ResDomainEngineering:1gaN*SocialFabricValue-DomainEngineering,ADD,1PLAYERF INVENTORS-LEGACY_BUFFENTTYPE,B_HOMELANDrNTriggerOnEntityCreateTag-Homeland-INVENTORS_LEGACY_BUFF,INVENTORS-LEGACY_BUFFPLAYERA;B_TILEIMP_INVENTORS_LAB,GTE,3PLAYER INVENTORS-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECINVENTORS-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons4K INVENTORS-STREETLIGHTS_BUFFENTTYPE,B_CAPITALqMTriggerOnEntityCreateType-B_CAPITAL-STREETLIGHTS,INVENTORS-STREETLIGHTS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting"INNOVATION-INVENTORS-STREETLIGHTS CST_EventForceEffectAsBuff\VHBStatUnrestSuppression,ADD,5 ENT,EXECINVENTORS-STREETLIGHTS_BUFF,>9AddToInnovationDeckHorizontalDisplayUseActionButtonsMX INVENTORS-DIVINESPARK_BUFF ENTTYPE,B_TILEIMP_INVENTORS_LAB}YTriggerOnEntityCreateType-B_TILEIMP_INVENTORS_LAB-DIVINESPARK,INVENTORS-DIVINESPARK_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting!INNOVATION-INVENTORS-DIVINESPARK CST_EventForceEffectAsBuffYSE?ResInnovationPerTurn,ADD,1PLAYERINVENTORS-DIVINESPARK_BUFF INVENTORSGB DomainAge:6$DomainResource:ResDomainExplorationAIHint-Scholars71#F SCHOLARS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERFSCHOLARS,+AddToInnovationDeck INNOVATIONSCHOLARS-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECSCHOLARS-DEFAULT_BUFF-(&PurchaseCost-ResDomainExploration:100lfXR.ConsumeGoodBonus-Books-ResCityEducation,ADD,1PLAYER SCHOLARS-WIDESPREAD_PUBLICATION CST_Tech-(&PurchaseCost-ResDomainExploration:100GA3-#B_GREATLIBRARYSCHOLARS-GREATLIBRARY CST_TechForceEffectAsBufftn`Z8SCHOLARS-GREATLIBRARY,TRUEPLAYERSCHOLARS-CENTEROFLEARNING CST_TechForceEffectAsBuff@ResDomainGovernment,ADD,1 ENT,EXECAResDomainExploration,ADD,1 ENT,EXEC=ResDomainWarfare,ADD,1 ENT,EXECAResDomainEngineering,ADD,1 ENT,EXEC?ResDomainDiplomacy,ADD,1 ENT,EXEC:ResDomainArts,ADD,1 ENT,EXECSCHOLARS-B_GREATLIBRARY_BUFF_2 CST_Tech+&$PurchaseCost-ResDomainExploration:1_YN*SocialFabricValue-DomainExploration,ADD,1PLAYERE SCHOLARS-LEGACY_BUFFENTTYPE,B_HOMELANDpLTriggerOnEntityCreateTag-Homeland-SCHOLARS_LEGACY_BUFF,SCHOLARS-LEGACY_BUFFPLAYER<6B_SCHOLARLYSOCIETY,GTE,3PLAYERSCHOLARS-QUEST CST_TechForceEffectAsBuff[UGAResDomainExploration,ADD,1 ENT,EXECSCHOLARS-LEGACY_BUFFJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIi[U1ConsumeGoodBonus-Books-ResDomainGovernment,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting(INNOVATION-SCHOLARS-PHILOSOPHICALESSAYS CST_Event SCHOLARSW0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICSID DomainAge:8DomainResource:ResDomainArtsAIHint-MediaConglomerateIC5O MEDIACONGLOMERATE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERO'MEDIACONGLOMERATE,+AddToInnovationDeck INNOVATIONMEDIACONGLOMERATE-AUTOMATIC CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECMEDIACONGLOMERATE-DEFAULT_BUFF&!PurchaseCost-ResDomainArts:180LF82#B_TILEIMP_MEDIALINE"MEDIACONGLOMERATE-MAINSTREAMMEDIA CST_Tech&!PurchaseCost-ResDomainArts:200JD60#B_BROADCASTSTUDIO"MEDIACONGLOMERATE-BROADCASTSTUDIO CST_Tech&!PurchaseCost-ResDomainArts:200d^PJ&ConsumeGoodBonus-Media-ResCoin,ADD,10PLAYER#MEDIACONGLOMERATE-PRODUCTPLACEMENT CST_Tech&!PurchaseCost-ResDomainArts:200yse_;CulturePowerUnlock-ArtsMediaConglomerateFireSideChat,SET,1PLAYERMEDIACONGLOMERATE-FIRESIDECHAT CST_Tech'!U &MEDIACONGLOMERATE-FIRESIDECHAT_EFFECTENTTYPE,B_CAPITALY &MEDIACONGLOMERATE-FIRESIDECHAT_EFFECTENTTYPE,MT_CITYCENTERW (MEDIACONGLOMERATE-FIRESIDECHAT_EFFECT_2ENTTYPE,B_CAPITAL&MEDIACONGLOMERATE-FIRESIDECHAT_TARGETForceEffectAsBuff\VHBStatUnrestSuppression,ADD,2 ENT,EXEC+UI/Icons/Culture Powers/FIRESIDE_CHAT-Icon&MEDIACONGLOMERATE-FIRESIDECHAT_EFFECTb\NHStatUnrest,SUB,30LOC,ENTTYPELOC,B_CAPITAL(MEDIACONGLOMERATE-FIRESIDECHAT_EFFECT_2J&!PurchaseCost-ResDomainArts:225X4ConsumeGoodBonus-Media-StatUnrestSuppression,ADD,10PLAYERU1ConsumeGoodBonus-Media-ResDomainGovernment,ADD,2PLAYER!MEDIACONGLOMERATE-SELFCENSORSHIP CST_Tech&!PurchaseCost-ResDomainArts:225vpb\8CulturePowerUnlock-ArtsMediaConglomerateNewsCycle,SET,1PLAYERMEDIACONGLOMERATE-NEWSCYCLE CST_Tech)ForceEffectAsBuff}oRStatUnrest,ADD,30#ENTTAGATLOC,Capital,EXTERNALTARGETg'RegionalEfficiencyResKnowledge,MUL,1.2#ENTTAGATLOC,Capital,EXTERNALTARGETm-RegionalEfficiencyResCityInformation,MUL,1.2#ENTTAGATLOC,Capital,EXTERNALTARGETUStatUnrest,ADD,30&ENTTAGATLOC,CityCenter,EXTERNALTARGETj'RegionalEfficiencyResKnowledge,MUL,1.2&ENTTAGATLOC,CityCenter,EXTERNALTARGETp-RegionalEfficiencyResCityInformation,MUL,1.2&ENTTAGATLOC,CityCenter,EXTERNALTARGET6UI/Icons/NationalSpirit/NSIconSmall-MEDIACONGLOMERATE(MEDIACONGLOMERATE-NEWSCYCLE_CAPITALBUFFG&!PurchaseCost-ResDomainArts:300Q-ConsumeGoodBonus-Media-ResCityIdeology,ADD,2PLAYERT0ConsumeGoodBonus-Media-ResCityInformation,ADD,2PLAYER&MEDIACONGLOMERATE-NATIONSPONSOREDFILM CST_Tech$PurchaseCost-ResDomainArts:1tn%G#SocialFabricValue-DomainArts,ADD,1PLAYERN MEDIACONGLOMERATE-LEGACY_BUFFENTTYPE,B_HOMELAND^TriggerOnEntityCreateTag-Homeland-MEDIACONGLOMERATE_LEGACY_BUFF,MEDIACONGLOMERATE-LEGACY_BUFFPLAYER=7B_TILEIMP_MEDIALINE,GTE,5PLAYER MEDIACONGLOMERATE-QUEST CST_TechForceEffectAsBuffTN@:ResDomainArts,ADD,1 ENT,EXECMEDIACONGLOMERATE-LEGACY_BUFF->9AddToInnovationDeckHorizontalDisplayUseActionButtonsIX MEDIACONGLOMERATE-REMAKES_BUFFENTTYPE,B_TILEIMP_MEDIALINEyUTriggerOnEntityCreateType-B_TILEIMP_MEDIALINE-REMAKES,MEDIACONGLOMERATE-REMAKES_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting%INNOVATION-MEDIACONGLOMERATE-REMAKES CST_EventForceEffectAsBuffYSE?WorkableGoodsMedia,ADD,1 ENT,EXECMEDIACONGLOMERATE-REMAKES_BUFFMEDIACONGLOMERATE%E@ DomainAge:6 DomainResource:ResDomainWarfareAIHint-Commanders}J FIELDMARSHAL-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERJ"FIELDMARSHAL,+AddToInnovationDeck INNOVATIONNUNIT,UNIT_FIELDMARSHALLOC,ENTTYPELOC,B_HOMELANDFIELDMARSHAL-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECFIELDMARSHAL-DEFAULT_BUFF-)$"PurchaseCost-ResDomainWarfare:125P $FIELDMARSHAL-WARCOLLEGE_TACTICSBUFFENTTAG,+LeadertPTriggerOnEntityCreateTag-+Leader-WARCOLLEGE,FIELDMARSHAL-WARCOLLEGE_TACTICSBUFFPLAYERS $FIELDMARSHAL-WARCOLLEGE_UPGRADEBUFFENTTAG,+CombatantwSTriggerOnEntityCreateTag-+Combatant-WARCOLLEGE,FIELDMARSHAL-WARCOLLEGE_UPGRADEBUFFPLAYERFIELDMARSHAL-WARCOLLEGE CST_TechForceEffectAsBuff}w>8StatTactics,ADD,1 ENT,EXEC-'+Leader ENT,EXEC$FIELDMARSHAL-WARCOLLEGE_TACTICSBUFFForceEffectAsBuff\VHBLeaderPromotionCost,MUL,0.5 ENT,EXEC$FIELDMARSHAL-WARCOLLEGE_UPGRADEBUFFh)$"PurchaseCost-ResDomainWarfare:1255#UNIT_OLDGUARDGRENADIER> Game-Misc-Tooltip-IconLineBreakSUNIT,UNIT_OLDGUARDGRENADIERLOC,ENTTYPELOC,B_HOMELANDFIELDMARSHAL-OLDGUARDGRENADIER CST_Techb)$"PurchaseCost-ResDomainWarfare:1253#UNIT_OLDGUARDCAVALRY> Game-Misc-Tooltip-IconLineBreakQUNIT,UNIT_OLDGUARDCAVALRYLOC,ENTTYPELOC,B_HOMELANDFIELDMARSHAL-OLDGUARDCAVALRY CST_Tech)$"PurchaseCost-ResDomainWarfare:150e_QH$UnitPromotionXPTable,10:20:30:40:50PLAYER> Game-Misc-Tooltip-IconLineBreakK FIELDMARSHAL-GROGNARDS_BUFFENTTAG,+CombatantnJTriggerOnEntityCreateTag-+Combatant-GROGNARDS,FIELDMARSHAL-GROGNARDS_BUFFPLAYERFIELDMARSHAL-GROGNARDS CST_TechForceEffectAsBuffC=StatCombatXPMax,ADD,10 ENT,EXEC0* +Combatant ENT,EXECFIELDMARSHAL-GROGNARDS_BUFFq)$"PurchaseCost-ResDomainWarfare:150R &FIELDMARSHAL-BATTLEFIELDMEDICINE_BUFFENTTAG,+Leader[TriggerOnEntityCreateTag-+Leader-BATTLEFIELDMEDICINE,FIELDMARSHAL-BATTLEFIELDMEDICINE_BUFFPLAYER!FIELDMARSHAL-BATTLEFIELDMEDICINE CST_Techn gAUseAction-80,UNITACTIONS-FIELDMARSHAL_LEADER_BATTLEFIELDMEDICINE ENT,EXECaCUNITACTIONS-FIELDMARSHAL_LEADER_BATTLEFIELDMEDICINE_EFFECT-Tooltip-'+Leader ENT,EXEC&FIELDMARSHAL-BATTLEFIELDMEDICINE_BUFF)$"PurchaseCost-ResDomainWarfare:150qk]W  FIELDMARSHAL-IMPERIALGUARD_BUFFENTTYPE,UNIT_FIELDMARSHALFIELDMARSHAL-IMPERIALGUARD CST_TechForceEffectAsBuff[UGAStatTargetPriority,SUB,149 ENT,EXEC FIELDMARSHAL-IMPERIALGUARD_BUFF)$"PurchaseCost-ResDomainWarfare:200c]OI%PowerCostScalar-WarfareMove,SUB,0.50PLAYERFIELDMARSHAL-MOBILITY CST_Tech'" PurchaseCost-ResDomainWarfare:1uoJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERI FIELDMARSHAL-LEGACY_BUFFENTTYPE,B_HOMELANDxTTriggerOnEntityCreateTag-Homeland-FIELDMARSHAL_LEGACY_BUFF,FIELDMARSHAL-LEGACY_BUFFPLAYERJDStatCombatXP,GTE,30ENTTYPE,UNIT_FIELDMARSHALFIELDMARSHAL-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECFIELDMARSHAL-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons2X FIELDMARSHAL-IMMORTALS_BUFFENTTYPE,UNIT_OLDGUARDGRENADIER_TriggerOnEntityCreateType-UNIT_OLDGUARDGRENADIER-TACTICALSUPREMACY,FIELDMARSHAL-IMMORTALS_BUFFPLAYERV FIELDMARSHAL-IMMORTALS_BUFFENTTYPE,UNIT_OLDGUARDCAVALRY]TriggerOnEntityCreateType-UNIT_OLDGUARDCAVALRY-TACTICALSUPREMACY,FIELDMARSHAL-IMMORTALS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting"INNOVATION-FIELDMARSHAL-IMMORTALS CST_EventForceEffectAsBuff}8StatDefense,ADD,5 ENT,EXEC;StatCommandMax,ADD,5 ENT,EXECFIELDMARSHAL-IMMORTALS_BUFF FIELDMARSHALLG DomainAge:8$DomainResource:ResDomainEngineeringAIHint-ModernizationA;-K MODERNIZATION-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERK#MODERNIZATION,+AddToInnovationDeck INNOVATIONMODERNIZATION-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECMODERNIZATION-DEFAULT_BUFF~-(&PurchaseCost-ResDomainEngineering:180X %MODERNIZATION-WORKERCOOPERATIVE_BUFFENTTAG,+Modernization_TriggerOnEntityCreateTag-+Modernization-WORKERCOOPERATIVE,MODERNIZATION-WORKERCOOPERATIVE_BUFFPLAYER MODERNIZATION-WORKERCOOPERATIVE CST_TechForceEffectAsBuffWQC=ExtraWorkerSlots,ADD,1 ENT,EXEC%MODERNIZATION-WORKERCOOPERATIVE_BUFFz-(&PurchaseCost-ResDomainEngineering:180U &MODERNIZATION-OVERHEADPOWERLINES_BUFFENTTYPE,B_CAPITAL]TriggerOnEntityCreateType-B_CAPITAL-OVERHEADPOWERLINES,MODERNIZATION-OVERHEADPOWERLINES_BUFFPLAYER!MODERNIZATION-OVERHEADPOWERLINES CST_TechForceEffectAsBuffSM?9ResCityPower,ADD,5 ENT,EXEC&MODERNIZATION-OVERHEADPOWERLINES_BUFF-(&PurchaseCost-ResDomainEngineering:180UOA;#B_TILEIMP_DISTRIBUTIONCENTER!MODERNIZATION-DISTRIBUTIONCENTER CST_Tech-(&PurchaseCost-ResDomainEngineering:225zlfBCulturePowerUnlock-EngineeringModernizationRapidDevelopment,SET,1PLAYERMODERNIZATION-RAPIDDEVELOPMENT CST_TechvForceEffectAsBuffX,RegionalEfficiencyResCityProduction,ADD,1.2ENTTAG,Capital[,RegionalEfficiencyResCityProduction,ADD,1.2ENTTAG,CityCenter2UI/Icons/NationalSpirit/NSIconSmall-MODERNIZATION+MODERNIZATION-RAPIDDEVELOPMENT_CAPITALBUFF-(&PurchaseCost-ResDomainEngineering:225NH:4#B_HIGHSPEEDEXPRESSWAY"MODERNIZATION-HIGHSPEEDEXPRESSWAY CST_Tech-(&PurchaseCost-ResDomainEngineering:225vpb\8CulturePowerUnlock-EngineeringModernizationSubway,SET,1PLAYERMODERNIZATION-SUBWAY CST_Tech5HBBUILDING,B_SUBWAYLOC,EXTERNALTARGETB TERRAINTAG,+LandMovementLOC,EXTERNALTARGET<SubwayPresent,EQ,0LOC,EXTERNALTARGETMODERNIZATION-SUBWAY_EFFECT-(&PurchaseCost-ResDomainEngineering:300{ 8#TOWN_PROMOTION_CAP,ADD,13#B_TOWNSPEC_DEFAULT_50#B_TOWNSPEC_FARM_52#B_TOWNSPEC_LUMBER_50#B_TOWNSPEC_MINE_53#B_TOWNSPEC_COASTAL_5_ 'MODERNIZATION-PVCPLUMBING_MOUND_EFFECTPlayCardPassive:truePLAYERa )MODERNIZATION-PVCPLUMBING_ECOLOGY_EFFECTPlayCardPassive:truePLAYERe -MODERNIZATION-PVCPLUMBING_CIVILBUNKER_EFFECTPlayCardPassive:truePLAYERMODERNIZATION-PVCPLUMBING CST_Tech71#B_TOWNSPEC_MOUND_5A;MOUNDBUILDERS-MOUND_TOWN,TRUEPLAYER'MODERNIZATION-PVCPLUMBING_MOUND_EFFECT93#B_TOWNSPEC_ECOLOGY_5F@#TECHAGE9_ECOLOGY-PLAYERACTIVE,TRUEPLAYER)MODERNIZATION-PVCPLUMBING_ECOLOGY_EFFECT=7#B_TOWNSPEC_CIVILBUNKER_5RL/TECHAGE10_VICTORYROGUEAI-NATIONALSECURITY,TRUEPLAYER-MODERNIZATION-PVCPLUMBING_CIVILBUNKER_EFFECT+&$PurchaseCost-ResDomainEngineering:1ic N*SocialFabricValue-DomainEngineering,ADD,1PLAYERJ MODERNIZATION-LEGACY_BUFFENTTYPE,B_HOMELANDzVTriggerOnEntityCreateTag-Homeland-MODERNIZATION_LEGACY_BUFF,MODERNIZATION-LEGACY_BUFFPLAYER71LevelFiveTown,GTE,2PLAYERMODERNIZATION-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECMODERNIZATION-LEGACY_BUFF;>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQW %MODERNIZATION-SOLARPANELROOFING_BUFFENTTAG,LevelFiveTown^TriggerOnEntityCreateTag-LevelFiveTown-SOLARPANELROOFING,MODERNIZATION-SOLARPANELROOFING_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER 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Cards/Events/InnovationPainting(INNOVATION-VICTORYGENERALS-WARBROADCAST CST_Event.)ForceEffectAsBuffAddDurationToTooltipTN@:ResCityIdeology,ADD,4REGION-TECHAGE8_VICTORYGENERALS-WARBROADCAST_EFFECTE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUITileClear,TileNotSettlementUNIT,UNIT_REBEL_LVL_89SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPaintingCHAOS-VICTORYGENERALS-REBELS CST_Event*E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUII\ -TECHAGE8_VICTORYGENERALS-PARTYSPLIT_CITYBUFFENTTAG,CityCenterY -TECHAGE8_VICTORYGENERALS-PARTYSPLIT_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYERCards/Events/ChaosPainting!CHAOS-VICTORYGENERALS-PARTYSPLIT CST_Event .)ForceEffectAsBuffAddDurationToTooltipjdVP*RegionalEfficiencyResCityIdeology,MUL,0.5 ENT,EXEC UI/Icons/ResChaos-Icon-TECHAGE8_VICTORYGENERALS-PARTYSPLIT_CITYBUFFTECHAGE8_VICTORYGENERALSaID DomainAge:6 DomainResource:ResDomainWarfareAIHint-WarriorPriestsys/L WARRIORPRIESTS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERL$WARRIORPRIESTS,+AddToInnovationDeck INNOVATION82HasReligion,ANY:TRUEPLAYERWARRIORPRIESTS-AUTOMATIC CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECWARRIORPRIESTS-DEFAULT_BUFFJ)$"PurchaseCost-ResDomainWarfare:100J WARRIORPRIESTS-JAGUAR_BUFFENTTAG,JaguarBuffkGTriggerOnEntityCreateTag-+JaguarBuff-JAGUAR,WARRIORPRIESTS-JAGUAR_BUFFPLAYERWARRIORPRIESTS-JAGUAR CST_Tech`ZLF LeaderPromotionType,UNIT_JAGUAR ENT,EXECWARRIORPRIESTS-JAGUAR_BUFF`)$"PurchaseCost-ResDomainWarfare:1003#B_TILEIMP_JUNGLEFARM> Game-GameData-Misc-NewLineBreakO+TerrainExpansionCostFactor-TT_JUNGLE,SUB,1PLAYERWARRIORPRIESTS-JUNGLEFARMING CST_Tech)$"PurchaseCost-ResDomainWarfare:150$T #WARRIORPRIESTS-OBSIDIANSWORDS_BUFFENTTYPE,UNIT_JAGUAR|XTriggerOnEntityCreateType-UNIT_JAGUAR-OBSIDIANSWORDS,WARRIORPRIESTS-OBSIDIANSWORDS_BUFFPLAYER82WARRIORPRIESTS-JAGUAR,TRUEWARRIORPRIESTS-OBSIDIANSWORDS CST_TechForceEffectAsBuff}9StatAttack,MUL,1.5 ENT,EXEC:StatDefense,MUL,1.5 ENT,EXEC#WARRIORPRIESTS-OBSIDIANSWORDS_BUFF)$"PurchaseCost-ResDomainWarfare:150PJ<6#B_TILEIMP_PYRAMIDTEMPLEWARRIORPRIESTS-PYRAMIDTEMPLE CST_Tech)$"PurchaseCost-ResDomainWarfare:150hbTN*CulturePowerUnlock-WarfareSacrifice,SET,1PLAYERWARRIORPRIESTS-SACRIFICE CST_Tech HideIfUnmetxw7@100REGION,EXTERNALTARGET6ResCulture,ADD,20PLAYERC=Population,GTE,3REGION,EXTERNALTARGET\V WARRIORPRIESTS-WAR_CALL_POWERPlayCardPassive:truePLAYER@:WARRIORPRIESTS-WAR_CALL,TRUEPLAYERWARRIORPRIESTS-SACRIFICE_POWERG)$"PurchaseCost-ResDomainWarfare:180D> WARRIORPRIESTS-WAR_CALL-Tooltipx9"WARRIORPRIESTS-PYRAMIDTEMPLE,TRUE5WARRIORPRIESTS-SACRIFICE,TRUEWARRIORPRIESTS-WAR_CALL CST_Techoi[UUNIT,UNIT_JAGUAR'LOC,ENTTYPELOC,B_TILEIMP_PYRAMIDTEMPLEWARRIORPRIESTS-WAR_CALL_POWER )$"PurchaseCost-ResDomainWarfare:180~xTTriggerOnEnemyUnitKilled-WarriorPriestsCaptives,WARRIORPRIESTS-CAPTIVE_FAITH_REWARDPLAYERWARRIORPRIESTS-CAPTIVES CST_TechForceEffectAsBuffjdVP $PLAYERACTIONS-RELIGIOUS_GIFT_EFFECTENTTAG,Capital$WARRIORPRIESTS-CAPTIVE_FAITH_REWARD'" PurchaseCost-ResDomainWarfare:1rlJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERK WARRIORPRIESTS-LEGACY_BUFFENTTYPE,B_HOMELAND|XTriggerOnEntityCreateTag-Homeland-WARRIORPRIESTS_LEGACY_BUFF,WARRIORPRIESTS-LEGACY_BUFFPLAYERA;B_TILEIMP_PYRAMIDTEMPLE,GTE,3PLAYERWARRIORPRIESTS-QUEST CST_TechForceEffectAsBuffWQC=ResDomainWarfare,ADD,1 ENT,EXECWARRIORPRIESTS-LEGACY_BUFF7>9AddToInnovationDeckHorizontalDisplayUseActionButtonsT\ WARRIORPRIESTS-DEDICATION_BUFF ENTTYPE,B_TILEIMP_PYRAMIDTEMPLE\TriggerOnEntityCreateType-B_TILEIMP_PYRAMIDTEMPLE-DEDICATION,WARRIORPRIESTS-DEDICATION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting%INNOVATION-WARRIORPRIESTS-DEDICATION CST_EventForceEffectAsBuff=ResDomainWarfare,ADD,1 ENT,EXEC:ResDomainArts,ADD,1 ENT,EXECWARRIORPRIESTS-DEDICATION_BUFFWARRIORPRIESTSQ+FA DomainAge:6$DomainResource:ResDomainEngineeringAIHint-Sultans5/!E SULTANS-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYERESULTANS,+AddToInnovationDeck INNOVATIONSULTANS-AUTOMATIC CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSULTANS-DEFAULT_BUFFD>0F  SULTANS-B_ENGINEERSQUARTER_BUFF ENT,EXECJ $SULTANS-B_TRADEADVISORSQUARTER_BUFF ENT,EXECN (SULTANS-B_EDUCATIONADVISORSQUARTER_BUFF ENT,EXEC@ SULTANS-SPAWNWALLS_EFFECT ENT,EXEC%SULTANS-NEWPALACE_ONSELFBUILDTRIGGER>ForceEffectAsBuffJDResCitySanitation,ADD,30ENT,REQTARGETy;B_ENGINEERSQUARTER,GTE,1 LOC,EXECLOC4B_NEWPALACE,GTE,1 LOC,EXECLOC SULTANS-B_ENGINEERSQUARTER_BUFF{ForceEffectAsBuff@ResCityLuxury,ADD,15ENT,REQTARGET5ResCoin,ADD,15 ENT,EXEC}?B_TRADEADVISORSQUARTER,GTE,1 LOC,EXECLOC4B_NEWPALACE,GTE,1 LOC,EXECLOC$SULTANS-B_TRADEADVISORSQUARTER_BUFFMForceEffectAsBuffICResCityEducation,ADD,15ENT,REQTARGETC!B_EDUCATIONADVISORSQUARTER,GTE,1 LOC,EXECLOC4B_NEWPALACE,GTE,1 LOC,EXECLOC(SULTANS-B_EDUCATIONADVISORSQUARTER_BUFF-(&PurchaseCost-ResDomainEngineering:100uoa[7CulturePowerUnlock-EngineeringSultansSpawnPalace,SET,1PLAYERSULTANS-THENEWPALACE CST_TechRKEBUILDING,B_NEWPALACELOC,EXTERNALTARGETq9 SUBREGION,FALSELOC,EXTERNALTARGET.B_NEWPALACE,EQ,0PLAYER4.B_NEWPALACE,EQ,0PLAYERSULTANS-SPAWNPALACE_EFFECT@:,&.3REGIONSULTANS-ADDPOP_EFFECT-(&PurchaseCost-ResDomainEngineering:1500#B_THEODOSIANWALLSK SULTANS-SPAWNWALLS_EFFECTENTTYPE,B_NEWPALACEG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-THEODOSIANWALLS*JDBUILDING,B_THEODOSIANWALLS LOC,EXECLOC}:SULTANS-THEODOSIANWALLS,TRUEPLAYER9B_THEODOSIANWALLS,EQ,0 LOC,EXECLOCSULTANS-SPAWNWALLS_EFFECT-(&PurchaseCost-ResDomainEngineering:150RL +# UNIT_BASILIC> Game-Misc-Tooltip-IconLineBreakIUNIT,UNIT_BASILICLOC,ENTTYPELOC,B_HOMELANDG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-BASILICK-(&PurchaseCost-ResDomainEngineering:1507#B_TILEIMP_COURTYARDHOMESG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-COURTYARDHOMES CST_Tech?-(&PurchaseCost-ResDomainEngineering:1801#B_ENGINEERSQUARTERG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-ENGINEERSQUARTERG-(&PurchaseCost-ResDomainEngineering:1805#B_TRADEADVISORSQUARTERG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYERSULTANS-TRADEADVISORSQUARTERO-(&PurchaseCost-ResDomainEngineering:1809#B_EDUCATIONADVISORSQUARTERG SULTANS-ADDPOP_EFFECTENTTYPE,B_NEWPALACE5/B_NEWPALACE,GTE,1PLAYER!SULTANS-EDUCATIONADVISORSQUARTER+&$PurchaseCost-ResDomainEngineering:1UON*SocialFabricValue-DomainEngineering,ADD,1PLAYERD SULTANS-LEGACY_BUFFENTTYPE,B_HOMELANDnJTriggerOnEntityCreateTag-Homeland-SULTANS_LEGACY_BUFF,SULTANS-LEGACY_BUFFPLAYER5/Population,GTE,60REGIONSULTANS-QUEST CST_TechForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSULTANS-LEGACY_BUFF>9AddToInnovationDeckHorizontalDisplayUseActionButtons8M SULTANS-CIVILSERVICE_BUFFENTTAG,SultanBuildingsOTriggerOnEntityCreateTag-SultanBuilding-CIVILSERVICE,SULTANS-CIVILSERVICE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting INNOVATION-SULTANS-CIVILSERVICE CST_EventForceEffectAsBuff[UGAResDomainEngineering,ADD,1 ENT,EXECSULTANS-CIVILSERVICE_BUFFSULTANSs#MH DomainAge:8"DomainResource:ResDomainDiplomacyAIHint-PoliticalScience}oN POLITICALSCIENCE-DEFAULT_BUFFENTTYPE,B_HOMELANDC#SPEC_FIRST_SELECT_BONUS,ADD,5PLAYERB#SPEC_FIRST_SELECT_BASE,ADD,5PLAYER8#PROJECT_GENERATE_IDEOLOGYN&POLITICALSCIENCE,+AddToInnovationDeck INNOVATIONPOLITICALSCIENCE-AUTOMATIC CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECPOLITICALSCIENCE-DEFAULT_BUFF+&$PurchaseCost-ResDomainDiplomacy:180D>0*# B_THINKTANKPOLITICALSCIENCE-THINKTANKForceEffectAsBuffe_Qg3NS_TempAllyAmount,SET,[PLAYER:DRCount-DR_Alliance]TemporaryInternal:trueO1ResDomainGovernment,ADD,[SELF:NS_TempAllyAmount]H*ResKnowledge,ADD,[SELF:NS_TempAllyAmount]A#POLITICALSCIENCE-ThinkTank-Tooltip/POLITICALSCIENCE-THINKTANK_DATALINKACTION_BUFF+&$PurchaseCost-ResDomainDiplomacy:180rl^X4CulturePowerUnlock-PoliticalScienceAnnexation,SET,1PLAYERPOLITICALSCIENCE-ANNEXATION CST_Tech+&$PurchaseCost-ResDomainDiplomacy:200|vhb>CulturePowerUnlock-PoliticalScienceImmigrationMarketing,SET,1PLAYER&POLITICALSCIENCE-IMMIGRATIONMARKETING CST_TechqS" TRANSFERPOPPopTransferFraction:0.5LOC,EXTERNALTARGETI0PMT_ImmigrationEffectPLAYER,EXTERNALTARGET^XPopulation,GTE,21ENTTAGATLOC,ALLPLAYERS-CityCenter,EXTERNALTARGET$POLITICALSCIENCE-IMMIGRATION_EFFECT+&$PurchaseCost-ResDomainDiplomacy:200pj\V2CulturePowerUnlock-PoliticalScienceArticle5,SET,1PLAYERPOLITICALSCIENCE-ARTICLE_5 CST_Tech{pb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGETb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,1PLAYERb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,2PLAYERb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,3PLAYERb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,4PLAYERb\UNIT,UNIT_ASSAULTRIFLEUseSimpleTooltip:trueLOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,5PLAYERMGUNIT,UNIT_ASSAULTRIFLELOC,EXTERNALTARGET=7DRCount-DR_Alliance,GTE,6PLAYER"POLITICALSCIENCE-ARTICLE_5_EFFECT+&$PurchaseCost-ResDomainDiplomacy:225tn`Z6CulturePowerUnlock-PoliticalScienceWelfareState,SET,1PLAYERPOLITICALSCIENCE-WELFARE_STATE CST_Tech*Y &POLITICALSCIENCE-WELFARE_STATE_EFFECTENTTYPE,MT_CITYCENTERU &POLITICALSCIENCE-WELFARE_STATE_EFFECTENTTYPE,B_CAPITAL'POLITICALSCIENCE-WELFARE_STATE_TRIGGERrForceEffectAsBuff9ResCityFood,ADD,10 ENT,EXEC<ResCityHousing,ADD,10 ENT,EXEC?ResCitySanitation,ADD,10 ENT,EXEC>ResCityEducation,ADD,10 ENT,EXEC:ResCityPower,ADD,10 ENT,EXEC@ResCityInformation,ADD,10 ENT,EXEC;ResCityLuxury,ADD,10 ENT,EXEC+UI/Icons/Culture Powers/WELFARE_STATE-Icon&POLITICALSCIENCE-WELFARE_STATE_EFFECT+&$PurchaseCost-ResDomainDiplomacy:225& I%#CITY_COUNT_UNREST_FREE_CITIES,ADD,2PLAYER> Game-Misc-Tooltip-IconLineBreakH$#CITY_COUNT_UNREST_PER_CITY,MUL,0.5PLAYER> Game-Misc-Tooltip-IconLineBreak] .POLITICALSCIENCE-TOTALITARIAN_UTOPIANISM_BUFFENTTYPE,B_CAPITALjTriggerOnEntityCreateType-B_CAPITAL-TOTALITARIAN_UTOPIANISM,POLITICALSCIENCE-TOTALITARIAN_UTOPIANISM_BUFFPLAYER)POLITICALSCIENCE-TOTALITARIAN_UTOPIANISM CST_TechForceEffectAsBuff]WICStatUnrestSuppression,ADD,10 ENT,EXEC.POLITICALSCIENCE-TOTALITARIAN_UTOPIANISM_BUFF+&$PurchaseCost-ResDomainDiplomacy:300vpb\8CulturePowerUnlock-PoliticalScienceRadicalization,SET,1PLAYER POLITICALSCIENCE-RADICALIZATION CST_Tech`ZLF0PMT_RadicalizationPLAYER,EXTERNALTARGET'POLITICALSCIENCE-RADICALIZATION_EFFECT)$"PurchaseCost-ResDomainDiplomacy:1tn'L(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERM POLITICALSCIENCE-LEGACY_BUFFENTTYPE,B_HOMELAND\TriggerOnEntityCreateTag-Homeland-POLITICALSCIENCE_LEGACY_BUFF,POLITICALSCIENCE-LEGACY_BUFFPLAYER;5TotalPopulation,GTE,200PLAYER POLITICALSCIENCE-QUEST CST_TechForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,1 ENT,EXECPOLITICALSCIENCE-LEGACY_BUFF<>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQX &POLITICALSCIENCE-FOREIGNEXCHANGE_BUFFENTTYPE,B_UNIVERSITY]TriggerOnEntityCreateType-B_UNIVERSITY-FOREIGNEXCHANGE,POLITICALSCIENCE-FOREIGNEXCHANGE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting,INNOVATION-POLITICALSCIENCE-FOREIGNEXCHANGE CST_EventForceEffectAsBuffYSE?ResDomainDiplomacy,ADD,2 ENT,EXEC&POLITICALSCIENCE-FOREIGNEXCHANGE_BUFFPOLITICALSCIENCE<##c^ForceEffectAsBuff DomainTier:3 DomainAge:5#DomainResource:ResDomainGovernmentAIHint-Empire  W PLAYERACTIONS-CHANGEGOVERNMENTPlayCardPassive:truePLAYERI GOVEMPIRE-BASE_BUILDINGBUFFENTTAG,+CapitalJ GOVEMPIRE-BASE_HOMELANDBUFFENTTAG,+HomelandqMTriggerOnEntityCreateTag-Capital-GOV_CAPITALBUFF,GOVEMPIRE-BASE_BUILDINGBUFFPLAYERsOTriggerOnEntityCreateTag-Homeland-GOV_HOMELANDBUFF,GOVEMPIRE-BASE_HOMELANDBUFFPLAYERGGOVEMPIRE,+AddToInnovationDeck INNOVATIONJ&PowerCostScalar-GovernmentSofab,ADD,2PLAYERG#PowerCostScalar-WarfareSofab,ADD,2PLAYERK'PowerCostScalar-ExplorationSofab,ADD,2PLAYERK'PowerCostScalar-EngineeringSofab,ADD,2PLAYERI%PowerCostScalar-DiplomacySofab,ADD,2PLAYERD PowerCostScalar-ArtsSofab,ADD,2PLAYERGOVEMPIRE-AUTOMATIC CST_TechForceEffectAsBuff>8 9ResKnowledge,ADD,0 ENT,EXEC7ResCulture,ADD,3 ENT,EXECAResImprovementPoints,ADD,0 ENT,EXEC4ResCoin,ADD,3 ENT,EXEC>ResCityProduction,ADD,6 ENT,EXECCResCityExpansionPoints,ADD,3 ENT,EXEC8ResCityFood,ADD,2 ENT,EXEC;ResCityHousing,ADD,1 ENT,EXEC>ResCitySanitation,ADD,1 ENT,EXEC=ResCityEducation,ADD,1 ENT,EXEC9ResCityPower,ADD,1 ENT,EXEC?ResCityInformation,ADD,1 ENT,EXEC.( +Capital ENT,EXECGOVEMPIRE-BASE_BUILDINGBUFFnForceEffectAsBuff 9ResKnowledge,ADD,4 ENT,EXECAResImprovementPoints,ADD,5 ENT,EXEC@ResDomainGovernment,ADD,3 ENT,EXEC/) +Homeland ENT,EXECGOVEMPIRE-BASE_HOMELANDBUFF<7ForceEffectAsBuff#PurchaseCost-ResDomainGovernment:0-'/#B_EMPERORSPALACED GOVEMPIRE-INCREASEMAXENTTAG,+HomelandM/Proxy-GovernmentStarter-DomainXP-Tier3-TooltipG)Proxy-GovernmentStarter-IP-Tier3-TooltipGOVEMPIRE-STARTERIDEAL CST_Tech'"ForceEffectAsBuffNotReversibleyk D ResImprovementPointsMax,SET,300PLAYER>ResSpecialistsMax,SET,300PLAYER9ResArcanaMax,SET,300PLAYER@ResDomainWarfareMax,SET,300PLAYERD ResDomainExplorationMax,SET,300PLAYERCResDomainGovernmentMax,SET,300PLAYER=ResDomainArtsMax,SET,300PLAYERD ResDomainEngineeringMax,SET,300PLAYERBResDomainDiplomacyMax,SET,300PLAYERGOVEMPIRE-INCREASEMAX=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60smITriggerOnInvadeCity-GOVEMPIRE,GOVEMPIRE-CITY_CONQUER_EFFECT-EXPANSIONISMPLAYERGOVEMPIRE-EXPANSIONISM CST_TechPJ<6ResCulture,ADD,30PLAYER+GOVEMPIRE-CITY_CONQUER_EFFECT-EXPANSIONISMI=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:60L GOVEMPIRE-IMPERIALISM_EFFECTENTTAG,CityCenterT0#VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST,MUL,0.5PLAYERGOVEMPIRE-IMPERIALISM CST_TechVPJ$StatVassalIntegrationNeeded,MUL,0.5 ENT,EXEC0 ISVASSAL,TRUE LOC,EXECLOCfGStatVassalIntegrationNeeded,EQ,#VASSAL_INTEGRATION_NEEDED_VCT_CONQUEST ENT,EXECGOVEMPIRE-IMPERIALISM_EFFECT94$PurchaseCost-ResDomainGovernment:60NotReversibleE?1+# UNIT_GALLEONGOVEMPIRE-RULETHESEAS CST_Techi=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85M GOVEMPIRE-GLOBALEXPORTER_BUFFENTTYPE,B_CAPITALpLTriggerOnEntityCreateType-B_CAPITAL-OPENTRADE,GOVEMPIRE-GLOBALEXPORTER_BUFFPLAYERGOVEMPIRE-GLOBALEXPORTER CST_TechForceEffectAsBuffZTF@StatExportSlotCount,ADD,1 ENT,EXECGOVEMPIRE-GLOBALEXPORTER_BUFF94$PurchaseCost-ResDomainGovernment:85NotReversibleJD60#B_GOVERNORSOFFICEGOVEMPIRE-GOVERNORSOFFICE CST_TechForceEffectAsBuff[UG`,TempBuffAmount,SET,[PLAYER:StatRegionCount]TemporaryInternal:trueITempBuffAmount,MUL,2TemporaryInternal:trueL.ResDomainGovernment,ADD,[SELF:TempBuffAmount]@"GOVEMPIRE-GOVERNORSOFFICE-Tooltip.GOVEMPIRE-GOVERNORSOFFICE_DATALINKACTION_BUFF=8ForceEffectAsBuff$PurchaseCost-ResDomainGovernment:85Z 'GOVEMPIRE-IMPERIALBOMBARDMENT_UNITBUFFENTTAG,+WaterMovementcTriggerOnEntityCreateTag-+WaterMovement-IMPERIALBOMBARDMENT,GOVEMPIRE-IMPERIALBOMBARDMENT_UNITBUFFPLAYERGOVEMPIRE-IMPERIALBOMBARDMENT CST_TechForceEffectAsBuffrl^X2CombatMod-StatAttack-Target:+TypeDefenses,MUL,1.1 ENT,EXEC'GOVEMPIRE-IMPERIALBOMBARDMENT_UNITBUFF>9%PurchaseCost-ResDomainGovernment:125ForceEffectAsBuffd^PJ&#CULTURE_UPKEEP_BASE_PER_REGION,SUB,1PLAYERGOVEMPIRE-SUNNEVERSETS CST_Techy:5%PurchaseCost-ResDomainGovernment:160NotReversibleBAllowPeacefulRevolution,SET,1PLAYER@ResInnovationPerTurn,ADD,10PLAYERO !GOVEMPIRE-COMPLETED_HOMELANDBUFFENTTAG,+Homeland GOVEMPIRE-COMPLETED CST_TechForceEffectAsBuff~x=7ResCulture,ADD,2 ENT,EXEC/) +Homeland ENT,EXEC!GOVEMPIRE-COMPLETED_HOMELANDBUFFg*%HorizontalDisplayUseActionButtons3%VHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER-' GOVEMPIREPLAYER Cards/Events/InnovationPainting'INNOVATION-GOVEMPIRE-FRONTIEREXPANSION CST_Event>>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSU 'GOVEMPIRE-COMMODITYSPECIALIZATION_BUFFENTTAG,TradePostbTriggerOnEntityCreateTag-TradePost-COMMODITYSPECIALIZATION,GOVEMPIRE-COMMODITYSPECIALIZATION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting-INNOVATION-GOVEMPIRE-COMMODITYSPECIALIZATION CST_EventForceEffectAsBuffkeWQ+GoodsSpecial-TileProduction-ANYBONUS,ADD,1 ENT,EXEC'GOVEMPIRE-COMMODITYSPECIALIZATION_BUFF GOVEMPIRE ,+C  TechLayout:0,0ShowTechNotification AgeBaseTech AgeTech:7 VictoryAge1AgeImage:Cards/Techs/Ages/Age7_Harmony_3840x2160,AgeNotificationCallout-0:CONCEPT_VICTORYAGE,AgeNotificationCallout-1:CONCEPT_NEEDSPOWER*AgeNotificationCallout-2:CONCEPT_AIRFORCE MusicEra:4L(CurrentAge,TECHAGE7_VICTORYHARMONY-BASEPLAYERU TECHAGE7_VICTORYHARMONY-ACTIVEPlayCardPassive:trueGAMEQ TECHAGE7-STANDARDUPDATESPlayCardPassive:truePLAYER^ &TECHAGE7_VICTORYHARMONY-LIGHTINGCHECKPlayCardPassive:truePLAYER+' MT_PETROLEUM+' MT_RAREEARTH*# B_POWERGRID0#B_TILEIMP_OILWELL1#B_TILEIMP_CHATEAUXU-TECHAGE7_VICTORYHARMONY,+AddToInnovationDeck INNOVATIONO'TECHAGE7,+UniversalAddToInnovationDeck 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ArmeeMultiTurnMoveTarget3UseAction-102$UNITACTIONS-CELEBRITY_REDCARPETGALAUndoMoveLocation29-26EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-29-2728-21Unit Markers/Unit_CivilianUNIT_CELEBRITY!@~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-95 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-64-1510-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION/ !![ }? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttackB StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxA StatCombatXP@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian]C SpawnTurnHasMultiTurnMove SpawnRegionMT_CITYCENTER-19 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER ArmyName 213. ArmeeMultiTurnMoveTarget0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit` TILE-53-1553-15Unit Markers/Unit_CombatantUNIT_CONQUISTADOR !!}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff8(HB#ConstructionCost-ResCityProduction@@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense?StatOrgDamageFactor+ @&CombatMod-StatAttack-Target:+TypeLine@@UpgradeLine-Ranged@@ FilterAgeBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMaxA StatCombatXP@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian]C SpawnTurnHasMultiTurnMove SpawnRegionMT_CITYCENTER-21#LeaderPromotionTypeUNIT_LEADER_3=UnitMemberPrefab+Entities/Units/Army/Crossbow/Unit_Crossbow. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 256. ArmeeMultiTurnMoveTargetPTrainableUnit TypeRangedCombatTargetingRandomNotHeroVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileProjectileFiredSoundCrossbowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-60-4460-44Unit Markers/Unit_CombatantUNIT_CROSSBOW[ !!o  AStatMovementMax?1TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-CardTitle0TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff StatAttackA StatDefense StatMovementHBStatMovementMax@ RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity]C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus?MovedThisTurnwQUnitMemberPrefab?Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 255. FlotteMultiTurnMoveTarget&ContainedUnitIDUNIT_CONQUISTADOR-21DamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-6-76-7Unit Markers/Unit_NavalUNIT_DEEPWATERTRANSPORT[ !!o  AStatMovementMax?1TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-CardTitle0TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff StatAttackA StatDefense StatMovementHBStatMovementMax@ RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity]C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus?MovedThisTurnwQUnitMemberPrefab?Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 255. FlotteMultiTurnMoveTarget&ContainedUnitIDUNIT_CONQUISTADOR-22DamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-6-76-7Unit Markers/Unit_NavalUNIT_DEEPWATERTRANSPORT[ !!o  AStatMovementMax?1TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-CardTitle0TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff StatAttackA StatDefense StatMovementHBStatMovementMax@ RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity]C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus?MovedThisTurnwQUnitMemberPrefab?Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 255. FlotteMultiTurnMoveTarget&ContainedUnitIDUNIT_CONQUISTADOR-23DamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-6-76-7Unit Markers/Unit_NavalUNIT_DEEPWATERTRANSPORT{ !!E 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF@ StatTactics?2UNITACTIONS-COMBATXP_PROMOTION_2_LEADER-CardTitle CombatPromotionBuff|Level_2_TACY (C#ConstructionCost-ResCityProduction@AUpkeep-ResCoin@ RevealRadius A StatMovementAStatMovementMaxA StatAttackB StatDefense@ StatTactics BLeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityL8B StatHealthHBStatHealthMax?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity]C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatusA StatCombatXP@StatPromotionLevel ?CanUndoA UndoCommand?MovedThisTurnCUnitMemberPrefab1Entities/Units/NonBuildable/Leader6/Unit_Leader6)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 248. Armee" CombatLeaderLeader-GENERIC_AGE6MultiTurnMoveTargetUndoMoveLocation57-37%AutoAttachLeader:Leader-GENERIC_AGE6CombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLine TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-58-3657-37Unit Markers/Unit_LeaderUNIT_LEADER_6<!,+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue@UpgradeLine-Fishing]CImprovementSort?DefaultBonusValuepCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-214 EntityPrefab&Improvements/B_TILEIMP_FISHINGBOATS_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget TILE-60-4660-46&Improvements/B_TILEIMP_FISHINGBOATS_2B_TILEIMP_FISHINGBOATS_2~ !!j71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff:(HC#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity]C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus SpawnRegionMT_CITYCENTER-31#LeaderPromotionTypeUNIT_LEADER_69UnitMemberPrefab'Entities/Units/Army/Musket/Unit_Musket. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 254. ArmeeMultiTurnMoveTargetvTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit6 TILE-55-4255-42Unit Markers/Unit_Combatant UNIT_MUSKET !!}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff"(C#ConstructionCost-ResCityProduction@Upkeep-ResCoinHB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense/@*CombatMod-StatAttack-Target:+TypeDefenses@@UpgradeLine-Artillery@ FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMaxA StatCombatXP@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian]C SpawnTurnHasMultiTurnMove SpawnRegionMT_CITYCENTER-8,UseAction-100UNITACTIONS-MACHINA_SELFHEAL+EntityAudioEvent-EntityMoveUnitMove-CartGUnitMemberPrefab5Entities/Units/Army/GiantCrossbow/Unit_GiantCrossbow. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 253. ArmeeMultiTurnMoveTargetyTrainableUnit$RequiredBuildingTag:WorkshopPresent TypeSiegeCannon AutomataCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBallistaAttackSoundLineMetalProjectileFiredSoundCrossbowDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-ArmyUnitAIHint-GiantCrossbow Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-63-4063-40Unit Markers/Unit_CombatantUNIT_GIANTCROSSBOW!!pU71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity]C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus SpawnRegionMT_CITYCENTER-2 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 241. ArmeeMultiTurnMoveTarget EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit. TILE-59-2359-23Unit Markers/Unit_CivilianUNIT_MERCHANT!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-28, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTargetX TILE-66-1066-10Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY! +A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeCloth-2-Cloth?UpgradeLine-TextileCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-22, EntityPrefabImprovements/B_TILEIMP_WEAVERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget TILE-66-1966-19Improvements/B_TILEIMP_WEAVERB_TILEIMP_WEAVER!+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue SpawnRegionMT_CITYCENTER-511 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget. TILE-68-4568-45#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER!=(B#ConstructionCost-ResCityProduction@ResCityExpansionPoints? ResCulture@UpgradeLine-CapMonument@@ FilterAge`@AIBuildWeight SpawnRegionMT_CITYCENTER-469TriggerOnSelfBuild%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed. TILE-68-3068-30 Building B_MAUSOLEUM !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff5(C#ConstructionCost-ResCityProduction@Upkeep-ResCoinHB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense/@*CombatMod-StatAttack-Target:+TypeDefenses@@UpgradeLine-Artillery@ FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity]C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus@ StatCombatXP SpawnRegionMT_CITYCENTER-44,UseAction-100UNITACTIONS-MACHINA_SELFHEAL+EntityAudioEvent-EntityMoveUnitMove-CartGUnitMemberPrefab5Entities/Units/Army/GiantCrossbow/Unit_GiantCrossbow. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 173. ArmeeMultiTurnMoveTargetyTrainableUnit$RequiredBuildingTag:WorkshopPresent TypeSiegeCannon AutomataCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBallistaAttackSoundLineMetalProjectileFiredSoundCrossbowDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-ArmyUnitAIHint-GiantCrossbow Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-51-3651-36Unit Markers/Unit_CombatantUNIT_GIANTCROSSBOW!A~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-165 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-55-3710-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!_  (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@ ResCulture@ResCityIdeology  AResCoin AStatUnrestSuppression@UpgradeLine-Stadium@@RequiredRegionLevelA FilterAge`@AIBuildWeightC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_SPORTSSTADIUM! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-2928-29MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-29-3029-30MapTile MT_EMPTY!(D#ConstructionCost-ResCityProduction?ResCityPowerRequired@ResCityIdeology AResCoinA FilterAge?UpgradeLine-Media`@AIBuildWeightD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 Building B_FILMSTUDIO!`  (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@ ResCulture@ResCityIdeology  AResCoin AStatUnrestSuppression@UpgradeLine-Stadium@@RequiredRegionLevelA FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-4012-40 BuildingB_SPORTSSTADIUM!r (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@@NeedAdjust-NEEDEDUCATION@@ ResKnowledge@@ResSpecialists?ResDomainGovernment?UpgradeLine-Institute@RequiredRegionLevel@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-53UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-1312-13 BuildingB_RESEARCHINSTITUTE !U  ResKnowledge?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-1-Buff%?ResImprovementPoints?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-2-BuffAResCoin?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-6-Buff@ResCityHousing?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-7-Buff"@ResCitySanitation?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle)GOVCOMMUNIST-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle)GOVCOMMUNIST-BASE_BUILDINGBUFF-0-11-Buff{ResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation= SpawnRegionMT_CITYCENTER-56UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsp TILE-19-1419-14 Building B_CAPITAL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-56CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-1420-14MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-56CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-19-1519-15MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-56CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-19-1319-13MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-56CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-18-1418-14MapTile MT_EMPTY !' cn StatUnrestDelta?Game-Misc-UnrestFromNearbyCityCityUnrestBuff-NearCitys `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabric'=? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassal?StatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining@ReligionPoints-SECULAR<PopulationGrowthG=ExpansionProgress-18-15G=ExpansionProgress-20-15G=ExpansionProgress-21-14G=ExpansionProgress-21-15">ResCityFakeImprovementPoints?ResCityFakeProduction bCVassalFakeBuildingEvalTurn@@StatVassalProsperityMax,@'ReligionPtsPrevTurnSnapshot_2_-SECULAR)B$ReligionPtsPrevTurnSnapshot_2_-NONE,@'ReligionPtsPrevTurnSnapshot_3_-SECULAR)B$ReligionPtsPrevTurnSnapshot_3_-NONE,@'ReligionPtsPrevTurnSnapshot_5_-SECULAR)B$ReligionPtsPrevTurnSnapshot_5_-NONE,@'ReligionPtsPrevTurnSnapshot_7_-SECULAR)B$ReligionPtsPrevTurnSnapshot_7_-NONE,@'ReligionPtsPrevTurnSnapshot_0_-SECULAR)B$ReligionPtsPrevTurnSnapshot_0_-NONE,@'ReligionPtsPrevTurnSnapshot_1_-SECULAR)B$ReligionPtsPrevTurnSnapshot_1_-NONE TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameAls Sud PrefabAppend-MODERN< MT_CITYCENTER-56@pxxhh`XXh`hh`X MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorp TILE-19-1419-14MapTileMT_CITYCENTER!!5 StatAttackA StatDefense StatMovementHBStatMovementMax@ RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity]C SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND ?CanUndoMarkedAsNotIdle A UndoCommand SpawnRegionMT_CITYCENTER-0QUnitMemberPrefab?Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 285. FlotteMultiTurnMoveTarget"ContainedUnitIDUNIT_MERCHANT-22UndoMoveLocation35-19DamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-36-1831-21Unit Markers/Unit_NavalUNIT_DEEPWATERTRANSPORT!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-90 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget  TILE-61-1461-14"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS !! }̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff"(C#ConstructionCost-ResCityProduction@Upkeep-ResCoinHB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMax@ StatMovementAStatMovementMaxA StatAttackA StatDefense/@*CombatMod-StatAttack-Target:+TypeDefenses@@UpgradeLine-Artillery@ FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian\C SpawnTurnHasMultiTurnMove61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand SpawnRegionMT_CITYCENTER-6,UseAction-100UNITACTIONS-MACHINA_SELFHEAL+EntityAudioEvent-EntityMoveUnitMove-CartGUnitMemberPrefab5Entities/Units/Army/GiantCrossbow/Unit_GiantCrossbow. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 212. ArmeeMultiTurnMoveTargetUndoMoveLocation52-10yTrainableUnit$RequiredBuildingTag:WorkshopPresent TypeSiegeCannon AutomataCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBallistaAttackSoundLineMetalProjectileFiredSoundCrossbowDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-ArmyUnitAIHint-GiantCrossbow Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-51-1156-10Unit Markers/Unit_CombatantUNIT_GIANTCROSSBOW- !!o  AStatMovementMax?1TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-CardTitle0TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff~ StatAttackA StatDefense B StatMovementHBStatMovementMax@ RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity\C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND ?CanUndoMarkedAsNotIdleHB UndoCommandQUnitMemberPrefab?Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 252. FlotteMultiTurnMoveTarget&ContainedUnitIDUNIT_CONQUISTADOR-30UndoMoveLocation21-50DamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-22-5020-49Unit Markers/Unit_NavalUNIT_DEEPWATERTRANSPORT!D(C#ConstructionCost-ResCityProductionpAResCitySanitation?StatBonusRegionLevel@ FilterAge @UpgradeLine-CitySanitation`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-21UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-4460-44 Building B_WATERWORKS!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTargetV TILE-67-2167-21Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY!!U71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffW? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritoryHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity\C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle@ UndoCommand SpawnRegionMT_CITYCENTER-11 UseAction-50NONE1UseAction-100"UNITACTIONS-ENGINEER_BUILDOUTPOST1TriggerOnSelfKilledUNITACTIONS-ENGINEER_KILLEDCUnitMemberPrefab1Entities/Units/NonBuildable/Pioneer/Unit_Pioneer. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 240. ArmeeMultiTurnMoveTargetUndoMoveLocation68-26p NonCombatantTagAIBehavior-BT_Engineer NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitr TILE-69-2766-24Unit Markers/Unit_CivilianUNIT_ENGINEER !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(HC#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMaxpA StatMovementAStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity\C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-11#LeaderPromotionTypeUNIT_LEADER_69UnitMemberPrefab'Entities/Units/Army/Musket/Unit_Musket. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 239. ArmeeMultiTurnMoveTargetUndoMoveLocation67-26vTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit4 TILE-66-2568-26Unit Markers/Unit_Combatant UNIT_MUSKET! (C#ConstructionCost-ResCityProduction@@ResImprovementPoints@UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-35UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-74-1674-16 BuildingB_LIFTINGTOWER !!8 }̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff5%(%C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMax StatMovementHBStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalryHCStatTargetPriority@UpgradeLine-Mobile@ FilterAgeXBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian\C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus@ UndoCommand SpawnRegionMT_CITYCENTER-2,UseAction-100UNITACTIONS-SCOUT_RETURNHOME,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_5;UnitMemberPrefab)Entities/Units/Army/Dragoon/Unit_Dragoon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 238. ArmeeMultiTurnMoveTargetUndoMoveLocation61-178TrainableUnitDamageTakenSoundLine TypeLineTypeProjectile JaguarBuffCombatType:CT_Line CombatAttackType:CAT_ProjectileProjectileFiredSoundGunAttackSoundGunRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit* TILE-61-1659-23Unit Markers/Unit_Combatant UNIT_DRAGOON!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-16+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTargetR TILE-57-3857-38Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE! (C#ConstructionCost-ResCityProduction@@ResImprovementPoints@UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-10UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-3360-33 BuildingB_LIFTINGTOWERI!! ? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity\C SpawnTurnHasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOADL SpawnRegionMT_CITYCENTER-0 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit  ArmyNameMultiTurnMoveTargetUndoMoveLocation29-22/ContainedByUnitIDUNIT_DEEPWATERTRANSPORT-207 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit,28-21Unit Markers/Unit_CivilianUNIT_MERCHANT'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-11-1111-11MapTile MT_EMPTY:!I (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@ ResCulture@ResCityIdeology  AResCoin AStatUnrestSuppression@UpgradeLine-Stadium@@RequiredRegionLevelA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_SPORTSSTADIUM!D(C#ConstructionCost-ResCityProduction@ResDomainArts AResCoin@ResCityIdeology@@UpgradeLine-TheaterA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-31-3431-34 BuildingB_PERFORMINGARTSCENTERv!9@@ ResCityPower?,UNITACTIONS-WINDFARM_TERRAINBONUS-CardTitle+UNITACTIONS-WINDFARM_TERRAINBONUS-0-0-Buff%HB ConstructionCost-ResSpecialists@@WorkableResCityPower@@ ResCityPower?DefaultBonusValue4/CooldownHeat:UNITACTIONS-WINDFARM_TERRAINBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32. EntityPrefab Improvements/B_TILEIMP_WINDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainBuildRequirementTag-HillsImprovementCategory-PowerNoWorkerAssignmentOnCreation Improvement BuildingNeutralAttackTarget TILE-16-4216-42 Improvements/B_TILEIMP_WINDFARMB_TILEIMP_WINDFARMl !2 %@NS_AdjcentBonusCount?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-0-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-1-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-1-0-BuffAResCoin?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-2-0-Buff)#?NS_AdjcentMineBonusCount?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-0-1-Buff)#?NS_AdjcentMineBonusValue?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-0-2-Buff'!@NS_FakeMiningTownLevel?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-0-3-Buff'!?NS_FakeMiningTownLevel?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-1-0-Buff)#@NS_AdjcentMineBonusValue?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-2-0-Buff"@ResCityProduction?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-2-1-Buff @ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-53) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_4 SpecPromote-B_TOWNSPEC_MINE_5 EvaluateActionForPredictedYieldTownSpecialization(AITownSpecializationMatch-MineTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor  TILE-13-1110-12"Towns/B_TOWNSPEC_DEFAULT_4-MODERNB_TOWNSPEC_MINE_4!a"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValueResCityProduction83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-53* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargetz TILE-14-1114-11Improvements/B_TILEIMP_MINEB_TILEIMP_MINE%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? 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ResKnowledge?UpgradeLine-University@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-21UpkeepCategory CAPBUILDING; University Building CityBuildingCityBuildingConstructed TILE-60-4460-44 BuildingB_MEDIEVALUNIVERSITY! +A&ConstructionCost-ResImprovementPoints0?+WorkableConvertGoods-+CanMakeMetal-1-Ingot?UpgradeLine-FurnaceCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-25- EntityPrefabImprovements/B_TILEIMP_FURNACEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementFurnaceIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalBlastFurnaceFurnaceBuff Improvement BuildingNeutralAttackTarget TILE-65-1465-14Improvements/B_TILEIMP_FURNACEB_TILEIMP_FURNACE<! @@ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-25) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_MINE_4 EvaluateActionForPredictedYieldTownSpecialization(AITownSpecializationMatch-MineTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-65-1310-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_MINE_3!+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-461 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-68-2968-29#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-34UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-64-3564-35 BuildingB_WATCH!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue?UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-1- EntityPrefabImprovements/B_TILEIMP_CLAYPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTargetD TILE-54-3354-33Improvements/B_TILEIMP_CLAYPITB_TILEIMP_CLAYPIT!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-14UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed8 TILE-58-3558-35 Building B_GRANARY!(D#ConstructionCost-ResCityProduction?ResDomainArts@ ResCulture@ResCityPowerRequired@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5GSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameUpkeepCategory CAPBUILDINGIAIHint-DanceClubBuilding Building CityBuildingCityBuildingConstructed TILE-27-1027-10 Building B_DANCECLUB!(D#ConstructionCost-ResCityProduction?ResDomainArts@ ResCulture@ResCityPowerRequired@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15GSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameUpkeepCategory CAPBUILDINGIAIHint-DanceClubBuilding Building CityBuildingCityBuildingConstructed TILE-20-1920-19 Building B_DANCECLUB! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-12-1012-10MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-14-1114-11MapTile MT_EMPTY!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-53UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed* TILE-12-1312-13 Building B_ORACLE !!71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMaxB StatAttackLB StatDefense?StatOrgDamageFactor,@'CombatMod-StatAttack-Target:+TypeArmor.@)CombatMod-StatAttack-Target:+TypeCavalryA FilterAgeAUpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityWC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-53#LeaderPromotionTypeUNIT_LEADER_8EUnitMemberPrefab3Entities/Units/Army/AssaultRifle/Unit_AssaultRifle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 73. ArmeeMultiTurnMoveTargetnTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-12-1312-13Unit Markers/Unit_CombatantUNIT_ASSAULTRIFLE!'+B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-4-Lumber"?WorkableResDomainEngineering@UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-53- EntityPrefabImprovements/B_TILEIMP_SAWMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-12-1412-14Improvements/B_TILEIMP_SAWMILLB_TILEIMP_SAWMILL1!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-53*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameLeimt/X`hh`hh`XXpxHPP~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationv TILE-13-1113-11 BuildingB_TOWN!!2 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-59 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-13-1113-11MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-26CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-766-7MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-26CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-666-6MapTile MT_EMPTY!(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-28UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed4 TILE-67-1067-10 Building B_HEROHALL! +`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-9, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTargetR TILE-60-1560-15Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY!:(C#ConstructionCost-ResCityProductionAStatUnrestSuppressionAResCityLuxury@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-19UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-53-1553-15 BuildingB_COURTPAINTER!P(C#ConstructionCost-ResCityProduction?NeedAdjust-NEEDEDUCATION AResCoin@UpgradeLine-Bank@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDINGCVentureCapitalists Building CityBuildingCityBuildingConstructed  TILE-56-1056-10 BuildingB_CENTRALBANK !  ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-54UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsl TILE-44-4244-42 Building B_CAPITAL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-54CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-45-4245-42MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-54CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-44-4344-43MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-54CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-44-4144-41MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-54CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-43-4343-43MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-54CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-43-4243-42MapTile MT_EMPTY!Ck? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining%AReligionPoints-SECULAR>PopulationGrowth>ExpansionProgress-43-41>ExpansionProgress-42-41>ExpansionProgress-42-42>ExpansionProgress-43-44>ExpansionProgress-42-43>ExpansionProgress-45-41>ExpansionProgress-44-40>ExpansionProgress-44-44>ExpansionProgress-45-44>ExpansionProgress-46-42>ExpansionProgress-46-41>ExpansionProgress-46-43"@ResCityFakeImprovementPointsAResCityFakeProduction 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TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameMurcia PrefabAppend-MIDDLE< MT_CITYCENTER-54 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorl TILE-44-4244-42MapTileMT_CITYCENTER!@~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-85 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-61-3910-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!/(HC#ConstructionCost-ResCityProduction  AResCoin@ FilterAge?UpgradeLine-Bank@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-40UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-66-4566-45 Building B_TREASURY !!U71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff %(4C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadiusWA StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMaxA StatAttackA StatDefense@ FilterAge IsBusyBLeaderPromotionCostA ObsoleteAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianVC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus@ UndoCommand,'CooldownHeat:UNITACTIONS-STANDARD_RAZE? StatCombatXP* SpawnRegionMT_CITYCENTER-113UseAction-100$UNITACTIONS-RECONBALLOON_STARTRECON1UseAction-101"UNITACTIONS-RECONBALLOON_ENDRECON.EntityAudioEvent-EntityMoveUnitMove-Balloon#LeaderPromotionTypeUNIT_LEADER_6EUnitMemberPrefab3Entities/Units/Army/ReconBalloon/Unit_ReconBalloon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 231. ArmeeMultiTurnMoveTargetUndoMoveLocation60-13[TrainableUnit TypeMobileTypeMobileReconExplorationRevealMapTargetCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunAttackSoundGunDamageTakenSoundLineRoutedSoundLineDestroyedSoundMachineVoicePainSoundHumanSoldierAIHint-ReconBalloon CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-60-1466-22Unit Markers/Unit_CivilianUNIT_RECONBALLOON!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-25, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTargetP TILE-64-1364-13Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY!y& (C#ConstructionCost-ResCityProduction@AResCityProduction?StatImportSlotCount@StatExportSlotCount@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-22UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-69-2069-20 BuildingB_TRADECOMPANY*!B +A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-141 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget$ TILE-58-3658-36#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(HC#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityVC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-10#LeaderPromotionTypeUNIT_LEADER_69UnitMemberPrefab'Entities/Units/Army/Musket/Unit_Musket. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 179. ArmeeMultiTurnMoveTargetvTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit0 TILE-60-3360-33Unit Markers/Unit_Combatant UNIT_MUSKETf!#=RegionalEfficiency?5GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-CardTitle4GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-0-0-Buff("D#ConstructionCost-ResCityProduction@ResDomainGovernment?ResImprovementPoints@UpgradeLine-CityGovA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK?RegionalEfficiency SpawnRegionMT_CITYCENTER-7ISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTDSourceOverlayTooltip.DomainSpecialization-GOVCOMMUNIST-DisplayNameUpkeepCategory CAPBUILDINGgGovernmentCapital CapitalAge8AIHint-GovernmentComplex Building CityBuildingCityBuildingConstructed  TILE-31-3431-34 Building B_COMPLEXf!#=RegionalEfficiency?5GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-CardTitle4GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-0-0-Buff("D#ConstructionCost-ResCityProduction@ResDomainGovernment?ResImprovementPoints@UpgradeLine-CityGovA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK?RegionalEfficiency SpawnRegionMT_CITYCENTER-3ISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTDSourceOverlayTooltip.DomainSpecialization-GOVCOMMUNIST-DisplayNameUpkeepCategory CAPBUILDINGgGovernmentCapital CapitalAge8AIHint-GovernmentComplex Building CityBuildingCityBuildingConstructed TILE-26-4326-43 Building B_COMPLEX!7( D#ConstructionCost-ResCityProduction?FortificationBonus?ResDomainWarfareA FilterAge@UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING< AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_CIVILDEFENSECENTERg!#=RegionalEfficiency?5GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-CardTitle4GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-0-0-Buff("D#ConstructionCost-ResCityProduction@ResDomainGovernment?ResImprovementPoints@UpgradeLine-CityGovA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK?RegionalEfficiency SpawnRegionMT_CITYCENTER-15ISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTDSourceOverlayTooltip.DomainSpecialization-GOVCOMMUNIST-DisplayNameUpkeepCategory CAPBUILDINGgGovernmentCapital CapitalAge8AIHint-GovernmentComplex Building CityBuildingCityBuildingConstructed TILE-20-1920-19 Building B_COMPLEXg!#=RegionalEfficiency?5GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-CardTitle4GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-0-0-Buff("D#ConstructionCost-ResCityProduction@ResDomainGovernment?ResImprovementPoints@UpgradeLine-CityGovA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK?RegionalEfficiency SpawnRegionMT_CITYCENTER-32ISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTDSourceOverlayTooltip.DomainSpecialization-GOVCOMMUNIST-DisplayNameUpkeepCategory CAPBUILDINGgGovernmentCapital CapitalAge8AIHint-GovernmentComplex Building CityBuildingCityBuildingConstructed TILE-12-4012-40 Building B_COMPLEX!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-53UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-12-1312-13 Building B_PARTHENON!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValueWorkableResCityIdeology.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-35 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-21-4610-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget4 TILE-22-4522-45$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-362 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget2 TILE-21-3021-30$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!!!(HB#ConstructionCost-ResCityProduction? RevealRadiusStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-FashionLineHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxpA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityVC SpawnTurnHasMultiTurnMoveArmyGuardStatus ?CanUndoA UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle? IsDeployed I DeployedTile4/CooldownHeat:UNITACTIONS-CELEBRITY_DEPLOY_CITY SpawnRegionMT_CITYCENTER-07UseAction-100(UNITACTIONS-CELEBRITY_CULTURAL_MOVEMENT1UseAction-101"UNITACTIONS-CELEBRITY_DEPLOY_CITYIUnitMemberPrefab7Entities/Units/NationalSpirit/Celebrity/Unit_CelebrityGSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayName. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 279. ArmeeMultiTurnMoveTargetUndoMoveLocation25-113UseAction-102$UNITACTIONS-CELEBRITY_REDCARPETGALAEnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit 28-21Unit Markers/Unit_CivilianUNIT_CELEBRITY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-1755-17MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-1754-17MapTile MT_EMPTY! +A&ConstructionCost-ResImprovementPoints2@-WorkableConvertGoods-+CanMakeWine-2-FineWine@UpgradeLine-WineryBImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-27, EntityPrefabImprovements/B_TILEIMP_WINERYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-68-3868-38Improvements/B_TILEIMP_WINERYB_TILEIMP_WINERY(!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-251 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-67-1367-13#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff"(C#ConstructionCost-ResCityProduction@Upkeep-ResCoinHB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMax StatMovementAStatMovementMaxA StatAttackA StatDefense/@*CombatMod-StatAttack-Target:+TypeDefenses@@UpgradeLine-Artillery@ FilterAge?StatOrgDamageFactor? RevealRadius`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityUC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle@ UndoCommand@ StatCombatXP SpawnRegionMT_CITYCENTER-22,UseAction-100UNITACTIONS-MACHINA_SELFHEAL+EntityAudioEvent-EntityMoveUnitMove-CartGUnitMemberPrefab5Entities/Units/Army/GiantCrossbow/Unit_GiantCrossbow. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 230. ArmeeMultiTurnMoveTargetUndoMoveLocation67-18yTrainableUnit$RequiredBuildingTag:WorkshopPresent TypeSiegeCannon AutomataCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBallistaAttackSoundLineMetalProjectileFiredSoundCrossbowDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-ArmyUnitAIHint-GiantCrossbow Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-68-1770-16Unit Markers/Unit_CombatantUNIT_GIANTCROSSBOW !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff1%(HC#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax StatMovementAStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityUC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle@ UndoCommand@ StatCombatXP SpawnRegionMT_CITYCENTER-22#LeaderPromotionTypeUNIT_LEADER_69UnitMemberPrefab'Entities/Units/Army/Musket/Unit_Musket. 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ArmeeMultiTurnMoveTargetUndoMoveLocation67-18vTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit, TILE-68-1770-16Unit Markers/Unit_Combatant UNIT_MUSKET!L +pA&ConstructionCost-ResImprovementPoints7?2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight?UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-10 EntityPrefab"Improvements/B_TILEIMP_PLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmFarms Improvement BuildingNeutralAttackTargetd TILE-53-3210-12"Improvements/B_TILEIMP_PLANTATIONB_TILEIMP_PLANTATION!8(C#ConstructionCost-ResCityProduction@ResDomainArts@UpgradeLine-Theater@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-10UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-3360-33 BuildingB_GRANDTHEATER!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff1 +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValueWorkableResCityIdeology SpawnRegionMT_CITYCENTER-135 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget~ TILE-22-4310-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATIONf!#=RegionalEfficiency?5GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-CardTitle4GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-0-0-Buff("D#ConstructionCost-ResCityProduction@ResDomainGovernment?ResImprovementPoints@UpgradeLine-CityGovA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK?RegionalEfficiency SpawnRegionMT_CITYCENTER-5ISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTDSourceOverlayTooltip.DomainSpecialization-GOVCOMMUNIST-DisplayNameUpkeepCategory CAPBUILDINGgGovernmentCapital CapitalAge8AIHint-GovernmentComplex Building CityBuildingCityBuildingConstructed TILE-27-1027-10 Building B_COMPLEXc! (/D#ConstructionCost-ResCityProduction?ResDomainExploration*L=%StatMegaprojectBonusChance-SPACERACE@@NeedAdjust-NEEDEDUCATION?ResCityPowerRequiredA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-36<TriggerOnSelfBuild(TECHAGE8-SPACECENTER_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDINGCAIHint-SpaceCenter Building CityBuildingCityBuildingConstructed  TILE-23-3023-30 BuildingB_SPACECENTER!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-152 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget0 TILE-13-2213-22$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!U(C#ConstructionCost-ResCityProduction?ResCityPowerRequiredA ResCityFood?StatBonusRegionLevel@ FilterAge@@UpgradeLine-CapFood`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-53UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-1312-13 BuildingB_GROCERYSTORE(!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-37 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget TILE-23-4623-46)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING(!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-77 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget TILE-30-3830-38)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING)!8+A&ConstructionCost-ResImprovementPoints4@/WorkableGoodsSpecial-TileProduction-PT_PASTURE"?WorkableResDomainExploration?FarmTownBonusValue@UpgradeLine-PastureICImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7+ EntityPrefabImprovements/B_TILEIMP_RANCHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather AIHint-Ranch Improvement BuildingNeutralAttackTarget TILE-32-4132-41Improvements/B_TILEIMP_RANCHB_TILEIMP_RANCH(!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-77 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget TILE-31-3831-38)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-72 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget. 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 245. 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StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF5%(%C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementHBStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalryHCStatTargetPriority@UpgradeLine-Mobile@ FilterAgeXBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianTC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus B UndoCommand SpawnRegionMT_CITYCENTER-25,UseAction-100UNITACTIONS-SCOUT_RETURNHOME,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_5;UnitMemberPrefab)Entities/Units/Army/Dragoon/Unit_Dragoon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 226. ArmeeMultiTurnMoveTargetUndoMoveLocation66-108TrainableUnitDamageTakenSoundLine TypeLineTypeProjectile JaguarBuffCombatType:CT_Line CombatAttackType:CAT_ProjectileProjectileFiredSoundGunAttackSoundGunRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit$ TILE-67-1168-14Unit Markers/Unit_Combatant UNIT_DRAGOON!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-46, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTargetN TILE-67-2967-29Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY!+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-341 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-63-3563-35#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue?UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-14- EntityPrefabImprovements/B_TILEIMP_CLAYPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTargetB TILE-59-3559-35Improvements/B_TILEIMP_CLAYPITB_TILEIMP_CLAYPIT! 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StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff"(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatMovementAStatMovementMaxB StatAttackA StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge@ ObsoleteAge`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxA StatCombatXP@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianSC SpawnTurnHasMultiTurnMove61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus@ UndoCommand SpawnRegionMT_CITYCENTER-4,UseAction-100UNITACTIONS-MACHINA_SELFHEAL,EntityAudioEvent-EntityMoveUnitMove-HorseAUnitMemberPrefab/Entities/Units/Army/MechKnight/Unit_Mechknight. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 238. ArmeeMultiTurnMoveTargetUndoMoveLocation57-42TrainableUnit$RequiredBuildingTag:WorkshopPresent TypeArmor TypeMobileKnightCombatTargetingLowestHealth AutomataCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundMechCavalryAttackSoundLineSwordDamageTakenSoundMetalRobotRoutedSoundMechHorseMemberDeadSoundMechCavalryAIHint-ArmyUnitAIHint-MechanicalKnight Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-57-4152-44Unit Markers/Unit_CombatantUNIT_MECHKNIGHTy !! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff'#(%C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxHB StatMovementHBStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalryHCStatTargetPriority@UpgradeLine-Mobile@ FilterAgeXBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianSC SpawnTurnHasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD SpawnRegionMT_CITYCENTER-31,UseAction-100UNITACTIONS-SCOUT_RETURNHOME,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_5;UnitMemberPrefab)Entities/Units/Army/Dragoon/Unit_Dragoon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 247. ArmeeMultiTurnMoveTargetContainedByUnitID8TrainableUnitDamageTakenSoundLine TypeLineTypeProjectile JaguarBuffCombatType:CT_Line CombatAttackType:CAT_ProjectileProjectileFiredSoundGunAttackSoundGunRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit" TILE-44-4251-41Unit Markers/Unit_Combatant UNIT_DRAGOON! +A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeCloth-2-Cloth?UpgradeLine-TextileCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11, EntityPrefabImprovements/B_TILEIMP_WEAVERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget TILE-65-2165-21Improvements/B_TILEIMP_WEAVERB_TILEIMP_WEAVER!R(C#ConstructionCost-ResCityProduction@ResCityEducation@ResCityLuxury?StatBonusRegionLevel?UpgradeLine-Museum@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-66-2266-22 Building B_MUSEUM!(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-46UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed2 TILE-68-3068-30 Building B_HEROHALL!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-24+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTargetN TILE-58-2658-26Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE{!! (\C#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge#@ResCityFaith-{PlayerReligion}@UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-16AReligionRenameFormat+Game-Misc-ReligionRenameFormat-LargeTempleUpkeepCategory CAPBUILDINGURequireReligionReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-56-3856-38 BuildingB_LARGETEMPLE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-33-4133-41MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-31-4231-42MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-30-4130-41MapTile MT_EMPTYb! (/D#ConstructionCost-ResCityProduction?ResDomainExploration*L=%StatMegaprojectBonusChance-SPACERACE@@NeedAdjust-NEEDEDUCATION?ResCityPowerRequiredA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7<TriggerOnSelfBuild(TECHAGE8-SPACECENTER_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDINGCAIHint-SpaceCenter Building CityBuildingCityBuildingConstructed  TILE-31-3431-34 BuildingB_SPACECENTERb! (/D#ConstructionCost-ResCityProduction?ResDomainExploration*L=%StatMegaprojectBonusChance-SPACERACE@@NeedAdjust-NEEDEDUCATION?ResCityPowerRequiredA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5<TriggerOnSelfBuild(TECHAGE8-SPACECENTER_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDINGCAIHint-SpaceCenter Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_SPACECENTER&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-3826-38MapTile MT_EMPTYb! (/D#ConstructionCost-ResCityProduction?ResDomainExploration*L=%StatMegaprojectBonusChance-SPACERACE@@NeedAdjust-NEEDEDUCATION?ResCityPowerRequiredA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3<TriggerOnSelfBuild(TECHAGE8-SPACECENTER_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDINGCAIHint-SpaceCenter Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_SPACECENTER!"@ResCityProduction?&GOVCOMMUNIST-FACTIONHQ_BUFF-CardTitle%GOVCOMMUNIST-FACTIONHQ_BUFF-0-0-Buff" ( D#ConstructionCost-ResCityProduction@@NeedAdjust-NEEDEDUCATION@ResCityIdeology?CountLimit-Nation@RequiredRegionLevelA FilterAge`@AIBuildWeightResCityProduction83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDINGAAIHint-FactionHQ Building CityBuildingCityBuildingConstructed TILE-20-1920-19 Building B_FACTIONHQ'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-11-4311-43MapTile MT_EMPTYc! (/D#ConstructionCost-ResCityProduction?ResDomainExploration*L=%StatMegaprojectBonusChance-SPACERACE@@NeedAdjust-NEEDEDUCATION?ResCityPowerRequiredA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32<TriggerOnSelfBuild(TECHAGE8-SPACECENTER_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDINGCAIHint-SpaceCenter Building CityBuildingCityBuildingConstructed TILE-12-4012-40 BuildingB_SPACECENTER<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-10-1310-13MapTile MT_EMPTY)!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-157 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget TILE-22-1822-18)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-152 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget, TILE-11-2011-20$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!+A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeFlour-2-Flour?UpgradeLine-Mill AImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15* EntityPrefabImprovements/B_TILEIMP_MILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CookingAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget  TILE-14-2114-21Improvements/B_TILEIMP_MILLB_TILEIMP_MILLV! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValueWorkableResCityProduction"WorkableResDomainEngineeringResCityProduction83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-155 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-12-1812-18'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTERS! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValueWorkableResCityProduction"WorkableResDomainEngineeringResCityProduction83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-55 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-25-725-7'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTERV! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValueWorkableResCityProduction"WorkableResDomainEngineeringResCityProduction83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-365 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-24-3624-36'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTER-!%@NS_AdjcentBonusCount?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-0-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-1-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-1-0-BuffAResCoin?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-2-0-Buff)#?NS_AdjcentFarmBonusCount?.UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-0-1-Buff)#?NS_AdjcentFarmBonusValue?.UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-0-2-Buff)#@NS_AdjcentFarmBonusValue?.UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-0-3-Buff@ ResCityFood?.UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-0-4-Buffz @ SpecLevel?StatAirUnitCapacity ResCoin ResCityFood50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-36) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_4 SpecPromote-B_TOWNSPEC_FARM_5 EvaluateActionForPredictedYieldTownSpecialization FarmTown(AITownSpecializationMatch-FarmTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-23-3510-12"Towns/B_TOWNSPEC_DEFAULT_4-MODERNB_TOWNSPEC_FARM_4-!%@NS_AdjcentBonusCount?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-0-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-1-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-1-0-BuffAResCoin?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-2-0-Buff)#@NS_AdjcentFarmBonusCount?.UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-0-1-Buff)#@NS_AdjcentFarmBonusValue?.UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-0-2-Buff)#@NS_AdjcentFarmBonusValue?.UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-0-3-BuffA ResCityFood?.UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-0-4-Buffz @ SpecLevel?StatAirUnitCapacity ResCoin ResCityFood50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-15) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_4 SpecPromote-B_TOWNSPEC_FARM_5 EvaluateActionForPredictedYieldTownSpecialization FarmTown(AITownSpecializationMatch-FarmTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-13-2010-12"Towns/B_TOWNSPEC_DEFAULT_4-MODERNB_TOWNSPEC_FARM_4!+A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeFlour-2-Flour?UpgradeLine-Mill AImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-53* EntityPrefabImprovements/B_TILEIMP_MILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CookingAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-10-1210-12Improvements/B_TILEIMP_MILLB_TILEIMP_MILL!\"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValueWorkableResCityFoodWorkableResCityIdeology.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-50 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget* TILE-23-1210-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM&!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-57 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget TILE-20-920-9)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING&!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-57 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget  TILE-28-828-8)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING&!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-57 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget  TILE-28-928-9)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTargetN TILE-24-4324-43!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget* TILE-26-4026-40$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL(!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-37 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget TILE-26-4426-44)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTargetL TILE-28-1928-19!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-02 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget( TILE-25-2125-21$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTargetJ TILE-17-917-9!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget< TILE-54-1054-10!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-390 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget( TILE-74-3510-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM !!to  AStatMovementMax?1TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-CardTitle0TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff StatAttackA StatDefensepB StatMovementHBStatMovementMax@ RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityRC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatusMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND CanUndoMarkedAsNotIdle@TempHealAmountwQUnitMemberPrefab?Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 235. FlotteMultiTurnMoveTarget&ContainedUnitIDUNIT_CONQUISTADOR-38DamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-66-4866-48Unit Markers/Unit_NavalUNIT_DEEPWATERTRANSPORT!++B&ConstructionCost-ResImprovementPoints3@.WorkableConvertGoods-+CanMakeCloth-2-Textiles?WorkableResDomainArts@UpgradeLine-TextileCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-81 EntityPrefab#Improvements/B_TILEIMP_TEXTILEMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget TILE-64-4064-40#Improvements/B_TILEIMP_TEXTILEMILLB_TILEIMP_TEXTILEMILL !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(C#ConstructionCost-ResCityProduction@Upkeep-ResCoinHB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMax A StatMovementAStatMovementMaxA StatAttackA StatDefense/@*CombatMod-StatAttack-Target:+TypeDefenses@@UpgradeLine-Artillery@ FilterAge?StatOrgDamageFactor? 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 218. ArmeeMultiTurnMoveTargetUndoMoveLocation66-10yTrainableUnit$RequiredBuildingTag:WorkshopPresent TypeSiegeCannon AutomataCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBallistaAttackSoundLineMetalProjectileFiredSoundCrossbowDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-ArmyUnitAIHint-GiantCrossbow Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-67-1165-13Unit Markers/Unit_CombatantUNIT_GIANTCROSSBOW !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(C#ConstructionCost-ResCityProduction@Upkeep-ResCoinHB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMax A StatMovementAStatMovementMaxA StatAttackA StatDefense/@*CombatMod-StatAttack-Target:+TypeDefenses@@UpgradeLine-Artillery@ FilterAge?StatOrgDamageFactor? 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 218. ArmeeMultiTurnMoveTargetUndoMoveLocation66-10yTrainableUnit$RequiredBuildingTag:WorkshopPresent TypeSiegeCannon AutomataCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBallistaAttackSoundLineMetalProjectileFiredSoundCrossbowDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachineAIHint-ArmyUnitAIHint-GiantCrossbow Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-67-1165-13Unit Markers/Unit_CombatantUNIT_GIANTCROSSBOW! +A&ConstructionCost-ResImprovementPoints0?+WorkableConvertGoods-+CanMakeMetal-1-Ingot?UpgradeLine-FurnaceCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-25- EntityPrefabImprovements/B_TILEIMP_FURNACEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementFurnaceIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalBlastFurnaceFurnaceBuff Improvement BuildingNeutralAttackTarget TILE-69-1469-14Improvements/B_TILEIMP_FURNACEB_TILEIMP_FURNACE!9(C#ConstructionCost-ResCityProductionAStatUnrestSuppressionAResCityLuxury@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-59-2359-23 BuildingB_COURTPAINTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-46CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-2970-29MapTile MT_EMPTY!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-46CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-68-3268-32MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-46CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-3267-32MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-46CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-2966-29MapTile MT_EMPTY!(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-34UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed0 TILE-64-3564-35 Building B_HEROHALLC!(+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-141 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTargetP TILE-57-3757-37#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!Y(HC#ConstructionCost-ResCityProduction?ResDomainDiplomacy@StatImportSlotCount@UpgradeLine-Market@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-14UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-58-3558-35 BuildingB_MARKETSQUAREb! 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 278. 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 278. ArmeeMultiTurnMoveTarget5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEERUndoMoveLocation62-280CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitT TILE-63-2862-28Unit Markers/Unit_CombatantUNIT_CONQUISTADOR: !!f [,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff4%(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityRC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle B UndoCommand SpawnRegion MT_EMPTY-517 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 278. ArmeeMultiTurnMoveTarget5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEERUndoMoveLocation62-280CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitR TILE-63-2862-28Unit Markers/Unit_CombatantUNIT_CONQUISTADORq !! [,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buffk&(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityRC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian?ArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle B UndoCommand3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE SpawnRegion MT_EMPTY-517 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 278. ArmeeMultiTurnMoveTarget5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEERUndoMoveLocation62-280CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitP TILE-63-2862-28Unit Markers/Unit_CombatantUNIT_CONQUISTADORP! %@NS_AdjcentBonusCount?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-0-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-1-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-1-0-BuffAResCoin?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-2-0-Buff+%@NS_AdjcentLumberBonusCount?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-1-Buff+%@NS_AdjcentLumberBonusValue?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-2-Buff+%@NS_AdjcentLumberBonusValue?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-3-Buff"AResCityProduction?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-4-Buff @ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration4/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-53) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_4 SpecPromote-B_TOWNSPEC_LUMBER_5 EvaluateActionForPredictedYieldTownSpecialization*AITownSpecializationMatch-LumberTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-12-1510-12"Towns/B_TOWNSPEC_DEFAULT_4-MODERNB_TOWNSPEC_LUMBER_4!]"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValueWorkableResCityFoodWorkableResCityIdeology.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-530 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget& TILE-10-1410-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM!P(C#ConstructionCost-ResCityProduction?ResDomainDiplomacy? ResCulture@ FilterAge@@StatImportSlotCount@@UpgradeLine-Market`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-53UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-1312-13 BuildingB_SHOPPINGCENTER~ !!l71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMaxB StatAttackLB StatDefense?StatOrgDamageFactor,@'CombatMod-StatAttack-Target:+TypeArmor.@)CombatMod-StatAttack-Target:+TypeCavalryA FilterAgeAUpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityRC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegion MT_EMPTY-694#LeaderPromotionTypeUNIT_LEADER_8EUnitMemberPrefab3Entities/Units/Army/AssaultRifle/Unit_AssaultRifle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 244. ArmeeMultiTurnMoveTargetnTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-58-3058-30Unit Markers/Unit_CombatantUNIT_ASSAULTRIFLE!!(HB#ConstructionCost-ResCityProduction? 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 277. ArmeeMultiTurnMoveTarget3UseAction-102$UNITACTIONS-CELEBRITY_REDCARPETGALAEnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit11-40Unit Markers/Unit_CivilianUNIT_CELEBRITY!(4C#ConstructionCost-ResCityProduction#@ResCityFaith-{PlayerReligion}@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-20UpkeepCategory CAPBUILDING@RequireReligion Building CityBuildingCityBuildingConstructed TILE-51-1151-11 Building B_HOLYSITE!:(\C#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-University@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-19UpkeepCategory CAPBUILDING; University Building CityBuildingCityBuildingConstructed TILE-53-1553-15 BuildingB_MEDIEVALUNIVERSITY!! @}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF@ StatAttack?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-0-Buff@ StatDefense?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-1-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianQC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommandU SpawnRegionMT_CITYCENTER-6JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot+ UseAction-99UNITACTIONS-SCOUT_RETURNHOME ArmyName 196. ArmeeMultiTurnMoveTargetUndoMoveLocation55-14TrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-56-1456-10Unit Markers/Unit_CombatantUNIT_BOWHUNTER!1+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-91 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget" TILE-61-1361-13#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-80 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget TILE-63-3963-39"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS !! }? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff"(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxHB StatCommandHBStatCommandMaxA StatMovementAStatMovementMaxB StatAttackA StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge@ ObsoleteAge`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxA StatCombatXP@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianQC SpawnTurnHasMultiTurnMove61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand SpawnRegionMT_CITYCENTER-8,UseAction-100UNITACTIONS-MACHINA_SELFHEAL,EntityAudioEvent-EntityMoveUnitMove-HorseAUnitMemberPrefab/Entities/Units/Army/MechKnight/Unit_Mechknight. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 240. ArmeeMultiTurnMoveTargetUndoMoveLocation67-38TrainableUnit$RequiredBuildingTag:WorkshopPresent TypeArmor TypeMobileKnightCombatTargetingLowestHealth AutomataCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundMechCavalryAttackSoundLineSwordDamageTakenSoundMetalRobotRoutedSoundMechHorseMemberDeadSoundMechCavalryAIHint-ArmyUnitAIHint-MechanicalKnight Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-68-3763-40Unit Markers/Unit_CombatantUNIT_MECHKNIGHT!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-258TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed* TILE-68-1468-14 BuildingB_STONETOWERS!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision SpawnRegionMT_CITYCENTER-418TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed( TILE-60-1860-18 BuildingB_STONETOWERS;!,+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue@UpgradeLine-Fishing]CImprovementSort?DefaultBonusValueABRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-24 EntityPrefab&Improvements/B_TILEIMP_FISHINGBOATS_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget TILE-58-2458-24&Improvements/B_TILEIMP_FISHINGBOATS_2B_TILEIMP_FISHINGBOATS_22!{(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@RequiredRegionLevel@UpgradeLine-Warcamp@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-43<TriggerOnUnitBuilt(UNITACTIONS-BARRACKS_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGMBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-73-1373-13 Building B_BARRACKS!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision SpawnRegionMT_CITYCENTER-518TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed& TILE-69-4669-46 BuildingB_STONETOWERS!6(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed" TILE-54-3154-31 BuildingB_PRIVYCOUNCIL&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-18-918-9MapTile MT_EMPTY!C(C#ConstructionCost-ResCityProduction@ResDomainGovernment@UpgradeLine-CityGov@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKf SpawnRegionMT_CITYCENTER-53UpkeepCategory CAPBUILDING SpawnedFromMT_CITYCENTER-530 Building CityBuildingCityBuildingConstructed TILE-12-1312-13 BuildingB_HISTORICALCAPITAL_5!C(C#ConstructionCost-ResCityProductionpAResCitySanitation?StatBonusRegionLevel@ FilterAge @UpgradeLine-CitySanitation`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1056-10 Building B_WATERWORKS!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-260 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget TILE-71-971-9"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS!(C#ConstructionCost-ResCityProduction@@ResDomainGovernment?ResDomainDiplomacy @ResCoin@UpgradeLine-CityGov@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21HSourceOverlayImageName0UI/Icons/NationalSpirit/NSIconSmall-GOVMONARCHYCSourceOverlayTooltip-DomainSpecialization-GOVMONARCHY-DisplayNameUpkeepCategory CAPBUILDING`GovernmentCapital CapitalAge5AIHint-ThroneRoom Building CityBuildingCityBuildingConstructed TILE-60-4460-44 Building B_THRONEROOM!++B&ConstructionCost-ResImprovementPoints3@.WorkableConvertGoods-+CanMakeCloth-2-Textiles?WorkableResDomainArts@UpgradeLine-TextileCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-271 EntityPrefab#Improvements/B_TILEIMP_TEXTILEMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget TILE-69-3869-38#Improvements/B_TILEIMP_TEXTILEMILLB_TILEIMP_TEXTILEMILLc !!eU71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(4C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense@ FilterAge IsBusyBLeaderPromotionCostA ObsoleteAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianPC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus@ UndoCommand) SpawnRegionMT_CITYCENTER-43UseAction-100$UNITACTIONS-RECONBALLOON_STARTRECON1UseAction-101"UNITACTIONS-RECONBALLOON_ENDRECON.EntityAudioEvent-EntityMoveUnitMove-Balloon#LeaderPromotionTypeUNIT_LEADER_6EUnitMemberPrefab3Entities/Units/Army/ReconBalloon/Unit_ReconBalloon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 238. ArmeeMultiTurnMoveTargetUndoMoveLocation57-42[TrainableUnit TypeMobileTypeMobileReconExplorationRevealMapTargetCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunAttackSoundGunDamageTakenSoundLineRoutedSoundLineDestroyedSoundMachineVoicePainSoundHumanSoldierAIHint-ReconBalloon CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-57-4152-44Unit Markers/Unit_CivilianUNIT_RECONBALLOON!+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-25* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargetv TILE-67-1267-12Improvements/B_TILEIMP_MINEB_TILEIMP_MINE{!! 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ResKnowledge#@ResCityFaith-{PlayerReligion}@UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-25AReligionRenameFormat+Game-Misc-ReligionRenameFormat-LargeTempleUpkeepCategory CAPBUILDINGURequireReligionReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-68-1468-14 BuildingB_LARGETEMPLE!+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-341 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-63-3663-36#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP8!H +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-11 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-56-3156-31#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledgeD SpawnRegionMT_CITYCENTER-17UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-29-3729-37 Building B_PARTHENON!7( D#ConstructionCost-ResCityProduction?FortificationBonus?ResDomainWarfareA FilterAge@UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING< AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_CIVILDEFENSECENTERQ![ (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@@NeedAdjust-NEEDEDUCATION@@ ResKnowledge@@ResSpecialists?ResDomainGovernment?UpgradeLine-Institute@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-36UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-23-3023-30 BuildingB_RESEARCHINSTITUTE!!(HB#ConstructionCost-ResCityProduction? RevealRadiusStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-FashionLineHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityPC SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployedI DeployedTile4/CooldownHeat:UNITACTIONS-CELEBRITY_DEPLOY_CITY SpawnRegionMT_CITYCENTER-367UseAction-100(UNITACTIONS-CELEBRITY_CULTURAL_MOVEMENT1UseAction-101"UNITACTIONS-CELEBRITY_DEPLOY_CITYIUnitMemberPrefab7Entities/Units/NationalSpirit/Celebrity/Unit_CelebrityGSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayName. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 274. ArmeeMultiTurnMoveTarget3UseAction-102$UNITACTIONS-CELEBRITY_REDCARPETGALAEnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit22-29Unit Markers/Unit_CivilianUNIT_CELEBRITY:! 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ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration50UNITACTIONS-TOWNSPEC_COASTAL_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS94CooldownHeat:UNITACTIONS-TOWNSPEC_COASTAL_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-0) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_4 !SpecPromote-B_TOWNSPEC_COASTAL_5 EvaluateActionForPredictedYieldTownSpecialization+AITownSpecializationMatch-CoastalTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-29-2710-12"Towns/B_TOWNSPEC_DEFAULT_4-MODERNB_TOWNSPEC_COASTAL_4 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RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyB  MT_EMPTY-1029CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-74-4674-46MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyB  MT_EMPTY-1029CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-74-4574-45MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyB  MT_EMPTY-1029CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-73-4773-47MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyB  MT_EMPTY-1029CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-72-4672-46MapTile MT_EMPTY!j ResCoin?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK- EntityPrefabImprovements/B_TILEIMP_OUTPOST*UseAction-200UNITACTIONS-OUTPOST_UNPACK=!OutpostImprovementRestrictionTagStandardOutpostImprovementUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement SpawnedFromUNIT_ENGINEER-51.  OutpostCore RoadTarget BlockSettlerNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetDestroyCityWhenDestroyed IsDefendedDestroyIfRazed RoadAnchor Improvement BuildingB TILE-73-4673-46Improvements/B_TILEIMP_OUTPOSTB_TILEIMP_OUTPOST! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregion4JLinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingStateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmet: WorkerSlot-0 WT_Empty EntityName AußenpostenB  MT_EMPTY-1029WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-73-4673-46MapTile MT_EMPTY!++B&ConstructionCost-ResImprovementPoints3@.WorkableConvertGoods-+CanMakeCloth-2-Textiles?WorkableResDomainArts@UpgradeLine-TextileCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-81 EntityPrefab#Improvements/B_TILEIMP_TEXTILEMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget TILE-65-3865-38#Improvements/B_TILEIMP_TEXTILEMILLB_TILEIMP_TEXTILEMILL.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-35CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-73-1873-18MapTile MT_EMPTY'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-57-2257-22#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-14+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTargetL TILE-60-3560-35Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE! !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(B#ConstructionCost-ResCityProduction@Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense@StatOrgDamageFactorCStatTargetPriority-@(CombatMod-StatAttack-Target:+TypeRanged@ FilterAge@@UpgradeLine-Shock4BLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianOC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatuspA UndoCommand@ StatCombatXP SpawnRegionMT_CITYCENTER-44,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_49UnitMemberPrefab'Entities/Units/Army/Knight/Unit_Knight. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 173. ArmeeMultiTurnMoveTargetUndoMoveLocation51-37TrainableUnit TypeCavalry TypeMobileKnightCombatTargetingLowestHealthVictor Outrider BendTheKneeCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-KnightUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit@ TILE-51-3651-36Unit Markers/Unit_Combatant UNIT_KNIGHT!Y(C#ConstructionCost-ResCityProduction?ResCityPowerRequired@ ResCulture ?UpgradeLine-Communications@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-31-3431-34 BuildingB_TELEGRAPHOFFICEN!&  AStatUnrestSuppression?)GOVCOMMUNIST-RADIOSTATION_BUFF-CardTitle(GOVCOMMUNIST-RADIOSTATION_BUFF-0-0-Buff( D#ConstructionCost-ResCityProduction@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKStatUnrestSuppressionC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_RADIOSTATIONN!&  AStatUnrestSuppression?)GOVCOMMUNIST-RADIOSTATION_BUFF-CardTitle(GOVCOMMUNIST-RADIOSTATION_BUFF-0-0-Buff( D#ConstructionCost-ResCityProduction@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKStatUnrestSuppressionC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_RADIOSTATIONn!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-13UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed( TILE-22-4022-40 Building B_ORACLE'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-14-2114-21MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-13-2213-22MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-11-2011-20MapTile MT_EMPTYO!&  AStatUnrestSuppression?)GOVCOMMUNIST-RADIOSTATION_BUFF-CardTitle(GOVCOMMUNIST-RADIOSTATION_BUFF-0-0-Buff( D#ConstructionCost-ResCityProduction@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKStatUnrestSuppressionD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_RADIOSTATIONO!&  AStatUnrestSuppression?)GOVCOMMUNIST-RADIOSTATION_BUFF-CardTitle(GOVCOMMUNIST-RADIOSTATION_BUFF-0-0-Buff( D#ConstructionCost-ResCityProduction@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKStatUnrestSuppressionD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-4012-40 BuildingB_RADIOSTATION!!(HB#ConstructionCost-ResCityProduction? RevealRadiusStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-FashionLineHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityOC SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployedI DeployedTile4/CooldownHeat:UNITACTIONS-CELEBRITY_DEPLOY_CITY SpawnRegionMT_CITYCENTER-157UseAction-100(UNITACTIONS-CELEBRITY_CULTURAL_MOVEMENT1UseAction-101"UNITACTIONS-CELEBRITY_DEPLOY_CITYIUnitMemberPrefab7Entities/Units/NationalSpirit/Celebrity/Unit_CelebrityGSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayName. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 273. ArmeeMultiTurnMoveTarget3UseAction-102$UNITACTIONS-CELEBRITY_REDCARPETGALAEnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit19-19Unit Markers/Unit_CivilianUNIT_CELEBRITY!!(HB#ConstructionCost-ResCityProduction? RevealRadiusStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-FashionLineHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityOC SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployedPI DeployedTile4/CooldownHeat:UNITACTIONS-CELEBRITY_DEPLOY_CITY SpawnRegionMT_CITYCENTER-537UseAction-100(UNITACTIONS-CELEBRITY_CULTURAL_MOVEMENT1UseAction-101"UNITACTIONS-CELEBRITY_DEPLOY_CITYIUnitMemberPrefab7Entities/Units/NationalSpirit/Celebrity/Unit_CelebrityGSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayName. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 272. ArmeeMultiTurnMoveTarget3UseAction-102$UNITACTIONS-CELEBRITY_REDCARPETGALAEnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit12-13Unit Markers/Unit_CivilianUNIT_CELEBRITYC !!:71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff"(C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMaxA StatAttack$B StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine?StatOrgDamageFactorAUpgradeLine-AssaultHCStatTargetPriorityA FilterAgeBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityOC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegion MT_EMPTY-694#LeaderPromotionTypeUNIT_LEADER_8GUnitMemberPrefab5Entities/Units/Army/SubMachineGun/Unit_SubMachineGun. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 244. ArmeeMultiTurnMoveTargetnTrainableUnit TypeLineTypeProjectile(RequiredBuildingTag:MilitaryBasePresentCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-58-3058-30Unit Markers/Unit_Combatant UNIT_SMG~ !!l71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMaxB StatAttackLB StatDefense?StatOrgDamageFactor,@'CombatMod-StatAttack-Target:+TypeArmor.@)CombatMod-StatAttack-Target:+TypeCavalryA FilterAgeAUpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityOC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegion MT_EMPTY-694#LeaderPromotionTypeUNIT_LEADER_8EUnitMemberPrefab3Entities/Units/Army/AssaultRifle/Unit_AssaultRifle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 244. ArmeeMultiTurnMoveTargetnTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-58-3058-30Unit Markers/Unit_CombatantUNIT_ASSAULTRIFLE(!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-531 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-11-1511-15#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP(!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-531 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-13-1613-16#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP(!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-531 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-12-1612-16#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP(!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-531 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-13-1513-15#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMPD!$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff~? ResCityFood?&UNITACTIONS-FARM_RIVERBONUS-CardTitle%UNITACTIONS-FARM_RIVERBONUS-0-0-Buff +A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityFoodWorkableResCityIdeology SpawnRegionMT_CITYCENTER-530 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget$ TILE-11-1310-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-11-1611-16MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-13-1613-16MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-12-1612-16MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-13-1513-15MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-12-1112-11MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-13-1213-12MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-10-1410-14MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-11-1511-15MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-10-1210-12MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-11-1211-12MapTile MT_EMPTY!e(C#ConstructionCost-ResCityProductionAResCityExpansionPoints@@UpgradeLine-CapMonument@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-539TriggerOnSelfBuild%TECHAGE6-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-1312-13 BuildingB_NATIONALLANDMARK<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-26CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-72-1172-11MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-26CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-71-1171-11MapTile MT_EMPTY!%+A&ConstructionCost-ResImprovementPoints(?#WorkableConvertGoods-Paper-1-Poems?WorkableResKnowledge?UpgradeLine-PrintingPress>DImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-9+ EntityPrefabImprovements/B_TILEIMP_POETSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalScribes Improvement BuildingNeutralAttackTarget TILE-61-1661-16Improvements/B_TILEIMP_POETSB_TILEIMP_POETS)!8+A&ConstructionCost-ResImprovementPoints4@/WorkableGoodsSpecial-TileProduction-PT_PASTURE"?WorkableResDomainExploration?FarmTownBonusValue@UpgradeLine-PastureICImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-8+ EntityPrefabImprovements/B_TILEIMP_RANCHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather AIHint-Ranch Improvement BuildingNeutralAttackTarget TILE-62-3962-39Improvements/B_TILEIMP_RANCHB_TILEIMP_RANCH!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-41, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTargetH TILE-60-1760-17Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-1767-17MapTile MT_EMPTY(!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-431 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-74-1374-13#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-35UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed6 TILE-74-1674-16 Building B_GRANARY!(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-46UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed4 TILE-68-3068-30 Building B_GRANARYC!(+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-141 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTargetN TILE-58-3458-34#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMPN!&  AStatUnrestSuppression?)GOVCOMMUNIST-RADIOSTATION_BUFF-CardTitle(GOVCOMMUNIST-RADIOSTATION_BUFF-0-0-Buff( D#ConstructionCost-ResCityProduction@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKStatUnrestSuppressionC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_RADIOSTATION(!9  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-3824-38MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-36CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-3723-37MapTile MT_EMPTYV! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValueWorkableResCityProduction"WorkableResDomainEngineering83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-155 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-17-1517-15'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTER!+A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeFlour-2-Flour?UpgradeLine-Mill AImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15* EntityPrefabImprovements/B_TILEIMP_MILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CookingAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-15-2115-21Improvements/B_TILEIMP_MILLB_TILEIMP_MILLU! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValueWorkableResCityProduction"WorkableResDomainEngineering83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-55 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-19-1219-12'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTER!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-52 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget& TILE-20-1120-11$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-72 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget$ TILE-34-3834-38$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-02 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget" TILE-29-2329-23$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOLU! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValueWorkableResCityProduction"WorkableResDomainEngineering83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-05 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-30-1330-13'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTER~ !!l71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMaxB StatAttackLB StatDefense?StatOrgDamageFactor,@'CombatMod-StatAttack-Target:+TypeArmor.@)CombatMod-StatAttack-Target:+TypeCavalryA FilterAgeAUpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityNC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegion MT_EMPTY-694#LeaderPromotionTypeUNIT_LEADER_8EUnitMemberPrefab3Entities/Units/Army/AssaultRifle/Unit_AssaultRifle. 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RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-26CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-75-1175-11MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-26CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-75-1275-12MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? 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ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-14UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed$ TILE-58-3558-35 Building B_ORACLE!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff1 +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValueWorkableResCityIdeology SpawnRegionMT_CITYCENTER-175 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetr TILE-30-3710-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION! 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TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNamePlayomi PrefabAppend-MODERN#JustCompletedB_RESEARCHINSTITUTE< MT_CITYCENTER-53/hh`hh`XXxpX`HPP MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorj TILE-12-1312-13MapTileMT_CITYCENTER !\ (C#ConstructionCost-ResCityProduction@AResCityProduction?ResDomainEngineering@ResImprovementPoints@@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-56-1056-10 BuildingB_CIVILENGINEER!C(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeightj SpawnRegionMT_CITYCENTER-39"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-73-3573-35 Building B_MARKET!+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-8/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget( TILE-67-4167-41!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!?(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-27UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-68-3768-37 BuildingB_WATCH!E(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-10CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-3360-33 BuildingB_BAROQUEMUSIC!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-1+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTargetF TILE-54-3254-32Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE-!? 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-34-3734-37MapTile MT_EMPTYP![ (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@@NeedAdjust-NEEDEDUCATION@@ ResKnowledge@@ResSpecialists?ResDomainGovernment?UpgradeLine-Institute@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_RESEARCHINSTITUTEP![ (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@@NeedAdjust-NEEDEDUCATION@@ ResKnowledge@@ResSpecialists?ResDomainGovernment?UpgradeLine-Institute@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 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EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-15-4515-45#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMPJ!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-322 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget2 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BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-24-1324-13$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget> TILE-18-1918-19!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-152 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-16-1916-19$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!'+B&ConstructionCost-ResImprovementPoints'@"WorkableConvertGoods-Logs-2-Paper ?WorkableResDomainDiplomacy@UpgradeLine-Papermaker@9DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15/ EntityPrefab!Improvements/B_TILEIMP_PAPERMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget 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TILE-20-1620-16Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-152 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-17-2117-21$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOLG!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-52 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget0 TILE-23-723-7$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS!a"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-15* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargeth TILE-20-2220-22Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!a"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-15* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargetf TILE-19-2219-22Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!9 %HB ConstructionCost-ResSpecialists(@#WorkableConvertGoods-Paper-2-Books?ResCityPowerRequired@@UpgradeLine-PrintingPress?ExtraWorkerSlots;DImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-155 EntityPrefab'Improvements/B_TILEIMP_PUBLISHINGHOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalScribes Improvement BuildingNeutralAttackTarget TILE-18-2018-20'Improvements/B_TILEIMP_PUBLISHINGHOUSEB_TILEIMP_PUBLISHINGHOUSE!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-60 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget TILE-57-1057-10"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS!+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue@UpgradeLine-Fishing]CImprovementSort?DefaultBonusValue4CRotationAround-Y SpawnRegionMT_CITYCENTER-304 EntityPrefab&Improvements/B_TILEIMP_FISHINGBOATS_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget TILE-62-4862-48&Improvements/B_TILEIMP_FISHINGBOATS_2B_TILEIMP_FISHINGBOATS_2!C(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeightj SpawnRegionMT_CITYCENTER-30"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-62-4762-47 Building B_MARKET!+A&ConstructionCost-ResImprovementPointspAResCityHousing@ StatUnrest"?WorkableResDomainExploration?UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4+ EntityPrefabImprovements/B_TILEIMP_LODGEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget0 TILE-55-4455-44Improvements/B_TILEIMP_LODGEB_TILEIMP_LODGE!7(C#ConstructionCost-ResCityProduction@ResDomainArts@UpgradeLine-Theater@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-2359-23 BuildingB_GRANDTHEATER!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget> TILE-67-2567-25Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRYS!+A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-345 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetp TILE-62-3510-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION! RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-3328-33MapTile MT_EMPTYP![ (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@@NeedAdjust-NEEDEDUCATION@@ ResKnowledge@@ResSpecialists?ResDomainGovernment?UpgradeLine-Institute@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_RESEARCHINSTITUTE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-4827-48MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-32-1632-16MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-31-1731-17MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-19-4219-42MapTile MT_EMPTY(!9  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-3823-38MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-2220-22MapTile MT_EMPTYQ![ (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@@NeedAdjust-NEEDEDUCATION@@ ResKnowledge@@ResSpecialists?ResDomainGovernment?UpgradeLine-Institute@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_RESEARCHINSTITUTE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-10-4210-42MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-9-399-39MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-9-379-37MapTile MT_EMPTYQ![ (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@@NeedAdjust-NEEDEDUCATION@@ ResKnowledge@@ResSpecialists?ResDomainGovernment?UpgradeLine-Institute@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-4012-40 BuildingB_RESEARCHINSTITUTE'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-36CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-3324-33MapTile MT_EMPTYP! %@NS_AdjcentBonusCount?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-0-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-1-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-1-0-BuffAResCoin?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-2-0-Buff+%@NS_AdjcentLumberBonusCount?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-1-Buff+%@NS_AdjcentLumberBonusValue?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-2-Buff+%@NS_AdjcentLumberBonusValue?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-3-Buff"AResCityProduction?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-4-Buff @ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration4/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-15) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_4 SpecPromote-B_TOWNSPEC_LUMBER_5 EvaluateActionForPredictedYieldTownSpecialization*AITownSpecializationMatch-LumberTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-17-1810-12"Towns/B_TOWNSPEC_DEFAULT_4-MODERNB_TOWNSPEC_LUMBER_4F!!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-7*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName ZirphayeB~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationp TILE-26-3426-34 BuildingB_TOWN\!nB  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?TownInfluence-B_TOWN-56 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-3426-34MapTile MT_EMPTY!6(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed. TILE-59-1459-14 Building B_GRANARY !! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF? StatTactics?2UNITACTIONS-COMBATXP_PROMOTION_1_LEADER-CardTitle CombatPromotionBuff|Level_1_TAC$(hB#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusA StatMovementAStatMovementMaxpA StatAttackA StatDefense@@ StatTacticsALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityCC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus`A StatCombatXP?StatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-9CUnitMemberPrefab1Entities/Units/NonBuildable/Leader3/Unit_Leader3)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 47. Armee" CombatLeaderLeader-GENERIC_AGE3MultiTurnMoveTargetUndoMoveLocation66-17m%AutoAttachLeader:Leader-GENERIC_AGE3AttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit$ TILE-65-1859-14Unit Markers/Unit_LeaderUNIT_LEADER_3!+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget& TILE-54-1154-11!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!U@@ SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-26) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 !SpecPromote-B_TOWNSPEC_DEFAULT_4 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-74-1110-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_DEFAULT_3 !!]U71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(HB#ConstructionCost-ResCityProduction? RevealRadius*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-ArtWorkHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppressionBStatTargetPriority BStatCombatXPMax PooledEntityCC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand? IsDeployed00I DeployedTile1,CooldownHeat:UNITACTIONS-ARTIST_DEPLOY_CITY SpawnRegionMT_CITYCENTER-204UseAction-100%UNITACTIONS-ARTIST_CULTURAL_MOVEMENT.UseAction-101UNITACTIONS-ARTIST_DEPLOY_CITYAUnitMemberPrefab/Entities/Units/NonBuildable/Artist/Unit_Artist. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 180. ArmeeMultiTurnMoveTargetUndoMoveLocation51-11 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit51-11Unit Markers/Unit_Civilian UNIT_ARTIST! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-72-3872-38MapTile MT_EMPTY!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget< TILE-53-4153-41Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY1!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTargetH TILE-61-2361-23#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!y& (C#ConstructionCost-ResCityProduction@AResCityProduction?StatImportSlotCount@StatExportSlotCount@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-25UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-68-1468-14 BuildingB_TRADECOMPANY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-3660-36MapTile MT_EMPTY!=(B#ConstructionCost-ResCityProduction@ResCityExpansionPoints? ResCulture@UpgradeLine-CapMonument@@ FilterAge`@AIBuildWeight SpawnRegionMT_CITYCENTER-349TriggerOnSelfBuild%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed* TILE-64-3564-35 Building B_MAUSOLEUM! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-34CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-3466-34MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-34CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-65-3765-37MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-34CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-64-3764-37MapTile MT_EMPTY!+A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeFlour-2-Flour?UpgradeLine-Mill AImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-16* EntityPrefabImprovements/B_TILEIMP_MILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CookingAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-59-3959-39Improvements/B_TILEIMP_MILLB_TILEIMP_MILL !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(%C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxHB StatMovementHBStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalryHCStatTargetPriority@UpgradeLine-Mobile@ FilterAgeXBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianCC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus@ StatCombatXP SpawnRegionMT_CITYCENTER-16,UseAction-100UNITACTIONS-SCOUT_RETURNHOME,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_5;UnitMemberPrefab)Entities/Units/Army/Dragoon/Unit_Dragoon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 162. 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ResCulture)?$GoodsSpecial-TileProduction-PT_FARM?AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegion MT_EMPTY-5170 EntityPrefab"Improvements/B_TILEIMP_CASTLETOWNUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainOutpostImprovementCastleOutpostImprovementImprovementCategory-Civic Improvement BuildingNeutralAttackTarget  TILE-61-2961-29"Improvements/B_TILEIMP_CASTLETOWNB_TILEIMP_CASTLETOWN!+pA&ConstructionCost-ResImprovementPoints? 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ResCulture)?$GoodsSpecial-TileProduction-PT_FARM?AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegion MT_EMPTY-5170 EntityPrefab"Improvements/B_TILEIMP_CASTLETOWNUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainOutpostImprovementCastleOutpostImprovementImprovementCategory-Civic Improvement BuildingNeutralAttackTarget TILE-62-2762-27"Improvements/B_TILEIMP_CASTLETOWNB_TILEIMP_CASTLETOWN! 7+ B&ConstructionCost-ResDomainEngineeringACityAttackStrength.@)CombatMod-StatDefense-Target:+TypeRanged/@*CombatMod-StatDefense-Target:+TypeCavalry?ResDomainWarfare? 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ArmeeMultiTurnMoveTargetUndoMoveLocation68-18 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit(64-16Unit Markers/Unit_CivilianUNIT_MERCHANT!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-291 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget> TILE-53-1853-18#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP2 !! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}̌? 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ArmeeMultiTurnMoveTargetUndoMoveLocation66-17TrainableUnit TypeLine$RequiredBuildingTag:BarracksPresentTypeLineAssaultVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-65-1853-15Unit Markers/Unit_CombatantUNIT_LONGSWORD'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-71-3871-38MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? 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ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-36UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed" TILE-23-3023-30 Building B_ORACLE!a"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-15* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 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EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargetL TILE-26-2326-23Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!`"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-0* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargetJ TILE-27-2427-24Improvements/B_TILEIMP_MINEB_TILEIMP_MINE'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-361 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget| TILE-23-3223-32#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!a"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-32* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargetH TILE-14-4214-42Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!a"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-32* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargetF TILE-15-4315-43Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!`"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-5* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargetD TILE-18-1118-11Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!`"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-5* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTargetB TILE-17-1217-12Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!`"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-5* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget@ TILE-16-1116-11Improvements/B_TILEIMP_MINEB_TILEIMP_MINE/! _?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-5*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameSo Droh,XX`h``hphh`hX`~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationh TILE-17-1117-11 BuildingB_TOWN! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-29CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-53-1953-19MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-29CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-53-1853-18MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-29CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-52-1952-19MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-29CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-51-2051-20MapTile MT_EMPTYN!A+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-90 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget TILE-62-1310-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM!@~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-85 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetf TILE-61-4010-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!(C#ConstructionCost-ResCityProduction@@ResDomainGovernment?ResDomainDiplomacy @ResCoin@UpgradeLine-CityGov@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4HSourceOverlayImageName0UI/Icons/NationalSpirit/NSIconSmall-GOVMONARCHYCSourceOverlayTooltip-DomainSpecialization-GOVMONARCHY-DisplayNameUpkeepCategory CAPBUILDING`GovernmentCapital CapitalAge5AIHint-ThroneRoom Building CityBuildingCityBuildingConstructed TILE-52-4452-44 Building B_THRONEROOM!8(C#ConstructionCost-ResCityProduction@ResDomainArts@UpgradeLine-Theater@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-31UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-51-4151-41 BuildingB_GRANDTHEATER'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-251 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetz TILE-68-1568-15#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!A~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-245 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetd TILE-59-2710-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATIONh !!'U71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ? 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 162. ArmeeMultiTurnMoveTarget EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Envoy!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit2 TILE-56-3856-38Unit Markers/Unit_Civilian UNIT_ENVOY !!]U71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff#(HB#ConstructionCost-ResCityProduction? 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 161. ArmeeMultiTurnMoveTargetUndoMoveLocation59-28 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit59-28Unit Markers/Unit_Civilian UNIT_ARTISTl!(C#ConstructionCost-ResCityProduction?ResCityPowerRequired@ResDomainWarfare@RequiredRegionLevel@@UpgradeLine-Warcamp@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15@TriggerOnUnitBuilt,UNITACTIONS-MILITARYBASE_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGaMilitaryBasePresentBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_MILITARYBASE!R(C#ConstructionCost-ResCityProduction@ResCityEducation@ResCityLuxury?StatBonusRegionLevel?UpgradeLine-Museum@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-4012-40 Building B_MUSEUM!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-36UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-23-3023-30 Building B_PARTHENON !!f =@ StatAttack?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-0-Buff@ StatDefense?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-1-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff!(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian6C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommandU SpawnRegionMT_CITYCENTER-9JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot+ UseAction-99UNITACTIONS-SCOUT_RETURNHOME ArmyName 161. ArmeeMultiTurnMoveTargetUndoMoveLocation56-13TrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-57-1459-14Unit Markers/Unit_CombatantUNIT_BOWHUNTER:!,+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue@UpgradeLine-Fishing]CImprovementSort?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-374 EntityPrefab&Improvements/B_TILEIMP_FISHINGBOATS_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget TILE-63-663-6&Improvements/B_TILEIMP_FISHINGBOATS_2B_TILEIMP_FISHINGBOATS_2!x& (C#ConstructionCost-ResCityProduction@AResCityProduction?StatImportSlotCount@StatExportSlotCount@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1056-10 BuildingB_TRADECOMPANY{!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-39UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed. TILE-73-3573-35 BuildingB_CRANE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-876CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-3662-36MapTile MT_EMPTY$!9  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-876CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-3861-38MapTile MT_EMPTY$!9  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-876CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-3761-37MapTile MT_EMPTY&!' RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregion JLinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingStateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmet TownCountTownTotalLevels: WorkerSlot-0 WT_Empty EntityName AußenpostenA   MT_EMPTY-876WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-62-3762-37MapTile MT_EMPTY!'+A&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Logs-3-Lumber"?WorkableResDomainEngineering?UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31, EntityPrefabImprovements/B_TILEIMP_SAWPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-WoodworkAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-51-3951-39Improvements/B_TILEIMP_SAWPITB_TILEIMP_SAWPIT! +A&ConstructionCost-ResImprovementPoints,@'WorkableConvertGoods-+CanMakeOil-2-Oil ?WorkableResDomainDiplomacyBImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-35+ EntityPrefabImprovements/B_TILEIMP_PRESSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget  TILE-76-1576-15Improvements/B_TILEIMP_PRESSB_TILEIMP_PRESSk!(C#ConstructionCost-ResCityProduction?ResCityPowerRequired@ResDomainWarfare@RequiredRegionLevel@@UpgradeLine-Warcamp@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5@TriggerOnUnitBuilt,UNITACTIONS-MILITARYBASE_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGaMilitaryBasePresentBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_MILITARYBASEk!(C#ConstructionCost-ResCityProduction?ResCityPowerRequired@ResDomainWarfare@RequiredRegionLevel@@UpgradeLine-Warcamp@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3@TriggerOnUnitBuilt,UNITACTIONS-MILITARYBASE_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGaMilitaryBasePresentBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_MILITARYBASEk!(C#ConstructionCost-ResCityProduction?ResCityPowerRequired@ResDomainWarfare@RequiredRegionLevel@@UpgradeLine-Warcamp@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0@TriggerOnUnitBuilt,UNITACTIONS-MILITARYBASE_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGaMilitaryBasePresentBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_MILITARYBASE !!$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression?UpgradeLine-Guard@ FilterAgeALeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxStatHealAfterCombat,'CombatMod-StatAttack-Target:+Barbarian6C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle?ArmyGuardStatus3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE SpawnRegionMT_CITYCENTER-32#LeaderPromotionTypeUNIT_LEADER_27UnitMemberPrefab%Entities/Units/Army/Guard/Unit_Guard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 85. ArmeeMultiTurnMoveTargetdTrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-12-4012-40Unit Markers/Unit_Combatant UNIT_GUARD4 !!3$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff!(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression?UpgradeLine-Guard@ FilterAgeALeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxStatHealAfterCombat,'CombatMod-StatAttack-Target:+Barbarian6C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-36#LeaderPromotionTypeUNIT_LEADER_27UnitMemberPrefab%Entities/Units/Army/Guard/Unit_Guard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 54. ArmeeMultiTurnMoveTargetdTrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-23-3023-30Unit Markers/Unit_Combatant UNIT_GUARD!]"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityFoodWorkableResCityIdeology SpawnRegionMT_CITYCENTER-320 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget TILE-14-3910-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM!+A&ConstructionCost-ResImprovementPointspAResCityHousing@ StatUnrest"?WorkableResDomainExploration?UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-36+ EntityPrefabImprovements/B_TILEIMP_LODGEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget( TILE-23-2823-28Improvements/B_TILEIMP_LODGEB_TILEIMP_LODGE!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-36- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget" TILE-24-2824-28Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-365 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetb TILE-25-3010-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue ?IsRazed SpawnRegionMT_CITYCENTER-41, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget. TILE-59-1859-18Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY!3(C#ConstructionCost-ResCityProduction?ResDomainDiplomacy?ResDomainGovernment? ResCulture@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-1459-14 BuildingB_CANTONOFFICE!+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue?UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-39- EntityPrefabImprovements/B_TILEIMP_CLAYPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget8 TILE-72-3472-34Improvements/B_TILEIMP_CLAYPITB_TILEIMP_CLAYPIT!%+A&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Ingot-2-Tools"?WorkableResDomainEngineering?UpgradeLine-ToolsCImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31/ EntityPrefab!Improvements/B_TILEIMP_TOOLSMITHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRotaryGrindstoneBellows Improvement BuildingNeutralAttackTarget TILE-52-3852-38!Improvements/B_TILEIMP_TOOLSMITHB_TILEIMP_TOOLSMITH!(+A&ConstructionCost-ResImprovementPoints AResCityHousing AWorkableResCoin?WorkableResCityLuxury?UpgradeLine-Villa?DefaultBonusValue1,CooldownHeat:UNITACTIONS-VILLA_TERRAINBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-35+ EntityPrefabImprovements/B_TILEIMP_VILLAUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousing Improvement BuildingNeutralAttackTarget TILE-76-1676-16Improvements/B_TILEIMP_VILLAB_TILEIMP_VILLA<! @@ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-22) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_MINE_4 EvaluateActionForPredictedYieldTownSpecialization(AITownSpecializationMatch-MineTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-70-1610-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_MINE_3!(4C#ConstructionCost-ResCityProduction#@ResCityFaith-{PlayerReligion}@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-25UpkeepCategory CAPBUILDING@RequireReligion Building CityBuildingCityBuildingConstructed TILE-68-1468-14 Building B_HOLYSITE!6(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-31-3431-34 BuildingB_PRIVYCOUNCIL!Q(C#ConstructionCost-ResCityProduction?NeedAdjust-NEEDEDUCATION AResCoin@UpgradeLine-Bank@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDINGCVentureCapitalists Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_CENTRALBANK !Y(C#ConstructionCost-ResCityProduction?NeedAdjust-NEEDEDUCATION@ ResKnowledge@UpgradeLine-Library@@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDINGEAIHint-PublicLibrary Building CityBuildingCityBuildingConstructed TILE-12-4012-40 BuildingB_PUBLICLIBRARYa!(C#ConstructionCost-ResCityProduction?ResDomainArts@ ResCulture@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-36ISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSDSourceOverlayTooltip.DomainSpecialization-GREATMASTERS-DisplayNameUpkeepCategory CAPBUILDINGLAIHint-ConservatoryBuilding Building CityBuildingCityBuildingConstructed  TILE-23-3023-30 BuildingB_CONSERVATORY!+@B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Flour-4-Bread@UpgradeLine-OvenAImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7, EntityPrefabImprovements/B_TILEIMP_BAKERYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-30-4030-40Improvements/B_TILEIMP_BAKERYB_TILEIMP_BAKERY!+A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeFlour-2-Flour?UpgradeLine-Mill AImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7* EntityPrefabImprovements/B_TILEIMP_MILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CookingAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-28-3428-34Improvements/B_TILEIMP_MILLB_TILEIMP_MILL!\"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityFoodWorkableResCityIdeology SpawnRegionMT_CITYCENTER-70 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget TILE-31-4110-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-321 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetx TILE-14-3614-36#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-325 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget` TILE-13-3610-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!+A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeFlour-2-Flour?UpgradeLine-Mill AImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3* EntityPrefabImprovements/B_TILEIMP_MILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CookingAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-25-4025-40Improvements/B_TILEIMP_MILLB_TILEIMP_MILLS! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityProduction"WorkableResDomainEngineeringResCityProduction SpawnRegionMT_CITYCENTER-55 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-25-825-8'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTERV! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityProduction"WorkableResDomainEngineeringResCityProduction SpawnRegionMT_CITYCENTER-155 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-18-1618-16'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTERU! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityProduction"WorkableResDomainEngineeringResCityProduction SpawnRegionMT_CITYCENTER-35 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-24-4124-41'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTER!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget  TILE-30-2630-26Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHENU! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityProduction"WorkableResDomainEngineeringResCityProduction SpawnRegionMT_CITYCENTER-05 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget TILE-24-2224-22'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTER! RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-28-3428-34MapTile MT_EMPTY!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget6 TILE-54-4354-43Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!7(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-21UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-4460-44 BuildingB_PRIVYCOUNCIL! +A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeCloth-2-Cloth?UpgradeLine-TextileCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-22, EntityPrefabImprovements/B_TILEIMP_WEAVERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget TILE-71-2071-20Improvements/B_TILEIMP_WEAVERB_TILEIMP_WEAVER! RevealRadius?ConstructionProgressCache? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-15-4215-42MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-25-2325-23MapTile MT_EMPTY!9(C#ConstructionCost-ResCityProductionAStatUnrestSuppressionAResCityLuxury@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_COURTPAINTER!P(C#ConstructionCost-ResCityProduction?NeedAdjust-NEEDEDUCATION AResCoin@UpgradeLine-Bank@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDINGCVentureCapitalists Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_CENTRALBANK! RevealRadius?ConstructionProgressCache? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-24-724-7MapTile MT_EMPTY!9(C#ConstructionCost-ResCityProductionAStatUnrestSuppressionAResCityLuxury@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_COURTPAINTER!k RevealRadius?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-17CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-28-3528-35MapTile MT_EMPTYW ! ^%?StatBonusRegionLevel?*MOUNDBUILDERS-REGION_LEVEL_BUFF-CardTitle)MOUNDBUILDERS-REGION_LEVEL_BUFF-0-0-Buff ResKnowledge?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-3-Buff"AResCityProduction?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing@ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianStatBonusRegionLevel= SpawnRegionMT_CITYCENTER-48UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs` TILE-63-1263-12 Building B_CAPITAL!n  RevealRadius?ConstructionProgressCache"GoodsProduction-PT_WOOD-Logs@WorkableResCityFoodWorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-48CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-64-1164-11MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-48CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-63-1363-13MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-48CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-63-1163-11MapTile MT_EMPTY!Dk@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin?RegionalEfficiency IsWorkableStateReligionPopulation!StateReligionPopulationFracNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOOD"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION NeedAverageNeedAverageUnmet? TownCount?TownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalHBStatVassalIntegration!HBStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining?PopulationGrowth $@ExpansionProgress-62-10ExpansionProgress-61-11M_@ExpansionProgress-64-10 $@ExpansionProgress-63-10M_@ExpansionProgress-63-14ExpansionProgress-64-13ExpansionProgress-65-12ExpansionProgress-65-11ExpansionProgress-65-13"AResCityFakeImprovementPointsBResCityFakeProduction ^CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"+CReligionPoints-TestReligion5" BReligionPoints-TestReligion3TempIgnoranceChargeValue2+C-ReligionPtsPrevTurnSnapshot_0_-TestReligion52 B-ReligionPtsPrevTurnSnapshot_0_-TestReligion3)RZ@$ReligionPtsPrevTurnSnapshot_0_-NONE2+C-ReligionPtsPrevTurnSnapshot_1_-TestReligion52 B-ReligionPtsPrevTurnSnapshot_1_-TestReligion3)RZ@$ReligionPtsPrevTurnSnapshot_1_-NONE2,C-ReligionPtsPrevTurnSnapshot_2_-TestReligion52B-ReligionPtsPrevTurnSnapshot_2_-TestReligion3)RZ@$ReligionPtsPrevTurnSnapshot_2_-NONE2,C-ReligionPtsPrevTurnSnapshot_3_-TestReligion52B-ReligionPtsPrevTurnSnapshot_3_-TestReligion3)RZ@$ReligionPtsPrevTurnSnapshot_3_-NONEReligionPoints-NONE2K9C-ReligionPtsPrevTurnSnapshot_5_-TestReligion52 B-ReligionPtsPrevTurnSnapshot_5_-TestReligion3)?$ReligionPtsPrevTurnSnapshot_5_-NONE2K9C-ReligionPtsPrevTurnSnapshot_7_-TestReligion52 B-ReligionPtsPrevTurnSnapshot_7_-TestReligion3)?$ReligionPtsPrevTurnSnapshot_7_-NONE1,C,ReligionPtsPrevTurnCurrent_0_-TestReligion51B,ReligionPtsPrevTurnCurrent_0_-TestReligion3(RZ@#ReligionPtsPrevTurnCurrent_0_-NONE1,C,ReligionPtsPrevTurnCurrent_1_-TestReligion51B,ReligionPtsPrevTurnCurrent_1_-TestReligion3(RZ@#ReligionPtsPrevTurnCurrent_1_-NONE1-C,ReligionPtsPrevTurnCurrent_2_-TestReligion51wB,ReligionPtsPrevTurnCurrent_2_-TestReligion3(RZ@#ReligionPtsPrevTurnCurrent_2_-NONE1-C,ReligionPtsPrevTurnCurrent_3_-TestReligion51wB,ReligionPtsPrevTurnCurrent_3_-TestReligion3(RZ@#ReligionPtsPrevTurnCurrent_3_-NONE1A&C,ReligionPtsPrevTurnCurrent_5_-TestReligion51B,ReligionPtsPrevTurnCurrent_5_-TestReligion3(?#ReligionPtsPrevTurnCurrent_5_-NONE1A&C,ReligionPtsPrevTurnCurrent_7_-TestReligion51B,ReligionPtsPrevTurnCurrent_7_-TestReligion3(?#ReligionPtsPrevTurnCurrent_7_-NONEExpansionProgress-62-11$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR>ExpansionProgress-61-10 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameAbydos PrefabAppend-MIDDLE< MT_CITYCENTER-48M``hhppXXPP`hhpXPH@@pxx`XH MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor` TILE-63-1263-12MapTileMT_CITYCENTER!(HB#ConstructionCost-ResCityProduction@ResDomainGovernment@UpgradeLine-CityGov@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-33UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-70-4370-43 BuildingB_HISTORICALCAPITAL_3<!,+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue@UpgradeLine-Fishing]CImprovementSort?DefaultBonusValueARotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-314 EntityPrefab&Improvements/B_TILEIMP_FISHINGBOATS_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget TILE-50-4050-40&Improvements/B_TILEIMP_FISHINGBOATS_2B_TILEIMP_FISHINGBOATS_2!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-88TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-63-4063-40 BuildingB_STONETOWERS-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-64-2764-27MapTile MT_EMPTY!X@ ResCityFood?4GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-CardTitle3GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-0-0-Buff@ResCityHousing?4GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-CardTitle3GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-0-1-Buff"@ResCitySanitation?4GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-CardTitle3GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-0-2-Buff%?StatBonusRegionLevel?3GOVREPUBLIC-CENTRALIZEDPOWER_CAPITALBUFF-CardTitle2GOVREPUBLIC-CENTRALIZEDPOWER_CAPITALBUFF-0-0-Buff? ResCulture?2GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFF-CardTitle1GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFF-0-0-Buff?ResDomainArts?2GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFF-CardTitle1GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFF-0-1-Buff(C#ConstructionCost-ResCityProduction@@ResDomainGovernment@@ResCityProduction?ResImprovementPoints@RequiredRegionLevel@UpgradeLine-CityGov@ FilterAge`@AIBuildWeight ResCityFoodResCityHousingResCitySanitation83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKStatBonusRegionLevel ResCultureResDomainArts SpawnRegionMT_CITYCENTER-11HSourceOverlayImageName0UI/Icons/NationalSpirit/NSIconSmall-GOVREPUBLICCSourceOverlayTooltip-DomainSpecialization-GOVREPUBLIC-DisplayNameUpkeepCategory CAPBUILDING^GovernmentCapital CapitalAge5AIHint-Palazzos Building CityBuildingCityBuildingConstructed TILE-66-2266-22 Building B_PALAZZO!W@ ResCityFood?4GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-CardTitle3GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-0-0-Buff@ResCityHousing?4GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-CardTitle3GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-0-1-Buff"@ResCitySanitation?4GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-CardTitle3GOVREPUBLIC-PUBLICINVESTMENTS_CAPITALBUFF-0-2-Buff%?StatBonusRegionLevel?3GOVREPUBLIC-CENTRALIZEDPOWER_CAPITALBUFF-CardTitle2GOVREPUBLIC-CENTRALIZEDPOWER_CAPITALBUFF-0-0-Buff? ResCulture?2GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFF-CardTitle1GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFF-0-0-Buff?ResDomainArts?2GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFF-CardTitle1GOVREPUBLIC-PATRONOFTHEARTS_CAPITALBUFF-0-1-Buff(C#ConstructionCost-ResCityProduction@@ResDomainGovernment@@ResCityProduction?ResImprovementPoints@RequiredRegionLevel@UpgradeLine-CityGov@ FilterAge`@AIBuildWeight ResCityFoodResCityHousingResCitySanitation83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKStatBonusRegionLevel ResCultureResDomainArts SpawnRegionMT_CITYCENTER-2HSourceOverlayImageName0UI/Icons/NationalSpirit/NSIconSmall-GOVREPUBLICCSourceOverlayTooltip-DomainSpecialization-GOVREPUBLIC-DisplayNameUpkeepCategory CAPBUILDING^GovernmentCapital CapitalAge5AIHint-Palazzos Building CityBuildingCityBuildingConstructed  TILE-59-2359-23 Building B_PALAZZO!d(C#ConstructionCost-ResCityProductionAResCityExpansionPoints@@UpgradeLine-CapMonument@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-79TriggerOnSelfBuild%TECHAGE6-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-31-3431-34 BuildingB_NATIONALLANDMARK! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-14-1314-13MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? 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ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-36AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed( TILE-23-3023-30 Building B_TEMPLE'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-361 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetX TILE-23-3123-31#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-36- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-22-2922-29Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-365 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetF TILE-24-3010-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!!(C#ConstructionCost-ResCityProduction? 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IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-29-1529-15MapTile MT_EMPTY<!Ff PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressions @AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt  StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabric" RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregionILinkedCityCoordStatUnrestDelta,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingTempIgnoranceChargeValueStateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmetExpansionProgress-30-15pISpawnAtTypeLand IsWorkableExpansionProgress-29-15ExpansionProgress-29-16ExpansionProgress-30-14ExpansionProgress-30-16ExpansionProgress-31-15ExpansionProgress-31-16?TownInfluence-B_TOWN-46: WorkerSlot-0 WT_Empty EntityName AußenpostenD  MT_CITYCENTER-0KMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileOutpost  TILE-30-1530-15MapTile MT_EMPTY\!+? 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RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory?ActionCharges?StatVassalIntegration#?StatDeployedVassalIntegrationHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax B StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity%C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommandB SpawnRegionMT_CITYCENTER-21 UseAction-50NONE-UseAction-100UNITACTIONS-ENVOY_ENABLEDIPLO.UseAction-101UNITACTIONS-ENVOY_DEPLOYVASSAL0UseAction-102!UNITACTIONS-ENVOY_VASSALIZEMINOR.TriggerOnSelfKilledUNITACTIONS-ENVOY_KILLED?UnitMemberPrefab-Entities/Units/NonBuildable/Envoy/Unit_Envoy. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. 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StatMovementAStatMovementMaxA StatAttackA StatDefense@ FilterAge ?IsBusyBLeaderPromotionCostA ObsoleteAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax%C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand61CooldownHeat:UNITACTIONS-RECONBALLOON_STARTRECON) SpawnRegionMT_CITYCENTER-153UseAction-100$UNITACTIONS-RECONBALLOON_STARTRECON1UseAction-101"UNITACTIONS-RECONBALLOON_ENDRECON.EntityAudioEvent-EntityMoveUnitMove-Balloon#LeaderPromotionTypeUNIT_LEADER_6EUnitMemberPrefab3Entities/Units/Army/ReconBalloon/Unit_ReconBalloon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 248. ArmeeMultiTurnMoveTargetUndoMoveLocation16-8[TrainableUnit TypeMobileTypeMobileReconExplorationRevealMapTargetCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunAttackSoundGunDamageTakenSoundLineRoutedSoundLineDestroyedSoundMachineVoicePainSoundHumanSoldierAIHint-ReconBalloon CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-15-919-19Unit Markers/Unit_CivilianUNIT_RECONBALLOON!E(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-12-4012-40 BuildingB_BAROQUEMUSIC!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-25-1125-11Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-52 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-28-1228-12$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL !! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF@ StatTactics?2UNITACTIONS-COMBATXP_PROMOTION_2_LEADER-CardTitle CombatPromotionBuff|Level_2_TAC-%(B#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius StatMovementAStatMovementMaxA StatAttackA StatDefense@ StatTacticsALeaderRetireValue StatCommand BStatCommandMaxGCStatTargetPriority@> StatHealthHBStatHealthMax?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity$C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatusA StatCombatXP@StatPromotionLevel ?CanUndo A UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle,'CooldownHeat:UNITACTIONS-STANDARD_RAZE SpawnRegionMT_CITYCENTER-22CUnitMemberPrefab1Entities/Units/NonBuildable/Leader4/Unit_Leader4)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 151. Armee" CombatLeaderLeader-GENERIC_AGE4MultiTurnMoveTargetUndoMoveLocation61-13m%AutoAttachLeader:Leader-GENERIC_AGE4AttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-61-1468-20Unit Markers/Unit_LeaderUNIT_LEADER_4!8(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-25UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed" TILE-68-1468-14 Building B_HEROHALL!C(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKk SpawnRegionMT_CITYCENTER-24#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-59-2859-28 BuildingB_KEEP[!* (C#ConstructionCost-ResCityProduction@NeedAdjust-NEEDEDUCATION@@ResSpecialists?CountLimit-Nation ?UpgradeLine-AcademyScience@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-158TriggerOnSelfBuild$TECHAGE6-ACADEMY_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_ACADEMYOFSCIENCE!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget  TILE-19-2019-20Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN!+A&ConstructionCost-ResImprovementPointspAResCityHousing@ StatUnrest"?WorkableResDomainExploration?UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15+ EntityPrefabImprovements/B_TILEIMP_LODGEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget TILE-21-1721-17Improvements/B_TILEIMP_LODGEB_TILEIMP_LODGE!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget$ TILE-23-1823-18!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-152 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-22-1722-17$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-18-1018-10MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-17-1217-12MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-17-1017-10MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-16-1116-11MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-16-1016-10MapTile MT_EMPTYc!mf PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressions @AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt  StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabricI RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregionILinkedCityCoordStatUnrestDelta,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingTempIgnoranceChargeValueStateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmetExpansionProgress-17-110ISpawnAtTypeLand IsWorkableExpansionProgress-16-10ExpansionProgress-16-11ExpansionProgress-17-10ExpansionProgress-17-12ExpansionProgress-18-10ExpansionProgress-18-11?TownInfluence-B_TOWN-52: WorkerSlot-0 WT_Empty EntityName AußenpostenD  MT_CITYCENTER-5KMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileOutpost  TILE-17-1117-11MapTile MT_EMPTY!! @@ StatAttack?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-0-Buff@ StatDefense?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-1-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinE"B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMaxA StatCombatXP@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian#C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommandU SpawnRegionMT_CITYCENTER-6JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot+ UseAction-99UNITACTIONS-SCOUT_RETURNHOME ArmyName 144. ArmeeMultiTurnMoveTargetUndoMoveLocation57-14TrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-60-1356-10Unit Markers/Unit_CombatantUNIT_BOWHUNTER2!{(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@RequiredRegionLevel@UpgradeLine-Warcamp@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21<TriggerOnUnitBuilt(UNITACTIONS-BARRACKS_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGMBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-60-4460-44 Building B_BARRACKS!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-8+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget$ TILE-65-3965-39Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-71-1971-19MapTile MT_EMPTY!A~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-115 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetD TILE-68-2210-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION_ !!a'@ RevealRadius?-UNITACTIONS-RECONBALLOON_RECONBUFF-CardTitle,UNITACTIONS-RECONBALLOON_RECONBUFF-0-0-Buff StatMovementMax?-UNITACTIONS-RECONBALLOON_RECONBUFF-CardTitle,UNITACTIONS-RECONBALLOON_RECONBUFF-0-1-Buff#(4C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax? StatMovementAStatMovementMaxA StatAttackA StatDefense@ FilterAge ?IsBusyBLeaderPromotionCostA ObsoleteAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax#C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD61CooldownHeat:UNITACTIONS-RECONBALLOON_STARTRECONA SpawnRegionMT_CITYCENTER-03UseAction-100$UNITACTIONS-RECONBALLOON_STARTRECON1UseAction-101"UNITACTIONS-RECONBALLOON_ENDRECON.EntityAudioEvent-EntityMoveUnitMove-Balloon#LeaderPromotionTypeUNIT_LEADER_6EUnitMemberPrefab3Entities/Units/Army/ReconBalloon/Unit_ReconBalloon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 250. ArmeeMultiTurnMoveTargetUndoMoveLocation28-20ContainedByUnitID[TrainableUnit TypeMobileTypeMobileReconExplorationRevealMapTargetCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunAttackSoundGunDamageTakenSoundLineRoutedSoundLineDestroyedSoundMachineVoicePainSoundHumanSoldierAIHint-ReconBalloon CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-34-1328-21Unit Markers/Unit_CivilianUNIT_RECONBALLOON !!71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff7%(HC#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity#C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian?ArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle A UndoCommand3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE SpawnRegionMT_CITYCENTER-0#LeaderPromotionTypeUNIT_LEADER_69UnitMemberPrefab'Entities/Units/Army/Musket/Unit_Musket. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 246. ArmeeMultiTurnMoveTargetUndoMoveLocation27-20vTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-27-2128-19Unit Markers/Unit_Combatant UNIT_MUSKET!`"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-0* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget. TILE-30-2430-24Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-02 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-30-2830-28$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL@ !!l [,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-BuffV%(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity#C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian?ArmyGuardStatus3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegion MT_EMPTY-694 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 244. 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TILE-14-3814-38Improvements/B_TILEIMP_RANCHB_TILEIMP_RANCHJ!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValue9CRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-322 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget* TILE-10-3610-36$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-321 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetT TILE-15-4415-44#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-321 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetR TILE-13-4313-43#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-321 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetP TILE-13-4413-44#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-32*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameArm Age~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationV TILE-14-4314-43 BuildingB_TOWN! +A&ConstructionCost-ResImprovementPoints0?+WorkableConvertGoods-+CanMakeMetal-1-Ingot?UpgradeLine-FurnaceCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-19- EntityPrefabImprovements/B_TILEIMP_FURNACEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementFurnaceIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalBlastFurnaceFurnaceBuff Improvement BuildingNeutralAttackTarget TILE-49-1349-13Improvements/B_TILEIMP_FURNACEB_TILEIMP_FURNACE!V +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-275 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget@ TILE-66-3610-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!9(\C#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-University@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-8UpkeepCategory CAPBUILDING; University Building CityBuildingCityBuildingConstructed TILE-63-4063-40 BuildingB_MEDIEVALUNIVERSITY!7(C#ConstructionCost-ResCityProduction@ResDomainArts@UpgradeLine-Theater@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-52-4452-44 BuildingB_GRANDTHEATER{!! (\C#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge#@ResCityFaith-{PlayerReligion}@UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31AReligionRenameFormat+Game-Misc-ReligionRenameFormat-LargeTempleUpkeepCategory CAPBUILDINGURequireReligionReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-51-4151-41 BuildingB_LARGETEMPLE<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-59-4059-40MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-60-3560-35MapTile MT_EMPTY!a"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-32* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget* TILE-14-4114-41Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!++B&ConstructionCost-ResImprovementPoints3@.WorkableConvertGoods-+CanMakeCloth-2-Textiles?WorkableResDomainArts@UpgradeLine-TextileCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-71 EntityPrefab#Improvements/B_TILEIMP_TEXTILEMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget TILE-31-3531-35#Improvements/B_TILEIMP_TEXTILEMILLB_TILEIMP_TEXTILEMILL!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget> TILE-33-3710-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATIONI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-72 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget( TILE-33-3233-32$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-20CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-49-1049-10MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-20CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-49-1249-12MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-48-1548-15MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? 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ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-19UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-53-1553-15 Building B_ORACLE;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? 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RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-4160-41MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-4158-41MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-4167-41MapTile MT_EMPTY'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-311 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetL TILE-53-4053-40#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMPd!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-21*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameLeónb~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationT TILE-59-4159-41 BuildingB_TOWN]!nB  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?TownInfluence-B_TOWN-42 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-4159-41MapTile MT_EMPTY!R +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-115 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget< TILE-64-2310-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-57-3757-37MapTile MT_EMPTY!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-10+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget  TILE-64-3364-33Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!7(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-14UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-58-3558-35 BuildingB_PRIVYCOUNCIL!+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-131 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetJ TILE-22-3822-38#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!d(C#ConstructionCost-ResCityProductionAResCityExpansionPoints@@UpgradeLine-CapMonument@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-59TriggerOnSelfBuild%TECHAGE6-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_NATIONALLANDMARK;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-22-4722-47MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-26-4726-47MapTile MT_EMPTY!d(C#ConstructionCost-ResCityProductionAResCityExpansionPoints@@UpgradeLine-CapMonument@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-39TriggerOnSelfBuild%TECHAGE6-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_NATIONALLANDMARK! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-30-2830-28MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-31-2531-25MapTile MT_EMPTY!d(C#ConstructionCost-ResCityProductionAResCityExpansionPoints@@UpgradeLine-CapMonument@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-09TriggerOnSelfBuild%TECHAGE6-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_NATIONALLANDMARKa!(C#ConstructionCost-ResCityProduction?ResDomainArts@ ResCulture@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32ISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSDSourceOverlayTooltip.DomainSpecialization-GREATMASTERS-DisplayNameUpkeepCategory CAPBUILDINGLAIHint-ConservatoryBuilding Building CityBuildingCityBuildingConstructed TILE-12-4012-40 BuildingB_CONSERVATORYI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValuepCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-72 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget& TILE-33-3933-39$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS!h"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-7/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-34-3634-36!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!h"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-7/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-32-3732-37!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_22!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-201 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget2 TILE-53-1253-12#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!D(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1056-10 BuildingB_BAROQUEMUSIC!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-53-1053-10Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-71-3971-39MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-4069-40MapTile MT_EMPTY!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget TILE-58-4258-42Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSEL!#_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-27*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName SalamancaF~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationR TILE-70-3970-39 BuildingB_TOWNH!Y-  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-41 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-3970-39MapTile MT_EMPTY!D(C#ConstructionCost-ResCityProductionpAResCitySanitation?StatBonusRegionLevel@ FilterAge @UpgradeLine-CitySanitation`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-22UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-69-2069-20 Building B_WATERWORKS!V(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight SpawnRegionMT_CITYCENTER-17AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed& TILE-29-3729-37 Building B_TEMPLE&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-27-1327-13MapTile MT_EMPTY!e(C#ConstructionCost-ResCityProductionAResCityExpansionPoints@@UpgradeLine-CapMonument@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-159TriggerOnSelfBuild%TECHAGE6-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_NATIONALLANDMARK<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-14-3614-36MapTile MT_EMPTY1!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget0 TILE-25-4525-45#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!h"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-7/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-31-3731-37!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-70 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget  TILE-32-3332-33"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS!h"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-7/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-32-3432-34!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-155 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget: TILE-23-1910-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION2 !! 71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF'(HC#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian?ArmyGuardStatus B StatCombatXP@StatPromotionLevelMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND CanUndoMarkedAsNotIdleA UndoCommand3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE SpawnRegion MT_EMPTY-467#LeaderPromotionTypeUNIT_LEADER_69UnitMemberPrefab'Entities/Units/Army/Musket/Unit_Musket. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 258. ArmeeMultiTurnMoveTargetContainedByUnitIDUndoMoveLocation36-11vTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-36-1136-11Unit Markers/Unit_Combatant UNIT_MUSKET!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-291 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget* TILE-52-1752-17#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP! 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TILE-68-2110-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-59-3959-39MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-58-4058-40MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? 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ResCityFood?)RITUALHUNTERS-SALT_CURING_BUFF-CardTitle(RITUALHUNTERS-SALT_CURING_BUFF-0-0-Buff+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue ResCityFood83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget TILE-57-1157-11Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!B(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKj SpawnRegionMT_CITYCENTER-9#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-59-1459-14 BuildingB_KEEP!(A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-39UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed( TILE-73-3573-35 Building B_TOWNCENTER{!! (\C#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge#@ResCityFaith-{PlayerReligion}@UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21AReligionRenameFormat+Game-Misc-ReligionRenameFormat-LargeTempleUpkeepCategory CAPBUILDINGURequireReligionReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-60-4460-44 BuildingB_LARGETEMPLE ! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-45UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsZ TILE-74-4374-43 Building B_CAPITAL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-45CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-75-4475-44MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-45CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-75-4375-43MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-45CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-74-4474-44MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-45CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-74-4274-42MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-45CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-73-4473-44MapTile MT_EMPTY!~b@@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingcR?PopulationGrowth7@ExpansionProgress-73-42ExpansionProgress-72-42ExpansionProgress-72-43ExpansionProgress-73-45ExpansionProgress-72-447@ExpansionProgress-75-427@ExpansionProgress-74-41ExpansionProgress-74-457@ExpansionProgress-75-457@ExpansionProgress-76-437@ExpansionProgress-76-427@ExpansionProgress-76-44"AResCityFakeImprovementPointsRBResCityFakeProduction ^CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"8 AReligionPoints-TestReligion2TempIgnoranceChargeValue28 A-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)7OCB$ReligionPtsPrevTurnSnapshot_7_-NONE28 A-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)7OCB$ReligionPtsPrevTurnSnapshot_0_-NONE28 A-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)7OCB$ReligionPtsPrevTurnSnapshot_1_-NONE2A-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)EB$ReligionPtsPrevTurnSnapshot_2_-NONE2A-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)EB$ReligionPtsPrevTurnSnapshot_3_-NONE2A-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)EB$ReligionPtsPrevTurnSnapshot_5_-NONEReligionPoints-NONE1A,ReligionPtsPrevTurnCurrent_7_-TestReligion2(EB#ReligionPtsPrevTurnCurrent_7_-NONE1A,ReligionPtsPrevTurnCurrent_0_-TestReligion2(EB#ReligionPtsPrevTurnCurrent_0_-NONE1A,ReligionPtsPrevTurnCurrent_1_-TestReligion2(EB#ReligionPtsPrevTurnCurrent_1_-NONE1pA,ReligionPtsPrevTurnCurrent_2_-TestReligion2(GB#ReligionPtsPrevTurnCurrent_2_-NONE1pA,ReligionPtsPrevTurnCurrent_3_-TestReligion2(GB#ReligionPtsPrevTurnCurrent_3_-NONE1pA,ReligionPtsPrevTurnCurrent_5_-TestReligion2(GB#ReligionPtsPrevTurnCurrent_5_-NONE$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR?PrevStatImportSlotCountPrevStatExportSlotCount?ConvertedResCulture TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Córdoba PrefabAppend-MIDDLE< MT_CITYCENTER-45*  MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorZ TILE-74-4374-43MapTileMT_CITYCENTER8!}(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-25>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-68-1468-14 Building B_ENCAMPMENT!8(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-16UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-3856-38 Building B_HEROHALL!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-10, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget  TILE-61-3161-31Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-30-1030-10MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-29-1229-12MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-28-1228-12MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-30-930-9MapTile MT_EMPTY!D(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_BAROQUEMUSIC!D(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_BAROQUEMUSIC!D(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_BAROQUEMUSIC9!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-52-852-8MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-62-862-8MapTile MT_EMPTY'! _?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-37*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameAkoris& @88@HPXX`XPH~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationN TILE-63-863-8 BuildingB_TOWN[!nB  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?TownInfluence-B_TOWN-39 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-63-863-8MapTile MT_EMPTYD! @@ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration4/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-6) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_LUMBER_4 EvaluateActionForPredictedYieldTownSpecialization*AITownSpecializationMatch-LumberTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor  TILE-53-910-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_LUMBER_3! +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget& TILE-50-4150-41Improvements/B_TILEIMP_MINEB_TILEIMP_MINE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-3870-38MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-3670-36MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-3770-37MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-3969-39MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-3669-36MapTile MT_EMPTY!y(B#ConstructionCost-ResCityProduction@ResCityExpansionPoints? ResCulture@UpgradeLine-CapMonument@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-279TriggerOnSelfBuild%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed$ TILE-68-3768-37 Building B_MAUSOLEUM!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-318TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-51-4151-41 BuildingB_STONETOWERS!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-2+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget TILE-59-2459-24Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE !!9 }̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff5%(%C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxHB StatMovementHBStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalryHCStatTargetPriority@UpgradeLine-Mobile@ FilterAgeXBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand SpawnRegionMT_CITYCENTER-11,UseAction-100UNITACTIONS-SCOUT_RETURNHOME,EntityAudioEvent-EntityMoveUnitMove-Horse#LeaderPromotionTypeUNIT_LEADER_5;UnitMemberPrefab)Entities/Units/Army/Dragoon/Unit_Dragoon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 147. ArmeeMultiTurnMoveTargetUndoMoveLocation63-258TrainableUnitDamageTakenSoundLine TypeLineTypeProjectile JaguarBuffCombatType:CT_Line CombatAttackType:CAT_ProjectileProjectileFiredSoundGunAttackSoundGunRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-63-2666-22Unit Markers/Unit_Combatant UNIT_DRAGOON!.v +@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValueL@AIBuildWeight?UpgradeLine-Farming?ImprovementSortAIBuildWeightPerUnit?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-10* EntityPrefabImprovements/B_TILEIMP_FARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementWeightUnitByExistingCount%BuildRequirementTerrain-TT_GRASSLAND EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmScytheFarmsAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-58-3210-12Improvements/B_TILEIMP_FARMB_TILEIMP_FARM!E(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_BAROQUEMUSIC!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-05 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget, TILE-27-2510-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION/!+A&ConstructionCost-ResImprovementPoints*?%GoodsSpecial-TileProduction-ANYBONUS?UpgradeLine-TradePost@AIBuildWeight?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegion MT_EMPTY-517/ EntityPrefab!Improvements/B_TILEIMP_TRADEPOSTUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement TradePost WaterVisualsUseWaterHeightForPlacement$BuildRequirementTag-TradePostTargetOutpostImprovementStandardOutpostImprovementImprovementCategory-Gather FaceShoreAIHint-TradePost Improvement BuildingNeutralAttackTarget  TILE-63-2863-28!Improvements/B_TILEIMP_TRADEPOSTB_TILEIMP_TRADEPOST !r +?&GoodsProduction-PT_CITYOFGOLD-Chalice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs#?GoodsProduction-PT_FARM-Maize?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-517 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-2863-28MapTileMT_CITYOFGOLD!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-9/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-57-1557-15!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP! (4C#ConstructionCost-ResCityProduction#@ResCityFaith-{PlayerReligion}@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING@RequireReligion Building CityBuildingCityBuildingConstructed TILE-59-2359-23 Building B_HOLYSITE'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-35CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-76-1576-15MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-35CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-75-1875-18MapTile MT_EMPTY! 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EntityPrefab Improvements/B_TILEIMP_DWELLINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement NoWorkerAssignmentOnCreationIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-Dwelling Improvement BuildingNeutralAttackTargetj TILE-59-3659-36 Improvements/B_TILEIMP_DWELLINGB_TILEIMP_DWELLING! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-25-4025-40MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-28-4028-40MapTile MT_EMPTY'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-151 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetH TILE-21-1821-18#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-151 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetF TILE-20-1820-18#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-16-1216-12!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP0!!!? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMoveArmyGuardStatus ?CanUndo@ UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle? IsDeployed0J DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN  SpawnRegion MT_EMPTY-592 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 216. ArmeeMultiTurnMoveTargetUndoMoveLocation62-44 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit&66-43Unit Markers/Unit_CivilianUNIT_MERCHANT!8(C#ConstructionCost-ResCityProduction@ResDomainArts@UpgradeLine-Theater@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-19UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-53-1553-15 BuildingB_GRANDTHEATER!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-31UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed( TILE-51-4151-41 Building B_COUNCIL*!8+A&ConstructionCost-ResImprovementPoints4@/WorkableGoodsSpecial-TileProduction-PT_PASTURE"?WorkableResDomainExploration?FarmTownBonusValue@UpgradeLine-PastureICImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11+ EntityPrefabImprovements/B_TILEIMP_RANCHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather AIHint-Ranch Improvement BuildingNeutralAttackTarget TILE-66-2166-21Improvements/B_TILEIMP_RANCHB_TILEIMP_RANCH!! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}̌? 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 199. 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IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-13-4313-43MapTile MT_EMPTY-!6f PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needsn StatUnrestDelta?Game-Misc-UnrestFromNearbyCityCityUnrestBuff-NearCitys  AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabric" RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregion0 JLinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingTempIgnoranceChargeValueStatUnrestDeltaStateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmetExpansionProgress-14-438,JSpawnAtTypeLand IsWorkableExpansionProgress-13-43ExpansionProgress-13-44ExpansionProgress-14-42ExpansionProgress-14-44ExpansionProgress-15-43ExpansionProgress-15-44?TownInfluence-B_TOWN-43: WorkerSlot-0 WT_Empty EntityName AußenpostenE  MT_CITYCENTER-32KMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileOutpost  TILE-14-4314-43MapTile MT_EMPTY2!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-201 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget& TILE-52-1252-12#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP! 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ResKnowledge#@ResCityFaith-{PlayerReligion}@UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-8AReligionRenameFormat+Game-Misc-ReligionRenameFormat-LargeTempleUpkeepCategory CAPBUILDINGURequireReligionReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-63-4063-40 BuildingB_LARGETEMPLE!1+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-81 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget TILE-66-3866-38#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-69-2669-26MapTile MT_EMPTY!!(A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-35UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed& TILE-74-1674-16 Building B_TOWNCENTER!V +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-225 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget* TILE-69-2210-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION<! @@ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-11) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_MINE_4 EvaluateActionForPredictedYieldTownSpecialization(AITownSpecializationMatch-MineTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor  TILE-66-2410-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_MINE_3*!B +A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-101 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget TILE-60-3460-34#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-22-1222-12MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-21-1121-11MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-26-4826-48MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-22-4622-46MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-23-4623-46MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-28-2528-25MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-14-3714-37MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-10-3810-38MapTile MT_EMPTY!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-368TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed* TILE-23-3023-30 Building B_LOOKOUT!1+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-51 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget TILE-25-1025-10#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTERI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueXPCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget" TILE-24-4824-48$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS !!71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? 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ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-52-4452-44 Building B_HEROHALL!U +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-85 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget( TILE-62-4010-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!8(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-31UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-51-4151-41 Building B_HEROHALL!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-118TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-66-2266-22 BuildingB_STONETOWERS! +A&ConstructionCost-ResImprovementPointspAResCityHousing@ StatUnrest"?WorkableResDomainExploration?UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-16+ EntityPrefabImprovements/B_TILEIMP_LODGEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget TILE-58-3858-38Improvements/B_TILEIMP_LODGEB_TILEIMP_LODGEh !!g }̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression?UpgradeLine-Guard@ FilterAgeALeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevelStatHealAfterCombat,'CombatMod-StatAttack-Target:+BarbarianC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-3#LeaderPromotionTypeUNIT_LEADER_27UnitMemberPrefab%Entities/Units/Army/Guard/Unit_Guard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13. ArmeeMultiTurnMoveTargetdTrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-26-4326-43Unit Markers/Unit_Combatant UNIT_GUARD!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-27-4227-42Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN6 !!171 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}33? 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 146. FlotteMultiTurnMoveTargetUndoMoveLocation10-35jTrainableUnit TypeLine%RequiredImprovementTag:HarborPresentWaterMovement NavalTargetCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCannonProjectileFiredSoundCannonAttackSoundCannonDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoatsAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-11-3683-12Unit Markers/Unit_NavalUNIT_MANOFWAR\!+? ResCityFood?)RITUALHUNTERS-SALT_CURING_BUFF-CardTitle(RITUALHUNTERS-SALT_CURING_BUFF-0-0-Buff+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue ResCityFood83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget  TILE-56-1256-12Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!/(HC#ConstructionCost-ResCityProduction  AResCoin@ FilterAge?UpgradeLine-Bank@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-21UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-4460-44 Building B_TREASURY!/(HC#ConstructionCost-ResCityProduction  AResCoin@ FilterAge?UpgradeLine-Bank@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-66-2266-22 Building B_TREASURY ! 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-10-4010-40MapTile MT_EMPTY!a"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-15* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget" TILE-15-1415-14Improvements/B_TILEIMP_MINEB_TILEIMP_MINE5! _?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-15*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameBlaboe2hh`hpXX`hh`hxpX`~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationJ TILE-16-1316-13 BuildingB_TOWN/!+A&ConstructionCost-ResImprovementPoints*?%GoodsSpecial-TileProduction-ANYBONUS?UpgradeLine-TradePost@AIBuildWeight?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegion MT_EMPTY-563/ EntityPrefab!Improvements/B_TILEIMP_TRADEPOSTUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement TradePost WaterVisualsUseWaterHeightForPlacement$BuildRequirementTag-TradePostTargetOutpostImprovementStandardOutpostImprovementImprovementCategory-Gather FaceShoreAIHint-TradePost Improvement BuildingNeutralAttackTarget TILE-72-3372-33!Improvements/B_TILEIMP_TRADEPOSTB_TILEIMP_TRADEPOST!N+?&GoodsProduction-PT_CITYOFGOLD-Chalice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-563 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-3372-33MapTileMT_CITYOFGOLD! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-592CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-67-4367-43MapTile MT_EMPTY!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-592CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-66-4266-42MapTile MT_EMPTY!f PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressions `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabric RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregion0 JLinkedCityCoordStatUnrestDelta,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingExpansionProgress-65-44StateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmetAConvertedResCoinTempIgnoranceChargeValue@ConvertedResCityFood@ConvertedResCulture TownCountTownTotalLevels: WorkerSlot-0 WT_Empty EntityName AußenpostenA   MT_EMPTY-592WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost  TILE-66-4366-43MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-53-1353-13MapTile MT_EMPTY!/(HC#ConstructionCost-ResCityProduction  AResCoin@ FilterAge?UpgradeLine-Bank@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-26UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-72-972-9 Building B_TREASURY!.(HC#ConstructionCost-ResCityProduction  AResCoin@ FilterAge?UpgradeLine-Bank@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-1459-14 Building B_TREASURY!7(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-2359-23 Building B_HEROHALL]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction"?GoodsProduction-PT_MINE-Gold? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKl WorkerSlot-0 WT_Empty8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble PrefabAppendE  MT_CITYCENTER-11 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-2665-26MapTileMT_GOLD5!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyS    MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-33-4033-40MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyS    MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-32-4032-40MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-31-4131-41MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-29-4029-40MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-30-4030-40MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-29-3929-39MapTile MT_EMPTY!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-26-4326-43 Building B_ORACLE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-12-3512-35MapTile MT_EMPTY'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-321 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget< TILE-12-3612-36#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-321 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget: TILE-13-3713-37#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!! =@ StatAttack?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-0-Buff@ StatDefense?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-1-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus@ UndoCommand IsHarvesting0+CooldownHeat:UNITACTIONS-TILEHARVEST_BEGINV SpawnRegionMT_CITYCENTER-19JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot+ UseAction-99UNITACTIONS-SCOUT_RETURNHOME ArmyName 117. ArmeeMultiTurnMoveTargetUndoMoveLocation53-17TrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-52-1753-15Unit Markers/Unit_CombatantUNIT_BOWHUNTER!7(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-8UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-4063-40 Building B_HEROHALL!U? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-11) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchorH TILE-68-2610-12"Towns/B_TOWNSPEC_DEFAULT_1-MIDDLEB_TOWNSPEC_DEFAULT9! _?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-11*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameToyama6 ~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationH TILE-68-2668-26 BuildingB_TOWNO!`4  RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction?TownInfluence-B_TOWN-36 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-68-2668-26MapTile MT_EMPTY!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-31-3431-34 Building B_PARTHENON!3(C#ConstructionCost-ResCityProduction?ResDomainDiplomacy?ResDomainGovernment? ResCulture@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_CANTONOFFICE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-30-2530-25MapTile MT_EMPTY!3(C#ConstructionCost-ResCityProduction?ResDomainDiplomacy?ResDomainGovernment? ResCulture@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_CANTONOFFICE!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-12-4012-40 Building B_PARTHENON/!+A&ConstructionCost-ResImprovementPoints*?%GoodsSpecial-TileProduction-ANYBONUS?UpgradeLine-TradePost@AIBuildWeight?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegion MT_EMPTY-575/ EntityPrefab!Improvements/B_TILEIMP_TRADEPOSTUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement TradePost WaterVisualsUseWaterHeightForPlacement$BuildRequirementTag-TradePostTargetOutpostImprovementStandardOutpostImprovementImprovementCategory-Gather FaceShoreAIHint-TradePost Improvement BuildingNeutralAttackTarget TILE-66-1766-17!Improvements/B_TILEIMP_TRADEPOSTB_TILEIMP_TRADEPOST$!9  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-575CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-66-1666-16MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-575CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-65-1865-18MapTile MT_EMPTY!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-575CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-65-1665-16MapTile MT_EMPTY!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-575CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-64-1764-17MapTile MT_EMPTY!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-575CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-64-1664-16MapTile MT_EMPTY!Nf PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressionm @@StatUnrestDelta?Game-Misc-UnrestFromEnemiesCityUnrestBuff-EnemyUnitss `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabricQ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregion|JLinkedCityCoordStateReligionPopulation!StateReligionPopulationFracStatUnrestDeltaAConvertedResCoin NeedAverage?NeedAverageUnmet,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingTempIgnoranceChargeValue TownCountTownTotalLevelsAConvertedResCityFood: WorkerSlot-0 WT_Empty EntityName AußenpostenA   MT_EMPTY-575WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-65-1765-17MapTile MT_EMPTY!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-9- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-58-1258-12Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEND! @@ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration4/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-6) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_LUMBER_4 EvaluateActionForPredictedYieldTownSpecialization*AITownSpecializationMatch-LumberTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor  TILE-56-810-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_LUMBER_3!! @}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF@ StatAttack?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-0-Buff@ StatDefense?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-1-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin.B StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMaxA StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommandU SpawnRegionMT_CITYCENTER-6JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot+ UseAction-99UNITACTIONS-SCOUT_RETURNHOME ArmyName 114. ArmeeMultiTurnMoveTargetUndoMoveLocation57-14TrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-60-1356-10Unit Markers/Unit_CombatantUNIT_BOWHUNTER!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-21UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed" TILE-60-4460-44 Building B_GRANARY!?(HC#ConstructionCost-ResCityProductionAResCityProduction?ResDomainEngineering@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-66-2266-22 Building B_WORKSHOP!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-10, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget TILE-62-3462-34Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-823-8MapTile MT_EMPTY!'+B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-4-Lumber"?WorkableResDomainEngineering@UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3- EntityPrefabImprovements/B_TILEIMP_SAWMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-24-4624-46Improvements/B_TILEIMP_SAWMILLB_TILEIMP_SAWMILL&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget8 TILE-23-4723-47#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP !! ^,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF)(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian?ArmyGuardStatusA StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD A UndoCommand@StatPromotionLevel3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 264. ArmeeMultiTurnMoveTarget5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEERContainedByUnitIDUndoMoveLocation64-160CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-65-1736-21Unit Markers/Unit_CombatantUNIT_CONQUISTADOR! RevealRadius?ConstructionProgressCache? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-16-1516-15MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-17-1417-14MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-17-1317-13MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-16-1416-14MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-16-1216-12MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-15-1315-13MapTile MT_EMPTY!f PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressions  AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabric RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregionILinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingStatUnrestDeltaExpansionProgress-16-13PISpawnAtTypeLand IsWorkableExpansionProgress-15-13ExpansionProgress-15-14ExpansionProgress-16-12ExpansionProgress-16-14ExpansionProgress-17-13ExpansionProgress-17-14?TownInfluence-B_TOWN-37: WorkerSlot-0 WT_Empty EntityName AußenpostenE  MT_CITYCENTER-15KMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileOutpost TILE-16-1316-13MapTile MT_EMPTY! 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RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-563CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-72-3272-32MapTile MT_EMPTY!j ResCoin?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK- EntityPrefabImprovements/B_TILEIMP_OUTPOST*UseAction-200UNITACTIONS-OUTPOST_UNPACK=!OutpostImprovementRestrictionTagStandardOutpostImprovementUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement SpawnedFromUNIT_ENGINEER-292  OutpostCore RoadTarget BlockSettlerNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetDestroyCityWhenDestroyed IsDefendedDestroyIfRazed RoadAnchor Improvement Building  TILE-73-3373-33Improvements/B_TILEIMP_OUTPOSTB_TILEIMP_OUTPOSTi!jf PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressions `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabricF RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregion0 JLinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingExpansionProgress-72-33StateReligionPopulation!StateReligionPopulationFracStatUnrestDeltaAConvertedResCoin NeedAverage?NeedAverageUnmetTempIgnoranceChargeValue@ConvertedResCityFood: WorkerSlot-0 WT_Empty EntityName AußenpostenA   MT_EMPTY-563WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-73-3373-33MapTile MT_EMPTY !!$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff?%(B#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriority4BLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity C SpawnTurnHasMultiTurnMoveStatHealAfterCombat,'CombatMod-StatAttack-Target:+Barbarian?ArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE SpawnRegionMT_CITYCENTER-0#LeaderPromotionTypeUNIT_LEADER_45UnitMemberPrefab#Entities/Units/Army/Pike/Unit_Pike. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 53. ArmeeMultiTurnMoveTarget^TrainableUnit TypeLine JaguarBuffVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit( TILE-29-2229-22Unit Markers/Unit_Combatant UNIT_PIKEx !! ^,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF'(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian?ArmyGuardStatusA StatCombatXP@StatPromotionLevel3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-7 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 211. ArmeeMultiTurnMoveTarget5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-33-3533-35Unit Markers/Unit_CombatantUNIT_CONQUISTADORH!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValue&pBRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-202 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-52-952-9$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS! 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-51-1351-13MapTile MT_EMPTY!?(HC#ConstructionCost-ResCityProductionAResCityProduction?ResDomainEngineering@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-19UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-53-1553-15 Building B_WORKSHOPH !!o  AStatMovementMax?1TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-CardTitle0TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff  StatAttackA StatDefense? RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMax B StatMovementAStatMovementMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatusMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND CanUndoMarkedAsNotIdle B UndoCommand@TempHealAmountIUnitMemberPrefab7Entities/Units/Navy/WaterTransport/Unit_WaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 167. FlotteMultiTurnMoveTargetContainedUnitIDUNIT_SCOUT-34UndoMoveLocation48-17 ShallowWater ShipTestDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-47-1851-13Unit Markers/Unit_NavalUNIT_WATERTRANSPORT!+A&ConstructionCost-ResImprovementPointspAResCityHousing@ StatUnrest"?WorkableResDomainExploration?UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31+ EntityPrefabImprovements/B_TILEIMP_LODGEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget TILE-51-4251-42Improvements/B_TILEIMP_LODGEB_TILEIMP_LODGE! ( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-27UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed" TILE-68-3768-37 BuildingB_CRANE!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-25UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-68-1468-14 Building B_ORACLE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-52-3452-34MapTile MT_EMPTY} !!|$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression?UpgradeLine-Guard@ FilterAgeALeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxStatHealAfterCombat,'CombatMod-StatAttack-Target:+Barbarian C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand SpawnRegionMT_CITYCENTER-7#LeaderPromotionTypeUNIT_LEADER_27UnitMemberPrefab%Entities/Units/Army/Guard/Unit_Guard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 28. ArmeeMultiTurnMoveTargetUndoMoveLocation30-33dTrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-31-3430-33Unit Markers/Unit_Combatant UNIT_GUARD{ !!{$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression?UpgradeLine-Guard@ FilterAgeALeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxStatHealAfterCombat,'CombatMod-StatAttack-Target:+Barbarian C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand SpawnRegionMT_CITYCENTER-5#LeaderPromotionTypeUNIT_LEADER_27UnitMemberPrefab%Entities/Units/Army/Guard/Unit_Guard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 46. ArmeeMultiTurnMoveTargetUndoMoveLocation26-9dTrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-27-1026-9Unit Markers/Unit_Combatant UNIT_GUARD! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-25-4925-49MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-4924-49MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-4822-48MapTile MT_EMPTY4 !!3$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff!(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression?UpgradeLine-Guard@ FilterAgeALeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxStatHealAfterCombat,'CombatMod-StatAttack-Target:+Barbarian C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-15#LeaderPromotionTypeUNIT_LEADER_27UnitMemberPrefab%Entities/Units/Army/Guard/Unit_Guard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 33. ArmeeMultiTurnMoveTargetdTrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-20-1920-19Unit Markers/Unit_Combatant UNIT_GUARDG!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-52 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-26-726-7$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-29-1029-10!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP! ( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-20UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-51-1151-11 BuildingB_CRANEw!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-29UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed& TILE-51-1851-18 Building B_COUNCIL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-4759-47MapTile MT_EMPTY!U +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-85 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-64-4110-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION3 !!2$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff!(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression?UpgradeLine-Guard@ FilterAgeALeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxStatHealAfterCombat,'CombatMod-StatAttack-Target:+BarbarianC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-7#LeaderPromotionTypeUNIT_LEADER_27UnitMemberPrefab%Entities/Units/Army/Guard/Unit_Guard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 28. ArmeeMultiTurnMoveTargetdTrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-31-3431-34Unit Markers/Unit_Combatant UNIT_GUARD3 !!2$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff!(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression?UpgradeLine-Guard@ FilterAgeALeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMaxStatHealAfterCombat,'CombatMod-StatAttack-Target:+BarbarianC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-5#LeaderPromotionTypeUNIT_LEADER_27UnitMemberPrefab%Entities/Units/Army/Guard/Unit_Guard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 46. ArmeeMultiTurnMoveTargetdTrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-27-1027-10Unit Markers/Unit_Combatant UNIT_GUARD !! }̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@ StatAttack A StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression?UpgradeLine-Guard@ FilterAgeALeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax A StatCombatXP?StatPromotionLevelStatHealAfterCombat,'CombatMod-StatAttack-Target:+BarbarianC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus SpawnRegionMT_CITYCENTER-0#LeaderPromotionTypeUNIT_LEADER_27UnitMemberPrefab%Entities/Units/Army/Guard/Unit_Guard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 53. ArmeeMultiTurnMoveTargetdTrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-DefensiveUnit AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-29-2229-22Unit Markers/Unit_Combatant UNIT_GUARD!4(C#ConstructionCost-ResCityProduction?ResDomainDiplomacy?ResDomainGovernment? ResCulture@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_CANTONOFFICE?!(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed" TILE-12-4012-40 Building B_TEMPLEG!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-52 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-27-827-8$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS !!$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff%(B#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriority4BLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMoveStatHealAfterCombat,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus? StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand SpawnRegionMT_CITYCENTER-7#LeaderPromotionTypeUNIT_LEADER_45UnitMemberPrefab#Entities/Units/Army/Pike/Unit_Pike. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 43. ArmeeMultiTurnMoveTargetUndoMoveLocation32-39^TrainableUnit TypeLine JaguarBuffVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit$ TILE-31-3932-39Unit Markers/Unit_Combatant UNIT_PIKE/!+A&ConstructionCost-ResImprovementPoints*?%GoodsSpecial-TileProduction-ANYBONUS?UpgradeLine-TradePost@AIBuildWeight?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegion MT_EMPTY-467/ EntityPrefab!Improvements/B_TILEIMP_TRADEPOSTUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement TradePost WaterVisualsUseWaterHeightForPlacement$BuildRequirementTag-TradePostTargetOutpostImprovementStandardOutpostImprovementImprovementCategory-Gather FaceShoreAIHint-TradePost Improvement BuildingNeutralAttackTarget TILE-36-1236-12!Improvements/B_TILEIMP_TRADEPOSTB_TILEIMP_TRADEPOST2!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-201 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget" TILE-50-1150-11#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!@~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-65 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-54-810-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-64-4364-43MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-63-4463-44MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-4758-47MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-4754-47MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-51-4751-47MapTile MT_EMPTY!x(B#ConstructionCost-ResCityProduction@ResCityExpansionPoints? ResCulture@UpgradeLine-CapMonument@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-49TriggerOnSelfBuild%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-52-4452-44 Building B_MAUSOLEUM! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-2761-27MapTile MT_EMPTYW ! ^%?StatBonusRegionLevel?*MOUNDBUILDERS-REGION_LEVEL_BUFF-CardTitle)MOUNDBUILDERS-REGION_LEVEL_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-3-Buff"AResCityProduction?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceStatBonusRegionLevelResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-42UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsT TILE-78-1278-12 Building B_CAPITAL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-42CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-79-1379-13MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-42CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-78-1378-13MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-42CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-78-1178-11MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-42CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-77-1377-13MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-42CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-77-1277-12MapTile MT_EMPTY!fl@@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiency?StateReligionPopulation!>StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining33>PopulationGrowth@ExpansionProgress-77-11@ExpansionProgress-76-11@ExpansionProgress-76-12@ExpansionProgress-77-14@ExpansionProgress-76-13@ExpansionProgress-79-11@ExpansionProgress-78-10@ExpansionProgress-78-14@ExpansionProgress-79-14@ExpansionProgress-80-12@ExpansionProgress-80-11@ExpansionProgress-80-13"AResCityFakeImprovementPointsBResCityFakeProduction 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TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameSapporo PrefabAppend-MIDDLE< MT_CITYCENTER-42 hhph```X` MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorT TILE-78-1278-12MapTileMT_CITYCENTER!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-248TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-59-2859-28 BuildingB_STONETOWERS!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision SpawnRegionMT_CITYCENTER-348TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-64-3564-35 BuildingB_STONETOWERS !\ (C#ConstructionCost-ResCityProduction@AResCityProduction?ResDomainEngineering@ResImprovementPoints@@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed  TILE-31-3431-34 BuildingB_CIVILENGINEER!(C#ConstructionCost-ResCityProduction@@ResImprovementPoints@UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_LIFTINGTOWER*!8+A&ConstructionCost-ResImprovementPoints4@/WorkableGoodsSpecial-TileProduction-PT_PASTURE"?WorkableResDomainExploration?FarmTownBonusValue@UpgradeLine-PastureICImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15+ EntityPrefabImprovements/B_TILEIMP_RANCHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather AIHint-Ranch Improvement BuildingNeutralAttackTarget TILE-21-2121-21Improvements/B_TILEIMP_RANCHB_TILEIMP_RANCH&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-51 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget6 TILE-27-1227-12#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!`"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-5* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-20-1220-12Improvements/B_TILEIMP_MINEB_TILEIMP_MINEW ! ^%?StatBonusRegionLevel?*MOUNDBUILDERS-REGION_LEVEL_BUFF-CardTitle)MOUNDBUILDERS-REGION_LEVEL_BUFF-0-0-Buff ResKnowledge?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-3-Buff"AResCityProduction?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-5-Buff@ 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ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing@ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianStatBonusRegionLevel= SpawnRegionMT_CITYCENTER-41UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsR TILE-60-1860-18 Building B_CAPITAL'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-41CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-1961-19MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-41CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-1861-18MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-41CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-1960-19MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-41CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-1760-17MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-41CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-1959-19MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-41CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-1859-18MapTile MT_EMPTYv!*o@@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiency@StateReligionPopulation!*?StateReligionPopulationFracNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOOD"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION NeedAverageNeedAverageUnmet TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalAStatVassalIntegration!HBStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingO]?PopulationGrowthqAExpansionProgress-59-17qAExpansionProgress-58-17qAExpansionProgress-58-18qAExpansionProgress-59-20qAExpansionProgress-58-19ExpansionProgress-61-17ExpansionProgress-60-16qAExpansionProgress-60-20ExpansionProgress-61-20ExpansionProgress-62-18ExpansionProgress-62-17ExpansionProgress-62-19"@ResCityFakeImprovementPointsAResCityFakeProduction `CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax" CReligionPoints-TestReligion52 C-ReligionPtsPrevTurnSnapshot_0_-TestReligion5)pA$ReligionPtsPrevTurnSnapshot_0_-NONE2 C-ReligionPtsPrevTurnSnapshot_1_-TestReligion5)pA$ReligionPtsPrevTurnSnapshot_1_-NONE2w C-ReligionPtsPrevTurnSnapshot_2_-TestReligion5)pA$ReligionPtsPrevTurnSnapshot_2_-NONE2w C-ReligionPtsPrevTurnSnapshot_3_-TestReligion5)pA$ReligionPtsPrevTurnSnapshot_3_-NONE"CReligionPoints-TestReligion32UB-ReligionPtsPrevTurnSnapshot_5_-TestReligion52C-ReligionPtsPrevTurnSnapshot_5_-TestReligion3)hA$ReligionPtsPrevTurnSnapshot_5_-NONE2UB-ReligionPtsPrevTurnSnapshot_7_-TestReligion52C-ReligionPtsPrevTurnSnapshot_7_-TestReligion3)hA$ReligionPtsPrevTurnSnapshot_7_-NONEReligionPoints-NONE1w C,ReligionPtsPrevTurnCurrent_0_-TestReligion5(pA#ReligionPtsPrevTurnCurrent_0_-NONE2C-ReligionPtsPrevTurnSnapshot_0_-TestReligion31w C,ReligionPtsPrevTurnCurrent_1_-TestReligion5(pA#ReligionPtsPrevTurnCurrent_1_-NONE2C-ReligionPtsPrevTurnSnapshot_1_-TestReligion316- C,ReligionPtsPrevTurnCurrent_2_-TestReligion5(pA#ReligionPtsPrevTurnCurrent_2_-NONE2C-ReligionPtsPrevTurnSnapshot_2_-TestReligion316- C,ReligionPtsPrevTurnCurrent_3_-TestReligion5(pA#ReligionPtsPrevTurnCurrent_3_-NONE2C-ReligionPtsPrevTurnSnapshot_3_-TestReligion31BB,ReligionPtsPrevTurnCurrent_5_-TestReligion51C,ReligionPtsPrevTurnCurrent_5_-TestReligion3(hA#ReligionPtsPrevTurnCurrent_5_-NONE1BB,ReligionPtsPrevTurnCurrent_7_-TestReligion51C,ReligionPtsPrevTurnCurrent_7_-TestReligion3(hA#ReligionPtsPrevTurnCurrent_7_-NONE1C,ReligionPtsPrevTurnCurrent_0_-TestReligion31C,ReligionPtsPrevTurnCurrent_1_-TestReligion31~~C,ReligionPtsPrevTurnCurrent_2_-TestReligion31~~C,ReligionPtsPrevTurnCurrent_3_-TestReligion3TempIgnoranceChargeValue$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR!@ExpansionProgress-63-17E@ExpansionProgress-61-21ExpansionProgress-62-20 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameLuxor PrefabAppend-MIDDLE< MT_CITYCENTER-41Vxppx MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorR TILE-60-1860-18MapTileMT_CITYCENTER!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-21UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-4460-44 Building B_ORACLE!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-31UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-51-4151-41 Building B_GRANARY!X(HC#ConstructionCost-ResCityProduction?ResDomainDiplomacy@StatImportSlotCount@UpgradeLine-Market@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-2359-23 BuildingB_MARKETSQUARE!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-108TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed  TILE-60-3360-33 BuildingB_STONETOWERS!`"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-0* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-26-2226-22Improvements/B_TILEIMP_MINEB_TILEIMP_MINEI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueQCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-02 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-30-2730-27$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATSI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueoCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-02 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-29-2829-28$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS!!(HB#ConstructionCost-ResCityProduction? RevealRadius*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-ArtWorkHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppressionBStatTargetPriority BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployed|J DeployedTile1,CooldownHeat:UNITACTIONS-ARTIST_DEPLOY_CITY SpawnRegionMT_CITYCENTER-74UseAction-100%UNITACTIONS-ARTIST_CULTURAL_MOVEMENT.UseAction-101UNITACTIONS-ARTIST_DEPLOY_CITYAUnitMemberPrefab/Entities/Units/NonBuildable/Artist/Unit_Artist. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 191. ArmeeMultiTurnMoveTarget:UseAction-102+UNITACTIONS-GREATMASTERS-UPGRADE_TO_MASTER EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit30-33Unit Markers/Unit_Civilian UNIT_ARTIST$!9  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-517CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-63-2963-29MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-517CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-2762-27MapTile MT_EMPTY!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-517CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-2961-29MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyA   MT_EMPTY-517CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-2861-28MapTile MT_EMPTY<!=f PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressions `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabric RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs#?GoodsProduction-PT_FARM-Maize?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?RegionalEfficiency?CityIsSubregion|JLinkedCityCoordStateReligionPopulation!StateReligionPopulationFracStatUnrestDelta NeedAverage?NeedAverageUnmet,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingTempIgnoranceChargeValueExpansionProgress-63-28AConvertedResCoin @ConvertedResCityProductionConvertedResCityLuxury TownCountTownTotalLevels@@ConvertedResCityFood: WorkerSlot-0 WT_Empty EntityName AußenpostenA   MT_EMPTY-517WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-62-2862-28MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-1560-15MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-49-4449-44MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-49-4349-43MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-50-4250-42MapTile MT_EMPTY!+A&ConstructionCost-ResImprovementPoints.@)WorkableConvertGoods-+CanMakeWine-2-Wine?UpgradeLine-WineryBImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21* EntityPrefabImprovements/B_TILEIMP_VATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-57-4357-43Improvements/B_TILEIMP_VATSB_TILEIMP_VATS !! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF? StatTactics?2UNITACTIONS-COMBATXP_PROMOTION_1_LEADER-CardTitle CombatPromotionBuff|Level_1_TAC71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(hB#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusA StatMovementAStatMovementMaxpA StatAttackA StatDefense@@ StatTacticsALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus A StatCombatXP?StatPromotionLevel CanUndopA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle SpawnRegionMT_CITYCENTER-2CUnitMemberPrefab1Entities/Units/NonBuildable/Leader3/Unit_Leader3)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 70. Armee" CombatLeaderLeader-GENERIC_AGE3MultiTurnMoveTargetUndoMoveLocation62-26m%AutoAttachLeader:Leader-GENERIC_AGE3AttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-63-2659-23Unit Markers/Unit_LeaderUNIT_LEADER_3H!%"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValueResCityProduction SpawnRegionMT_CITYCENTER-13* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-21-4121-41Improvements/B_TILEIMP_MINEB_TILEIMP_MINE !\ (C#ConstructionCost-ResCityProduction@AResCityProduction?ResDomainEngineering@ResImprovementPoints@@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_CIVILENGINEER!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-70 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget TILE-30-3530-35"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKSw!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-28UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed$ TILE-67-1067-10 Building B_COUNCIL<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-68-1668-16MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-1369-13MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-1667-16MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-1367-13MapTile MT_EMPTY!.(HC#ConstructionCost-ResCityProduction  AResCoin@ FilterAge?UpgradeLine-Bank@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-54-3154-31 Building B_TREASURY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-29-4529-45MapTile MT_EMPTY !] (C#ConstructionCost-ResCityProduction@AResCityProduction?ResDomainEngineering@ResImprovementPoints@@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_CIVILENGINEER !! ^,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}ff? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK~ff? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEF((/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus CanUndo B UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleB StatCombatXP@@StatPromotionLevel SpawnRegionMT_CITYCENTER-0 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 218. ArmeeMultiTurnMoveTarget5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEERUndoMoveLocation61-28ContainedByUnitID0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-62-2828-21Unit Markers/Unit_CombatantUNIT_CONQUISTADOR!+A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeFlour-2-Flour?UpgradeLine-Mill AImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7* EntityPrefabImprovements/B_TILEIMP_MILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CookingAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-32-3532-35Improvements/B_TILEIMP_MILLB_TILEIMP_MILL!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-70 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget TILE-29-3429-34"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS!h"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-7/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-30-3330-33!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-25-4725-47#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!!(HB#ConstructionCost-ResCityProduction? RevealRadius*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-ArtWorkHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppressionBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployed I DeployedTile1,CooldownHeat:UNITACTIONS-ARTIST_DEPLOY_CITY SpawnRegionMT_CITYCENTER-54UseAction-100%UNITACTIONS-ARTIST_CULTURAL_MOVEMENT.UseAction-101UNITACTIONS-ARTIST_DEPLOY_CITYAUnitMemberPrefab/Entities/Units/NonBuildable/Artist/Unit_Artist. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 135. ArmeeMultiTurnMoveTarget:UseAction-102+UNITACTIONS-GREATMASTERS-UPGRADE_TO_MASTER EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit26-9Unit Markers/Unit_Civilian UNIT_ARTIST!!(HB#ConstructionCost-ResCityProduction? RevealRadius*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-ArtWorkHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppressionBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployedI DeployedTile1,CooldownHeat:UNITACTIONS-ARTIST_DEPLOY_CITY SpawnRegionMT_CITYCENTER-154UseAction-100%UNITACTIONS-ARTIST_CULTURAL_MOVEMENT.UseAction-101UNITACTIONS-ARTIST_DEPLOY_CITYAUnitMemberPrefab/Entities/Units/NonBuildable/Artist/Unit_Artist. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 134. ArmeeMultiTurnMoveTarget:UseAction-102+UNITACTIONS-GREATMASTERS-UPGRADE_TO_MASTER EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit19-19Unit Markers/Unit_Civilian UNIT_ARTIST!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-20UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed" TILE-51-1151-11 Building B_COUNCIL9!M!  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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-954-9MapTile MT_EMPTY !. 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-37UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsJ TILE-61-761-7 Building B_CAPITAL:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-762-7MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-662-6MapTile MT_EMPTY:!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-861-8MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-661-6MapTile MT_EMPTY;!@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiency@StateReligionPopulation!n6?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"?NeedSatisfaction-NEEDHOUSING@NeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOOD@NeedTarget-NEEDFOODNeedAverageUnmet? NeedAverage@ TownCount@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingA?PopulationGrowth<+ BExpansionProgress-60-5ExpansionProgress-59-6ExpansionProgress-59-7ExpansionProgress-60-8ExpansionProgress-59-8ExpansionProgress-62-5ExpansionProgress-61-5ExpansionProgress-61-9ExpansionProgress-62-8ExpansionProgress-63-7ExpansionProgress-63-6ExpansionProgress-63-8"ResCityFakeImprovementPointsResCityFakeProduction  CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"5 CReligionPoints-TestReligion525 C-ReligionPtsPrevTurnSnapshot_0_-TestReligion5)@?$ReligionPtsPrevTurnSnapshot_0_-NONE25 C-ReligionPtsPrevTurnSnapshot_1_-TestReligion5)@?$ReligionPtsPrevTurnSnapshot_1_-NONE2Y C-ReligionPtsPrevTurnSnapshot_2_-TestReligion5)@?$ReligionPtsPrevTurnSnapshot_2_-NONE2Y C-ReligionPtsPrevTurnSnapshot_3_-TestReligion5)@?$ReligionPtsPrevTurnSnapshot_3_-NONE2Ú C-ReligionPtsPrevTurnSnapshot_5_-TestReligion5)@?$ReligionPtsPrevTurnSnapshot_5_-NONE2Ú C-ReligionPtsPrevTurnSnapshot_7_-TestReligion5)@?$ReligionPtsPrevTurnSnapshot_7_-NONEReligionPoints-NONE1Y C,ReligionPtsPrevTurnCurrent_0_-TestReligion5(@?#ReligionPtsPrevTurnCurrent_0_-NONE1Y C,ReligionPtsPrevTurnCurrent_1_-TestReligion5(@?#ReligionPtsPrevTurnCurrent_1_-NONE1;#C,ReligionPtsPrevTurnCurrent_2_-TestReligion5(@?#ReligionPtsPrevTurnCurrent_2_-NONE1;#C,ReligionPtsPrevTurnCurrent_3_-TestReligion5(@?#ReligionPtsPrevTurnCurrent_3_-NONE1dC,ReligionPtsPrevTurnCurrent_5_-TestReligion5(@?#ReligionPtsPrevTurnCurrent_5_-NONE1dC,ReligionPtsPrevTurnCurrent_7_-TestReligion5(@?#ReligionPtsPrevTurnCurrent_7_-NONEStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation 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@,ReligionPtsPrevTurnCurrent_1_-TestReligion31.@,ReligionPtsPrevTurnCurrent_2_-TestReligion31.@,ReligionPtsPrevTurnCurrent_3_-TestReligion31c@,ReligionPtsPrevTurnCurrent_5_-TestReligion31c@,ReligionPtsPrevTurnCurrent_7_-TestReligion3"ProductionProgress-B_GRANARY ProductionProgress-B_CRANEExpansionProgress-66-6$ProductionProgress-UNIT_KNIGHT&!ProductionProgress-UNIT_CATAPULT'2C"ProductionProgress-B_GRANDTHEATERޔ?ExpansionProgress-61-10W;C?ExpansionProgress-62-10W;C?ExpansionProgress-59-10 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameItjtawy PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-37/8@HHHHH@XXP@8PH MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorJ TILE-61-761-7MapTileMT_CITYCENTER>!z @@ SpecLevel?StatAirUnitCapacity ResCoin ResCityFood50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-4) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_FARM_4 EvaluateActionForPredictedYieldTownSpecialization FarmTown(AITownSpecializationMatch-FarmTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-57-4610-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_FARM_37!|(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-2>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-59-2359-23 Building 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IsDeployedPpI DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-1 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 118. 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TownCount@@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingоPopulationGrowth AExpansionProgress-73-15 AExpansionProgress-72-15ExpansionProgress-72-16ExpansionProgress-73-18ExpansionProgress-72-17ExpansionProgress-75-15ExpansionProgress-74-14ExpansionProgress-74-18ExpansionProgress-75-18ExpansionProgress-76-16ExpansionProgress-76-15ExpansionProgress-76-17"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"BReligionPoints-TestReligion3 TempIntoleranceChargeValue2B-ReligionPtsPrevTurnSnapshot_5_-TestReligion3)=?$ReligionPtsPrevTurnSnapshot_5_-NONE2B-ReligionPtsPrevTurnSnapshot_7_-TestReligion3)=?$ReligionPtsPrevTurnSnapshot_7_-NONE2B-ReligionPtsPrevTurnSnapshot_0_-TestReligion3)"?$ReligionPtsPrevTurnSnapshot_0_-NONE2B-ReligionPtsPrevTurnSnapshot_1_-TestReligion3)"?$ReligionPtsPrevTurnSnapshot_1_-NONE2B-ReligionPtsPrevTurnSnapshot_2_-TestReligion3)"?$ReligionPtsPrevTurnSnapshot_2_-NONE2B-ReligionPtsPrevTurnSnapshot_3_-TestReligion3)"?$ReligionPtsPrevTurnSnapshot_3_-NONEReligionPoints-NONE1B,ReligionPtsPrevTurnCurrent_5_-TestReligion3(=?#ReligionPtsPrevTurnCurrent_5_-NONE1B,ReligionPtsPrevTurnCurrent_7_-TestReligion3(=?#ReligionPtsPrevTurnCurrent_7_-NONE1B,ReligionPtsPrevTurnCurrent_0_-TestReligion3("?#ReligionPtsPrevTurnCurrent_0_-NONE1B,ReligionPtsPrevTurnCurrent_1_-TestReligion3("?#ReligionPtsPrevTurnCurrent_1_-NONE1B,ReligionPtsPrevTurnCurrent_2_-TestReligion3("?#ReligionPtsPrevTurnCurrent_2_-NONE1B,ReligionPtsPrevTurnCurrent_3_-TestReligion3("?#ReligionPtsPrevTurnCurrent_3_-NONEStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction!ProductionProgress-B_ORACLEConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION&!ProductionProgress-UNIT_CROSSBOWTempIgnoranceChargeValue% ProductionProgress-B_TOWNCENTER*%ProductionProgress-UNIT_CONQUISTADORTAExpansionProgress-76-14TAExpansionProgress-75-14TAExpansionProgress-74-19TAExpansionProgress-75-19TAExpansionProgress-73-19TAExpansionProgress-76-18TAExpansionProgress-77-16TAExpansionProgress-77-15TAExpansionProgress-77-18TAExpansionProgress-77-17]AExpansionProgress-72-18]AExpansionProgress-71-18ProductionProgress-B_KEEP ConvertedResCityProduction*%GoodsSpecial-TileProduction-PT_STONE"AReligionPoints-TestReligion52A-ReligionPtsPrevTurnSnapshot_5_-TestReligion52A-ReligionPtsPrevTurnSnapshot_7_-TestReligion52A-ReligionPtsPrevTurnSnapshot_0_-TestReligion52A-ReligionPtsPrevTurnSnapshot_1_-TestReligion52*A-ReligionPtsPrevTurnSnapshot_2_-TestReligion52*A-ReligionPtsPrevTurnSnapshot_3_-TestReligion51{xA,ReligionPtsPrevTurnCurrent_5_-TestReligion51{xA,ReligionPtsPrevTurnCurrent_7_-TestReligion51*A,ReligionPtsPrevTurnCurrent_0_-TestReligion51*A,ReligionPtsPrevTurnCurrent_1_-TestReligion51JA,ReligionPtsPrevTurnCurrent_2_-TestReligion51JA,ReligionPtsPrevTurnCurrent_3_-TestReligion5'"ProductionProgress-B_CANTONOFFICE$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULARResCityLuxuryAConvertedResCityFoodConvertedResDomainArts'"ProductionProgress-B_GRANDTHEATERConvertedResCityLuxury&!ProductionProgress-B_STONETOWERS"ProductionProgress-B_GRANARY'"ProductionProgress-B_LIFTINGTOWER#AProductionProgress-B_HOLYSITE TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameKōbe PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-35 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorF TILE-74-1674-16MapTileMT_CITYCENTER! ( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-22UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-69-2069-20 BuildingB_CRANE.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-3462-34MapTile MT_EMPTY!e"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-3, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget TILE-25-4325-43Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-01 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget  TILE-27-1927-19#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-01 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-29-2029-20#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-25-4825-48MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-25-4725-47MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-4624-46MapTile MT_EMPTY;!M!  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IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-4723-47MapTile MT_EMPTY! ef PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ @StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressions @StatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCount` RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?RegionalEfficiency?CityIsSubregion|JLinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemaining TempIntoleranceChargeValueStatUnrestDeltaStateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmetExpansionProgress-24-47`StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded@@StatVassalProsperity?CityAttacksRemaining-)?PopulationGrowthExpansionProgress-63-34ExpansionProgress-62-34ExpansionProgress-62-35ExpansionProgress-63-37ExpansionProgress-62-36AExpansionProgress-65-34ExpansionProgress-64-37ExpansionProgress-65-37AExpansionProgress-66-35ExpansionProgress-66-34ExpansionProgress-66-36" BResCityFakeImprovementPoints|BResCityFakeProduction aCVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"ԽBCReligionPoints-TestReligion2 TempIntoleranceChargeValue2f2C-ReligionPtsPrevTurnSnapshot_3_-TestReligion2) @$ReligionPtsPrevTurnSnapshot_3_-NONE2f2C-ReligionPtsPrevTurnSnapshot_5_-TestReligion2) @$ReligionPtsPrevTurnSnapshot_5_-NONE2ԽBC-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)@n?$ReligionPtsPrevTurnSnapshot_7_-NONE2ԽBC-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)@n?$ReligionPtsPrevTurnSnapshot_0_-NONE2ԽBC-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)@n?$ReligionPtsPrevTurnSnapshot_1_-NONE2BC-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)@n?$ReligionPtsPrevTurnSnapshot_2_-NONEReligionPoints-NONE182C,ReligionPtsPrevTurnCurrent_3_-TestReligion2( @#ReligionPtsPrevTurnCurrent_3_-NONE182C,ReligionPtsPrevTurnCurrent_5_-TestReligion2( @#ReligionPtsPrevTurnCurrent_5_-NONE1BC,ReligionPtsPrevTurnCurrent_7_-TestReligion2(@n?#ReligionPtsPrevTurnCurrent_7_-NONE1BC,ReligionPtsPrevTurnCurrent_0_-TestReligion2(@n?#ReligionPtsPrevTurnCurrent_0_-NONE1BC,ReligionPtsPrevTurnCurrent_1_-TestReligion2(@n?#ReligionPtsPrevTurnCurrent_1_-NONE1 CC,ReligionPtsPrevTurnCurrent_2_-TestReligion2(@n?#ReligionPtsPrevTurnCurrent_2_-NONE" CReligionPoints-TestReligion42 C-ReligionPtsPrevTurnSnapshot_3_-TestReligion42 C-ReligionPtsPrevTurnSnapshot_5_-TestReligion42 C-ReligionPtsPrevTurnSnapshot_7_-TestReligion42 C-ReligionPtsPrevTurnSnapshot_0_-TestReligion42 C-ReligionPtsPrevTurnSnapshot_1_-TestReligion42 C-ReligionPtsPrevTurnSnapshot_2_-TestReligion41C,ReligionPtsPrevTurnCurrent_3_-TestReligion41C,ReligionPtsPrevTurnCurrent_5_-TestReligion41 C,ReligionPtsPrevTurnCurrent_7_-TestReligion41 C,ReligionPtsPrevTurnCurrent_0_-TestReligion41 C,ReligionPtsPrevTurnCurrent_1_-TestReligion41M*C,ReligionPtsPrevTurnCurrent_2_-TestReligion4,$B'ReligionPtsPrevTurnSnapshot_3_-SECULAR$BReligionPoints-SECULARTempIgnoranceChargeValue,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR+"B&ReligionPtsPrevTurnCurrent_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR2AExpansionProgress-67-352AExpansionProgress-67-342AExpansionProgress-66-338EAExpansionProgress-61-36 @ConvertedResCityProduction TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Salvador PrefabAppend-MIDDLE<  MT_CITYCENTER-34! MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorD TILE-64-3564-35MapTileMT_CITYCENTER!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-10, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget TILE-61-3261-32Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY !!a $?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}? 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 146. FlotteMultiTurnMoveTargetUndoMoveLocation10-35TrainableUnit TypeLine$RequiredImprovementTag:DocksPresentWaterMovement NavalTarget ShipTestVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundJavelinProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoatsAIHint-ArmyUnitAIHint-KnarrUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-11-3627-9Unit Markers/Unit_Naval UNIT_KNARR! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-31-2431-24MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-32-2132-21MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-32-2232-22MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-2124-21MapTile MT_EMPTY&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-01 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-28-2028-20#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-01 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-27-2027-20#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!8(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-19UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-53-1553-15 Building B_HEROHALLq!N? ResCityFood?)RITUALHUNTERS-SALT_CURING_BUFF-CardTitle(RITUALHUNTERS-SALT_CURING_BUFF-0-0-Buff+A&ConstructionCost-ResImprovementPointspAResCityHousing@ StatUnrest"?WorkableResDomainExploration?UpgradeLine-Apartment?DefaultBonusValue ResCityFood83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6+ EntityPrefabImprovements/B_TILEIMP_LODGEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget TILE-56-756-7Improvements/B_TILEIMP_LODGEB_TILEIMP_LODGE!+A&ConstructionCost-ResImprovementPoints)?$WorkableConvertGoods-Ingot-1-Spears?UpgradeLine-WeaponsCImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-211 EntityPrefab#Improvements/B_TILEIMP_WEAPONSMITHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Metal DrawPlate WeaponSmith Improvement BuildingNeutralAttackTarget TILE-62-4462-44#Improvements/B_TILEIMP_WEAPONSMITHB_TILEIMP_WEAPONSMITH;! @@ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-4) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_MINE_4 EvaluateActionForPredictedYieldTownSpecialization(AITownSpecializationMatch-MineTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-54-4410-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_MINE_3-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-2662-26MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-63-2763-27MapTile MT_EMPTY!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-25UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-68-1468-14 Building B_GRANARY!6(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_PRIVYCOUNCIL'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-151 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-18-1718-17#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!>(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-59-1459-14 BuildingB_WATCH'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-4357-43MapTile MT_EMPTY!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-56-4656-46Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-4161-41MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-3862-38MapTile MT_EMPTY!x(B#ConstructionCost-ResCityProduction@ResCityExpansionPoints? ResCulture@UpgradeLine-CapMonument@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-89TriggerOnSelfBuild%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-4063-40 Building B_MAUSOLEUM!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-54-3154-31 BuildingB_CRANE!(A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-17UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-3729-37 Building B_TOWNCENTER&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-4457-44MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-4557-45MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-4656-46MapTile MT_EMPTY ! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-33UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsB TILE-70-4370-43 Building B_CAPITAL'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-33CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-71-4471-44MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-33CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-71-4371-43MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-33CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-4470-44MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-33CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-4270-42MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-33CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-4369-43MapTile MT_EMPTYV!v@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin?RegionalEfficiency IsWorkable@StateReligionPopulation!L?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining;PopulationGrowthExpansionProgress-69-42ExpansionProgress-68-42ExpansionProgress-68-43ExpansionProgress-69-45ExpansionProgress-68-44ExpansionProgress-71-42ExpansionProgress-70-41ExpansionProgress-70-45ExpansionProgress-71-45ExpansionProgress-72-43ExpansionProgress-72-42ExpansionProgress-72-44"AResCityFakeImprovementPoints>BResCityFakeProduction ^CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"]bCReligionPoints-TestReligion2 TempIntoleranceChargeValue2]bC-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)\?$ReligionPtsPrevTurnSnapshot_7_-NONE2]bC-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)\?$ReligionPtsPrevTurnSnapshot_0_-NONE2]bC-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)\?$ReligionPtsPrevTurnSnapshot_1_-NONE2ĀC-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)\?$ReligionPtsPrevTurnSnapshot_2_-NONE2ĀC-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)\?$ReligionPtsPrevTurnSnapshot_3_-NONE2ĀC-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)\?$ReligionPtsPrevTurnSnapshot_5_-NONEReligionPoints-NONE1ĀC,ReligionPtsPrevTurnCurrent_7_-TestReligion2(\?#ReligionPtsPrevTurnCurrent_7_-NONE1ĀC,ReligionPtsPrevTurnCurrent_0_-TestReligion2(\?#ReligionPtsPrevTurnCurrent_0_-NONE1ĀC,ReligionPtsPrevTurnCurrent_1_-TestReligion2(\?#ReligionPtsPrevTurnCurrent_1_-NONE1C,ReligionPtsPrevTurnCurrent_2_-TestReligion2(\?#ReligionPtsPrevTurnCurrent_2_-NONE1C,ReligionPtsPrevTurnCurrent_3_-TestReligion2(\?#ReligionPtsPrevTurnCurrent_3_-NONE1C,ReligionPtsPrevTurnCurrent_5_-TestReligion2(\?#ReligionPtsPrevTurnCurrent_5_-NONE"mAReligionPoints-TestReligion42mA-ReligionPtsPrevTurnSnapshot_7_-TestReligion42mA-ReligionPtsPrevTurnSnapshot_0_-TestReligion42mA-ReligionPtsPrevTurnSnapshot_1_-TestReligion42A-ReligionPtsPrevTurnSnapshot_2_-TestReligion42A-ReligionPtsPrevTurnSnapshot_3_-TestReligion42A-ReligionPtsPrevTurnSnapshot_5_-TestReligion41A,ReligionPtsPrevTurnCurrent_7_-TestReligion41A,ReligionPtsPrevTurnCurrent_0_-TestReligion41A,ReligionPtsPrevTurnCurrent_1_-TestReligion41A,ReligionPtsPrevTurnCurrent_2_-TestReligion41A,ReligionPtsPrevTurnCurrent_3_-TestReligion41A,ReligionPtsPrevTurnCurrent_5_-TestReligion4TempIgnoranceChargeValue,JSpawnAtTypeLand$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR?PrevStatImportSlotCountPrevStatExportSlotCount?ConvertedResCulture@ExpansionProgress-68-41@ExpansionProgress-67-42@ExpansionProgress-72-41@ExpansionProgress-71-46@ExpansionProgress-73-42 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Krasnojarsk PrefabAppend-MIDDLE<  MT_CITYCENTER-33R MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorB TILE-70-4370-43MapTileMT_CITYCENTERV!!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-4*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName OrihuelaR~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation. TILE-57-4657-46 BuildingB_TOWN !2 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-23 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-4657-46MapTile MT_EMPTY>!z @@ SpecLevel?StatAirUnitCapacity ResCoin ResCityFood50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-8) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_FARM_4 EvaluateActionForPredictedYieldTownSpecialization FarmTown(AITownSpecializationMatch-FarmTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-63-4210-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_FARM_3{!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-13UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-22-4022-40 BuildingB_CRANE1!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-71 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-31-3631-36#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-1654-16MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-52-1652-16MapTile MT_EMPTY!U +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-45 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-56-4510-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-2067-20MapTile MT_EMPTY! _?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-22*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameSendai|xp~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation, TILE-67-1967-19 BuildingB_TOWN!!2 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-22 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-1967-19MapTile MT_EMPTY!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed  TILE-27-1027-10 Building B_PARTHENON! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-4227-42MapTile MT_EMPTY9! _?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-7*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameAencyme6 ~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation* TILE-31-3931-39 BuildingB_TOWN&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-31-3731-37MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-32-3932-39MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-32-3832-38MapTile MT_EMPTY5!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyS    MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-31-4031-40MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 47. ArmeeMultiTurnMoveTargetUndoMoveLocation66-17 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Envoy!GameDataKillAtZero-ActionCharges NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-65-1855-14Unit Markers/Unit_Civilian UNIT_ENVOY! +A&ConstructionCost-ResImprovementPoints0?+WorkableConvertGoods-+CanMakeMetal-1-Ingot?UpgradeLine-FurnaceCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21- EntityPrefabImprovements/B_TILEIMP_FURNACEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementFurnaceIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalBlastFurnaceFurnaceBuff Improvement BuildingNeutralAttackTarget TILE-58-4558-45Improvements/B_TILEIMP_FURNACEB_TILEIMP_FURNACE'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? 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ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-31UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs> TILE-51-4151-41 Building B_CAPITAL.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? 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NeedAverage@ TownCount@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining>PopulationGrowthExpansionProgress-50-39ExpansionProgress-49-40ExpansionProgress-49-41ExpansionProgress-50-42ExpansionProgress-49-42ExpansionProgress-52-39ExpansionProgress-51-39ExpansionProgress-53-41ExpansionProgress-53-40U@BExpansionProgress-53-42"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TempIntoleranceChargeValue" 'CReligionPoints-TestReligion224(C-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)a>$ReligionPtsPrevTurnSnapshot_3_-NONE24(C-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)a>$ReligionPtsPrevTurnSnapshot_5_-NONEReligionPoints-NONE2 'C-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)@@$ReligionPtsPrevTurnSnapshot_7_-NONE2 'C-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)@@$ReligionPtsPrevTurnSnapshot_0_-NONE2 'C-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)@@$ReligionPtsPrevTurnSnapshot_1_-NONE2'C-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)@@$ReligionPtsPrevTurnSnapshot_2_-NONE1/(C,ReligionPtsPrevTurnCurrent_3_-TestReligion2(a>#ReligionPtsPrevTurnCurrent_3_-NONE1/(C,ReligionPtsPrevTurnCurrent_5_-TestReligion2(a>#ReligionPtsPrevTurnCurrent_5_-NONE1'C,ReligionPtsPrevTurnCurrent_7_-TestReligion2(@@#ReligionPtsPrevTurnCurrent_7_-NONE1'C,ReligionPtsPrevTurnCurrent_0_-TestReligion2(@@#ReligionPtsPrevTurnCurrent_0_-NONE1'C,ReligionPtsPrevTurnCurrent_1_-TestReligion2(@@#ReligionPtsPrevTurnCurrent_1_-NONE1L'C,ReligionPtsPrevTurnCurrent_2_-TestReligion2(@@#ReligionPtsPrevTurnCurrent_2_-NONE"ʎBReligionPoints-TestReligion42rB-ReligionPtsPrevTurnSnapshot_3_-TestReligion42rB-ReligionPtsPrevTurnSnapshot_5_-TestReligion42ʎB-ReligionPtsPrevTurnSnapshot_7_-TestReligion42ʎB-ReligionPtsPrevTurnSnapshot_0_-TestReligion42ʎB-ReligionPtsPrevTurnSnapshot_1_-TestReligion42DA-ReligionPtsPrevTurnSnapshot_2_-TestReligion41~B,ReligionPtsPrevTurnCurrent_3_-TestReligion41~B,ReligionPtsPrevTurnCurrent_5_-TestReligion41DA,ReligionPtsPrevTurnCurrent_7_-TestReligion41DA,ReligionPtsPrevTurnCurrent_0_-TestReligion41DA,ReligionPtsPrevTurnCurrent_1_-TestReligion41$7A,ReligionPtsPrevTurnCurrent_2_-TestReligion4StatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction!ProductionProgress-B_TEMPLE&!ProductionProgress-UNIT_CROSSBOW AConvertedResCityFood)$GoodsSpecial-TileProduction-PT_FISH"ProductionProgress-B_GRANARY$ProductionProgress-B_MAUSOLEUMvAExpansionProgress-50-38vAExpansionProgress-49-39vAExpansionProgress-48-39vAExpansionProgress-48-40vAExpansionProgress-48-41vAExpansionProgress-48-42ExpansionProgress-53-39ExpansionProgress-52-38ExpansionProgress-51-38#ProductionProgress-B_HEROHALLTempIgnoranceChargeValue"ProductionProgress-B_COUNCIL&!ProductionProgress-B_STONETOWERS AConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_MINE&!ProductionProgress-B_LARGETEMPLEConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION*%GoodsSpecial-TileProduction-PT_STONEͺAExpansionProgress-54-40)$GoodsSpecial-TileProduction-PT_WOOD$JSpawnAtTypeLand ResCityFaith-TestReligion2.)ProductionProgress-B_HISTORICALCAPITAL_3% ProductionProgress-UNIT_DRAGOONExpansionProgress-56-40'"ProductionProgress-B_GRANDTHEATERExpansionProgress-54-38ExpansionProgress-53-38\NAExpansionProgress-52-37ExpansionProgress-50-37$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR% ProductionProgress-B_THRONEROOMExpansionProgress-53-37!ProductionProgress-B_ORACLE ProductionProgress-B_WATCH$ProductionProgress-UNIT_KNIGHTProductionProgress-B_KEEP'aC"ProductionProgress-B_TRADECOMPANY TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Valencia PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-31^쀸쀨ꀰ耰耸怠怨耨ꀸ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor> TILE-51-4151-41MapTileMT_CITYCENTER.!? 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CityIsVassalHBStatVassalIntegration!HBStatVassalIntegrationNeeded@@StatVassalProsperity?CityAttacksRemaining[>PopulationGrowthAExpansionProgress-50-16AExpansionProgress-49-17ExpansionProgress-49-18ExpansionProgress-50-19ExpansionProgress-49-19ExpansionProgress-52-16AExpansionProgress-51-16ExpansionProgress-51-20ExpansionProgress-52-19ExpansionProgress-53-18ExpansionProgress-53-17ExpansionProgress-53-19" AResCityFakeImprovementPointsBResCityFakeProduction bCVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TempIntoleranceChargeValue2OC-ReligionPtsPrevTurnSnapshot_0_-TestReligion5"OCReligionPoints-TestReligion5)?$ReligionPtsPrevTurnSnapshot_0_-NONE2OC-ReligionPtsPrevTurnSnapshot_1_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_1_-NONE2C-ReligionPtsPrevTurnSnapshot_2_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_2_-NONE2C-ReligionPtsPrevTurnSnapshot_3_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_3_-NONE2C-ReligionPtsPrevTurnSnapshot_5_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_5_-NONE2C-ReligionPtsPrevTurnSnapshot_7_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_7_-NONEReligionPoints-NONE1C,ReligionPtsPrevTurnCurrent_0_-TestReligion5(?#ReligionPtsPrevTurnCurrent_0_-NONE1C,ReligionPtsPrevTurnCurrent_1_-TestReligion5(?#ReligionPtsPrevTurnCurrent_1_-NONE1C,ReligionPtsPrevTurnCurrent_2_-TestReligion5(?#ReligionPtsPrevTurnCurrent_2_-NONE1C,ReligionPtsPrevTurnCurrent_3_-TestReligion5(?#ReligionPtsPrevTurnCurrent_3_-NONE1C,ReligionPtsPrevTurnCurrent_5_-TestReligion5(?#ReligionPtsPrevTurnCurrent_5_-NONE1C,ReligionPtsPrevTurnCurrent_7_-TestReligion5(?#ReligionPtsPrevTurnCurrent_7_-NONETempIgnoranceChargeValue$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR+!B&ReligionPtsPrevTurnCurrent_7_-SECULARǮAExpansionProgress-48-17ǮAExpansionProgress-48-18ǮAExpansionProgress-50-20ǮAExpansionProgress-49-20ǮAExpansionProgress-48-19ǮAExpansionProgress-51-21ǮAExpansionProgress-52-20ExpansionProgress-53-20ǮAExpansionProgress-54-18ExpansionProgress-54-17ExpansionProgress-54-19 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameNagoya PrefabAppend-MIDDLE<  MT_CITYCENTER-29. 怐耈ꀈꀀxpxp쀠ꀠꀘꀐ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor: TILE-51-1851-18MapTileMT_CITYCENTER.!? 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-4358-43MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-1927-19MapTile MT_EMPTY!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-20-1920-19 Building B_PARTHENON! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-758-7MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-755-7MapTile MT_EMPTY! 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ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing@ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianStatBonusRegionLevel= SpawnRegionMT_CITYCENTER-28UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs8 TILE-67-1067-10 Building B_CAPITAL%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-28CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-966-9MapTile MT_EMPTYw!,v@@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiency?StateReligionPopulation!>StateReligionPopulationFracNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOOD"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION NeedAverageNeedAverageUnmet TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassal@@StatVassalIntegration!HBStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining'?PopulationGrowthExpansionProgress-66-8ExpansionProgress-65-9ExpansionProgress-65-10"AExpansionProgress-66-11ExpansionProgress-65-11ExpansionProgress-68-8ExpansionProgress-67-8ExpansionProgress-67-12"AExpansionProgress-68-11ExpansionProgress-69-10ExpansionProgress-69-9ExpansionProgress-69-11"AResCityFakeImprovementPointsL ABResCityFakeProduction `CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TempIntoleranceChargeValue"|BReligionPoints-TestReligion52|B-ReligionPtsPrevTurnSnapshot_0_-TestReligion5)%>$ReligionPtsPrevTurnSnapshot_0_-NONE2|B-ReligionPtsPrevTurnSnapshot_1_-TestReligion5)%>$ReligionPtsPrevTurnSnapshot_1_-NONE2KB-ReligionPtsPrevTurnSnapshot_2_-TestReligion5)%>$ReligionPtsPrevTurnSnapshot_2_-NONE2KB-ReligionPtsPrevTurnSnapshot_3_-TestReligion5)%>$ReligionPtsPrevTurnSnapshot_3_-NONE2B-ReligionPtsPrevTurnSnapshot_5_-TestReligion5)aM@$ReligionPtsPrevTurnSnapshot_5_-NONE2B-ReligionPtsPrevTurnSnapshot_7_-TestReligion5)aM@$ReligionPtsPrevTurnSnapshot_7_-NONEReligionPoints-NONE1KB,ReligionPtsPrevTurnCurrent_0_-TestReligion5(%>#ReligionPtsPrevTurnCurrent_0_-NONE1KB,ReligionPtsPrevTurnCurrent_1_-TestReligion5(%>#ReligionPtsPrevTurnCurrent_1_-NONE1B,ReligionPtsPrevTurnCurrent_2_-TestReligion5(%>#ReligionPtsPrevTurnCurrent_2_-NONE1B,ReligionPtsPrevTurnCurrent_3_-TestReligion5(%>#ReligionPtsPrevTurnCurrent_3_-NONE1xqB,ReligionPtsPrevTurnCurrent_5_-TestReligion5(aM@#ReligionPtsPrevTurnCurrent_5_-NONE1xqB,ReligionPtsPrevTurnCurrent_7_-TestReligion5(aM@#ReligionPtsPrevTurnCurrent_7_-NONE" BReligionPoints-TestReligion32B-ReligionPtsPrevTurnSnapshot_5_-TestReligion32B-ReligionPtsPrevTurnSnapshot_7_-TestReligion32 B-ReligionPtsPrevTurnSnapshot_0_-TestReligion32 B-ReligionPtsPrevTurnSnapshot_1_-TestReligion32zB-ReligionPtsPrevTurnSnapshot_2_-TestReligion32zB-ReligionPtsPrevTurnSnapshot_3_-TestReligion31B,ReligionPtsPrevTurnCurrent_5_-TestReligion31B,ReligionPtsPrevTurnCurrent_7_-TestReligion31zB,ReligionPtsPrevTurnCurrent_0_-TestReligion31zB,ReligionPtsPrevTurnCurrent_1_-TestReligion31ܘB,ReligionPtsPrevTurnCurrent_2_-TestReligion31ܘB,ReligionPtsPrevTurnCurrent_3_-TestReligion3TempIgnoranceChargeValueExpansionProgress-66-7ExpansionProgress-65-8ExpansionProgress-65-12GAExpansionProgress-64-10ExpansionProgress-69-12GAExpansionProgress-70-11$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR->(TileDefenderStatus-UNIT_MILITIA_LVL_6-11@ExpansionProgress-64-9-(TileDefenderStatus-UNIT_MILITIA_LVL_6-2 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameMemphis PrefabAppend-MIDDLE< MT_CITYCENTER-28SPPX`hhppXXXPPHX`hXXP`8@HPHP MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor8 TILE-67-1067-10MapTileMT_CITYCENTER! 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IsHarvesting0+CooldownHeat:UNITACTIONS-TILEHARVEST_BEGIN@TempHealAmount1,CooldownHeat:UNITACTIONS-TILEHARVEST_CANCEL,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-5&UpgradeResourceResDomainExploration UseAction-51NONE UseAction-52NONE-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL4TriggerOnSelfKilledUNITACTIONS-UTILITYSHIP_KILLED'TileHarvestTagALLPLAYERS-FishHarvest#TileHarvestProductionCodePT_FISH+EntityAudioEvent-EntityMoveUnitMove-BoatCUnitMemberPrefab1Entities/Units/Navy/UtilityShip/Unit_UtilityShip. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 62. 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IsHarvesting0+CooldownHeat:UNITACTIONS-TILEHARVEST_BEGIN@TempHealAmount,'CombatMod-StatAttack-Target:+Barbarian1,CooldownHeat:UNITACTIONS-TILEHARVEST_CANCEL SpawnRegionMT_CITYCENTER-5&UpgradeResourceResDomainExploration UseAction-51NONE UseAction-52NONE-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL4TriggerOnSelfKilledUNITACTIONS-UTILITYSHIP_KILLED'TileHarvestTagALLPLAYERS-FishHarvest#TileHarvestProductionCodePT_FISH+EntityAudioEvent-EntityMoveUnitMove-BoatCUnitMemberPrefab1Entities/Units/Navy/UtilityShip/Unit_UtilityShip. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 61. 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 103. Armee" CombatLeaderLeader-GENERIC_AGE3 EntityNameHeld: AmanirenasMultiTurnMoveTargetUndoMoveLocation14-28ContainedByUnitID%AutoAttachLeader:Leader-GENERIC_AGE3CombatType:CT_LineCombatAttackType:CAT_Direct TypeLineLeaderTagAILimitType-Leader%UseEntityNameTable:LeadersAge3HeroesHeroTagAIBehavior-BT_ExploreVictor Outrider BendTheKneeAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-4729-22Unit Markers/Unit_Leader UNIT_HERO<!M!  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ResCulture@AStatUnrestSuppression@ FilterAge?CountLimit-Nation`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-OLYMPICLEGACYESourceOverlayTooltip/DomainSpecialization-OLYMPICLEGACY-DisplayNameUpkeepCategory CAPBUILDINGYDataLinkAction:PLAYER:EnabledDiplomacyCount,OLYMPICLEGACY-HIPPODROME_DATALINKACTION_BUFFAIHint-HippodromeBuilding Building CityBuildingCityBuildingConstructed TILE-60-4460-44 Building B_HIPPODROME !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitia?ArmyGuardStatusMovedThisTurn? StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND CanUndoMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-15CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 33. ArmeeMultiTurnMoveTarget>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit> TILE-20-1920-19Unit Markers/Unit_CombatantUNIT_RAIDERBAND^ !!~ _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatusMovedThisTurn? StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND CanUndoMarkedAsNotIdle,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-15CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 33. ArmeeMultiTurnMoveTarget>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit< TILE-20-1920-19Unit Markers/Unit_CombatantUNIT_RAIDERBAND ! ^71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff%?StatBonusRegionLevel?*MOUNDBUILDERS-REGION_LEVEL_BUFF-CardTitle)MOUNDBUILDERS-REGION_LEVEL_BUFF-0-0-Buff ResKnowledge?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-3-Buff"AResCityProduction?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-Buff7ResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATORStatBonusRegionLevel= SpawnRegionMT_CITYCENTER-25UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs2 TILE-68-1468-14 Building B_CAPITAL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-1569-15MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-1469-14MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-68-1568-15MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-68-1368-13MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-1567-15MapTile MT_EMPTYQ!{A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencyPAStateReligionPopulation!l(/?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER ?NeedSatisfaction-NEEDFAITHANeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!@NeedSatisfaction-NEEDLUXURY@NeedTarget-NEEDLUXURY%q? NeedSatisfaction-NEEDSANITATIONANeedTarget-NEEDSANITATION"I?NeedSatisfaction-NEEDHOUSING`ANeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOODNeedAverageUnmet^? NeedAverage? TownCount@@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingr>PopulationGrowthExpansionProgress-67-13ExpansionProgress-66-13ExpansionProgress-66-14ExpansionProgress-67-16ExpansionProgress-66-15ExpansionProgress-69-13ExpansionProgress-68-12ExpansionProgress-68-16ExpansionProgress-70-14ExpansionProgress-70-13"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TempIntoleranceChargeValue"*CReligionPoints-TestReligion32"C-ReligionPtsPrevTurnSnapshot_5_-TestReligion3)ۖ?$ReligionPtsPrevTurnSnapshot_5_-NONE2"C-ReligionPtsPrevTurnSnapshot_7_-TestReligion3)ۖ?$ReligionPtsPrevTurnSnapshot_7_-NONE2*C-ReligionPtsPrevTurnSnapshot_0_-TestReligion3)* @$ReligionPtsPrevTurnSnapshot_0_-NONE2*C-ReligionPtsPrevTurnSnapshot_1_-TestReligion3)* @$ReligionPtsPrevTurnSnapshot_1_-NONE2NC-ReligionPtsPrevTurnSnapshot_2_-TestReligion3)* @$ReligionPtsPrevTurnSnapshot_2_-NONE2NC-ReligionPtsPrevTurnSnapshot_3_-TestReligion3)* @$ReligionPtsPrevTurnSnapshot_3_-NONEReligionPoints-NONE1nC,ReligionPtsPrevTurnCurrent_5_-TestReligion3(ۖ?#ReligionPtsPrevTurnCurrent_5_-NONE1nC,ReligionPtsPrevTurnCurrent_7_-TestReligion3(ۖ?#ReligionPtsPrevTurnCurrent_7_-NONE1NC,ReligionPtsPrevTurnCurrent_0_-TestReligion3(* @#ReligionPtsPrevTurnCurrent_0_-NONE1NC,ReligionPtsPrevTurnCurrent_1_-TestReligion3(* @#ReligionPtsPrevTurnCurrent_1_-NONE1C,ReligionPtsPrevTurnCurrent_2_-TestReligion3(* @#ReligionPtsPrevTurnCurrent_2_-NONE1C,ReligionPtsPrevTurnCurrent_3_-TestReligion3(* @#ReligionPtsPrevTurnCurrent_3_-NONEStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction"ProductionProgress-B_GRANARY AConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOOD$ProductionProgress-B_MAUSOLEUM&!ProductionProgress-UNIT_CROSSBOWExpansionProgress-66-12ExpansionProgress-65-13ExpansionProgress-65-14ExpansionProgress-69-12XLBExpansionProgress-68-11ExpansionProgress-67-12"AReligionPoints-TestReligion52A-ReligionPtsPrevTurnSnapshot_0_-TestReligion52A-ReligionPtsPrevTurnSnapshot_1_-TestReligion52A-ReligionPtsPrevTurnSnapshot_2_-TestReligion52A-ReligionPtsPrevTurnSnapshot_3_-TestReligion5% ProductionProgress-B_TOWNCENTER2A-ReligionPtsPrevTurnSnapshot_5_-TestReligion52A-ReligionPtsPrevTurnSnapshot_7_-TestReligion51A,ReligionPtsPrevTurnCurrent_0_-TestReligion51A,ReligionPtsPrevTurnCurrent_1_-TestReligion51A,ReligionPtsPrevTurnCurrent_2_-TestReligion51A,ReligionPtsPrevTurnCurrent_3_-TestReligion51һA,ReligionPtsPrevTurnCurrent_5_-TestReligion51һA,ReligionPtsPrevTurnCurrent_7_-TestReligion5'"ProductionProgress-B_PRIVYCOUNCILExpansionProgress-66-16ExpansionProgress-65-15ExpansionProgress-65-16!ProductionProgress-B_ORACLEExpansionProgress-67-17J)BExpansionProgress-70-12ExpansionProgress-68-17"ProductionProgress-B_LOOKOUT ProductionProgress-B_CRANEBExpansionProgress-71-15BExpansionProgress-71-14BExpansionProgress-71-13*%ProductionProgress-UNIT_CONQUISTADORTempIgnoranceChargeValue% ProductionProgress-B_ENCAMPMENT#ProductionProgress-B_WORKSHOP B StatAttack#ProductionProgress-B_HEROHALLProductionProgress-B_KEEP&!ProductionProgress-UNIT_CATAPULT#ProductionProgress-B_HOLYSITE=AExpansionProgress-70-11$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR ResCityFaith-TestReligion3"ProductionProgress-UNIT_PIKEExpansionProgress-65-12ExpansionProgress-64-13!vAExpansionProgress-66-11ExpansionProgress-64-14ExpansionProgress-64-15'"ProductionProgress-B_TRADECOMPANY)$GoodsSpecial-TileProduction-PT_MINEt=AExpansionProgress-63-14@@PrevStatImportSlotCount@PrevStatExportSlotCountConvertedResCulture'"ProductionProgress-B_MARKETSQUARE'"ProductionProgress-B_LIFTINGTOWER@AConvertedResCityFood)$GoodsSpecial-TileProduction-PT_FARM@`ISpawnAtTypeLandConvertedResCoin@ConvertedResCityLuxury/*GoodsSpecial-TileProduction-PT_PLANTATION&!ProductionProgress-B_LARGETEMPLE&!ProductionProgress-B_STONETOWERS% ProductionProgress-UNIT_DRAGOON!ProductionProgress-B_MUSEUM*%GoodsSpecial-TileProduction-PT_STONEResCityLuxury%33C ProductionProgress-B_UNIVERSITY TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Stockholm PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-25}%pphh`hxPPX`xxxxph``X``hp` MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor2 TILE-68-1468-14MapTileMT_CITYCENTER!6(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-8UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-4063-40 Building B_GRANARY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-21-3921-39MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-2022-20MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-1822-18MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-2120-21MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-1720-17MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyT    MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-18-2018-20MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-19-2119-21MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-19-1819-18MapTile MT_EMPTY!!; byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}ff? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK~ff? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitia?ArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLEA UndoCommandA StatCombatXP3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE@@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 54. ArmeeMultiTurnMoveTargetUndoMoveLocation22-30>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit: TILE-23-3027-21Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}ff? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK~ff? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-BuffE&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommandA StatCombatXP@@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 54. ArmeeMultiTurnMoveTargetUndoMoveLocation22-30>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit8 TILE-23-3027-21Unit Markers/Unit_CombatantUNIT_RAIDERBAND]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction"?GoodsProduction-PT_MINE-Gold? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKl WorkerSlot-0 WT_Empty8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble PrefabAppendE  MT_CITYCENTER-11 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-2365-23MapTileMT_GOLD!6(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-54-3154-31 Building B_GRANARY]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction"?GoodsProduction-PT_MINE-Gold? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKl WorkerSlot-0 WT_Empty8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble PrefabAppendE  MT_CITYCENTER-10 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-63-3263-32MapTileMT_GOLD!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-31-3431-34 BuildingB_CRANE!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-52-4452-44 BuildingB_CRANE!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-66-2266-22 Building B_GRANARY!1+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-111 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget TILE-66-2566-25#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-2855-28MapTile MT_EMPTY ! X71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-Buff?GoodsLimestone?*GODKINGDYNASTY-STONEBUYERS_BUFF-CardTitle)GODKINGDYNASTY-STONEBUYERS_BUFF-0-0-Buff1ResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATORGoodsLimestone= SpawnRegionMT_CITYCENTER-24UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs0 TILE-59-2859-28 Building B_CAPITAL'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-24CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-2760-27MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-24CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-2959-29MapTile MT_EMPTY%!@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiency@@StateReligionPopulation!?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"@NeedSatisfaction-NEEDHOUSING?NeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOOD@NeedTarget-NEEDFOODNeedAverageUnmet@ NeedAverage TownCountTownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingp}?PopulationGrowthExpansionProgress-58-26ExpansionProgress-57-27ExpansionProgress-57-28ExpansionProgress-58-29ExpansionProgress-57-29ExpansionProgress-60-26ExpansionProgress-59-26ExpansionProgress-59-30HAExpansionProgress-60-29ExpansionProgress-61-28ExpansionProgress-61-27ExpansionProgress-61-29"ResCityFakeImprovementPointsResCityFakeProduction CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TempIntoleranceChargeValue"RlBReligionPoints-TestReligion32RlB-ReligionPtsPrevTurnSnapshot_5_-TestReligion3)?$ReligionPtsPrevTurnSnapshot_5_-NONE2RlB-ReligionPtsPrevTurnSnapshot_7_-TestReligion3)?$ReligionPtsPrevTurnSnapshot_7_-NONE2RlB-ReligionPtsPrevTurnSnapshot_0_-TestReligion3)?$ReligionPtsPrevTurnSnapshot_0_-NONE2RlB-ReligionPtsPrevTurnSnapshot_1_-TestReligion3)?$ReligionPtsPrevTurnSnapshot_1_-NONE2k=B-ReligionPtsPrevTurnSnapshot_2_-TestReligion3)?$ReligionPtsPrevTurnSnapshot_2_-NONEReligionPoints-NONE22 B-ReligionPtsPrevTurnSnapshot_3_-TestReligion3)^@$ReligionPtsPrevTurnSnapshot_3_-NONE1k=B,ReligionPtsPrevTurnCurrent_5_-TestReligion3(?#ReligionPtsPrevTurnCurrent_5_-NONE1k=B,ReligionPtsPrevTurnCurrent_7_-TestReligion3(?#ReligionPtsPrevTurnCurrent_7_-NONE1k=B,ReligionPtsPrevTurnCurrent_0_-TestReligion3(?#ReligionPtsPrevTurnCurrent_0_-NONE1k=B,ReligionPtsPrevTurnCurrent_1_-TestReligion3(?#ReligionPtsPrevTurnCurrent_1_-NONE1M B,ReligionPtsPrevTurnCurrent_2_-TestReligion3(?#ReligionPtsPrevTurnCurrent_2_-NONE1KژB,ReligionPtsPrevTurnCurrent_3_-TestReligion3(^@#ReligionPtsPrevTurnCurrent_3_-NONE2A-ReligionPtsPrevTurnSnapshot_3_-TestReligion2"AReligionPoints-TestReligion22A-ReligionPtsPrevTurnSnapshot_5_-TestReligion22A-ReligionPtsPrevTurnSnapshot_7_-TestReligion22A-ReligionPtsPrevTurnSnapshot_0_-TestReligion22A-ReligionPtsPrevTurnSnapshot_1_-TestReligion22sA-ReligionPtsPrevTurnSnapshot_2_-TestReligion21sA,ReligionPtsPrevTurnCurrent_3_-TestReligion21sA,ReligionPtsPrevTurnCurrent_5_-TestReligion21sA,ReligionPtsPrevTurnCurrent_7_-TestReligion21sA,ReligionPtsPrevTurnCurrent_0_-TestReligion21sA,ReligionPtsPrevTurnCurrent_1_-TestReligion21]A,ReligionPtsPrevTurnCurrent_2_-TestReligion2")CReligionPoints-TestReligion42)C-ReligionPtsPrevTurnSnapshot_3_-TestReligion42)C-ReligionPtsPrevTurnSnapshot_5_-TestReligion42)C-ReligionPtsPrevTurnSnapshot_7_-TestReligion42)C-ReligionPtsPrevTurnSnapshot_0_-TestReligion42)C-ReligionPtsPrevTurnSnapshot_1_-TestReligion42(C-ReligionPtsPrevTurnSnapshot_2_-TestReligion41(C,ReligionPtsPrevTurnCurrent_3_-TestReligion41(C,ReligionPtsPrevTurnCurrent_5_-TestReligion41(C,ReligionPtsPrevTurnCurrent_7_-TestReligion41(C,ReligionPtsPrevTurnCurrent_0_-TestReligion41(C,ReligionPtsPrevTurnCurrent_1_-TestReligion41 'C,ReligionPtsPrevTurnCurrent_2_-TestReligion4StatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATE@ConvertedResCityFoodCostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation)$GoodsSpecial-TileProduction-PT_FARMOverflowProductionConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION!ProductionProgress-B_TEMPLETempIgnoranceChargeValueProductionProgress-B_KEEP"TAExpansionProgress-57-26"TAExpansionProgress-56-26 AConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_MINE 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BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor0 TILE-59-2859-28MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyS    MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-35-3535-35MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyS    MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-35-3635-36MapTile MT_EMPTY!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-29-2229-22 Building B_PARTHENON!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-59-1459-14 BuildingB_CRANE!>(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-52-4452-44 BuildingB_WATCH2!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-101 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-59-3359-33#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-29-2029-20MapTile MT_EMPTY!!= byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity|B SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitia?ArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLEA UndoCommand`A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-15CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 201. ArmeeMultiTurnMoveTargetUndoMoveLocation16-12>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit6 TILE-16-1317-18Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-BuffE&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity|B SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand`A StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-15CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 201. ArmeeMultiTurnMoveTargetUndoMoveLocation16-12>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit4 TILE-16-1317-18Unit Markers/Unit_CombatantUNIT_RAIDERBAND&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-1158-11MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-1154-11MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-1255-12MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-1054-10MapTile MT_EMPTY!>(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-2359-23 BuildingB_WATCHt!|z?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-1?DiscoverByPlayer-5InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_4$TileDefenders-1UNIT_MILITIA_LVL_4$TileDefenders-2UNIT_MILITIA_LVL_4)TileDefenders-3UNIT_STONEFORTIFICATION EntityNameArbela PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged4 TILE-19-4719-47MapTileMT_NEUTRAL_TOWN!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1056-10 BuildingB_CRANE|!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-8*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameLaredoz~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-63-4263-42 BuildingB_TOWN\!nB  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?TownInfluence-B_TOWN-13 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-63-4263-42MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-3156-31MapTile MT_EMPTYP!#_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-15*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName A HornamtJxxpx~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-17-1817-18 BuildingB_TOWN!6(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-52-4452-44 Building B_GRANARY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-2159-21MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-2257-22MapTile MT_EMPTY;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-2158-21MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-3822-38MapTile MT_EMPTY!c(A#ConstructionCost-ResCityProduction@@ResCityExpansionPoints?UpgradeLine-CapMonument? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-137TriggerOnSelfBuild#TECHAGE1-DOLMEN_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-22-4022-40 Building B_DOLMEN !! byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}ff? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK~ff? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff|'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntitydB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus CanUndoA UndoCommandMovedThisTurnB StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE@@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 54. ArmeeMultiTurnMoveTargetUndoMoveLocation22-30>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit2 TILE-23-3029-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntitydB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatusMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndo3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE B UndoCommand@ StatCombatXP,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 85. ArmeeMultiTurnMoveTargetUndoMoveLocation12-39>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit0 TILE-12-4029-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND ! ^71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff%?StatBonusRegionLevel?*MOUNDBUILDERS-REGION_LEVEL_BUFF-CardTitle)MOUNDBUILDERS-REGION_LEVEL_BUFF-0-0-Buff ResKnowledge?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-3-Buff"AResCityProduction?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-Buff7ResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATORStatBonusRegionLevel= SpawnRegionMT_CITYCENTER-22UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs, TILE-69-2069-20 Building B_CAPITAL! RevealRadius?ConstructionProgressCache@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-2169-21MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-1969-19MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-68-2068-20MapTile MT_EMPTY!4A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencypAStateReligionPopulation!UUU?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITH0ANeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURY@@NeedTarget-NEEDLUXURY%? NeedSatisfaction-NEEDSANITATIONANeedTarget-NEEDSANITATION"@NeedSatisfaction-NEEDHOUSINGPANeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOODNeedAverageUnmet? NeedAverage@ TownCount@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining>PopulationGrowthExpansionProgress-68-18ExpansionProgress-67-19ExpansionProgress-67-20ExpansionProgress-68-21ExpansionProgress-67-21ExpansionProgress-70-18ExpansionProgress-69-18ExpansionProgress-69-22#/BExpansionProgress-70-21ExpansionProgress-71-20ExpansionProgress-71-19ExpansionProgress-71-21"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction"ProductionProgress-B_COUNCIL#ProductionProgress-UNIT_SCOUT% ProductionProgress-B_TOWNCENTER ProductionProgress-B_WATCH @@TempIntoleranceChargeValue@ConvertedResCityFood)$GoodsSpecial-TileProduction-PT_FISH&!ProductionProgress-UNIT_CROSSBOW" CReligionPoints-TestReligion32 C-ReligionPtsPrevTurnSnapshot_5_-TestReligion3)0@@$ReligionPtsPrevTurnSnapshot_5_-NONE2 C-ReligionPtsPrevTurnSnapshot_7_-TestReligion3)0@@$ReligionPtsPrevTurnSnapshot_7_-NONE2 C-ReligionPtsPrevTurnSnapshot_0_-TestReligion3)0@@$ReligionPtsPrevTurnSnapshot_0_-NONE2 C-ReligionPtsPrevTurnSnapshot_1_-TestReligion3)0@@$ReligionPtsPrevTurnSnapshot_1_-NONE2dІC-ReligionPtsPrevTurnSnapshot_2_-TestReligion3)0@@$ReligionPtsPrevTurnSnapshot_2_-NONE2dІC-ReligionPtsPrevTurnSnapshot_3_-TestReligion3)0@@$ReligionPtsPrevTurnSnapshot_3_-NONEReligionPoints-NONE1dІC,ReligionPtsPrevTurnCurrent_5_-TestReligion3(0@@#ReligionPtsPrevTurnCurrent_5_-NONE1dІC,ReligionPtsPrevTurnCurrent_7_-TestReligion3(0@@#ReligionPtsPrevTurnCurrent_7_-NONE1dІC,ReligionPtsPrevTurnCurrent_0_-TestReligion3(0@@#ReligionPtsPrevTurnCurrent_0_-NONE1dІC,ReligionPtsPrevTurnCurrent_1_-TestReligion3(0@@#ReligionPtsPrevTurnCurrent_1_-NONE1C,ReligionPtsPrevTurnCurrent_2_-TestReligion3(0@@#ReligionPtsPrevTurnCurrent_2_-NONE1C,ReligionPtsPrevTurnCurrent_3_-TestReligion3(0@@#ReligionPtsPrevTurnCurrent_3_-NONE$ProductionProgress-B_BATHHOUSE eAExpansionProgress-71-18ExpansionProgress-67-18ExpansionProgress-66-18ExpansionProgress-66-19 ProductionProgress-B_CRANEExpansionProgress-68-17!ProductionProgress-B_MARKETExpansionProgress-67-17ExpansionProgress-66-17ExpansionProgress-65-18>AExpansionProgress-65-19ExpansionProgress-65-20@PrevStatImportSlotCount@PrevStatExportSlotCountConvertedResCulture|AExpansionProgress-69-23|AExpansionProgress-70-22|AExpansionProgress-72-20|AExpansionProgress-72-19|AExpansionProgress-71-22|AExpansionProgress-72-21"ProductionProgress-B_LOOKOUTConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATIONExpansionProgress-68-16 ֹAExpansionProgress-71-15ExpansionProgress-70-14ExpansionProgress-72-16 ֹAExpansionProgress-72-15ExpansionProgress-72-17% ProductionProgress-B_ENCAMPMENT"ProductionProgress-B_GRANARY @ConvertedResCityProduction#ConvertedResImprovementPoints)$GoodsSpecial-TileProduction-PT_CLAY#ProductionProgress-B_TREASURY B StatAttackTempIgnoranceChargeValue% ProductionProgress-B_WATERWORKS(ISpawnAtTypeLand&!ProductionProgress-B_STONETOWERS'"ProductionProgress-B_PRIVYCOUNCILHAExpansionProgress-72-18"J@ReligionPoints-TestReligion52J@-ReligionPtsPrevTurnSnapshot_5_-TestReligion52J@-ReligionPtsPrevTurnSnapshot_7_-TestReligion52J@-ReligionPtsPrevTurnSnapshot_0_-TestReligion52J@-ReligionPtsPrevTurnSnapshot_1_-TestReligion52w @-ReligionPtsPrevTurnSnapshot_2_-TestReligion52w @-ReligionPtsPrevTurnSnapshot_3_-TestReligion5)$GoodsSpecial-TileProduction-PT_MINE1w @,ReligionPtsPrevTurnCurrent_5_-TestReligion51w @,ReligionPtsPrevTurnCurrent_7_-TestReligion51w @,ReligionPtsPrevTurnCurrent_0_-TestReligion51w @,ReligionPtsPrevTurnCurrent_1_-TestReligion51TB @,ReligionPtsPrevTurnCurrent_2_-TestReligion51TB @,ReligionPtsPrevTurnCurrent_3_-TestReligion5#ProductionProgress-UNIT_SPEAR"ProductionProgress-B_PALAZZO$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR% ProductionProgress-UNIT_DRAGOONProductionProgress-B_KEEPConvertedResCityLuxury'"ProductionProgress-B_TRADECOMPANY(C#ProductionProgress-B_CIVILENGINEER?ExpansionProgress-64-20 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameFukuoka PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-22Z MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor, TILE-69-2069-20MapTileMT_CITYCENTER!-v +@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValueL@AIBuildWeight?UpgradeLine-Farming?ImprovementSortAIBuildWeightPerUnit?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-6* EntityPrefabImprovements/B_TILEIMP_FARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementWeightUnitByExistingCount%BuildRequirementTerrain-TT_GRASSLAND EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmScytheFarmsAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-56-1110-12Improvements/B_TILEIMP_FARMB_TILEIMP_FARM>!(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-1AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-54-3154-31 Building B_TEMPLE !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff)%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity\B SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatusA StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle B UndoCommand,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 85. ArmeeMultiTurnMoveTargetUndoMoveLocation12-39>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit. TILE-12-4027-21Unit Markers/Unit_CombatantUNIT_RAIDERBAND!!; byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}ff? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK~ff? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity\B SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatusMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLEB StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoA UndoCommand@@StatPromotionLevel3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 54. ArmeeMultiTurnMoveTargetUndoMoveLocation22-30>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit, TILE-23-3027-21Unit Markers/Unit_CombatantUNIT_RAIDERBAND!~(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKi SpawnRegionMT_CITYCENTER-9"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-1459-14 Building B_MARKET!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget TILE-66-2366-23Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-35-3435-34MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-33-3333-33MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-31-3231-32MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-32-3232-32MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-30-3230-32MapTile MT_EMPTY!'+A&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Logs-3-Lumber"?WorkableResDomainEngineering?UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4, EntityPrefabImprovements/B_TILEIMP_SAWPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-WoodworkAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-56-4456-44Improvements/B_TILEIMP_SAWPITB_TILEIMP_SAWPIT'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-2566-25MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-1160-11MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-1928-19MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-31-2331-23MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-31-2131-21MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-31-2231-22MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-30-2030-20MapTile MT_EMPTY>!(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-29-2229-22 Building B_TEMPLE !! $?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}ff? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK~ff? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((HB#ConstructionCost-ResCityProduction@@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense?StatOrgDamageFactor+ @&CombatMod-StatAttack-Target:+TypeLine@@UpgradeLine-Ranged@@ FilterAgeBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity8B SpawnTurnHasMultiTurnMoveStatHealAfterCombat?ArmyGuardStatusB StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE@@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian=UnitMemberPrefab+Entities/Units/Army/Crossbow/Unit_Crossbow. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 23. ArmeeMultiTurnMoveTargetUndoMoveLocation11-38#LeaderPromotionTypeUNIT_LEADER_3PTrainableUnit TypeRangedCombatTargetingRandomNotHeroVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileProjectileFiredSoundCrossbowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-12-3728-29Unit Markers/Unit_CombatantUNIT_CROSSBOW !! $?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}ff? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK~ff? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff4&(HB#ConstructionCost-ResCityProduction@@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense?StatOrgDamageFactor+ @&CombatMod-StatAttack-Target:+TypeLine@@UpgradeLine-Ranged@@ FilterAgeBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity8B SpawnTurnHasMultiTurnMoveStatHealAfterCombatArmyGuardStatus B StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand@@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian=UnitMemberPrefab+Entities/Units/Army/Crossbow/Unit_Crossbow. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 23. ArmeeMultiTurnMoveTargetUndoMoveLocation11-38#LeaderPromotionTypeUNIT_LEADER_3PTrainableUnit TypeRangedCombatTargetingRandomNotHeroVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileProjectileFiredSoundCrossbowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-12-3728-29Unit Markers/Unit_CombatantUNIT_CROSSBOWI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueARotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-12 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-54-3054-30$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity4B SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus CanUndo A UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP ATempHealAmount3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13. ArmeeMultiTurnMoveTargetUndoMoveLocation26-42>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-26-4329-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff)%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity4B SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus CanUndo A UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP ATempHealAmount,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13. ArmeeMultiTurnMoveTargetUndoMoveLocation26-42>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-26-4329-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND !!Y U71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff'( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttackA StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity0B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOADH@ StatCombatXPStatPromotionLevelt SpawnRegionMT_CITYCENTER-4 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit  ArmyNameMultiTurnMoveTargetUndoMoveLocation49-12+ContainedByUnitIDUNIT_WATERTRANSPORT-211TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStackingVictor BendTheKneeCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitD 54-44Unit Markers/Unit_Combatant UNIT_SCOUT.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-65-2465-24MapTile MT_EMPTYG !  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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-1820-18MapTile MT_EMPTY7!6{)#@NeedAdjust-NEEDEDUCATION?CardEffectBuff,NEEDBUFF:B_ACADEMYOFSCIENCE-0:NEEDEDUCATIONu)#@NeedAdjust-NEEDEDUCATION?CardEffectBuff&NEEDBUFF:B_UNIVERSITY-2:NEEDEDUCATIONx)#?NeedAdjust-NEEDEDUCATION?CardEffectBuff)NEEDBUFF:B_PUBLICLIBRARY-3:NEEDEDUCATIONv)#?NeedAdjust-NEEDEDUCATION?CardEffectBuff'NEEDBUFF:B_CENTRALBANK-3:NEEDEDUCATION|)#@@NeedAdjust-NEEDEDUCATION?CardEffectBuff-NEEDBUFF:B_RESEARCHINSTITUTE-1:NEEDEDUCATIONx)#?NeedAdjust-NEEDEDUCATION?CardEffectBuff)NEEDBUFF:B_FOREIGNOFFICE-0:NEEDEDUCATIONv)#@@NeedAdjust-NEEDEDUCATION?CardEffectBuff'NEEDBUFF:B_SPACECENTER-0:NEEDEDUCATIONt)#@@NeedAdjust-NEEDEDUCATION?CardEffectBuff%NEEDBUFF:B_FACTIONHQ-0:NEEDEDUCATION~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppression ,StatUnrestDelta?0Game-Misc-UnrestFromFriendlyBuildingSuppression#CityUnrestBuff-BuildingSuppression AStatUnrestDelta?)Game-Misc-UnrestFromFriendlyImprovements!CityUnrestBuff-ImprovementUnrest StatUnrestDelta?3Game-Misc-UnrestFromFriendlyImprovementSuppression&CityUnrestBuff-ImprovementSuppressionp AStatUnrestDelta?Game-Misc-UnrestFromPopulationCityUnrestBuff-Populationv StatUnrestDelta?"Game-Misc-UnrestFromTerritorySizeCityUnrestBuff-TerritorySizes `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabricu-(B Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta?RegionalEfficiency? 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NeedAverage@@ TownCount@ATownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingW1?PopulationGrowthExpansionProgress-19-18ExpansionProgress-18-18ExpansionProgress-18-19ExpansionProgress-19-21ExpansionProgress-18-20ExpansionProgress-21-18ExpansionProgress-20-17ExpansionProgress-20-21ExpansionProgress-21-21ExpansionProgress-22-19ExpansionProgress-22-18ExpansionProgress-22-20"ResCityFakeImprovementPointsResCityFakeProduction 4BVassalFakeBuildingEvalTurn@@StatVassalProsperityMax/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation 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AConvertedResKnowledge=?8WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_COFFEEHOUSE(#ProductionProgress-B_CONTAINERYARD;?6WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_PAPERMILL#@ConvertedResDomainEngineering??:WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_PRINTINGPRESS+&ProductionProgress-B_POLICEDEPARTMENT3.ProductionProgress-PROJECT_GENERATE_KNOWLEDGE,'ProductionProgress-B_RESEARCHINSTITUTEA?StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff`&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 30. ArmeeMultiTurnMoveTargetUndoMoveLocation21-40>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-22-4029-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitia?ArmyGuardStatus CanUndo B UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP ATempHealAmount3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 30. ArmeeMultiTurnMoveTargetUndoMoveLocation21-40>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-22-4029-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-52-4452-44 Building B_COUNCIL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-2457-24MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-2357-23MapTile MT_EMPTY!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-78TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-31-3431-34 Building B_LOOKOUT&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-2559-25MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-2160-21MapTile MT_EMPTY ! X71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-Buff?GoodsLimestone?*GODKINGDYNASTY-STONEBUYERS_BUFF-CardTitle)GODKINGDYNASTY-STONEBUYERS_BUFF-0-0-Buff1ResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATORGoodsLimestone= SpawnRegionMT_CITYCENTER-14UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-58-3558-35 Building B_CAPITAL'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-3659-36MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-3559-35MapTile MT_EMPTY! RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-3657-36MapTile MT_EMPTY! RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-3557-35MapTile MT_EMPTY?!`y#L?RegionalEfficiency?UI-CityFrame-UnderSiegeRegionalEfficiency:SIEGECITYBUFF-SIEGE/@A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiency@StateReligionPopulation!UU?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER ?NeedSatisfaction-NEEDFAITH@NeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY%gf? NeedSatisfaction-NEEDSANITATION@NeedTarget-NEEDSANITATION"+?NeedSatisfaction-NEEDHOUSING@NeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOOD@ANeedTarget-NEEDFOODNeedAverageUnmetW? NeedAverage TownCountTownTotalLevels StatUnrestCityIsSubregion CityIsVassalAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining[8?PopulationGrowthExpansionProgress-57-34QBExpansionProgress-56-34QBExpansionProgress-56-35ExpansionProgress-57-37QBExpansionProgress-56-36ExpansionProgress-58-33ExpansionProgress-58-37ExpansionProgress-59-37ExpansionProgress-60-35ExpansionProgress-60-36"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction% ProductionProgress-UNIT_CHARIOT&!ProductionProgress-UNIT_CROSSBOW!ProductionProgress-B_MARKET TempIntoleranceChargeValue@PrevStatImportSlotCountPrevStatExportSlotCount?ConvertedResCulture&!ProductionProgress-B_SEATOFPOWER$ProductionProgress-B_BATHHOUSE"%CReligionPoints-TestReligion22%C-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)U@$ReligionPtsPrevTurnSnapshot_7_-NONE2%C-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)U@$ReligionPtsPrevTurnSnapshot_0_-NONE2%C-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)U@$ReligionPtsPrevTurnSnapshot_1_-NONE2/D%C-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)U@$ReligionPtsPrevTurnSnapshot_2_-NONEReligionPoints-NONE2C-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)?$ReligionPtsPrevTurnSnapshot_3_-NONE2C-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)?$ReligionPtsPrevTurnSnapshot_5_-NONE1/D%C,ReligionPtsPrevTurnCurrent_7_-TestReligion2(U@#ReligionPtsPrevTurnCurrent_7_-NONE1/D%C,ReligionPtsPrevTurnCurrent_0_-TestReligion2(U@#ReligionPtsPrevTurnCurrent_0_-NONE1/D%C,ReligionPtsPrevTurnCurrent_1_-TestReligion2(U@#ReligionPtsPrevTurnCurrent_1_-NONE1V|%C,ReligionPtsPrevTurnCurrent_2_-TestReligion2(U@#ReligionPtsPrevTurnCurrent_2_-NONE1C,ReligionPtsPrevTurnCurrent_3_-TestReligion2(?#ReligionPtsPrevTurnCurrent_3_-NONE1C,ReligionPtsPrevTurnCurrent_5_-TestReligion2(?#ReligionPtsPrevTurnCurrent_5_-NONE&!ProductionProgress-B_STONETOWERS JSpawnAtTypeLand"twCReligionPoints-TestReligion42vC-ReligionPtsPrevTurnSnapshot_3_-TestReligion42vC-ReligionPtsPrevTurnSnapshot_5_-TestReligion42twC-ReligionPtsPrevTurnSnapshot_7_-TestReligion42twC-ReligionPtsPrevTurnSnapshot_0_-TestReligion42twC-ReligionPtsPrevTurnSnapshot_1_-TestReligion42CtC-ReligionPtsPrevTurnSnapshot_2_-TestReligion4$ProductionProgress-B_MAUSOLEUM1sC,ReligionPtsPrevTurnCurrent_3_-TestReligion41sC,ReligionPtsPrevTurnCurrent_5_-TestReligion41CtC,ReligionPtsPrevTurnCurrent_7_-TestReligion41CtC,ReligionPtsPrevTurnCurrent_0_-TestReligion41CtC,ReligionPtsPrevTurnCurrent_1_-TestReligion41lzqC,ReligionPtsPrevTurnCurrent_2_-TestReligion4"@ReligionPoints-TestReligion32@-ReligionPtsPrevTurnSnapshot_3_-TestReligion32@-ReligionPtsPrevTurnSnapshot_5_-TestReligion32@-ReligionPtsPrevTurnSnapshot_7_-TestReligion32@-ReligionPtsPrevTurnSnapshot_0_-TestReligion32@-ReligionPtsPrevTurnSnapshot_1_-TestReligion32<@-ReligionPtsPrevTurnSnapshot_2_-TestReligion31<@,ReligionPtsPrevTurnCurrent_3_-TestReligion31<@,ReligionPtsPrevTurnCurrent_5_-TestReligion31<@,ReligionPtsPrevTurnCurrent_7_-TestReligion31<@,ReligionPtsPrevTurnCurrent_0_-TestReligion31<@,ReligionPtsPrevTurnCurrent_1_-TestReligion31t@,ReligionPtsPrevTurnCurrent_2_-TestReligion3ExpansionProgress-57-33% ProductionProgress-B_ENCAMPMENTExpansionProgress-58-38ExpansionProgress-59-38ProductionProgress-B_KEEP%M@ExpansionProgress-58-39%M@ExpansionProgress-59-39%M@ExpansionProgress-60-38ConvertedResCoinAConvertedResCityFood)$GoodsSpecial-TileProduction-PT_HUNT)$GoodsSpecial-TileProduction-PT_FISH @@ConvertedResCityProduction#?ConvertedResImprovementPoints)$GoodsSpecial-TileProduction-PT_CLAY B StatAttack'"ProductionProgress-B_PRIVYCOUNCILTempIgnoranceChargeValue#ProductionProgress-B_BARRACKSUAExpansionProgress-61-36 ProductionProgress-B_CRANE#ProductionProgress-B_HOLYSITEyAExpansionProgress-60-37$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR+"B&ReligionPtsPrevTurnCurrent_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR ResCityFaith-TestReligion4!ProductionProgress-B_ORACLE'"ProductionProgress-B_MARKETSQUARE$TileDefenderStatus-UNIT_KEEP-3-(TileDefenderStatus-UNIT_MILITIA_LVL_5-2*4\?%TileDefenderStatus-UNIT_STONETOWER-9-Ц?(TileDefenderStatus-UNIT_MILITIA_LVL_6-8-(TileDefenderStatus-UNIT_MILITIA_LVL_6-6-(TileDefenderStatus-UNIT_MILITIA_LVL_6-7"ProductionProgress-B_GRANARY-B(ProductionProgress-B_MEDIEVALUNIVERSITY TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Portland PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-14!쀐쀨 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-58-3558-35MapTileMT_CITYCENTER!! =71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff@ StatAttack?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-0-Buff@ StatDefense?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianA SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand? IsHarvesting0+CooldownHeat:UNITACTIONS-TILEHARVEST_BEGINS SpawnRegionMT_CITYCENTER-6JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 10. ArmeeMultiTurnMoveTargetUndoMoveLocation56-8+ UseAction-99UNITACTIONS-SCOUT_RETURNHOMETrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-55-856-10Unit Markers/Unit_CombatantUNIT_BOWHUNTER!!< byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle ATempHealAmountA StatCombatXP3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 103. ArmeeMultiTurnMoveTargetUndoMoveLocation24-46>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-4729-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff|'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle ATempHealAmount3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLEpA StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 28. ArmeeMultiTurnMoveTargetUndoMoveLocation30-34>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-31-3429-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-2359-23 BuildingB_MEETINGHALL&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-3355-33MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-3354-33MapTile MT_EMPTY!S +@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValueL@AIBuildWeight?UpgradeLine-Farming?ImprovementSortAIBuildWeightPerUnit?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ResCityFood ?IsRazed SpawnRegionMT_CITYCENTER-2* EntityPrefabImprovements/B_TILEIMP_FARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementWeightUnitByExistingCount%BuildRequirementTerrain-TT_GRASSLAND EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmScytheFarmsAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-60-2310-12Improvements/B_TILEIMP_FARMB_TILEIMP_FARM! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-29-1029-10MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-1128-11MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-828-8MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-25-1125-11MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-4328-43MapTile MT_EMPTY5!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyS    MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-4527-45MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-4526-45MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-4424-44MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-25-4525-45MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-4324-43MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-4224-42MapTile MT_EMPTY !  ResKnowledge?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-1-Buff%?ResImprovementPoints?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-2-BuffAResCoin?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-6-Buff@ResCityHousing?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-7-Buff"@ResCitySanitation?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle(GOVCOMMUNIST-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle)GOVCOMMUNIST-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?)GOVCOMMUNIST-BASE_BUILDINGBUFF-CardTitle)GOVCOMMUNIST-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-13UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-22-4022-40 Building B_CAPITAL! RevealRadius?ConstructionProgressCache IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-4123-41MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-4023-40MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-21-4121-41MapTile MT_EMPTY!]a~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppression StatUnrestDelta?0Game-Misc-UnrestFromFriendlyBuildingSuppression#CityUnrestBuff-BuildingSuppressionp  @StatUnrestDelta?Game-Misc-UnrestFromPopulationCityUnrestBuff-Populationv StatUnrestDelta?"Game-Misc-UnrestFromTerritorySizeCityUnrestBuff-TerritorySizen StatUnrestDelta?Game-Misc-UnrestFromNearbyCityCityUnrestBuff-NearCitys `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabricN A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFracNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOOD"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION NeedAverageNeedAverageUnmet TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalHBStatVassalIntegration!HBStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingI<PopulationGrowthExpansionProgress-21-39ExpansionProgress-20-39ExpansionProgress-20-40ExpansionProgress-21-42ExpansionProgress-20-41ExpansionProgress-23-39ExpansionProgress-22-38ExpansionProgress-22-42ExpansionProgress-23-42ExpansionProgress-24-40ExpansionProgress-24-39ExpansionProgress-24-41"A^AResCityFakeImprovementPoints BResCityFakeProduction ^CVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction#ProductionProgress-B_WORKCAMPConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATIONExpansionProgress-25-40ExpansionProgress-25-39ExpansionProgress-24-38(#ProductionProgress-B_FOODSTOCKPILEExpansionProgress-23-38"ProductionProgress-B_LOOKOUT!ProductionProgress-B_DOLMEN ConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_MINEExpansionProgress-22-37ExpansionProgress-21-38#ProductionProgress-UNIT_SPEAR ProductionProgress-B_CRANEExpansionProgress-20-38X JSpawnAtTypeLand TempIntoleranceChargeValueExpansionProgress-25-41]BExpansionProgress-19-39ExpansionProgress-19-40]BExpansionProgress-19-41]BExpansionProgress-20-42ExpansionProgress-19-42ExpansionProgress-22-43ExpansionProgress-23-43]BExpansionProgress-21-43TempIgnoranceChargeValueExpansionProgress-23-37AExpansionProgress-22-36CpAExpansionProgress-19-38"BReligionPoints-SECULARExpansionProgress-26-38L]AExpansionProgress-25-38,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_2_-NONE,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_3_-NONE,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_5_-NONE,"B'ReligionPtsPrevTurnSnapshot_7_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_7_-NONE,"B'ReligionPtsPrevTurnSnapshot_0_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_0_-NONE,"B'ReligionPtsPrevTurnSnapshot_1_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_1_-NONEReligionPoints-NONE+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR(nB#ReligionPtsPrevTurnCurrent_2_-NONE+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR(nB#ReligionPtsPrevTurnCurrent_3_-NONE+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR(nB#ReligionPtsPrevTurnCurrent_5_-NONE+!B&ReligionPtsPrevTurnCurrent_7_-SECULAR(nB#ReligionPtsPrevTurnCurrent_7_-NONE+!B&ReligionPtsPrevTurnCurrent_0_-SECULAR(nB#ReligionPtsPrevTurnCurrent_0_-NONE+!B&ReligionPtsPrevTurnCurrent_1_-SECULAR(nB#ReligionPtsPrevTurnCurrent_1_-NONE+?AExpansionProgress-18-39+?AExpansionProgress-18-40@ExpansionProgress-24-37@ExpansionProgress-19-43@ExpansionProgress-18-41@ExpansionProgress-18-42@ExpansionProgress-22-44@ExpansionProgress-21-44 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameAuss PrefabAppend-MODERNJustCompleted< MT_CITYCENTER-136  MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-22-4022-40MapTileMT_CITYCENTER;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-2028-20MapTile MT_EMPTY9!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-955-9MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile~ TILE-56-756-7MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile| TILE-55-4455-44MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilez TILE-55-4555-45MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilex TILE-26-2126-21MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilev TILE-26-2026-20MapTile MT_EMPTY!,(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-Walls`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKn SpawnRegionMT_CITYCENTER-7'CityBuildingDefenders-0UNIT_PALISADEUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-31-3431-34 Building B_PALISADE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilet TILE-32-3532-35MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTiler TILE-57-957-9MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTilef TILE-54-4554-45MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTiled TILE-54-4354-43MapTile MT_EMPTY#!"_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-7*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName Siez Hipi€~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-33-3533-35 BuildingB_TOWNZ!mA  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?TownInfluence-B_TOWN-7? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileb TILE-33-3533-35MapTile MT_EMPTY7!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-6*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameGizeh8@HPXPPPP8@HHHHHH@@~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation  TILE-56-856-8 BuildingB_TOWNC!X,  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-6 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile` TILE-56-856-8MapTile MT_EMPTYX!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-2*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameNaganoV~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-61-2461-24 BuildingB_TOWNL!_3  RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction?TownInfluence-B_TOWN-3 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileZ TILE-61-2461-24MapTile MT_EMPTY?!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-1*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameBelem>쀐쀈쀀~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-55-3055-30 BuildingB_TOWN!1 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-2 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileX TILE-55-3055-30MapTile MT_EMPTY !!] D~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff(( A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority?AIBuildWeightYAIBuildWeightPerUnit? FilterAge?UpgradeLine-Scout ALeaderPromotionCost?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax@ SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle?ArmyGuardStatusA UndoCommand2-CooldownHeat:UNITACTIONS-SCOUT_CLAIMLANDMARK B StatCombatXP@StatPromotionLevel-(CooldownHeat:UNITACTIONS-SCOUT_SELFHEALStatHealAfterCombat3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+BarbarianN SpawnRegionMT_CITYCENTER-0 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-103 UNITACTIONS-SCOUT_CLAIMLANDMARK,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExplorationLeaderPromotionType UNIT_HERO7UnitMemberPrefab%Entities/Units/Army/Scout/Unit_Scout. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 44. ArmeeMultiTurnMoveTargetUndoMoveLocation28-37TrainableUnitTypeMobileRecon TypeMobile TypeCavalryCombatTargetingLowestHealthScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStackingVictor BendTheKneeCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineWoodDamageTakenSoundLineRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier AIHint-Scout Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-29-3729-22Unit Markers/Unit_Combatant UNIT_SCOUTH!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-4*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameCádizF~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-54-4454-44 BuildingB_TOWN!1 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-1 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileV TILE-54-4454-44MapTile MT_EMPTY!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-0*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameIrepen~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-27-2127-21 BuildingB_TOWN!1 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-0 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileT TILE-27-2127-21MapTile MT_EMPTYY!~z?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-1?DiscoverByPlayer-4InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_4$TileDefenders-1UNIT_MILITIA_LVL_4$TileDefenders-2UNIT_MILITIA_LVL_4)TileDefenders-3UNIT_STONEFORTIFICATION EntityName Kalkutta PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-15-2715-27MapTileMT_NEUTRAL_TOWN!?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-4?DiscoverByPlayer-1?DiscoverByPlayer-5InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_4$TileDefenders-1UNIT_MILITIA_LVL_4$TileDefenders-2UNIT_MILITIA_LVL_4)TileDefenders-3UNIT_STONEFORTIFICATION EntityNameMoskau PrefabAppend& H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-8-418-41MapTileMT_NEUTRAL_TOWN!?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-8?DiscoverByPlayer-1?DiscoverByPlayer-4InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_4$TileDefenders-1UNIT_MILITIA_LVL_4$TileDefenders-2UNIT_MILITIA_LVL_4)TileDefenders-3UNIT_STONEFORTIFICATION EntityNameBerlin PrefabAppend& >H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged TILE-16-3416-34MapTileMT_NEUTRAL_TOWN!?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-1?DiscoverByPlayer-8?DiscoverByPlayer-4InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_4$TileDefenders-1UNIT_MILITIA_LVL_4$TileDefenders-2UNIT_MILITIA_LVL_4)TileDefenders-3UNIT_STONEFORTIFICATION EntityNameTroyes PrefabAppend& NH NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged. TILE-20-3620-36MapTileMT_NEUTRAL_TOWN!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-27-3227-32MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-73-2573-25MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-19-4119-41MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-57-1657-16MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible TILE-70-2270-22MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible, TILE-36-1436-14MapTileMT_REMOTE_CAMP!CBAIExploreBonusWeight?ConstructionProgressCache]!InvasionDrawDeckEXPLORE_REMOTE2 EntityAudioEvent-EntitySelectedSelectRewardCamp&  MapTileHiddenUntilRevealed RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedEliminateVeryNearPlayerStartCreateDiscoveryWhenMadeVisible. TILE-28-1828-18MapTileMT_REMOTE_CAMP%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-29 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-1752-17MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-19 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-1753-17MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-1322-13MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-10 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-3459-34MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-10 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-3358-33MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-14 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-58-3458-34MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-20 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-49-1149-11MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-20 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-1150-11MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-1475-14MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-159-15MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-149-14MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-2 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-2362-23MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-2 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-2361-23MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-15 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-1918-19MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-15 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-2019-20MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-13 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-3923-39MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-15-4015-40MapTileMT_GAME!g"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-50 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-62-2062-20MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-50 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-62-1962-19MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-41 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-61-2061-20MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-27 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-72-4072-40MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-56-2856-28MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-36 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-22-3022-30MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-20 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-51-1251-12MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-20 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-50-1250-12MapTileMT_GAME"!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-55-855-8MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-10 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-61-3561-35MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-9 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-57-1457-14MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-9 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-57-1357-13MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-30-2930-29MapTileMT_GAME"!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget< TILE-26-926-9MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-9 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget> TILE-58-1458-14MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget@ TILE-12-4312-43MapTileMT_GAME$!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetB TILE-24-4524-45MapTileMT_GAME%!{"?GoodsProduction-PT_HUNT-Bone  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalGame WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Game HuntHarvest ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetD TILE-62-4362-43MapTileMT_GAME!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-1968-19MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-1868-18MapTile MT_ELEPHANT!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK#GoodsProduction-PT_HUNT-Ivory IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-48 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-1262-12MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK#?GoodsProduction-PT_HUNT-Ivory? IsWorkable WorkerSlot-0 WT_Empty3ManagedResourcePrefab-PT_HUNTMT_ELEPHANT-MANAGED1SuppressedResourcePrefabMT_ELEPHANT-SUPPRESSED6 EntityAudioEvent-EntitySelectedSelectAnimalElephantD  MT_CITYCENTER-9 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-61-1261-12MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-4663-46MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-2622-26MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-38 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-3370-33MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-38 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-3369-33MapTile MT_ELEPHANT!3 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK#GoodsProduction-PT_HUNT-Ivory IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-28 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-1165-11MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-3672-36MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-3114-31MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3215-32MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3115-31MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-25-2025-20MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-24-2024-20MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-59-3759-37MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-67-3867-38MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-66-3766-37MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-46 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-70-3070-30MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-46 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-69-3069-30MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-13-3213-32MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-59-4659-46MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-24-1424-14MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-26-1926-19MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget< TILE-16-3016-30MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget> TILE-16-3116-31MapTile MT_ELEPHANT! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget@ TILE-17-2217-22MapTile MT_ELEPHANT!  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15 &ValidTileResourceTerrain-TT_SCRUBLANDResourceIcon:Elephant HuntHarvestMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetB TILE-18-2118-21MapTile MT_ELEPHANT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-33 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-4469-44MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-25 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-1268-12MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-19 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-1254-12MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-19 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-1354-13MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-3153-31MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-4559-45MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-10 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-3259-32MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-10 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-3258-32MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-22 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-1866-18MapTile MT_WHEAT!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-9 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-1362-13MapTile MT_WHEAT!2#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-592 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-4467-44MapTile MT_WHEAT/!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-27 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-4169-41MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-3618-36MapTile MT_COTTON/!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-15 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-1919-19MapTile MT_COTTON !`!*@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-73-2773-27MapTile MT_COTTON.!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-2728-27MapTile MT_COTTON.!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-33-3733-37MapTile MT_COTTON.!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-32-3632-36MapTile MT_COTTON/!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-15 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-1923-19MapTile MT_COTTON/!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-53 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-12-1712-17MapTile MT_COTTON/!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-22 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-2269-22MapTile MT_COTTON/!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-24 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-2759-27MapTile MT_COTTON/!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-39 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-3572-35MapTile MT_COTTON.!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-4265-42MapTile MT_COTTON/!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-13 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-4021-40MapTile MT_COTTON/!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-3613-36MapTile MT_COTTON.!t5 *@%GoodsProduction-PT_PLANTATION-Cotton  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:CottonCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-4062-40MapTile MT_COTTON)!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-27  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-3666-36MapTileMT_FLAX)!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-35  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-74-1774-17MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-76-3776-37MapTileMT_FLAX)!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-49  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-76-3876-38MapTileMT_FLAX(!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-4523-45MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-467  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-37-1137-11MapTileMT_FLAX)!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-68-2268-22MapTileMT_FLAX'!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-26  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-970-9MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-3117-31MapTileMT_FLAX)!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-38  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-3468-34MapTileMT_FLAX(!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-3253-32MapTileMT_FLAX(!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-1129-11MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-3621-36MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5    &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-4520-45MapTileMT_FLAX!^(?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-39  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-3675-36MapTileMT_FLAX(!r3 (?#GoodsProduction-PT_PLANTATION-Flax  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:FlaxCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-3633-36MapTileMT_FLAX.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-2629-26MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-3911-39MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-22 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-2065-20MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-3910-39MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-4562-45MapTile MT_GRAPES!`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-33 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-4368-43MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-15 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-22-1922-19MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-36 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-3424-34MapTile MT_GRAPES.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-4068-40MapTile MT_GRAPES.!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-4621-46MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-27 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-3968-39MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-2367-23MapTile MT_GRAPES,!t5 *?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-854-8MapTile MT_GRAPES!`!*?%GoodsProduction-PT_PLANTATION-Grapes  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-39 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:GrapesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-3471-34MapTile MT_GRAPES/!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-31 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-3952-39MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-1726-17MapTile MT_OLIVES/!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-51 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-4668-46MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-3056-30MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-4228-42MapTile MT_OLIVES!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-25-2825-28MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-4556-45MapTile MT_OLIVES/!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-17 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-3730-37MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-4165-41MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-4164-41MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-4275-42MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-2 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-2262-22MapTile MT_OLIVES !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3315-33MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-2956-29MapTile MT_OLIVES/!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-36 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-3024-30MapTile MT_OLIVES/!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-36 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-3025-30MapTile MT_OLIVES.!t5 *?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-28-4428-44MapTile MT_OLIVES)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-4111-41MapTileMT_RICE(!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-2227-22MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-13  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-3922-39MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-16  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-3855-38MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-34  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-3562-35MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-16  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-55-3755-37MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-10-3710-37MapTileMT_RICE(!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-3967-39MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-31  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-4256-42MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-17  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-3728-37MapTileMT_RICE(!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-2228-22MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-16  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-3859-38MapTileMT_RICE'!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-53  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-811-8MapTileMT_RICE!^(?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendB  MT_EMPTY-1029  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-4572-45MapTileMT_RICE)!r3 (?#GoodsProduction-PT_PLANTATION-Rice  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-25  &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:RiceCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-65-1565-15MapTileMT_RICE:!q2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK'?"GoodsProduction-PT_PLANTATION-Tea? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-4113-41MapTileMT_TEA:!q2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK'?"GoodsProduction-PT_PLANTATION-Tea? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-53 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-1510-15MapTileMT_TEA!2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-31-1931-19MapTileMT_TEA!2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-2216-22MapTileMT_TEA:!q2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK'?"GoodsProduction-PT_PLANTATION-Tea IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-38 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-3470-34MapTileMT_TEA9!q2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK'?"GoodsProduction-PT_PLANTATION-Tea? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-9 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-64-1564-15MapTileMT_TEA!2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-2916-29MapTileMT_TEA#!] @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK'?"GoodsProduction-PT_PLANTATION-Tea0 WorkerSlot-0 WT_Empty PrefabAppendB  MT_EMPTY-1029 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-73-4573-45MapTileMT_TEA&!] @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK'?"GoodsProduction-PT_PLANTATION-Tea0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-13 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-4322-43MapTileMT_TEA9!q2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable'?"GoodsProduction-PT_PLANTATION-Tea0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-3961-39MapTileMT_TEA9!q2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable'?"GoodsProduction-PT_PLANTATION-Tea0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TeaCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-4061-40MapTileMT_TEAF!u6 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable+?&GoodsProduction-PT_PLANTATION-Tobacco0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-2168-21MapTile MT_TOBACCOF!u6 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable+?&GoodsProduction-PT_PLANTATION-Tobacco0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-2264-22MapTile MT_TOBACCOF!u6 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK+?&GoodsProduction-PT_PLANTATION-Tobacco IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-56$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-1320-13MapTile MT_TOBACCOF!u6 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK+?&GoodsProduction-PT_PLANTATION-Tobacco? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-47$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-2272-22MapTile MT_TOBACCOE!u6 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK+?&GoodsProduction-PT_PLANTATION-Tobacco? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-28-2828-28MapTile MT_TOBACCOF!u6 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK+?&GoodsProduction-PT_PLANTATION-Tobacco IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-51$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-70-4570-45MapTile MT_TOBACCOF!u6 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK+?&GoodsProduction-PT_PLANTATION-Tobacco? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-4157-41MapTile MT_TOBACCO!2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-168-16MapTile MT_TOBACCOF!u6 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK+?&GoodsProduction-PT_PLANTATION-Tobacco? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32$&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-3811-38MapTile MT_TOBACCO!2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-1621-16MapTile MT_TOBACCO)!H (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKf2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-3371-33MapTile MT_CATTLEM!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-2166-21MapTile MT_CATTLE=!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-2827-28MapTile MT_CATTLEM!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-27 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-4171-41MapTile MT_CATTLEL!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-9 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-1360-13MapTile MT_CATTLEM!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-15 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-21-2121-21MapTile MT_CATTLEM!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-15 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-20-2020-20MapTile MT_CATTLEL!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-3863-38MapTile MT_CATTLEL!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-2529-25MapTile MT_CATTLEM!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-35 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-1775-17MapTile MT_CATTLEM!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-35 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-76-1776-17MapTile MT_CATTLEM!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-13 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-4024-40MapTile MT_CATTLEM!\ (?#GoodsProduction-PT_PASTURE-Leather%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablef2 EntityAudioEvent-EntitySelectedSelectAnimalCows WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-19 ResourceIcon:Cattle ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-1655-16MapTile MT_CATTLEH!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-1126-11MapTile MT_SHEEP#!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-816-8MapTile MT_SHEEPI!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-11-4011-40MapTile MT_SHEEPI!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-14-3814-38MapTile MT_SHEEP5!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-39 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-3671-36MapTile MT_SHEEPH!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-1021-10MapTile MT_SHEEPH!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-32-4132-41MapTile MT_SHEEPH!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-8 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-3962-39MapTile MT_SHEEPF!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-958-9MapTile MT_SHEEPF!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-822-8MapTile MT_SHEEPF!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-21-921-9MapTile MT_SHEEP%!E %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORKg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppend5   ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-1622-16MapTile MT_SHEEPH!Y %? GoodsProduction-PT_PASTURE-Wool%? GoodsProduction-PT_PASTURE-Meat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkableg3 EntityAudioEvent-EntitySelectedSelectAnimalSheep WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0 ResourceIcon:Sheep ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-1930-19MapTile MT_SHEEP!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-2326-23MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-2427-24MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3515-35MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3415-34MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-4018-40MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-625-6MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-2462-24MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-68-2368-23MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-4162-41MapTile MT_RAREEARTH!& @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5    "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-2866-28MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-1429-14MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-2661-26MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-31  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-4254-42MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-31  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-4154-41MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-51-1551-15MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-70-1370-13MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-67-1467-14MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-16-4316-43MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-59-1559-15MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-63-3463-34MapTile MT_RAREEARTH!: @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3  "ValidTileResourceTerrain-TT_HILLSRareEarthGoodResourceIcon:RareMetalsVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-27-4027-40MapTile MT_RAREEARTH]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-11 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-2667-26MapTileMT_IRON]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-11 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-2666-26MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-4218-42MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-4118-41MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-4217-42MapTileMT_IRON\!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleD  MT_CITYCENTER-0 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-30-2430-24MapTileMT_IRON]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-22 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-69-1869-18MapTileMT_IRON\!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable"@GoodsProduction-PT_MINE-Ironl WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleD  MT_CITYCENTER-3 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-4125-41MapTileMT_IRON]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-15 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-2219-22MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-2218-22MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-3519-35MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-1518-15MapTileMT_IRON]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-32 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-4114-41MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-4115-41MapTileMT_IRON\!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleD  MT_CITYCENTER-1 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-2957-29MapTileMT_IRONE!  @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Ironl WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleA   MT_EMPTY-694 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-58-2958-29MapTileMT_IRON]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-21 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-61-4461-44MapTileMT_IRON]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-31 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-50-4150-41MapTileMT_IRON]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-15 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-12-1912-19MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-11-1911-19MapTileMT_IRON]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-10 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-64-3264-32MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-26-1326-13MapTileMT_IRON\!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Ironl WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleD  MT_CITYCENTER-3 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-25-4425-44MapTileMT_IRON\!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"@GoodsProduction-PT_MINE-Iron? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleD  MT_CITYCENTER-9 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-60-1660-16MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-17-4617-46MapTileMT_IRON!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Iron ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-18-4518-45MapTileMT_IRON\!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleD  MT_CITYCENTER-5 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-1118-11MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-15 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-1218-12MapTileMT_COAL!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-1119-11MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-21 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-4459-44MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-25 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-1466-14MapTileMT_COAL\!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleD  MT_CITYCENTER-5 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-20-1220-12MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-15 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-15-1215-12MapTileMT_COAL!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-3064-30MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable"?GoodsProduction-PT_MINE-Coall WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-17 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-3628-36MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-21 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-59-4259-42MapTileMT_COAL!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-1756-17MapTileMT_COAL!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-3919-39MapTileMT_COAL\!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable"?GoodsProduction-PT_MINE-Coall WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleD  MT_CITYCENTER-2 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-2460-24MapTileMT_COALF!  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coall WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleB  MT_EMPTY-1087 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-1954-19MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable"?GoodsProduction-PT_MINE-Coall WorkerSlot-0 WT_Empty8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble PrefabAppendE  MT_CITYCENTER-19 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-1552-15MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-24 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-2860-28MapTileMT_COAL!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-3520-35MapTileMT_COAL!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-21-3521-35MapTileMT_COAL!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-34-1134-11MapTileMT_COAL!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-27-1627-16MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-25 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-67-1267-12MapTileMT_COAL]!4 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Coal? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-15 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Coal ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-15-1415-14MapTileMT_COALQ!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-2467-24MapTile MT_MARBLEQ!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-35 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-1772-17MapTile MT_MARBLEN!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-826-8MapTile MT_MARBLEQ!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-10 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-3062-30MapTile MT_MARBLEQ!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-53 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-12-1212-12MapTile MT_MARBLEQ!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-44 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-53-3753-37MapTile MT_MARBLEQ!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-66-2366-23MapTile MT_MARBLE-!#(#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppend5   "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-1525-15MapTile MT_MARBLEP!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-1024-10MapTile MT_MARBLEQ!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-28 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-1066-10MapTile MT_MARBLEP!7 (#GoodsProduction-PT_STONE-Limestone%@ GoodsProduction-PT_STONE-Marble  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-CopperWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble SelectTypeTile WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0 "ValidTileResourceTerrain-TT_HILLS ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-30-1430-14MapTile MT_MARBLE2!g( @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK*?%GoodsProduction-PT_PLANTATION-Coffee0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-13"ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-3920-39MapTile MT_COFFEEF!{< @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK*?%GoodsProduction-PT_PLANTATION-Coffee? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-15"ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-1913-19MapTile MT_COFFEEF!{< @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK*?%GoodsProduction-PT_PLANTATION-Coffee? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-11"ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-2364-23MapTile MT_COFFEEE!{< @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK*?%GoodsProduction-PT_PLANTATION-Coffee? IsWorkable0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0"ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-2527-25MapTile MT_COFFEE!9 @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5  "ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-1526-15MapTile MT_COFFEE.!g( @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK*?%GoodsProduction-PT_PLANTATION-Coffee0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-517"ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-62-2962-29MapTile MT_COFFEEE!{< @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable*?%GoodsProduction-PT_PLANTATION-Coffee0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-2"ValidTileResourceTerrain-TT_HILLSResourceIcon:CoffeeCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-2563-25MapTile MT_COFFEE]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Gold IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-28 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-1167-11MapTileMT_GOLD]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable"?GoodsProduction-PT_MINE-Goldl WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-10 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-3361-33MapTileMT_GOLD]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Gold? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-22 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-1771-17MapTileMT_GOLD]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Gold? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-15 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-1620-16MapTileMT_GOLD]!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Gold? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleE  MT_CITYCENTER-43 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-72-1272-12MapTileMT_GOLD\!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_MINE-Gold? IsWorkablel WorkerSlot-0 WT_Empty PrefabAppend8 EntityAudioEvent-EntitySelectedTerrainSelected-MarbleD  MT_CITYCENTER-0 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-30-2330-23MapTileMT_GOLDn! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1 VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-3553-35MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-62-2162-21MapTile MT_PETROLEUM_! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-2263-22MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-3616-36MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-2571-25MapTile MT_PETROLEUMn! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1 VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-55-3455-34MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-2322-23MapTile MT_PETROLEUMK! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   VisitorsTargetResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-2323-23MapTile MT_PETROLEUMp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-1924-19MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-25-3225-32MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-22-2222-22MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-1826-18MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-3456-34MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-3556-35MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-3615-36MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-3516-35MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-2371-23MapTile MT_SPICE! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14 #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-3658-36MapTile MT_SPICEp! @AIValue?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   #ValidTileResourceTerrain-TT_DESERTCultivatedPlantationGoodResourceIcon:SpiceMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-2271-22MapTile MT_SPICE!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-5-135-13MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-5-125-12MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-31!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-4050-40MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodyCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-4655-46MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-4755-47MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-4756-47MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-326-3MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-4760-47MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood)BRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-30!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-61-4761-47MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-21!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-60-4660-46MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-624-6MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-623-6MapTileMT_TUNA7!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-723-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-3737-37MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-31!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-49-4049-40MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-31!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-49-4149-41MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-29-2829-28MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-0!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-30-2730-27MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-53-4653-46MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-54-4654-46MapTileMT_TUNA"!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-563!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-74-3274-32MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-54-2754-27MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-54-2854-28MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-38-1338-13MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-39-1339-13MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-38-1238-12MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-37-1337-13MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5 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@AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-33-833-8MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget< TILE-32-732-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodVCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget> TILE-11-4411-44MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget@ TILE-8-98-9MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetB TILE-9-119-11MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  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IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-26!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetD TILE-74-874-8MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood<CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-26!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetF TILE-74-974-9MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetH TILE-75-975-9MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetJ TILE-33-3933-39MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetL TILE-53-653-6MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetN TILE-53-3053-30MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetP TILE-53-2953-29MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetR TILE-9-459-45MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetT TILE-11-4511-45MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetV TILE-11-4611-46MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood>CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetX TILE-12-4512-45MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetZ TILE-80-1380-13MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget\ TILE-56-556-5MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget^ TILE-57-657-6MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood pBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget` TILE-16-2516-25MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-29!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetb TILE-51-1751-17MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-29!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetd TILE-50-1750-17MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodQCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetf TILE-21-4921-49MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargeth TILE-21-5021-50MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetj TILE-22-4922-49MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-19!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetl TILE-49-1549-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetn TILE-76-976-9MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetp TILE-77-1077-10MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-44!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetr TILE-49-3649-36MapTileMT_TUNA&!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-29!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargett TILE-49-1949-19MapTileMT_TUNA&!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-29!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetv TILE-49-1849-18MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-20!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetx TILE-51-951-9MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood&pBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-20!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetz TILE-52-952-9MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-22!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget| TILE-70-1970-19MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-22!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget~ TILE-70-2070-20MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-46-1046-10MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-857-8MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-757-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-2475-24MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-47!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-74-2374-23MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodoBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-358-35MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-368-36MapTileMT_TUNA'!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-29!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-1950-19MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-29!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-1850-18MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood? IsWorkableARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-3054-30MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-219-21MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-54-2654-26MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-5020-50MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-28!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-67-967-9MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-28!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-866-8MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-4927-49MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-28-4928-49MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-4-154-15MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-49-4549-45MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-4550-45MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-4716-47MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-4817-48MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-4717-47MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-1035-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-34-1034-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-66-4966-49MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodXPCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-3!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-24-4824-48MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-55-2755-27MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-7-67-6MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-80-1280-12MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-81-1281-12MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-80-1180-11MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodmpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-42!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-1279-12MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-26!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-770-7MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-26!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-670-6MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-26!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-769-7MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodABRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-2!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-58-2458-24MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-4-174-17MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-189-18MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-199-19MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood9CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-3610-36MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-3611-36MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-32!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-3510-35MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-47!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-74-2274-22MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-1833-18MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-1933-19MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-76-1476-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-77-1577-15MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-46!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-3169-31MapTileMT_TUNA'!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-46!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-69-3269-32MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-417-4MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-7!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-3233-32MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-439-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFooduRCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-428-42MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-438-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-449-44MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-827-8MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-727-7MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-5!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-26-726-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-618-6MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodfCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-18-718-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-19-719-7MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-37!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-664-6MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-64-564-5MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-37!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-663-6MapTileMT_TUNA9!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-37!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-763-7MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-3410-34MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-359-35MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-2810-28MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-10-2710-27MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-24!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-57-2757-27MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-73-4273-42MapTileMT_TUNA;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-45!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-73-4373-43MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-848-8MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-49-849-8MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodABRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-1!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-3353-33MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-4713-47MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-4614-46MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-4613-46MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-1347-13MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-39-1439-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-39-1539-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-78-978-9MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-78-1078-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-1079-10MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-979-9MapTileMT_TUNA:!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-4!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-4450-44MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-1538-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-1438-14MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-1537-15MapTileMT_TUNA!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-1637-16MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-52-752-7MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodaARotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-853-8MapTileMT_TUNA8!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-53-753-7MapTileMT_TUNA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-2414-24MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-14-2314-23MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-13-2413-24MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodE>BRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-70-2870-28MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-71-4071-40MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget  TILE-19-4819-48MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-17-517-5MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-3836-38MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-3736-37MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-29-1929-19MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-4816-48MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-12-4812-48MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-75-2175-21MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-74-2174-21MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodXBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-51-1451-14MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-1847-18MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-50-4650-46MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-51-4651-46MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-56-656-6MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-44"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-50-3450-34MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-30"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-62-4962-49MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodXCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-23-2223-22MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-51-3251-32MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-51-3151-31MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-30"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-61-4861-48MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-30"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-60-4860-48MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodABRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-28"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-68-968-9MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-28"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-68-1068-10MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-24-424-4MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-25-525-5MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget< TILE-60-660-6MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodڳBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget> TILE-60-760-7MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget@ TILE-78-4278-42MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetB TILE-11-711-7MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodqQCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetD TILE-31-4631-46MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetF TILE-32-4632-46MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodQCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetH TILE-32-4532-45MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetJ TILE-47-1247-12MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetL TILE-77-2877-28MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetN TILE-33-1233-12MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetP TILE-34-1634-16MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetR TILE-34-1534-15MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodQCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetT TILE-33-1533-15MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetV TILE-34-4134-41MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetX TILE-35-4135-41MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood}CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetZ TILE-34-4034-40MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget\ TILE-49-2049-20MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget^ TILE-33-2033-20MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget` TILE-8-68-6MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-24"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetb TILE-58-2758-27MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetd TILE-13-3413-34MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetf TILE-33-3433-34MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargeth TILE-34-3434-34MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7"ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetj TILE-34-3334-33MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetl TILE-28-3128-31MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetn TILE-65-5065-50MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetp TILE-64-4964-49MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood TILE-25-725-7MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGED PrefabAppendS    MT_CITYCENTER-5 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth@ TILE-25-825-8MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthB TILE-25-2425-24MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK&?!GoodsProduction-PT_AETHER-Aether? IsWorkableg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDS    MT_CITYCENTER-7 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthD TILE-26-3526-35MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthF TILE-27-1427-14MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthH TILE-27-1527-15MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK&?!GoodsProduction-PT_AETHER-Aether? IsWorkableg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDS    MT_CITYCENTER-7 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthJ TILE-27-3527-35MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDE  MT_CITYCENTER-17 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthL TILE-27-3627-36MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK&?!GoodsProduction-PT_AETHER-Aether? IsWorkableg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDS    MT_CITYCENTER-0 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthN TILE-30-1330-13MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthP TILE-31-1331-13MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthR TILE-32-1332-13MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthT TILE-34-1234-12MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthV TILE-49-1749-17MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthX TILE-50-1550-15MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthZ TILE-50-1650-16MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth\ TILE-51-1651-16MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDE  MT_CITYCENTER-44 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth^ TILE-52-3552-35MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth` TILE-53-4253-42MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthb TILE-57-1857-18MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthd TILE-57-1957-19MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthf TILE-58-1758-17MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDE  MT_CITYCENTER-24 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthh TILE-58-2858-28MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthj TILE-59-1659-16MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthl TILE-59-1759-17MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthr TILE-60-3160-31MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDE  MT_CITYCENTER-21 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealtht TILE-60-4260-42MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDE  MT_CITYCENTER-21 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthv TILE-60-4360-43MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDD  MT_CITYCENTER-2 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthx TILE-61-2561-25MapTile MT_AETHER*!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthz TILE-61-4261-42MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDD  MT_CITYCENTER-2 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth| TILE-62-2562-25MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDE  MT_CITYCENTER-10 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth~ TILE-62-3362-33MapTile MT_AETHER)!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-64-964-9MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-64-2464-24MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDD  MT_CITYCENTER-2 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-64-2564-25MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDD  MT_CITYCENTER-2 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-64-2664-26MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDE  MT_CITYCENTER-11 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-65-2565-25MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-65-2765-27MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-66-1166-11MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-66-2766-27MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-67-2867-28MapTile MT_AETHER! @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable&?!GoodsProduction-PT_AETHER-Aetherg WorkerSlot-0 WT_Empty PrefabAppend3 ManagedResourcePrefab-PT_AETHERMT_AETHER-MANAGEDE  MT_CITYCENTER-11 %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-68-2568-25MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-68-2768-27MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-69-2569-25MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-70-2470-24MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-71-1471-14MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-72-1472-14MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-72-1572-15MapTile MT_AETHER+!f @AIValue?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   %ValidTileResourceTerrain-TT_MOUNTAINResourceIcon:Aether AetherCloudMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealth TILE-72-1872-18MapTile MT_AETHER:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-258-25MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-7-267-26MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-1-511-51MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-208-20MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-9-319-31MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-16-5016-50MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-15-5015-50MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-40-3140-31MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-41-3141-31MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-0-480-48MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-40-4740-47MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-76-476-4MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-77-577-5MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-379-3MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-279-2MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-4748-47MapTile MT_CORAL8! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-4-64-6MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-82-3182-31MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-82-3282-32MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-4-304-30MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-37-3137-31MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-37-3237-32MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-0-210-21MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-57-257-2MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-38-238-2MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-37-337-3MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-44-4844-48MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-31-231-2MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-55-4955-49MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-56-456-4MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget< TILE-57-457-4MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget> TILE-38-3438-34MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetB TILE-12-5112-51MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetD TILE-51-451-4MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetF TILE-52-352-3MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetH TILE-43-4843-48MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetJ TILE-82-1782-17MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetL TILE-77-477-4MapTile MT_CORAL8! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetN TILE-5-45-4MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetP TILE-51-2351-23MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetR TILE-50-2350-23MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetT TILE-48-548-5MapTile MT_CORAL:! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetV TILE-8-248-24MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetX TILE-80-1480-14MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTargetZ TILE-79-1479-14MapTile MT_CORAL<! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:BrainCoralMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget^ TILE-11-2511-25MapTile MT_CORAL@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-6-476-47MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-43-2943-29MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-4147-41MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-4047-40MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-47-2247-22MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-48-2248-22MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-41-4541-45MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-42-4442-44MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-228-22MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-218-21MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-11-2411-24MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-308-30MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-33-2933-29MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-12-312-3MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-8-278-27MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-46-5046-50MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-68-268-2MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-28-528-5MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-20-520-5MapTileMT_HYDROTHERMALVENT@! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-20-420-4MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-41-1941-19MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-43-2543-25MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-44-2444-24MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-37-4537-45MapTileMT_HYDROTHERMALVENTB! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PowerMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-37-4437-44MapTileMT_HYDROTHERMALVENTE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-3136-31MapTileMT_PETROLEUM_WATERA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-6-66-6MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-27-327-3MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-23-223-2MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-320-3MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-20-220-2MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-45-2545-25MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-42-542-5MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-42-442-4MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-1835-18MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-1836-18MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-37-4637-46MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-4636-46MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-83-583-5MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-2-392-39MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-4-234-23MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-5-245-24MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget" TILE-59-359-3MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-59-459-4MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget& TILE-41-1641-16MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget( TILE-48-4948-49MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget* TILE-48-4848-48MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget, TILE-3-483-48MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget. TILE-2-482-48MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget0 TILE-76-2476-24MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget2 TILE-19-519-5MapTileMT_PETROLEUM_WATERC! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget4 TILE-19-419-4MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget6 TILE-28-5028-50MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget8 TILE-28-5128-51MapTileMT_PETROLEUM_WATERE! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5   ResourceIcon:PetroleumMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget: TILE-51-2551-25MapTileMT_PETROLEUM_WATER;!o"GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodoCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK IsWorkablec/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppendE  MT_CITYCENTER-54!TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-45-4345-43MapTileMT_TUNA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodoBRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-35-2835-28MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodpCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-44-1844-18MapTile MT_SHELLS!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-38-2038-20MapTileMT_TUNA!2 @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5  $&ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:TobaccoCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-42-1242-12MapTile MT_TOBACCO!["GoodsProduction-PT_FISH-Fish"?GoodsProduction-PT_FISH-Tuna  @AIValue?ConstructionProgressCache?WorkableResCityFoodCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORKc/ManagedResourcePrefab-PT_FISHMT_TUNA-MANAGED WorkerSlot-0 WT_Empty PrefabAppend5  !TilePrefabRandomRotation"ValidTileResourceTerrain-TT_WATERResourceIcon:Tuna FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-42-1142-11MapTileMT_TUNA! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodRCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-1-291-29MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood4CRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-79-4679-46MapTile MT_SHELLS! @AIValue?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFoodhQCRotationAround-Y,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_Empty5  "ValidTileResourceTerrain-TT_WATERResourceIcon:Shell FishHarvestIgnoreWaterHeightForPlacement FaceShoreMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-80-4180-41MapTile MT_SHELLS !`!*?%GoodsProduction-PT_PLANTATION-Olives  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppend5   &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:OlivesCultivatedPlantationGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget$ TILE-4-194-19MapTile MT_OLIVES! 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NeedAverageNeedAverageUnmet@ TownCount@TownTotalLevelsExpansionProgress-56-11CostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation StatUnrestOverflowProduction#ProductionProgress-UNIT_SCOUTxk>PopulationGrowthExpansionProgress-55-9ExpansionProgress-54-9ExpansionProgress-54-10ExpansionProgress-55-12ExpansionProgress-54-11ExpansionProgress-57-9ExpansionProgress-56-8ExpansionProgress-58-10ExpansionProgress-58-9ExpansionProgress-57-12ExpansionProgress-58-11ExpansionProgress-56-12?CityAttacksRemaining#ProductionProgress-B_PALISADEExpansionProgress-57-8ExpansionProgress-56-7ExpansionProgress-55-8ExpansionProgress-58-8ExpansionProgress-57-7ExpansionProgress-56-6ExpansionProgress-55-7ExpansionProgress-54-7ExpansionProgress-54-8(#ProductionProgress-B_FOODSTOCKPILE% ProductionProgress-B_TOWNCENTER 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ProductionProgress-B_CRANE#ConvertedResImprovementPoints!ProductionProgress-B_ORACLEExpansionProgress-53-10ExpansionProgress-53-11ExpansionProgress-54-12ExpansionProgress-53-12ExpansionProgress-59-9!ProductionProgress-B_MARKET@@PrevStatImportSlotCount@PrevStatExportSlotCountConvertedResCulture$ProductionProgress-B_PARTHENON/*GoodsSpecial-TileProduction-PT_PLANTATION8BExpansionProgress-54-6ExpansionProgress-53-7ExpansionProgress-53-8ExpansionProgress-53-9)$GoodsSpecial-TileProduction-PT_CLAYExpansionProgress-59-8RBExpansionProgress-58-6RBExpansionProgress-57-6RBExpansionProgress-56-5RBExpansionProgress-55-6ExpansionProgress-59-7 @@TempIntoleranceChargeValue&!ProductionProgress-B_SEATOFPOWER"ProductionProgress-B_COUNCIL% ProductionProgress-UNIT_CAVALRYProductionProgress-B_KEEP"cCReligionPoints-TestReligion52cC-ReligionPtsPrevTurnSnapshot_0_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_0_-NONE2cC-ReligionPtsPrevTurnSnapshot_1_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_1_-NONE2r\C-ReligionPtsPrevTurnSnapshot_2_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_2_-NONE2r\C-ReligionPtsPrevTurnSnapshot_3_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_3_-NONE2)kC-ReligionPtsPrevTurnSnapshot_5_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_5_-NONE2)kC-ReligionPtsPrevTurnSnapshot_7_-TestReligion5)?$ReligionPtsPrevTurnSnapshot_7_-NONEReligionPoints-NONE1r\C,ReligionPtsPrevTurnCurrent_0_-TestReligion5(?#ReligionPtsPrevTurnCurrent_0_-NONE1r\C,ReligionPtsPrevTurnCurrent_1_-TestReligion5(?#ReligionPtsPrevTurnCurrent_1_-NONE1IC,ReligionPtsPrevTurnCurrent_2_-TestReligion5(?#ReligionPtsPrevTurnCurrent_2_-NONE1IC,ReligionPtsPrevTurnCurrent_3_-TestReligion5(?#ReligionPtsPrevTurnCurrent_3_-NONE1-C,ReligionPtsPrevTurnCurrent_5_-TestReligion5(?#ReligionPtsPrevTurnCurrent_5_-NONE1-C,ReligionPtsPrevTurnCurrent_7_-TestReligion5(?#ReligionPtsPrevTurnCurrent_7_-NONE"ProductionProgress-UNIT_PIKE&!ProductionProgress-UNIT_CROSSBOW#ProductionProgress-B_HEROHALL&!ProductionProgress-B_STONETOWERS$ProductionProgress-B_BATHHOUSE$ProductionProgress-UNIT_KNIGHTExpansionProgress-52-8ExpansionProgress-52-9ExpansionProgress-52-7'"ProductionProgress-B_MARKETSQUARE#ProductionProgress-B_TREASURYTempIgnoranceChargeValue7AExpansionProgress-53-67AExpansionProgress-52-6'"ProductionProgress-B_BAROQUEMUSICExpansionProgress-51-8AConvertedResCityLuxury#ProductionProgress-B_WORKSHOP*%ProductionProgress-UNIT_CONQUISTADOR'"ProductionProgress-B_CANTONOFFICE'"ProductionProgress-B_TRADECOMPANY$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR+!B&ReligionPtsPrevTurnCurrent_7_-SECULAR#ProductionProgress-B_HOLYSITE ResCityFaith-TestReligion5% ProductionProgress-UNIT_DRAGOON(#ProductionProgress-B_CIVILENGINEER+&ProductionProgress-B_NATIONALLANDMARK"HAExpansionProgress-51-7=@ExpansionProgress-50-7=@ExpansionProgress-50-8% ProductionProgress-B_WATERWORKS*%ProductionProgress-UNIT_RECONBALLOON&!ProductionProgress-B_CENTRALBANKNeedAdjust-NEEDEDUCATION+&ProductionProgress-UNIT_GIANTCROSSBOW"\=ReligionPoints-TestReligion32q=-ReligionPtsPrevTurnSnapshot_5_-TestReligion32q=-ReligionPtsPrevTurnSnapshot_7_-TestReligion3(B#ProductionProgress-B_PUBLICLIBRARY2\=-ReligionPtsPrevTurnSnapshot_0_-TestReligion32\=-ReligionPtsPrevTurnSnapshot_1_-TestReligion3 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameAmarna PrefabAppend-MIDDLEJustCompleted; MT_CITYCENTER-6G@HPphh`X`hXPPPPphHHHHHH MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor  TILE-56-1056-10MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile< TILE-55-1055-10MapTile MT_EMPTY%!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile> TILE-55-1155-11MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile@ TILE-56-956-9MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileD TILE-57-1057-10MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileF TILE-57-1157-11MapTile MT_EMPTY !- 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-6UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs  TILE-56-1056-10 Building B_CAPITAL! %?ResDomainExploration?%RITUALHUNTERS-DEFAULT_BUFF-CardTitle$RITUALHUNTERS-DEFAULT_BUFF-0-0-Buff@ ResCulture?+GOVTRIBAL-COMPLETED_HOMELANDBUFF-CardTitle*GOVTRIBAL-COMPLETED_HOMELANDBUFF-0-0-Buffy!?ResDomainWarfare?!CRUSADERS-DEFAULT_BUFF-CardTitle CRUSADERS-DEFAULT_BUFF-0-0-Buff%?ResDomainExploration?$RITUALHUNTERS-LEGACY_BUFF-CardTitle#RITUALHUNTERS-LEGACY_BUFF-0-0-Buff@ ResCulture?,GOVKINGDOM-COMPLETED_HOMELANDBUFF-CardTitle+GOVKINGDOM-COMPLETED_HOMELANDBUFF-0-0-Buff@ ResKnowledge?(GOVMONARCHY-BASE_HOMELANDBUFF-CardTitle'GOVMONARCHY-BASE_HOMELANDBUFF-0-0-Buff%@@ResImprovementPoints?(GOVMONARCHY-BASE_HOMELANDBUFF-CardTitle'GOVMONARCHY-BASE_HOMELANDBUFF-0-1-Buff$@@ResDomainGovernment?(GOVMONARCHY-BASE_HOMELANDBUFF-CardTitle'GOVMONARCHY-BASE_HOMELANDBUFF-0-2-Buff!?ResDomainWarfare?&WARRIORPRIESTS-DEFAULT_BUFF-CardTitle%WARRIORPRIESTS-DEFAULT_BUFF-0-0-Buff ? FilterAge ResKnowledgeResImprovementPointsResDomainGovernment94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR ResCityFoodResDomainExploration ResCultureResDomainWarfare# SpawnRegionMT_CITYCENTER-6= Homeland Building CityBuildingRelocateOnPlayerOwnerChange  TILE-56-1056-10 Building B_HOMELAND!F#@GoodsProduction-PT_FARM-Wheat  @AIValue?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendD  MT_CITYCENTER-6 &ValidTileResourceTerrain-TT_GRASSLANDResourceIcon:WheatCultivatedFarmGood ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-56-1156-11MapTile MT_WHEAT1!i0c u)#@NeedAdjust-NEEDEDUCATION?CardEffectBuff&NEEDBUFF:B_UNIVERSITY-5:NEEDEDUCATION|)#@@NeedAdjust-NEEDEDUCATION?CardEffectBuff-NEEDBUFF:B_RESEARCHINSTITUTE-5:NEEDEDUCATIONv)#@@NeedAdjust-NEEDEDUCATION?CardEffectBuff'NEEDBUFF:B_SPACECENTER-5:NEEDEDUCATIONx)#?NeedAdjust-NEEDEDUCATION?CardEffectBuff)NEEDBUFF:B_PUBLICLIBRARY-5:NEEDEDUCATION~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppression StatUnrestDelta?0Game-Misc-UnrestFromFriendlyBuildingSuppression#CityUnrestBuff-BuildingSuppression AStatUnrestDelta?)Game-Misc-UnrestFromFriendlyImprovements!CityUnrestBuff-ImprovementUnrestp pAStatUnrestDelta?Game-Misc-UnrestFromPopulationCityUnrestBuff-Populationv StatUnrestDelta?"Game-Misc-UnrestFromTerritorySizeCityUnrestBuff-TerritorySizes `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabricL* B Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMinStatUnrestDelta? IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#?NeedSatisfaction-NEEDIDEOLOGY@NeedTarget-NEEDIDEOLOGY ?NeedSatisfaction-NEEDPOWERANeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$?NeedSatisfaction-NEEDEDUCATION`ANeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY%? NeedSatisfaction-NEEDSANITATIONHBNeedTarget-NEEDSANITATION"?NeedSatisfaction-NEEDHOUSINGANeedTarget-NEEDHOUSING?NeedSatisfaction-NEEDFOODBNeedTarget-NEEDFOODNeedAverageUnmet? NeedAverage@@ TownCount@ATownTotalLevelsCostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation StatUnrestOverflowProduction#ProductionProgress-UNIT_SCOUT,?PopulationGrowthExpansionProgress-30-32ExpansionProgress-29-33ExpansionProgress-29-34ExpansionProgress-30-35ExpansionProgress-29-35ExpansionProgress-32-32ExpansionProgress-31-32ExpansionProgress-31-36ExpansionProgress-32-35ExpansionProgress-33-34ExpansionProgress-33-33ExpansionProgress-33-35?CityAttacksRemaining#ProductionProgress-B_PALISADEExpansionProgress-33-36ExpansionProgress-34-35ExpansionProgress-34-34 BConvertedResCityProduction#AConvertedResImprovementPoints)$GoodsSpecial-TileProduction-PT_CLAYExpansionProgress-32-36% ProductionProgress-UNIT_WARBAND% ProductionProgress-B_TOWNCENTERExpansionProgress-33-37ExpansionProgress-34-36?CConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION(#ProductionProgress-B_FOODSTOCKPILEExpansionProgress-34-33ExpansionProgress-35-36ExpansionProgress-35-35ExpansionProgress-35-34"ProductionProgress-B_COUNCIL"ProductionProgress-B_LOOKOUTBConvertedResCityFood)$GoodsSpecial-TileProduction-PT_FISH$ProductionProgress-UNIT_ARCHER!ProductionProgress-B_DOLMENExpansionProgress-29-32 (]BExpansionProgress-28-32ExpansionProgress-28-33ExpansionProgress-28-34ExpansionProgress-28-35ExpansionProgress-31-37#ProductionProgress-B_WORKCAMPExpansionProgress-32-37ExpansionProgress-33-38ExpansionProgress-34-37ExpansionProgress-35-37A StatAttack% ProductionProgress-UNIT_CHARIOTCityIsSubregion>9WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_FISHINGBOATS CityIsVassalHBStatVassalIntegration!HBStatVassalIntegrationNeeded?StatVassalProsperity*%CooldownHeat:TILEACTIONS-CITY_ATTACKExpansionProgress-30-31ExpansionProgress-33-32SJSBExpansionProgress-32-31ExpansionProgress-31-31ExpansionProgress-34-32ExpansionProgress-35-33ExpansionProgress-36-34ExpansionProgress-36-33"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMax/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATEExpansionProgress-36-36ExpansionProgress-36-35 TempIntoleranceChargeValue|JSpawnAtTypeLand9?4WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_CLAYPIT;?6WorkerCodeLock-NOTERRAIN:MT_RICE:B_TILEIMP_PLANTATION;?6WorkerCodeLock-NOTERRAIN:MT_FLAX:B_TILEIMP_PLANTATION,'WorkerCodeLock-TT_FOREST:MT_EMPTY:NONE"ProductionProgress-B_GRANARYExpansionProgress-29-39ExpansionProgress-30-40ExpansionProgress-29-40ExpansionProgress-31-41ExpansionProgress-32-40ExpansionProgress-33-39ExpansionProgress-33-40<?7WorkerCodeLock-NOTERRAIN:MT_GAME:B_TILEIMP_HUNTINGCAMP)$GoodsSpecial-TileProduction-PT_HUNT#ProductionProgress-B_WORKSHOPExpansionProgress-34-38JSpawnAtTypeWater61WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_DOCK=?8WorkerCodeLock-NOTERRAIN:MT_COTTON:B_TILEIMP_PLANTATION6?1WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_KILN/*WorkerCodeLock-TT_GRASSLAND:MT_EMPTY:NONE7?2WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_TRASH"ProductionProgress-B_PALAZZOAConvertedResCityLuxury<?7WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_BRICKWORKS;?6WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_CLAYPIT_2;?6WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_TRASHHEAPB?=WorkerCodeLock-NOTERRAIN:MT_COTTON:B_TILEIMP_LARGEPLANTATION@?;WorkerCodeLock-NOTERRAIN:MT_RICE:B_TILEIMP_LARGEPLANTATION6?1WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_MILL7?2WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_PRESSExpansionProgress-34-39(#ProductionProgress-B_CIVILENGINEER#ProductionProgress-UNIT_GUARD$ProductionProgress-B_PARTHENON!ProductionProgress-B_ORACLEExpansionProgress-28-38ExpansionProgress-28-39ExpansionProgress-30-41ExpansionProgress-29-41ExpansionProgress-28-40ExpansionProgress-31-42ExpansionProgress-32-41ExpansionProgress-33-41ExpansionProgress-34-40% ProductionProgress-B_WATERWORKS#ProductionProgress-B_HEROHALLTempIgnoranceChargeValue'"ProductionProgress-B_TRADECOMPANY@@PrevStatImportSlotCount@@PrevStatExportSlotCount'"ProductionProgress-B_CANTONOFFICEAConvertedResCulturenAExpansionProgress-29-31nAExpansionProgress-28-31AExpansionProgress-30-30AExpansionProgress-34-31AExpansionProgress-33-31AExpansionProgress-32-30AExpansionProgress-31-30AExpansionProgress-35-32AExpansionProgress-36-32AExpansionProgress-37-35AExpansionProgress-37-34AExpansionProgress-37-33'AExpansionProgress-36-37'AExpansionProgress-37-37'AExpansionProgress-37-36'"ProductionProgress-B_CONSERVATORY=8WorkerCodeLock-NOTERRAIN:MT_TUNA:B_TILEIMP_FISHINGBOATS@?;WorkerCodeLock-NOTERRAIN:MT_FLAX:B_TILEIMP_LARGEPLANTATIONAConvertedResDomainArts8?3WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_WEAVER=?8WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_TEXTILEMILL+&ProductionProgress-B_NATIONALLANDMARKmcAExpansionProgress-35-38'"ProductionProgress-B_BAROQUEMUSIC9?4WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_KITCHEN=8WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_HUNTINGCAMP)$ProductionProgress-B_SHOPPINGCENTER'"ProductionProgress-B_PRIVYCOUNCIL"BReligionPoints-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_2_-NONE,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_3_-NONE,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_5_-NONE,"B'ReligionPtsPrevTurnSnapshot_7_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_7_-NONE,"B'ReligionPtsPrevTurnSnapshot_0_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_0_-NONE,"B'ReligionPtsPrevTurnSnapshot_1_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_1_-NONE<?7WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_PLOWEDFARM)$GoodsSpecial-TileProduction-PT_FARMExpansionProgress-27-34ExpansionProgress-27-35ReligionPoints-NONE+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR(nB#ReligionPtsPrevTurnCurrent_2_-NONE+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR(nB#ReligionPtsPrevTurnCurrent_3_-NONE+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR(nB#ReligionPtsPrevTurnCurrent_5_-NONE+!B&ReligionPtsPrevTurnCurrent_7_-SECULAR(nB#ReligionPtsPrevTurnCurrent_7_-NONE+!B&ReligionPtsPrevTurnCurrent_0_-SECULAR(nB#ReligionPtsPrevTurnCurrent_0_-NONE+!B&ReligionPtsPrevTurnCurrent_1_-SECULAR(nB#ReligionPtsPrevTurnCurrent_1_-NONE% ProductionProgress-B_UNIVERSITYExpansionProgress-26-34ExpansionProgress-26-35NeedAdjust-NEEDEDUCATION8?3WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_BAKERY;?6WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_TOOLSMITH!ProductionProgress-B_SEWERSAAExpansionProgress-35-39|#AExpansionProgress-35-40(#ProductionProgress-B_PUBLICLIBRARY(#ProductionProgress-B_CONTAINERYARDResCityPowerRequired'"ProductionProgress-B_GROCERYSTOREBConvertedResCityPowerB?=WorkerCodeLock-NOTERRAIN:MT_AETHER:B_TILEIMP_AETHERHARVESTER+&GoodsSpecial-TileProduction-PT_AETHER!ProductionProgress-B_MUSEUMExpansionProgress-26-33ExpansionProgress-25-34ExpansionProgress-25-35@ExpansionProgress-27-33@ExpansionProgress-34-41@ExpansionProgress-35-41@ExpansionProgress-26-36ExpansionProgress-25-36ResCityLuxury,'ProductionProgress-B_RESEARCHINSTITUTE=?8WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_LOGGINGCAMP9?4WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_SAWMILL)$GoodsSpecial-TileProduction-PT_WOOD,@ExpansionProgress-26-32,@ExpansionProgress-25-33>?9WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_PUBLICSCHOOL*%ProductionProgress-B_TELEGRAPHOFFICE&!ProductionProgress-B_SPACECENTERResCityIdeology"ProductionProgress-B_COMPLEX.@ExpansionProgress-30-42.@ExpansionProgress-31-43.@ExpansionProgress-32-42.@ExpansionProgress-33-42$ProductionProgress-B_DANCECLUB/*ProductionProgress-B_PERFORMINGARTSCENTER@?;WorkerCodeLock-NOTERRAIN:MT_EMPTY:B_TILEIMP_GOURMETKITCHEN7?2WorkerCodeLock-NOTERRAIN:MT_SHEEP:B_TILEIMP_RANCHA?TileExpeditionChance-1?LandmarkComplete0 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameWüste Sahara LandmarkID LM_DESERT_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-23-2023-20MapTileMT_LANDMARK_SAHARA.!Y LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-3?DiscoveredBy-5@LandmarkClaimedByExpeditionStage?DiscoveredBy-1?DiscoveredBy-2ExpeditionStage-1LTileExpeditionChance-1?LandmarkComplete?DiscoveredBy-70 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Grand Canyon LandmarkID LM_DESERT_B PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-72-2672-26MapTileMT_LANDMARK_GCD!Y LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-2@LandmarkClaimedByExpeditionStage?DiscoveredBy-3?DiscoveredBy-5?DiscoveredBy-0?DiscoveredBy-1ExpeditionStage-1=TileExpeditionChance-1?LandmarkComplete?DiscoveredBy-70 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameAmazonas-Regenwald LandmarkID LM_JUNGLE_A PrefabAppend2  MT_EMPTY-876 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-63-3763-37MapTileMT_LANDMARK_AMAZON!! LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-3@@LandmarkClaimedByExpeditionStage?DiscoveredBy-7?DiscoveredBy-5?DiscoveredBy-2?DiscoveredBy-1ExpeditionStage-1?LandmarkComplete0 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Fujiyama LandmarkIDLM_MOUNTAIN_B PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-73-1573-15MapTileMT_LANDMARK_FUJI!  LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-7@LandmarkClaimedByExpeditionStage?DiscoveredBy-3?DiscoveredBy-5?DiscoveredBy-1ExpeditionStage-1?LandmarkComplete0 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameMount Everest LandmarkIDLM_MOUNTAIN_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-71-1371-13MapTileMT_LANDMARK_EVEREST*!= LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-1?LandmarkClaimedBy?DiscoveredBy-0?DiscoveredBy-8?DiscoveredBy-4ExpeditionStageExpeditionStage-1>TileExpeditionChance-1?LandmarkComplete? IsWorkable0 EntityAudioEvent-EntitySelectedSelectLandmark EntityNameBorneo-Regenwald LandmarkID LM_JUNGLE_C PrefabAppend6 MT_CITYCENTER-36 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-23-2923-29MapTileMT_LANDMARK_BORNEO.!U LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-4@LandmarkClaimedByExpeditionStage?DiscoveredBy-1?DiscoveredBy-8 IsWorkableExpeditionStage-1=TileExpeditionChance-1?LandmarkComplete?DiscoveredBy-50 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Polarlicht LandmarkID LM_TUNDRA_A PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-19-4619-46MapTileMT_LANDMARK_BOREALIS7!M LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-2@LandmarkClaimedByExpeditionStage?DiscoveredBy-5?DiscoveredBy-0?DiscoveredBy-1?DiscoveredBy-3ExpeditionStage-1? IsWorkable?LandmarkComplete?DiscoveredBy-70 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Hoher Berg LandmarkIDLM_MOUNTAIN_REPEAT PrefabAppend6 MT_CITYCENTER-10 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-62-3162-31MapTileMT_LANDMARK_TM!) LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-2@LandmarkClaimedByExpeditionStage?DiscoveredBy-0?DiscoveredBy-5ExpeditionStage-5=TileExpeditionChance-5?DiscoveredBy-1?LandmarkComplete0 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Eiswüsten LandmarkIDLM_TUNDRA_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-66-4766-47MapTileMT_LANDMARK_FW!tLandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-1?LandmarkClaimedBy?DiscoveredBy-0ExpeditionStage-1LTileExpeditionChance-1?LandmarkComplete0 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Eiswüsten LandmarkIDLM_TUNDRA_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-16-716-7MapTileMT_LANDMARK_FW!) LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-1ExpeditionStage?LandmarkClaimedBy?DiscoveredBy-0?DiscoveredBy-8?DiscoveredBy-4ExpeditionStage-1̽TileExpeditionChance-1?LandmarkComplete0 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Dunkler Wald LandmarkIDLM_FOREST_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-24-2424-24MapTileMT_LANDMARK_DEFAULT!  LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-7@LandmarkClaimedByExpeditionStage?DiscoveredBy-3?DiscoveredBy-0?DiscoveredBy-1ExpeditionStage-1?LandmarkComplete0 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Hoher Berg LandmarkIDLM_MOUNTAIN_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-63-1463-14MapTileMT_LANDMARK_TM!9 LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-3@@LandmarkClaimedByExpeditionStage?DiscoveredBy-0?DiscoveredBy-7?DiscoveredBy-5?DiscoveredBy-1ExpeditionStage-1?LandmarkComplete?DiscoveredBy-20 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Hoher Berg LandmarkIDLM_MOUNTAIN_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-68-2468-24MapTileMT_LANDMARK_TM!) LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-0?DiscoveredBy-1?LandmarkClaimedBy?DiscoveredBy-8?DiscoveredBy-4ExpeditionStage-1=TileExpeditionChance-1?LandmarkCompleteExpeditionStage0 EntityAudioEvent-EntitySelectedSelectLandmark! EntityNameTropischer Regenwald LandmarkIDLM_JUNGLE_REPEAT PrefabAppend&  MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-20-2420-24MapTileMT_LANDMARK_DEFAULTD!U LandmarkUnclaimed?ConstructionProgressCache?DiscoveredBy-4@LandmarkClaimedByExpeditionStage?DiscoveredBy-0?DiscoveredBy-1?DiscoveredBy-8ExpeditionStage-1LTileExpeditionChance-1?LandmarkComplete? IsWorkable?DiscoveredBy-50 EntityAudioEvent-EntitySelectedSelectLandmark EntityName Dunkler Wald LandmarkIDLM_FOREST_REPEAT PrefabAppend6 MT_CITYCENTER-32 MapTile NoTileSpriteShowNameFrameCannotBeWorkedBlockMovementCreateLocationPrefab3PlayCardOnDiscovery:TILEACTIONS-LANDMARK_DISCOVERYTrackDiscovery LandmarkLandmarkNatural TILE-14-4414-44MapTileMT_LANDMARK_DEFAULT;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-2027-20MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-2954-29MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-2955-29MapTile MT_EMPTY!! eA Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencyAStateReligionPopulation!vb'?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER ?NeedSatisfaction-NEEDFAITH@ANeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURY0ANeedTarget-NEEDLUXURY%? NeedSatisfaction-NEEDSANITATIONBNeedTarget-NEEDSANITATION"a?NeedSatisfaction-NEEDHOUSINGANeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOODNeedAverageUnmet֕? NeedAverage@ TownCount@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingm?PopulationGrowthExpansionProgress-62-38ExpansionProgress-61-39ExpansionProgress-61-40ExpansionProgress-62-41ExpansionProgress-61-41ExpansionProgress-64-38ExpansionProgress-63-38ExpansionProgress-63-42ExpansionProgress-64-41ExpansionProgress-65-40ExpansionProgress-65-39ExpansionProgress-65-41"ResCityFakeImprovementPointsResCityFakeProduction AVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation 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BExpansionProgress-67-42ExpansionProgress-68-40ExpansionProgress-68-39$ProductionProgress-UNIT_KNIGHT*%GoodsSpecial-TileProduction-PT_STONE$ProductionProgress-B_BATHHOUSE AExpansionProgress-63-45ExpansionProgress-64-44#ProductionProgress-B_HEROHALLProductionProgress-B_KEEP JSpawnAtTypeLand&!ProductionProgress-B_LARGETEMPLETempIgnoranceChargeValue#ProductionProgress-UNIT_SCOUT&!ProductionProgress-UNIT_CATAPULT#ProductionProgress-B_HOLYSITE-(ProductionProgress-B_MEDIEVALUNIVERSITY$ProductionProgress-UNIT_MUSKET#ProductionProgress-B_BARRACKS ProductionProgress-B_WATCH+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR ProductionProgress-B_CRANEAExpansionProgress-68-41-Q?(TileDefenderStatus-UNIT_MILITIA_LVL_5-9% ProductionProgress-B_WATERWORKSExpansionProgress-69-41&!ProductionProgress-B_STONETOWERS'"ProductionProgress-B_GRANDTHEATER$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR% ProductionProgress-B_THRONEROOM(#ProductionProgress-UNIT_MECHKNIGHT% ProductionProgress-UNIT_DRAGOON*%ProductionProgress-UNIT_CONQUISTADOR@ConvertedResCityFood,'GoodsSpecial-TileProduction-PT_PASTURE+&ProductionProgress-UNIT_GIANTCROSSBOW(#ProductionProgress-B_CIVILENGINEER TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameSevilla PrefabAppend-MIDDLEJustCompleted; MT_CITYCENTER-8  MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-63-4063-40MapTileMT_CITYCENTER&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? 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ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR< SpawnRegionMT_CITYCENTER-8UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-63-4063-40 Building B_CAPITAL !! byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff|'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove?ArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP ATempHealAmount.)CombatMod-StatAttack-Target:+TypeMilitia3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 103. ArmeeMultiTurnMoveTargetUndoMoveLocation24-46>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-4729-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff|'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove?ArmyGuardStatus CanUndo B UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP ATempHealAmount.)CombatMod-StatAttack-Target:+TypeMilitia?StatPromotionLevel3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13. ArmeeMultiTurnMoveTargetUndoMoveLocation25-43>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-26-4329-22Unit Markers/Unit_CombatantUNIT_RAIDERBANDK!!k byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff)(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE ATempHealAmount,'CooldownHeat:UNITACTIONS-STANDARD_RAZE.)CombatMod-StatAttack-Target:+TypeMilitia?StatPromotionLevel3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 13. ArmeeMultiTurnMoveTargetUndoMoveLocation26-44>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-26-4329-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND!!; byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE ATempHealAmount.)CombatMod-StatAttack-Target:+TypeMilitia@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 43. ArmeeMultiTurnMoveTargetUndoMoveLocation31-38>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-31-3928-21Unit Markers/Unit_CombatantUNIT_RAIDERBAND=!! =71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff@ StatAttack?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-0-Buff@ StatDefense?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff=%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdlepA UndoCommand? IsHarvesting0+CooldownHeat:UNITACTIONS-TILEHARVEST_BEGIN@@ StatCombatXPS SpawnRegionMT_CITYCENTER-6JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 9. ArmeeMultiTurnMoveTargetUndoMoveLocation57-13+ UseAction-99UNITACTIONS-SCOUT_RETURNHOMETrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-57-1356-10Unit Markers/Unit_CombatantUNIT_BOWHUNTER!"!q y#L?RegionalEfficiency?UI-CityFrame-UnderSiegeRegionalEfficiency:SIEGECITYBUFF-SIEGE>A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencyAStateReligionPopulation!Z?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER 9>NeedSatisfaction-NEEDFAITHANeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!VU?NeedSatisfaction-NEEDLUXURY@ANeedTarget-NEEDLUXURY%F? NeedSatisfaction-NEEDSANITATIONBNeedTarget-NEEDSANITATION"/h?NeedSatisfaction-NEEDHOUSINGANeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOODNeedAverageUnmete? NeedAverage@ TownCount@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining0+ >PopulationGrowthExpansionProgress-58-12ExpansionProgress-57-13ExpansionProgress-57-14ExpansionProgress-58-15ExpansionProgress-57-15ExpansionProgress-60-12ExpansionProgress-59-12yBExpansionProgress-59-16ExpansionProgress-60-15ExpansionProgress-61-14ExpansionProgress-61-13ExpansionProgress-61-15"ResCityFakeImprovementPointsResCityFakeProduction  BVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction% ProductionProgress-B_TOWNCENTER(#ProductionProgress-B_FOODSTOCKPILE&!ProductionProgress-B_MEETINGHALLExpansionProgress-61-12ExpansionProgress-60-11ExpansionProgress-59-11ExpansionProgress-58-11ExpansionProgress-62-13ExpansionProgress-62-12!ProductionProgress-B_MARKETExpansionProgress-60-10ExpansionProgress-62-11ExpansionProgress-61-11?PrevStatImportSlotCountPrevStatExportSlotCount?ConvertedResCulture#ProductionProgress-B_PALISADE'"ProductionProgress-UNIT_BOWHUNTERAConvertedResCoin(BConvertedResCityFood,'GoodsSpecial-TileProduction-PT_PASTURE ProductionProgress-B_CRANE#AConvertedResImprovementPoints$ProductionProgress-B_PARTHENON AConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_CLAYExpansionProgress-56-13ExpansionProgress-62-14&!ProductionProgress-UNIT_CROSSBOW"ProductionProgress-B_LOOKOUT TempIntoleranceChargeValue#ProductionProgress-UNIT_SPEAR&!ProductionProgress-B_SEATOFPOWER`ISpawnAtTypeLand ProductionProgress-B_WATCH^AExpansionProgress-63-14*%GoodsSpecial-TileProduction-PT_STONEProductionProgress-B_KEEP#ConvertedResDomainExplorationAConvertedResCityLuxury"@ReligionPoints-TestReligion32@-ReligionPtsPrevTurnSnapshot_0_-TestReligion32@-ReligionPtsPrevTurnSnapshot_1_-TestReligion32%@-ReligionPtsPrevTurnSnapshot_2_-TestReligion32%@-ReligionPtsPrevTurnSnapshot_3_-TestReligion32@-ReligionPtsPrevTurnSnapshot_5_-TestReligion32@-ReligionPtsPrevTurnSnapshot_7_-TestReligion31%@,ReligionPtsPrevTurnCurrent_0_-TestReligion31%@,ReligionPtsPrevTurnCurrent_1_-TestReligion31_@,ReligionPtsPrevTurnCurrent_2_-TestReligion31_@,ReligionPtsPrevTurnCurrent_3_-TestReligion31~W@,ReligionPtsPrevTurnCurrent_5_-TestReligion31~W@,ReligionPtsPrevTurnCurrent_7_-TestReligion3TempIgnoranceChargeValuetM:@ExpansionProgress-64-13"ProductionProgress-B_COUNCIL'"ProductionProgress-B_BAROQUEMUSICExpansionProgress-60-9ResCityLuxuryExpansionProgress-62-16ExpansionProgress-63-16ExpansionProgress-63-15ExpansionProgress-61-17)$GoodsSpecial-TileProduction-PT_WOOD'"ProductionProgress-B_CANTONOFFICE[AExpansionProgress-63-17ExpansionProgress-64-15ExpansionProgress-62-17ExpansionProgress-64-14$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR+!B&ReligionPtsPrevTurnCurrent_7_-SECULAR)$GoodsSpecial-TileProduction-PT_FARM&!ProductionProgress-UNIT_CATAPULT-(ProductionProgress-B_MEDIEVALUNIVERSITYConvertedResDomainArts&!ProductionProgress-B_STONETOWERS"ProductionProgress-B_GRANARY$ProductionProgress-B_GREATHALL'"ProductionProgress-B_GRANDTHEATER!ProductionProgress-B_ORACLE>@ExpansionProgress-59-17)$GoodsSpecial-TileProduction-PT_MINE'gfB"ProductionProgress-B_COURTPAINTER!@ConvertedResDomainDiplomacy/*GoodsSpecial-TileProduction-PT_PLANTATION TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Pi-Ramesse PrefabAppend-MIDDLEJustCompleted; MT_CITYCENTER-9Xphh`XP`hh`hhphxxpX`px` MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-59-1459-14MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-1358-13MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-1359-13MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-1460-14MapTile MT_EMPTY !- 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? 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IsWorkable?RegionalEfficiency AStateReligionPopulation!?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER ?NeedSatisfaction-NEEDFAITH@NeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!@NeedSatisfaction-NEEDLUXURY@NeedTarget-NEEDLUXURY%9c? NeedSatisfaction-NEEDSANITATIONANeedTarget-NEEDSANITATION"۶m?NeedSatisfaction-NEEDHOUSING`ANeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOODNeedAverageUnmet? NeedAverage? 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EntityNameRio de Janeiro PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-10f MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-60-3360-33MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-59-3359-33MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-3460-34MapTile MT_EMPTY ! X71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-Buff?GoodsLimestone?*GODKINGDYNASTY-STONEBUYERS_BUFF-CardTitle)GODKINGDYNASTY-STONEBUYERS_BUFF-0-0-Buff1ResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATORGoodsLimestone= SpawnRegionMT_CITYCENTER-10UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-60-3360-33 Building B_CAPITAL/!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-61 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-56-956-9#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-34-3534-35MapTile MT_EMPTY !! byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff|'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMove?ArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP.)CombatMod-StatAttack-Target:+TypeMilitia ATempHealAmount?StatPromotionLevel3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 43. ArmeeMultiTurnMoveTargetUndoMoveLocation31-38>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-31-3929-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-BuffE&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatus CanUndo B UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP.)CombatMod-StatAttack-Target:+TypeMilitia ATempHealAmount?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 28. ArmeeMultiTurnMoveTargetUndoMoveLocation30-34>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-31-3429-22Unit Markers/Unit_CombatantUNIT_RAIDERBANDw#!!!A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiencyAStateReligionPopulation!Ga?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER ?NeedSatisfaction-NEEDFAITHANeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!@NeedSatisfaction-NEEDLUXURY ANeedTarget-NEEDLUXURY%> NeedSatisfaction-NEEDSANITATIONANeedTarget-NEEDSANITATION"?NeedSatisfaction-NEEDHOUSINGANeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOODNeedAverageUnmetAڳ? NeedAverage@ TownCount@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingŭz?PopulationGrowthExpansionProgress-65-21ExpansionProgress-64-21ExpansionProgress-64-22ExpansionProgress-65-24ExpansionProgress-64-23ExpansionProgress-67-21ExpansionProgress-66-20ExpansionProgress-66-24ExpansionProgress-67-24ExpansionProgress-68-22ExpansionProgress-68-21ExpansionProgress-68-23"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction#ProductionProgress-B_WORKCAMPConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION!ProductionProgress-B_MARKETExpansionProgress-66-25ExpansionProgress-67-25ExpansionProgress-65-25+BExpansionProgress-64-24+BExpansionProgress-68-24 AConvertedResCityProduction*%GoodsSpecial-TileProduction-PT_STONE@PrevStatImportSlotCountPrevStatExportSlotCountConvertedResCulture"ProductionProgress-B_COUNCILExpansionProgress-66-26ExpansionProgress-67-26ExpansionProgress-65-26% ProductionProgress-UNIT_CHARIOT ProductionProgress-B_WATCHExpansionProgress-68-25`AConvertedResCityFood,'GoodsSpecial-TileProduction-PT_PASTURE% ProductionProgress-B_TOWNCENTER"ProductionProgress-B_GRANARYExpansionProgress-65-23"ProductionProgress-B_LOOKOUT#ProductionProgress-B_PALISADE% ProductionProgress-B_ENCAMPMENT#ProductionProgress-B_HEROHALL!ProductionProgress-B_DOLMENExpansionProgress-65-20UAExpansionProgress-64-20ExpansionProgress-63-212:BExpansionProgress-63-22ExpansionProgress-67-20ExpansionProgress-66-19uBExpansionProgress-69-23ExpansionProgress-69-22#ProductionProgress-UNIT_SCOUT)$GoodsSpecial-TileProduction-PT_MINE!ProductionProgress-B_ORACLE$ProductionProgress-B_MAUSOLEUMISpawnAtTypeLand ProductionProgress-B_CRANE TempIntoleranceChargeValue$ProductionProgress-B_BATHHOUSE"CReligionPoints-TestReligion3 ResCityFaith-TestReligion3&!ProductionProgress-UNIT_CROSSBOWReligionPoints-NONE2C-ReligionPtsPrevTurnSnapshot_5_-TestReligion3),?$ReligionPtsPrevTurnSnapshot_5_-NONE2C-ReligionPtsPrevTurnSnapshot_7_-TestReligion3),?$ReligionPtsPrevTurnSnapshot_7_-NONE2C-ReligionPtsPrevTurnSnapshot_0_-TestReligion3),?$ReligionPtsPrevTurnSnapshot_0_-NONE2C-ReligionPtsPrevTurnSnapshot_1_-TestReligion3),?$ReligionPtsPrevTurnSnapshot_1_-NONE2%DC-ReligionPtsPrevTurnSnapshot_2_-TestReligion3),?$ReligionPtsPrevTurnSnapshot_2_-NONE2%DC-ReligionPtsPrevTurnSnapshot_3_-TestReligion3),?$ReligionPtsPrevTurnSnapshot_3_-NONE1%DC,ReligionPtsPrevTurnCurrent_5_-TestReligion3(,?#ReligionPtsPrevTurnCurrent_5_-NONE1%DC,ReligionPtsPrevTurnCurrent_7_-TestReligion3(,?#ReligionPtsPrevTurnCurrent_7_-NONE1%DC,ReligionPtsPrevTurnCurrent_0_-TestReligion3(,?#ReligionPtsPrevTurnCurrent_0_-NONE1%DC,ReligionPtsPrevTurnCurrent_1_-TestReligion3(,?#ReligionPtsPrevTurnCurrent_1_-NONE1̐C,ReligionPtsPrevTurnCurrent_2_-TestReligion3(,?#ReligionPtsPrevTurnCurrent_2_-NONE1̐C,ReligionPtsPrevTurnCurrent_3_-TestReligion3(,?#ReligionPtsPrevTurnCurrent_3_-NONEProductionProgress-B_KEEP6EEBExpansionProgress-69-24&!ProductionProgress-B_LARGETEMPLE#ProductionProgress-UNIT_SPEAR$ProductionProgress-UNIT_KNIGHT%.BExpansionProgress-66-27ExpansionProgress-67-27%.BExpansionProgress-65-27ExpansionProgress-68-26ExpansionProgress-64-25ExpansionProgress-64-26#ProductionProgress-B_HOLYSITE-(ProductionProgress-B_MEDIEVALUNIVERSITY\ZY?ExpansionProgress-63-20\ZY?ExpansionProgress-62-20\ZY?ExpansionProgress-62-21\Z>ExpansionProgress-65-19\Z>ExpansionProgress-64-19 B StatAttack'"ProductionProgress-B_MARKETSQUARE@AConvertedResCityLuxury'"ProductionProgress-B_PRIVYCOUNCIL#ProductionProgress-B_WORKSHOP6PAExpansionProgress-68-27ExpansionProgress-69-27ExpansionProgress-69-26AExpansionProgress-69-25#ProductionProgress-B_TREASURYExpansionProgress-69-28ExpansionProgress-70-27ExpansionProgress-70-26TempIgnoranceChargeValue&!ProductionProgress-B_STONETOWERS% ProductionProgress-UNIT_DRAGOONAExpansionProgress-70-25.)ProductionProgress-B_HISTORICALCAPITAL_3&!ProductionProgress-UNIT_CATAPULT"ProductionProgress-B_PALAZZO"e?ReligionPoints-TestReligion52e?-ReligionPtsPrevTurnSnapshot_0_-TestReligion52e?-ReligionPtsPrevTurnSnapshot_1_-TestReligion52ے?-ReligionPtsPrevTurnSnapshot_2_-TestReligion52ے?-ReligionPtsPrevTurnSnapshot_3_-TestReligion52e?-ReligionPtsPrevTurnSnapshot_5_-TestReligion52e?-ReligionPtsPrevTurnSnapshot_7_-TestReligion51ے?,ReligionPtsPrevTurnCurrent_0_-TestReligion51ے?,ReligionPtsPrevTurnCurrent_1_-TestReligion51Ӓ?,ReligionPtsPrevTurnCurrent_2_-TestReligion51Ӓ?,ReligionPtsPrevTurnCurrent_3_-TestReligion51ے?,ReligionPtsPrevTurnCurrent_5_-TestReligion51ے?,ReligionPtsPrevTurnCurrent_7_-TestReligion5*%ProductionProgress-UNIT_CONQUISTADOR#ConvertedResImprovementPoints)$GoodsSpecial-TileProduction-PT_CLAYExpansionProgress-69-29BAExpansionProgress-70-28ExpansionProgress-68-28BAExpansionProgress-71-28BAExpansionProgress-71-27$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR'"ProductionProgress-B_GRANDTHEATER&bAExpansionProgress-71-26+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR'"ProductionProgress-B_LIFTINGTOWERc2-AExpansionProgress-67-28*%ProductionProgress-UNIT_RECONBALLOON'"ProductionProgress-B_CANTONOFFICE!ProductionProgress-B_MUSEUMResCityLuxuryConvertedResDomainArts)$GoodsSpecial-TileProduction-PT_FISH%336C ProductionProgress-B_UNIVERSITY TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameKyōto PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-11j MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor TILE-66-2266-22MapTileMT_CITYCENTER'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-65-2265-22MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-2267-22MapTile MT_EMPTY ! ^71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff%?StatBonusRegionLevel?*MOUNDBUILDERS-REGION_LEVEL_BUFF-CardTitle)MOUNDBUILDERS-REGION_LEVEL_BUFF-0-0-Buff ResKnowledge?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-3-Buff"AResCityProduction?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-Buff7ResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATORStatBonusRegionLevel= SpawnRegionMT_CITYCENTER-11UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs TILE-66-2266-22 Building B_CAPITAL!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-38TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-26-4326-43 Building B_LOOKOUT !! $?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}ff? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK~ff? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff9&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusB StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommandStatHealAfterCombat@@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 23. ArmeeMultiTurnMoveTargetUndoMoveLocation11-386TrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-12-3730-14Unit Markers/Unit_Combatant UNIT_SPEAR( !!U $?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}ff? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_ATK~ff? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_3-CardTitle CombatPromotionBuff|Level_3_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityA SpawnTurnHasMultiTurnMoveArmyGuardStatusB StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLEStatHealAfterCombat@@StatPromotionLevel3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE,'CombatMod-StatAttack-Target:+Barbarian#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 23. ArmeeMultiTurnMoveTargetUndoMoveLocation11-386TrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-12-3730-14Unit Markers/Unit_Combatant UNIT_SPEAR!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-28TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-59-2359-23 Building B_LOOKOUT!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-52-4452-44 BuildingB_MEETINGHALL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-29-929-9MapTile MT_EMPTYI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueBRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-42 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-51-4551-45$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-51-4351-43MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-50-4350-43MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-53-4353-43MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-52-4252-42MapTile MT_EMPTY!!; byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitia?ArmyGuardStatusMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndo`A StatCombatXP3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE B UndoCommand?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 28. ArmeeMultiTurnMoveTargetUndoMoveLocation30-34>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-31-3429-22Unit Markers/Unit_CombatantUNIT_RAIDERBAND!!; byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle@A StatCombatXP B UndoCommand3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 85. ArmeeMultiTurnMoveTargetUndoMoveLocation12-39>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-12-4029-22Unit Markers/Unit_CombatantUNIT_RAIDERBANDN!_3  RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction?TownInfluence-B_TOWN-8 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-3262-32MapTile MT_EMPTYl!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-10*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameBetimj~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation TILE-62-3262-32 BuildingB_TOWN!6A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiency@StateReligionPopulation!>StateReligionPopulationFrac?NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOOD"E?NeedSatisfaction-NEEDHOUSING0ANeedTarget-NEEDHOUSING%? NeedSatisfaction-NEEDSANITATION@ANeedTarget-NEEDSANITATION!?NeedSatisfaction-NEEDLUXURY?NeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION @NeedSatisfaction-NEEDFAITH?NeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION0? NeedAverageNeedAverageUnmet@ TownCount@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalHBStatVassalIntegration!HBStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingV?PopulationGrowthExpansionProgress-55-37ExpansionProgress-54-37ExpansionProgress-54-38ExpansionProgress-55-40ExpansionProgress-54-39ExpansionProgress-57-37BCAExpansionProgress-56-36ExpansionProgress-56-40ExpansionProgress-57-40ExpansionProgress-58-38ExpansionProgress-58-37ExpansionProgress-58-39"ResCityFakeImprovementPointsResCityFakeProduction BVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TempIntoleranceChargeValue"CReligionPoints-TestReligion22C-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)@$ReligionPtsPrevTurnSnapshot_7_-NONE2C-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)@$ReligionPtsPrevTurnSnapshot_0_-NONE2C-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)@$ReligionPtsPrevTurnSnapshot_1_-NONE2ΘC-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)@$ReligionPtsPrevTurnSnapshot_2_-NONEReligionPoints-NONE2R_C-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)W@$ReligionPtsPrevTurnSnapshot_3_-NONE2R_C-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)W@$ReligionPtsPrevTurnSnapshot_5_-NONE1ΘC,ReligionPtsPrevTurnCurrent_7_-TestReligion2(@#ReligionPtsPrevTurnCurrent_7_-NONE1ΘC,ReligionPtsPrevTurnCurrent_0_-TestReligion2(@#ReligionPtsPrevTurnCurrent_0_-NONE1ΘC,ReligionPtsPrevTurnCurrent_1_-TestReligion2(@#ReligionPtsPrevTurnCurrent_1_-NONE1=C,ReligionPtsPrevTurnCurrent_2_-TestReligion2(@#ReligionPtsPrevTurnCurrent_2_-NONE1C,ReligionPtsPrevTurnCurrent_3_-TestReligion2(W@#ReligionPtsPrevTurnCurrent_3_-NONE1C,ReligionPtsPrevTurnCurrent_5_-TestReligion2(W@#ReligionPtsPrevTurnCurrent_5_-NONE"kLCReligionPoints-TestReligion42lKC-ReligionPtsPrevTurnSnapshot_3_-TestReligion42lKC-ReligionPtsPrevTurnSnapshot_5_-TestReligion42kLC-ReligionPtsPrevTurnSnapshot_7_-TestReligion42kLC-ReligionPtsPrevTurnSnapshot_0_-TestReligion42kLC-ReligionPtsPrevTurnSnapshot_1_-TestReligion42IC-ReligionPtsPrevTurnSnapshot_2_-TestReligion41/HC,ReligionPtsPrevTurnCurrent_3_-TestReligion41/HC,ReligionPtsPrevTurnCurrent_5_-TestReligion41IC,ReligionPtsPrevTurnCurrent_7_-TestReligion41IC,ReligionPtsPrevTurnCurrent_0_-TestReligion41IC,ReligionPtsPrevTurnCurrent_1_-TestReligion41#FC,ReligionPtsPrevTurnCurrent_2_-TestReligion4StatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction&!ProductionProgress-B_SEATOFPOWERA StatAttack @ConvertedResCityProduction&!ProductionProgress-UNIT_CATAPULT#ProductionProgress-B_HEROHALLExpansionProgress-58-40)$GoodsSpecial-TileProduction-PT_WOOD!ProductionProgress-B_TEMPLE#ProductionProgress-B_WORKSHOPProductionProgress-B_KEEPConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATIONExpansionProgress-59-40ExpansionProgress-59-39TempIgnoranceChargeValueJSpawnAtTypeLand dAExpansionProgress-54-40ExpansionProgress-53-39ExpansionProgress-53-40ExpansionProgress-57-41ExpansionProgress-59-38ExpansionProgress-58-41ExpansionProgress-59-41ExpansionProgress-60-39EAExpansionProgress-60-38ExpansionProgress-60-40!ProductionProgress-B_ORACLE!?ExpansionProgress-60-37" AExpansionProgress-55-36-C>(TileDefenderStatus-UNIT_MILITIA_LVL_5-4-`>(TileDefenderStatus-UNIT_MILITIA_LVL_5-3" AExpansionProgress-54-36ExpansionProgress-53-37ExpansionProgress-53-38"ProductionProgress-UNIT_PIKE$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR% ProductionProgress-B_WATERWORKS+"B&ReligionPtsPrevTurnCurrent_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR% ProductionProgress-UNIT_DRAGOONConvertedResCityFood#ProductionProgress-B_BARRACKS&!ProductionProgress-B_LARGETEMPLE- J?(TileDefenderStatus-UNIT_MILITIA_LVL_5-2 ResCityFaith-TestReligion4'vC"ProductionProgress-B_GRANDTHEATER TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Nowgorod PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-16'쀐쀸쀨怠耠ꀨꀸ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor  TILE-56-3856-38MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-3955-39MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-3756-37MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-3956-39MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-3857-38MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-3957-39MapTile MT_EMPTY ! X71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? 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CityIsVassalHBStatVassalIntegration!HBStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingu<PopulationGrowthExpansionProgress-28-35ExpansionProgress-27-36ExpansionProgress-27-37ExpansionProgress-28-38ExpansionProgress-27-38ExpansionProgress-30-35ExpansionProgress-29-35ExpansionProgress-29-39ExpansionProgress-30-38ExpansionProgress-31-37ExpansionProgress-31-36ExpansionProgress-31-38"AResCityFakeImprovementPoints,BResCityFakeProduction _CVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxtJSpawnAtTypeLandStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction!ProductionProgress-B_TEMPLE TempIntoleranceChargeValueTempIgnoranceChargeValue`AExpansionProgress-26-36`AExpansionProgress-26-37ExpansionProgress-28-39ExpansionProgress-27-39ExpansionProgress-26-38"BReligionPoints-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_2_-NONE,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_3_-NONE,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_5_-NONE,"B'ReligionPtsPrevTurnSnapshot_7_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_7_-NONE,"B'ReligionPtsPrevTurnSnapshot_0_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_0_-NONE,"B'ReligionPtsPrevTurnSnapshot_1_-SECULAR)~mB$ReligionPtsPrevTurnSnapshot_1_-NONEReligionPoints-NONEExpansionProgress-27-35ExpansionProgress-26-35+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR(nB#ReligionPtsPrevTurnCurrent_2_-NONE+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR(nB#ReligionPtsPrevTurnCurrent_3_-NONE+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR(nB#ReligionPtsPrevTurnCurrent_5_-NONE+!B&ReligionPtsPrevTurnCurrent_7_-SECULAR(nB#ReligionPtsPrevTurnCurrent_7_-NONE+!B&ReligionPtsPrevTurnCurrent_0_-SECULAR(nB#ReligionPtsPrevTurnCurrent_0_-NONE+!B&ReligionPtsPrevTurnCurrent_1_-SECULAR(nB#ReligionPtsPrevTurnCurrent_1_-NONE TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameMonogan PrefabAppend-MODERNJustCompleted<  MT_CITYCENTER-17J€ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor" TILE-29-3729-37MapTileMT_CITYCENTER! 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 44. ArmeeMultiTurnMoveTarget SpawnedFromUNIT_RAIDERBAND-0UndoMoveLocation28-379TrainableUnit TypeSiegeVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundCatapultAttackSoundCatapultProjectileFiredSoundCannonDamageTakenSoundMachineRoutedSoundMachineDestroyedSoundMachine Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-29-3715-21Unit Markers/Unit_CombatantUNIT_CATAPULT1 !! S$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}33? 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 268. 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RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntity8B SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus ?CanUndoA UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD? IsDeployed|J DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-4 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 200. 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NeedAverage TownCountTownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingp}?PopulationGrowthExpansionProgress-50-9ExpansionProgress-49-10ExpansionProgress-49-11ExpansionProgress-50-12ExpansionProgress-49-12ExpansionProgress-52-9ExpansionProgress-51-9ExpansionProgress-51-13ExpansionProgress-52-12ExpansionProgress-53-11ExpansionProgress-53-10ExpansionProgress-53-12"ResCityFakeImprovementPointsResCityFakeProduction +CVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxExpansionProgress-50-10 TempIntoleranceChargeValue"bCReligionPoints-TestReligion52bC-ReligionPtsPrevTurnSnapshot_0_-TestReligion5)u>$ReligionPtsPrevTurnSnapshot_0_-NONE2bC-ReligionPtsPrevTurnSnapshot_1_-TestReligion5)u>$ReligionPtsPrevTurnSnapshot_1_-NONE2aC-ReligionPtsPrevTurnSnapshot_2_-TestReligion5)u>$ReligionPtsPrevTurnSnapshot_2_-NONE2aC-ReligionPtsPrevTurnSnapshot_3_-TestReligion5)u>$ReligionPtsPrevTurnSnapshot_3_-NONE2aC-ReligionPtsPrevTurnSnapshot_5_-TestReligion5)u>$ReligionPtsPrevTurnSnapshot_5_-NONE2aC-ReligionPtsPrevTurnSnapshot_7_-TestReligion5)u>$ReligionPtsPrevTurnSnapshot_7_-NONEReligionPoints-NONE1aC,ReligionPtsPrevTurnCurrent_0_-TestReligion5(u>#ReligionPtsPrevTurnCurrent_0_-NONE1aC,ReligionPtsPrevTurnCurrent_1_-TestReligion5(u>#ReligionPtsPrevTurnCurrent_1_-NONE1ʶ`C,ReligionPtsPrevTurnCurrent_2_-TestReligion5(u>#ReligionPtsPrevTurnCurrent_2_-NONE1ʶ`C,ReligionPtsPrevTurnCurrent_3_-TestReligion5(u>#ReligionPtsPrevTurnCurrent_3_-NONE1ʶ`C,ReligionPtsPrevTurnCurrent_5_-TestReligion5(u>#ReligionPtsPrevTurnCurrent_5_-NONE1ʶ`C,ReligionPtsPrevTurnCurrent_7_-TestReligion5(u>#ReligionPtsPrevTurnCurrent_7_-NONEExpansionProgress-49-13?dAExpansionProgress-48-10?dAExpansionProgress-48-11ExpansionProgress-52-8ExpansionProgress-51-8?dAExpansionProgress-50-8?dAExpansionProgress-49-9ExpansionProgress-53-13TempIgnoranceChargeValue00ISpawnAtTypeLandNAExpansionProgress-48-12NAExpansionProgress-48-9)?$RegionalEfficiencyResCityProductionStatUnrestSuppressionStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATEConvertedResCoin#ConvertedResImprovementPointsAConvertedResCityFoodCostLockedPopulation)$GoodsSpecial-TileProduction-PT_HUNTResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformation)$GoodsSpecial-TileProduction-PT_FISH)$GoodsSpecial-TileProduction-PT_FARMOverflowProduction"ProductionProgress-B_GRANARY!ProductionProgress-B_TEMPLE$ProductionProgress-B_MAUSOLEUM$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_7_-SECULARProductionProgress-B_KEEP+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR+!B&ReligionPtsPrevTurnCurrent_7_-SECULAR#ProductionProgress-B_HOLYSITE@ConvertedResCityLuxury ResCityFaith-TestReligion5'C"ProductionProgress-B_COURTPAINTER TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameAvaris PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-208X``hpxPPPPPH@pppxH MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor( TILE-51-1151-11MapTileMT_CITYCENTER! 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ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-20UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs( TILE-51-1151-11 Building B_CAPITAL!<(A#ConstructionCost-ResCityProduction?ResDomainDiplomacy?UpgradeLine-Diplomacy?CountLimit-Nation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-1459-14 BuildingB_MEETINGHALLl !!| $?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff)(HB#ConstructionCost-ResCityProduction@@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMaxA StatAttackA StatDefense?StatOrgDamageFactor+ @&CombatMod-StatAttack-Target:+TypeLine@@UpgradeLine-Ranged@@ FilterAgeBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityStatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff`&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntitySourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 33. ArmeeMultiTurnMoveTargetUndoMoveLocation19-19>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-20-1920-19Unit Markers/Unit_CombatantUNIT_RAIDERBAND!!< byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntitySourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 33. ArmeeMultiTurnMoveTargetUndoMoveLocation19-19>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-20-1920-19Unit Markers/Unit_CombatantUNIT_RAIDERBAND&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-25-2125-21MapTile MT_EMPTY!>(@B#ConstructionCost-ResCityProduction@ResCityProduction?ResDomainEngineering?UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-2359-23 Building B_WORKCAMP!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget TILE-67-2467-24Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY!>A Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiency`AStateReligionPopulation!rG?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER 9>NeedSatisfaction-NEEDFAITHANeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!@NeedSatisfaction-NEEDLUXURY@@NeedTarget-NEEDLUXURY%@ NeedSatisfaction-NEEDSANITATIONANeedTarget-NEEDSANITATION"?NeedSatisfaction-NEEDHOUSINGPANeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOODANeedTarget-NEEDFOODNeedAverageUnmet꓾? NeedAverage@ TownCount@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingE?PopulationGrowthExpansionProgress-59-43ExpansionProgress-58-43ExpansionProgress-58-44ExpansionProgress-59-46ExpansionProgress-58-45ExpansionProgress-61-43ExpansionProgress-60-42ExpansionProgress-60-46ExpansionProgress-61-46ExpansionProgress-62-44ExpansionProgress-62-43ExpansionProgress-62-45"ResCityFakeImprovementPointsResCityFakeProduction |BVassalFakeBuildingEvalTurn@@StatVassalProsperityMaxStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulationResCityProduction ResCityFoodResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationpAOverflowProduction% ProductionProgress-B_HIPPODROME AConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_MINE!ProductionProgress-B_TEMPLE!ProductionProgress-B_MARKETExpansionProgress-59-42ExpansionProgress-58-42ConvertedResDomainWarfareExpansionProgress-57-43ExpansionProgress-57-44@PrevStatImportSlotCount@PrevStatExportSlotCountConvertedResCulture% ProductionProgress-B_ENCAMPMENTAConvertedResCityFood)$GoodsSpecial-TileProduction-PT_FARMExpansionProgress-58-41ExpansionProgress-57-42 ProductionProgress-B_CRANE#ProductionProgress-UNIT_SPEAR @@TempIntoleranceChargeValue$ProductionProgress-B_MAUSOLEUMExpansionProgress-60-41ExpansionProgress-59-41ExpansionProgress-60-47ExpansionProgress-59-47$ProductionProgress-UNIT_KNIGHTExpansionProgress-57-45ExpansionProgress-58-46ExpansionProgress-57-46{EBExpansionProgress-63-45ExpansionProgress-63-44ExpansionProgress-63-46"ĎCReligionPoints-TestReligion22ĎC-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)A$ReligionPtsPrevTurnSnapshot_7_-NONE2ĎC-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)A$ReligionPtsPrevTurnSnapshot_0_-NONE2ĎC-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)A$ReligionPtsPrevTurnSnapshot_1_-NONE2C-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)A$ReligionPtsPrevTurnSnapshot_2_-NONE2 \C-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)SA$ReligionPtsPrevTurnSnapshot_3_-NONE2 \C-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)SA$ReligionPtsPrevTurnSnapshot_5_-NONEProductionProgress-B_KEEPReligionPoints-NONE1C,ReligionPtsPrevTurnCurrent_7_-TestReligion2(A#ReligionPtsPrevTurnCurrent_7_-NONE1C,ReligionPtsPrevTurnCurrent_0_-TestReligion2(A#ReligionPtsPrevTurnCurrent_0_-NONE1C,ReligionPtsPrevTurnCurrent_1_-TestReligion2(A#ReligionPtsPrevTurnCurrent_1_-NONE1 C,ReligionPtsPrevTurnCurrent_2_-TestReligion2(A#ReligionPtsPrevTurnCurrent_2_-NONE1C,ReligionPtsPrevTurnCurrent_3_-TestReligion2(SA#ReligionPtsPrevTurnCurrent_3_-NONE1C,ReligionPtsPrevTurnCurrent_5_-TestReligion2(SA#ReligionPtsPrevTurnCurrent_5_-NONE"ProductionProgress-B_COUNCILExpansionProgress-57-41#ProductionProgress-UNIT_SCOUTConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATION&!ProductionProgress-UNIT_CATAPULTExpansionProgress-60-40H?ExpansionProgress-58-40"&AReligionPoints-TestReligion427A-ReligionPtsPrevTurnSnapshot_3_-TestReligion427A-ReligionPtsPrevTurnSnapshot_5_-TestReligion4 ProductionProgress-B_WATCH!BExpansionProgress-61-422&A-ReligionPtsPrevTurnSnapshot_7_-TestReligion42&A-ReligionPtsPrevTurnSnapshot_0_-TestReligion42&A-ReligionPtsPrevTurnSnapshot_1_-TestReligion42A-ReligionPtsPrevTurnSnapshot_2_-TestReligion41A,ReligionPtsPrevTurnCurrent_3_-TestReligion41A,ReligionPtsPrevTurnCurrent_5_-TestReligion41A,ReligionPtsPrevTurnCurrent_7_-TestReligion41A,ReligionPtsPrevTurnCurrent_0_-TestReligion41A,ReligionPtsPrevTurnCurrent_1_-TestReligion41{A,ReligionPtsPrevTurnCurrent_2_-TestReligion4)$GoodsSpecial-TileProduction-PT_WOOD&!ProductionProgress-B_STONETOWERS!ProductionProgress-B_ORACLE"ProductionProgress-B_GRANARY#ProductionProgress-B_TREASURYTempIgnoranceChargeValue&!ProductionProgress-B_LARGETEMPLE0JSpawnAtTypeLand ResCityFaith-TestReligion2"ProductionProgress-UNIT_PIKE#ProductionProgress-B_BARRACKSExpansionProgress-59-40ExpansionProgress-56-40ExpansionProgress-60-39'"ProductionProgress-B_TRADECOMPANYExpansionProgress-60-48P}AExpansionProgress-59-48*%ProductionProgress-UNIT_CONQUISTADOR&!ProductionProgress-UNIT_CROSSBOW'"ProductionProgress-B_PRIVYCOUNCIL$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR'"ProductionProgress-B_COURTPAINTER B 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RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-4560-45MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-4561-45MapTile MT_EMPTY !. 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-21UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs* TILE-60-4460-44 Building B_CAPITAL !F5/ EntityPrefab!Improvements/B_TILEIMP_TOWNRUINSO Building ImprovementRebuildableTown CannotRazeNoWorkerAssignmentOnCreation TILE-24-3924-39!Improvements/B_TILEIMP_TOWNRUINSB_TILEIMP_TOWNRUINS&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-7CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-34-3634-36MapTile MT_EMPTY!!= byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityDB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLEA StatCombatXP3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-15CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 201. ArmeeMultiTurnMoveTargetUndoMoveLocation16-12>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-16-1320-19Unit Markers/Unit_CombatantUNIT_RAIDERBAND!!= byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityDB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus CanUndoA UndoCommandMovedThisTurnA StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle ATempHealAmount3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE?StatPromotionLevel3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-15CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 201. ArmeeMultiTurnMoveTargetUndoMoveLocation16-12>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit" TILE-16-1320-19Unit Markers/Unit_CombatantUNIT_RAIDERBAND!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-08TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed  TILE-29-2229-22 Building B_LOOKOUTI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValue4CRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-42 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-54-4654-46$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS!>(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1056-10 BuildingB_WATCHQ!Zf PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressionn StatUnrestDelta?Game-Misc-UnrestFromNearbyCityCityUnrestBuff-NearCitys @StatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCount< RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?RegionalEfficiency?CityIsSubregionILinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingStateReligionPopulation!StateReligionPopulationFracStatUnrestDelta NeedAverage?NeedAverageUnmetExpansionProgress-17-18ISpawnAtTypeLand IsWorkableExpansionProgress-16-17ExpansionProgress-16-18ExpansionProgress-17-17ExpansionProgress-17-19ExpansionProgress-18-17ExpansionProgress-18-18?TownInfluence-B_TOWN-12: WorkerSlot-0 WT_Empty EntityName AußenpostenE  MT_CITYCENTER-15KMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileOutpost TILE-17-1817-18MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-16-1716-17MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-16-1816-18MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-17-1717-17MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-17-1917-19MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-18-1718-17MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-18-1818-18MapTile MT_EMPTY]!a^?NeutralBorderRadius?ConstructionProgressCache?DiscoverByPlayer-1InvasionDrawDeck NEUTRALTOWN$TileDefenders-0UNIT_MILITIA_LVL_4$TileDefenders-1UNIT_MILITIA_LVL_4$TileDefenders-2UNIT_MILITIA_LVL_4)TileDefenders-3UNIT_STONEFORTIFICATION EntityNameBristol PrefabAppend& "H NeutralTown&GameDataTooltip-StatIntegrationChanceMapTile RoadTarget BlockSettlerCreateLocationPrefabDrawCardWhenInvadedEliminateNearPlayerStartCreateDiscoveryWhenMadeVisibleHasTileDefendersAIAttackTargetAttackableNeutralAssignNeutralNameNeutralConversionTargetAlwaysShowDetailText IsDefended RoadAnchor CanBeSieged2 TILE-26-2726-27MapTileMT_NEUTRAL_TOWN>!(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-26-4326-43 Building B_TEMPLE!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-138TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-22-4022-40 Building B_LOOKOUT !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityXB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitia?ArmyGuardStatus CanUndo B UndoCommandMovedThisTurn@ StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle ATempHealAmount3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-5CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 214. ArmeeMultiTurnMoveTargetUndoMoveLocation18-10>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit$ TILE-17-1127-10Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff)%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityXB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus CanUndoA UndoCommandMovedThisTurn@ StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle ATempHealAmount,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-5CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 46. ArmeeMultiTurnMoveTargetUndoMoveLocation27-11>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit& TILE-27-1027-10Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff)%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityXB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus CanUndoA UndoCommandMovedThisTurn@ StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle ATempHealAmount,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-5CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 46. ArmeeMultiTurnMoveTargetUndoMoveLocation27-11>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit( TILE-27-1027-10Unit Markers/Unit_CombatantUNIT_RAIDERBAND !! _yUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff'(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityXB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitia?ArmyGuardStatus CanUndoA UndoCommandMovedThisTurn@ StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE ATempHealAmount3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-5CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 46. ArmeeMultiTurnMoveTargetUndoMoveLocation27-11>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit* TILE-27-1027-10Unit Markers/Unit_CombatantUNIT_RAIDERBAND.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-2567-25MapTile MT_EMPTY!6(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1056-10 Building B_GRANARYI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueBRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-12 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-55-2955-29$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATSr!{2 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregionILinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingStateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmet TempIntoleranceChargeValueExpansionProgress-70-160ISpawnAtTypeLand IsWorkableExpansionProgress-69-16ExpansionProgress-69-17ExpansionProgress-70-15ExpansionProgress-70-17ExpansionProgress-71-16ExpansionProgress-71-17?TownInfluence-B_TOWN-26: WorkerSlot-0 WT_Empty EntityName AußenpostenE  MT_CITYCENTER-22KMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileOutpost TILE-70-1670-16MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-1669-16MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-1769-17MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-1570-15MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-1770-17MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK? IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-71-1671-16MapTile MT_EMPTY!?(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-66-2266-22 BuildingB_WATCH(!! =71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff@ StatAttack?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-0-Buff@ StatDefense?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff'$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight?StatOrgDamageFactor? 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 24. 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 44. ArmeeMultiTurnMoveTarget#LeaderPromotionTypeUNIT_LEADER_3TrainableUnit TypeCavalry TypeMobileCombatTargetingLowestHealthNotHeroVictor Outrider BendTheKneeCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-29-3729-37Unit Markers/Unit_Combatant UNIT_CAVALRYC!(+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-101 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-61-3561-35#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!( C#ConstructionCost-ResCityProduction?ResDomainArts? 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IsHarvesting0+CooldownHeat:UNITACTIONS-TILEHARVEST_BEGIN@TempHealAmount3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-5&UpgradeResourceResDomainExploration UseAction-51NONE UseAction-52NONE-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL4TriggerOnSelfKilledUNITACTIONS-UTILITYSHIP_KILLED'TileHarvestTagALLPLAYERS-FishHarvest#TileHarvestProductionCodePT_FISH+EntityAudioEvent-EntityMoveUnitMove-BoatCUnitMemberPrefab1Entities/Units/Navy/UtilityShip/Unit_UtilityShip. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 67. FlotteMultiTurnMoveTargetUndoMoveLocation34-8TrainableUnit TypeLine$RequiredImprovementTag:DocksPresentWaterMovement ShallowWater ShipTestTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltip NavalTargetTagAIBehavior-BT_Harvest NonStackingVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackSoundFishProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-33-827-9Unit Markers/Unit_NavalUNIT_UTILITYSHIP! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? 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TownCount@@TownTotalLevels StatUnrestCityIsSubregion CityIsVassalAStatVassalIntegration!AStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingH3S?PopulationGrowthN3BExpansionProgress-67-36ExpansionProgress-66-36ExpansionProgress-66-37ExpansionProgress-67-39ExpansionProgress-66-38ExpansionProgress-69-36N3BExpansionProgress-68-35ExpansionProgress-68-39ExpansionProgress-69-39ExpansionProgress-70-37ExpansionProgress-70-36ExpansionProgress-70-38"ResCityFakeImprovementPointsResCityFakeProduction CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax TempIntoleranceChargeValue"5CReligionPoints-TestReligion225C-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)`+?$ReligionPtsPrevTurnSnapshot_7_-NONE25C-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)`+?$ReligionPtsPrevTurnSnapshot_0_-NONE25C-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)`+?$ReligionPtsPrevTurnSnapshot_1_-NONE25C-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)`+?$ReligionPtsPrevTurnSnapshot_2_-NONE2@7C-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)*?$ReligionPtsPrevTurnSnapshot_3_-NONE2@7C-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)*?$ReligionPtsPrevTurnSnapshot_5_-NONEReligionPoints-NONE15C,ReligionPtsPrevTurnCurrent_7_-TestReligion2(`+?#ReligionPtsPrevTurnCurrent_7_-NONE15C,ReligionPtsPrevTurnCurrent_0_-TestReligion2(`+?#ReligionPtsPrevTurnCurrent_0_-NONE15C,ReligionPtsPrevTurnCurrent_1_-TestReligion2(`+?#ReligionPtsPrevTurnCurrent_1_-NONE16C,ReligionPtsPrevTurnCurrent_2_-TestReligion2(`+?#ReligionPtsPrevTurnCurrent_2_-NONE1KY7C,ReligionPtsPrevTurnCurrent_3_-TestReligion2(*?#ReligionPtsPrevTurnCurrent_3_-NONE1KY7C,ReligionPtsPrevTurnCurrent_5_-TestReligion2(*?#ReligionPtsPrevTurnCurrent_5_-NONE"KnBReligionPoints-TestReligion42 B-ReligionPtsPrevTurnSnapshot_3_-TestReligion42 B-ReligionPtsPrevTurnSnapshot_5_-TestReligion42KnB-ReligionPtsPrevTurnSnapshot_7_-TestReligion42KnB-ReligionPtsPrevTurnSnapshot_0_-TestReligion42KnB-ReligionPtsPrevTurnSnapshot_1_-TestReligion42/~lB-ReligionPtsPrevTurnSnapshot_2_-TestReligion41B,ReligionPtsPrevTurnCurrent_3_-TestReligion41B,ReligionPtsPrevTurnCurrent_5_-TestReligion41/~lB,ReligionPtsPrevTurnCurrent_7_-TestReligion41/~lB,ReligionPtsPrevTurnCurrent_0_-TestReligion41/~lB,ReligionPtsPrevTurnCurrent_1_-TestReligion411}jB,ReligionPtsPrevTurnCurrent_2_-TestReligion4StatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction ProductionProgress-B_CRANE"ProductionProgress-B_GRANARY$ProductionProgress-B_MAUSOLEUMTempIgnoranceChargeValueAExpansionProgress-66-35ExpansionProgress-65-37AExpansionProgress-70-35ExpansionProgress-68-40ExpansionProgress-69-40ExpansionProgress-70-39ExpansionProgress-71-38AExpansionProgress-71-37ExpansionProgress-71-36ExpansionProgress-71-39$ProductionProgress-B_BATHHOUSEExpansionProgress-70-40ExpansionProgress-71-40ExpansionProgress-69-41ExpansionProgress-72-39ExpansionProgress-72-38ConvertedResCoin/*GoodsSpecial-TileProduction-PT_PLANTATIONExpansionProgress-71-41ExpansionProgress-72-40&!ProductionProgress-UNIT_CROSSBOW#ProductionProgress-B_HEROHALLExpansionProgress-70-41&!ProductionProgress-B_STONETOWERS'"ProductionProgress-B_PRIVYCOUNCIL$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULARbLAExpansionProgress-72-37@AExpansionProgress-73-40@AExpansionProgress-73-39 ProductionProgress-B_WATCHExpansionProgress-69-42 AExpansionProgress-68-41 AExpansionProgress-73-38"ProductionProgress-UNIT_PIKEExpansionProgress-71-42@ExpansionProgress-72-41@ExpansionProgress-73-41-(ProductionProgress-B_MEDIEVALUNIVERSITYConvertedResCultureAConvertedResCityLuxury @ConvertedResCityProduction)$GoodsSpecial-TileProduction-PT_WOOD+|B&ProductionProgress-B_NATIONALLANDMARK TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameXi’an PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-27^ MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor6 TILE-68-3768-37MapTileMT_CITYCENTER! 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-1CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-3356-33MapTile MT_EMPTY! +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-65-2465-24Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-19UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-53-1553-15 Building B_PARTHENON! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-1461-14MapTile MT_EMPTY !! $?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(@A#ConstructionCost-ResCityProduction@Upkeep-ResCoin B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax StatMovementAStatMovementMax? StatAttack@ StatDefenseStatUnrestSuppression@ RevealRadius?UpgradeLine-UtilityGCStatTargetPriority? FilterAge?AIBuildWeight?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveStatHealAfterCombatArmyGuardStatus CanUndo A UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle@TempHealAmount? IsHarvesting0+CooldownHeat:UNITACTIONS-TILEHARVEST_BEGIN,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-5&UpgradeResourceResDomainExploration UseAction-51NONE UseAction-52NONE-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL4TriggerOnSelfKilledUNITACTIONS-UTILITYSHIP_KILLED'TileHarvestTagALLPLAYERS-FishHarvest#TileHarvestProductionCodePT_FISH+EntityAudioEvent-EntityMoveUnitMove-BoatCUnitMemberPrefab1Entities/Units/Navy/UtilityShip/Unit_UtilityShip. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 78. FlotteMultiTurnMoveTargetUndoMoveLocation24-5TrainableUnit TypeLine$RequiredImprovementTag:DocksPresentWaterMovement ShallowWater ShipTestTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltip NavalTargetTagAIBehavior-BT_Harvest NonStackingVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackSoundFishProjectileFiredSoundJavelinDamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-24-627-9Unit Markers/Unit_NavalUNIT_UTILITYSHIP;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-1227-12MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-2226-22MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-10CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-64-3364-33MapTile MT_EMPTY! +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-59-4459-44Improvements/B_TILEIMP_MINEB_TILEIMP_MINE'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-1456-14MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-55-1355-13MapTile MT_EMPTY!(HB#ConstructionCost-ResCityProduction?ResDomainDiplomacy@ FilterAge?StatImportSlotCount?UpgradeLine-Market@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKj SpawnRegionMT_CITYCENTER-21"HelpTopicOnBuildBLDGHELP_MARKETUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-4460-44 Building B_MARKET!@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-59-1459-14 Building B_PARTHENON!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-10, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget TILE-61-3461-34Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY! +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-2* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-60-2460-24Improvements/B_TILEIMP_MINEB_TILEIMP_MINE'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-20CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-50-1050-10MapTile MT_EMPTY$!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-54-754-7MapTile MT_EMPTY] !!v $?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff#@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@A StatAttackA StatDefenseHCTargetPriority@@ FilterAge+@@&CombatMod-StatAttack-Target:+TypeLine?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveStatHealAfterCombatArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdleA StatCombatXP@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-5;UnitMemberPrefab)Entities/Units/NonBuildable/Oni/Unit_Oni. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 71. ArmeeMultiTurnMoveTarget SpawnedFromMT_CITYCENTER-5UndoMoveLocation25-10#LeaderPromotionTypeUNIT_LEADER_3M TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierNotHeroAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-25-927-10Unit Markers/Unit_Combatant UNIT_ONI^ !!x$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff"@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@A StatAttackA StatDefenseHCTargetPriority@@ FilterAge+@@&CombatMod-StatAttack-Target:+TypeLine?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveStatHealAfterCombat?ArmyGuardStatus CanUndopA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-5;UnitMemberPrefab)Entities/Units/NonBuildable/Oni/Unit_Oni. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 71. ArmeeMultiTurnMoveTarget SpawnedFromMT_CITYCENTER-5UndoMoveLocation25-10#LeaderPromotionTypeUNIT_LEADER_3M TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierNotHeroAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-25-926-9Unit Markers/Unit_Combatant UNIT_ONI !!$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff #@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@A StatAttackA StatDefenseHCTargetPriority@@ FilterAge+@@&CombatMod-StatAttack-Target:+TypeLine?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveStatHealAfterCombatArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0;UnitMemberPrefab)Entities/Units/NonBuildable/Oni/Unit_Oni. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 268. ArmeeMultiTurnMoveTarget SpawnedFromMT_CITYCENTER-0UndoMoveLocation20-32#LeaderPromotionTypeUNIT_LEADER_3M TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierNotHeroAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-21-3228-21Unit Markers/Unit_Combatant UNIT_ONI !!$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff #@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@A StatAttackA StatDefenseHCTargetPriority@@ FilterAge+@@&CombatMod-StatAttack-Target:+TypeLine?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveStatHealAfterCombat?ArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0;UnitMemberPrefab)Entities/Units/NonBuildable/Oni/Unit_Oni. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 268. ArmeeMultiTurnMoveTarget SpawnedFromMT_CITYCENTER-0UndoMoveLocation20-32#LeaderPromotionTypeUNIT_LEADER_3M TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierNotHeroAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-21-3228-21Unit Markers/Unit_Combatant UNIT_ONI !!$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff #@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@A StatAttackA StatDefenseHCTargetPriority@@ FilterAge+@@&CombatMod-StatAttack-Target:+TypeLine?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveStatHealAfterCombatArmyGuardStatus CanUndopA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE SpawnRegionMT_CITYCENTER-15;UnitMemberPrefab)Entities/Units/NonBuildable/Oni/Unit_Oni. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 73. ArmeeMultiTurnMoveTarget SpawnedFromMT_CITYCENTER-15UndoMoveLocation12-14#LeaderPromotionTypeUNIT_LEADER_3M TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierNotHeroAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-12-1319-19Unit Markers/Unit_Combatant UNIT_ONIb !!z$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff"@ RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax@A StatAttackA StatDefenseHCTargetPriority@@ FilterAge+@@&CombatMod-StatAttack-Target:+TypeLine?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveStatHealAfterCombat?ArmyGuardStatus CanUndopA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-15;UnitMemberPrefab)Entities/Units/NonBuildable/Oni/Unit_Oni. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 73. ArmeeMultiTurnMoveTarget SpawnedFromMT_CITYCENTER-15UndoMoveLocation12-14#LeaderPromotionTypeUNIT_LEADER_3M TypeLineVictor Outrider BendTheKneeCombatType:CT_LineCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierNotHeroAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit" TILE-12-1319-19Unit Markers/Unit_Combatant UNIT_ONI>!(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-31-3431-34 Building B_TEMPLE!y(B#ConstructionCost-ResCityProduction@ResCityExpansionPoints? ResCulture@UpgradeLine-CapMonument@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-109TriggerOnSelfBuild%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-3360-33 Building B_MAUSOLEUM!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-66-2266-22 Building B_ORACLE'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-4258-42MapTile MT_EMPTY !! byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEFE&(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitiaArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle B UndoCommand@A StatCombatXP,'CombatMod-StatAttack-Target:+Barbarian?StatPromotionLevel SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 92. ArmeeMultiTurnMoveTargetUndoMoveLocation27-17>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit@ TILE-30-1527-21Unit Markers/Unit_CombatantUNIT_RAIDERBAND!!; byUpkeep-ResCoin?"RAIDER-OUTLAWS_UNITBUFF-CardTitle!RAIDER-OUTLAWS_UNITBUFF-0-0-Buff93?)CombatMod-StatAttack-Target:+TypeMilitia?"RAIDER-PILLAGE_UNITBUFF-CardTitle!RAIDER-PILLAGE_UNITBUFF-0-0-Buff  AStatMovementMax?%RAIDER-NIGHTMARCH_UNITBUFF-CardTitle$RAIDER-NIGHTMARCH_UNITBUFF-0-0-Buff$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF((A#ConstructionCost-ResCityProduction?Upkeep-ResCoin@ RevealRadiusAIBuildWeightHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovementAStatMovementMax@A StatAttack0A StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactorHCStatTargetPriorityStatHealAfterCombat@ FilterAge@RazeValueMultiplier@ ObsoleteAge̽AIBuildWeightPerUnit@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove.)CombatMod-StatAttack-Target:+TypeMilitia?ArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle B UndoCommand@A StatCombatXP3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE,'CombatMod-StatAttack-Target:+Barbarian3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE?StatPromotionLevel SpawnRegionMT_CITYCENTER-0CSourceOverlayImageName+UI/Icons/NationalSpirit/NSIconSmall-RAIDER>SourceOverlayTooltip(DomainSpecialization-RAIDER-DisplayNameCUnitMemberPrefab1Entities/Units/NationalSpirit/Raider/Unit_Raider. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 92. ArmeeMultiTurnMoveTargetUndoMoveLocation27-17>TrainableUnit TypeLineRaiderVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineMetalDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitB TILE-30-1527-21Unit Markers/Unit_CombatantUNIT_RAIDERBANDP !!" U71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff%? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax A StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdlepA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD? IsDeployedI DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-19 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 41. ArmeeMultiTurnMoveTargetUndoMoveLocation56-30ContainedByUnitID EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit 53-15Unit Markers/Unit_CivilianUNIT_MERCHANTk!(A#ConstructionCost-ResCityProduction? FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision SpawnRegionMT_CITYCENTER-178TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-29-3729-37 Building B_LOOKOUT! +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-19* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget  TILE-52-1552-15Improvements/B_TILEIMP_MINEB_TILEIMP_MINE>!(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-27-1027-10 Building B_TEMPLE\!4 @AIValue?ConstructionProgressCache$GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction"?GoodsProduction-PT_MINE-Gold? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORKl WorkerSlot-0 WT_Empty8 EntityAudioEvent-EntitySelectedTerrainSelected-Marble PrefabAppendD  MT_CITYCENTER-2 "ValidTileResourceTerrain-TT_HILLSResourceIcon:Gold ArcanaTargetVisitorsTargetMapTile BonusTileInheritTerrainTileDataCreateLocationPrefabHiddenUntilRevealed&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-63-2463-24MapTileMT_GOLD'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-4458-44MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-4558-45MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-62-4462-44MapTile MT_EMPTY!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-29-2229-22 Building B_ORACLEI!~? ResCityFood?&UNITACTIONS-FARM_RIVERBONUS-CardTitle%UNITACTIONS-FARM_RIVERBONUS-0-0-Buff +@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValueL@AIBuildWeight?UpgradeLine-Farming?ImprovementSortAIBuildWeightPerUnit?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-19* EntityPrefabImprovements/B_TILEIMP_FARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementWeightUnitByExistingCount%BuildRequirementTerrain-TT_GRASSLAND EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural StoneFarmScytheFarmsAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-54-1310-12Improvements/B_TILEIMP_FARMB_TILEIMP_FARM!e"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-5, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget  TILE-24-1024-10Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY! RevealRadius?ConstructionProgressCache? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-824-8MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-4257-42MapTile MT_EMPTY!B(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKj SpawnRegionMT_CITYCENTER-6#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-56-1056-10 BuildingB_KEEP!q"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityFoodWorkableResCityIdeology SpawnRegionMT_CITYCENTER-00 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget TILE-26-2010-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM !!$?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveStatHealAfterCombatArmyGuardStatus CanUndo A UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle,'CombatMod-StatAttack-Target:+Barbarian SpawnRegionMT_CITYCENTER-0#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 53. ArmeeMultiTurnMoveTargetUndoMoveLocation30-216TrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitv TILE-29-2228-22Unit Markers/Unit_Combatant UNIT_SPEAR!![$? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax A StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatusMarkedAsNotIdle3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndopA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD? IsDeployedI DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-0 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 167. ArmeeMultiTurnMoveTargetUndoMoveLocation64-22ContainedByUnitID EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit28-22Unit Markers/Unit_CivilianUNIT_MERCHANT!!n$#? 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IsDeployedI DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-0 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 170. ArmeeMultiTurnMoveTargetUndoMoveLocation57-22ContainedByUnitID EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit28-22Unit Markers/Unit_CivilianUNIT_MERCHANT!!n$#? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax A StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD? IsDeployed`I DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-0 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 161. ArmeeMultiTurnMoveTargetUndoMoveLocation58-15ContainedByUnitID EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit28-22Unit Markers/Unit_CivilianUNIT_MERCHANT! 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FilterAge?UpgradeLine-TowersACityAttackStrength?ResDomainExploration`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-268TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER&CityBuildingDefenders-0 UNIT_LOOKOUT& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed$ TILE-72-972-9 Building B_LOOKOUT!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-35 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-28-4410-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION1!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-24-4524-45#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-148TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-58-3558-35 BuildingB_STONETOWERSY!v94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR? 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ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 Building B_ORACLE!>(@B#ConstructionCost-ResCityProduction@ResCityProduction?ResDomainEngineering?UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-54-3154-31 Building B_WORKCAMP!'+A&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Logs-3-Lumber"?WorkableResDomainEngineering?UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-1, EntityPrefabImprovements/B_TILEIMP_SAWPITUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-WoodworkAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-53-3553-35Improvements/B_TILEIMP_SAWPITB_TILEIMP_SAWPITt!O? ResCityFood?)RITUALHUNTERS-SALT_CURING_BUFF-CardTitle(RITUALHUNTERS-SALT_CURING_BUFF-0-0-Buff+A&ConstructionCost-ResImprovementPointspAResCityHousing@ StatUnrest"?WorkableResDomainExploration?UpgradeLine-Apartment?DefaultBonusValue ResCityFood83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-19+ EntityPrefabImprovements/B_TILEIMP_LODGEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget TILE-55-1355-13Improvements/B_TILEIMP_LODGEB_TILEIMP_LODGE !! $?RazeValueMultiplier?$RAIDER-OUTRIDERS_UNITBUFF-CardTitle#RAIDER-OUTRIDERS_UNITBUFF-0-0-Buff~$L>StatHealAfterCombat?"RAIDER-VICTORS_UNITBUFF-CardTitle!RAIDER-VICTORS_UNITBUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff>%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoin? RevealRadiusHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMax0A StatAttackA StatDefense.@)CombatMod-StatAttack-Target:+TypeCavalry?StatOrgDamageFactor@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityALeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveStatHealAfterCombatArmyGuardStatus CanUndoA UndoCommandMovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle,'CombatMod-StatAttack-Target:+Barbarian3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE SpawnRegionMT_CITYCENTER-0#LeaderPromotionTypeUNIT_LEADER_2!CVAttachment-torso:torsotorso2CVAttachment-head:headhead2=UnitMemberPrefab+Entities/Units/Army/Spearman/Unit_Spearman. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 53. ArmeeMultiTurnMoveTargetUndoMoveLocation28-216TrainableUnit TypeLineVictor Outrider BendTheKneeCombatType:CT_LineAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit| TILE-29-2228-21Unit Markers/Unit_Combatant UNIT_SPEAR!CBAIExploreBonusWeight?ConstructionProgressCacheo InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-23-323-3MapTileMT_REWARD_CAMP_WATER!CBAIExploreBonusWeight?ConstructionProgressCacheo InvasionDrawDeckEXPLORE_WATER2 EntityAudioEvent-EntitySelectedSelectRewardCamp PrefabAppend& MapTile RewardCampCreateLocationPrefabDestroyWhenInvadedDestroyOnExpansionDrawCardWhenInvadedCreateDiscoveryWhenMadeVisibleIgnoreWaterHeightForPlacement TILE-31-331-3MapTileMT_REWARD_CAMP_WATERt !! ,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF *(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle B UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD B StatCombatXP@StatPromotionLevel2-CooldownHeat:UNITACTIONS-EXPLORER_EXPEDITION3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE-(CooldownHeat:UNITACTIONS-SCOUT_SELFHEAL SpawnRegionMT_CITYCENTER-0 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 218. ArmeeMultiTurnMoveTargetUndoMoveLocation61-28ContainedByUnitID5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-62-2828-21Unit Markers/Unit_CombatantUNIT_CONQUISTADOR! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-65-4365-43MapTile MT_EMPTY!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-28-4128-41!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP !!H ,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF)(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus B StatCombatXP@StatPromotionLevel CanUndo B UndoCommandMovedThisTurn2-CooldownHeat:UNITACTIONS-EXPLORER_EXPEDITION50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle ATempHealAmount50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD-(CooldownHeat:UNITACTIONS-SCOUT_SELFHEAL UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 218. ArmeeMultiTurnMoveTargetUndoMoveLocation61-28ContainedByUnitID5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-62-2816-27Unit Markers/Unit_CombatantUNIT_CONQUISTADOR!!; ^,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff *(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove?ArmyGuardStatus B StatCombatXP@StatPromotionLevelMovedThisTurn2-CooldownHeat:UNITACTIONS-EXPLORER_EXPEDITION50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND CanUndoMarkedAsNotIdle B UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD,'CombatMod-StatAttack-Target:+Barbarian ATempHealAmount3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 240. ArmeeMultiTurnMoveTargetUndoMoveLocation65-44ContainedByUnitID5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-66-4364-13Unit Markers/Unit_CombatantUNIT_CONQUISTADORF!!r ^,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-BuffC+(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove?ArmyGuardStatus B StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand@StatPromotionLevel2-CooldownHeat:UNITACTIONS-EXPLORER_EXPEDITION,'CombatMod-StatAttack-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD3.CooldownHeat:UNITACTIONS-STANDARD_MARKNOTIDLE3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 202. ArmeeMultiTurnMoveTargetUndoMoveLocation72-335UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEERContainedByUnitID0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-73-3363-13Unit Markers/Unit_CombatantUNIT_CONQUISTADORK!!w ^,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-BuffH+(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMove?ArmyGuardStatus B StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand@StatPromotionLevel2-CooldownHeat:UNITACTIONS-EXPLORER_EXPEDITION,'CombatMod-StatAttack-Target:+Barbarian50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD83CooldownHeat:UNITACTIONS-CONQUISTADOR_SPAWNPIONEER3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 218. ArmeeMultiTurnMoveTargetUndoMoveLocation61-295UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEERContainedByUnitID0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-62-2870-12Unit Markers/Unit_CombatantUNIT_CONQUISTADOR" !!N ,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF)(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus B StatCombatXP@StatPromotionLevelMovedThisTurn2-CooldownHeat:UNITACTIONS-EXPLORER_EXPEDITION50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND CanUndoMarkedAsNotIdle B UndoCommand ATempHealAmount50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 218. ArmeeMultiTurnMoveTargetUndoMoveLocation61-28ContainedByUnitID5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-62-2814-43Unit Markers/Unit_CombatantUNIT_CONQUISTADOR-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-27-4127-41MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyS    MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-2428-24MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-16-1616-16MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-15-1815-18MapTile MT_EMPTY!(4C#ConstructionCost-ResCityProduction#@ResCityFaith-{PlayerReligion}@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING@RequireReligion Building CityBuildingCityBuildingConstructed TILE-66-2266-22 Building B_HOLYSITE!6(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-2359-23 BuildingB_PRIVYCOUNCIL!!(A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-25UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-68-1468-14 Building B_TOWNCENTER!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-19UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-53-1553-15 Building B_GRANARY!Of PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressionn StatUnrestDelta?Game-Misc-UnrestFromNearbyCityCityUnrestBuff-NearCitys  AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabric< RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?RegionalEfficiency?CityIsSubregion0 JLinkedCityCoordStateReligionPopulation!StateReligionPopulationFracStatUnrestDelta NeedAverage?NeedAverageUnmet,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingExpansionProgress-12-370JSpawnAtTypeLand IsWorkableExpansionProgress-11-37ExpansionProgress-11-38ExpansionProgress-12-36ExpansionProgress-12-38ExpansionProgress-13-37ExpansionProgress-13-38?TownInfluence-B_TOWN-30: WorkerSlot-0 WT_Empty EntityName AußenpostenE  MT_CITYCENTER-32KMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileOutpost TILE-12-3712-37MapTile MT_EMPTY! 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ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight SpawnRegionMT_CITYCENTER-13AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-22-4022-40 Building B_TEMPLE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-14CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-3457-34MapTile MT_EMPTY!?(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-21UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-4460-44 BuildingB_WATCH!!n$#? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax@ StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus ?CanUndo A UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle? IsDeployedJ DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-0 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 166. ArmeeMultiTurnMoveTargetUndoMoveLocation60-35ContainedByUnitID EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit28-21Unit Markers/Unit_CivilianUNIT_MERCHANT!!n$#? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax A StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus ?CanUndopA UndoCommand?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMarkedAsNotIdle? IsDeployedI DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-0 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 169. ArmeeMultiTurnMoveTargetUndoMoveLocation55-32ContainedByUnitID EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit28-21Unit Markers/Unit_CivilianUNIT_MERCHANT!`"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-3* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-25-4125-41Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-35 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-28-4210-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 Building B_ORACLE! +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-10* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-60-3260-32Improvements/B_TILEIMP_MINEB_TILEIMP_MINE8!}(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-22>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-69-2069-20 Building B_ENCAMPMENT! 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ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-59-1459-14 Building B_HEROHALL*!8+A&ConstructionCost-ResImprovementPoints4@/WorkableGoodsSpecial-TileProduction-PT_PASTURE"?WorkableResDomainExploration?FarmTownBonusValue@UpgradeLine-PastureICImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32+ EntityPrefabImprovements/B_TILEIMP_RANCHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather AIHint-Ranch Improvement BuildingNeutralAttackTarget TILE-11-4011-40Improvements/B_TILEIMP_RANCHB_TILEIMP_RANCH!Gp@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin?RegionalEfficiency IsWorkable?StateReligionPopulation!L>StateReligionPopulationFracNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOOD"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION NeedAverageNeedAverageUnmet TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalHBStatVassalIntegration!HBStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingS<PopulationGrowthExpansionProgress-68-32/LAExpansionProgress-67-33/LAExpansionProgress-67-34/LAExpansionProgress-68-35/LAExpansionProgress-67-35ExpansionProgress-70-32ExpansionProgress-69-32ExpansionProgress-69-36/LAExpansionProgress-70-35ExpansionProgress-71-34/LAExpansionProgress-71-33ExpansionProgress-71-35"AResCityFakeImprovementPointsAResCityFakeProduction `CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"AReligionPoints-TestReligion225ٍA-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)mB$ReligionPtsPrevTurnSnapshot_3_-NONE25ٍA-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)mB$ReligionPtsPrevTurnSnapshot_5_-NONE2A-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)B$ReligionPtsPrevTurnSnapshot_7_-NONE2A-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)B$ReligionPtsPrevTurnSnapshot_0_-NONE2A-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)B$ReligionPtsPrevTurnSnapshot_1_-NONE29A-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)JB$ReligionPtsPrevTurnSnapshot_2_-NONEReligionPoints-NONE1IA,ReligionPtsPrevTurnCurrent_3_-TestReligion2(,PB#ReligionPtsPrevTurnCurrent_3_-NONE1IA,ReligionPtsPrevTurnCurrent_5_-TestReligion2(,PB#ReligionPtsPrevTurnCurrent_5_-NONE19A,ReligionPtsPrevTurnCurrent_7_-TestReligion2(JB#ReligionPtsPrevTurnCurrent_7_-NONE19A,ReligionPtsPrevTurnCurrent_0_-TestReligion2(JB#ReligionPtsPrevTurnCurrent_0_-NONE19A,ReligionPtsPrevTurnCurrent_1_-TestReligion2(JB#ReligionPtsPrevTurnCurrent_1_-NONE1A,ReligionPtsPrevTurnCurrent_2_-TestReligion2(x B#ReligionPtsPrevTurnCurrent_2_-NONETempIgnoranceChargeValue"AReligionPoints-TestReligion42A-ReligionPtsPrevTurnSnapshot_7_-TestReligion42A-ReligionPtsPrevTurnSnapshot_0_-TestReligion42A-ReligionPtsPrevTurnSnapshot_1_-TestReligion42NA-ReligionPtsPrevTurnSnapshot_2_-TestReligion42A-ReligionPtsPrevTurnSnapshot_3_-TestReligion42A-ReligionPtsPrevTurnSnapshot_5_-TestReligion41NA,ReligionPtsPrevTurnCurrent_7_-TestReligion41NA,ReligionPtsPrevTurnCurrent_0_-TestReligion41NA,ReligionPtsPrevTurnCurrent_1_-TestReligion41L"A,ReligionPtsPrevTurnCurrent_2_-TestReligion41 A,ReligionPtsPrevTurnCurrent_3_-TestReligion41 A,ReligionPtsPrevTurnCurrent_5_-TestReligion4$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR?PrevStatImportSlotCountPrevStatExportSlotCount?ConvertedResCulture @ExpansionProgress-71-32 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameManaus PrefabAppend-MIDDLE<  MT_CITYCENTER-38N MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorL TILE-69-3469-34MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-38CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-68-3368-33MapTile MT_EMPTYc!tH  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs#?GoodsProduction-PT_FARM-Maize?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-38CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-3569-35MapTile MT_EMPTY ! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? 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ResCulture@UpgradeLine-CapMonument@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-149TriggerOnSelfBuild%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-58-3558-35 Building B_MAUSOLEUM! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-2256-22MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-2356-23MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-2456-24MapTile MT_EMPTY'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-191 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-53-1453-14#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!7(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1056-10 Building B_HEROHALL!f PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressions `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabrick RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregion ILinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingStatUnrestDeltaExpansionProgress-36-12StateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmet@ConvertedResDomainWarfareTempIgnoranceChargeValue@ConvertedResCoinConvertedResCityLuxury: WorkerSlot-0 WT_Empty EntityName AußenpostenA   MT_EMPTY-467WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost TILE-36-1136-11MapTile MT_EMPTY!j ResCoin?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK- EntityPrefabImprovements/B_TILEIMP_OUTPOST*UseAction-200UNITACTIONS-OUTPOST_UNPACK=!OutpostImprovementRestrictionTagStandardOutpostImprovementUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement SpawnedFromUNIT_ENGINEER-22 OutpostCore RoadTarget BlockSettlerNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetDestroyCityWhenDestroyed IsDefendedDestroyIfRazed RoadAnchor Improvement Building TILE-36-1136-11Improvements/B_TILEIMP_OUTPOSTB_TILEIMP_OUTPOST! 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-52-1352-13MapTile MT_EMPTYG!! @}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF@ StatAttack?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-0-Buff@ StatDefense?0RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-CardTitle/RITUALHUNTERS-HUNTINGGROUNDS_UNITBUFF-0-1-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-BuffC%(A#ConstructionCost-ResCityProduction?Upkeep-ResCoinHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMax0A StatAttack0A StatDefense+ @&CombatMod-StatAttack-Target:+TypeLine@ FilterAge?AIBuildWeight?StatOrgDamageFactor? RevealRadius̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMaxPA StatCombatXP?StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianB SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand IsHarvesting0+CooldownHeat:UNITACTIONS-TILEHARVEST_BEGINT SpawnRegionMT_CITYCENTER-6JSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-RITUALHUNTERSESourceOverlayTooltip/DomainSpecialization-RITUALHUNTERS-DisplayName-UseAction-100UNITACTIONS-TILEHARVEST_BEGIN.UseAction-101UNITACTIONS-TILEHARVEST_CANCEL?TriggerOnLocalImprovementBuiltUNITACTIONS-TILEHARVEST_CANCEL'TileHarvestTagALLPLAYERS-HuntHarvest#TileHarvestProductionCodePT_HUNTIUnitMemberPrefab7Entities/Units/NationalSpirit/BowHunter/Unit_BowHunter. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot+ UseAction-99UNITACTIONS-SCOUT_RETURNHOME ArmyName 85. ArmeeMultiTurnMoveTargetUndoMoveLocation58-15TrainableUnit TypeRangedCombatTargetingRandomTrackBySpawnRegionDestroyIfSpawnRegionLostShowSpawnRegionInTooltipTagAIBehavior-BT_Harvest NonStacking BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackBegunSoundBowProjectileFiredSoundBowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-BowHunter Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-57-1556-10Unit Markers/Unit_CombatantUNIT_BOWHUNTER!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget TILE-30-3430-34Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget TILE-26-4226-42Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE! 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-922-9MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-21-1221-12MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-1323-13MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-24-1224-12MapTile MT_EMPTY,!%+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD?UpgradeLine-Woodcutter?LumberTownBonusValue/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-20 EntityPrefab"Improvements/B_TILEIMP_WOODCUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRuralAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget4 TILE-59-2159-21"Improvements/B_TILEIMP_WOODCUTTERB_TILEIMP_WOODCUTTER!>(HC#ConstructionCost-ResCityProductionAResCityProduction?ResDomainEngineering@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-52-4452-44 Building B_WORKSHOP&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-81 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-63-4363-43#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-198TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-53-1553-15 BuildingB_STONETOWERS!!n$#? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax@ StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityB SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND ?CanUndoMarkedAsNotIdle A UndoCommand? IsDeployed0J DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-7 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 183. ArmeeMultiTurnMoveTargetContainedByUnitIDUndoMoveLocation54-43 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MerchantCreateImportRoute NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit33-35Unit Markers/Unit_CivilianUNIT_MERCHANT!+ RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-4020-40MapTile MT_EMPTY!+ RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-20-4120-41MapTile MT_EMPTY!+ RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-22-4222-42MapTile MT_EMPTY!+ RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-23-4223-42MapTile MT_EMPTY!:(\C#ConstructionCost-ResCityProduction? 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CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining=PopulationGrowthExpansionProgress-72-33ExpansionProgress-71-34ExpansionProgress-71-35ExpansionProgress-72-36ExpansionProgress-71-36ExpansionProgress-74-33ExpansionProgress-73-33ExpansionProgress-73-37ExpansionProgress-74-36ExpansionProgress-75-35ExpansionProgress-75-34ExpansionProgress-75-36"AResCityFakeImprovementPointsPBResCityFakeProduction ^CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"pCAReligionPoints-TestReligion22pCA-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)f&B$ReligionPtsPrevTurnSnapshot_7_-NONE2pCA-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)f&B$ReligionPtsPrevTurnSnapshot_0_-NONE2pCA-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)f&B$ReligionPtsPrevTurnSnapshot_1_-NONE2CBA-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)(B$ReligionPtsPrevTurnSnapshot_2_-NONE2&DA-ReligionPtsPrevTurnSnapshot_3_-TestReligion2):&B$ReligionPtsPrevTurnSnapshot_3_-NONE2&DA-ReligionPtsPrevTurnSnapshot_5_-TestReligion2):&B$ReligionPtsPrevTurnSnapshot_5_-NONEReligionPoints-NONE1CBA,ReligionPtsPrevTurnCurrent_7_-TestReligion2((B#ReligionPtsPrevTurnCurrent_7_-NONE1CBA,ReligionPtsPrevTurnCurrent_0_-TestReligion2((B#ReligionPtsPrevTurnCurrent_0_-NONE1CBA,ReligionPtsPrevTurnCurrent_1_-TestReligion2((B#ReligionPtsPrevTurnCurrent_1_-NONE1AA,ReligionPtsPrevTurnCurrent_2_-TestReligion2(fs+B#ReligionPtsPrevTurnCurrent_2_-NONE1fCA,ReligionPtsPrevTurnCurrent_3_-TestReligion2()B#ReligionPtsPrevTurnCurrent_3_-NONE1fCA,ReligionPtsPrevTurnCurrent_5_-TestReligion2()B#ReligionPtsPrevTurnCurrent_5_-NONETempIgnoranceChargeValue"ϟ@ReligionPoints-TestReligion42ϟ@-ReligionPtsPrevTurnSnapshot_7_-TestReligion42ϟ@-ReligionPtsPrevTurnSnapshot_0_-TestReligion42ϟ@-ReligionPtsPrevTurnSnapshot_1_-TestReligion42|@-ReligionPtsPrevTurnSnapshot_2_-TestReligion42ԅ@-ReligionPtsPrevTurnSnapshot_3_-TestReligion42ԅ@-ReligionPtsPrevTurnSnapshot_5_-TestReligion41|@,ReligionPtsPrevTurnCurrent_7_-TestReligion41|@,ReligionPtsPrevTurnCurrent_0_-TestReligion41|@,ReligionPtsPrevTurnCurrent_1_-TestReligion41ʘ@,ReligionPtsPrevTurnCurrent_2_-TestReligion41ӣ@,ReligionPtsPrevTurnCurrent_3_-TestReligion41ӣ@,ReligionPtsPrevTurnCurrent_5_-TestReligion4$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR?PrevStatImportSlotCountPrevStatExportSlotCount?ConvertedResCulture*:a@ExpansionProgress-74-37*:a@ExpansionProgress-75-37*:a@ExpansionProgress-76-35*:a@ExpansionProgress-76-34*:a@ExpansionProgress-76-33*:a@ExpansionProgress-75-33ʬ>ExpansionProgress-71-33ʬ>ExpansionProgress-70-35ʬ>ExpansionProgress-72-37ʬ>ExpansionProgress-71-37ʬ>ExpansionProgress-73-38ʬ>ExpansionProgress-76-36 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Barcelona PrefabAppend-MIDDLE<  MT_CITYCENTER-39F MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorN TILE-73-3573-35MapTileMT_CITYCENTER'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-72-3472-34MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-73-3473-34MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-73-3673-36MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-74-3474-34MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-74-3574-35MapTile MT_EMPTY ! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-39UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsN TILE-73-3573-35 Building B_CAPITAL>!(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-9AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-59-1459-14 Building B_TEMPLE'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-321 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget  TILE-12-3812-38#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff1 +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValueWorkableResCityIdeology SpawnRegionMT_CITYCENTER-135 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-22-3910-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION !2 RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-32 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-3966-39MapTile MT_EMPTY_!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-8*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameRonda^~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation@ TILE-66-3966-39 BuildingB_TOWN&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-65-3865-38MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-4066-40MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-3866-38MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-66-4166-41MapTile MT_EMPTYO!`4  RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction?TownInfluence-B_TOWN-33 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-50-1450-14MapTile MT_EMPTY2!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-19*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameCusae0pxpxh``Xꀀꀈ耈怐pp~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationB TILE-50-1450-14 BuildingB_TOWN!U? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-19) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchorB TILE-50-1410-12"Towns/B_TOWNSPEC_DEFAULT_1-MIDDLEB_TOWNSPEC_DEFAULT! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-50-1350-13MapTile MT_EMPTY'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-321 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget$ TILE-13-3813-38#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-325 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-11-4110-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-30-1130-11MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-15-1715-17MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-19-1719-17MapTile MT_EMPTY!B(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKj SpawnRegionMT_CITYCENTER-2#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-59-2359-23 BuildingB_KEEP! +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-66-2666-26Improvements/B_TILEIMP_MINEB_TILEIMP_MINE'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-191 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget( TILE-54-1554-15#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!B 0?+GoodsProduction-PT_CITYOFGOLD-HunterTrophy  @AIValue?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK0 WorkerSlot-0 WT_Empty PrefabAppendA   MT_EMPTY-467 CityOfGoldTileMapTile BonusTileInheritTerrainTileDataCreateLocationPrefab&SpecialTileFromProspectStickyAdjacentRebuildResourcePrefabVassalTileTagWealthTradePostTarget TILE-36-1236-12MapTile MT_XIBALBA&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget* TILE-25-4825-48#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-29-3510-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATIONp!  (zC#ConstructionCost-ResCityProduction? ResCulture?ResDomainArtsA ResCityFood?CountLimit-Nation@@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-04SourceOverlayImageNameUI/Icons/ResInnovation-Icon6SourceOverlayTooltip Game-Resource-InnovationPerTurnUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_GARDENSBABYLON8!H +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-101 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget, TILE-61-3661-36#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-22UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-69-2069-20 Building B_GRANARY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-61-4361-43MapTile MT_EMPTY!(A#ConstructionCost-ResCityProduction?ResDomainGovernment?UpgradeLine-CityGov? FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-30UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed" TILE-62-4762-47 Building B_TOWNCENTER$!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-61 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget. TILE-55-955-9#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!y(B#ConstructionCost-ResCityProduction@ResCityExpansionPoints? ResCulture@UpgradeLine-CapMonument@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-199TriggerOnSelfBuild%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-53-1553-15 Building B_MAUSOLEUM'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-1556-15MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-19CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-49-1449-14MapTile MT_EMPTY)!8+A&ConstructionCost-ResImprovementPoints4@/WorkableGoodsSpecial-TileProduction-PT_PASTURE"?WorkableResDomainExploration?FarmTownBonusValue@UpgradeLine-PastureICImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0+ EntityPrefabImprovements/B_TILEIMP_RANCHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather AIHint-Ranch Improvement BuildingNeutralAttackTarget TILE-29-2529-25Improvements/B_TILEIMP_RANCHB_TILEIMP_RANCH !\ (C#ConstructionCost-ResCityProduction@AResCityProduction?ResDomainEngineering@ResImprovementPoints@@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_CIVILENGINEER!A(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight SpawnRegionMT_CITYCENTER-13>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-22-4022-40 Building B_ENCAMPMENT!?(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-10UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-3360-33 BuildingB_WATCH!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-218TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-60-4460-44 BuildingB_STONETOWERS! 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-8CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-4067-40MapTile MT_EMPTY!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-68TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-56-1056-10 BuildingB_STONETOWERS!h"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-7/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-29-3329-33!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-32-3610-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!!n$#? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory0@+StatDeployedResourceGenerator-ResCoin-Base9?4StatDeployedResourceGenerator-ResCoin-PerPopulation=StatDeployedProsperityHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMoveArmyGuardStatus?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND ?CanUndoMarkedAsNotIdle A UndoCommand? IsDeployed J DeployedTile61CooldownHeat:UNITACTIONS-MERCHANT_DEPLOY_FOREIGN; SpawnRegionMT_CITYCENTER-7 UseAction-50NONE3UseAction-100$UNITACTIONS-MERCHANT_DEPLOY_FOREIGN5UseAction-101&UNITACTIONS-MERCHANT_DEPLOY_TERRITORY1TriggerOnSelfKilledUNITACTIONS-MERCHANT_KILLED+EntityAudioEvent-EntityMoveUnitMove-CartEUnitMemberPrefab3Entities/Units/NonBuildable/Merchant/Unit_Merchant. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 193. 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ResCulture@UpgradeLine-CapMonument@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-29TriggerOnSelfBuild%TECHAGE3-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-2359-23 Building B_MAUSOLEUM!7(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-25UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-68-1468-14 BuildingB_PRIVYCOUNCIL9!"@@ResCitySanitation?1MOUNDBUILDERS-COMMONER_CREMATIONS_BUFF-CardTitle0MOUNDBUILDERS-COMMONER_CREMATIONS_BUFF-0-0-Buff+@A&ConstructionCost-ResImprovementPoints@WorkableResCulture?MoundTownBonusValue?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCitySanitation ?IsRazedA SpawnRegionMT_CITYCENTER-11+ EntityPrefabImprovements/B_TILEIMP_MOUNDJSourceOverlayImageName2UI/Icons/NationalSpirit/NSIconSmall-MOUNDBUILDERSESourceOverlayTooltip/DomainSpecialization-MOUNDBUILDERS-DisplayNameUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement MoundTownBonusIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain%BuildRequirementTerrain-TT_GRASSLANDNoWorkerAssignmentOnCreationImprovementCategory-Civic AIHint-Mound Improvement BuildingNeutralAttackTarget TILE-65-2265-22Improvements/B_TILEIMP_MOUNDB_TILEIMP_MOUND!Y(HC#ConstructionCost-ResCityProduction?ResDomainDiplomacy@StatImportSlotCount@UpgradeLine-Market@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-66-2266-22 BuildingB_MARKETSQUARE!'+B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-4-Lumber"?WorkableResDomainEngineering@UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15- EntityPrefabImprovements/B_TILEIMP_SAWMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-18-1818-18Improvements/B_TILEIMP_SAWMILLB_TILEIMP_SAWMILL!'+B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-4-Lumber"?WorkableResDomainEngineering@UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0- EntityPrefabImprovements/B_TILEIMP_SAWMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-26-1926-19Improvements/B_TILEIMP_SAWMILLB_TILEIMP_SAWMILL!(C#ConstructionCost-ResCityProduction@@ResImprovementPoints@UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_LIFTINGTOWER!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledge83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed  TILE-26-4326-43 Building B_PARTHENON !] (C#ConstructionCost-ResCityProduction@AResCityProduction?ResDomainEngineering@ResImprovementPoints@@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-12-4012-40 BuildingB_CIVILENGINEERH!%"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValueResCityProduction SpawnRegionMT_CITYCENTER-17* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget TILE-28-3628-36Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-18TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed  TILE-54-3154-31 BuildingB_STONETOWERS;!~@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiency@StateReligionPopulation!L?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOOD@NeedTarget-NEEDFOODNeedAverageUnmet@ NeedAverage TownCountTownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingp}?PopulationGrowthExpansionProgress-65-44ExpansionProgress-64-44v.AExpansionProgress-64-45v.AExpansionProgress-65-47ExpansionProgress-64-46ExpansionProgress-67-44ExpansionProgress-66-43v.AExpansionProgress-66-47ExpansionProgress-67-47ExpansionProgress-68-45ExpansionProgress-68-44ExpansionProgress-68-46"ResCityFakeImprovementPointsResCityFakeProduction JCVassalFakeBuildingEvalTurn@@StatVassalProsperityMax":CReligionPoints-TestReligion2"%@ReligionPoints-TestReligion42:C-ReligionPtsPrevTurnSnapshot_7_-TestReligion22%@-ReligionPtsPrevTurnSnapshot_7_-TestReligion4)8@$ReligionPtsPrevTurnSnapshot_7_-NONE2:C-ReligionPtsPrevTurnSnapshot_0_-TestReligion22%@-ReligionPtsPrevTurnSnapshot_0_-TestReligion4)8@$ReligionPtsPrevTurnSnapshot_0_-NONE2:C-ReligionPtsPrevTurnSnapshot_1_-TestReligion22%@-ReligionPtsPrevTurnSnapshot_1_-TestReligion4)8@$ReligionPtsPrevTurnSnapshot_1_-NONE2a:C-ReligionPtsPrevTurnSnapshot_2_-TestReligion22@-ReligionPtsPrevTurnSnapshot_2_-TestReligion4)8@$ReligionPtsPrevTurnSnapshot_2_-NONE2a:C-ReligionPtsPrevTurnSnapshot_3_-TestReligion22@-ReligionPtsPrevTurnSnapshot_3_-TestReligion4)8@$ReligionPtsPrevTurnSnapshot_3_-NONE2a:C-ReligionPtsPrevTurnSnapshot_5_-TestReligion22@-ReligionPtsPrevTurnSnapshot_5_-TestReligion4)8@$ReligionPtsPrevTurnSnapshot_5_-NONEReligionPoints-NONE1a:C,ReligionPtsPrevTurnCurrent_7_-TestReligion21@,ReligionPtsPrevTurnCurrent_7_-TestReligion4(8@#ReligionPtsPrevTurnCurrent_7_-NONE1a:C,ReligionPtsPrevTurnCurrent_0_-TestReligion21@,ReligionPtsPrevTurnCurrent_0_-TestReligion4(8@#ReligionPtsPrevTurnCurrent_0_-NONE1a:C,ReligionPtsPrevTurnCurrent_1_-TestReligion21@,ReligionPtsPrevTurnCurrent_1_-TestReligion4(8@#ReligionPtsPrevTurnCurrent_1_-NONE1x:C,ReligionPtsPrevTurnCurrent_2_-TestReligion21;@,ReligionPtsPrevTurnCurrent_2_-TestReligion4(8@#ReligionPtsPrevTurnCurrent_2_-NONE1x:C,ReligionPtsPrevTurnCurrent_3_-TestReligion21;@,ReligionPtsPrevTurnCurrent_3_-TestReligion4(8@#ReligionPtsPrevTurnCurrent_3_-NONE1x:C,ReligionPtsPrevTurnCurrent_5_-TestReligion21;@,ReligionPtsPrevTurnCurrent_5_-TestReligion4(8@#ReligionPtsPrevTurnCurrent_5_-NONETempIgnoranceChargeValue$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULARStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction#ProductionProgress-B_TREASURY#ProductionProgress-B_HEROHALL%pB ProductionProgress-UNIT_DRAGOON&I>ExpansionProgress-63-45&I>ExpansionProgress-67-48&I>ExpansionProgress-68-47 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameToledo PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-40: MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorP TILE-66-4566-45MapTileMT_CITYCENTER! 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-40CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-67-4667-46MapTile MT_EMPTY !. 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-40UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsP TILE-66-4566-45 Building B_CAPITAL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-4CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-4857-48MapTile MT_EMPTY?!z @@ SpecLevel?StatAirUnitCapacity ResCoin ResCityFood50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-19) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_FARM_4 EvaluateActionForPredictedYieldTownSpecialization FarmTown(AITownSpecializationMatch-FarmTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-55-1410-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_FARM_32!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-261 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget  TILE-71-1071-10#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget4 TILE-23-4823-48#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!'+B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-4-Lumber"?WorkableResDomainEngineering@UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5- EntityPrefabImprovements/B_TILEIMP_SAWMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-25-1225-12Improvements/B_TILEIMP_SAWMILLB_TILEIMP_SAWMILL!A(@B#ConstructionCost-ResCityProduction?ResDomainWarfare?UpgradeLine-Warcamp@RequiredRegionLevel@ FilterAge`@AIBuildWeight SpawnRegionMT_CITYCENTER-17>TriggerOnUnitBuilt*UNITACTIONS-ENCAMPMENT_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGOEncampmentPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-29-3729-37 Building B_ENCAMPMENT! (C#ConstructionCost-ResCityProduction@@ResImprovementPoints@UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_LIFTINGTOWER!?(HC#ConstructionCost-ResCityProductionAResCityProduction?ResDomainEngineering@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-10UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-60-3360-33 Building B_WORKSHOP!7(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-66-2266-22 BuildingB_PRIVYCOUNCIL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-2058-20MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-57-2157-21MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-2CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-56-2156-21MapTile MT_EMPTY!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-8, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget TILE-62-4262-42Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY>!z @@ SpecLevel?StatAirUnitCapacity ResCoin ResCityFood50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-9) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_FARM_4 EvaluateActionForPredictedYieldTownSpecialization FarmTown(AITownSpecializationMatch-FarmTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-60-1210-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_FARM_3Z!nB  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture?TownInfluence-B_TOWN-34 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-53-953-9MapTile MT_EMPTY!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-6*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameEsna  HPPXPPP@@@~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationD TILE-53-953-9 BuildingB_TOWN! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-53-1053-10MapTile MT_EMPTY!T RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction?RegionalEfficiency?CityIsSubregionILinkedCityCoordExpansionProgress-29-27ISpawnAtTypeLand IsWorkableExpansionProgress-28-26ExpansionProgress-28-27ExpansionProgress-29-26ExpansionProgress-29-28ExpansionProgress-30-26ExpansionProgress-30-27?TownInfluence-B_TOWN-35,'CooldownHeat:TILEACTIONS-STANDARD_WORK: WorkerSlot-0 WT_Empty EntityName AußenpostenD  MT_CITYCENTER-0KMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTileOutpost TILE-29-2729-27MapTile MT_EMPTY&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-2628-26MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-30-2630-26MapTile MT_EMPTY'!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-0*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameSpylo& ~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationF TILE-29-2729-27 BuildingB_TOWN!(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-13UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed$ TILE-22-4022-40 Building B_GRANARYJ!*"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValueResCityProduction SpawnRegionMT_CITYCENTER-13, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTarget TILE-23-4223-42Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY!C(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKk SpawnRegionMT_CITYCENTER-14#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed  TILE-58-3558-35 BuildingB_KEEP !! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff)(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttackB StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus`@ StatCombatXPStatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD SpawnRegionMT_CITYCENTER-11 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit  ArmyNameMultiTurnMoveTargetUndoMoveLocation71-26/ContainedByUnitIDUNIT_DEEPWATERTRANSPORT-2035UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit65-23Unit Markers/Unit_CombatantUNIT_CONQUISTADOR !! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff)(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttackB StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus`@ StatCombatXPStatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleA UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD SpawnRegionMT_CITYCENTER-11 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit  ArmyNameMultiTurnMoveTargetUndoMoveLocation71-26/ContainedByUnitIDUNIT_DEEPWATERTRANSPORT-2045UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit65-23Unit Markers/Unit_CombatantUNIT_CONQUISTADOR!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-35UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-74-1674-16 Building B_ORACLE'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-64-2164-21MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-69-2769-27MapTile MT_EMPTY&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-81 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetB TILE-61-4161-41#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!1+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-191 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget  TILE-52-1352-13#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER/!+A&ConstructionCost-ResImprovementPoints*?%GoodsSpecial-TileProduction-ANYBONUS?UpgradeLine-TradePost@AIBuildWeight?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegion MT_EMPTY-592/ EntityPrefab!Improvements/B_TILEIMP_TRADEPOSTUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement TradePost WaterVisualsUseWaterHeightForPlacement$BuildRequirementTag-TradePostTargetOutpostImprovementStandardOutpostImprovementImprovementCategory-Gather FaceShoreAIHint-TradePost Improvement BuildingNeutralAttackTarget TILE-65-4465-44!Improvements/B_TILEIMP_TRADEPOSTB_TILEIMP_TRADEPOSTG!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-52 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget TILE-27-727-7$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget TILE-66-2066-20Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!/(HC#ConstructionCost-ResCityProduction  AResCoin@ FilterAge?UpgradeLine-Bank@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-22UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-69-2069-20 Building B_TREASURY&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-81 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetD TILE-64-4264-42#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP\!+? ResCityFood?)RITUALHUNTERS-SALT_CURING_BUFF-CardTitle(RITUALHUNTERS-SALT_CURING_BUFF-0-0-Buff+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue ResCityFood83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-9+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget TILE-59-1259-12Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!C(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKk SpawnRegionMT_CITYCENTER-19#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed  TILE-53-1553-15 BuildingB_KEEP)!8+A&ConstructionCost-ResImprovementPoints4@/WorkableGoodsSpecial-TileProduction-PT_PASTURE"?WorkableResDomainExploration?FarmTownBonusValue@UpgradeLine-PastureICImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5+ EntityPrefabImprovements/B_TILEIMP_RANCHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_CATTLEBuildRequirementTile-MT_SHEEPIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-Gather AIHint-Ranch Improvement BuildingNeutralAttackTarget  TILE-21-1021-10Improvements/B_TILEIMP_RANCHB_TILEIMP_RANCH! +A&ConstructionCost-ResImprovementPoints,@'WorkableConvertGoods-+CanMakeOil-2-Oil ?WorkableResDomainDiplomacyBImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5+ EntityPrefabImprovements/B_TILEIMP_PRESSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-28-1128-11Improvements/B_TILEIMP_PRESSB_TILEIMP_PRESS!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget  TILE-23-1323-13!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget  TILE-33-3610-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-31-3431-34 Building B_ORACLE!9(\C#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-University@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING; University Building CityBuildingCityBuildingConstructed TILE-54-3154-31 BuildingB_MEDIEVALUNIVERSITY!6@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiency@@StateReligionPopulation!?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"?NeedSatisfaction-NEEDHOUSING?NeedTarget-NEEDHOUSING?NeedSatisfaction-NEEDFOOD@NeedTarget-NEEDFOODNeedAverageUnmet? NeedAverage TownCountTownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemainingcf?PopulationGrowthExpansionProgress-72-11WAExpansionProgress-71-12WAExpansionProgress-71-13WAExpansionProgress-72-14WAExpansionProgress-71-14ExpansionProgress-74-11ExpansionProgress-73-11WAExpansionProgress-73-15ExpansionProgress-74-14WAExpansionProgress-75-13ExpansionProgress-75-12WAExpansionProgress-75-14"ResCityFakeImprovementPointsResCityFakeProduction GCVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"#BReligionPoints-TestReligion32^B-ReligionPtsPrevTurnSnapshot_5_-TestReligion3)?$ReligionPtsPrevTurnSnapshot_5_-NONE2^B-ReligionPtsPrevTurnSnapshot_7_-TestReligion3)?$ReligionPtsPrevTurnSnapshot_7_-NONE"WAReligionPoints-TestReligion52#B-ReligionPtsPrevTurnSnapshot_0_-TestReligion32WA-ReligionPtsPrevTurnSnapshot_0_-TestReligion5)$>$ReligionPtsPrevTurnSnapshot_0_-NONE2#B-ReligionPtsPrevTurnSnapshot_1_-TestReligion32WA-ReligionPtsPrevTurnSnapshot_1_-TestReligion5)$>$ReligionPtsPrevTurnSnapshot_1_-NONE2:B-ReligionPtsPrevTurnSnapshot_2_-TestReligion32A-ReligionPtsPrevTurnSnapshot_2_-TestReligion5)$>$ReligionPtsPrevTurnSnapshot_2_-NONE2:B-ReligionPtsPrevTurnSnapshot_3_-TestReligion32A-ReligionPtsPrevTurnSnapshot_3_-TestReligion5)$>$ReligionPtsPrevTurnSnapshot_3_-NONEReligionPoints-NONETempIgnoranceChargeValue1[B,ReligionPtsPrevTurnCurrent_5_-TestReligion3(?#ReligionPtsPrevTurnCurrent_5_-NONE2A-ReligionPtsPrevTurnSnapshot_5_-TestReligion51[B,ReligionPtsPrevTurnCurrent_7_-TestReligion3(?#ReligionPtsPrevTurnCurrent_7_-NONE2A-ReligionPtsPrevTurnSnapshot_7_-TestReligion51:B,ReligionPtsPrevTurnCurrent_0_-TestReligion31A,ReligionPtsPrevTurnCurrent_0_-TestReligion5($>#ReligionPtsPrevTurnCurrent_0_-NONE1:B,ReligionPtsPrevTurnCurrent_1_-TestReligion31A,ReligionPtsPrevTurnCurrent_1_-TestReligion5($>#ReligionPtsPrevTurnCurrent_1_-NONE1B,ReligionPtsPrevTurnCurrent_2_-TestReligion31A,ReligionPtsPrevTurnCurrent_2_-TestReligion5($>#ReligionPtsPrevTurnCurrent_2_-NONE1B,ReligionPtsPrevTurnCurrent_3_-TestReligion31A,ReligionPtsPrevTurnCurrent_3_-TestReligion5($>#ReligionPtsPrevTurnCurrent_3_-NONE1IA,ReligionPtsPrevTurnCurrent_5_-TestReligion51IA,ReligionPtsPrevTurnCurrent_7_-TestReligion5$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULARStatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction$ProductionProgress-UNIT_KNIGHT @ConvertedResCityProductionConvertedResCoin)$GoodsSpecial-TileProduction-PT_MINE#ProductionProgress-B_BARRACKS*%GoodsSpecial-TileProduction-PT_STONE)$GoodsSpecial-TileProduction-PT_WOODProductionProgress-B_KEEP(B#ProductionProgress-B_CIVILENGINEER TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Hiroshima PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-43;h``X``hpPPHhph```X` MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorV TILE-73-1373-13MapTileMT_CITYCENTER.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-43CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-72-1372-13MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-43CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-73-1273-12MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-43CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-73-1473-14MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-43CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-74-1274-12MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-43CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-74-1374-13MapTile MT_EMPTY ! ^%?StatBonusRegionLevel?*MOUNDBUILDERS-REGION_LEVEL_BUFF-CardTitle)MOUNDBUILDERS-REGION_LEVEL_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff ResKnowledge?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-3-Buff"AResCityProduction?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-Buff7ResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceStatBonusRegionLevelResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-43UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsV TILE-73-1373-13 Building B_CAPITAL'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-22CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-68-1768-17MapTile MT_EMPTY!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-27UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed& TILE-68-3768-37 Building B_GRANARY!B(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKj SpawnRegionMT_CITYCENTER-8#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-63-4063-40 BuildingB_KEEP!U +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-85 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget" TILE-67-3910-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!X(HC#ConstructionCost-ResCityProduction?ResDomainDiplomacy@StatImportSlotCount@UpgradeLine-Market@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-6UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1056-10 BuildingB_MARKETSQUARE !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff"(hB#ConstructionCost-ResCityProduction@Upkeep-ResCoin@ RevealRadiusA StatMovementAStatMovementMaxpA StatAttackA StatDefense@@ StatTacticsALeaderRetireValue B StatCommand BStatCommandMaxGCStatTargetPriorityHB StatHealthHBStatHealthMax?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-29CUnitMemberPrefab1Entities/Units/NonBuildable/Leader3/Unit_Leader3)UseAction-201UNITACTIONS-LEADER_RETIRE. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 117. Armee" CombatLeaderLeader-GENERIC_AGE3MultiTurnMoveTargetm%AutoAttachLeader:Leader-GENERIC_AGE3AttackSoundLineMetalDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineCombatType:CT_Line TypeLineLeaderTagAILimitType-LeaderAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineWoodDamageTakenSoundLineVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-52-1752-17Unit Markers/Unit_LeaderUNIT_LEADER_3D!$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff~? ResCityFood?&UNITACTIONS-FARM_RIVERBONUS-CardTitle%UNITACTIONS-FARM_RIVERBONUS-0-0-Buff +A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityFoodWorkableResCityIdeology SpawnRegionMT_CITYCENTER-150 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget TILE-22-2010-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARMD!$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff~? 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ResCityFood?&UNITACTIONS-FARM_RIVERBONUS-CardTitle%UNITACTIONS-FARM_RIVERBONUS-0-0-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-155 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget$ TILE-19-1910-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-155 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget& TILE-22-1910-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATIONH!Y-  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction?TownInfluence-B_TOWN-38 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-58-3958-39MapTile MT_EMPTY!%_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-16*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityName Porto Velhozꀸ쀸~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationL TILE-58-3958-39 BuildingB_TOWN2!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-101 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget$ TILE-63-3363-33#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-55-4055-40MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-54-3954-39MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-57-4057-40MapTile MT_EMPTY! 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ResKnowledge?UpgradeLine-University@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING; University Building CityBuildingCityBuildingConstructed TILE-59-2359-23 BuildingB_MEDIEVALUNIVERSITY>!z @@ SpecLevel?StatAirUnitCapacity ResCoin ResCityFood50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-8) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_FARM_4 EvaluateActionForPredictedYieldTownSpecialization FarmTown(AITownSpecializationMatch-FarmTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-66-3910-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_FARM_3!#+A&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-2-Charms?WorkableResDomainArts?UpgradeLine-Woodworker4DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-8, EntityPrefabImprovements/B_TILEIMP_CHARMSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-63-4163-41Improvements/B_TILEIMP_CHARMSB_TILEIMP_CHARMSz!! (\C#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge#@ResCityFaith-{PlayerReligion}@UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4AReligionRenameFormat+Game-Misc-ReligionRenameFormat-LargeTempleUpkeepCategory CAPBUILDINGURequireReligionReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-52-4452-44 BuildingB_LARGETEMPLE!!(C#ConstructionCost-ResCityProduction? RevealRadius*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-MasterpieceHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppressionBStatTargetPriority BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployedI DeployedTile83CooldownHeat:UNITACTIONS-MASTER_ARTIST_DEPLOY_CITY SpawnRegionMT_CITYCENTER-04UseAction-100%UNITACTIONS-ARTIST_CULTURAL_MOVEMENT5UseAction-101&UNITACTIONS-MASTER_ARTIST_DEPLOY_CITY9UseAction-102*UNITACTIONS-GREATMASTERS-APPRENTICE_SPAWNISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSDSourceOverlayTooltip.DomainSpecialization-GREATMASTERS-DisplayNameOUnitMemberPrefab=Entities/Units/NationalSpirit/MasterArtist/Unit_MasterArtist. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 221. 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UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit  ArmyNameMultiTurnMoveTargetUndoMoveLocation18-45/ContainedByUnitIDUNIT_DEEPWATERTRANSPORT-2055UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit& 52-44Unit Markers/Unit_CombatantUNIT_CONQUISTADOR!(A#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-Council? FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed* TILE-59-1459-14 Building B_COUNCIL!$+A&ConstructionCost-ResImprovementPoints(?#WorkableConvertGoods-Clay-1-Bricks"?WorkableResDomainEngineering?UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-19* EntityPrefabImprovements/B_TILEIMP_KILNUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay CeramicsAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-56-1556-15Improvements/B_TILEIMP_KILNB_TILEIMP_KILN!h"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-0/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-27-2327-23!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-00 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget TILE-24-2024-20"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS!f PAStatUnrestDelta?Game-Misc-UnrestFromNeedsCityUnrestBuff-Needs~ StatUnrestDelta?,Game-Misc-UnrestFromFriendlyUnitSuppressionCityUnrestBuff-Suppressions `AStatUnrestDelta?#Game-Misc-UnrestFromNumberOfCitiesCityUnrestBuff-CityCountt StatUnrestDelta?!Game-Misc-UnrestFromSocialFabricCityUnrestBuff-SocialFabric RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction?RegionalEfficiency?CityIsSubregion|JLinkedCityCoord,'CooldownHeat:TILEACTIONS-STANDARD_WORK?CityAttacksRemainingTempIgnoranceChargeValueStatUnrestDeltaStateReligionPopulation!StateReligionPopulationFrac NeedAverage?NeedAverageUnmet TownCountTownTotalLevels: WorkerSlot-0 WT_Empty EntityName AußenpostenA   MT_EMPTY-694WMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile OutpostTileOutpost  TILE-58-3058-30MapTile MT_EMPTY! 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-5CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-23-923-9MapTile MT_EMPTYa!(C#ConstructionCost-ResCityProduction?ResDomainArts@ ResCulture@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15ISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSDSourceOverlayTooltip.DomainSpecialization-GREATMASTERS-DisplayNameUpkeepCategory CAPBUILDINGLAIHint-ConservatoryBuilding Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_CONSERVATORY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-11-4211-42MapTile MT_EMPTY!n  RevealRadius?ConstructionProgressCache"GoodsProduction-PT_WOOD-Logs@WorkableResCityFoodWorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-10-4110-41MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-14-4014-40MapTile MT_EMPTY!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-56-4356-43!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP !!$ U71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff)(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttackA StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus@ StatCombatXPStatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle B UndoCommand50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOAD SpawnRegionMT_CITYCENTER-8 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit  ArmyNameMultiTurnMoveTargetUndoMoveLocation65-47+ContainedByUnitIDUNIT_WATERTRANSPORT-2355UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit( 63-40Unit Markers/Unit_CombatantUNIT_CONQUISTADOR!! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit  ArmyNameMultiTurnMoveTargetUndoMoveLocation65-475UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER/ContainedByUnitIDUNIT_DEEPWATERTRANSPORT-2100CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit* 51-41Unit Markers/Unit_CombatantUNIT_CONQUISTADOR!! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit  ArmyNameMultiTurnMoveTargetUndoMoveLocation65-475UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER/ContainedByUnitIDUNIT_DEEPWATERTRANSPORT-2090CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit, 51-41Unit Markers/Unit_CombatantUNIT_CONQUISTADOR!Y(HC#ConstructionCost-ResCityProduction?ResDomainDiplomacy@StatImportSlotCount@UpgradeLine-Market@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-26UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-72-972-9 BuildingB_MARKETSQUARE!C(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKk SpawnRegionMT_CITYCENTER-37#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-61-761-7 BuildingB_KEEP!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-26- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-73-1173-11Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-291 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget. TILE-51-1951-19#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-14-3714-37!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!'+B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-4-Lumber"?WorkableResDomainEngineering@UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32- EntityPrefabImprovements/B_TILEIMP_SAWMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-13-3913-39Improvements/B_TILEIMP_SAWMILLB_TILEIMP_SAWMILL !!71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEFU&(HC#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntityC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatusA StatCombatXP@StatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle50CooldownHeat:UNITACTIONS-STANDARD_TRANSPORTLOADA UndoCommand#LeaderPromotionTypeUNIT_LEADER_69UnitMemberPrefab'Entities/Units/Army/Musket/Unit_Musket. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 258. 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ResKnowledge?UpgradeLine-University@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-10UpkeepCategory CAPBUILDING; University Building CityBuildingCityBuildingConstructed  TILE-60-3360-33 BuildingB_MEDIEVALUNIVERSITY!B(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKj SpawnRegionMT_CITYCENTER-1#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed TILE-54-3154-31 BuildingB_KEEP!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-22+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget TILE-67-2067-20Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!z StatUnrestDelta?$Game-Misc-UnrestFromStartingPenaltyStatUnrestDelta:AGECITYBUFF-STARTINGUNREST@y@@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin? IsWorkable?RegionalEfficiency@StateReligionPopulation!*?StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!?NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSING@NeedSatisfaction-NEEDFOOD@@NeedTarget-NEEDFOODNeedAverageUnmet@ NeedAverage TownCountTownTotalLevels StatUnrestCityIsSubregion CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining(?PopulationGrowthe@ExpansionProgress-72-21e@ExpansionProgress-71-22e@ExpansionProgress-71-23e@ExpansionProgress-72-24e@ExpansionProgress-71-24e@ExpansionProgress-74-21e@ExpansionProgress-73-21e@ExpansionProgress-73-25e@ExpansionProgress-74-24e@ExpansionProgress-75-23e@ExpansionProgress-75-22e@ExpansionProgress-75-24"ResCityFakeImprovementPointsResCityFakeProduction ^CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"SgCReligionPoints-TestReligion3TempIgnoranceChargeValue2SgC-ReligionPtsPrevTurnSnapshot_5_-TestReligion3)k?$ReligionPtsPrevTurnSnapshot_5_-NONE2SgC-ReligionPtsPrevTurnSnapshot_7_-TestReligion3)k?$ReligionPtsPrevTurnSnapshot_7_-NONE2SgC-ReligionPtsPrevTurnSnapshot_0_-TestReligion3)k?$ReligionPtsPrevTurnSnapshot_0_-NONE2SgC-ReligionPtsPrevTurnSnapshot_1_-TestReligion3)k?$ReligionPtsPrevTurnSnapshot_1_-NONE2C-ReligionPtsPrevTurnSnapshot_2_-TestReligion3)k?$ReligionPtsPrevTurnSnapshot_2_-NONE2C-ReligionPtsPrevTurnSnapshot_3_-TestReligion3)k?$ReligionPtsPrevTurnSnapshot_3_-NONEReligionPoints-NONE1C,ReligionPtsPrevTurnCurrent_5_-TestReligion3(k?#ReligionPtsPrevTurnCurrent_5_-NONE1C,ReligionPtsPrevTurnCurrent_7_-TestReligion3(k?#ReligionPtsPrevTurnCurrent_7_-NONE1C,ReligionPtsPrevTurnCurrent_0_-TestReligion3(k?#ReligionPtsPrevTurnCurrent_0_-NONE1C,ReligionPtsPrevTurnCurrent_1_-TestReligion3(k?#ReligionPtsPrevTurnCurrent_1_-NONE1IC,ReligionPtsPrevTurnCurrent_2_-TestReligion3(k?#ReligionPtsPrevTurnCurrent_2_-NONE1IC,ReligionPtsPrevTurnCurrent_3_-TestReligion3(k?#ReligionPtsPrevTurnCurrent_3_-NONE$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_5_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR+"B&ReligionPtsPrevTurnCurrent_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR"? ?ReligionPoints-TestReligion52? ?-ReligionPtsPrevTurnSnapshot_5_-TestReligion52? ?-ReligionPtsPrevTurnSnapshot_7_-TestReligion52? ?-ReligionPtsPrevTurnSnapshot_0_-TestReligion52? ?-ReligionPtsPrevTurnSnapshot_1_-TestReligion52 >-ReligionPtsPrevTurnSnapshot_2_-TestReligion52 >-ReligionPtsPrevTurnSnapshot_3_-TestReligion51 >,ReligionPtsPrevTurnCurrent_5_-TestReligion51 >,ReligionPtsPrevTurnCurrent_7_-TestReligion51 >,ReligionPtsPrevTurnCurrent_0_-TestReligion51 >,ReligionPtsPrevTurnCurrent_1_-TestReligion51Wl>,ReligionPtsPrevTurnCurrent_2_-TestReligion51Wl>,ReligionPtsPrevTurnCurrent_3_-TestReligion5StatUnrestDelta/*CooldownHeat:TILEACTIONS-VASSAL_INTEGRATECostLockedPopulation ResCityFoodResCityProductionResCityHousingResCityExpansionPointsResCitySanitationResCityEducation ResCityPowerResCityInformationOverflowProduction AProductionProgress-B_WATCH TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityNameEdo PrefabAppend-MIDDLEJustCompleted< MT_CITYCENTER-47" MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchor^ TILE-73-2373-23MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-47CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-72-2372-23MapTile MT_EMPTY! RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-47CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-73-2273-22MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-47CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-73-2473-24MapTile MT_EMPTY ! ^%?StatBonusRegionLevel?*MOUNDBUILDERS-REGION_LEVEL_BUFF-CardTitle)MOUNDBUILDERS-REGION_LEVEL_BUFF-0-0-Buff ResKnowledge?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-3-Buff"AResCityProduction?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff7ResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceStatBonusRegionLevelResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR= SpawnRegionMT_CITYCENTER-47UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffs^ TILE-73-2373-23 Building B_CAPITAL!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget TILE-50-4350-43Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-63-963-9MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-64-864-8MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-29-1729-17MapTile MT_EMPTY!!(HB#ConstructionCost-ResCityProduction? RevealRadius*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-ArtWorkHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppressionBStatTargetPriority BStatCombatXPMax PooledEntity(C SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployed0 J DeployedTile1,CooldownHeat:UNITACTIONS-ARTIST_DEPLOY_CITY SpawnRegionMT_CITYCENTER-324UseAction-100%UNITACTIONS-ARTIST_CULTURAL_MOVEMENT.UseAction-101UNITACTIONS-ARTIST_DEPLOY_CITYAUnitMemberPrefab/Entities/Units/NonBuildable/Artist/Unit_Artist. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 85. ArmeeMultiTurnMoveTarget:UseAction-102+UNITACTIONS-GREATMASTERS-UPGRADE_TO_MASTER EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit12-40Unit Markers/Unit_Civilian UNIT_ARTIST!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-325 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetJ TILE-10-3710-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-10-4010-40Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHENJ!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValuepBRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-322 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget. TILE-11-3611-36$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS!, +B&ConstructionCost-ResImprovementPoints @ResCoin@@WorkableResCoin"?WorkableResDomainExploration?CoastalTownBonusValue@UpgradeLine-Docks?DefaultBonusValue;ARotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32, EntityPrefabImprovements/B_TILEIMP_HARBORUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement,IgnoreTerrainWorkerCode DocksPresentHarborPresentSetSpawnCoordFirstBuildSetSpawnCoordBuildRequirementTag-DeepWater!BuildRequirementTag-ShallowWater-BuildRequirementMovementTypeAdjacent-MT_LandCoastalTownBonusImprovementCategory-Gather FaceShoreDocks Improvement BuildingNeutralAttackTarget TILE-11-3711-37Improvements/B_TILEIMP_HARBORB_TILEIMP_HARBOR !!'@ RevealRadius?-UNITACTIONS-RECONBALLOON_RECONBUFF-CardTitle,UNITACTIONS-RECONBALLOON_RECONBUFF-0-0-Buff StatMovementMax?-UNITACTIONS-RECONBALLOON_RECONBUFF-CardTitle,UNITACTIONS-RECONBALLOON_RECONBUFF-0-1-Buff"(4C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax? StatMovementAStatMovementMaxA StatAttackA StatDefense@ FilterAge ?IsBusyBLeaderPromotionCostA ObsoleteAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax(C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH@TempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatusA UndoCommand61CooldownHeat:UNITACTIONS-RECONBALLOON_STARTRECON( SpawnRegionMT_CITYCENTER-03UseAction-100$UNITACTIONS-RECONBALLOON_STARTRECON1UseAction-101"UNITACTIONS-RECONBALLOON_ENDRECON.EntityAudioEvent-EntityMoveUnitMove-Balloon#LeaderPromotionTypeUNIT_LEADER_6EUnitMemberPrefab3Entities/Units/Army/ReconBalloon/Unit_ReconBalloon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 99. ArmeeMultiTurnMoveTargetUndoMoveLocation16-31[TrainableUnit TypeMobileTypeMobileReconExplorationRevealMapTargetCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunAttackSoundGunDamageTakenSoundLineRoutedSoundLineDestroyedSoundMachineVoicePainSoundHumanSoldierAIHint-ReconBalloon CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-15-3128-21Unit Markers/Unit_CivilianUNIT_RECONBALLOON !!'@ RevealRadius?-UNITACTIONS-RECONBALLOON_RECONBUFF-CardTitle,UNITACTIONS-RECONBALLOON_RECONBUFF-0-0-Buff StatMovementMax?-UNITACTIONS-RECONBALLOON_RECONBUFF-CardTitle,UNITACTIONS-RECONBALLOON_RECONBUFF-0-1-Buff"(4C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax? StatMovementAStatMovementMaxA StatAttackA StatDefense@ FilterAge ?IsBusyBLeaderPromotionCostA ObsoleteAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax(C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand61CooldownHeat:UNITACTIONS-RECONBALLOON_STARTRECON* SpawnRegionMT_CITYCENTER-153UseAction-100$UNITACTIONS-RECONBALLOON_STARTRECON1UseAction-101"UNITACTIONS-RECONBALLOON_ENDRECON.EntityAudioEvent-EntityMoveUnitMove-Balloon#LeaderPromotionTypeUNIT_LEADER_6EUnitMemberPrefab3Entities/Units/Army/ReconBalloon/Unit_ReconBalloon. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 253. ArmeeMultiTurnMoveTargetUndoMoveLocation10-16[TrainableUnit TypeMobileTypeMobileReconExplorationRevealMapTargetCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunAttackSoundGunDamageTakenSoundLineRoutedSoundLineDestroyedSoundMachineVoicePainSoundHumanSoldierAIHint-ReconBalloon CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-10-1519-19Unit Markers/Unit_CivilianUNIT_RECONBALLOON!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff1 +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValueWorkableResCityIdeology SpawnRegionMT_CITYCENTER-175 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetL TILE-28-3710-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!D(C#ConstructionCost-ResCityProductionpAResCitySanitation?StatBonusRegionLevel@ FilterAge @UpgradeLine-CitySanitation`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-10UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-3360-33 Building B_WATERWORKS!C(C#ConstructionCost-ResCityProductionpAResCitySanitation?StatBonusRegionLevel@ FilterAge @UpgradeLine-CitySanitation`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-1UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-54-3154-31 Building B_WATERWORKS>!z @@ SpecLevel?StatAirUnitCapacity ResCoin ResCityFood50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-1) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_FARM_4 EvaluateActionForPredictedYieldTownSpecialization FarmTown(AITownSpecializationMatch-FarmTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-55-3010-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_FARM_3<! 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RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-22-3722-37MapTile MT_EMPTY!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-21-3821-38MapTile MT_EMPTY!R(C#ConstructionCost-ResCityProduction@ResCityEducation@ResCityLuxury?StatBonusRegionLevel?UpgradeLine-Museum@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 Building B_MUSEUM! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-32CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-14-4514-45MapTile MT_EMPTYH!%"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValueResCityProduction SpawnRegionMT_CITYCENTER-13* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget6 TILE-22-4222-42Improvements/B_TILEIMP_MINEB_TILEIMP_MINE]!nB  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable?TownInfluence-B_TOWN-47,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-48CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-62-1162-11MapTile MT_EMPTY!"?ResCityExpansionPoints SpawnRegionMT_CITYCENTER-48*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameMatsueMXXXXPPPHH@8``hhp@@pxx``h`~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation^ TILE-62-1162-11 BuildingB_TOWN!|? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-DurationQ SpawnRegionMT_CITYCENTER-48) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor^ TILE-62-1110-12"Towns/B_TOWNSPEC_DEFAULT_1-MIDDLEB_TOWNSPEC_DEFAULT!7(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-22UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-69-2069-20 BuildingB_PRIVYCOUNCIL!C(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKk SpawnRegionMT_CITYCENTER-25#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed" TILE-68-1468-14 BuildingB_KEEP!!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-31*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameManresa~ꀸ쀸~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreation` TILE-55-4255-42 BuildingB_TOWN!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget( TILE-57-4457-44!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!7(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-20UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed* TILE-51-1151-11 Building B_GRANARY!E(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-19CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-53-1553-15 BuildingB_BAROQUEMUSIC:!,+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue@UpgradeLine-Fishing]CImprovementSort?DefaultBonusValue<CRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-264 EntityPrefab&Improvements/B_TILEIMP_FISHINGBOATS_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget TILE-74-974-9&Improvements/B_TILEIMP_FISHINGBOATS_2B_TILEIMP_FISHINGBOATS_2&!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-9CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-63-1663-16MapTile MT_EMPTY!V(HB#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge?UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight SpawnRegionMT_CITYCENTER-29AReligionRenameFormat+Game-Misc-ReligionRenameFormat-BasicTempleUpkeepCategory CAPBUILDINGEReligionNameOverride Building CityBuildingCityBuildingConstructed* TILE-51-1851-18 Building B_TEMPLE!, +B&ConstructionCost-ResImprovementPoints @ResCoin@@WorkableResCoin"?WorkableResDomainExploration?CoastalTownBonusValue@UpgradeLine-Docks?DefaultBonusValuekXCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5, EntityPrefabImprovements/B_TILEIMP_HARBORUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement,IgnoreTerrainWorkerCode DocksPresentHarborPresentSetSpawnCoordFirstBuildSetSpawnCoordBuildRequirementTag-DeepWater!BuildRequirementTag-ShallowWater-BuildRequirementMovementTypeAdjacent-MT_LandCoastalTownBonusImprovementCategory-Gather FaceShoreDocks Improvement BuildingNeutralAttackTarget TILE-29-929-9Improvements/B_TILEIMP_HARBORB_TILEIMP_HARBOR!, +B&ConstructionCost-ResImprovementPoints @ResCoin@@WorkableResCoin"?WorkableResDomainExploration?CoastalTownBonusValue@UpgradeLine-Docks?DefaultBonusValueARotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5, EntityPrefabImprovements/B_TILEIMP_HARBORUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement,IgnoreTerrainWorkerCode DocksPresentHarborPresentSetSpawnCoordFirstBuildSetSpawnCoordBuildRequirementTag-DeepWater!BuildRequirementTag-ShallowWater-BuildRequirementMovementTypeAdjacent-MT_LandCoastalTownBonusImprovementCategory-Gather FaceShoreDocks Improvement BuildingNeutralAttackTarget  TILE-27-927-9Improvements/B_TILEIMP_HARBORB_TILEIMP_HARBOR!h"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-5/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-28-1028-10!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-50 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget TILE-27-1127-11"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS!h"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff*+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-5/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget TILE-26-1026-10!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-51 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargetf TILE-21-1121-11#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-51 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargeth TILE-22-1222-12#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!D(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-31-3431-34 BuildingB_BAROQUEMUSIC;!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-29-4329-43MapTile MT_EMPTY2!{(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@RequiredRegionLevel@UpgradeLine-Warcamp@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-14<TriggerOnUnitBuilt(UNITACTIONS-BARRACKS_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGMBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-58-3558-35 Building B_BARRACKS;! @@ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-1) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_MINE_4 EvaluateActionForPredictedYieldTownSpecialization(AITownSpecializationMatch-MineTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-54-3410-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_MINE_3O!A+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-240 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget  TILE-60-2710-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-24CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-58-2658-26MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-24CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-60-2660-26MapTile MT_EMPTY!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget. TILE-67-2267-22Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!y& (C#ConstructionCost-ResCityProduction@AResCityProduction?StatImportSlotCount@StatExportSlotCount@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-21UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-60-4460-44 BuildingB_TRADECOMPANY!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget* TILE-58-4458-44!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!gl@@ Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels StatUnrest?CityIsSubregion? CityIsVassalpAStatVassalIntegration!pAStatVassalIntegrationNeeded?StatVassalProsperity?CityAttacksRemaining5?PopulationGrowthb@ExpansionProgress-74-37b@ExpansionProgress-73-38b@ExpansionProgress-73-39b@ExpansionProgress-74-40b@ExpansionProgress-73-40b@ExpansionProgress-76-37b@ExpansionProgress-75-37b@ExpansionProgress-75-41b@ExpansionProgress-76-40b@ExpansionProgress-77-39b@ExpansionProgress-77-38b@ExpansionProgress-77-40"AResCityFakeImprovementPointsPAResCityFakeProduction ^CVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"VAReligionPoints-TestReligion2TempIgnoranceChargeValue2VA-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)b%-B$ReligionPtsPrevTurnSnapshot_7_-NONE2VA-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)b%-B$ReligionPtsPrevTurnSnapshot_0_-NONE2VA-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)b%-B$ReligionPtsPrevTurnSnapshot_1_-NONE2VA-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)&/B$ReligionPtsPrevTurnSnapshot_2_-NONE2VA-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)&/B$ReligionPtsPrevTurnSnapshot_3_-NONE2VA-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)&/B$ReligionPtsPrevTurnSnapshot_5_-NONEReligionPoints-NONE1VA,ReligionPtsPrevTurnCurrent_7_-TestReligion2(&/B#ReligionPtsPrevTurnCurrent_7_-NONE1VA,ReligionPtsPrevTurnCurrent_0_-TestReligion2(&/B#ReligionPtsPrevTurnCurrent_0_-NONE1VA,ReligionPtsPrevTurnCurrent_1_-TestReligion2(&/B#ReligionPtsPrevTurnCurrent_1_-NONE1{UA,ReligionPtsPrevTurnCurrent_2_-TestReligion2(`1B#ReligionPtsPrevTurnCurrent_2_-NONE1{UA,ReligionPtsPrevTurnCurrent_3_-TestReligion2(`1B#ReligionPtsPrevTurnCurrent_3_-NONE1{UA,ReligionPtsPrevTurnCurrent_5_-TestReligion2(`1B#ReligionPtsPrevTurnCurrent_5_-NONE$BReligionPoints-SECULAR,$B'ReligionPtsPrevTurnSnapshot_7_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_0_-SECULAR,$B'ReligionPtsPrevTurnSnapshot_1_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_2_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_3_-SECULAR,"B'ReligionPtsPrevTurnSnapshot_5_-SECULAR+"B&ReligionPtsPrevTurnCurrent_7_-SECULAR+"B&ReligionPtsPrevTurnCurrent_0_-SECULAR+"B&ReligionPtsPrevTurnCurrent_1_-SECULAR+!B&ReligionPtsPrevTurnCurrent_2_-SECULAR+!B&ReligionPtsPrevTurnCurrent_3_-SECULAR+!B&ReligionPtsPrevTurnCurrent_5_-SECULAR"^@ReligionPoints-TestReligion42^@-ReligionPtsPrevTurnSnapshot_7_-TestReligion42^@-ReligionPtsPrevTurnSnapshot_0_-TestReligion42^@-ReligionPtsPrevTurnSnapshot_1_-TestReligion42h@-ReligionPtsPrevTurnSnapshot_2_-TestReligion42h@-ReligionPtsPrevTurnSnapshot_3_-TestReligion42h@-ReligionPtsPrevTurnSnapshot_5_-TestReligion41h@,ReligionPtsPrevTurnCurrent_7_-TestReligion41h@,ReligionPtsPrevTurnCurrent_0_-TestReligion41h@,ReligionPtsPrevTurnCurrent_1_-TestReligion41@,ReligionPtsPrevTurnCurrent_2_-TestReligion41@,ReligionPtsPrevTurnCurrent_3_-TestReligion41@,ReligionPtsPrevTurnCurrent_5_-TestReligion4 TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Zaragoza PrefabAppend-MIDDLE< MT_CITYCENTER-49&  MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorb TILE-75-3975-39MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-49CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-74-3874-38MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-49CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-74-3974-39MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-49CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-75-3875-38MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-49CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-75-4075-40MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-49CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-76-3976-39MapTile MT_EMPTY !  ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-49UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsb TILE-75-3975-39 Building B_CAPITAL]!,? 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IsWorkable WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-14-2014-20MapTile MT_EMPTY!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-26-1226-12Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget6 TILE-25-1325-13!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!1+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-51 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget TILE-26-926-9#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER!%+A&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Ingot-2-Tools"?WorkableResDomainEngineering?UpgradeLine-ToolsCImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5/ EntityPrefab!Improvements/B_TILEIMP_TOOLSMITHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRotaryGrindstoneBellows Improvement BuildingNeutralAttackTarget TILE-21-1221-12!Improvements/B_TILEIMP_TOOLSMITHB_TILEIMP_TOOLSMITH!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget8 TILE-14-1914-19!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!0@ ResKnowledge?>TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-CardTitle=TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF-0-2-Buff(B#ConstructionCost-ResCityProduction? ResCulture@StatUnrestSuppression@@ FilterAge`@AIBuildWeight0@TempBuffAmount ResKnowledgeD SpawnRegionMT_CITYCENTER-13UpkeepCategory CAPBUILDINGfDataLinkAction:PLAYER:LandmarksCompletedQuestZero,TECHAGE3_HEROES-PARTHENON_QUEST_DATALINKACTION_BUFF Building CityBuildingCityBuildingConstructed TILE-22-4022-40 Building B_PARTHENON'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-69-1269-12MapTile MT_EMPTY&!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-41 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTargett TILE-52-4352-43#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!/(HC#ConstructionCost-ResCityProduction  AResCoin@ FilterAge?UpgradeLine-Bank@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-37UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-61-761-7 Building B_TREASURY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? 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ResCityFood?)RITUALHUNTERS-SALT_CURING_BUFF-CardTitle(RITUALHUNTERS-SALT_CURING_BUFF-0-0-Buff+A&ConstructionCost-ResImprovementPointspAResCityHousing@ StatUnrest"?WorkableResDomainExploration?UpgradeLine-Apartment?DefaultBonusValue ResCityFood83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-26+ EntityPrefabImprovements/B_TILEIMP_LODGEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget$ TILE-70-1070-10Improvements/B_TILEIMP_LODGEB_TILEIMP_LODGE-!!_?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-15*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNamePohesse) x~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationf TILE-13-2013-20 BuildingB_TOWN!a"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff'+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKResCityProduction SpawnRegionMT_CITYCENTER-15* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget> TILE-12-1912-19Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-155 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetZ TILE-13-1910-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!!(C#ConstructionCost-ResCityProduction? RevealRadius*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-MasterpieceHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppressionBStatTargetPriority BStatCombatXPMax PooledEntity3C SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployedI DeployedTile83CooldownHeat:UNITACTIONS-MASTER_ARTIST_DEPLOY_CITY SpawnRegionMT_CITYCENTER-364UseAction-100%UNITACTIONS-ARTIST_CULTURAL_MOVEMENT5UseAction-101&UNITACTIONS-MASTER_ARTIST_DEPLOY_CITY9UseAction-102*UNITACTIONS-GREATMASTERS-APPRENTICE_SPAWNISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GREATMASTERSDSourceOverlayTooltip.DomainSpecialization-GREATMASTERS-DisplayNameOUnitMemberPrefab=Entities/Units/NationalSpirit/MasterArtist/Unit_MasterArtist. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 263. ArmeeMultiTurnMoveTarget SpawnedFromUNIT_ARTIST-8 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_MasterArtist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit22-29Unit Markers/Unit_CivilianUNIT_MASTERARTIST!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-322 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-12-4312-43$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!'+B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-4-Lumber"?WorkableResDomainEngineering@UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32- EntityPrefabImprovements/B_TILEIMP_SAWMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget  TILE-10-3810-38Improvements/B_TILEIMP_SAWMILLB_TILEIMP_SAWMILL!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-02 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-29-1629-16$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget  TILE-27-4627-46$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-13CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-25-3925-39MapTile MT_EMPTY<!M!  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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-14-1814-18MapTile MT_EMPTY!@~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget\ TILE-56-2910-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION<! @@ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-35) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_MINE_4 EvaluateActionForPredictedYieldTownSpecialization(AITownSpecializationMatch-MineTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-72-1610-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_MINE_3!+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget  TILE-69-2769-27!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-11CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-70-2670-26MapTile MT_EMPTY1!z(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@RequiredRegionLevel@UpgradeLine-Warcamp@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-8<TriggerOnUnitBuilt(UNITACTIONS-BARRACKS_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGMBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-63-4063-40 Building B_BARRACKS!y(B#ConstructionCost-ResCityProduction@ResCityExpansionPoints? 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TownCount?TownTotalLevels StatUnrest?CityIsSubregion? 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RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-50CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-62-1862-18MapTile MT_EMPTY<!M!  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_WOOD-Logs?WorkableResCityFood?WorkableResCityProductionWorkableResCityHousingWorkableResCulture IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-50CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-63-1863-18MapTile MT_EMPTY! RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-50CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-63-2063-20MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-50CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-64-1864-18MapTile MT_EMPTY! RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-50CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile  TILE-64-1964-19MapTile MT_EMPTYW ! ^%?StatBonusRegionLevel?*MOUNDBUILDERS-REGION_LEVEL_BUFF-CardTitle)MOUNDBUILDERS-REGION_LEVEL_BUFF-0-0-Buff ResKnowledge?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-3-Buff"AResCityProduction?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-4-Buff'!@ResCityExpansionPoints?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle'GOVREPUBLIC-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVREPUBLIC-BASE_BUILDINGBUFF-CardTitle(GOVREPUBLIC-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing@ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianStatBonusRegionLevel= SpawnRegionMT_CITYCENTER-50UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsd TILE-63-1963-19 Building B_CAPITAL!V(HB#ConstructionCost-ResCityProduction? ResCulture? 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TILE-67-1067-10 Building B_TEMPLE!%+A&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Ingot-2-Tools"?WorkableResDomainEngineering?UpgradeLine-ToolsCImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0/ EntityPrefab!Improvements/B_TILEIMP_TOOLSMITHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRotaryGrindstoneBellows Improvement BuildingNeutralAttackTarget TILE-30-1730-17!Improvements/B_TILEIMP_TOOLSMITHB_TILEIMP_TOOLSMITH!%+A&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Ingot-2-Tools"?WorkableResDomainEngineering?UpgradeLine-ToolsCImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5/ EntityPrefab!Improvements/B_TILEIMP_TOOLSMITHUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-MetalRotaryGrindstoneBellows Improvement BuildingNeutralAttackTarget TILE-18-1018-10!Improvements/B_TILEIMP_TOOLSMITHB_TILEIMP_TOOLSMITH!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityIdeology SpawnRegionMT_CITYCENTER-05 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTargetl TILE-28-2810-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION! %A ConstructionCost-ResSpecialists8?3WorkableConvertGoods-+CanMakeAnalytics-1-AResearch@StatUnrestSuppression CImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-01 EntityPrefab#Improvements/B_TILEIMP_COFFEEHOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-Professional Improvement BuildingNeutralAttackTarget TILE-30-2230-22#Improvements/B_TILEIMP_COFFEEHOUSEB_TILEIMP_COFFEEHOUSE!'+B&ConstructionCost-ResImprovementPoints'@"WorkableConvertGoods-Logs-2-Paper ?WorkableResDomainDiplomacy@UpgradeLine-Papermaker@9DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15/ EntityPrefab!Improvements/B_TILEIMP_PAPERMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-16-2016-20!Improvements/B_TILEIMP_PAPERMILLB_TILEIMP_PAPERMILL! %A ConstructionCost-ResSpecialists8?3WorkableConvertGoods-+CanMakeAnalytics-1-AResearch@StatUnrestSuppression CImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-151 EntityPrefab#Improvements/B_TILEIMP_COFFEEHOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-Professional Improvement BuildingNeutralAttackTarget TILE-15-1915-19#Improvements/B_TILEIMP_COFFEEHOUSEB_TILEIMP_COFFEEHOUSE! %A ConstructionCost-ResSpecialists8?3WorkableConvertGoods-+CanMakeAnalytics-1-AResearch@StatUnrestSuppression CImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-51 EntityPrefab#Improvements/B_TILEIMP_COFFEEHOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-Professional Improvement BuildingNeutralAttackTarget TILE-30-930-9#Improvements/B_TILEIMP_COFFEEHOUSEB_TILEIMP_COFFEEHOUSE!y' (C#ConstructionCost-ResCityProduction?ResCityPowerRequiredAResCityProduction@@StatExportSlotCount@@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_CONTAINERYARD! 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IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-3CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-26-4926-49MapTile MT_EMPTY!z' (C#ConstructionCost-ResCityProduction?ResCityPowerRequiredAResCityProduction@@StatExportSlotCount@@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_CONTAINERYARD!D(C#ConstructionCost-ResCityProductionpAResCitySanitation?StatBonusRegionLevel@ FilterAge @UpgradeLine-CitySanitation`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-16UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-3856-38 Building B_WATERWORKS( !!7 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_ATK~? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_2-CardTitle CombatPromotionBuff|Level_2_DEFb&(HB#ConstructionCost-ResCityProduction@@Upkeep-ResCoin@ RevealRadiusA StatHealthHBStatHealthMax StatCommandAStatCommandMax StatMovementAStatMovementMaxA StatAttackA StatDefense?StatOrgDamageFactor+ @&CombatMod-StatAttack-Target:+TypeLine@@UpgradeLine-Ranged@@ FilterAgeBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMaxA StatCombatXP@StatPromotionLevel,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian>C SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand,'CooldownHeat:UNITACTIONS-STANDARD_RAZE SpawnRegionMT_CITYCENTER-22#LeaderPromotionTypeUNIT_LEADER_3=UnitMemberPrefab+Entities/Units/Army/Crossbow/Unit_Crossbow. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 204. ArmeeMultiTurnMoveTargetUndoMoveLocation61-13PTrainableUnit TypeRangedCombatTargetingRandomNotHeroVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileProjectileFiredSoundCrossbowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-61-1469-20Unit Markers/Unit_CombatantUNIT_CROSSBOW!1+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget TILE-60-2160-21#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER!7(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-27UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-68-3768-37 BuildingB_PRIVYCOUNCIL!(C#ConstructionCost-ResCityProduction@@ResDomainGovernment?ResDomainDiplomacy @ResCoin@UpgradeLine-CityGov@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-8HSourceOverlayImageName0UI/Icons/NationalSpirit/NSIconSmall-GOVMONARCHYCSourceOverlayTooltip-DomainSpecialization-GOVMONARCHY-DisplayNameUpkeepCategory CAPBUILDING`GovernmentCapital CapitalAge5AIHint-ThroneRoom Building CityBuildingCityBuildingConstructed TILE-63-4063-40 Building B_THRONEROOM(!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-211 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-60-4060-40#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP{!! (\C#ConstructionCost-ResCityProduction? ResCulture? ResKnowledge#@ResCityFaith-{PlayerReligion}@UpgradeLine-CATHEDRAL@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-19AReligionRenameFormat+Game-Misc-ReligionRenameFormat-LargeTempleUpkeepCategory CAPBUILDINGURequireReligionReligionNameOverride Building CityBuildingCityBuildingConstructed TILE-53-1553-15 BuildingB_LARGETEMPLE!y' (C#ConstructionCost-ResCityProduction?ResCityPowerRequiredAResCityProduction@@StatExportSlotCount@@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-31-3431-34 BuildingB_CONTAINERYARD!y' (C#ConstructionCost-ResCityProduction?ResCityPowerRequiredAResCityProduction@@StatExportSlotCount@@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_CONTAINERYARD!y' (C#ConstructionCost-ResCityProduction?ResCityPowerRequiredAResCityProduction@@StatExportSlotCount@@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_CONTAINERYARD!?(C#ConstructionCost-ResCityProduction AStatUnrestSuppression@UpgradeLine-Police@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_POLICEDEPARTMENT!z' (C#ConstructionCost-ResCityProduction?ResCityPowerRequiredAResCityProduction@@StatExportSlotCount@@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-12-4012-40 BuildingB_CONTAINERYARD{!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-46UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed6 TILE-68-3068-30 BuildingB_CRANE! +A&ConstructionCost-ResImprovementPoints2@-WorkableConvertGoods-+CanMakeWine-2-FineWine@UpgradeLine-WineryBImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11, EntityPrefabImprovements/B_TILEIMP_WINERYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-70-2770-27Improvements/B_TILEIMP_WINERYB_TILEIMP_WINERY!(C#ConstructionCost-ResCityProduction@@ResDomainGovernment?ResDomainDiplomacy @ResCoin@UpgradeLine-CityGov@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-31HSourceOverlayImageName0UI/Icons/NationalSpirit/NSIconSmall-GOVMONARCHYCSourceOverlayTooltip-DomainSpecialization-GOVMONARCHY-DisplayNameUpkeepCategory CAPBUILDING`GovernmentCapital CapitalAge5AIHint-ThroneRoom Building CityBuildingCityBuildingConstructed TILE-51-4151-41 Building B_THRONEROOM!( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-8UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed8 TILE-63-4063-40 BuildingB_CRANE !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(HC#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity?C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-29#LeaderPromotionTypeUNIT_LEADER_69UnitMemberPrefab'Entities/Units/Army/Musket/Unit_Musket. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 117. ArmeeMultiTurnMoveTargetvTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-52-1752-17Unit Markers/Unit_Combatant UNIT_MUSKET!9(\C#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-University@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING; University Building CityBuildingCityBuildingConstructed TILE-59-1459-14 BuildingB_MEDIEVALUNIVERSITY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-37CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-65-765-7MapTile MT_EMPTY!T(C#ConstructionCost-ResCityProduction?ResCityPowerRequiredA ResCityFood?StatBonusRegionLevel@ FilterAge@@UpgradeLine-CapFood`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_GROCERYSTORE!T(C#ConstructionCost-ResCityProduction?ResCityPowerRequiredA ResCityFood?StatBonusRegionLevel@ FilterAge@@UpgradeLine-CapFood`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_GROCERYSTORE! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-1628-16MapTile MT_EMPTY!U(C#ConstructionCost-ResCityProduction?ResCityPowerRequiredA ResCityFood?StatBonusRegionLevel@ FilterAge@@UpgradeLine-CapFood`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-4012-40 BuildingB_GROCERYSTORE!D(C#ConstructionCost-ResCityProductionAResCitySanitation?StatBonusRegionLevel @@UpgradeLine-CitySanitation@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-36UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-23-3023-30 Building B_SEWERS!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-1+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTarget@ TILE-55-3555-35Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE !! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff8%(HC#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMaxA StatMovementAStatMovementMaxA StatAttackB StatDefense?StatOrgDamageFactor.@)CombatMod-StatAttack-Target:+TypeCavalry@ FilterAge@UpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity@C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus A StatCombatXP?StatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-2#LeaderPromotionTypeUNIT_LEADER_69UnitMemberPrefab'Entities/Units/Army/Musket/Unit_Musket. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 147. ArmeeMultiTurnMoveTargetvTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-63-2663-26Unit Markers/Unit_Combatant UNIT_MUSKET.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-65-1265-12MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-25CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-64-1364-13MapTile MT_EMPTY2!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-211 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTargetB TILE-62-4362-43#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP! 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( B#ConstructionCost-ResCityProduction?ResImprovementPoints?UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-37UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed< TILE-61-761-7 BuildingB_CRANEU! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKWorkableResCityProduction"WorkableResDomainEngineeringResCityProduction SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget  TILE-27-3527-35'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTER!C(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKk SpawnRegionMT_CITYCENTER-32#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed& TILE-12-4012-40 BuildingB_KEEP!z' (C#ConstructionCost-ResCityProduction?ResCityPowerRequiredAResCityProduction@@StatExportSlotCount@@UpgradeLine-Warehouses@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-36UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-23-3023-30 BuildingB_CONTAINERYARD.!? 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RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-12-2112-21MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? 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RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-30CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-64-4864-48MapTile MT_EMPTY!'+B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-4-Lumber"?WorkableResDomainEngineering@UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-19- EntityPrefabImprovements/B_TILEIMP_SAWMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-52-1452-14Improvements/B_TILEIMP_SAWMILLB_TILEIMP_SAWMILL! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? 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ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-29UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed, TILE-51-1851-18 Building B_HEROHALL!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue ?IsRazed SpawnRegionMT_CITYCENTER-281 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTargetL TILE-69-1069-10#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue@UpgradeLine-Fishing]CImprovementSort?DefaultBonusValuepBRotationAround-Y SpawnRegionMT_CITYCENTER-294 EntityPrefab&Improvements/B_TILEIMP_FISHINGBOATS_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget TILE-50-1750-17&Improvements/B_TILEIMP_FISHINGBOATS_2B_TILEIMP_FISHINGBOATS_2!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget@ TILE-28-4028-40!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAP!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-24-4224-42$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-362 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget TILE-22-3022-30$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL;!M!  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RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-46CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-69-2969-29MapTile MT_EMPTY!+ RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-46CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-68-2868-28MapTile MT_EMPTY! 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RevealRadius*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-ArtWorkHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppressionBStatTargetPriority BStatCombatXPMax PooledEntityJC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleA UndoCommand? IsDeployedI DeployedTile1,CooldownHeat:UNITACTIONS-ARTIST_DEPLOY_CITY SpawnRegionMT_CITYCENTER-24UseAction-100%UNITACTIONS-ARTIST_CULTURAL_MOVEMENT.UseAction-101UNITACTIONS-ARTIST_DEPLOY_CITYAUnitMemberPrefab/Entities/Units/NonBuildable/Artist/Unit_Artist. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 220. ArmeeMultiTurnMoveTargetUndoMoveLocation59-23 EnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStackingArtistCanDoCulturalMovement CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit59-23Unit Markers/Unit_Civilian UNIT_ARTIST!+`A&ConstructionCost-ResImprovementPoints2?-WorkableGoodsSpecial-TileProduction-PT_STONE?MineTownBonusValue?UpgradeLine-QuarryHDImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-43, EntityPrefabImprovements/B_TILEIMP_QUARRYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAIHint-Quarry Improvement BuildingNeutralAttackTargetD TILE-72-1372-13Improvements/B_TILEIMP_QUARRYB_TILEIMP_QUARRY!8(B#ConstructionCost-ResCityProduction? ResKnowledge?ResDomainExploration?UpgradeLine-Library@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-21UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed. TILE-60-4460-44 Building B_HEROHALLO!A+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-210 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget TILE-59-4510-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-75-3575-35MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-75-3475-34MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_HUNT-Meat?WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-27CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-70-4170-41MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-21CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-60-3960-39MapTile MT_EMPTY!>(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-8UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-63-4063-40 BuildingB_WATCH!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-90 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget TILE-59-1359-13"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS!7(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-19UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-53-1553-15 BuildingB_PRIVYCOUNCIL!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget& TILE-22-922-9Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN!+B&ConstructionCost-ResImprovementPoints:@5WorkableConvertGoods-+CanMakeDelicacies-2-Delicacies?UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5- EntityPrefabImprovements/B_TILEIMP_KITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget( TILE-27-1327-13Improvements/B_TILEIMP_KITCHENB_TILEIMP_KITCHEN!+0B&ConstructionCost-ResImprovementPoints@@ResCityEducation@WorkableResCityEducation@UpgradeLine-PublicSchool?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-52 EntityPrefab$Improvements/B_TILEIMP_PUBLICSCHOOLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicEducationBuilding Improvement BuildingNeutralAttackTarget  TILE-30-1030-10$Improvements/B_TILEIMP_PUBLICSCHOOLB_TILEIMP_PUBLICSCHOOL!'+B&ConstructionCost-ResImprovementPoints'@"WorkableConvertGoods-Logs-2-Paper ?WorkableResDomainDiplomacy@UpgradeLine-Papermaker@9DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-5/ EntityPrefab!Improvements/B_TILEIMP_PAPERMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget  TILE-22-1322-13!Improvements/B_TILEIMP_PAPERMILLB_TILEIMP_PAPERMILL!9 %HB ConstructionCost-ResSpecialists(@#WorkableConvertGoods-Paper-2-Books?ResCityPowerRequired@@UpgradeLine-PrintingPress?ExtraWorkerSlots;DImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-55 EntityPrefab'Improvements/B_TILEIMP_PUBLISHINGHOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalScribes Improvement BuildingNeutralAttackTarget TILE-21-1321-13'Improvements/B_TILEIMP_PUBLISHINGHOUSEB_TILEIMP_PUBLISHINGHOUSEk !2 %@NS_AdjcentBonusCount?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-0-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-1-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-1-0-BuffAResCoin?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-2-0-Buff)#@@NS_AdjcentMineBonusCount?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-0-1-Buff)#@@NS_AdjcentMineBonusValue?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-0-2-Buff'!@NS_FakeMiningTownLevel?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-0-3-Buff'!?NS_FakeMiningTownLevel?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-1-0-Buff)#@NS_AdjcentMineBonusValue?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-2-0-Buff"pAResCityProduction?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-2-1-Buff @ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-5) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_4 SpecPromote-B_TOWNSPEC_MINE_5 EvaluateActionForPredictedYieldTownSpecialization(AITownSpecializationMatch-MineTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-17-1110-12"Towns/B_TOWNSPEC_DEFAULT_4-MODERNB_TOWNSPEC_MINE_4O! %@NS_AdjcentBonusCount?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-0-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-1-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-1-0-BuffAResCoin?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-2-0-Buff+%@NS_AdjcentLumberBonusCount?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-1-Buff+%@NS_AdjcentLumberBonusValue?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-2-Buff+%@NS_AdjcentLumberBonusValue?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-3-Buff"AResCityProduction?0UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-CardTitle/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-0-4-Buff @ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration4/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-0) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_4 SpecPromote-B_TOWNSPEC_LUMBER_5 EvaluateActionForPredictedYieldTownSpecialization*AITownSpecializationMatch-LumberTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor  TILE-27-2110-12"Towns/B_TOWNSPEC_DEFAULT_4-MODERNB_TOWNSPEC_LUMBER_4k !2 %@NS_AdjcentBonusCount?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-0-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-0-1-Buff%@NS_AdjcentBonusValue?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-1-0-BuffAResCoin?1UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-CardTitle0UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-2-0-Buff)#@NS_AdjcentMineBonusCount?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-0-1-Buff)#@NS_AdjcentMineBonusValue?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-0-2-Buff'!@NS_FakeMiningTownLevel?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-0-3-Buff'!?NS_FakeMiningTownLevel?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-1-0-Buff)#@NS_AdjcentMineBonusValue?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-2-0-Buff" AResCityProduction?.UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-CardTitle-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-2-1-Buff @ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_MINE_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKP SpawnRegionMT_CITYCENTER-3) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_4 SpecPromote-B_TOWNSPEC_MINE_5 EvaluateActionForPredictedYieldTownSpecialization(AITownSpecializationMatch-MineTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-26-4110-12"Towns/B_TOWNSPEC_DEFAULT_4-MODERNB_TOWNSPEC_MINE_4I!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueBRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget4 TILE-22-4922-49$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATSI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValueQCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget6 TILE-21-4921-49$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATSI!,+@A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue?UpgradeLine-Fishing\CImprovementSort?DefaultBonusValuepCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32 EntityPrefab$Improvements/B_TILEIMP_FISHINGBOATSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShoreAIHint-FishingBoats Improvement BuildingNeutralAttackTarget8 TILE-27-4927-49$Improvements/B_TILEIMP_FISHINGBOATSB_TILEIMP_FISHINGBOATS!, +B&ConstructionCost-ResImprovementPoints @ResCoin@@WorkableResCoin"?WorkableResDomainExploration?CoastalTownBonusValue@UpgradeLine-Docks?DefaultBonusValuepCRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3, EntityPrefabImprovements/B_TILEIMP_HARBORUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement,IgnoreTerrainWorkerCode DocksPresentHarborPresentSetSpawnCoordFirstBuildSetSpawnCoordBuildRequirementTag-DeepWater!BuildRequirementTag-ShallowWater-BuildRequirementMovementTypeAdjacent-MT_LandCoastalTownBonusImprovementCategory-Gather FaceShoreDocks Improvement BuildingNeutralAttackTarget  TILE-27-4727-47Improvements/B_TILEIMP_HARBORB_TILEIMP_HARBOR!+A&ConstructionCost-ResImprovementPoints0@+WorkableConvertGoods-+CanMakeFlour-2-Flour?UpgradeLine-Mill AImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3* EntityPrefabImprovements/B_TILEIMP_MILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CookingAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTarget TILE-28-3928-39Improvements/B_TILEIMP_MILLB_TILEIMP_MILL!+@B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Flour-4-Bread@UpgradeLine-OvenAImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3, EntityPrefabImprovements/B_TILEIMP_BAKERYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-27-3927-39Improvements/B_TILEIMP_BAKERYB_TILEIMP_BAKERY'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-71 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-25-3525-35#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-71 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-25-3425-34#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP'!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-71 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-26-3326-33#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!+A&ConstructionCost-ResImprovementPointspAResCityHousing@ StatUnrest"?WorkableResDomainExploration?UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7+ EntityPrefabImprovements/B_TILEIMP_LODGEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing Improvement BuildingNeutralAttackTarget4 TILE-28-3328-33Improvements/B_TILEIMP_LODGEB_TILEIMP_LODGE!'+B&ConstructionCost-ResImprovementPoints(@#WorkableConvertGoods-Logs-4-Lumber"?WorkableResDomainEngineering@UpgradeLine-Sawmill1DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7- EntityPrefabImprovements/B_TILEIMP_SAWMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTag-OpenTerrainIgnoreTerrainWorkerCodeImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-27-3427-34Improvements/B_TILEIMP_SAWMILLB_TILEIMP_SAWMILL!+B&ConstructionCost-ResImprovementPointsAResCitySanitationAWorkableResCitySanitation@@UpgradeLine-Trash?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32/ EntityPrefab!Improvements/B_TILEIMP_TRASHHEAPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTargetB TILE-15-3815-38!Improvements/B_TILEIMP_TRASHHEAPB_TILEIMP_TRASHHEAPP![ (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@@NeedAdjust-NEEDEDUCATION@@ ResKnowledge@@ResSpecialists?ResDomainGovernment?UpgradeLine-Institute@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-31-3431-34 BuildingB_RESEARCHINSTITUTE'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-15CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-15-2115-21MapTile MT_EMPTY?!"$@WorkableResCityFood?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-0-Buff("@WorkableResCityIdeology?(GOVCOMMUNIST-SOVIETFARMS_BUFF-CardTitle'GOVCOMMUNIST-SOVIETFARMS_BUFF-0-1-Buff+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValueWorkableResCityFoodWorkableResCityIdeology SpawnRegionMT_CITYCENTER-130 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget TILE-21-3810-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM2!{(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@RequiredRegionLevel@UpgradeLine-Warcamp@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-16<TriggerOnUnitBuilt(UNITACTIONS-BARRACKS_ONUNITBUILDTRIGGERUpkeepCategory CAPBUILDINGMBarracksPresent TrainingCamp Building CityBuildingCityBuildingConstructed TILE-56-3856-38 Building B_BARRACKS!7(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-24UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-59-2859-28 BuildingB_PRIVYCOUNCIL!+A&ConstructionCost-ResImprovementPoints@AResCityHousing@WorkableResCoin@UpgradeLine-Housing?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-1+ EntityPrefabImprovements/B_TILEIMP_HOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicNoWorkerAssignmentOnCreationHousing ModernHouse Improvement BuildingNeutralAttackTargetJ TILE-55-3155-31Improvements/B_TILEIMP_HOUSEB_TILEIMP_HOUSE!4(C#ConstructionCost-ResCityProduction?ResDomainDiplomacy?ResDomainGovernment? ResCulture@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-11UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-66-2266-22 BuildingB_CANTONOFFICE!(C#ConstructionCost-ResCityProduction@@ResImprovementPoints@UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-2UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed  TILE-59-2359-23 BuildingB_LIFTINGTOWER!C(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKk SpawnRegionMT_CITYCENTER-22#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed* TILE-69-2069-20 BuildingB_KEEP!(B#ConstructionCost-ResCityProduction?ResDomainExploration@UpgradeLine-Towers@@ FilterAge BCityAttackStrength`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-358TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER)CityBuildingDefenders-0UNIT_STONETOWER& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGnSpartansFortifications CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed$ TILE-74-1674-16 BuildingB_STONETOWERS!~? ResCityFood?&UNITACTIONS-FARM_RIVERBONUS-CardTitle%UNITACTIONS-FARM_RIVERBONUS-0-0-BuffV +A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FARM?FarmTownBonusValue@UpgradeLine-Farming@ImprovementSort?DefaultBonusValue ResCityFood.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-250 EntityPrefab"Improvements/B_TILEIMP_PLOWEDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmScytheFarmsAIHint-PlowedFarm Improvement BuildingNeutralAttackTarget  TILE-68-1210-12"Improvements/B_TILEIMP_PLOWEDFARMB_TILEIMP_PLOWEDFARM!+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-4/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget4 TILE-53-4453-44!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!+B&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_CLAY?MineTownBonusValue@UpgradeLine-ClaypitCImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-33/ EntityPrefab!Improvements/B_TILEIMP_CLAYPIT_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement%BuildRequirementTerrain-TT_GRASSLANDIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-Gather Improvement BuildingNeutralAttackTarget6 TILE-71-4471-44!Improvements/B_TILEIMP_CLAYPIT_2B_TILEIMP_CLAYPIT_2!6 +A&ConstructionCost-ResImprovementPoints(?#WorkableConvertGoods-Paper-1-Poems?WorkableResKnowledge?UpgradeLine-PrintingPress>DImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK ?IsRazed SpawnRegionMT_CITYCENTER-9+ EntityPrefabImprovements/B_TILEIMP_POETSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalScribes Improvement BuildingNeutralAttackTarget TILE-63-1663-16Improvements/B_TILEIMP_POETSB_TILEIMP_POETS!d(C#ConstructionCost-ResCityProductionAResCityExpansionPoints@@UpgradeLine-CapMonument@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-69TriggerOnSelfBuild%TECHAGE6-MONUMENT_ONSELFBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-56-1056-10 BuildingB_NATIONALLANDMARK! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-6CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-51-851-8MapTile MT_EMPTY!!(HB#ConstructionCost-ResCityProduction? RevealRadiusStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritory?DeployedGoods-FashionLineHB StatHealthHBStatHealthMax A StatCommand AStatCommandMaxA StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityLC SpawnTurnHasMultiTurnMoveArmyGuardStatus? IsDeployedI DeployedTile4/CooldownHeat:UNITACTIONS-CELEBRITY_DEPLOY_CITY SpawnRegionMT_CITYCENTER-07UseAction-100(UNITACTIONS-CELEBRITY_CULTURAL_MOVEMENT1UseAction-101"UNITACTIONS-CELEBRITY_DEPLOY_CITYIUnitMemberPrefab7Entities/Units/NationalSpirit/Celebrity/Unit_CelebrityGSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayName. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 271. ArmeeMultiTurnMoveTarget3UseAction-102$UNITACTIONS-CELEBRITY_REDCARPETGALAEnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit28-21Unit Markers/Unit_CivilianUNIT_CELEBRITY(!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-07 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget TILE-28-2328-23)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING)!+ +PB&ConstructionCost-ResImprovementPoints"@WorkableResCityPowerRequired BResCityHousing@ResCityIdeologyA StatUnrest@AWorkableResCoin@@UpgradeLine-Apartment?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-327 EntityPrefab)Improvements/B_TILEIMP_APARTMENTBUILDINGUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicHousingAIHint-ApartmentBuilding Improvement BuildingNeutralAttackTarget TILE-12-3912-39)Improvements/B_TILEIMP_APARTMENTBUILDINGB_TILEIMP_APARTMENTBUILDING!(D#ConstructionCost-ResCityProduction?ResDomainArts@ ResCulture@ResCityPowerRequired@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7GSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameUpkeepCategory CAPBUILDINGIAIHint-DanceClubBuilding Building CityBuildingCityBuildingConstructed TILE-31-3431-34 Building B_DANCECLUB!(D#ConstructionCost-ResCityProduction?ResDomainArts@ ResCulture@ResCityPowerRequired@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-0GSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameUpkeepCategory CAPBUILDINGIAIHint-DanceClubBuilding Building CityBuildingCityBuildingConstructed TILE-29-2229-22 Building B_DANCECLUB! RevealRadius?ConstructionProgressCache? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-14-1514-15MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-53CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-13-1713-17MapTile MT_EMPTY!@~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-15 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-56-3010-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!(j? Population@StatAirUnitCapacity?LocationPrefabScale?ConstructionProgressCacheStatUnrestMin IsWorkable?RegionalEfficiencyStateReligionPopulation!StateReligionPopulationFrac&!NeedSatisfaction-NEEDINFORMATION NeedTarget-NEEDINFORMATION#NeedSatisfaction-NEEDIDEOLOGYNeedTarget-NEEDIDEOLOGY NeedSatisfaction-NEEDPOWERNeedTarget-NEEDPOWER NeedSatisfaction-NEEDFAITHNeedTarget-NEEDFAITH$NeedSatisfaction-NEEDEDUCATIONNeedTarget-NEEDEDUCATION!NeedSatisfaction-NEEDLUXURYNeedTarget-NEEDLUXURY% NeedSatisfaction-NEEDSANITATIONNeedTarget-NEEDSANITATION"NeedSatisfaction-NEEDHOUSINGNeedTarget-NEEDHOUSINGNeedSatisfaction-NEEDFOODNeedTarget-NEEDFOODNeedAverageUnmet NeedAverage TownCountTownTotalLevels @ConvertedResCityProduction StatUnrest?CityIsSubregion? CityIsVassal@StatVassalIntegration!pAStatVassalIntegrationNeededdf?StatVassalProsperity?CityAttacksRemainingfAReligionPoints-SECULAR>PopulationGrowthy>ExpansionProgress-48-30y>ExpansionProgress-47-31y>ExpansionProgress-47-32y>ExpansionProgress-48-33y>ExpansionProgress-47-33y>ExpansionProgress-50-30y>ExpansionProgress-49-30y>ExpansionProgress-49-34y>ExpansionProgress-50-33y>ExpansionProgress-51-33"?ResCityFakeImprovementPoints@ResCityFakeProduction bCVassalFakeBuildingEvalTurn@@StatVassalProsperityMax"'BReligionPoints-TestReligion4"B.?ReligionPoints-TestReligion2,fA'ReligionPtsPrevTurnSnapshot_3_-SECULAR2'B-ReligionPtsPrevTurnSnapshot_3_-TestReligion42B.?-ReligionPtsPrevTurnSnapshot_3_-TestReligion2)J B$ReligionPtsPrevTurnSnapshot_3_-NONE,fA'ReligionPtsPrevTurnSnapshot_5_-SECULAR2'B-ReligionPtsPrevTurnSnapshot_5_-TestReligion42B.?-ReligionPtsPrevTurnSnapshot_5_-TestReligion2)J B$ReligionPtsPrevTurnSnapshot_5_-NONE,fA'ReligionPtsPrevTurnSnapshot_7_-SECULAR2'B-ReligionPtsPrevTurnSnapshot_7_-TestReligion42B.?-ReligionPtsPrevTurnSnapshot_7_-TestReligion2)J B$ReligionPtsPrevTurnSnapshot_7_-NONE,fA'ReligionPtsPrevTurnSnapshot_0_-SECULAR2'B-ReligionPtsPrevTurnSnapshot_0_-TestReligion42B.?-ReligionPtsPrevTurnSnapshot_0_-TestReligion2)J B$ReligionPtsPrevTurnSnapshot_0_-NONE,fA'ReligionPtsPrevTurnSnapshot_1_-SECULAR2'B-ReligionPtsPrevTurnSnapshot_1_-TestReligion42B.?-ReligionPtsPrevTurnSnapshot_1_-TestReligion2)J B$ReligionPtsPrevTurnSnapshot_1_-NONE,qlA'ReligionPtsPrevTurnSnapshot_2_-SECULAR2_B-ReligionPtsPrevTurnSnapshot_2_-TestReligion42%?-ReligionPtsPrevTurnSnapshot_2_-TestReligion2)0B$ReligionPtsPrevTurnSnapshot_2_-NONEReligionPoints-NONE+qlA&ReligionPtsPrevTurnCurrent_3_-SECULAR1_B,ReligionPtsPrevTurnCurrent_3_-TestReligion41%?,ReligionPtsPrevTurnCurrent_3_-TestReligion2(0B#ReligionPtsPrevTurnCurrent_3_-NONE+qlA&ReligionPtsPrevTurnCurrent_5_-SECULAR1_B,ReligionPtsPrevTurnCurrent_5_-TestReligion41%?,ReligionPtsPrevTurnCurrent_5_-TestReligion2(0B#ReligionPtsPrevTurnCurrent_5_-NONE+qlA&ReligionPtsPrevTurnCurrent_7_-SECULAR1_B,ReligionPtsPrevTurnCurrent_7_-TestReligion41%?,ReligionPtsPrevTurnCurrent_7_-TestReligion2(0B#ReligionPtsPrevTurnCurrent_7_-NONE+qlA&ReligionPtsPrevTurnCurrent_0_-SECULAR1_B,ReligionPtsPrevTurnCurrent_0_-TestReligion41%?,ReligionPtsPrevTurnCurrent_0_-TestReligion2(0B#ReligionPtsPrevTurnCurrent_0_-NONE+qlA&ReligionPtsPrevTurnCurrent_1_-SECULAR1_B,ReligionPtsPrevTurnCurrent_1_-TestReligion41%?,ReligionPtsPrevTurnCurrent_1_-TestReligion2(0B#ReligionPtsPrevTurnCurrent_1_-NONE+wA&ReligionPtsPrevTurnCurrent_2_-SECULAR15|A,ReligionPtsPrevTurnCurrent_2_-TestReligion41y?,ReligionPtsPrevTurnCurrent_2_-TestReligion2(ZB#ReligionPtsPrevTurnCurrent_2_-NONE TownCapTable0:5 AmbientTypeCity, EntityAudioEvent-EntitySelected SelectCity EntityName Brasília PrefabAppend-MIDDLE< MT_CITYCENTER-55 MapTile CityCenter Settlement RoadTarget BlockSettlerCreateLocationPrefabNeutralAttackTargetNeutralCampSpawnInhibitorAIAttackTargetSpeculativeDestroy IsDefended RoadAnchorn TILE-49-3249-32MapTileMT_CITYCENTER! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-55CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-48-3148-31MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-55CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-48-3248-32MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-55CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-49-3149-31MapTile MT_EMPTY'!8  RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-55CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-49-3349-33MapTile MT_EMPTY.!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-55CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-50-3150-31MapTile MT_EMPTY! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-55CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-50-3250-32MapTile MT_EMPTYK ! X?GoodsLimestone?*GODKINGDYNASTY-STONEBUYERS_BUFF-CardTitle)GODKINGDYNASTY-STONEBUYERS_BUFF-0-0-Buff ResKnowledge?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-0-Buff@ ResCulture?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-1-Buff%ResImprovementPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-2-Buff~@@ResCoin?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-3-Buff"@ResCityProduction?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-4-Buff'!@@ResCityExpansionPoints?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-5-Buff@ ResCityFood?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-6-Buff?ResCityHousing?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-7-Buff"?ResCitySanitation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-8-Buff!?ResCityEducation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle'GOVMONARCHY-BASE_BUILDINGBUFF-0-9-Buff? ResCityPower?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-10-Buff#?ResCityInformation?(GOVMONARCHY-BASE_BUILDINGBUFF-CardTitle(GOVMONARCHY-BASE_BUILDINGBUFF-0-11-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffResImprovementPoints ResCoin ResKnowledge ResCultureResCityProduction ResCityFoodResCityHousing?ResCityExpansionPointsResDomainGovernment?RegionalEfficiencyOutbreakChanceGoodsLimestoneResCitySanitationResCityEducation ResCityPowerResCityInformation,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+Barbarian= SpawnRegionMT_CITYCENTER-55UpkeepCategoryCITYLCapital Building CityBuildingHideInBuildingMenuItemizeYieldTooltipBuffsn TILE-49-3249-32 Building B_CAPITAL!(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-46UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed" TILE-68-3068-30 BuildingB_WATCH!+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue SpawnRegionMT_CITYCENTER-461 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget& TILE-66-2966-29#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER!C(HC#ConstructionCost-ResCityProduction?ResDomainWarfare@@UpgradeLine-Walls@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKk SpawnRegionMT_CITYCENTER-43#CityBuildingDefenders-0 UNIT_KEEPUpkeepCategory CAPBUILDINGH CanBeSieged AIHint-Wall Building CityBuildingCityBuildingConstructed, TILE-73-1373-13 BuildingB_KEEP? !!h }̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 233. ArmeeMultiTurnMoveTargetUndoMoveLocation61-158TrainableUnitDamageTakenSoundLine TypeLineTypeProjectile JaguarBuffCombatType:CT_Line CombatAttackType:CAT_ProjectileProjectileFiredSoundGunAttackSoundGunRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit& TILE-60-1459-23Unit Markers/Unit_Combatant UNIT_DRAGOON!  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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 218. ArmeeMultiTurnMoveTargetUndoMoveLocation66-10hTrainableUnit TypeMobile TypeCavalryCombatTargetingLowestHealthCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundCavalryAttackOverSoundCavalryAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseMemberDeadSoundHorseVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-67-1163-12Unit Markers/Unit_CombatantUNIT_CUIRASSIER!8(B#ConstructionCost-ResCityProduction? 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ArmeeMultiTurnMoveTargetUndoMoveLocation57-37vTrainableUnit$RequiredBuildingTag:BarracksPresent TypeLine JaguarBuffTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGun ProjectileFiredSoundMusketMultiRoutedSoundLineAttackSoundGunDamageTakenSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit2 TILE-58-3663-40Unit Markers/Unit_Combatant UNIT_MUSKET?!z @@ SpecLevel?StatAirUnitCapacity ResCoin ResCityFood50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration2-UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS61CooldownHeat:UNITACTIONS-TOWNSPEC_FARM_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-31) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_FARM_4 EvaluateActionForPredictedYieldTownSpecialization FarmTown(AITownSpecializationMatch-FarmTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-55-4210-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_FARM_3!++B&ConstructionCost-ResImprovementPoints3@.WorkableConvertGoods-+CanMakeCloth-2-Textiles?WorkableResDomainArts@UpgradeLine-TextileCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-271 EntityPrefab#Improvements/B_TILEIMP_TEXTILEMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget TILE-71-3871-38#Improvements/B_TILEIMP_TEXTILEMILLB_TILEIMP_TEXTILEMILL!(B#ConstructionCost-ResCityProduction? 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UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 204. ArmeeMultiTurnMoveTargetUndoMoveLocation65-12CombatTargetingLowestHealthTrainableUnit TypeMobile TypeCavalryKnightVictor Outrider BendTheKneeCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundMoveFootAttackOverSoundMoveFootAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnitAIHint-OrderKnightUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-65-1153-15Unit Markers/Unit_CombatantUNIT_ORDERKNIGHT!( C#ConstructionCost-ResCityProduction?ResDomainArts? ResCulture@@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-9UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed, TILE-59-1459-14 Building B_ORACLE! +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-9* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget| TILE-60-1660-16Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!(B#ConstructionCost-ResCityProductionpA ResCityFood?StatBonusRegionLevel@UpgradeLine-CapFood@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-29UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed: TILE-51-1851-18 Building B_GRANARY!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue ?IsRazed SpawnRegionMT_CITYCENTER-281 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTargetR TILE-65-1165-11#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP !X(C#ConstructionCost-ResCityProduction?NeedAdjust-NEEDEDUCATION@ ResKnowledge@UpgradeLine-Library@@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-7UpkeepCategory CAPBUILDINGEAIHint-PublicLibrary Building CityBuildingCityBuildingConstructed  TILE-31-3431-34 BuildingB_PUBLICLIBRARY!" (C#ConstructionCost-ResCityProduction?ResCityPowerRequired?ResDomainExplorationBCityAttackStrength@UpgradeLine-TowersA FilterAge`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-58TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER"CityBuildingDefenders-0 UNIT_SAM& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_SAM!(D#ConstructionCost-ResCityProduction?ResDomainArts@ ResCulture@ResCityPowerRequired@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-3GSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameUpkeepCategory CAPBUILDINGIAIHint-DanceClubBuilding Building CityBuildingCityBuildingConstructed TILE-26-4326-43 Building B_DANCECLUB!D(C#ConstructionCost-ResCityProduction@ResDomainArts AResCoin@ResCityIdeology@@UpgradeLine-TheaterA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_PERFORMINGARTSCENTER!" (C#ConstructionCost-ResCityProduction?ResCityPowerRequired?ResDomainExplorationBCityAttackStrength@UpgradeLine-TowersA FilterAge`@AIBuildWeight?StatBorderVision83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-158TriggerOnSelfBuild$TECHAGE1-LOOKOUT_ONSELFBUILDTRIGGER"CityBuildingDefenders-0 UNIT_SAM& CityAction-0TILEACTIONS-CITY_ATTACKUpkeepCategory CAPBUILDINGW CanBeSiegedHasCityAttack AIHint-Tower Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_SAM!(D#ConstructionCost-ResCityProduction?ResDomainArts@ ResCulture@ResCityPowerRequired@ResCityIdeologyA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-32GSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayNameUpkeepCategory CAPBUILDINGIAIHint-DanceClubBuilding Building CityBuildingCityBuildingConstructed  TILE-12-4012-40 Building B_DANCECLUBg!#=RegionalEfficiency?5GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-CardTitle4GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFF-0-0-Buff("D#ConstructionCost-ResCityProduction@ResDomainGovernment?ResImprovementPoints@UpgradeLine-CityGovA FilterAge`@AIBuildWeight?RegionalEfficiency83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-36ISourceOverlayImageName1UI/Icons/NationalSpirit/NSIconSmall-GOVCOMMUNISTDSourceOverlayTooltip.DomainSpecialization-GOVCOMMUNIST-DisplayNameUpkeepCategory CAPBUILDINGgGovernmentCapital CapitalAge8AIHint-GovernmentComplex Building CityBuildingCityBuildingConstructed  TILE-23-3023-30 Building B_COMPLEX!7(HC#ConstructionCost-ResCityProduction@ ResKnowledge@RequiredRegionLevel@UpgradeLine-Council@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-53UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed$ TILE-12-1312-13 BuildingB_PRIVYCOUNCIL!E(C#ConstructionCost-ResCityProduction?ResDomainArts@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-24CTriggerOnSelfBuild/TECHAGE5_DISCOVERY-BAROQUEMUSIC_ONBUILDTRIGGERUpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-59-2859-28 BuildingB_BAROQUEMUSIC!A~ +A&ConstructionCost-ResImprovementPoints7@2WorkableGoodsSpecial-TileProduction-PT_PLANTATION@WorkableResCityFood?FarmTownBonusValue?AIBuildWeight@UpgradeLine-PlantationBImprovementSort?DefaultBonusValue.)CooldownHeat:UNITACTIONS-FARM_RIVERBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-165 EntityPrefab'Improvements/B_TILEIMP_LARGEPLANTATIONUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement -BuildRequirementTag-CultivatedPlantationGood EvaluateActionForPredictedYieldIgnoreTerrainWorkerCodeFarmTownBonusImprovementCategory-GatherRural MedievalFarmFarmsAIHint-LargePlantation Improvement BuildingNeutralAttackTarget TILE-55-3810-12'Improvements/B_TILEIMP_LARGEPLANTATIONB_TILEIMP_LARGEPLANTATION!+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue SpawnRegionMT_CITYCENTER-341 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget( TILE-64-3764-37#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER!)+A&ConstructionCost-ResImprovementPoints3@.WorkableConvertGoods-+CanMakeStone-2-Talisman?WorkableResCulture?UpgradeLine-SculptorODImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11. EntityPrefab Improvements/B_TILEIMP_TALISMANUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Improvement BuildingNeutralAttackTarget TILE-64-2164-21 Improvements/B_TILEIMP_TALISMANB_TILEIMP_TALISMAN !! 71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF? 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IsDeployed|J DeployedTile4/CooldownHeat:UNITACTIONS-CELEBRITY_DEPLOY_CITY SpawnRegionMT_CITYCENTER-07UseAction-100(UNITACTIONS-CELEBRITY_CULTURAL_MOVEMENT1UseAction-101"UNITACTIONS-CELEBRITY_DEPLOY_CITYIUnitMemberPrefab7Entities/Units/NationalSpirit/Celebrity/Unit_CelebrityGSourceOverlayImageName/UI/Icons/NationalSpirit/NSIconSmall-POPCULTUREBSourceOverlayTooltip,DomainSpecialization-POPCULTURE-DisplayName. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 286. ArmeeMultiTurnMoveTargetUndoMoveLocation29-22ContainedByUnitID3UseAction-102$UNITACTIONS-CELEBRITY_REDCARPETGALAEnterPeacefulTerritory NonCombatantTagAIBehavior-BT_Artist NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit 28-21Unit Markers/Unit_CivilianUNIT_CELEBRITYV! *$@WorkableResCityProduction?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-0-Buff-'?WorkableResDomainEngineering?.TECHAGE7_AETHER-AETHERMACHINES_BUFF-CardTitle-TECHAGE7_AETHER-AETHERMACHINES_BUFF-0-1-Buff"@ResCityProduction?BGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-CardTitleAGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION-0-0-Buff"@ResCityProduction?CGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-CardTitleBGOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONAL-0-0-Buff %HB ConstructionCost-ResSpecialists3@.WorkableGoodsSpecial-TileProduction-PT_AETHER?ExtraWorkerSlots?MineTownBonusValue@AIBuildWeightDImprovementSort?DefaultBonusValueWorkableResCityProduction"WorkableResDomainEngineeringResCityProduction83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-155 EntityPrefab'Improvements/B_TILEIMP_AETHERHARVESTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement BuildRequirementTile-MT_AETHERIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherAetherImprovementAIHint-AetherHarvester Improvement BuildingNeutralAttackTarget  TILE-15-1615-16'Improvements/B_TILEIMP_AETHERHARVESTERB_TILEIMP_AETHERHARVESTER!D(C#ConstructionCost-ResCityProduction@ResDomainArts AResCoin@ResCityIdeology@@UpgradeLine-TheaterA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-5UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-27-1027-10 BuildingB_PERFORMINGARTSCENTER!D(C#ConstructionCost-ResCityProduction@ResDomainArts AResCoin@ResCityIdeology@@UpgradeLine-TheaterA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-3UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-26-4326-43 BuildingB_PERFORMINGARTSCENTER!E(C#ConstructionCost-ResCityProduction@ResDomainArts AResCoin@ResCityIdeology@@UpgradeLine-TheaterA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_PERFORMINGARTSCENTER!E(C#ConstructionCost-ResCityProduction@ResDomainArts AResCoin@ResCityIdeology@@UpgradeLine-TheaterA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-32UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-12-4012-40 BuildingB_PERFORMINGARTSCENTER<!M!  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ArmeeMultiTurnMoveTargetUndoMoveLocation61-16[TrainableUnit TypeMobileTypeMobileReconExplorationRevealMapTargetCombatType:CT_Mobile CombatAttackType:CAT_ProjectileAttackBegunSoundGunProjectileFiredSoundGunAttackSoundGunDamageTakenSoundLineRoutedSoundLineDestroyedSoundMachineVoicePainSoundHumanSoldierAIHint-ReconBalloon CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-61-1566-22Unit Markers/Unit_CivilianUNIT_RECONBALLOON<!,+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue@UpgradeLine-Fishing]CImprovementSort?DefaultBonusValue`CRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-114 EntityPrefab&Improvements/B_TILEIMP_FISHINGBOATS_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget TILE-69-2869-28&Improvements/B_TILEIMP_FISHINGBOATS_2B_TILEIMP_FISHINGBOATS_2 !!rU71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff~ StatAttackA StatDefenseA StatMovementHBStatMovementMax@ RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityZC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND ?CanUndoMarkedAsNotIdle B UndoCommandQUnitMemberPrefab?Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 237. FlotteMultiTurnMoveTarget&ContainedUnitIDUNIT_CONQUISTADOR-14UndoMoveLocation5-29DamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-6-2882-28Unit Markers/Unit_NavalUNIT_DEEPWATERTRANSPORT !!rU71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff~ StatAttackA StatDefenseA StatMovementHBStatMovementMax@ RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntityZC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND ?CanUndoMarkedAsNotIdle B UndoCommandQUnitMemberPrefab?Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 237. FlotteMultiTurnMoveTarget&ContainedUnitIDUNIT_CONQUISTADOR-15UndoMoveLocation5-29DamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-6-2882-28Unit Markers/Unit_NavalUNIT_DEEPWATERTRANSPORT!:(\C#ConstructionCost-ResCityProduction? ResKnowledge?UpgradeLine-University@ FilterAge@RequiredRegionLevel`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-27UpkeepCategory CAPBUILDING; University Building CityBuildingCityBuildingConstructed TILE-68-3768-37 BuildingB_MEDIEVALUNIVERSITYF! @@ SpecLevel?StatAirUnitCapacity ResCoinResCityProduction50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration4/UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-TOWNSPEC_LUMBER_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-27) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_3 SpecPromote-B_TOWNSPEC_LUMBER_4 EvaluateActionForPredictedYieldTownSpecialization*AITownSpecializationMatch-LumberTownBonus TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchor TILE-70-3910-12"Towns/B_TOWNSPEC_DEFAULT_3-MIDDLEB_TOWNSPEC_LUMBER_3 !\ (C#ConstructionCost-ResCityProduction@AResCityProduction?ResDomainEngineering@ResImprovementPoints@@UpgradeLine-CityWorks@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-8UpkeepCategory CAPBUILDING@WorkshopPresent Building CityBuildingCityBuildingConstructed TILE-63-4063-40 BuildingB_CIVILENGINEER!'+B&ConstructionCost-ResImprovementPoints'@"WorkableConvertGoods-Logs-2-Paper ?WorkableResDomainDiplomacy@UpgradeLine-Papermaker@9DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-21/ EntityPrefab!Improvements/B_TILEIMP_PAPERMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-60-3960-39!Improvements/B_TILEIMP_PAPERMILLB_TILEIMP_PAPERMILL!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-71-3571-35MapTile MT_EMPTY!$ RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_CLAY-Clay#?GoodsProduction-PT_FARM-Wheat@WorkableResCityFoodWorkableResCityProduction,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-39CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-73-3773-37MapTile MT_EMPTY !!71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(HB#ConstructionCost-ResCityProduction@@Upkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax StatMovementAStatMovementMaxA StatAttackA StatDefense?StatOrgDamageFactor+ @&CombatMod-StatAttack-Target:+TypeLine@@UpgradeLine-Ranged@@ FilterAgeBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianZC SpawnTurnHasMultiTurnMove50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdleArmyGuardStatus A UndoCommand? StatCombatXP SpawnRegionMT_CITYCENTER-9#LeaderPromotionTypeUNIT_LEADER_3=UnitMemberPrefab+Entities/Units/Army/Crossbow/Unit_Crossbow. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 208. ArmeeMultiTurnMoveTargetUndoMoveLocation61-8PTrainableUnit TypeRangedCombatTargetingRandomNotHeroVictor Outrider BendTheKneeCombatType:CT_Ranged CombatAttackType:CAT_ProjectileProjectileFiredSoundCrossbowDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-61-759-14Unit Markers/Unit_CombatantUNIT_CROSSBOW!!U71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-BuffW? RevealRadiusAIBuildWeightStatUnrestSuppression*%StatUnrestGenerationInEnemyTerritoryHB StatHealthHBStatHealthMax A StatCommand AStatCommandMax StatMovementAStatMovementMax@ StatAttack@ StatDefense?StatOrgDamageFactor̽AIBuildWeightPerUnit?RazeValueMultiplierBStatTargetPriority BStatCombatXPMax PooledEntityZC SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND?MovedThisTurn ?CanUndoMarkedAsNotIdle A UndoCommand SpawnRegionMT_CITYCENTER-6 UseAction-50NONE1UseAction-100"UNITACTIONS-ENGINEER_BUILDOUTPOST1TriggerOnSelfKilledUNITACTIONS-ENGINEER_KILLEDCUnitMemberPrefab1Entities/Units/NonBuildable/Pioneer/Unit_Pioneer. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 209. ArmeeMultiTurnMoveTargetUndoMoveLocation50-10p NonCombatantTagAIBehavior-BT_Engineer NonStacking CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitp TILE-49-1056-8Unit Markers/Unit_CivilianUNIT_ENGINEER!$+B&ConstructionCost-ResImprovementPoints(@@#WorkableConvertGoods-Clay-3-Bricks"?WorkableResDomainEngineering@UpgradeLine-KilnCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-60 EntityPrefab"Improvements/B_TILEIMP_BRICKWORKSUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClay Ceramics Improvement BuildingNeutralAttackTarget TILE-55-1255-12"Improvements/B_TILEIMP_BRICKWORKSB_TILEIMP_BRICKWORKS !!5 [,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegion MT_EMPTY-563 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 202. ArmeeMultiTurnMoveTarget5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitX TILE-73-3373-33Unit Markers/Unit_CombatantUNIT_CONQUISTADOR !!5 [,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegion MT_EMPTY-563 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 202. ArmeeMultiTurnMoveTarget5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnitZ TILE-73-3373-33Unit Markers/Unit_CombatantUNIT_CONQUISTADOR !!5 [,&>StatExpeditionChanceNatural?+EXPLORERS-VETERAN_EXPLORERS_BUFF-CardTitle*EXPLORERS-VETERAN_EXPLORERS_BUFF-0-0-Buff71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(/C#ConstructionCost-ResCityProduction@Upkeep-ResCoin@@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMax B StatMovement BStatMovementMaxA StatAttack@B StatDefense.@)CombatMod-StatDefense-Target:+TypeRangedCStatTargetPriority$?StatExpeditionChanceCityOfGold!?StatExpeditionChanceNatural@ FilterAge@@UpgradeLine-ScoutXBLeaderPromotionCost?AIBuildWeightYAIBuildWeightPerUnit?StatOrgDamageFactor?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegion MT_EMPTY-563 UseAction-50NONE,UseAction-100UNITACTIONS-SCOUT_RETURNHOME*UseAction-101UNITACTIONS-SCOUT_SELFHEAL/UseAction-102 UNITACTIONS-SCOUT_CLAIMLANDMARK/UseAction-103 UNITACTIONS-EXPLORER_EXPEDITION,EntityAudioEvent-EntityMoveUnitMove-Horse&UpgradeResourceResDomainExploration#LeaderPromotionTypeUNIT_LEADER_5EUnitMemberPrefab3Entities/Units/Army/Conquistador/Unit_Conquistador. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 202. ArmeeMultiTurnMoveTarget5UseAction-104&UNITACTIONS-CONQUISTADOR_SPAWNPIONEER0CombatTargetingLowestHealth/GameDataTooltip-StatExpeditionChanceCityOfGoldTrainableUnit TypeMobile TypeCavalryTypeMobileReconScout ScalingStatsExplorationRevealMapTargetWeightUnitByExistingCountTagAIBehavior-BT_Explore NonStacking ExplorerKnight AIHint-ScoutAIHint-ConquistadorCombatType:CT_MobileCombatAttackType:CAT_DirectAttackBegunSoundHorseAttackOverSoundHorseAttackSoundLineSwordDamageTakenSoundLineArmorRoutedSoundHorseDestroyedSoundHorseVoicePainSoundHumanSoldier Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit\ TILE-73-3373-33Unit Markers/Unit_CombatantUNIT_CONQUISTADOR !!71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff$(C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMaxB StatAttackLB StatDefense?StatOrgDamageFactor,@'CombatMod-StatAttack-Target:+TypeArmor.@)CombatMod-StatAttack-Target:+TypeCavalryA FilterAgeAUpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus StatCombatXP50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-32#LeaderPromotionTypeUNIT_LEADER_8EUnitMemberPrefab3Entities/Units/Army/AssaultRifle/Unit_AssaultRifle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 85. ArmeeMultiTurnMoveTargetnTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-12-4012-40Unit Markers/Unit_CombatantUNIT_ASSAULTRIFLE !!71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEFn&(C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMaxB StatAttackLB StatDefense?StatOrgDamageFactor,@'CombatMod-StatAttack-Target:+TypeArmor.@)CombatMod-StatAttack-Target:+TypeCavalryA FilterAgeAUpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian?ArmyGuardStatus B StatCombatXP@StatPromotionLevel3.CooldownHeat:UNITACTIONS-STANDARD_GUARDTOGGLE50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-32#LeaderPromotionTypeUNIT_LEADER_8EUnitMemberPrefab3Entities/Units/Army/AssaultRifle/Unit_AssaultRifle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 266. ArmeeMultiTurnMoveTargetnTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-14-4314-43Unit Markers/Unit_CombatantUNIT_ASSAULTRIFLE !!71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF7%(C#ConstructionCost-ResCityProductionAUpkeep-ResCoin@ RevealRadius B StatCommand BStatCommandMaxHB StatHealthHBStatHealthMax B StatMovement BStatMovementMaxB StatAttackLB StatDefense?StatOrgDamageFactor,@'CombatMod-StatAttack-Target:+TypeArmor.@)CombatMod-StatAttack-Target:+TypeCavalryA FilterAgeAUpgradeLine-InfantryHCStatTargetPriorityBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus B StatCombatXP@StatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-32#LeaderPromotionTypeUNIT_LEADER_8EUnitMemberPrefab3Entities/Units/Army/AssaultRifle/Unit_AssaultRifle. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 266. ArmeeMultiTurnMoveTargetnTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeLineTypeProjectileCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit  TILE-14-4314-43Unit Markers/Unit_CombatantUNIT_ASSAULTRIFLEz !!v71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF$(zC#ConstructionCost-ResCityProduction AUpkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMaxB StatAttackB StatDefense?StatOrgDamageFactor+ @&CombatMod-StatAttack-Target:+TypeLine@UpgradeLine-Ranged@ FilterAgeBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus B StatCombatXP@StatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-32#LeaderPromotionTypeUNIT_LEADER_7KUnitMemberPrefab9Entities/Units/Army/EarlyMachineGun/Unit_EarlyMachineGun. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 266. ArmeeMultiTurnMoveTargeteTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeRangedCombatTargetingRandomCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-14-4314-43Unit Markers/Unit_Combatant UNIT_EARLYMGz !!v71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}33? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_ATK~33? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_4-CardTitle CombatPromotionBuff|Level_4_DEF$(zC#ConstructionCost-ResCityProduction AUpkeep-ResCoin@ RevealRadiusHB StatHealthHBStatHealthMaxA StatCommandAStatCommandMaxA StatMovementAStatMovementMaxB StatAttackB StatDefense?StatOrgDamageFactor+ @&CombatMod-StatAttack-Target:+TypeLine@UpgradeLine-Ranged@ FilterAgeBLeaderPromotionCost`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier@StatUnrestSuppression*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus B StatCombatXP@StatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-32#LeaderPromotionTypeUNIT_LEADER_7KUnitMemberPrefab9Entities/Units/Army/EarlyMachineGun/Unit_EarlyMachineGun. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 266. ArmeeMultiTurnMoveTargeteTrainableUnit(RequiredBuildingTag:MilitaryBasePresent TypeRangedCombatTargetingRandomCombatType:CT_Ranged CombatAttackType:CAT_ProjectileAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineVoicePainSoundHumanSoldierAIHint-ArmyUnit Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-14-4314-43Unit Markers/Unit_Combatant UNIT_EARLYMGp !!71 @'CombatMod-StatAttack-Target:+Barbarian?6TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-CardTitle5TECHAGE5_DISCOVERY-FEARANDSURPRISE_UNITBUFF-0-0-Buff}̌? StatAttack?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_ATK~̌? StatDefense?+UNITACTIONS-COMBATXP_PROMOTION_1-CardTitle CombatPromotionBuff|Level_1_DEF$(C#ConstructionCost-ResCityProductionAUpkeep-ResCoinHB StatHealthHBStatHealthMax B StatCommand BStatCommandMaxA StatMovementAStatMovementMaxA StatAttack B StatDefense=?8CombatMod-StatDefense-Tile:+CityCenter-Role:CR_DefenderAStatUnrestSuppression@UpgradeLine-GuardA FilterAgeBLeaderPromotionCostHCStatTargetPriorityAIBuildWeightAIBuildWeightPerUnit?StatOrgDamageFactor? RevealRadius?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritory BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+BarbarianArmyGuardStatus A StatCombatXP?StatPromotionLevel50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH ATempHealAmount61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMANDMovedThisTurn CanUndoMarkedAsNotIdle SpawnRegionMT_CITYCENTER-0#LeaderPromotionTypeUNIT_LEADER_8GUnitMemberPrefab5Entities/Units/Army/NationalGuard/Unit_NationalGuard. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE1 UseAction-51#UNITACTIONS-STANDARD_TRANSPORTLOAD+ UseAction-52UNITACTIONS-STANDARD_AIRLIFT-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit+EntityAudioEvent-EntityMoveUnitMove-Foot ArmyName 53. ArmeeMultiTurnMoveTargetJTrainableUnit TypeLineCombatType:CT_Line CombatAttackType:CAT_ProjectileAttackBegunSoundGunAttackSoundGunProjectileFiredSoundMachineGunDamageTakenSoundLineRoutedSoundLineMemberDeadSoundLineDestroyedSoundMachineVoicePainSoundHumanSoldier AIHint-Guard Combatant CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-29-2229-22Unit Markers/Unit_CombatantUNIT_NATIONALGUARD!+B&ConstructionCost-ResImprovementPoints@AResCitySanitation@AWorkableResCitySanitation@UpgradeLine-Trash?ExtraWorkerSlots?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_RECYCLINGCENTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-35-3535-35'Improvements/B_TILEIMP_RECYCLINGCENTERB_TILEIMP_RECYCLINGCENTER!+B&ConstructionCost-ResImprovementPoints@AResCitySanitation@AWorkableResCitySanitation@UpgradeLine-Trash?ExtraWorkerSlots?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_RECYCLINGCENTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-35-3635-36'Improvements/B_TILEIMP_RECYCLINGCENTERB_TILEIMP_RECYCLINGCENTER!+B&ConstructionCost-ResImprovementPoints@AResCitySanitation@AWorkableResCitySanitation@UpgradeLine-Trash?ExtraWorkerSlots?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_RECYCLINGCENTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-35-3735-37'Improvements/B_TILEIMP_RECYCLINGCENTERB_TILEIMP_RECYCLINGCENTER!+B&ConstructionCost-ResImprovementPoints@AResCitySanitation@AWorkableResCitySanitation@UpgradeLine-Trash?ExtraWorkerSlots?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_RECYCLINGCENTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-33-4033-40'Improvements/B_TILEIMP_RECYCLINGCENTERB_TILEIMP_RECYCLINGCENTER(!S +pB&ConstructionCost-ResImprovementPoints:@@5WorkableConvertGoods-+CanMakeDelicacies-3-Delicacies"@WorkableResCityPowerRequired?ExtraWorkerSlots@UpgradeLine-KitchenCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-74 EntityPrefab&Improvements/B_TILEIMP_GOURMETKITCHENUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Cooking Improvement BuildingNeutralAttackTarget TILE-32-4032-40&Improvements/B_TILEIMP_GOURMETKITCHENB_TILEIMP_GOURMETKITCHEN!++B&ConstructionCost-ResImprovementPoints3@.WorkableConvertGoods-+CanMakeCloth-2-Textiles?WorkableResDomainArts@UpgradeLine-TextileCImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-71 EntityPrefab#Improvements/B_TILEIMP_TEXTILEMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Textile Improvement BuildingNeutralAttackTarget  TILE-31-4231-42#Improvements/B_TILEIMP_TEXTILEMILLB_TILEIMP_TEXTILEMILL! @ResCityIdeology?+GOVCOMMUNIST-GUARANTEEDJOBS_BUFF-CardTitle*GOVCOMMUNIST-GUARANTEEDJOBS_BUFF-0-0-BuffC +hB&ConstructionCost-ResImprovementPoints.@)WorkableConvertGoods-Textiles-2-Clothing"@WorkableResCityPowerRequired?ExtraWorkerSlotsCImprovementSort@@AIBuildWeight?DefaultBonusValueResCityIdeology83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-75 EntityPrefab'Improvements/B_TILEIMP_CLOTHINGFACTORYUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-TextileFactoryAIHint-ClothingFactory Improvement BuildingNeutralAttackTarget TILE-31-4031-40'Improvements/B_TILEIMP_CLOTHINGFACTORYB_TILEIMP_CLOTHINGFACTORY! @@ ResCityPower?,UNITACTIONS-WINDFARM_TERRAINBONUS-CardTitle+UNITACTIONS-WINDFARM_TERRAINBONUS-0-0-Buff@@ ResCityPower?,UNITACTIONS-WINDFARM_TERRAINBONUS-CardTitle+UNITACTIONS-WINDFARM_TERRAINBONUS-1-0-Buff%HB ConstructionCost-ResSpecialists@@WorkableResCityPower@@ ResCityPower?DefaultBonusValue4/CooldownHeat:UNITACTIONS-WINDFARM_TERRAINBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-7. EntityPrefab Improvements/B_TILEIMP_WINDFARMUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainBuildRequirementTag-HillsImprovementCategory-PowerNoWorkerAssignmentOnCreation Improvement BuildingNeutralAttackTarget TILE-34-3734-37 Improvements/B_TILEIMP_WINDFARMB_TILEIMP_WINDFARM(!7+A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_WOOD@WorkableResCityProduction@UpgradeLine-Woodcutter?LumberTownBonusValue@/DImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-361 EntityPrefab#Improvements/B_TILEIMP_LOGGINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement #BuildRequirementTag-ForesterTargetIgnoreTerrainWorkerCodeLumberTownBonusImprovementCategory-Gather ForestHuntRural Improvement BuildingNeutralAttackTarget TILE-25-3625-36#Improvements/B_TILEIMP_LOGGINGCAMPB_TILEIMP_LOGGINGCAMP!+B&ConstructionCost-ResImprovementPoints@AResCitySanitation@AWorkableResCitySanitation@UpgradeLine-Trash?ExtraWorkerSlots?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-365 EntityPrefab'Improvements/B_TILEIMP_RECYCLINGCENTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-CivicTrash Improvement BuildingNeutralAttackTarget TILE-22-3422-34'Improvements/B_TILEIMP_RECYCLINGCENTERB_TILEIMP_RECYCLINGCENTER!'+B&ConstructionCost-ResImprovementPoints'@"WorkableConvertGoods-Logs-2-Paper ?WorkableResDomainDiplomacy@UpgradeLine-Papermaker@9DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-36/ EntityPrefab!Improvements/B_TILEIMP_PAPERMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-24-3124-31!Improvements/B_TILEIMP_PAPERMILLB_TILEIMP_PAPERMILL!'+B&ConstructionCost-ResImprovementPoints'@"WorkableConvertGoods-Logs-2-Paper ?WorkableResDomainDiplomacy@UpgradeLine-Papermaker@9DImprovementSort@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-36/ EntityPrefab!Improvements/B_TILEIMP_PAPERMILLUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-Woodwork Improvement BuildingNeutralAttackTarget TILE-25-3125-31!Improvements/B_TILEIMP_PAPERMILLB_TILEIMP_PAPERMILL!9 %HB ConstructionCost-ResSpecialists(@#WorkableConvertGoods-Paper-2-Books?ResCityPowerRequired@@UpgradeLine-PrintingPress?ExtraWorkerSlots;DImprovementSort@@AIBuildWeight?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-365 EntityPrefab'Improvements/B_TILEIMP_PUBLISHINGHOUSEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrain!ImprovementCategory-ProfessionalScribes Improvement BuildingNeutralAttackTarget TILE-24-2924-29'Improvements/B_TILEIMP_PUBLISHINGHOUSEB_TILEIMP_PUBLISHINGHOUSE:!I (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@ ResCulture@ResCityIdeology  AResCoin AStatUnrestSuppression@UpgradeLine-Stadium@@RequiredRegionLevelA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-0UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-29-2229-22 BuildingB_SPORTSSTADIUM-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-28-1528-15MapTile MT_EMPTY-!? RevealRadius?ConstructionProgressCache$?GoodsProduction-PT_MINE-Copper(?#GoodsProduction-PT_STONE-LimestoneWorkableResCityFood?WorkableResCityProduction? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyD  MT_CITYCENTER-0CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-32-1432-14MapTile MT_EMPTY;!I (D#ConstructionCost-ResCityProduction?ResCityPowerRequired@ ResCulture@ResCityIdeology  AResCoin AStatUnrestSuppression@UpgradeLine-Stadium@@RequiredRegionLevelA FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-15UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-20-1920-19 BuildingB_SPORTSSTADIUM !Y(C#ConstructionCost-ResCityProduction?NeedAdjust-NEEDEDUCATION@ ResKnowledge@UpgradeLine-Library@@RequiredRegionLevel@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-36UpkeepCategory CAPBUILDINGEAIHint-PublicLibrary Building CityBuildingCityBuildingConstructed  TILE-23-3023-30 BuildingB_PUBLICLIBRARY! (C#ConstructionCost-ResCityProduction@@ResImprovementPoints@UpgradeLine-Crane@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKD SpawnRegionMT_CITYCENTER-44UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-51-3651-36 BuildingB_LIFTINGTOWER!  RevealRadius?ConstructionProgressCacheWorkableResCityFood?WorkableResCityProduction?TownInfluence-B_TOWN-61 IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-16CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-58-3758-37MapTile MT_EMPTYu! _?ResCityExpansionPoints94CooldownHeat:UNITACTIONS-STANDARD_RESOURCEGENERATOR SpawnRegionMT_CITYCENTER-16*DefaultSpecializationB_TOWNSPEC_DEFAULTUpkeepCategoryTOWN, EntityAudioEvent-EntitySelected SelectTown EntityNameSantosr쀐쀨ꀰꀸ~Town Settlement RoadTarget BlockSettler BuildingNeutralAttackTargetNeutralCampSpawnInhibitorNoWorkerAssignmentOnCreationz TILE-58-3758-37 BuildingB_TOWN!U? SpecLevel?StatAirUnitCapacity ResCoin50UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS-Duration94CooldownHeat:UNITACTIONS-TOWNSPEC_DEFAULT_TOWNBONUS83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKQ SpawnRegionMT_CITYCENTER-16) EntityPrefabTowns/B_TOWNSPEC_DEFAULT_1 !SpecPromote-B_TOWNSPEC_DEFAULT_2 EvaluateActionForPredictedYieldTownSpecialization TownSpec BuildingAIAttackTargetSetSpawnCoordNoWorkerAssignmentOnCreation RoadAnchorz TILE-58-3710-12"Towns/B_TOWNSPEC_DEFAULT_1-MIDDLEB_TOWNSPEC_DEFAULT<!,+A&ConstructionCost-ResImprovementPoints1@,WorkableGoodsSpecial-TileProduction-PT_FISH?CoastalTownBonusValue@UpgradeLine-Fishing]CImprovementSort?DefaultBonusValueBRotationAround-Y83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-444 EntityPrefab&Improvements/B_TILEIMP_FISHINGBOATS_2UpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement IgnoreTerrainWorkerCode!BuildRequirementTag-ShallowWaterCoastalTownBonusImprovedByNetsMarineHusbandryImprovementCategory-Gather FaceShore Improvement BuildingNeutralAttackTarget TILE-50-3550-35&Improvements/B_TILEIMP_FISHINGBOATS_2B_TILEIMP_FISHINGBOATS_2!+A&ConstructionCost-ResImprovementPoints6?1WorkableConvertGoods-+CanMakeStone-1-Stoneblocks"?WorkableResDomainEngineering@WorkableResCoinJDImprovementSort@AIBuildWeight?DefaultBonusValue SpawnRegionMT_CITYCENTER-461 EntityPrefab#Improvements/B_TILEIMP_STONECUTTERUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovementIgnoreTerrainWorkerCode BuildRequirementTag-OpenTerrainImprovementCategory-StoneClayRuralAIHint-StoneCutter Improvement BuildingNeutralAttackTarget, TILE-67-3067-30#Improvements/B_TILEIMP_STONECUTTERB_TILEIMP_STONECUTTER! +A&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_MINE?MineTownBonusValue?UpgradeLine-MineCImprovementSort?DefaultBonusValue83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORK SpawnRegionMT_CITYCENTER-11* EntityPrefabImprovements/B_TILEIMP_MINEUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement!BuildRequirementTerrain-TT_HILLSIgnoreTerrainWorkerCodeMineTownBonusImprovementCategory-GatherBlastFurnaceMineBuff Improvement BuildingNeutralAttackTarget~ TILE-67-2667-26Improvements/B_TILEIMP_MINEB_TILEIMP_MINE!(B#ConstructionCost-ResCityProduction@StatUnrestSuppression?UpgradeLine-Police@RequiredRegionLevel@@ FilterAge`@AIBuildWeightD SpawnRegionMT_CITYCENTER-28UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed$ TILE-67-1067-10 BuildingB_WATCH!+@&ConstructionCost-ResImprovementPoints1?,WorkableGoodsSpecial-TileProduction-PT_HUNT>AIBuildWeight&@!AIWeightAdjustOnImprovementCountRCImprovementSort?DefaultBonusValue SpawnRegionMT_CITYCENTER-281 EntityPrefab#Improvements/B_TILEIMP_HUNTINGCAMPUpkeepCategory IMPROVEMENT3 EntityAudioEvent-EntitySelectedSelectImprovement %BuildRequirementTerrain-TT_SCRUBLANDIgnoreTerrainWorkerCodeImprovementCategory-GatherTheRitualHuntKeenEyeRuralAIHint-HuntingCampAIHint-NaturalistDontBuild Improvement BuildingNeutralAttackTargetT TILE-69-1169-11#Improvements/B_TILEIMP_HUNTINGCAMPB_TILEIMP_HUNTINGCAMP!Q(C#ConstructionCost-ResCityProduction@ResCityEducation@ResCityLuxury?StatBonusRegionLevel?UpgradeLine-Museum@ FilterAge`@AIBuildWeight83CooldownHeat:UNITACTIONS-STANDARD_TOWNBUILDINGWORKC SpawnRegionMT_CITYCENTER-4UpkeepCategory CAPBUILDING0 Building CityBuildingCityBuildingConstructed TILE-52-4452-44 Building B_MUSEUM* !!o  AStatMovementMax?1TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-CardTitle0TECHAGE1-STARTUPBONUS-FASTER_UNIT_BUFF-0-0-Buff71@'CombatMod-StatAttack-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-0-Buff82@(CombatMod-StatDefense-Target:+Barbarian?,TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-CardTitle+TECHAGE1-AIBUFF_VSBARBARIANS_BUFF-0-1-Buffž? StatDefense?$OLYMPICLEGACY-KLIMAX_BUFF-CardTitle#OLYMPICLEGACY-KLIMAX_BUFF-0-0-Buff~ StatAttackA StatDefense B StatMovementHBStatMovementMax@ RevealRadius(@#ConstructionCost-ResCityProductionA StatCommandAStatCommandMaxHB StatHealthHBStatHealthMaxStatUnrestSuppression? FilterAge?StatOrgDamageFactor`@AIBuildWeight̽AIBuildWeightPerUnit?RazeValueMultiplier*?%StatUnrestGenerationInEnemyTerritoryBStatTargetPriority BStatCombatXPMax PooledEntity[C SpawnTurnHasMultiTurnMove,'CombatMod-StatAttack-Target:+Barbarian-(CombatMod-StatDefense-Target:+BarbarianArmyGuardStatus?MovedThisTurn50CooldownHeat:UNITACTIONS-STANDARD_RECOVERHEALTH61CooldownHeat:UNITACTIONS-STANDARD_RECOVERCOMMAND ?CanUndoMarkedAsNotIdleHB UndoCommandQUnitMemberPrefab?Entities/Units/Navy/DeepWaterTransport/Unit_DeepWaterTransport3 UseAction-51%UNITACTIONS-STANDARD_TRANSPORTUNLOAD UseAction-52NONE+EntityAudioEvent-EntityMoveUnitMove-Boat. UseAction-0!UNITACTIONS-STANDARD_MARKNOTIDLE. UseAction-1!UNITACTIONS-STANDARD_GUARDTOGGLE7 UseAction-2*UNITACTIONS-STANDARD_ATTEMPTMULTITURNMOVE( UseAction-50UNITACTIONS-STANDARD_RAZE-UseAction-200UNITACTIONS-STANDARD_KILLSELFUpkeepCategoryUNIT, EntityAudioEvent-EntitySelected SelectUnit ArmyName 250. FlotteMultiTurnMoveTarget&ContainedUnitIDUNIT_CONQUISTADOR-19UndoMoveLocation2-13DamageTakenSoundWoodenBoatRoutedSoundBoatDestroyedSoundEarlyBoats TypeLineCombatType:CT_Ranged CombatAttackType:CAT_ProjectileWaterMovementWaterTransport NavalTargetIgnoreForScoring CheckIdleProvideVisibilityAIWeightUnitByCombatValueUnit TILE-3-140-10Unit Markers/Unit_NavalUNIT_DEEPWATERTRANSPORT! RevealRadius?ConstructionProgressCache"?GoodsProduction-PT_FISH-Fish?WorkableResCityFood? IsWorkable,'CooldownHeat:TILEACTIONS-STANDARD_WORK WorkerSlot-0 WT_EmptyE  MT_CITYCENTER-40CMapTile NoTileSpriteInheritTerrainTileData AllowTown ForageTile TILE-64-4464-44MapTile MT_EMPTY! 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PartialUnlockTech-B_SPACECENTERTECHAGE8-ROCKETRYV9TriggerOnEntityCreateType-B_FACTIONHQ-COMMUNISTFACTIONHQGOVCOMMUNIST-FACTIONHQ_BUFF_?TriggerOnEntityCreateType-B_RADIOSTATION-COMMUNISTRADIOSTATIONGOVCOMMUNIST-RADIOSTATION_BUFFFaction COMMUNISTJ'FactionRankLeaderBonusActive-COMMUNIST"GOVCOMMUNIST-FACTIONLEADER_ACTIVER)FactionRankPersonalBonusActive-COMMUNIST(GOVCOMMUNIST-FACTIONPERSONALRANK_ACTIVEv=TriggerOnEntityCreateTag-+MineTownBonus-FACTIONCOMMUNISTLEAD8GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_FACTION{ATriggerOnEntityCreateTag-+MineTownBonus-FACTIONCOMMUNISTPERSONAL9GOVCOMMUNIST-INDUSTRIALIMPROVEMENT_BUILDINGBUFF_PERSONALPlayerReligionNONEJ+TriggerOnEntityCreateTag-Farms-SOVIETFARMSGOVCOMMUNIST-SOVIETFARMS_BUFF0!ProjectStage-SPACERACE-SR1-STATEMSS_CompletedActiveMegaproject SPACERACEProjectStage-SPACERACESR40!ProjectStage-SPACERACE-SR2-STATEMSS_Completed0!ProjectStage-SPACERACE-SR3-STATEMSS_Completed0!ProjectStage-SPACERACE-SR4-STATEMSS_CompletedS1TriggerOnEntityCreateTag-+Factory-GUARANTEEDJOBS!GOVCOMMUNIST-GUARANTEEDJOBS_BUFFb6TriggerOnEntityCreateType-B_COMPLEX-PROLETARIATREGIME+GOVCOMMUNIST-PROLETARIATREGIME_CAPITALBUFFV7TriggerOnEntityCreateType-UNIT_CELEBRITY-REDCARPETGALAPOPCULTURE-REDCARPETGALA_BUFFQ9TriggerOnEntityCreateTag-Homeland-POPCULTURE_LEGACY_BUFFPOPCULTURE-LEGACY_BUFF(&TECHAGE1-STARTUPBONUS-CAPITAL_CULTUREGreekCityNamesgreece Flag_GreeceGreece AIP_Appeaser DissenswurstGreekTownNames 5Z28-10,B_TILEIMP_CLAYPIT28-10 Improvement6r30-34,B_TILEIMP_DWELLING30-34 Improvement8x29-11,B_TILEIMP_PLANTATION29-11 Improvement630-33,B_TILEIMP_CLAYPIT30-33 Improvement928-42,B_TILEIMP_PLANTATION28-42 Improvement629-33,B_TILEIMP_CLAYPIT29-33 Improvement726-42,B_TILEIMP_DWELLING26-42 Improvement632-34,B_TILEIMP_CLAYPIT32-34 Improvement921-40,B_TILEIMP_PLANTATION21-40 Improvement928-44,B_TILEIMP_PLANTATION28-44 Improvement933-36,B_TILEIMP_PLANTATION33-36 Improvement727-44,B_TILEIMP_DWELLING27-44 Improvement922-39,B_TILEIMP_PLANTATION22-39 Improvement929-35,B_TILEIMP_PLANTATION29-35 Improvement525-43,B_TILEIMP_QUARRY25-43 Improvement> 21-40,B_TILEIMP_LARGEPLANTATION21-40 Improvement> 22-39,B_TILEIMP_LARGEPLANTATION22-39 Improvement321-41,B_TILEIMP_MINE21-41 Improvement328-36,B_TILEIMP_MINE28-36 Improvement523-42,B_TILEIMP_QUARRY23-42 Improvement:22-30,B_TILEIMP_HUNTINGCAMP22-30 Improvement:22-38,B_TILEIMP_LOGGINGCAMP22-38 Improvement> 28-37,B_TILEIMP_LARGEPLANTATION28-37 Improvement322-42,B_TILEIMP_MINE22-42 Improvement520-40,B_TILEIMP_QUARRY20-40 Improvement424-40,B_TILEIMP_RANCH24-40 Improvement:23-39,B_TILEIMP_HUNTINGCAMP23-39 Improvement> 30-37,B_TILEIMP_LARGEPLANTATION30-37 Improvement921-38,B_TILEIMP_PLOWEDFARM21-38 Improvement> 22-43,B_TILEIMP_LARGEPLANTATION22-43 Improvement C&>!JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI*G RAIDER-INNOVATION_UNITBUFFENTTAG,+RaiderkGTriggerOnEntityCreateTag-+Raider-INNOVATION,RAIDER-INNOVATION_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-RAIDER-VISCIOUSNESS CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUISE?ResDomainDiplomacy,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERa%NONE,10PLAYER2UNIT_CELEBRITY,GTE,1PLAYER Cards/Events/InnovationPainting#INNOVATION-POPCULTURE-PHILANTHROPY CST_Event>>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQU (GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFFENTTAG,+Housing`TriggerOnEntityCreateTag-+Housing-BRUTALISTARCHITECTURE,GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting.INNOVATION-GOVCOMMUNIST-BRUTALISTARCHITECTURE CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons 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CST_Event]>9AddToInnovationDeckHorizontalDisplayUseActionButtons;P "TECHAGE5_DISCOVERY-PINOCCHIO_BUFFENTTAG,+AutomatasOTriggerOnEntityCreateTag-+Automata-PINOCCHIO,TECHAGE5_DISCOVERY-PINOCCHIO_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERo$NONE,6PLAYERA$TECHAGE5_DISCOVERY-AUTOMACHINA,TRUEPLAYER Cards/Events/InnovationPaintingINNOVATION-DISCOVERY-PINOCCHIO CST_Event$>9AddToInnovationDeckHorizontalDisplayUseActionButtons@O  TECHAGE4-PRECISIONCATAPULT_BUFFENTTAG,+TypeSiegeyUTriggerOnEntityCreateTag-TypeSiege-PRECISIONCATAPULT,TECHAGE4-PRECISIONCATAPULT_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting&INNOVATION-TECHAGE4-PRECISIONCATAPULT CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonscUO+ConsumeGoodBonus-Car-ResCityIdeology,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE8-CONSUMERISM CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConstructionCostFactor-B_TILEIMP_WINDFARM,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE8-ALTENERGY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_SENSOTEMPLEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-SENSOJI CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_CHICHENITZAVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-CHICHEN CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsZLF"#RELIGION_BONUS_ALL_REGIONS,ADD,4PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`2HasReligion,ANY:TRUEPLAYER$NONE,8PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE4-MISSIONARIES CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TENACITY CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainExploration,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INSIGHT CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsG#SocialFabricValue-DomainArts,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-COMMUNITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsM)SocialFabricValue-DomainGovernment,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE5-ORGANIZATION CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainEngineering,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INGENUITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsL(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TOLERANCE CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event@#>>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQU (GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFFENTTAG,+Housing`TriggerOnEntityCreateTag-+Housing-BRUTALISTARCHITECTURE,GOVCOMMUNIST-BRUTALISTARCHITECTURE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting.INNOVATION-GOVCOMMUNIST-BRUTALISTARCHITECTURE CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUISE?ResDomainDiplomacy,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERa%NONE,10PLAYER2UNIT_CELEBRITY,GTE,1PLAYER Cards/Events/InnovationPainting#INNOVATION-POPCULTURE-PHILANTHROPY CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIN@:ResDomainArts,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERa%NONE,10PLAYER2UNIT_CELEBRITY,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-POPCULTURE-LATENIGHT CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIbTN*ResCulture,ADD,[PLAYER:StatCultureNeeded]PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERa%NONE,10PLAYER2UNIT_CELEBRITY,GTE,1PLAYER Cards/Events/InnovationPainting)INNOVATION-POPCULTURE-FESTIVALAPPEARANCE CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonscUO+ConsumeGoodBonus-Car-ResCityIdeology,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE8-CONSUMERISM CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConstructionCostFactor-B_TILEIMP_WINDFARM,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE8-ALTENERGY CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsCU TECHAGE8-RECYCLE_BUFF"ENTTYPE,B_TILEIMP_RECYCLINGCENTERvRTriggerOnEntityCreateType-B_TILEIMP_RECYCLINGCENTER-RECYCLE,TECHAGE8-RECYCLE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,9PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE8-RECYCLE CST_Event'>9AddToInnovationDeckHorizontalDisplayUseActionButtonsGS %TECHAGE7_AETHER-AETHEREXPERTISE_BUFFENTTAG,Steampunk|XTriggerOnEntityCreateTag-Steampunk-AETHEREXPERTISE,TECHAGE7_AETHER-AETHEREXPERTISE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting"INNOVATION-AETHER-AETHEREXPERTISE CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsfXR.ConsumeGoodBonus-Books-ResCityEducation,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERi$NONE,7PLAYER;B_TILEIMP_PRINTINGPRESS,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE6-SCHOOLBOOKS CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsG#SocialFabricValue-DomainArts,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-COMMUNITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainEngineering,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INGENUITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsL(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TOLERANCE CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainExploration,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INSIGHT CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TENACITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsM)SocialFabricValue-DomainGovernment,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE5-ORGANIZATION CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons<.(# B_SISTINEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPainting"INNOVATION-TECHAGE5-SISTINECHAPEL CST_Event]>9AddToInnovationDeckHorizontalDisplayUseActionButtons;P "TECHAGE5_DISCOVERY-PINOCCHIO_BUFFENTTAG,+AutomatasOTriggerOnEntityCreateTag-+Automata-PINOCCHIO,TECHAGE5_DISCOVERY-PINOCCHIO_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERo$NONE,6PLAYERA$TECHAGE5_DISCOVERY-AUTOMACHINA,TRUEPLAYER Cards/Events/InnovationPaintingINNOVATION-DISCOVERY-PINOCCHIO CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsZLF"#RELIGION_BONUS_ALL_REGIONS,ADD,4PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`2HasReligion,ANY:TRUEPLAYER$NONE,8PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE4-MISSIONARIES CST_Event$>9AddToInnovationDeckHorizontalDisplayUseActionButtons@O  TECHAGE4-PRECISIONCATAPULT_BUFFENTTAG,+TypeSiegeyUTriggerOnEntityCreateTag-TypeSiege-PRECISIONCATAPULT,TECHAGE4-PRECISIONCATAPULT_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting&INNOVATION-TECHAGE4-PRECISIONCATAPULT CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonshZT0ConsumeGoodBonus-Bricks-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,5PLAYER2B_TILEIMP_KILN,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE4-BRICKGOTHIC CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons0I TECHAGE4-LUXURYHOUSING_BUFFENTTAG,+HousingoKTriggerOnEntityCreateTag-Housing-LUXURYHOUSING,TECHAGE4-LUXURYHOUSING_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting"INNOVATION-TECHAGE4-LUXURYHOUSING CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_SENSOTEMPLEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-SENSOJI CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_CHICHENITZAVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-CHICHEN CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_MACHUPICCHUVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-MACHU CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons@2,#UNIT_NAGINATAVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE4-WARRIORMONKS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?1 ENTTAG,ALLPLAYERS-LandmarkQuestVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERg$NONE,4PLAYER9TECHAGE3_HEROES-ORACLE,TRUEPLAYER Cards/Events/InnovationPainting#INNOVATION-HEROES-PROPHETICVISIONS CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUI*G RAIDER-INNOVATION_UNITBUFFENTTAG,+RaiderkGTriggerOnEntityCreateTag-+Raider-INNOVATION,RAIDER-INNOVATION_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-RAIDER-VISCIOUSNESS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event">9AddToInnovationDeckHorizontalDisplayUseActionButtons<N !GOVCOMMUNIST-GUARANTEEDJOBS_BUFFENTTAG,+FactoryvRTriggerOnEntityCreateTag-+Factory-GUARANTEEDJOBS,GOVCOMMUNIST-GUARANTEEDJOBS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting'INNOVATION-GOVCOMMUNIST-GUARANTEEDJOBS CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIN@:ResDomainArts,ADD,100PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERa%NONE,10PLAYER2UNIT_CELEBRITY,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-POPCULTURE-LATENIGHT CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ihG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventjJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETY i CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event60 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Event CanUndoEXPLORE_WATER+ S^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE^t-61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_EventO161AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIANT)E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5'g-NS_SocialJusticeWarfare,SET,#CI_XPGAIN_VALUETemporaryInternal:truePLAYERXNS_SocialJusticeWarfare,DIV,2TemporaryInternal:truePLAYERZ6ResDomainWarfare,SUB,[PLAYER:NS_SocialJusticeWarfare]PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERr%NONE,10PLAYERC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-POPCULTURE-SOCIALJUSTICE CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI ^$NS_ScandalArts,SET,#CI_XPGAIN_VALUETemporaryInternal:truePLAYERONS_ScandalArts,DIV,2TemporaryInternal:truePLAYERN*ResDomainArts,SUB,[PLAYER:NS_ScandalArts]PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERo%NONE,10PLAYER@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-POPCULTURE-SCANDAL CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5'f,NS_DissidentGovernment,SET,#CI_XPGAIN_VALUETemporaryInternal:truePLAYERWNS_DissidentGovernment,DIV,2TemporaryInternal:truePLAYER\8ResDomainGovernment,SUB,[PLAYER:NS_DissidentGovernment]PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERu%NONE,10PLAYERF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-POPCULTURE-DISSIDENT CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI/O  TECHAGE8-LAUNCHFAILURE_CITYBUFFENTTAG,CityCenterL  TECHAGE8-LAUNCHFAILURE_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER%NONE,10PLAYER1B_SPACECENTER,GTE,1PLAYERF)ProjectStage-SPACERACE-SR4-COMPLETE,EQ,0PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE8-LAUNCHFAILURE CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI!H TECHAGE7-REVOLT_CITYBUFFENTTAG,CityCenterE!#POPULATION_UNREST_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE7-REVOLT CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE7-CHAOS_LUDDITE_ATTACKENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,8PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE7-LUDDITES CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE7-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,8PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE7-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIK=7  ENTTAG,AetherImprovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERc$NONE,8PLAYER5AetherImprovement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AETHER-OVERCLOCK CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUITF@  "ENTTYPE,B_TILEIMP_AETHERHARVESTERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERk$NONE,8PLAYER= B_TILEIMP_AETHERHARVESTER,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AETHER-ELECTROSTATIC CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_Event-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE8-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,9PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE8-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_EventU*E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5'f,NS_DissidentGovernment,SET,#CI_XPGAIN_VALUETemporaryInternal:truePLAYERWNS_DissidentGovernment,DIV,2TemporaryInternal:truePLAYER\8ResDomainGovernment,SUB,[PLAYER:NS_DissidentGovernment]PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERu%NONE,10PLAYERF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-POPCULTURE-DISSIDENT CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5'g-NS_SocialJusticeWarfare,SET,#CI_XPGAIN_VALUETemporaryInternal:truePLAYERXNS_SocialJusticeWarfare,DIV,2TemporaryInternal:truePLAYERZ6ResDomainWarfare,SUB,[PLAYER:NS_SocialJusticeWarfare]PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERr%NONE,10PLAYERC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-POPCULTURE-SOCIALJUSTICE CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI ^$NS_ScandalArts,SET,#CI_XPGAIN_VALUETemporaryInternal:truePLAYERONS_ScandalArts,DIV,2TemporaryInternal:truePLAYERN*ResDomainArts,SUB,[PLAYER:NS_ScandalArts]PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERo%NONE,10PLAYER@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-POPCULTURE-SCANDAL CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE8-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,9PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE8-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI/O  TECHAGE8-LAUNCHFAILURE_CITYBUFFENTTAG,CityCenterL  TECHAGE8-LAUNCHFAILURE_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER%NONE,10PLAYER1B_SPACECENTER,GTE,1PLAYERF)ProjectStage-SPACERACE-SR4-COMPLETE,EQ,0PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE8-LAUNCHFAILURE CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE7-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,8PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE7-REBELLION CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI!H TECHAGE7-REVOLT_CITYBUFFENTTAG,CityCenterE!#POPULATION_UNREST_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE7-REVOLT CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE7-CHAOS_LUDDITE_ATTACKENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,8PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE7-LUDDITES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUITF@  "ENTTYPE,B_TILEIMP_AETHERHARVESTERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERk$NONE,8PLAYER= B_TILEIMP_AETHERHARVESTER,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AETHER-ELECTROSTATIC CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIK=7  ENTTAG,AetherImprovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERc$NONE,8PLAYER5AetherImprovement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AETHER-OVERCLOCK CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_Event-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOS>N%AddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_EventT'2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj  @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSE0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTE7Welcome Research Production UnitMovementGoods Landmarks(SPECREWARDAVAIL_GOVTRIBAL_TRIBALFARMING POPHELP_2 CulturePowerPLAYERHELP_ANYDOMAINPLAYERHELP_BARBMET BasicCombatPLAYERHELP_OTHERMETUndo ImprovementsTECHRESEARCH_FIRSTAGE VeterancyLeadersSpecializations Age2UnlocksCrisis VariantsChainsPLAYERHELP_FIRSTUNREST"POWERAVAIL_GovernmentSpawnSettler POPHELP_6HeroesQuests RevolutionAge3HeroesUnlocks POPHELP_11$POWERAVAIL_EngineeringSpawnEngineer"POWERAVAIL_EngineeringPromoteTown Religion Age4Unlocks ConquestBLDGHELP_MARKETFaith POPHELP_16 SocialFabric ExpeditionsAge5DiscoveryUnlocks CitiesOfGold Education Specialists Age6Unlocks AirUnitsPowerAge7AetherUnlocksAether Age8UnlocksSpaceRaceAvailableFaction IdeologySpaceRaceUnlockedTT_DEEPFOREST TT_JUNGLE89PjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:6|ToPlayer:1|MessageType:PMT_GreetingoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:4|ToPlayer:1|MessageType:PMT_ChoiceResponsenMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Opportunist|FromPlayer:4|ToPlayer:1|MessageType:PMT_GreetingmMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:8|ToPlayer:1|MessageType:PMT_GreetinglMessageBodyText:STRINGKEY,AIMessage-Warning_UnitsNearCity|FromPlayer:4|ToPlayer:1|MessageType:PMT_AIWarningCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Opportunist|FromPlayer:4|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Opportunist|FromPlayer:4|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Aggressive|FromPlayer:8|ToPlayer:1|MessageType:PMT_ChoicelMessageBodyText:STRINGKEY,AIMessage-Warning_UnitsNearCity|FromPlayer:8|ToPlayer:1|MessageType:PMT_AIWarningCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Opportunist|FromPlayer:4|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Opportunist|FromPlayer:4|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Opportunist|FromPlayer:4|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Opportunist|FromPlayer:4|ToPlayer:1|MessageType:PMT_ChoicekMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_GreetingoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceResponsejMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:2|ToPlayer:1|MessageType:PMT_GreetingoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_GreetingoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:2|ToPlayer:1|MessageType:PMT_ChoiceResponseoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceResponseoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_NoneoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoicerCardID:PLAYERACTIONS-DIPLOCREATEEMBASSYRECV|ChosenOption:1|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceResponserCardID:PLAYERACTIONS-DIPLOCREATEEMBASSYRECV|ChosenOption:0|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceResponserCardID:PLAYERACTIONS-DIPLOCREATEEMBASSYRECV|ChosenOption:1|FromPlayer:2|ToPlayer:1|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:1|MessageType:PMT_ChoicerCardID:PLAYERACTIONS-DIPLOCREATEEMBASSYRECV|ChosenOption:1|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT-CardText-AIP_Careful|FromPlayer:2|ToPlayer:1|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT-CardText-AIP_Careful|FromPlayer:2|ToPlayer:1|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Careful|FromPlayer:2|ToPlayer:1|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:1|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:1|MessageType:PMT_Choice` 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B_BARRACKS Nowgorod3GOVMONARCHY-STEWARDSHIPDomain Reward754-32,B_TILEIMP_DWELLING54-32 Improvement6PLAYERACTIONS-DIPLOPEACESENDp3 Diplomacy> 62-35,B_TILEIMP_LARGEPLANTATION62-35 Improvement<ExplorationSpawnProspector TILE-60-33 Power Use8ArtsSpreadReligionSelf TILE-58-35 Power Use8!EngineeringGainImprovementPoints Power Use454-32,B_TILEIMP_HOUSE54-32 Improvement. B_ORACLE PortlandRush Production+B_COURTPAINTERRio de Janeiro* DomainArtsSocial Fabric (1)=56-33,B_TILEIMP_FISHINGBOATS_256-33 Improvement%B_MARKETSQUARE Portland455-32,B_TILEIMP_HOUSE55-32 Improvement:B_BAROQUEMUSICBelo HorizonteRush Production/ UNIT_KNIGHTRecifeRush Production2TECHAGE5_DISCOVERY-ADVANCE Next Tech:51-37,B_TILEIMP_STONECUTTER51-37 ImprovementD+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILATp1 Diplomacy+B_PRIVYCOUNCILBelo Horizonte"UNIT_CATAPULTRecife8EngineeringRebuildTown TILE-58-37 Power Use0DomainGovernmentSocial Fabric (1)6GODKINGDYNASTY-STONEBUYERSDomain Reward654-33,B_TILEIMP_CLAYPIT54-33 Improvement553-37,B_TILEIMP_QUARRY53-37 Improvement0 B_BARRACKS NowgorodRush Production5B_PRIVYCOUNCIL Sao PauloRush Production1UNIT_CATAPULTRecifeRush Production455-31,B_TILEIMP_HOUSE55-31 Improvement  UNIT_KNIGHTRecife&B_BAROQUEMUSIC Sao Paulo$B_LARGETEMPLE Nowgorod- WarfareHeal TILE-58-39 Power Use1GOVMONARCHY-PEASANTRYDomain Reward959-32,B_TILEIMP_PLOWEDFARM59-32 Improvement=69-31,B_TILEIMP_FISHINGBOATS_269-31 Improvement:B_COURTPAINTERRio de JaneiroRush Production660-26,B_TILEIMP_FURNACE60-26 Improvement:!PLAYERACTIONS-DIPLOHOSTILEUNILATp1 Diplomacy+B_GRANDTHEATERRio de Janeiro1THEOLOGIANS-MONASTERYDomain Reward:58-34,B_TILEIMP_HUNTINGCAMP58-34 Improvement/ UNIT_KNIGHTRecifeRush Production)TECHAGE6-COLONIES Next Tech460-35,B_TILEIMP_HOUSE60-35 Improvement#B_LIFTINGTOWERRecife<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-64-35 Power Use:56-31,B_TILEIMP_LOGGINGCAMP56-31 Improvement:63-36,B_TILEIMP_LOGGINGCAMP63-36 Improvement:B_PRIVYCOUNCILBelo HorizonteRush Production!SULTANS Pick Domain953-32,B_TILEIMP_PLANTATION53-32 Improvement:!PLAYERACTIONS-DIPLOHOSTILEUNILATp3 Diplomacy4B_MARKETSQUARE PortlandRush Production+B_TRADECOMPANYBelo Horizonte:57-37,B_TILEIMP_HUNTINGCAMP57-37 Improvement  B_GRANARY Portland3B_LARGETEMPLE NowgorodRush Production458-26,B_TILEIMP_HOUSE58-26 Improvement%B_GRANDTHEATER 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CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons0I TECHAGE4-LUXURYHOUSING_BUFFENTTAG,+HousingoKTriggerOnEntityCreateTag-Housing-LUXURYHOUSING,TECHAGE4-LUXURYHOUSING_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting"INNOVATION-TECHAGE4-LUXURYHOUSING CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_SENSOTEMPLEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-SENSOJI CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?1 ENTTAG,ALLPLAYERS-LandmarkQuestVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERg$NONE,4PLAYER9TECHAGE3_HEROES-ORACLE,TRUEPLAYER Cards/Events/InnovationPainting#INNOVATION-HEROES-PROPHETICVISIONS CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainEngineering,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INGENUITY CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainExploration,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INSIGHT CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsG#SocialFabricValue-DomainArts,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-COMMUNITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsM)SocialFabricValue-DomainGovernment,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE5-ORGANIZATION CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TENACITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsL(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TOLERANCE CST_EventF&>9AddToInnovationDeckHorizontalDisplayUseActionButtons8M SULTANS-CIVILSERVICE_BUFFENTTAG,SultanBuildingsOTriggerOnEntityCreateTag-SultanBuilding-CIVILSERVICE,SULTANS-CIVILSERVICE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,8PLAYER Cards/Events/InnovationPainting INNOVATION-SULTANS-CIVILSERVICE CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsdVP,ConsumeGoodBonus-Bricks-ResDomainArts,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERf$NONE,7PLAYER8B_TILEIMP_BRICKWORKS,GTE,1PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE6-MASONRY CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsfXR.ConsumeGoodBonus-Books-ResCityEducation,ADD,2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERi$NONE,7PLAYER;B_TILEIMP_PRINTINGPRESS,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE6-SCHOOLBOOKS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons I%#VASSAL_BORDEREXPAND_PER_POP,ADD,0.1PLAYERI%#VASSAL_POPGROWTH_PER_TURN,ADD,0.025PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER/) GOVMONARCHYPLAYER Cards/Events/InnovationPainting&INNOVATION-GOVMONARCHY-VASSALAUTONOMY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsG#SocialFabricValue-DomainArts,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-COMMUNITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainEngineering,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INGENUITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsL(SocialFabricValue-DomainDiplomacy,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TOLERANCE CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsN*SocialFabricValue-DomainExploration,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-INSIGHT CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsJ&SocialFabricValue-DomainWarfare,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE5-TENACITY CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsM)SocialFabricValue-DomainGovernment,ADD,1PLAYERBResSocialFabricWildcard,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE5-ORGANIZATION CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons<.(# B_SISTINEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPainting"INNOVATION-TECHAGE5-SISTINECHAPEL CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsQ-ConstructionCostFactor-UNIT_MANOFWAR,SUB,0.5PLAYERS/ConstructionCostFactor-UNIT_BOMBVESSEL,SUB,0.5PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-DISCOVERY-DRYDOCKS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Books-ResDomainEngineering,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting(INNOVATION-DISCOVERY-INVENTORMANUSCRIPT CST_Event]>9AddToInnovationDeckHorizontalDisplayUseActionButtons;P "TECHAGE5_DISCOVERY-PINOCCHIO_BUFFENTTAG,+AutomatasOTriggerOnEntityCreateTag-+Automata-PINOCCHIO,TECHAGE5_DISCOVERY-PINOCCHIO_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERo$NONE,6PLAYERA$TECHAGE5_DISCOVERY-AUTOMACHINA,TRUEPLAYER 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Cards/Events/InnovationPainting&INNOVATION-TECHAGE4-PRECISIONCATAPULT CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonshZT0ConsumeGoodBonus-Bricks-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,5PLAYER2B_TILEIMP_KILN,GTE,1PLAYER Cards/Events/InnovationPainting INNOVATION-TECHAGE4-BRICKGOTHIC CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons0I TECHAGE4-LUXURYHOUSING_BUFFENTTAG,+HousingoKTriggerOnEntityCreateTag-Housing-LUXURYHOUSING,TECHAGE4-LUXURYHOUSING_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting"INNOVATION-TECHAGE4-LUXURYHOUSING CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_SENSOTEMPLEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER`$NONE,6PLAYER2HasReligion,ANY:TRUEPLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-SENSOJI CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_CHICHENITZAVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-CHICHEN CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtons@2,#B_MACHUPICCHUVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE4-MACHU CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons@2,#UNIT_NAGINATAVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE4-WARRIORMONKS CST_Event >9AddToInnovationDeckHorizontalDisplayUseActionButtons+H GOVKINGDOM-PAYHOMAGE_BUFFENTTAG,+FarmTownkGTriggerOnEntityCreateTag-+FarmTown-PAYHOMAGE,GOVKINGDOM-PAYHOMAGE_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER.( GOVKINGDOMPLAYER Cards/Events/InnovationPainting INNOVATION-GOVKINGDOM-PAYHOMAGE CST_Event#>9AddToInnovationDeckHorizontalDisplayUseActionButtons?Q  GOVKINGDOM-BENDTHEKNEE_UNITBUFFENTTAG,+BendTheKneevRTriggerOnEntityCreateTag-+BendTheKnee-BENDTHEKNEE,GOVKINGDOM-BENDTHEKNEE_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER.( GOVKINGDOMPLAYER Cards/Events/InnovationPainting"INNOVATION-GOVKINGDOM-BENDTHEKNEE CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsC5/#B_GARDENSBABYLONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-GARDENS CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#B_COLOSSUSRHODEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-COLOSSUS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?1 ENTTAG,ALLPLAYERS-LandmarkQuestVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERg$NONE,4PLAYER9TECHAGE3_HEROES-ORACLE,TRUEPLAYER Cards/Events/InnovationPainting#INNOVATION-HEROES-PROPHETICVISIONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Poems-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-HEROES-SKALDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsrd^:ConsumeGoodBonus-Stoneblocks-ResCityExpansionPoints,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting"INNOVATION-GODKINGDYNASTY-OBELISK CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS 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@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION 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CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+ S^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE^t->bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER 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LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventO161AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS 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CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event@!QLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_Event-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOS>N%l CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_EventT'2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST 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ResChaosPenalty?ResChaosPerTurn-RegionResChaosPerTurn-Region-Penaltyd 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B_GRANARY Stockholm<GovernmentSpawnSettlerPower Use (reservation)8EngineeringPromoteTown TILE-63-26 Power Use0 B_TREASURY YokohamaRush Production:EngineeringSpawnEngineer TILE-69-20 Power Use964-23,B_TILEIMP_PLANTATION64-23 Improvement$UNIT_CROSSBOW Yokohama- WarfareHeal TILE-75-27 Power Use3TECHAGE4-MEDIEVALUNIVERSITY Next Tech3UNIT_CROSSBOW YokohamaRush Production"B_LARGETEMPLEKyōto- WarfareHeal TILE-63-16 Power Use561-22,B_TILEIMP_QUARRY61-22 Improvement" UNIT_KNIGHT Yokohama0 B_BATHHOUSEFukuokaRush Production5GovernmentSpawnTown TILE-67-19 Power UseB_CRANEFukuoka8GovernmentSpawnSettler TILE-66-22 Power Use- WarfareHeal TILE-75-27 Power Use968-15,B_TILEIMP_WOODCUTTER68-15 Improvement6PLAYERACTIONS-DIPLOPEACESENDp7 Diplomacy1 UNIT_KNIGHT YokohamaRush Production- WarfareHeal TILE-68-14 Power Use$B_LARGETEMPLE Yokohama<ExplorationSpawnProspector TILE-61-24 Power Use569-15,B_TILEIMP_SAWPIT69-15 Improvement# B_MAUSOLEUM Stockholm- WarfareHeal TILE-79-12 Power Use,B_CRANEFukuokaRush Production UNIT_SPEARKyōto6MOUNDBUILDERS-REGION_LEVELDomain Reward767-20,B_TILEIMP_DWELLING67-20 Improvement B_MARKETFukuoka  UNIT_KNIGHTKyōto1ArtsImmigration TILE-69-20 Power Use6GovernmentBuffRegion TILE-69-20 Power Use4TECHAGE3_HEROES-SPIRITUALITY Next Tech/ UNIT_KNIGHTKyōtoRush Production3B_LARGETEMPLE YokohamaRush Production- B_MARKETFukuokaRush Production2 B_MAUSOLEUM StockholmRush Production8!EngineeringGainImprovementPoints Power Use9GOVIMPERIALDYNASTY-CITYSEWAGEDomain Reward957-22,B_TILEIMP_WOODCUTTER57-22 Improvement6PLAYERACTIONS-DIPLOPEACESENDp7 Diplomacy B_HOLYSITEKyōto%B_PRIVYCOUNCIL Yokohama  UNIT_SCOUTFukuoka'TECHAGE4-GUILDS Next Tech:60-21,B_TILEIMP_STONECUTTER60-21 Improvement B_LOOKOUTFukuoka%UNIT_CROSSBOW Stockholm<GovernmentSpawnSettlerPower Use (reservation)3WarfareVolunteers TILE-67-19 Power Use@GovernmentConvertOutpostToTown TILE-70-16 Power Use969-22,B_TILEIMP_PLANTATION69-22 Improvement4UNIT_CROSSBOW StockholmRush Production" B_ENCAMPMENTFukuoka$ B_TOWNCENTER Stockholm;"PLAYERACTIONS-DIPLOOPENBORDERSENDp1 Diplomacy8!EngineeringGainImprovementPoints Power Use:60-21,B_TILEIMP_STONECUTTER60-21 Improvement UNIT_SCOUTKyōto# B_ENCAMPMENT Yokohama&B_PRIVYCOUNCIL Stockholm566-19,B_TILEIMP_WEAVER66-19 Improvement$UNIT_CROSSBOW Yokohama)B_MEDIEVALUNIVERSITYKyōto?$GOVIMPERIALDYNASTY-KNOWLEDGEMANDATEDomain Reward565-21,B_TILEIMP_WEAVER65-21 ImprovementD+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILATp1 Diplomacy3UNIT_CROSSBOW YokohamaRush Production1 B_ENCAMPMENTFukuokaRush Production5GovernmentSpawnTown TILE-63-21 Power Use! UNIT_SPEAR Yokohama B_GRANARYFukuoka8EngineeringPromoteTown TILE-67-19 Power Use957-22,B_TILEIMP_WOODCUTTER57-22 ImprovementB_KEEP Yokohama+TECHAGE4-DRYCOMPASS Next Tech670-15,B_TILEIMP_CLAYPIT70-15 Improvement8GovernmentSpawnSettler TILE-68-14 Power Use- WarfareHeal TILE-62-29 Power Use959-21,B_TILEIMP_WOODCUTTER59-21 Improvement8B_MEDIEVALUNIVERSITYKyōtoRush Production"UNIT_CROSSBOWKyōto9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy1UNIT_CROSSBOWKyōtoRush Production<ExplorationSpawnProspector TILE-59-23 Power Use6GovernmentBuffRegion TILE-66-22 Power Use7MOUNDBUILDERS-CHEAPER_FARMSDomain Reward UNIT_SCOUTKyōto,B_KEEP YokohamaRush Production366-26,B_TILEIMP_MINE66-26 Improvement#B_MARKETSQUAREKyōto! UNIT_SPEAR Yokohama. B_GRANARYFukuokaRush Production1ArtsImmigration TILE-68-14 Power Use566-19,B_TILEIMP_WEAVER66-19 Improvement" B_MAUSOLEUM Yokohama  B_TREASURYFukuoka B_ORACLEKōbe:60-21,B_TILEIMP_STONECUTTER60-21 Improvement1 B_MAUSOLEUM YokohamaRush Production5B_PRIVYCOUNCIL StockholmRush Production)TECHAGE4-MACHINES Next Tech465-22,B_TILEIMP_MOUND65-22 Improvement  B_ORACLE Stockholm! UNIT_SPEAR Yokohama#B_PRIVYCOUNCILKyōto3WarfareVolunteers TILE-61-24 Power Use968-21,B_TILEIMP_PLANTATION68-21 Improvement$UNIT_CROSSBOW Yokohama8!EngineeringGainImprovementPoints Power Use="MOUNDBUILDERS-COMMONER_CREMATIONSDomain Reward767-20,B_TILEIMP_DWELLING67-20 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy%B_MARKETSQUARE Yokohama3WarfareSpawnUnits TILE-70-16 Power Use969-22,B_TILEIMP_PLANTATION69-22 Improvement- WarfareHeal TILE-67-18 Power Use565-21,B_TILEIMP_WEAVER65-21 Improvement2B_PRIVYCOUNCILKyōtoRush Production- WarfareHeal TILE-76-13 Power Use4B_MARKETSQUARE YokohamaRush Production B_WORKSHOPKyōto- WarfareHeal TILE-68-22 Power Use;$TECHAGE4-TECHAGE5_DISCOVERY_ADVANCE Next Tech974-17,B_TILEIMP_PLANTATION74-17 Improvement6PLAYERACTIONS-DIPLOPEACESENDp7 Diplomacy" UNIT_KNIGHT Yokohama766-20,B_TILEIMP_DWELLING66-20 Improvement<ExplorationSpawnProspector TILE-63-26 Power Use5DiplomacySpawnEnvoy TILE-66-24 Power Use767-20,B_TILEIMP_DWELLING67-20 Improvement/ B_ORACLE StockholmRush Production1 UNIT_KNIGHT YokohamaRush Production8GovernmentSpawnSettler TILE-68-14 Power Use:EngineeringSpawnEngineer TILE-69-20 Power Use9DiplomacyBribeBarbarian TILE-78-11 Power Use8GOVIMPERIALDYNASTY-COMPLETEDDomain Reward768-20,B_TILEIMP_DWELLING68-20 Improvement! B_LOOKOUT Stockholm! B_HEROHALL Yokohama9DiplomacyBribeBarbarian TILE-68-20 Power Use766-13,B_TILEIMP_DWELLING66-13 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy UNIT_SCOUTKyōto- WarfareHeal TILE-60-20 Power Use5GovernmentSpawnTown TILE-68-26 Power Use365-23,B_TILEIMP_MINE65-23 ImprovementB_CRANE Stockholm  UNIT_KNIGHTKyōto964-23,B_TILEIMP_PLANTATION64-23 Improvement+B_MEDIEVALUNIVERSITY Yokohama/ UNIT_KNIGHTKyōtoRush Production8DiplomacySpawnMerchant TILE-63-26 Power Use559-22,B_TILEIMP_QUARRY59-22 Improvement)UNIT_CONQUISTADOR Stockholm B_TREASURYKyōto0DomainGovernmentSocial Fabric (1)1DomainEngineeringSocial Fabric (2)0DomainGovernmentSocial Fabric (3)="MOUNDBUILDERS-GRASSLAND_EXPANSIONDomain Reward4TECHAGE3_HEROES-CONSTRUCTION Next Tech969-22,B_TILEIMP_PLANTATION69-22 Improvement6PLAYERACTIONS-DIPLOPEACESENDp7 Diplomacy!UNIT_CROSSBOWKōbe466-20,B_TILEIMP_HOUSE66-20 Improvement#UNIT_CROSSBOWFukuoka3WarfareVolunteers TILE-66-22 Power Use1DomainEngineeringSocial Fabric (1)*TECHAGE4-FEUDALISM Next Tech666-21,B_TILEIMP_PASTURE66-21 Improvement2UNIT_CROSSBOWFukuokaRush Production0UNIT_CROSSBOWKōbeRush Production<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-62-15 Power Use767-20,B_TILEIMP_DWELLING67-20 Improvement0UNIT_CROSSBOWKōbeRush Production" B_WATERWORKSFukuoka! B_HOLYSITE Yokohama1ArtsImmigration TILE-74-16 Power Use8GOVIMPERIALDYNASTY-COMPLETEDDomain Reward968-21,B_TILEIMP_PLANTATION68-21 Improvement  B_TOWNCENTERKōbe"B_STONETOWERSKyōto UNIT_SPEARKyōto8EngineeringPromoteTown TILE-66-24 Power Use3GovernmentRevolutionCulture Power Use6TECHAGE5_DISCOVERY-OPENSAILING Next Tech> 69-22,B_TILEIMP_LARGEPLANTATION69-22 Improvement%UNIT_CONQUISTADORKōbe8UNIT_CONQUISTADOR StockholmRush Production! UNIT_DRAGOONKyōto466-21,B_TILEIMP_RANCH66-21 Improvement$ B_ENCAMPMENT Stockholm8EngineeringPromoteTown TILE-67-19 Power Use466-13,B_TILEIMP_HOUSE66-13 Improvement" B_GREATHALL Yokohama0 UNIT_DRAGOONKyōtoRush Production459-24,B_TILEIMP_HOUSE59-24 Improvement6PLAYERACTIONS-DIPLOPEACESENDp7 Diplomacy*B_HISTORICALCAPITAL_3Kyōto8ArtsSpreadReligionSelf TILE-59-23 Power Use463-23,B_TILEIMP_HOUSE63-23 Improvement" B_WORKSHOP Stockholm  UNIT_KNIGHTKyōto8GovernmentSpawnSettler TILE-74-16 Power Use4GOVREPUBLIC-STARTERIDEALDomain Reward> 68-21,B_TILEIMP_LARGEPLANTATION68-21 Improvement3WarfareVolunteers TILE-59-23 Power Use:60-21,B_TILEIMP_STONECUTTER60-21 Improvement/ UNIT_KNIGHTKyōtoRush Production365-23,B_TILEIMP_MINE65-23 Improvement"UNIT_CATAPULTKyōto1 B_GREATHALL YokohamaRush Production- WarfareHeal TILE-72-13 Power Use8EngineeringPromoteTown TILE-61-24 Power Use5GovernmentSpawnTown TILE-72-16 Power Use="MOUNDBUILDERS-COMMONER_CREMATIONSDomain Reward964-23,B_TILEIMP_PLANTATION64-23 Improvement1UNIT_CATAPULTKyōtoRush Production$UNIT_CATAPULT Yokohama467-20,B_TILEIMP_HOUSE67-20 Improvement4UNIT_CONQUISTADORKōbeRush Production1 B_WATERWORKSFukuokaRush Production3UNIT_CATAPULT YokohamaRush Production"UNIT_CROSSBOWKyōto6TECHAGE5_DISCOVERY-REPARATIONS Next Tech358-22,B_TILEIMP_MILL58-22 ImprovementB_KEEPKōbe#B_STONETOWERSFukuoka  B_PALAZZO Yokohama  UNIT_KNIGHTKyōto<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-64-13 Power Use:EngineeringSpawnEngineer TILE-66-22 Power Use> 64-23,B_TILEIMP_LARGEPLANTATION64-23 Improvement<ExplorationSpawnProspector TILE-74-16 Power Use1 B_WORKSHOP StockholmRush Production2B_STONETOWERSFukuokaRush Production/ UNIT_KNIGHTKyōtoRush Production- WarfareHeal TILE-61-21 Power Use572-17,B_TILEIMP_QUARRY72-17 Improvement" B_HEROHALL Stockholm$B_PRIVYCOUNCILFukuoka B_PALAZZOKyōto> 74-17,B_TILEIMP_LARGEPLANTATION74-17 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy3GOVREPUBLIC-OPENMARKETSDomain Reward> 68-22,B_TILEIMP_LARGEPLANTATION68-22 Improvement1 B_HEROHALL StockholmRush Production- WarfareHeal TILE-64-19 Power Use:60-21,B_TILEIMP_STONECUTTER60-21 ImprovementB_KEEP Stockholm- WarfareHeal TILE-64-15 Power Use1ArtsImmigration TILE-74-16 Power Use:EngineeringSpawnEngineer TILE-66-24 Power Use3WarfareSpawnUnits TILE-68-26 Power Use9GOVREPUBLIC-PUBLICINVESTMENTSDomain Reward371-17,B_TILEIMP_MINE71-17 Improvement/ B_PALAZZO YokohamaRush Production- B_PALAZZOKyōtoRush Production:60-21,B_TILEIMP_STONECUTTER60-21 Improvement&UNIT_CONQUISTADORKyōto# B_WATERWORKS Yokohama- WarfareHeal TILE-63-19 Power Use?(TECHAGE5_DISCOVERY-TECHNICALENGINEERING Next Tech957-22,B_TILEIMP_WOODCUTTER57-22 Improvement> 62-22,B_TILEIMP_LARGEPLANTATION62-22 Improvement5UNIT_CONQUISTADORKyōtoRush Production3B_PRIVYCOUNCILFukuokaRush Production-B_KEEP StockholmRush Production)B_KEEPKōbeRush Production- WarfareHeal TILE-67-20 Power Use> 67-23,B_TILEIMP_LARGEPLANTATION67-23 Improvement:!PLAYERACTIONS-DIPLOUNHOSTILESENDp5 Diplomacy"UNIT_CATAPULTKyōto!UNIT_CROSSBOWKōbe<GovernmentSpawnSettlerPower Use (reservation)8EngineeringRebuildTown TILE-62-11 Power Use669-27,B_TILEIMP_CLAYPIT69-27 Improvement UNIT_SPEARKyōto  UNIT_SPEARFukuoka%UNIT_CATAPULT Stockholm3WarfareVolunteers TILE-70-16 Power Use467-22,B_TILEIMP_HOUSE67-22 Improvement! UNIT_DRAGOONKyōto/ UNIT_SPEARFukuokaRush Production4UNIT_CATAPULT StockholmRush Production0UNIT_CROSSBOWKōbeRush Production369-19,B_TILEIMP_KILN69-19 Improvement(UNIT_CONQUISTADOR Yokohama B_PALAZZOFukuoka%UNIT_CROSSBOW Stockholm"B_CANTONOFFICEKōbe'ArtsReduceChaos Power Use5GOVREPUBLIC-ATELIERSTUDIODomain Reward358-22,B_TILEIMP_MILL58-22 ImprovementD+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILATp1 Diplomacy0 UNIT_DRAGOONKyōtoRush Production4UNIT_CROSSBOW StockholmRush Production463-23,B_TILEIMP_HOUSE63-23 Improvement"UNIT_CATAPULTKyōto" B_HOLYSITE Stockholm- WarfareHeal TILE-64-14 Power Use359-25,B_TILEIMP_KILN59-25 Improvement! UNIT_DRAGOONKyōto- WarfareHeal TILE-71-27 Power Use8EngineeringPromoteTown TILE-72-16 Power Use559-22,B_TILEIMP_QUARRY59-22 Improvement7UNIT_CONQUISTADOR YokohamaRush Production8GOVREPUBLIC-CENTRALIZEDPOWERDomain Reward1TECHAGE4-PROFESSIONALARMY Next Tech569-15,B_TILEIMP_SAWPIT69-15 Improvement%B_CANTONOFFICE Yokohama8EngineeringPromoteTown TILE-72-16 Power Use869-27,B_TILEIMP_CLAYPIT_269-27 Improvement;"PLAYERACTIONS-DIPLOOPENBORDERSENDp1 Diplomacy#B_GRANDTHEATERKyōto571-20,B_TILEIMP_WEAVER71-20 Improvement1 B_HOLYSITE StockholmRush Production1ArtsImmigration TILE-74-16 Power Use8EngineeringPromoteTown TILE-70-16 Power Use476-16,B_TILEIMP_VILLA76-16 Improvement%UNIT_CROSSBOW Stockholm<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-71-26 Power Use1DomainExplorationSocial Fabric (1)2TECHAGE5_DISCOVERY-ADVANCE Next Tech476-15,B_TILEIMP_PRESS76-15 Improvement4UNIT_CROSSBOW StockholmRush Production:68-15,B_TILEIMP_LOGGINGCAMP68-15 Improvement! UNIT_PIKE Stockholm5GovernmentSpawnTown TILE-65-13 Power Use957-22,B_TILEIMP_WOODCUTTER57-22 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy1B_CANTONOFFICEKōbeRush Production0 UNIT_PIKE StockholmRush Production2B_GRANDTHEATERKyōtoRush Production466-15,B_TILEIMP_HOUSE66-15 Improvement"B_GRANDTHEATERKōbe0 UNIT_PIKE StockholmRush Production! UNIT_DRAGOONKyōto773-17,B_TILEIMP_TALISMAN73-17 Improvement&B_TRADECOMPANY Stockholm8GovernmentSpawnSettler TILE-74-16 Power Use8EngineeringPromoteTown TILE-65-13 Power Use>#GOVREPUBLIC-CONSPICUOUSCONSUMPTIONDomain Reward559-22,B_TILEIMP_QUARRY59-22 Improvement. B_PALAZZOFukuokaRush Production4B_CANTONOFFICE YokohamaRush Production0 UNIT_DRAGOONKyōtoRush Production- WarfareHeal TILE-61-10 Power Use858-23,B_TILEIMP_CLAYPIT_258-23 Improvement#UNIT_CROSSBOWFukuoka%B_GRANDTHEATER Yokohama#B_LIFTINGTOWERKyōto366-14,B_TILEIMP_MINE66-14 ImprovementD+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILATp1 Diplomacy2UNIT_CROSSBOWFukuokaRush Production<ExplorationSpawnProspector TILE-65-13 Power Use8ArtsSpreadReligionSelf TILE-69-20 Power Use:60-21,B_TILEIMP_STONECUTTER60-21 Improvement" UNIT_DRAGOONFukuoka5EngineeringClearCut TILE-64-11 Power Use570-27,B_TILEIMP_WINERY70-27 Improvement5TECHAGE5_DISCOVERY-NOBLECOURT Next Tech2B_LIFTINGTOWERKyōtoRush Production- WarfareHeal TILE-71-12 Power Use'ArtsReduceChaos Power Use% MERCENARIES Pick Domain869-12,B_TILEIMP_TRASHHEAP69-12 Improvement&UNIT_RECONBALLOONKyōto468-20,B_TILEIMP_HOUSE68-20 Improvement5B_TRADECOMPANY StockholmRush Production1 UNIT_DRAGOONFukuokaRush Production:61-23,B_TILEIMP_HUNTINGCAMP61-23 Improvement&B_MARKETSQUARE StockholmB_KEEPFukuoka# UNIT_KNIGHT Hiroshima- WarfareHeal TILE-62-20 Power Use8!EngineeringGainImprovementPoints Power Use8!TECHAGE5_DISCOVERY-PRINTINGPRESS Next Tech567-25,B_TILEIMP_QUARRY67-25 Improvement%B_LIFTINGTOWER Yokohama5UNIT_RECONBALLOONKyōtoRush Production665-14,B_TILEIMP_FURNACE65-14 Improvement#B_CANTONOFFICEKyōto8ArtsSpreadReligionSelf TILE-68-14 Power Use365-23,B_TILEIMP_MINE65-23 Improvement;"PLAYERACTIONS-DIPLOOPENBORDERSENDp1 Diplomacy1B_GRANDTHEATERKōbeRush Production5DiplomacySpawnEnvoy TILE-61-24 Power Use870-15,B_TILEIMP_CLAYPIT_270-15 Improvement2 UNIT_KNIGHT HiroshimaRush Production&B_LIFTINGTOWER Stockholm!B_STONETOWERSKōbe3WarfareVolunteers TILE-59-23 Power Use>#GOVREPUBLIC-CONSPICUOUSCONSUMPTIONDomain Reward'TECHAGE6-REASON Next Tech372-12,B_TILEIMP_MINE72-12 Improvement" B_BARRACKS Hiroshima- WarfareHeal TILE-71-22 Power Use="MOUNDBUILDERS-COMMONER_CREMATIONSDomain Reward969-19,B_TILEIMP_BRICKWORKS69-19 Improvement1ArtsSpawnArtist TILE-59-23 Power Use8EngineeringPromoteTown TILE-65-13 Power Use572-13,B_TILEIMP_QUARRY72-13 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy2B_CANTONOFFICEKyōtoRush Production4B_LIFTINGTOWER YokohamaRush Production+B_KEEPFukuokaRush Production0B_STONETOWERSKōbeRush Production'ArtsReduceChaos Power Use968-12,B_TILEIMP_PLOWEDFARM68-12 Improvement B_GRANARYKōbe$B_TRADECOMPANYFukuoka%B_COURTPAINTER Yokohama"UNIT_CATAPULTKyōto> 63-25,B_TILEIMP_LARGEPLANTATION63-25 Improvement%B_LARGETEMPLE Stockholm B_MUSEUMKyōto- WarfareHeal TILE-71-24 Power Use> 65-15,B_TILEIMP_LARGEPLANTATION65-15 Improvement, B_GRANARYKōbeRush Production:74-13,B_TILEIMP_LOGGINGCAMP74-13 Improvement6PLAYERACTIONS-DIPLOPEACESENDp2 Diplomacy560-17,B_TILEIMP_QUARRY60-17 Improvement"B_LIFTINGTOWERKōbe(ExplorationSofab Power Use4MOUNDBUILDERS-MOUND_TOWNDomain Reward6TECHAGE5_DISCOVERY-AUTOMACHINA Next Tech:57-22,B_TILEIMP_LOGGINGCAMP57-22 Improvement4B_LARGETEMPLE StockholmRush Production1ArtsImmigration TILE-73-13 Power Use367-12,B_TILEIMP_MINE67-12 Improvement%B_STONETOWERS Stockholm1 B_BARRACKS HiroshimaRush Production- WarfareHeal TILE-72-25 Power Use=58-24,B_TILEIMP_FISHINGBOATS_258-24 Improvement$ UNIT_DRAGOON Stockholm4B_COURTPAINTER YokohamaRush ProductionB_KEEP Hiroshima7GOVREPUBLIC-PATRONOFTHEARTSDomain Reward-TECHAGE6-STANDINGARMY Next Tech669-14,B_TILEIMP_FURNACE69-14 ImprovementD+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILATp1 Diplomacy$UNIT_CROSSBOW Yokohama, B_MUSEUMKyōtoRush Production- WarfareHeal TILE-63-13 Power Use565-21,B_TILEIMP_WEAVER65-21 Improvement3 UNIT_DRAGOON StockholmRush Production3UNIT_CROSSBOW YokohamaRush Production&UNIT_RECONBALLOONKyōto:67-15,B_TILEIMP_LOGGINGCAMP67-15 Improvement  B_MUSEUM Stockholm# UNIT_DRAGOON Yokohama8ArtsSpreadReligionSelf TILE-74-16 Power Use:EngineeringSpawnEngineer TILE-65-13 Power Use&DiplomacySofab Power Use3WarfareSpawnUnits TILE-70-16 Power Use:67-13,B_TILEIMP_LOGGINGCAMP67-13 Improvement3B_TRADECOMPANYFukuokaRush Production5UNIT_RECONBALLOONKyōtoRush Production564-13,B_TILEIMP_QUARRY64-13 Improvement6PLAYERACTIONS-DIPLOPEACESENDp7 Diplomacy%B_CIVILENGINEERFukuoka"UNIT_CROSSBOWKyōto665-14,B_TILEIMP_FURNACE65-14 Improvement-B_KEEP HiroshimaRush Production&UNIT_RECONBALLOONKyōto2 UNIT_DRAGOON YokohamaRush Production8EngineeringRebuildTown TILE-63-21 Power Use-TECHAGE6-MERCANTILISM Next Tech959-25,B_TILEIMP_BRICKWORKS59-25 Improvement'B_CIVILENGINEER Hiroshima# UNIT_DRAGOON Yokohama764-21,B_TILEIMP_TALISMAN64-21 Improvement5UNIT_RECONBALLOONKyōtoRush Production$ B_UNIVERSITY Stockholm=69-28,B_TILEIMP_FISHINGBOATS_269-28 Improvement;"PLAYERACTIONS-DIPLOOPENBORDERSENDp1 Diplomacy! B_UNIVERSITYKyōto- WarfareHeal TILE-68-11 Power Use1ArtsImmigration TILE-73-13 Power Use1GOVREPUBLIC-COMPLETEDDomain Reward367-26,B_TILEIMP_MINE67-26 Improvement:69-11,B_TILEIMP_HUNTINGCAMP69-11 ImprovementB_WATCHEdo2 UNIT_DRAGOON YokohamaRush Production1B_LIFTINGTOWERKōbeRush Production3WarfareVolunteers TILE-68-26 Power Use:EngineeringSpawnEngineer TILE-66-24 Power Use567-21,B_TILEIMP_QUARRY67-21 Improvement B_HOLYSITEKōbe&B_CIVILENGINEER Yokohama566-19,B_TILEIMP_WEAVER66-19 Improvement566-10,B_TILEIMP_QUARRY66-10 Improvement[ EC$0>9AddToInnovationDeckHorizontalDisplayUseActionButtonsKT !MACHINERY-WINDLASSCROSSBOWS_BUFFENTTYPE,UNIT_CROSSBOW[TriggerOnEntityCreateType-UNIT_CROSSBOW-WINDLASSCROSSBOWS,MACHINERY-WINDLASSCROSSBOWS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPainting'INNOVATION-MACHINERY-WINDLASSCROSSBOWS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons3M 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TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ihG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventjJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+ S^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE^t-61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_EventO161AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIAN+? 3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_Event-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event@!QLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_Event-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOS>N% CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventT'2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj @ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSE0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLE.kMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Reserved|FromPlayer:7|ToPlayer:3|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:3|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:3|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Bully|FromPlayer:5|ToPlayer:3|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:3|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoicenCardID:PLAYERACTIONS-DIPLOUNHOSTILERECV|ChosenOption:0|FromPlayer:7|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLODECLAREWARUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:3|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:3|MessageType:PMT_ChoicejCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:0|FromPlayer:7|ToPlayer:3|MessageType:PMT_ChoiceResponsejCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:0|FromPlayer:7|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoicemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOCREATEEMBASSYSEND|CardChoice:PLAYERACTIONS-DIPLOCREATEEMBASSYRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCREATEEMBASSYSEND-CardText|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoicemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT-CardText|FromPlayer:1|ToPlayer:3|MessageType:PMT_NonejCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:0|FromPlayer:7|ToPlayer:3|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponsejCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:0|FromPlayer:7|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT-CardText|FromPlayer:1|ToPlayer:3|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoicejCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:0|FromPlayer:7|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT-CardText|FromPlayer:1|ToPlayer:3|MessageType:PMT_NonemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoicenCardID:PLAYERACTIONS-DIPLOUNHOSTILERECV|ChosenOption:0|FromPlayer:5|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoiceoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:3|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoiceoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponsejCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:1|FromPlayer:2|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Careful|FromPlayer:2|ToPlayer:3|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT-CardText|FromPlayer:1|ToPlayer:3|MessageType:PMT_ImproveRelationsjCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:0|FromPlayer:7|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT-CardText|FromPlayer:1|ToPlayer:3|MessageType:PMT_ImproveRelationsoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:1|ToPlayer:3|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT-CardText|FromPlayer:1|ToPlayer:3|MessageType:PMT_ImproveRelations 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+GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFENTTAG,Palace^TriggerOnEntityCreateTag-Palace-CARRIAGEPROCESSION,GOVIMPERIALDYNASTY-CARRIAGEPROCESSION_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERd0GOVIMPERIALDYNASTYPLAYER* Palace,GTE,1PLAYER Cards/Events/InnovationPainting1INNOVATION-GOVIMPERIALDYNASTY-CARRIAGEPROCESSION CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIk]W3WorkableBonusResource-ResCityHousing-+Forest,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-NATURE-TREEHOUSES CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER 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Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-COLOSSUS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?1 ENTTAG,ALLPLAYERS-LandmarkQuestVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERg$NONE,4PLAYER9TECHAGE3_HEROES-ORACLE,TRUEPLAYER Cards/Events/InnovationPainting#INNOVATION-HEROES-PROPHETICVISIONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Poems-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-HEROES-SKALDS CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIk]W3WorkableBonusResource-ResCityHousing-+Forest,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-NATURE-TREEHOUSES 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@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY 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CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+ S^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUECeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY 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ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event#61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIANcI$E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event$QLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSƁ=D CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_EventC!2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj q8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSE0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLE mMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:8|ToPlayer:4|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText|FromPlayer:1|ToPlayer:4|MessageType:PMT_ChoiceoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:1|ToPlayer:4|MessageType:PMT_ChoiceResponsejMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:6|ToPlayer:4|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Aggressive|FromPlayer:8|ToPlayer:4|MessageType:PMT_NonemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:4|MessageType:PMT_ChoiceResponsenCardID:PLAYERACTIONS-DIPLOUNHOSTILERECV|ChosenOption:0|FromPlayer:8|ToPlayer:4|MessageType:PMT_ChoiceResponsenCardID:PLAYERACTIONS-DIPLOUNHOSTILERECV|ChosenOption:0|FromPlayer:8|ToPlayer:4|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:4|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:4|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLODECLAREWARUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardText-AIP_Aggressive|FromPlayer:8|ToPlayer:4|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILAT-CardText|FromPlayer:1|ToPlayer:4|MessageType:PMT_NoneoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:1|ToPlayer:4|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Aggressive|FromPlayer:8|ToPlayer:4|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText|FromPlayer:1|ToPlayer:4|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLODECLAREWARUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardText|FromPlayer:1|ToPlayer:4|MessageType:PMT_NonejCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:0|FromPlayer:1|ToPlayer:4|MessageType:PMT_ChoiceResponsekMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Reserved|FromPlayer:7|ToPlayer:4|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:2|ToPlayer:4|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:4|MessageType:PMT_GreetingoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:3|ToPlayer:4|MessageType:PMT_Greeting@5 B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4B_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_LOOKOUTB_TILEIMP_CLAYPIT B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2B_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILL UNIT_ARCHER B_COUNCIL UNIT_GALLEY B_TEMPLEB_TILEIMP_VATSB_TILEIMP_PRESSB_TILEIMP_WEAVER UNIT_SPEAR UNIT_CHARIOTB_TILEIMP_QUARRYB_TILEIMP_STONECUTTERB_TILEIMP_MINEUNIT_CROSSBOW B_GRANARYB_WATCHB_TILEIMP_TRASH! 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B_MAUSOLEUMSevilla- WarfareHeal TILE-75-13 Power Use658-45,B_TILEIMP_FURNACE58-45 Improvement7GovernmentSpawnPalace TILE-52-44 Power Use1ArtsSpawnArtist TILE-63-40 Power Use4ArtsReligionCreate TILE-63-40 Power Use765-39,B_TILEIMP_DWELLING65-39 Improvement:!PLAYERACTIONS-DIPLOUNHOSTILESENDp3 DiplomacyB_KEEPMadrid- WarfareHeal TILE-58-37 Power Use  UNIT_KNIGHTMalaga758-42,B_TILEIMP_DWELLING58-42 Improvement<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-74-13 Power Use- WarfareHeal TILE-50-19 Power Use4TECHAGE3_HEROES-CONSTRUCTION Next Tech> 56-45,B_TILEIMP_LARGEPLANTATION56-45 Improvement- WarfareHeal TILE-68-43 Power Use8EngineeringPromoteTown TILE-63-42 Power Use5GovernmentSpawnTown TILE-57-46 Power Use:OLYMPICLEGACY-OLYMPIC_COMMERCEDomain Reward> 61-40,B_TILEIMP_LARGEPLANTATION61-40 Improvement/ UNIT_KNIGHTMalagaRush Production0 B_MAUSOLEUMSevillaRush Production1ArtsImmigration TILE-60-44 Power Use@%GOVIMPERIALDYNASTY-PRODUCTIONMANDATEDomain Reward656-46,B_TILEIMP_KITCHEN56-46 Improvement:!PLAYERACTIONS-DIPLOHOSTILEUNILATp7 DiplomacyB_KEEPMalaga  B_TREASURYSevilla8EngineeringPromoteTown TILE-54-44 Power Use:62-44,B_TILEIMP_WEAPONSMITH62-44 Improvement8EngineeringPromoteTown TILE-57-46 Power Use959-45,B_TILEIMP_PLOWEDFARM59-45 Improvement- WarfareHeal TILE-78-10 Power Use)TECHAGE4-MACHINES Next Tech> 65-41,B_TILEIMP_LARGEPLANTATION65-41 Improvement*B_KEEPMadridRush Production'ArtsReduceChaos Power Use> 64-41,B_TILEIMP_LARGEPLANTATION64-41 Improvement B_COUNCILMadrid- WarfareHeal TILE-61-16 Power Use- B_COUNCILMadridRush Production*B_KEEPMalagaRush Production8GovernmentSpawnSettler TILE-52-44 Power Use- WarfareHeal TILE-72-11 Power Use:57-42,B_TILEIMP_WEAPONSMITH57-42 Improvement UNIT_SCOUTMadrid"B_STONETOWERSMalaga8EngineeringPromoteTown TILE-59-43 Power Use457-44,B_TILEIMP_TRASH57-44 Improvement"UNIT_CATAPULTMadrid1B_STONETOWERSMalagaRush Production> 62-45,B_TILEIMP_LARGEPLANTATION62-45 Improvement1UNIT_CATAPULTMadridRush Production  UNIT_KNIGHTMalaga3WarfareVolunteers TILE-52-44 Power Use5GovernmentSpawnTown TILE-59-41 Power Use> 62-40,B_TILEIMP_LARGEPLANTATION62-40 ImprovementB_WATCHMadrid8ArtsSpreadReligionSelf TILE-60-44 Power Use9DiplomacyBribeBarbarian TILE-70-44 Power Use961-41,B_TILEIMP_WOODCUTTER61-41 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy/ UNIT_KNIGHTMalagaRush Production9DiplomacyBribeBarbarian TILE-69-38 Power Use-TECHAGE3_HEROES-HORSE Next Tech UNIT_SPEARMalaga8EngineeringPromoteTown TILE-57-46 Power Use:58-41,B_TILEIMP_LOGGINGCAMP58-41 Improvement B_WORKSHOPMalaga3WarfareSpawnUnits TILE-59-43 Power Use:OLYMPICLEGACY-MARATHON_RUNNERSDomain Reward4TECHAGE3_HEROES-STORYTELLING Next Tech  UNIT_KNIGHTMadrid/ B_TREASURYSevillaRush Production B_TEMPLE Valencia3WarfareVolunteers TILE-59-43 Power Use359-42,B_TILEIMP_MINE59-42 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy  B_WORKSHOPSevilla1TECHAGE4-PROFESSIONALARMY Next Tech. B_TEMPLE ValenciaRush Production- WarfareHeal TILE-65-43 Power Use/ UNIT_KNIGHTMadridRush Production. B_WORKSHOPMalagaRush Production$UNIT_CROSSBOW Valencia:63-43,B_TILEIMP_LOGGINGCAMP63-43 Improvement UNIT_SPEARMadrid"UNIT_CATAPULTMalaga. UNIT_SPEARMadridRush Production<GovernmentSpawnSettlerPower Use (reservation)5GovernmentSpawnTown TILE-66-39 Power Use?$GOVIMPERIALDYNASTY-KNOWLEDGEMANDATEDomain Reward653-44,B_TILEIMP_CLAYPIT53-44 Improvement"B_STONETOWERSMadrid"UNIT_CROSSBOWMalaga- WarfareHeal TILE-59-43 Power Use:62-38,B_TILEIMP_LOGGINGCAMP62-38 Improvement  UNIT_KNIGHTMalaga3UNIT_CROSSBOW ValenciaRush Production8!EngineeringGainImprovementPoints Power UseD+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILATp1 Diplomacy  B_GRANARY Valencia1ArtsImmigration TILE-51-41 Power Use8EngineeringPromoteTown TILE-66-39 Power Use0CHIVALRY-CALLBANNERSDomain Reward;50-40,B_TILEIMP_FISHINGBOATS50-40 Improvement1B_STONETOWERSMadridRush Production3WarfareVolunteers TILE-51-41 Power Use B_ORACLEMadrid/ UNIT_KNIGHTMalagaRush Production8GovernmentSpawnSettler TILE-60-44 Power Use2TECHAGE4-ORGANIZEDRELIGION Next Tech458-44,B_TILEIMP_TRASH58-44 Improvement UNIT_PIKEMalaga6GovernmentBuffRegion TILE-52-44 Power Use961-41,B_TILEIMP_WOODCUTTER61-41 Improvement- UNIT_PIKEMalagaRush Production/ B_WORKSHOPSevillaRush Production:52-43,B_TILEIMP_LOGGINGCAMP52-43 Improvement  UNIT_KNIGHTMalaga! UNIT_KNIGHTSevilla7OLYMPICLEGACY-RECORDKEEPINGDomain Reward357-43,B_TILEIMP_VATS57-43 Improvement:EngineeringSpawnEngineer TILE-63-42 Power Use9DiplomacyBribeBarbarian TILE-70-44 Power Use764-38,B_TILEIMP_DWELLING64-38 Improvement/ UNIT_KNIGHTMalagaRush Production- WarfareHeal TILE-71-45 Power Use562-42,B_TILEIMP_QUARRY62-42 Improvement/ B_GRANARY ValenciaRush Production UNIT_SCOUTMalaga0 UNIT_KNIGHTSevillaRush Production, B_ORACLEMadridRush ProductionB_CRANEXi’an<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-58-37 Power Use758-46,B_TILEIMP_DWELLING58-46 Improvement;"PLAYERACTIONS-DIPLOOPENBORDERSENDp1 Diplomacy" B_MAUSOLEUM Valencia  B_MAUSOLEUMMalaga! B_BATHHOUSESevilla B_GRANARYMadrid- WarfareHeal TILE-60-36 Power Use1ArtsImmigration TILE-51-41 Power Use5DiplomacySpawnEnvoy TILE-66-39 Power Use6GovernmentBuffRegion TILE-52-44 Power Use964-42,B_TILEIMP_WOODCUTTER64-42 Improvement  UNIT_KNIGHTMalaga- WarfareHeal TILE-78-44 Power Use+TECHAGE4-DRYCOMPASS Next Tech> 64-41,B_TILEIMP_LARGEPLANTATION64-41 Improvement/ UNIT_KNIGHTMalagaRush Production,B_CRANEXi’anRush Production8EngineeringPromoteTown TILE-66-39 Power Use451-42,B_TILEIMP_LODGE51-42 Improvement"UNIT_CATAPULTMalaga  B_HEROHALLSevilla B_GRANARYXi’an9GOVIMPERIALDYNASTY-CITYSEWAGEDomain Reward B_BARRACKSMalaga B_TREASURYMadridB_KEEPSevilla361-43,B_TILEIMP_MINE61-43 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy1 B_MAUSOLEUM ValenciaRush Production, WarfareHeal TILE-74-9 Power Use! B_HEROHALL Valencia"B_LARGETEMPLEMalaga'ArtsReduceChaos Power Use:61-41,B_TILEIMP_LOGGINGCAMP61-41 Improvement3TECHAGE4-MEDIEVALUNIVERSITY Next Tech:64-42,B_TILEIMP_LOGGINGCAMP64-42 Improvement. B_GRANARYXi’anRush Production+B_KEEPSevillaRush Production:EngineeringSpawnEngineer TILE-63-42 Power Use> 67-39,B_TILEIMP_LARGEPLANTATION67-39 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy! B_MAUSOLEUMXi’an#B_LARGETEMPLESevilla563-41,B_TILEIMP_CHARMS63-41 Improvement UNIT_SCOUTMalaga. B_TREASURYMadridRush Production, WarfareHeal TILE-74-9 Power Use8ArtsSpreadReligionSelf TILE-51-41 Power Use8!EngineeringGainImprovementPoints Power Use455-44,B_TILEIMP_LODGE55-44 Improvement0 B_HEROHALL ValenciaRush Production B_HEROHALLMalaga"B_LARGETEMPLEMadrid8GovernmentSpawnSettler TILE-60-44 Power Use- WarfareHeal TILE-60-36 Power Use8GOVIMPERIALDYNASTY-COMPLETEDDomain Reward> 62-40,B_TILEIMP_LARGEPLANTATION62-40 Improvement  B_COUNCIL Valencia UNIT_SCOUTMalaga<ExplorationSpawnProspector TILE-51-41 Power Use3WarfareVolunteers TILE-51-41 Power Use:66-38,B_TILEIMP_STONECUTTER66-38 Improvement/ B_COUNCIL ValenciaRush Production#UNIT_LONGSWORDMalaga  UNIT_SCOUTSevilla;$TECHAGE4-TECHAGE5_DISCOVERY_ADVANCE Next Tech$B_STONETOWERS Valencia)B_MEDIEVALUNIVERSITYMalaga#UNIT_CATAPULTSevilla'ArtsReduceChaos Power Use3B_STONETOWERS ValenciaRush Production  B_HOLYSITESevilla1B_LARGETEMPLEMadridRush Production0 B_MAUSOLEUMXi’anRush Production350-41,B_TILEIMP_MINE50-41 ImprovementD+PLAYERACTIONS-DIPLOCANCELOPENBORDERSUNILATp1 Diplomacy$B_LARGETEMPLE Valencia! B_BATHHOUSEXi’an UNIT_PIKEMadrid<GovernmentSpawnSettlerPower Use (reservation)> 52-39,B_TILEIMP_LARGEPLANTATION52-39 Improvement/ B_HOLYSITESevillaRush Production552-41,B_TILEIMP_QUARRY52-41 Improvement- UNIT_PIKEMadridRush Production*B_MEDIEVALUNIVERSITYSevilla#B_GRANDTHEATERMalaga* DomainArtsSocial Fabric (1)-DomainWarfareSocial Fabric (2)0DomainGovernmentSocial Fabric (3)/DomainDiplomacySocial Fabric (4)6TECHAGE5_DISCOVERY-OPENSAILING Next Tech856-43,B_TILEIMP_TRASHHEAP56-43 Improvement"UNIT_CATAPULTMadrid1ArtsImmigration TILE-51-41 Power Use865-40,B_TILEIMP_TRASHHEAP65-40 Improvement1UNIT_CATAPULTMadridRush Production450-43,B_TILEIMP_HOUSE50-43 Improvement B_BARRACKSMadrid- WarfareHeal TILE-61-38 Power Use5GovernmentSpawnTown TILE-70-39 Power Use8GOVIMPERIALDYNASTY-COMPLETEDDomain Reward458-42,B_TILEIMP_HOUSE58-42 Improvement3WarfareVolunteers TILE-66-39 Power Use8EngineeringRebuildTown TILE-59-41 Power Use:53-40,B_TILEIMP_LOGGINGCAMP53-40 Improvement3B_LARGETEMPLE ValenciaRush Production2B_GRANDTHEATERMalagaRush Production9B_MEDIEVALUNIVERSITYSevillaRush Production0 B_BATHHOUSEXi’anRush Production&DiplomacySofab Power Use> 66-36,B_TILEIMP_LARGEPLANTATION66-36 Improvement$UNIT_CROSSBOW Valencia! B_WATERWORKSMalaga" B_WATERWORKSSevilla<ExplorationSpawnProspector TILE-66-39 Power Use464-38,B_TILEIMP_HOUSE64-38 Improvement3UNIT_CROSSBOW ValenciaRush Production$UNIT_CROSSBOW Valencia#UNIT_CROSSBOWXi’an9DiplomacySpawnEnvoyPower Use (reservation)6TECHAGE5_DISCOVERY-REPARATIONS Next Tech465-39,B_TILEIMP_HOUSE65-39 Improvement3UNIT_CROSSBOW ValenciaRush Production#B_TRADECOMPANYMadrid2UNIT_CROSSBOWXi’anRush Production<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-62-36 Power Use8EngineeringPromoteTown TILE-59-41 Power Use3GovernmentRevolutionCulture Power Use353-43,B_TILEIMP_KILN53-43 Improvement;"PLAYERACTIONS-DIPLOOPENBORDERSENDp1 Diplomacy,B_HISTORICALCAPITAL_3 Valencia2UNIT_CROSSBOWXi’anRush Production5DiplomacySpawnEnvoy TILE-59-43 Power Use453-45,B_TILEIMP_HOUSE53-45 Improvement#B_TRADECOMPANYMalaga#B_STONETOWERSSevilla  B_HEROHALLXi’an- WarfareHeal TILE-62-35 Power Use3CHIVALRY-TAPESTRYWEAVERDomain Reward;B_HISTORICALCAPITAL_3 ValenciaRush Production2B_STONETOWERSSevillaRush Production=50-40,B_TILEIMP_FISHINGBOATS_250-40 Improvement$B_GRANDTHEATERSevilla# UNIT_DRAGOON Valencia8GovernmentSpawnSettler TILE-63-40 Power Use8EngineeringPromoteTown TILE-59-41 Power Use4GOVMONARCHY-STARTERIDEALDomain Reward:58-41,B_TILEIMP_LOGGINGCAMP58-41 Improvement/ B_HEROHALLXi’anRush Production754-43,B_TILEIMP_DWELLING54-43 Improvement#UNIT_CROSSBOWXi’an363-39,B_TILEIMP_KILN63-39 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy2UNIT_CROSSBOWXi’anRush Production2 UNIT_DRAGOON ValenciaRush Production@GovernmentConvertOutpostToTown TILE-55-42 Power Use5TECHAGE5_DISCOVERY-NOBLECOURT Next Tech857-44,B_TILEIMP_TRASHHEAP57-44 Improvement#B_STONETOWERSXi’an2B_TRADECOMPANYMadridRush Production2 UNIT_DRAGOON ValenciaRush Production858-44,B_TILEIMP_TRASHHEAP58-44 Improvement&UNIT_CONQUISTADORMadrid2 UNIT_DRAGOON ValenciaRush Production:60-41,B_TILEIMP_LOGGINGCAMP60-41 Improvement%B_GRANDTHEATER Valencia652-40,B_TILEIMP_FURNACE52-40 Improvement2B_STONETOWERSXi’anRush Production5UNIT_CONQUISTADORMadridRush Production3B_GRANDTHEATERSevillaRush Production2B_TRADECOMPANYMalagaRush Production<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-51-39 Power Use1GOVMONARCHY-PEASANTRYDomain Reward458-46,B_TILEIMP_HOUSE58-46 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy$B_PRIVYCOUNCILXi’an5UNIT_CONQUISTADORMadridRush Production  B_BARRACKSSevilla"UNIT_CROSSBOWMalaga353-43,B_TILEIMP_KILN53-43 Improvement"UNIT_CROSSBOWMadrid1UNIT_CROSSBOWMalagaRush Production3WarfareVolunteers TILE-70-39 Power Use1ArtsImmigration TILE-68-37 Power Use5CHIVALRY-MEDIEVALMEDICINEDomain Reward:52-43,B_TILEIMP_LOGGINGCAMP52-43 Improvement671-44,B_TILEIMP_CLAYPIT71-44 Improvement#B_PRIVYCOUNCILMadrid! B_THRONEROOMMalaga5GovernmentSpawnTown TILE-53-39 Power Use569-38,B_TILEIMP_WEAVER69-38 Improvement/ B_BARRACKSSevillaRush Production- WarfareHeal TILE-54-43 Power Use8EngineeringPromoteTown TILE-53-39 Power Use2B_PRIVYCOUNCILMadridRush Production#UNIT_CROSSBOWSevilla:EngineeringSpawnEngineer TILE-63-40 Power Use454-43,B_TILEIMP_HOUSE54-43 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy2UNIT_CROSSBOWSevillaRush Production#B_COURTPAINTERMadrid6TECHAGE5_DISCOVERY-AUTOMACHINA Next Tech852-38,B_TILEIMP_TOOLSMITH52-38 Improvement672-34,B_TILEIMP_CLAYPIT72-34 Improvement#UNIT_CROSSBOWSevilla551-39,B_TILEIMP_SAWPIT51-39 Improvement4B_GRANDTHEATER ValenciaRush Production0 B_THRONEROOMMalagaRush Production2UNIT_CROSSBOWSevillaRush Production5CHIVALRY-MEDIEVALMEDICINEDomain Reward> 61-40,B_TILEIMP_LARGEPLANTATION61-40 Improvement# B_THRONEROOM Valencia B_HOLYSITEMalaga" B_THRONEROOMSevilla8EngineeringPromoteTown TILE-53-39 Power Use361-44,B_TILEIMP_MINE61-44 Improvement0GovernmentSocialDoctrine Power Use361-43,B_TILEIMP_MINE61-43 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy. B_HOLYSITEMalagaRush Production2B_COURTPAINTERMadridRush Production3B_PRIVYCOUNCILXi’anRush Production8GovernmentSpawnSettler TILE-52-44 Power Use- WarfareHeal TILE-62-42 Power Use1DomainExplorationSocial Fabric (1):62-38,B_TILEIMP_LOGGINGCAMP62-38 Improvement"UNIT_CATAPULTMalaga#B_GRANDTHEATERMadrid565-38,B_TILEIMP_WEAVER65-38 Improvement1UNIT_CATAPULTMalagaRush Production8EngineeringPromoteTown TILE-55-42 Power Use667-41,B_TILEIMP_CLAYPIT67-41 Improvement  UNIT_KNIGHTMalaga(ExplorationSofab Power Use3B_PRIVYCOUNCILXi’anRush Production1 B_THRONEROOMSevillaRush Production/ UNIT_KNIGHTMalagaRush Production2 B_THRONEROOM ValenciaRush Production8ArtsSpreadReligionSelf TILE-60-44 Power Use?(TECHAGE5_DISCOVERY-TECHNICALENGINEERING Next Tech:60-40,B_TILEIMP_LOGGINGCAMP60-40 Improvement:!PLAYERACTIONS-DIPLOUNHOSTILESENDp3 DiplomacyB_WATCHXi’anB_CRANESevilla/ UNIT_KNIGHTMalagaRush Production2 B_THRONEROOM ValenciaRush Production8EngineeringPromoteTown TILE-70-39 Power Use#UNIT_CROSSBOWSevilla&UNIT_CONQUISTADORMalaga# UNIT_DRAGOON Valencia3GOVMONARCHY-STEWARDSHIPDomain Reward:62-43,B_TILEIMP_HUNTINGCAMP62-43 Improvement! UNIT_DRAGOONMadrid%UNIT_MECHKNIGHTSevilla0GovernmentSocialDoctrine Power Use469-39,B_TILEIMP_LODGE69-39 Improvement2 UNIT_DRAGOON ValenciaRush Production5UNIT_CONQUISTADORMalagaRush Production,B_WATCHXi’anRush Production8EngineeringPromoteTown TILE-70-39 Power Use/DomainDiplomacySocial Fabric (1):53-38,B_TILEIMP_STONECUTTER53-38 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy B_ORACLE Valencia5UNIT_CONQUISTADORMalagaRush Production<GovernmentSpawnSettlerPower Use (reservation)553-41,B_TILEIMP_QUARRY53-41 Improvement&UNIT_CONQUISTADORMalaga4UNIT_MECHKNIGHTSevillaRush Production  UNIT_KNIGHTMadrid1ArtsImmigration TILE-68-37 Power Use455-44,B_TILEIMP_LODGE55-44 Improvement=62-48,B_TILEIMP_FISHINGBOATS_262-48 Improvement" UNIT_DRAGOONSevilla,B_WATCHXi’anRush Production- WarfareHeal TILE-55-36 Power Use8!EngineeringGainImprovementPoints Power Use2TECHAGE5_DISCOVERY-ADVANCE Next Tech867-41,B_TILEIMP_CLAYPIT_267-41 Improvement/ UNIT_KNIGHTMadridRush Production UNIT_PIKEXi’an3WarfareVolunteers TILE-68-37 Power Use864-39,B_TILEIMP_CLAYPIT_264-39 Improvement# UNIT_DRAGOON Valencia5UNIT_CONQUISTADORMalagaRush Production1 UNIT_DRAGOONSevillaRush Production UNIT_PIKEMadrid855-45,B_TILEIMP_CLAYPIT_255-45 Improvement- UNIT_PIKEMadridRush Production1 UNIT_DRAGOONSevillaRush Production#B_CANTONOFFICEMalaga355-43,B_TILEIMP_KILN55-43 Improvement B_HEROHALLMadridB_WATCHSevilla0GovernmentSocialDoctrine Power Use> 69-41,B_TILEIMP_LARGEPLANTATION69-41 Improvement B_TREASURYToledo. UNIT_PIKEXi’anRush Production. B_HEROHALLMadridRush Production,B_WATCHSevillaRush Production2 UNIT_DRAGOON ValenciaRush Production<ExplorationSpawnProspector TILE-59-43 Power Use:EngineeringSpawnEngineer TILE-57-46 Power Use0DomainGovernmentSocial Fabric (1)959-45,B_TILEIMP_PLOWEDFARM59-45 Improvement*B_MEDIEVALUNIVERSITYXi’an! B_THRONEROOMMadrid'UNIT_CONQUISTADORSevillaB_WATCH Valencia1ArtsImmigration TILE-66-45 Power Use0CHIVALRY-CALLBANNERSDomain Reward853-44,B_TILEIMP_CLAYPIT_253-44 Improvement871-44,B_TILEIMP_CLAYPIT_271-44 Improvement-B_WATCH ValenciaRush Production- WarfareHeal TILE-58-37 Power Use% COLONIALISM Pick Domain2TECHAGE5_DISCOVERY-BAROQUE Next Tech> 68-39,B_TILEIMP_LARGEPLANTATION68-39 Improvement" UNIT_KNIGHT Valencia6UNIT_CONQUISTADORSevillaRush Production951-43,B_TILEIMP_BRICKWORKS51-43 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy&UNIT_RECONBALLOONMalaga%UNIT_MECHKNIGHTSevilla5COLONIALISM-EMINENTDOMAINDomain Reward462-39,B_TILEIMP_RANCH62-39 Improvement1 UNIT_KNIGHT ValenciaRush Production<GovernmentSpawnSettlerPower Use (reservation)1COLONIALISM-FREETRADEDomain Reward'TECHAGE4-GUILDS Next Tech:65-38,B_TILEIMP_TEXTILEMILL65-38 Improvement> 70-34,B_TILEIMP_LARGEPLANTATION70-34 Improvement# UNIT_DRAGOON Valencia5UNIT_RECONBALLOONMalagaRush Production4UNIT_MECHKNIGHTSevillaRush Production0 B_THRONEROOMMadridRush Production1DomainExplorationSocial Fabric (1)+TECHAGE6-GOVERNMENT Next Tech:69-38,B_TILEIMP_TEXTILEMILL69-38 Improvement$UNIT_MECHKNIGHTMalaga4UNIT_MECHKNIGHTSevillaRush Production  UNIT_MUSKETMadrid- WarfareHeal TILE-56-36 Power Use963-39,B_TILEIMP_BRICKWORKS63-39 Improvement(UNIT_GIANTCROSSBOWSevilla8!EngineeringGainImprovementPoints Power Use:64-40,B_TILEIMP_TEXTILEMILL64-40 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy974-35,B_TILEIMP_PLOWEDFARM74-35 Improvement2 UNIT_DRAGOON ValenciaRush Production3UNIT_MECHKNIGHTMalagaRush Production7UNIT_GIANTCROSSBOWSevillaRush Production/ UNIT_MUSKETMadridRush Production8GovernmentSpawnSettler TILE-51-41 Power Use361-44,B_TILEIMP_MINE61-44 ImprovementB_KEEP Valencia B_MUSEUMMalaga)B_MEDIEVALUNIVERSITYMadrid- WarfareHeal TILE-56-35 Power Use3WarfareSpawnUnits TILE-70-39 Power Use960-39,B_TILEIMP_PAPERMAKER60-39 Improvement! UNIT_MUSKETSevilla+CHIVALRY-TAVERNDomain Reward568-38,B_TILEIMP_WINERY68-38 Improvement. B_TREASURYToledoRush Production8!EngineeringGainImprovementPoints Power Use8!TECHAGE5_DISCOVERY-PRINTINGPRESS Next Tech> 61-39,B_TILEIMP_LARGEPLANTATION61-39 Improvement8B_MEDIEVALUNIVERSITYMadridRush Production B_HEROHALLToledo> 56-42,B_TILEIMP_LARGEPLANTATION56-42 Improvement. B_HEROHALLToledoRush Production9B_MEDIEVALUNIVERSITYXi’anRush Production! B_WATERWORKSMadrid0 UNIT_MUSKETSevillaRush Production,B_KEEP ValenciaRush Production1DomainEngineeringSocial Fabric (1)-TECHAGE6-STANDINGARMY Next Tech:71-38,B_TILEIMP_TEXTILEMILL71-38 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy! UNIT_DRAGOONToledo%B_CIVILENGINEERSevilla%B_TRADECOMPANY Valencia4COLONIALISM-TRADEFACTORYDomain Reward:70-40,B_TILEIMP_LOGGINGCAMP70-40 Improvement9B_MEDIEVALUNIVERSITYXi’anRush Production4B_CIVILENGINEERSevillaRush Production8!EngineeringGainImprovementPoints Power Use.CHIVALRY-GRANTFIEFDomain Reward860-39,B_TILEIMP_PAPERMILL60-39 Improvement(B_NATIONALLANDMARKXi’an(UNIT_GIANTCROSSBOWSevilla, B_MUSEUMMalagaRush Production<GovernmentSpawnSettlerPower Use (reservation)4GOVMONARCHY-OATHOFFEALTYDomain Reward0 B_WATERWORKSMadridRush Production  B_GREATHALLMalaga7UNIT_GIANTCROSSBOWSevillaRush Production"UNIT_CROSSBOWMadrid3WarfareVolunteers TILE-55-42 Power Use3COLONIALISM-PLACERCLAIMDomain Reward(TECHAGE6-SOCIETY Next Tech=60-46,B_TILEIMP_FISHINGBOATS_260-46 Improvement\ 7D$y>9AddToInnovationDeckHorizontalDisplayUseActionButtonsPV 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UseMirrorUI5L OLYMPICLEGACY-BEARER_BUFFENTTYPE,B_HIPPODROMEqMTriggerOnEntityCreateType-B_HIPPODROME-BEARER_BUFF,OLYMPICLEGACY-BEARER_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPainting%INNOVATION-OLYMPICLEGACY-TORCHBEARER CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETY/1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event'! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event CanUndoEXPLORE_WATER+ S^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE^t-AddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventO161AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIAN+? E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_Event-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event@!QLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_Event-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOS>N%AddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventT'2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSE0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLEo'jMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_GreetingoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:3|ToPlayer:5|MessageType:PMT_GreetingkMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Reserved|FromPlayer:7|ToPlayer:5|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLODECLAREWARUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_ChoiceoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:7|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_ChoicenCardID:PLAYERACTIONS-DIPLOUNHOSTILERECV|ChosenOption:0|FromPlayer:3|ToPlayer:5|MessageType:PMT_ChoiceResponsenCardID:PLAYERACTIONS-DIPLOUNHOSTILERECV|ChosenOption:0|FromPlayer:3|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLODEMANDRELIGIONSEND|CardChoice:PLAYERACTIONS-DIPLODEMANDRELIGIONRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLODEMANDRELIGIONSEND-CardText-AIP_Careful|DataParam:TestReligion4|FromPlayer:2|ToPlayer:5|MessageType:PMT_ChoiceoCardID:PLAYERACTIONS-DIPLODEMANDREJECTED|ChosenOption:1|FromPlayer:2|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLODEMANDREJECTED|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLODEMANDREJECTED-CardText|FromPlayer:2|ToPlayer:5|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoicemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOCREATEEMBASSYSEND|CardChoice:PLAYERACTIONS-DIPLOCREATEEMBASSYRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCREATEEMBASSYSEND-CardText|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOGIFTUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOGIFTUNILAT-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_GiftoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:1|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:5|MessageType:PMT_ChoicemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_ChoicemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOGIFTUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOGIFTUNILAT-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_GiftnCardID:PLAYERACTIONS-DIPLOUNHOSTILERECV|ChosenOption:0|FromPlayer:3|ToPlayer:5|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Reserved|FromPlayer:7|ToPlayer:5|MessageType:PMT_ChoicemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:5|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:5|MessageType:PMT_Choice  B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4B_TILEIMP_CLAYPITB_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_COUNCIL B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2 UNIT_ARCHER B_LOOKOUT B_MARKET B_TEMPLEB_TILEIMP_VATSB_TILEIMP_PRESSB_TILEIMP_WEAVER UNIT_GALLEYUNIT_CROSSBOW B_GRANARYB_WATCHB_TILEIMP_TRASHB_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILL B_ORACLEB_TILEIMP_OFFERING B_HIPPODROMEB_TILEIMP_FURNACEB_TILEIMP_TOOLSMITHB_TILEIMP_WEAPONSMITHB_TILEIMP_QUARRYB_TILEIMP_STONECUTTERB_TILEIMP_MINEB_TILEIMP_CHARMSB_TILEIMP_TALISMAN UNIT_SPEAR UNIT_CHARIOT B_BATHHOUSE 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CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Evente*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event =JEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIM)ConsumeGoodBonus-Shell-ResCityFood,ADD,1PLAYERT0ConsumeGoodBonus-Dye-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERb$NONE,4PLAYER4EARLYSEA-SHELLDYE,TRUEPLAYER Cards/Events/InnovationPainting"INNOVATION-EARLYSEA-HELICICULTURE CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+ S^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE8@LO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIAN<QLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSp.f CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Event\;AddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Event CanUndoEXPLOREj q8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSE0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLEnMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Opportunist|FromPlayer:4|ToPlayer:6|MessageType:PMT_GreetingmMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Aggressive|FromPlayer:8|ToPlayer:6|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText|FromPlayer:1|ToPlayer:6|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLODECLAREWARUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardText|FromPlayer:1|ToPlayer:6|MessageType:PMT_NonekMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Reserved|FromPlayer:7|ToPlayer:6|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:2|ToPlayer:6|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:6|MessageType:PMT_GreetingoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:3|ToPlayer:6|MessageType:PMT_GreetingC# B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4B_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATIONB_TILEIMP_CLAYPIT B_LOOKOUT B_COUNCIL B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2 B_MARKET ResCoin-UNIT 9֏ ȥ Ԙذ ڜϵ̓ ֑ʰŝȎԄԗЏԀހ趢Cڞ ձ ɦʷ ƠȎ ʧ=޹ڊ ハ ۞ ڰ TECHAGE1-DEFENSEh `  9+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true8  9  3 +ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true8  7 9+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true; :" A+ActionCardID|UNITACTIONS-ENVOY_ENABLEDIPLOOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true7 A N 4+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true5 5x 9+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true8  9I =8  <  4+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true5 4 4+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true5 5X 9+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true; 9 9+ActionCardID|UNITACTIONS-TILEHARVEST_BEGINOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true8  8e  2C CanCombineFromMovement|true8  A  w 0D=0CanCombineFromMovement|trueDesiredDistance|3H  = 0 /ActionCardID|UNITACTIONS-ENGINEER_BUILDOUTPOSTOpportunityAttackDistance|2CanOnlyAttackUnits|true%CanOnlyAttackTowardsDestination|trueCanUseWaterTransport|true8 1 I 2 > w D3 0CanCombineFromMovement|trueDesiredDistance|38  3 I 5 5hZl ResChaosPenalty?ResChaosPerTurn-RegionResChaosPerTurn-Region-Penaltyd ResChaosPerTurn?ResChaosPerTurn-RegionResChaosPerTurn-Region93̽)PowerCostScalar-EngineeringSpawnEngineer?0TECHAGE1-STARTUPBONUS-CHEAPER_PIONEER-CardTitle/TECHAGE1-STARTUPBONUS-CHEAPER_PIONEER-0-0-Buff=7@-AIDomainWeightByTag:AIHint-MediaConglomerate?:AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-CardTitle9AIGOALS-SELECT_MEDIACONGLOMERATE_LOWINFORMATION-0-0-Buff93@)AIDomainWeightByTag:AIHint-Modernization?0AIGOALS-SELECT_MODERNIZATION_LOWPOWER-CardTitle/AIGOALS-SELECT_MODERNIZATION_LOWPOWER-0-0-Buff71?'AIDomainWeightByTag:AIHint-Naturalists?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-0-Buff82?(AIDomainWeightByTag:AIHint-WarriorElite?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-1-Buff93?)AIDomainWeightByTag:AIHint-Moundbuilders?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-2-Buff5/?%AIDomainWeightByTag:AIHint-Machinery?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-3-Buff5/?%AIDomainWeightByTag:AIHint-Shogunate?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-4-Buff71?'AIDomainWeightByTag:AIHint-Theologians?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-5-Buff4.?$AIDomainWeightByTag:AIHint-Scholars?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-6-Buff:4?*AIDomainWeightByTag:AIHint-WarriorPriests?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-7-Buff3-?#AIDomainWeightByTag:AIHint-Sultans?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-8-Buff82?(AIDomainWeightByTag:AIHint-GreatMasters?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle(AIGOALS-SELECT_DOMAIN_RESERVED-0-9-Buff93?)AIDomainWeightByTag:AIHint-Modernization?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle)AIGOALS-SELECT_DOMAIN_RESERVED-0-10-Buff=7?-AIDomainWeightByTag:AIHint-MediaConglomerate?)AIGOALS-SELECT_DOMAIN_RESERVED-CardTitle)AIGOALS-SELECT_DOMAIN_RESERVED-0-11-Buff0*@ AIBuildWeightByTag:AIHint-Guard?(AIGOALS-BUILD_GUARD_GUARDGOAL-CardTitle'AIGOALS-BUILD_GUARD_GUARDGOAL-0-0-Buff93@)AIDomainWeightByTag:AIHint-SiliconValley?7AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS-CardTitle6AIGOALS-SELECT_SILICONVALLEY_RAREEARTHMETALS-0-0-Buff82(TerrainExpansionCostFactor-TT_SCRUBLAND?$RITUALHUNTERS-OPEN_PLAINS-CardTitle#RITUALHUNTERS-OPEN_PLAINS-0-0-Buff;5?+ConsumeGoodBonus-Bone-ResImprovementPoints?#RITUALHUNTERS-BONE_TOOLS-CardTitle"RITUALHUNTERS-BONE_TOOLS-0-0-Buff<6?,ConsumeGoodBonus-Ivory-ResImprovementPoints?#RITUALHUNTERS-BONE_TOOLS-CardTitle"RITUALHUNTERS-BONE_TOOLS-0-1-Buff2,@"ConsumeGoodBonus-Meat-ResCityFood?$RITUALHUNTERS-SMOKED_MEAT-CardTitle#RITUALHUNTERS-SMOKED_MEAT-0-0-Buff82@(ConsumeGoodBonus-Saltedmeat-ResCityFood?$RITUALHUNTERS-SMOKED_MEAT-CardTitle#RITUALHUNTERS-SMOKED_MEAT-0-1-Buff0*@ 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GOVMONARCHY-AUTOMATIC-CardTitleGOVMONARCHY-AUTOMATIC-0-6-Buff-'@PowerCostScalar-WarfareSofab? GOVMONARCHY-AUTOMATIC-CardTitleGOVMONARCHY-AUTOMATIC-0-7-Buff1+@!PowerCostScalar-ExplorationSofab? GOVMONARCHY-AUTOMATIC-CardTitleGOVMONARCHY-AUTOMATIC-0-8-Buff1+@!PowerCostScalar-EngineeringSofab? GOVMONARCHY-AUTOMATIC-CardTitleGOVMONARCHY-AUTOMATIC-0-9-Buff/)@PowerCostScalar-DiplomacySofab? GOVMONARCHY-AUTOMATIC-CardTitle GOVMONARCHY-AUTOMATIC-0-10-Buff*$@PowerCostScalar-ArtsSofab? GOVMONARCHY-AUTOMATIC-CardTitle GOVMONARCHY-AUTOMATIC-0-11-Buff;5@+GameVal-VASSAL_POPGROWTH_FROM_TERRAIN-Base? GOVMONARCHY-PEASANTRY-CardTitleGOVMONARCHY-PEASANTRY-0-0-Buff82@(GameVal-VASSAL_WEALTH_FROM_TERRAIN-Base? GOVMONARCHY-PEASANTRY-CardTitleGOVMONARCHY-PEASANTRY-0-1-Buff4.@$GameVal-VASSAL_IP_FROM_TERRAIN-Base? GOVMONARCHY-PEASANTRY-CardTitleGOVMONARCHY-PEASANTRY-0-2-Buff82L=(GameVal-VASSAL_PROSPERITY_PER_TURN-Base?"GOVMONARCHY-MANORIALISM-CardTitle!GOVMONARCHY-MANORIALISM-0-0-Buff3-@#GameVal-VASSAL_FAKEIP_PER_POP-Base?"GOVMONARCHY-STEWARDSHIP-CardTitle!GOVMONARCHY-STEWARDSHIP-0-0-Buff-'8@ProjectedResource-ResCulture?CardEffectBuff-ProjectedResourceBuff:RBPOP:RBPOP:ResCulture-'l@ProjectedResource-ResCulture?CardEffectBuff1ProjectedResourceBuff:RBBIRTH:RBBIRTH:ResCulture{*$@BProjectedResource-ResCoin?CardEffectBuff,ProjectedResourceBuff:SOCIAL:SOCIAL:ResCoind*$BUpkeep-Total-ResCoin-UNIT?CardEffectBuffUpkeep-UNIT:ResCoinv3-0#Upkeep-Total-ResCoin-UNIT_DISCOUNT?CardEffectBuffUpkeep-UNIT_DISCOUNT:ResCoinn/)AUpkeep-Total-ResCulture-REGION?CardEffectBuffUpkeep-REGION:ResCulture*$AProjectedResource-ResCoin?CardEffectBuff6ProjectedResourceBuff:MT_CITYCENTER-29:VASSAL:ResCoin71p?'ProjectedResource-ResImprovementPoints?CardEffectBuffCProjectedResourceBuff:MT_CITYCENTER-29:VASSAL:ResImprovementPoints/)p?ProjectedResource-ResKnowledge?CardEffectBuff;ProjectedResourceBuff:MT_CITYCENTER-29:VASSAL:ResKnowledge-'p?ProjectedResource-ResCulture?CardEffectBuff9ProjectedResourceBuff:MT_CITYCENTER-29:VASSAL:ResCulture-'?ProjectedResource-ResCulture?CardEffectBuff4ProjectedResourceBuff:MT_EMPTY-1087:TILE:ResCulture3-?#ProjectedResource-ResDomainWarfare?CardEffectBuff:ProjectedResourceBuff:MT_EMPTY-1087:TILE:ResDomainWarfareX'! APlayerRelationship-1-7?CardEffectBuff RBRPOWER:1W'!PlayerRelationship-1-7?CardEffectBuff RBRPROX:1a'! PlayerRelationship-1-7?CardEffectBuffRBRRELIGION_OTHER:1X'!APlayerRelationship-1-7?CardEffectBuff RBRTRADE:1Z'!APlayerRelationship-1-7?CardEffectBuff RBREMBASSY:1Y'! PlayerRelationship-1-7?CardEffectBuff RBR3PFE:1:2Y'! PlayerRelationship-1-7?CardEffectBuff RBR3PEF:1:3Y'! PlayerRelationship-1-7?CardEffectBuff RBR3PEF:1:5a'! PlayerRelationship-2-7?CardEffectBuffRBRRELIGION_OTHER:2X'!BPlayerRelationship-2-7?CardEffectBuff RBRTRADE:2Y'! PlayerRelationship-2-7?CardEffectBuff RBR3PFE:2:1Y'! APlayerRelationship-2-7?CardEffectBuff RBR3PEE:2:3Y'! APlayerRelationship-2-7?CardEffectBuff RBR3PEE:2:5V'!PlayerRelationship-3-7?CardEffectBuff RBRWAR:3`'!PlayerRelationship-3-7?CardEffectBuffRBRRECENTACTIONS:3W'!PlayerRelationship-3-7?CardEffectBuff RBRPROX:3a'! PlayerRelationship-3-7?CardEffectBuffRBRRELIGION_OTHER:3Y'! APlayerRelationship-3-7?CardEffectBuff RBR3PFF:3:1Y'! 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UNIT_CAVALRYAmarna:EngineeringSpawnEngineer TILE-56-10 Power Use/TECHAGE3_HEROES-ADVANCE Next Tech656-14,B_TILEIMP_CLAYPIT56-14 Improvement=$PLAYERACTIONS-DIPLODECLAREWARUNILATp3 Diplomacy% B_COUNCILJekaterinburg4DiplomacySpawnEnvoy TILE-56-8 Power Use354-13,B_TILEIMP_FARM54-13 Improvement0 UNIT_CAVALRYAmarnaRush Production$ B_TEMPLEJekaterinburg;ExplorationSpawnProspector TILE-56-8 Power Use UNIT_SCOUTAmarna B_WATCH Pi-Ramesse8GovernmentSpawnSettler TILE-53-15 Power Use- WarfareHeal TILE-49-16 Power Use8EngineeringPromoteTown TILE-55-14 Power Use! UNIT_CAVALRYAmarna3WarfareVolunteers TILE-56-10 Power Use5DiplomacySpawnEnvoy TILE-55-14 Power Use$ B_MARKETJekaterinburg1TECHAGE4-PROFESSIONALARMY Next Tech556-13,B_TILEIMP_QUARRY56-13 Improvement0 UNIT_CAVALRYAmarnaRush Production- WarfareHeal TILE-49-19 Power Use'ArtsReduceChaos Power Use# CRUSADERS Pick Domain357-12,B_TILEIMP_VATS57-12 ImprovementB_KEEPAmarna)UNIT_CROSSBOWJekaterinburg458-15,B_TILEIMP_TRASH58-15 Improvement352-11,B_TILEIMP_FARM52-11 Improvement8UNIT_CROSSBOWJekaterinburgRush Production& B_HEROHALLJekaterinburg<GovernmentSpawnSettlerPower Use (reservation)660-13,B_TILEIMP_PASTURE60-13 Improvement3WarfareVolunteers TILE-55-14 Power Use9GOVKINGDOM-COMMISSIONRESEARCHDomain Reward:EngineeringSpawnEngineer TILE-53-15 Power Use$ B_MAUSOLEUM Pi-Ramesse256-7,B_TILEIMP_LODGE56-7 Improvement& UNIT_SPEARJekaterinburg<ExplorationSpawnProspector TILE-56-10 Power Use4ArtsReligionCreate TILE-59-14 Power Use*UNIT_BOWHUNTERJekaterinburg3WarfareVolunteers TILE-56-10 Power Use)TECHAGE4-MACHINES Next Tech:57-14,B_TILEIMP_HUNTINGCAMP57-14 Improvement9UNIT_BOWHUNTERJekaterinburgRush Production- WarfareHeal TILE-60-13 Power Use8!EngineeringGainImprovementPoints Power Use9DiplomacyBribeBarbarian TILE-50-18 Power Use761-15,B_TILEIMP_DWELLING61-15 Improvement#B_WATCHJekaterinburg UNIT_PIKEAmarna- WarfareHeal TILE-76-10 Power Use0GOVKINGDOM-REAPTAXESDomain Reward457-15,B_TILEIMP_TRASH57-15 Improvement3 B_MAUSOLEUM Pi-RamesseRush Production# B_HEROHALL Pi-Ramesse'ArtsReduceChaos Power Use955-15,B_TILEIMP_WOODCUTTER55-15 Improvement% B_GRANARYJekaterinburg<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-79-13 Power Use458-10,B_TILEIMP_TRASH58-10 Improvement- UNIT_PIKEAmarnaRush Production9EngineeringSpawnEngineer TILE-56-8 Power Use455-13,B_TILEIMP_LODGE55-13 Improvement"UNIT_CROSSBOWAmarna8GovernmentSpawnSettler TILE-56-10 Power Use- WarfareHeal TILE-65-30 Power Use1UNIT_CROSSBOWAmarnaRush Production' B_BATHHOUSEJekaterinburg B_HEROHALLAmarna8ArtsSpreadReligionSelf TILE-59-14 Power Use8!EngineeringGainImprovementPoints Power Use6GovernmentBuffRegion TILE-56-10 Power Use4TECHAGE3_HEROES-CONSTRUCTION Next Tech- WarfareHeal TILE-75-13 Power Use8RITUALHUNTERS-HUNTINGGROUNDSDomain Reward660-13,B_TILEIMP_PASTURE60-13 Improvement- WarfareHeal TILE-66-31 Power Use'TECHAGE4-GUILDS Next Tech:55-15,B_TILEIMP_LOGGINGCAMP55-15 Improvement6 B_BATHHOUSEJekaterinburgRush Production! B_TEMPLE Pi-Ramesse5GovernmentSpawnTown TILE-62-11 Power Use:53-14,B_TILEIMP_LOGGINGCAMP53-14 Improvement)B_STONETOWERSJekaterinburg#UNIT_BOWHUNTERAmarna<GovernmentSpawnSettlerPower Use (reservation)8B_STONETOWERSJekaterinburgRush Production UNIT_PIKEAmarna761-15,B_TILEIMP_DWELLING61-15 Improvement)UNIT_CROSSBOWJekaterinburg0 B_TEMPLE Pi-RamesseRush Production/RITUALHUNTERS-QUESTDomain Reward359-13,B_TILEIMP_KILN59-13 Improvement" B_TREASURY Xocotilan8UNIT_CROSSBOWJekaterinburgRush Production&UNIT_CROSSBOW Pi-Ramesse- WarfareHeal TILE-75-19 Power Use5GovernmentSpawnTown TILE-50-14 Power Use' B_MAUSOLEUMJekaterinburg- UNIT_PIKEAmarnaRush Production659-11,B_TILEIMP_CLAYPIT59-11 Improvement"B_STONETOWERSAmarna*TECHAGE4-FEUDALISM Next Tech:54-15,B_TILEIMP_LOGGINGCAMP54-15 Improvement5UNIT_CROSSBOW Pi-RamesseRush Production- WarfareHeal TILE-73-24 Power Use855-9,B_TILEIMP_LOGGINGCAMP55-9 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy)B_SEATOFPOWERJekaterinburg# B_TREASURY Pi-Ramesse  B_BATHHOUSEAmarna2WarfareSpawnUnits TILE-72-9 Power Use673-10,B_TILEIMP_CLAYPIT73-10 Improvement' UNIT_KNIGHTJekaterinburg171-9,B_TILEIMP_KILN71-9 Improvement8GovernmentSpawnSettler TILE-53-15 Power Use9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy/ B_BATHHOUSEAmarnaRush Production6 UNIT_KNIGHTJekaterinburgRush Production& B_WORKSHOPJekaterinburg  UNIT_KNIGHTAmarna8EngineeringPromoteTown TILE-55-14 Power Use;$TECHAGE4-TECHAGE5_DISCOVERY_ADVANCE Next Tech:71-10,B_TILEIMP_HUNTINGCAMP71-10 Improvement8EngineeringPromoteTown TILE-60-12 Power Use4GovernmentSpawnTown TILE-53-9 Power Use560-15,B_TILEIMP_QUARRY60-15 Improvement<54-8,B_TILEIMP_LARGEPLANTATION54-8 Improvement:50-11,B_TILEIMP_HUNTINGCAMP50-11 Improvement/ UNIT_KNIGHTAmarnaRush Production<GovernmentSpawnSettlerPower Use (reservation)359-13,B_TILEIMP_KILN59-13 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy#UNIT_BOWHUNTERAmarna758-13,B_TILEIMP_DWELLING58-13 Improvement952-9,B_TILEIMP_FISHINGBOATS52-9 Improvement2UNIT_BOWHUNTERAmarnaRush Production& UNIT_SCOUTJekaterinburg- WarfareHeal TILE-56-12 Power Use7EngineeringPromoteTown TILE-56-8 Power Use658-12,B_TILEIMP_KITCHEN58-12 Improvement#B_MARKETSQUAREAmarna*UNIT_BOWHUNTERJekaterinburg3WarfareVolunteers TILE-53-15 Power Use6GovernmentBuffRegion TILE-59-14 Power Use761-15,B_TILEIMP_DWELLING61-15 Improvement2 B_TREASURY Pi-RamesseRush Production)UNIT_CROSSBOWJekaterinburg1 B_TREASURY XocotilanRush Production8!EngineeringGainImprovementPoints Power Use4GOVKINGDOM-INSTALLSATRAPDomain RewardB_KEEPItjtawy&UNIT_CROSSBOW Pi-Ramesse)UNIT_CATAPULTJekaterinburg%UNIT_CROSSBOW Xocotilan9EngineeringSpawnEngineer TILE-53-9 Power Use/DomainDiplomacySocial Fabric (1)-DomainWarfareSocial Fabric (2)1DomainExplorationSocial Fabric (3)-DomainWarfareSocial Fabric (4)2TECHAGE5_DISCOVERY-BAROQUE Next Tech854-9,B_TILEIMP_LOGGINGCAMP54-9 Improvement5UNIT_CROSSBOW Pi-RamesseRush Production"B_KEEPJekaterinburg4UNIT_CROSSBOW XocotilanRush Production:52-13,B_TILEIMP_STONECUTTER52-13 Improvement&B_MARKETSQUARE Xocotilan'UNIT_BOWHUNTER Pi-Ramesse459-12,B_TILEIMP_HOUSE59-12 Improvement*B_GRANDTHEATERJekaterinburg6UNIT_BOWHUNTER Pi-RamesseRush Production2B_MARKETSQUAREAmarnaRush Production&DiplomacySofab Power Use6GovernmentBuffRegion TILE-59-14 Power Use171-9,B_TILEIMP_KILN71-9 ImprovementB_KEEP Pi-Ramesse B_TREASURYAmarna:61-13,B_TILEIMP_STONECUTTER61-13 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy967-9,B_TILEIMP_FISHINGBOATS67-9 Improvement7GovernmentSpawnSettler TILE-61-7 Power Use- WarfareHeal TILE-64-15 Power Use:EngineeringSpawnEngineer TILE-55-14 Power Use456-12,B_TILEIMP_HOUSE56-12 Improvement<ExplorationSpawnProspector TILE-60-12 Power Use3WarfareVolunteers TILE-55-14 Power Use0ArtsImmigration TILE-61-7 Power Use858-11,B_TILEIMP_TRASHHEAP58-11 Improvement- WarfareHeal TILE-75-43 Power Use7EngineeringPromoteTown TILE-53-9 Power Use858-10,B_TILEIMP_TRASHHEAP58-10 Improvement:52-12,B_TILEIMP_HUNTINGCAMP52-12 Improvement. B_TREASURYAmarnaRush Production.B_KEEP Pi-RamesseRush Production9B_GRANDTHEATERJekaterinburgRush Production758-13,B_TILEIMP_DWELLING58-13 Improvement#B_BAROQUEMUSICAmarna& B_BARRACKSJekaterinburg6TECHAGE5_DISCOVERY-REPARATIONS Next Tech857-15,B_TILEIMP_TRASHHEAP57-15 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy7EngineeringPromoteTown TILE-53-9 Power Use4GovernmentSpawnTown TILE-63-8 Power Use.B_KEEP Pi-RamesseRush Production457-11,B_TILEIMP_HOUSE57-11 Improvement" B_COUNCIL Pi-Ramesse962-6,B_TILEIMP_FISHINGBOATS62-6 Improvement:52-17,B_TILEIMP_HUNTINGCAMP52-17 Improvement( UNIT_DRAGOONJekaterinburg1 B_COUNCIL Pi-RamesseRush Production356-15,B_TILEIMP_KILN56-15 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy5B_MARKETSQUARE XocotilanRush Production'B_BAROQUEMUSIC Pi-Ramesse+B_KEEPItjtawyRush Production8DiplomacyBribeBarbarian TILE-74-9 Power Use4GOVKINGDOM-INSTALLSATRAPDomain Reward673-11,B_TILEIMP_KITCHEN73-11 Improvement:51-19,B_TILEIMP_HUNTINGCAMP51-19 Improvement%UNIT_CROSSBOW Xocotilan! B_MAUSOLEUMItjtawy- WarfareHeal TILE-62-15 Power Use858-15,B_TILEIMP_TRASHHEAP58-15 Improvement$ B_ORACLEJekaterinburg- WarfareHeal TILE-64-18 Power Use4UNIT_CROSSBOW XocotilanRush Production:EngineeringSpawnEngineer TILE-59-14 Power Use653-10,B_TILEIMP_KITCHEN53-10 Improvement:53-12,B_TILEIMP_HUNTINGCAMP53-12 Improvement B_WORKSHOPAmarna$ B_WATERWORKS Xocotilan3WarfareSpawnUnits TILE-62-11 Power Use/DomainDiplomacySocial Fabric (1)3CRUSADERS-MILITARYORDERDomain Reward:72-10,B_TILEIMP_LOGGINGCAMP72-10 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy-UNIT_CONQUISTADORJekaterinburg8ArtsSpreadReligionSelf TILE-53-15 Power Use+TECHAGE4-DRYCOMPASS Next Tech649-13,B_TILEIMP_FURNACE49-13 Improvement0 B_MAUSOLEUMItjtawyRush Production(ExplorationSofab Power Use- WarfareHeal TILE-61-12 Power Use  B_TREASURYItjtawy. B_WORKSHOPAmarnaRush Production463-13,B_TILEIMP_VILLA63-13 Improvement#UNIT_BOWHUNTERAmarna<UNIT_CONQUISTADORJekaterinburgRush Production- WarfareHeal TILE-61-11 Power Use660-13,B_TILEIMP_PASTURE60-13 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy&UNIT_CONQUISTADORAmarna,UNIT_ORDERKNIGHTJekaterinburg- WarfareHeal TILE-61-17 Power Use963-6,B_TILEIMP_FISHINGBOATS63-6 Improvement;UNIT_ORDERKNIGHTJekaterinburgRush Production7EngineeringPromoteTown TILE-63-8 Power Use6TECHAGE5_DISCOVERY-OPENSAILING Next Tech458-13,B_TILEIMP_HOUSE58-13 Improvement*B_BAROQUEMUSICJekaterinburg7EngineeringPromoteTown TILE-63-8 Power Use5GovernmentSpawnTown TILE-62-15 Power Use5UNIT_CONQUISTADORAmarnaRush Production- WarfareHeal TILE-64-19 Power Use361-14,B_TILEIMP_KILN61-14 Improvement#B_CANTONOFFICEAmarna8GovernmentSpawnSettler TILE-53-15 Power Use:60-10,B_TILEIMP_LOGGINGCAMP60-10 Improvement B_GRANARYAvaris6B_BAROQUEMUSIC Pi-RamesseRush Production<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-61-20 Power Use960-14,B_TILEIMP_PAPERMAKER60-14 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy'B_CANTONOFFICE Pi-Ramesse0ArtsImmigration TILE-72-9 Power Use8EngineeringPromoteTown TILE-62-15 Power Use1DomainExplorationSocial Fabric (1)- B_GRANARYAvarisRush Production9B_BAROQUEMUSICJekaterinburgRush Production/ B_TREASURYItjtawyRush Production9EngineeringSpawnEngineer TILE-63-8 Power Use;74-9,B_TILEIMP_FISHINGBOATS_274-9 Improvement B_TEMPLEAvaris)UNIT_CATAPULTJekaterinburg8EngineeringPromoteTown TILE-62-15 Power Use/DomainDiplomacySocial Fabric (1)3TECHAGE4-MEDIEVALUNIVERSITY Next Tech449-10,B_TILEIMP_HOUSE49-10 Improvement8UNIT_CATAPULTJekaterinburgRush Production:53-13,B_TILEIMP_LOGGINGCAMP53-13 Improvement3 B_WATERWORKS XocotilanRush Production, B_TEMPLEAvarisRush Production% UNIT_PIKEJekaterinburg2B_CANTONOFFICEAmarnaRush Production/ B_TREASURYItjtawyRush Production- WarfareHeal TILE-62-13 Power Use761-15,B_TILEIMP_DWELLING61-15 Improvement" B_WORKSHOP Xocotilan  B_MAUSOLEUMAvaris8GovernmentSpawnSettler TILE-59-14 Power Use2TECHAGE5_DISCOVERY-ADVANCE Next Tech562-14,B_TILEIMP_QUARRY62-14 Improvement;67-9,B_TILEIMP_FISHINGBOATS_267-9 Improvement*UNIT_BOWHUNTERJekaterinburg#B_TRADECOMPANYAmarna?GovernmentConvertOutpostToTown TILE-68-7 Power Use/CRUSADERS-LOSTFAITHDomain Reward657-9,B_TILEIMP_TRASHHEAP57-9 Improvement& B_TREASURYJekaterinburg/ B_TREASURYItjtawyRush Production- WarfareHeal TILE-64-13 Power Use1ArtsImmigration TILE-51-11 Power Use9EngineeringSpawnEngineer TILE-61-7 Power Use361-14,B_TILEIMP_KILN61-14 Improvement" UNIT_DRAGOONItjtawy470-10,B_TILEIMP_LODGE70-10 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy/ B_MAUSOLEUMAvarisRush Production5 B_TREASURYJekaterinburgRush Production- WarfareHeal TILE-62-14 Power Use7EngineeringPromoteTown TILE-68-7 Power Use&DiplomacySofab Power Use768-8,B_TILEIMP_PAPERMAKER68-8 ImprovementB_KEEPAvaris-UNIT_CONQUISTADORJekaterinburg6B_CANTONOFFICE Pi-RamesseRush Production(ExplorationSofab Power Use559-18,B_TILEIMP_QUARRY59-18 Improvement2B_TRADECOMPANYAmarnaRush Production'UNIT_BOWHUNTER Pi-Ramesse<UNIT_CONQUISTADORJekaterinburgRush Production<GovernmentSpawnSettlerPower Use (reservation)- WarfareHeal TILE-64-14 Power Use;63-6,B_TILEIMP_FISHINGBOATS_263-6 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy  UNIT_KNIGHTAmarna&UNIT_CATAPULT Pi-Ramesse*UNIT_LONGSWORDJekaterinburg962-13,B_TILEIMP_PLOWEDFARM62-13 Improvement1 UNIT_DRAGOONItjtawyRush Production/ UNIT_KNIGHTAmarnaRush Production5UNIT_CATAPULT Pi-RamesseRush Production9UNIT_LONGSWORDJekaterinburgRush Production1 B_WORKSHOP XocotilanRush Production9EngineeringSpawnEngineer TILE-68-7 Power Use2TECHAGE4-ORGANIZEDRELIGION Next Tech:53-18,B_TILEIMP_HUNTINGCAMP53-18 Improvement B_GRANARYItjtawy/ UNIT_KNIGHTAmarnaRush Production-B_MEDIEVALUNIVERSITY Pi-Ramesse( UNIT_DRAGOONJekaterinburg653-11,B_TILEIMP_CLAYPIT53-11 Improvement:53-19,B_TILEIMP_HUNTINGCAMP53-19 Improvement B_HOLYSITEAmarna1ArtsSpawnArtist TILE-50-14 Power Use5GovernmentSpawnTown TILE-74-11 Power Use1DomainEngineeringSocial Fabric (1)+TECHAGE6-GOVERNMENT Next Tech355-12,B_TILEIMP_KILN55-12 Improvement7 UNIT_DRAGOONJekaterinburgRush Production1 B_WORKSHOP XocotilanRush Production8!EngineeringGainImprovementPoints Power Use0GOVKINGDOM-COMPLETEDDomain Reward)B_LARGETEMPLEJekaterinburg&UNIT_BOWHUNTER Xocotilan3GovernmentRevolutionCulture Power Use461-15,B_TILEIMP_HOUSE61-15 Improvement566-10,B_TILEIMP_QUARRY66-10 Improvement. B_GRANARYItjtawyRush Production. B_HOLYSITEAmarnaRush Production%UNIT_CROSSBOW Xocotilan- WarfareHeal TILE-67-10 Power Use359-13,B_TILEIMP_KILN59-13 Improvement4UNIT_CROSSBOW XocotilanRush Production8B_LARGETEMPLEJekaterinburgRush Production! UNIT_DRAGOONAmarnaB_CRANEItjtawy- WarfareHeal TILE-64-10 Power Use(WARRIORPRIESTS Pick Domain960-14,B_TILEIMP_PAPERMAKER60-14 Improvement&UNIT_BOWHUNTER Xocotilan)UNIT_CROSSBOWJekaterinburg461-16,B_TILEIMP_POETS61-16 Improvement*B_NATIONALLANDMARK Xocotilan-UNIT_CONQUISTADORJekaterinburg&B_STONETOWERS Pi-Ramesse0 UNIT_DRAGOONAmarnaRush Production,B_CRANEItjtawyRush Production- WarfareHeal TILE-67-11 Power Use8EngineeringPromoteTown TILE-74-11 Power Use?(TECHAGE5_DISCOVERY-TECHNICALENGINEERING Next Tech! UNIT_DRAGOONAmarna! UNIT_KNIGHTItjtawy<GovernmentSpawnSettlerPower Use (reservation)" B_GRANARY Pi-Ramesse<UNIT_CONQUISTADORJekaterinburgRush Production*B_KEEPAvarisRush Production<70-9,B_TILEIMP_LARGEPLANTATION70-9 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy560-17,B_TILEIMP_QUARRY60-17 Improvement:65-11,B_TILEIMP_HUNTINGCAMP65-11 Improvement*B_LIFTINGTOWERJekaterinburg B_HOLYSITEAvaris1ArtsSpawnArtist TILE-51-11 Power Use8EngineeringPromoteTown TILE-74-11 Power Use4GOVMONARCHY-STARTERIDEALDomain Reward5TECHAGE5_DISCOVERY-NOBLECOURT Next Tech854-11,B_TILEIMP_CLAYPIT_254-11 Improvement$B_CIVILENGINEERAmarna$ B_GREATHALL Pi-Ramesse- WarfareHeal TILE-59-20 Power Use1GOVMONARCHY-PEASANTRYDomain Reward957-10,B_TILEIMP_BRICKWORKS57-10 Improvement0 UNIT_KNIGHTItjtawyRush Production3B_CIVILENGINEERAmarnaRush Production- WarfareHeal TILE-76-13 Power Use0GovernmentSocialDoctrine Power Use-TECHAGE6-PUBLICSPHERE Next Tech! UNIT_KNIGHTItjtawy'B_NATIONALLANDMARKAmarna8!EngineeringGainImprovementPoints Power Use* DomainArtsSocial Fabric (1)853-11,B_TILEIMP_CLAYPIT_253-11 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy9B_LIFTINGTOWERJekaterinburgRush Production8!EngineeringGainImprovementPoints Power Use960-14,B_TILEIMP_PAPERMAKER60-14 Improvement:69-11,B_TILEIMP_HUNTINGCAMP69-11 Improvement*B_PRIVYCOUNCILJekaterinburg- WarfareHeal TILE-70-23 Power Use652-14,B_TILEIMP_SAWMILL52-14 Improvement566-10,B_TILEIMP_QUARRY66-10 Improvement3 B_GREATHALL Pi-RamesseRush Production0 UNIT_KNIGHTItjtawyRush Production3GOVMONARCHY-MANORIALISMDomain Reward859-11,B_TILEIMP_CLAYPIT_259-11 Improvement:69-10,B_TILEIMP_HUNTINGCAMP69-10 Improvement=50-17,B_TILEIMP_FISHINGBOATS_250-17 Improvement'B_GRANDTHEATER Pi-Ramesse" UNIT_DRAGOONItjtawy959-13,B_TILEIMP_BRICKWORKS59-13 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy-UNIT_RECONBALLOONJekaterinburg3WarfareVolunteers TILE-56-10 Power Use0ArtsImmigration TILE-61-7 Power Use8!TECHAGE5_DISCOVERY-PRINTINGPRESS Next Tech463-16,B_TILEIMP_POETS63-16 Improvement  UNIT_KNIGHTAmarna(ExplorationSofab Power Use860-11,B_TILEIMP_CLAYPIT_260-11 Improvement/ UNIT_KNIGHTAmarnaRush Production<UNIT_RECONBALLOONJekaterinburgRush Production. B_HOLYSITEAvarisRush Production9B_NATIONALLANDMARK XocotilanRush Production873-10,B_TILEIMP_CLAYPIT_273-10 Improvement! B_WATERWORKSAmarna0B_MEDIEVALUNIVERSITYJekaterinburg%B_LARGETEMPLE Xocotilan<GovernmentSpawnSettlerPower Use (reservation)-TECHAGE6-MERCANTILISM Next Tech461-16,B_TILEIMP_POETS61-16 Improvement566-10,B_TILEIMP_QUARRY66-10 Improvement668-8,B_TILEIMP_PAPERMILL68-8 Improvement1 UNIT_DRAGOONItjtawyRush Production. B_HOLYSITEAvarisRush Production=ExplorationSpawnConquistador TILE-63-8 Power Use0GovernmentSocialDoctrine Power Use771-9,B_TILEIMP_BRICKWORKS71-9 Improvement#UNIT_CATAPULTItjtawy#UNIT_BOWHUNTERAmarna- WarfareHeal TILE-62-15 Power Use* DomainArtsSocial Fabric (1):61-13,B_TILEIMP_STONECUTTER61-13 Improvement9 PLAYERACTIONS-DIPLOALLIANCESENDp1 Diplomacy566-10,B_TILEIMP_QUARRY66-10 Improvement2UNIT_CATAPULTItjtawyRush Production&UNIT_RECONBALLOONAmarna)UNIT_CATAPULTJekaterinburg#B_COURTPAINTERAvaris854-10,B_TILEIMP_CLAYPIT_254-10 Improvement$B_GRANDTHEATERItjtawy6B_GRANDTHEATER Pi-RamesseRush Production*B_COURTPAINTERJekaterinburg1ArtsImmigration TILE-51-11 Power Use3GOVMONARCHY-STEWARDSHIPDomain Reward460-13,B_TILEIMP_RANCH60-13 Improvement"B_CENTRALBANKAmarna! B_ORACLE Pi-Ramesse4B_LARGETEMPLE XocotilanRush Production8!EngineeringGainImprovementPoints Power Use6TECHAGE5_DISCOVERY-AUTOMACHINA Next Tech455-11,B_TILEIMP_HOUSE55-11 Improvement%UNIT_CATAPULT Xocotilan2WarfareVolunteers TILE-63-8 Power Use5EngineeringClearCut TILE-65-10 Power Use1B_CENTRALBANKAmarnaRush Production9B_COURTPAINTERJekaterinburgRush Production4UNIT_CATAPULT XocotilanRush Production:EngineeringSpawnEngineer TILE-53-15 Power Use&DiplomacySofab Power Use560-15,B_TILEIMP_QUARRY60-15 Improvement6PLAYERACTIONS-DIPLOPEACESENDp5 Diplomacy'UNIT_GIANTCROSSBOWAmarna,UNIT_ORDERKNIGHTJekaterinburg$ UNIT_DRAGOON Xocotilan1DomainEngineeringSocial Fabric (1)(TECHAGE6-SOCIETY Next Tech:72-11,B_TILEIMP_LOGGINGCAMP72-11 Improvement=49-19,B_TILEIMP_FISHINGBOATS_249-19 Improvement;UNIT_ORDERKNIGHTJekaterinburgRush Production0 B_ORACLE Pi-RamesseRush Production360-16,B_TILEIMP_MINE60-16 Improvement:65-11,B_TILEIMP_HUNTINGCAMP65-11 Improvement( B_WATERWORKSJekaterinburg&UNIT_CROSSBOW Pi-Ramesse6UNIT_GIANTCROSSBOWAmarnaRush Production<GovernmentSpawnSettlerPower Use (reservation)856-14,B_TILEIMP_CLAYPIT_256-14 Improvement3 UNIT_DRAGOON XocotilanRush Production5UNIT_CROSSBOW Pi-RamesseRush Production'UNIT_GIANTCROSSBOWAmarna9EngineeringSpawnEngineer TILE-56-8 Power Use955-12,B_TILEIMP_BRICKWORKS55-12 Improvement566-10,B_TILEIMP_QUARRY66-10 Improvement&B_CANTONOFFICE Xocotilan'B_COURTPAINTER Pi-Ramesse>ExplorationSpawnConquistador TILE-50-14 Power Use4GovernmentSpawnTown TILE-61-9 Power Use849-12,B_TILEIMP_TRASHHEAP49-12 Improvement=52-19,B_TILEIMP_FISHINGBOATS_252-19 Improvement-UNIT_CONQUISTADORJekaterinburg6UNIT_GIANTCROSSBOWAmarnaRush Production- WarfareHeal TILE-55-10 Power Use0ArtsImmigration TILE-61-7 Power Use8!TECHAGE6-TECHAGE7_AETHER_ADVANCE Next Tech961-14,B_TILEIMP_BRICKWORKS61-14 Improvement$B_PUBLICLIBRARYAmarna<UNIT_CONQUISTADORJekaterinburgRush Production> 64-15,B_TILEIMP_LARGEPLANTATION64-15 Improvement^ 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GOVKINGDOM-BENDTHEKNEE_UNITBUFFENTTAG,+BendTheKneevRTriggerOnEntityCreateTag-+BendTheKnee-BENDTHEKNEE,GOVKINGDOM-BENDTHEKNEE_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER.( GOVKINGDOMPLAYER Cards/Events/InnovationPainting"INNOVATION-GOVKINGDOM-BENDTHEKNEE CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsC5/#B_GARDENSBABYLONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-GARDENS CST_Event[VAddToInnovationDeckUniversalAddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#B_COLOSSUSRHODEVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE3-COLOSSUS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsSE?1 ENTTAG,ALLPLAYERS-LandmarkQuestVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYERg$NONE,4PLAYER9TECHAGE3_HEROES-ORACLE,TRUEPLAYER Cards/Events/InnovationPainting#INNOVATION-HEROES-PROPHETICVISIONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Poems-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-HEROES-SKALDS CST_EventJEAddToInnovationDeckHorizontalDisplayUseActionButtons UseMirrorUIK'ConsumeGoodBonus-Meat-ResCulture,ADD,1PLAYERQ-ConsumeGoodBonus-Saltedmeat-ResCulture,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting#INNOVATION-RITUALHUNTERS-SEASONING CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYTi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+  5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUE^ @bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_EventO161AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET>UNIT,UNIT_CUIRASSIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-CUIRASSIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET=UNIT,UNIT_GRENADIER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-GRENADIER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,30ENT,REQTARGET:UNIT,UNIT_MUSKET LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,6PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE5-MUSKET CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET;UNIT,UNIT_DRAGOON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-DRAGOON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_EXPLORER LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-EXPLORER CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Evento 61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET:UNIT,UNIT_CANNON LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-CANNON CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,25ENT,REQTARGET<UNIT,UNIT_ARQUEBUS LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,5PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE4-ARQUEBUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event BARBARIAN+? E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_Event-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event@!QLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE6-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,7PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE6-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA3-  ENTTAG,Scribesr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERY$NONE,7PLAYER+Scribes,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LUDDITES CST_Event-]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI5R #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,CityCenterO #TECHAGE6-STUBBORNSTUDENTS_CITYBUFFENTTAG,Capitalr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE6-STUBBORNSTUDENTS CST_Event]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIM TECHAGE6-LEARNEDONES_CITYBUFFENTTAG,CityCenter=#EDUCATION_PER_POP,MUL,2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,7PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE6-LEARNEDONES CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE5-REBELLION CST_Eventv]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIPOTileNotSettlement,TileEmpty,TileType:TILE_NEUTRAL,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_59SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER[$NONE,6PLAYER-B_CAPITAL,GTE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE5-ANTICOLONIALS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE5-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,6PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-DISCOVERY-REBELLION CST_Event1E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIYZTileNotSettlement,TileEmpty,TileTerrainTag:+WaterMovement,AllowLand:false,AllowWater:trueUNIT,UNIT_PRIVATEER9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:3,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-PIRATES CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIn`Z (TECHAGE5_DISCOVERY-DANGEROUSWATERS_BUFFENTTAG,WaterMovementr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPainting CHAOS-DISCOVERY-DANGEROUSWATERS CST_EventNE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIo^ 'TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFENTTYPE,UNIT_CONQUISTADOR}YTriggerOnEntityCreateType-Explorer-DANGEROUSLANDS,TECHAGE5_DISCOVERY-DANGEROUSLANDS_BUFFPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,6PLAYERCards/Events/ChaosPaintingCHAOS-DISCOVERY-DANGEROUSLANDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE4-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,5PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE4-REBELLION CST_Event2]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI:9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_REBEL_LVL_49SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:2PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYERCards/Events/ChaosPainting CHAOS-TECHAGE4-RIVALTOTHETHRONE CST_EventAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIForceEffectAsBuffAddDurationToTooltipOAM)ConsumeGoodBonus-Wheat-ResCityFood,SUB,1PLAYERM)ConsumeGoodBonus-Flour-ResCityFood,SUB,4PLAYERM)ConsumeGoodBonus-Bread-ResCityFood,SUB,8PLAYERH TECHAGE4-DRUIDS_CITYBUFFENTTAG,CityCenterr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,5PLAYER Cards/Events/ChaosPaintingCHAOS-TECHAGE4-DRUIDS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOS>N%b CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_EventT'2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_DRAGOON LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDDRAGOON CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_ARQUEBUS LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,7PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDARQUEBUS CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_EXPLORER LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE5-FINDEXPLORER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckQC=UNIT,UNIT_LONGSWORD LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDLONGSWORD CST_EventAddToExploreDeckN@:UNIT,UNIT_KNIGHT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDKNIGHT CST_Event2-AddToExploreDeckUniversalAddToExploreDeckL>8UNIT,UNIT_PIKE LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,6PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE4-FINDPIKE CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj q8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUN0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLE)oMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:3|ToPlayer:7|MessageType:PMT_GreetingoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoiceResponsehMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:7|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:7|MessageType:PMT_NonejMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:2|ToPlayer:7|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Bully|FromPlayer:5|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText-AIP_Bully|FromPlayer:5|ToPlayer:7|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOOPENBORDERSEND|CardChoice:PLAYERACTIONS-DIPLOOPENBORDERRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOOPENBORDERSEND-CardText|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOCREATEEMBASSYSEND|CardChoice:PLAYERACTIONS-DIPLOCREATEEMBASSYRECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOCREATEEMBASSYSEND-CardText|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:7|MessageType:PMT_ChoicemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOALLIANCESEND|CardChoice:PLAYERACTIONS-DIPLOALLIANCERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOALLIANCESEND-CardText-AIP_Careful|FromPlayer:2|ToPlayer:7|MessageType:PMT_ChoicekTextKey:PlayerMessage-CallToArms-Standard|TargetPlayer:5|FromPlayer:2|ToPlayer:7|MessageType:PMT_CallToWarmCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoicemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoicemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponsemCardID:PLAYERACTIONS-DIPLOALLIANCERECV|ChosenOption:0|FromPlayer:1|ToPlayer:7|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOPEACESEND|CardChoice:PLAYERACTIONS-DIPLOPEACERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOPEACESEND-CardText-AIP_Isolationist|FromPlayer:3|ToPlayer:7|MessageType:PMT_ChoicejCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:0|FromPlayer:5|ToPlayer:7|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOIMPROVERELATIONUNILAT-CardText|FromPlayer:1|ToPlayer:7|MessageType:PMT_ImproveRelations  B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4B_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATIONB_TILEIMP_CLAYPIT B_COUNCIL B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2UNIT_BOWHUNTER B_TEMPLEB_TILEIMP_VATSB_TILEIMP_PRESSB_TILEIMP_WEAVERB_CRANEB_TILEIMP_SAWPITB_TILEIMP_KILNB_TILEIMP_MILL B_LOOKOUT B_MARKETUNIT_CROSSBOW B_GRANARYB_WATCHB_TILEIMP_TRASH B_ORACLEB_TILEIMP_OFFERING B_PARTHENON UNIT_ARCHERB_SEATOFPOWER UNIT_CAVALRYB_TILEIMP_FURNACEB_TILEIMP_TOOLSMITHB_TILEIMP_WEAPONSMITHB_TILEIMP_CHARMSB_TILEIMP_TALISMANB_TILEIMP_QUARRYB_TILEIMP_STONECUTTERB_TILEIMP_MINE UNIT_GALLEY UNIT_SPEAR UNIT_CHARIOT 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CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsj\V2ConsumeGoodBonus-Poems-ResDomainExploration,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYER Cards/Events/InnovationPaintingINNOVATION-HEROES-SKALDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsDQ WARRIORELITE-TRAINING_UNITBUFFENTTYPE,UNIT_SPARTAN{WTriggerOnEntityCreateType-UNIT_SPARTAN-TRAININGREGIMENT,WARRIORELITE-TRAINING_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting)INNOVATION-WARRIORELITE-TRAININGREGIMENT CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons;P WARRIORELITE-MARTIAL_UNITBUFFENTTYPE,UNIT_SPARTANsOTriggerOnEntityCreateTag-UNIT_SPARTAN-MARTIALLAW,WARRIORELITE-MARTIAL_UNITBUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER Cards/Events/InnovationPainting#INNOVATION-WARRIORELITE-MARTIALLAW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons#W3ConsumeGoodBonus-Limestone-ResCityProduction,ADD,1PLAYERT0ConsumeGoodBonus-Marble-ResCityProduction,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-MASONS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsbTN*ConsumeGoodBonus-+Grain-ResCityFood,ADD,1PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-PLOW CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtons5L TECHAGE2-HEARTYSTEEDS_BUFFENTTAG,+TypeCavalryqMTriggerOnEntityCreateTag-TypeCavalry-HEARTYSTEEDS,TECHAGE2-HEARTYSTEEDS_BUFFPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPainting!INNOVATION-TECHAGE2-HEARTYSTEEDS CST_Event>9AddToInnovationDeckHorizontalDisplayUseActionButtonsB4.#UNIT_SHORTSWORDVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER*$NONE,3PLAYER Cards/Events/InnovationPaintingINNOVATION-TECHAGE2-SHORTSWORD CST_Event*%HorizontalDisplayUseActionButtonsnhZT0ResInnovationPerTurn,MUL,#INNOVATION_CARD_DECAYPLAYERINNOVATION-AUTOMATICe*%HorizontalDisplayUseActionButtons:,&.1REGIONVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-POPULATION CST_Event*%HorizontalDisplayUseActionButtonsdVPUNIT,[PLAYER:WarSpawnUnit1]SpawnPerRegion:2PLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-ENLISTMENT CST_Event*%HorizontalDisplayUseActionButtonsbTN*ResImprovementPoints,ADD,#CI_XPGAIN_VALUEPLAYERVHBResCoin,ADD,#CI_CASHOUT_VALUEPLAYER+%NONE,10PLAYER Cards/Events/InnovationPaintingINNOVATION-AGNOSTIC-VOLUNTEERS CST_Event%HorizontalDisplayUseActionButtons INNOVATION0~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event~8*K TECHAGE1-NEUTRAL_MIGRATIONENTTYPE,B_HOMELAND4ResCoin,ADD,100PLAYER;ResChaosPerTurn,ADD,10PLAYER^ @ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0>FX/FX_EstablishEnvoy LOC,EXECLOCv"CHECKINTEGRATION,SUCCESS@ENT,FINDTAGLOCRAD,ALLPLAYERS-+NeutralConversionTarget,EXECLOC,0!Cards/Events/NeutralTownPaintingNEUTRALTOWN-POW CST_Event NEUTRALTOWN ijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventijJ&SocialFabricValue-DomainWarfare,ADD,2PLAYERL(SocialFabricValue-DomainDiplomacy,SUB,1PLAYERC0L(SocialFabricValue-DomainDiplomacy,ADD,2PLAYERJ&SocialFabricValue-DomainWarfare,SUB,1PLAYERC0SOCIETY-WARFAREVSDIPLOMACY CST_EventhG#SocialFabricValue-DomainArts,ADD,2PLAYERN*SocialFabricValue-DomainEngineering,SUB,1PLAYERC0N*SocialFabricValue-DomainEngineering,ADD,2PLAYERG#SocialFabricValue-DomainArts,SUB,1PLAYERC0SOCIETY-ARTSVSENGINEERING CST_EventtM)SocialFabricValue-DomainGovernment,ADD,2PLAYERN*SocialFabricValue-DomainExploration,SUB,1PLAYERC0N*SocialFabricValue-DomainExploration,ADD,2PLAYERM)SocialFabricValue-DomainGovernment,SUB,1PLAYERC0 SOCIETY-GOVERNMENTVSEXPLORATION CST_EventSOCIETYT+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_EventT! CanUndoTF@ResImprovementPoints,ADD,10PLAYERG93ResCoin,ADD,50PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-KELP CST_Event0 CanUndoTF@ResDomainExploration,ADD,20PLAYERPB<ResDomainWarfare,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-SUNKENSHIP CST_Eventi CanUndoRD>ResDomainDiplomacy,ADD,20PLAYERy4ResCoin,ADD,200PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-MERCHANTVESSEL CST_Event+ CanUndoM?9ResDomainArts,ADD,20PLAYERTF@ResDomainExploration,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-NIGHTSKY CST_Event$ CanUndoPB<ResDomainWarfare,ADD,20PLAYERJ<6ResCulture,ADD,10PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-WILDLIFE CST_Event1 CanUndoTF@ResDomainExploration,ADD,20PLAYERRD>ResDomainDiplomacy,ADD,20PLAYER"Cards/Events/ExploreWaterPaintingEXPLORE_WATER-GHOSTSHIP CST_Event CanUndoEXPLORE_WATER+  5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_Evente%2,ResCoin,GTE,25PLAYERC0^NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAMEC1 PLAGUE-BASIC CST_Event 5%C02.-1ENT,REQTARGET60,A2.-2ENT,REQTARGET40,BH&CrisisChargeValue-CRISISPLAGUE,SUB,25GAMEC15/Population,GTE,10REGION PLAGUE-KARMA CST_EventS^NH&CrisisChargeValue-CRISISPLAGUE,ADD,25GAMEC0NH&CrisisChargeValue-CRISISPLAGUE,ADD,10GAME=7ResDomainGovernment,GTE,5PLAYERC1e%2,ResCoin,GTE,10PLAYERC2NH&CrisisChargeValue-CRISISPLAGUE,SUB,10GAME;5ResDomainWarfare,GTE,10PLAYERC3PLAGUE-UNREST CST_EventPLAGUECeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event#61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET=UNIT,UNIT_LONGSWORD LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-LONGSWORD CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET:UNIT,UNIT_KNIGHT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-KNIGHT CST_Event61AddToBarbarianDeckUniversalAddToBarbarianDeckXJDResCityProduction,ADD,20ENT,REQTARGET}8UNIT,UNIT_PIKE LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,4PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE3-PIKE CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CATAPULT LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CATAPULT CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET;UNIT,UNIT_CAVALRY LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CAVALRY CST_EventAddToBarbarianDeckXJDResCityProduction,ADD,15ENT,REQTARGET<UNIT,UNIT_CROSSBOW LOC,EXECLOC;ResChaosPerTurn,ADD,10PLAYERQ$NONE,3PLAYER#!IDLEPLAYERCards/Events/BarbarianPaintingBARBARIAN-TECHAGE2-CROSSBOW CST_Event>bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-JOIN CST_Event@bTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/BarbarianPaintingBARBARIAN-WEALD CST_EventmbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INDUSTRIOUS CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-HOARD CST_EventebTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/BarbarianPaintingBARBARIAN-TAPESTRIES CST_EventeO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-EXOTIC CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-FUNCTIONAL CST_Event_O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARTIFACT CST_EventLO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-INGENIOUS CST_Event&O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/BarbarianPaintingBARBARIAN-INSPIRING CST_EventO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/BarbarianPaintingBARBARIAN-ARCANE CST_EventGPB<ResDomainWarfare,ADD,10PLAYERTF@ResImprovementPoints,ADD,10PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-CAPTIVES CST_EventCOA;ResDomainWarfare,ADD,8PLAYERSE?ResDomainExploration,ADD,8PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-RAIDER CST_EventEOA;ResDomainWarfare,ADD,8PLAYERTF@ResImprovementPoints,ADD,11PLAYER*$NONE,2PLAYERCards/Events/BarbarianPaintingBARBARIAN-FREEDOM CST_Event BARBARIANcI$E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event$QLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE3-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,4PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE3-REBELLION CST_Event3]XAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUIA9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_WARLORD9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYER,ALLPLAYERSr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER*$NONE,4PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE3-BARBARIANS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI29TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_ONI9SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:2,SpawnRadius:4PLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,4Cards/Events/ChaosPainting#CHAOS-HEROES-TRIALSANDTRIBULATIONS CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtons@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.UNIT_SCOUT,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-LOSTINTHEWOODS CST_EventQLAddToChaosDeckUniversalAddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-REBELLION_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERm$NONE,3PLAYER?CityIsVassal,GTE,1ENTTYPE,MT_CITYCENTERCards/Events/ChaosPaintingCHAOS-TECHAGE2-REBELLION CST_Event94AddToChaosDeckHorizontalDisplayUseActionButtonsYKE TECHAGE2-VAGABONDS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER]$NONE,3PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VAGABONDS CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_TSUNAMI_FLOODENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERb$NONE,3PLAYER4CoastalTownBonus,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-TSUNAMI CST_EventE@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI\NH TECHAGE2-CHAOS_VOLCANO_ERUPTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER$NONE,3PLAYER-MT_MARBLE,GTE,1PLAYER/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-TECHAGE2-VOLCANO CST_Event6E@AddToChaosDeckHorizontalDisplayUseActionButtons UseMirrorUI,9TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovementUNIT,UNIT_BARBARIAN_LVL_2SpawnEntityPlayer:NEUTRALLOC,REQTARGETREGIONr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER\$NONE,3PLAYER.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-TECHAGE2-INVADERS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUId^PJ&ResChaosPerTurn,MUL,#CHAOS_CARD_DECAYPLAYERCHAOS-AUTOMATIC61HorizontalDisplayUseActionButtons UseMirrorUIZLF TECHAGE1-CHAOS_RIOT_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,2REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-RIOT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERA;CityBuildingConstructed,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FIRE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI@2, ENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER5/Improvement,GTE,1PLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-FLOOD CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI]OI TECHAGE1-CHAOS_ILLNESS_EFFECTENT,REQTARGETr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYER4.Population,GTE,1REGIONCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ILLNESS CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI}%LF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERLF)ResDomainGovernment,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-GOVERNMENT CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIz%IC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERIC&ResDomainWarfare,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-WARFARE CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainExploration,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-EXPLORATION CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI~%MG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERMG*ResDomainEngineering,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ENGINEERING CST_Event61HorizontalDisplayUseActionButtons UseMirrorUI|%KE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERKE(ResDomainDiplomacy,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-DIPLOMACY CST_Event61HorizontalDisplayUseActionButtons UseMirrorUIw%F@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERr%A;ResCoin,GTE,#CI_CASHOUT_VALUEPLAYERF@#ResDomainArts,GTE,#CI_XPGAIN_VALUEPLAYERCards/Events/ChaosPaintingCHAOS-AGNOSTIC-ARTS CST_Event1HorizontalDisplayUseActionButtons UseMirrorUICHAOSƁ=b CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_EventC!2-AddToExploreDeckUniversalAddToExploreDeck RD>UNIT,UNIT_PROSPECTOR LOC,EXECLOCfXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainExploration,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePainting EXPLORE-TECHAGE3-FINDPROSPECTOR CST_Event2-AddToExploreDeckUniversalAddToExploreDeckOA;UNIT,UNIT_CAVALRY LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCAVALRY CST_Event2-AddToExploreDeckUniversalAddToExploreDeckPB<UNIT,UNIT_CROSSBOW LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE3-FINDCROSSBOW CST_EventAddToExploreDeckPB<UNIT,UNIT_ENGINEER LOC,EXECLOCfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERD6R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECW3ResDomainEngineering,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDPIONEER CST_EventAddToExploreDeckPB<UNIT,UNIT_MERCHANT LOC,EXECLOCdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERB4R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECU1ResDomainDiplomacy,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDMERCHANT CST_EventAddToExploreDeckOA;UNIT,UNIT_CHARIOT LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDCHARIOT CST_EventAddToExploreDeckM?9UNIT,UNIT_SPEAR LOC,EXECLOCbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER@2R,NS_RewardWithChaos,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_RewardWithChaos,MUL,1.5 ENT,EXECS/ResDomainWarfare,ADD,[SELF:NS_RewardWithChaos]PLAYER:ResChaosPerTurn,ADD,5PLAYER*$NONE,4PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE2-FINDSPEAR CST_EventD CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-NOMADS CST_EventI CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYEReWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-MYSTERY CST_EventE CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERCards/Events/ExplorePaintingEXPLORE-TEMPLE CST_Eventn CanUndofXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-RIVERDAM CST_Eventr CanUndodVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-VILLAGECOUNCIL CST_Eventv CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-WILDERPEOPLE CST_Events CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-SMALLVILLAGE CST_Eventi CanUndoeWQ-ResDomainGovernment,ADD,#REWARD_XPGAIN_VALUEPLAYER_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-DISEASE CST_Eventl CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERdVP,ResDomainDiplomacy,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-WICKERDOLLS CST_Eventh CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERfXR.ResDomainEngineering,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-MASON CST_Eventf CanUndo_QK'ResDomainArts,ADD,#REWARD_XPGAIN_VALUEPLAYERbTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYER)#ANY,3PLAYERCards/Events/ExplorePaintingEXPLORE-BAUBLES CST_Events CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERCards/Events/ExplorePaintingEXPLORE-ARTIFACT CST_Event CanUndo&R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERZ4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERCards/Events/ExplorePaintingEXPLORE-DESIGN CST_Event CanUndo\R,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-CONTEST CST_Event CanUndoTP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERTF@ResInnovationPerTurn,ADD,10PLAYER)#ANY,2PLAYERCards/Events/ExplorePaintingEXPLORE-ORATOR CST_Event9 CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-POLYMATH CST_Event5 CanUndoP*NS_CultureReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC?NS_CultureReward,MUL,0.5 ENT,EXECK'ResCulture,ADD,[SELF:NS_CultureReward]PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-GROWINGPAINS CST_Event CanUndoTF@ResInnovationPerTurn,ADD,10PLAYERBResSocialFabricWildcard,ADD,1PLAYER;ResChaosPerTurn,ADD,10PLAYER)#ANY,5PLAYERCards/Events/ExplorePaintingEXPLORE-MADMAN CST_Event CanUndoR,NS_KnowledgeReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECANS_KnowledgeReward,MUL,0.5 ENT,EXECO+ResKnowledge,ADD,[SELF:NS_KnowledgeReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-RECLUSE CST_Event CanUndo.Z4NS_ImprovementPointsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECI#NS_ImprovementPointsReward,MUL,0.5 ENT,EXEC_;ResImprovementPoints,ADD,[SELF:NS_ImprovementPointsReward]PLAYERT.NS_SpecialistsReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECCNS_SpecialistsReward,MUL,0.5 ENT,EXECS/ResSpecialists,ADD,[SELF:NS_SpecialistsReward]PLAYER)#ANY,6PLAYERCards/Events/ExplorePaintingEXPLORE-UNEMPLOYMENT CST_Event CanUndoO)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYER S-NS_ProductionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXECBNS_ProductionReward,MUL,0.5 ENT,EXEC\1ResCityProduction,ADD,[SELF:NS_ProductionReward]ENT,REQTARGET)#!IDLEPLAYERCards/Events/ExplorePaintingEXPLORE-AUCTION CST_Event CanUndo O)NS_WealthReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC<NS_WealthReward,MUL,5 ENT,EXECG#ResCoin,ADD,[SELF:NS_WealthReward]PLAYERQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PREACHER CST_Event  CanUndo)R,NS_ExpansionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC@NS_ExpansionReward,MUL,10 ENT,EXEC`5ResCityExpansionPoints,ADD,[SELF:NS_ExpansionReward]ENT,REQTARGETQ+NS_ReligionReward,SET,#REWARD_XPGAIN_VALUE ENT,EXEC>NS_ReligionReward,MUL,5 ENT,EXECf;ResCityFaith-{PlayerReligion},ADD,[SELF:NS_ReligionReward]ENT,REQTARGETo" ComingSoonC&ReligionPoints-{PlayerReligion},GTE,1REGIONCards/Events/ExplorePaintingEXPLORE-PROSPERITY CST_Eventd CanUndofXR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYERM?9UNIT,UNIT_SCOUT LOC,EXECLOC*$NONE,5PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDSCOUT CST_Eventd CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYEROA;UNIT,UNIT_WARBAND LOC,EXECLOC*$NONE,2PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDWARBAND CST_Eventb CanUndobTN*ResDomainWarfare,ADD,#REWARD_XPGAIN_VALUEPLAYERN@:UNIT,UNIT_ARCHER LOC,EXECLOC*$NONE,3PLAYERCards/Events/ExplorePaintingEXPLORE-TECHAGE1-FINDARCHER CST_Event CanUndoEXPLOREj @ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventqcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Event qcI SPACEAGENCY-JOIN_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-JOIN_BUFF,SPACEAGENCY-JOIN_BUFFPLAYERNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDNUNIT,UNIT_ALIENINVADERLOC,ENTTYPELOC,B_HOMELANDUGAResDomainExploration,ADD,100PLAYER@:TECHAGE9_CRISISVISITORS-BASEPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-JOIN CST_Eventq8ResKnowledge,ADD,30PLAYER@ResDomainExploration,ADD,80PLAYER@ResInnovationPerTurn,ADD,50PLAYER@ResDomainExploration,ADD,30PLAYER;ResChaosPerTurn,ADD,10PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-SLINGSHOT CST_Event@ResInnovationPerTurn,ADD,30PLAYERI SPACEAGENCY-MARS_BUFFENTTYPE,B_SPACECENTERlHTriggerOnEntityCreateType-B_SPACECENTER-MARS_BUFF,SPACEAGENCY-MARS_BUFFPLAYER@ResInnovationPerTurn,ADD,60PLAYER8ResKnowledge,ADD,30PLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-MARS CST_Event @ResInnovationPerTurn,ADD,30PLAYERK SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeLineuQTriggerOnEntityCreateTag-+TypeLine-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYERM SPACEAGENCY-STATION_UNITBUFFENTTAG,+TypeMobilewSTriggerOnEntityCreateTag-+TypeMobile-STATION_UNITBUFF,SPACEAGENCY-STATION_UNITBUFFPLAYER @ResInnovationPerTurn,ADD,30PLAYERL SPACEAGENCY-STATION_BUFFENTTYPE,B_SPACECENTERrNTriggerOnEntityCreateType-B_SPACECENTER-STATION_BUFF,SPACEAGENCY-STATION_BUFFPLAYER"Cards/Events/SpaceMissionPaintingSPACEMISSIONS-STATION CST_EventSPACEMISSIONS 0IC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHTGA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUN0GA PLAYERACTIONS-OLYMPICS_RUN_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERGA PLAYERACTIONS-OLYMPICS_RUN_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYER OLYMPICS-RUNIC PLAYERACTIONS-OLYMPICS_HORSE_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_HORSE_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-HORSEIC PLAYERACTIONS-OLYMPICS_FIGHT_0PLAYER>8EnabledDiplomacyCount,LT,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_1PLAYER>8EnabledDiplomacyCount,EQ,1PLAYERIC PLAYERACTIONS-OLYMPICS_FIGHT_2PLAYER?9EnabledDiplomacyCount,GTE,2PLAYEROLYMPICS-FIGHT OLYMPICS?= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event= CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-KNOWLEDGE CST_Event? CanUndoJ&ResKnowledge,ADD,#REWARD_XPGAIN_VALUEPLAYERR.ResDomainExploration,ADD,#REWARD_XPGAIN_VALUEPLAYER#Cards/Events/ExploreRemotePaintingEXPLORE_REMOTE-EXPLORATION CST_Event CanUndoEXPLORE_REMOTETT_DEEPFOREST TT_JUNGLEI nMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Opportunist|FromPlayer:4|ToPlayer:8|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:6|ToPlayer:8|MessageType:PMT_GreetingCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Opportunist|FromPlayer:4|ToPlayer:8|MessageType:PMT_ChoiceoCardID:PLAYERACTIONS-DIPLOOPENBORDERRECV|ChosenOption:0|FromPlayer:1|ToPlayer:8|MessageType:PMT_ChoiceResponseCardID:PLAYERACTIONS-DIPLOUNHOSTILESEND|CardChoice:PLAYERACTIONS-DIPLOUNHOSTILERECV|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOUNHOSTILESEND-CardText-AIP_Opportunist|FromPlayer:4|ToPlayer:8|MessageType:PMT_ChoiceCardID:PLAYERACTIONS-DIPLOHOSTILEUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLOHOSTILEUNILAT-CardText|FromPlayer:1|ToPlayer:8|MessageType:PMT_NoneCardID:PLAYERACTIONS-DIPLODECLAREWARUNILAT|MessageBodyText:STRINGKEY,PLAYERACTIONS-DIPLODECLAREWARUNILAT-CardText|FromPlayer:1|ToPlayer:8|MessageType:PMT_NonejCardID:PLAYERACTIONS-DIPLOPEACERECV|ChosenOption:0|FromPlayer:4|ToPlayer:8|MessageType:PMT_ChoiceResponsekMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Reserved|FromPlayer:7|ToPlayer:8|MessageType:PMT_GreetingjMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Careful|FromPlayer:2|ToPlayer:8|MessageType:PMT_GreetinghMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Bully|FromPlayer:5|ToPlayer:8|MessageType:PMT_GreetingoMessageBodyText:STRINGKEY,AIMessage-Greeting-AIP_Isolationist|FromPlayer:3|ToPlayer:8|MessageType:PMT_Greeting2 B_CAPITALB_TOWNSPEC_DEFAULT$PROJECT_GENERATE_IMPROVEMENT_POINTS UNIT_WARBAND UNIT_SCOUT UNIT_CANOE B_DOLMEN B_PALISADE B_TOWNCENTERB_TILEIMP_DOCKB_TILEIMP_HUNTINGCAMPB_TILEIMP_WOODCUTTERB_TILEIMP_PASTUREB_TILEIMP_FISHINGBOATSB_TOWNSPEC_DEFAULT_2B_TOWNSPEC_DEFAULT_3B_TOWNSPEC_DEFAULT_4B_TILEIMP_CLAYPIT UNIT_ARCHERB_FOODSTOCKPILEB_TILEIMP_FARMB_TILEIMP_PLANTATION B_LOOKOUT B_COUNCIL B_ENCAMPMENT B_WORKCAMPB_MEETINGHALLB_TILEIMP_DWELLING UNIT_GUARDB_TILEIMP_OUTPOSTB_TILEIMP_TRADEPOSTB_TOWNSPEC_FARM_2B_TOWNSPEC_LUMBER_2B_TOWNSPEC_MINE_2B_TOWNSPEC_COASTAL_2B_TILEIMP_QUARRYB_TILEIMP_STONECUTTERB_TILEIMP_MINE B_MARKET B_TEMPLEB_TILEIMP_VATSB_TILEIMP_PRESSB_TILEIMP_WEAVER UNIT_SPEAR UNIT_CHARIOTUNIT_CROSSBOW B_GRANARYB_WATCHB_TILEIMP_TRASH UNIT_GALLEY! ResCoin-UNITResCulture-REGION9続 bթ Ρ۰͝Ԏ ܬ ɡ ւʂ ڠ  đ ؞  T읾鷏̨䚛 륟 ؖ 쟴΄ڵTECHAGE3_HEROES-ORACLEB8  B_TOWN-64  B_TOWN-59  B_TOWN-58  B_TOWN-56  B_TOWN-55  B_TOWN-52  B_TOWN-45  B_TOWN-43  B_TOWN-37  B_TOWN-21  B_TOWN-18  B_TOWN-12  B_TOWN-7  B_TOWN-0  B_TOWN-16  B_TOWN-24  B_TOWN-25  B_TOWN-30  B_TOWN-35  B_TOWN-46  B_TOWN-51  B_TOWN-63  B_TOWN-2  B_TOWN-8  B_TOWN-17  B_TOWN-38  B_TOWN-61  B_TOWN-53  B_TOWN-36  B_TOWN-22  B_TOWN-20  B_TOWN-3  B_TOWN-10  B_TOWN-26  B_TOWN-40  B_TOWN-47  B_TOWN-60  B_TOWN-42  B_TOWN-41  B_TOWN-23  B_TOWN-13  B_TOWN-1  B_TOWN-15  B_TOWN-32  B_TOWN-48  B_TOWN-50  B_TOWN-54  B_TOWN-44  B_TOWN-39  B_TOWN-6  B_TOWN-9  B_TOWN-14  B_TOWN-33  B_TOWN-34  B_TOWN-49  B_TOWN-62