Mono path[0] = 'C:/Program Files/WindowsApps/ParadoxInteractive.CitiesSkylinesII-PCEdition_1.0.19.0_x64__zfnrdv2de78ny/Cities2_Data/Managed' Mono config path = 'C:/Program Files/WindowsApps/ParadoxInteractive.CitiesSkylinesII-PCEdition_1.0.19.0_x64__zfnrdv2de78ny/MonoBleedingEdge/etc' Initialize engine version: 2022.3.7f1 (9480356cee4d) [Subsystems] Discovering subsystems at path C:/Program Files/WindowsApps/ParadoxInteractive.CitiesSkylinesII-PCEdition_1.0.19.0_x64__zfnrdv2de78ny/Cities2_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon RX 7900 XTX (ID=0x744c) Vendor: ATI VRAM: 24512 MB Driver: 31.0.24002.92 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.285 seconds - Finished resetting the current domain, in 0.001 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. New input system (experimental) initialized Using Windows.Gaming.Input Input initialized. dxgi: swapchain SetFullscreenState failed (887a0022). Initialized touch support. UnloadTime: 0.795600 ms Logs at C:/Users/gd422/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs Game version: 1.0.19f1 (260.25596) [5348.29553] 0x00007ffb8fb6ea1d (UnityPlayer) UnityMain 0x00007ffb8fb6e798 (UnityPlayer) UnityMain 0x00007ffb8fb57a89 (UnityPlayer) UnityMain 0x00007ffb901dc23f (UnityPlayer) UnityMain 0x00007ffb8f1f9688 (UnityPlayer) 0x00000213ab7bbe43 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000213ab7bbd5b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995a653 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213ab7bb910 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x00000213ab7bb838 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x00000213ab7bb5eb (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x00000213aa795e93 (Mono JIT Code) Game.SceneFlow.GameManager/d__55:MoveNext () 0x00000213aa79585b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__55> (Game.SceneFlow.GameManager/d__55&) 0x00000213aa7953d3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x000002137cac81c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffb8e9ce0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffb8e90eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffb8e90ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffb8f94fab5 (UnityPlayer) 0x00007ffb8f8e9af4 (UnityPlayer) 0x00007ffb8f8ea04f (UnityPlayer) 0x00007ffb8f8e9a31 (UnityPlayer) 0x00007ffb8f96345f (UnityPlayer) 0x00007ffb8f74a64b (UnityPlayer) 0x00007ffb8f74a0c7 (UnityPlayer) 0x00007ffb8f74b541 (UnityPlayer) 0x00007ffb8f74b945 (UnityPlayer) 0x00007ffb8f739470 (UnityPlayer) 0x00007ffb8f73973f (UnityPlayer) 0x00007ffb8f97df56 (UnityPlayer) 0x00007ffb8f97e38b (UnityPlayer) UnityMain 0x00007ff6392811f2 (Cities2) 0x00007ffbd7ef7344 (KERNEL32) BaseThreadInitThunk 0x00007ffbd8c226b1 (ntdll) RtlUserThreadStart Type: Desktop OS: Windows 10 (10.0.19045) 64bit System memory: 63.922 GB Graphics device: AMD Radeon RX 7900 XTX (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 23.938 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: AMD Ryzen 7 5800X3D 8-Core Processor Core count: 16 Platform: WindowsPlayer Screen resolution: 3440x1440x165 Window resolution: 3440x1440 DPI: 96 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Disabled Scripting runtime: Mono 6.13.0 (Visual Studio built mono) 0x00007ffb8fb6ea1d (UnityPlayer) UnityMain 0x00007ffb8fb6e798 (UnityPlayer) UnityMain 0x00007ffb8fb57a89 (UnityPlayer) UnityMain 0x00007ffb901dc23f (UnityPlayer) UnityMain 0x00007ffb8f1f9688 (UnityPlayer) 0x00000213ab7bbe43 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000213ab7bbd5b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995a653 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213ab7bb910 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x00000213ab7bb838 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x00000213ab7bb60b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x00000213aa795e93 (Mono JIT Code) Game.SceneFlow.GameManager/d__55:MoveNext () 0x00000213aa79585b (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__55> (Game.SceneFlow.GameManager/d__55&) 0x00000213aa7953d3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x000002137cac81c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffb8e9ce0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffb8e90eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffb8e90ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffb8f94fab5 (UnityPlayer) 0x00007ffb8f8e9af4 (UnityPlayer) 0x00007ffb8f8ea04f (UnityPlayer) 0x00007ffb8f8e9a31 (UnityPlayer) 0x00007ffb8f96345f (UnityPlayer) 0x00007ffb8f74a64b (UnityPlayer) 0x00007ffb8f74a0c7 (UnityPlayer) 0x00007ffb8f74b541 (UnityPlayer) 0x00007ffb8f74b945 (UnityPlayer) 0x00007ffb8f739470 (UnityPlayer) 0x00007ffb8f73973f (UnityPlayer) 0x00007ffb8f97df56 (UnityPlayer) 0x00007ffb8f97e38b (UnityPlayer) UnityMain 0x00007ff6392811f2 (Cities2) 0x00007ffbd7ef7344 (KERNEL32) BaseThreadInitThunk 0x00007ffbd8c226b1 (ntdll) RtlUserThreadStart Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow Virtual texturing: Created a 329MB VT cache, sizes 16368x8448x2(2 mips), format BC7 Virtual texturing: Created a 649MB VT cache, sizes 16368x11088x3(2 mips), format BC7 Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 2273 unused Assets to reduce memory usage. Loaded Objects now: 158532. Total: 153.261700 ms (FindLiveObjects: 7.132000 ms CreateObjectMapping: 7.931800 ms MarkObjects: 136.175500 ms DeleteObjects: 2.022100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 158541. Total: 152.378400 ms (FindLiveObjects: 7.475900 ms CreateObjectMapping: 7.228500 ms MarkObjects: 137.555400 ms DeleteObjects: 0.118500 ms) [SceneFlow] [WARN] Unknown prefab ID: ExpenseStatistic:Expenses 0x00007ffb8fb6ea1d (UnityPlayer) UnityMain 0x00007ffb8fb6e798 (UnityPlayer) UnityMain 0x00007ffb8fb57a89 (UnityPlayer) UnityMain 0x00007ffb901dc23f (UnityPlayer) UnityMain 0x00007ffb8f1f9688 (UnityPlayer) 0x00000213ab7bbe43 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000213ab7bbd5b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995acb2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000213a995a433 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995a101 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000213a9959abd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000215d9a94023 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x00000215d9a93c1d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x00000215d9a84fcb (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x00000214e682c693 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000214e682719f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000213bb27a5c3 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x00000214e682c693 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000214e682719f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000213d682e5e3 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x00000213adfc316b (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000002137cac81c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffb8e9ce0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffb8e90eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffb8e90ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffb8f8e6d56 (UnityPlayer) 0x00007ffb8f8e6e81 (UnityPlayer) 0x00007ffb8f5c3db0 (UnityPlayer) 0x00007ffb8f72aa5b (UnityPlayer) 0x00007ffb8f72abf8 (UnityPlayer) 0x00007ffb8f72afd3 (UnityPlayer) 0x00007ffb8f9786cb (UnityPlayer) 0x00007ffb8f97ad5b (UnityPlayer) 0x00007ffb8f97e0eb (UnityPlayer) 0x00007ffb8f97e38b (UnityPlayer) UnityMain 0x00007ff6392811f2 (Cities2) 0x00007ffbd7ef7344 (KERNEL32) BaseThreadInitThunk 0x00007ffbd8c226b1 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: IncomeStatistic:Income 0x00007ffb8fb6ea1d (UnityPlayer) UnityMain 0x00007ffb8fb6e798 (UnityPlayer) UnityMain 0x00007ffb8fb57a89 (UnityPlayer) UnityMain 0x00007ffb901dc23f (UnityPlayer) UnityMain 0x00007ffb8f1f9688 (UnityPlayer) 0x00000213ab7bbe43 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000213ab7bbd5b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995acb2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000213a995a433 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995a101 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000213a9959abd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000215d9a94023 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x00000215d9a93c1d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x00000215d9a84fcb (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x00000214e682c693 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000214e682719f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000213bb27a5c3 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x00000214e682c693 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000214e682719f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000213d682e5e3 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x00000213adfc316b (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000002137cac81c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffb8e9ce0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffb8e90eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffb8e90ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffb8f8e6d56 (UnityPlayer) 0x00007ffb8f8e6e81 (UnityPlayer) 0x00007ffb8f5c3db0 (UnityPlayer) 0x00007ffb8f72aa5b (UnityPlayer) 0x00007ffb8f72abf8 (UnityPlayer) 0x00007ffb8f72afd3 (UnityPlayer) 0x00007ffb8f9786cb (UnityPlayer) 0x00007ffb8f97ad5b (UnityPlayer) 0x00007ffb8f97e0eb (UnityPlayer) 0x00007ffb8f97e38b (UnityPlayer) UnityMain 0x00007ff6392811f2 (Cities2) 0x00007ffbd7ef7344 (KERNEL32) BaseThreadInitThunk 0x00007ffbd8c226b1 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: LevelStatistic:WellbeingLevel 0x00007ffb8fb6ea1d (UnityPlayer) UnityMain 0x00007ffb8fb6e798 (UnityPlayer) UnityMain 0x00007ffb8fb57a89 (UnityPlayer) UnityMain 0x00007ffb901dc23f (UnityPlayer) UnityMain 0x00007ffb8f1f9688 (UnityPlayer) 0x00000213ab7bbe43 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000213ab7bbd5b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995acb2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000213a995a433 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995a101 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000213a9959abd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000215d9a94023 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x00000215d9a93c1d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x00000215d9a84fcb (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x00000214e682c693 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000214e682719f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000213bb27a5c3 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x00000214e682c693 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000214e682719f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000213d682e5e3 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x00000213adfc316b (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000002137cac81c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffb8e9ce0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffb8e90eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffb8e90ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffb8f8e6d56 (UnityPlayer) 0x00007ffb8f8e6e81 (UnityPlayer) 0x00007ffb8f5c3db0 (UnityPlayer) 0x00007ffb8f72aa5b (UnityPlayer) 0x00007ffb8f72abf8 (UnityPlayer) 0x00007ffb8f72afd3 (UnityPlayer) 0x00007ffb8f9786cb (UnityPlayer) 0x00007ffb8f97ad5b (UnityPlayer) 0x00007ffb8f97e0eb (UnityPlayer) 0x00007ffb8f97e38b (UnityPlayer) UnityMain 0x00007ff6392811f2 (Cities2) 0x00007ffbd7ef7344 (KERNEL32) BaseThreadInitThunk 0x00007ffbd8c226b1 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Unknown prefab ID: LevelStatistic:HealthLevel 0x00007ffb8fb6ea1d (UnityPlayer) UnityMain 0x00007ffb8fb6e798 (UnityPlayer) UnityMain 0x00007ffb8fb57a89 (UnityPlayer) UnityMain 0x00007ffb901dc23f (UnityPlayer) UnityMain 0x00007ffb8f1f9688 (UnityPlayer) 0x00000213ab7bbe43 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000213ab7bbd5b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995acb2 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000213a995a433 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000213a995a101 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000213a9959abd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000215d9a94023 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object) 0x00000215d9a93c1d (Mono JIT Code) Game.Prefabs.PrefabSystem:AddObsoleteID (Unity.Entities.Entity,Game.Prefabs.PrefabID) 0x00000215d9a84fcb (Mono JIT Code) Game.Serialization.ResolvePrefabsSystem:OnUpdate () 0x00000214e682c693 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000214e682719f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000213bb27a5c3 (Mono JIT Code) Game.Serialization.LoadGameSystem:OnUpdate () 0x00000214e682c693 (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000214e682719f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000213d682e5e3 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x00000213adfc316b (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x000002137cac81c8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffb8e9ce0d4 (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffb8e90eb74 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffb8e90ed0c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffb8f8e6d56 (UnityPlayer) 0x00007ffb8f8e6e81 (UnityPlayer) 0x00007ffb8f5c3db0 (UnityPlayer) 0x00007ffb8f72aa5b (UnityPlayer) 0x00007ffb8f72abf8 (UnityPlayer) 0x00007ffb8f72afd3 (UnityPlayer) 0x00007ffb8f9786cb (UnityPlayer) 0x00007ffb8f97ad5b (UnityPlayer) 0x00007ffb8f97e0eb (UnityPlayer) 0x00007ffb8f97e38b (UnityPlayer) UnityMain 0x00007ff6392811f2 (Cities2) 0x00007ffbd7ef7344 (KERNEL32) BaseThreadInitThunk 0x00007ffbd8c226b1 (ntdll) RtlUserThreadStart Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 159336. Total: 165.202000 ms (FindLiveObjects: 6.461400 ms CreateObjectMapping: 7.732300 ms MarkObjects: 150.903000 ms DeleteObjects: 0.104900 ms)