[eu4application.cpp:972]: Loaded GUI Definition File: interface/achievements.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/ages_view.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/alerts.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/backend.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/blessings.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/campaign_stats.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/casus_bellis.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/celestialempireview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/chat.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/colonisationpanel.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/combat.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/contentview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/core.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrycourtview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrydecisionsview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrydiplomacyview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countryeconomyview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countryestatesview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrygovernmentview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countryhistory.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countryideasview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrymilitaryview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrymissionsview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrynativesview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countryreformview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countryreligionview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrystabilityview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrysubjectsview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrytechnologyview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countrytradeview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/countryview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/credits.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/dlc_browser.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/end_of_combat.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/end_of_war.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/endgamedialog.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/estate_privileges.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/eu3dialog.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/eventwindow.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/explore_mission_dialog.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/faction.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/flagship_designer.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/frontend.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/goto.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/great_powers.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/hints.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/holy_orders_view.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/hotjoin.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/hre.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/hre_vote.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/ingame_accountbadge.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/ingameloadmenu.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/ingamelobby.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/ingamesavemenu.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/language_selection.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/ledger.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/load_screen.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/macrobuild_mapicons.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/macrobuildinterface.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/macrobuildinterface_override.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/mapicons.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/mapmode_more.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/matchmaking.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/matchmaking_chat.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/menubar.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/messagesettings.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/metaserver.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/minimappanel.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/modifier_interface.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/msg_filters.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/musicplayer.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/name_heir_message.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/nationdesignersave.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/nationdesignerview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/navalmissions.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/new_age_popup.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/new_colonial_country_message.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/news_banner.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/nudge.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/online_accountcreate_simple.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/options.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/outliner.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/papacy.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/parliament.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/peace.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/peaceview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/playeraiprefs.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/pops_login.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/poweractionsview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/provincehistory.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/provinceview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/religiousreforms.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/reorg_window_main.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/reorg_window_sub.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/rightclickmenu.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/settings.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/shortcut_picker.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/siege.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/social_view.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/speed_controls.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/startgamedialog.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/startup_screen.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/subscription_banner_view.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/subscription_message_view.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/topbar.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/trade_company_investments_view.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/trade_goods.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/tradeinterface.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/tutorial.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/unitpanel_card.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/unitpanel_main.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/unitpanel_sub.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/waroverview.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/warsubsidydialog.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/egyptian_westernization.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/end_time.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/hessian_militarization.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/militarization.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/ottoman_decadence.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/parliament_vs_monarchy.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/prussian_militarization.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/russian_mechanics.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/russian_modernization.gui [eu4application.cpp:972]: Loaded GUI Definition File: interface/government_mechanics/three_flames_bar.gui [eu4application.cpp:1536]: TradingPolicyDataBase Initialized [eu4application.cpp:1552]: CGovernmentRankDatabase Initialized [eu4application.cpp:1569]: FactionDatabase Initialized [technology.cpp:1581]: Technology Table #0 tag = adm_tech name = Administrative Technology [technology.cpp:1581]: Technology Table #1 tag = dip_tech name = Diplomatic Technology [technology.cpp:1581]: Technology Table #2 tag = mil_tech name = Military Technology [technology.cpp:1590]: Technology Group #0 tag = notechgroup name = No Technology Group [technology.cpp:1590]: Technology Group #1 tag = western name = Western [technology.cpp:1590]: Technology Group #2 tag = eastern name = Eastern [technology.cpp:1590]: Technology Group #3 tag = ottoman name = Anatolian [technology.cpp:1590]: Technology Group #4 tag = muslim name = Muslim [technology.cpp:1590]: Technology Group #5 tag = indian name = Indian [technology.cpp:1590]: Technology Group #6 tag = east_african name = East African [technology.cpp:1590]: Technology Group #7 tag = central_african name = Central African [technology.cpp:1590]: Technology Group #8 tag = chinese name = Chinese [technology.cpp:1590]: Technology Group #9 tag = nomad_group name = Nomadic [technology.cpp:1590]: Technology Group #10 tag = sub_saharan name = West African [technology.cpp:1590]: Technology Group #11 tag = north_american name = North American [technology.cpp:1590]: Technology Group #12 tag = mesoamerican name = Mesoamerican [technology.cpp:1590]: Technology Group #13 tag = south_american name = South American [technology.cpp:1590]: Technology Group #14 tag = andean name = Andean [technology.cpp:1590]: Technology Group #15 tag = aboriginal_tech name = Aboriginal [technology.cpp:1590]: Technology Group #16 tag = polynesian_tech name = Polynesian [technology.cpp:1590]: Technology Group #17 tag = high_american name = High American [eu4application.cpp:1586]: TechnologyDatabase Phase #1 Initialized [eu4application.cpp:1602]: CenterOfTradeDatabase Initialized [eu4application.cpp:1623]: Static Modifiers Initialized [eu4application.cpp:1638]: Event Modifiers Initialized [opinion_modifier.cpp:339]: Opinion Modifier #0 tag = name = [opinion_modifier.cpp:339]: Opinion Modifier #1 tag = rival name = Rival [opinion_modifier.cpp:339]: Opinion Modifier #2 tag = enemy name = Hostile relations [opinion_modifier.cpp:339]: Opinion Modifier #3 tag = allied_to_rival name = Allied to Rival [opinion_modifier.cpp:339]: Opinion Modifier #4 tag = enemy_of_my_enemy name = Enemy of Enemy [opinion_modifier.cpp:339]: Opinion Modifier #5 tag = opinion_invasion name = Invasion [opinion_modifier.cpp:339]: Opinion Modifier #6 tag = republic_same_religion name = Accepted Religion [opinion_modifier.cpp:339]: Opinion Modifier #7 tag = republic_different_religions_group name = Different Religion [opinion_modifier.cpp:339]: Opinion Modifier #8 tag = republic_different_religion_same_group name = Heretic Religion [opinion_modifier.cpp:339]: Opinion Modifier #9 tag = republic_different_religions_group_border name = Neighboring Different religion [opinion_modifier.cpp:339]: Opinion Modifier #10 tag = republic_different_religion_same_group_border name = Neighboring Heretic religion [opinion_modifier.cpp:339]: Opinion Modifier #11 tag = republic_misguided_heretic name = Tolerated Heretics [opinion_modifier.cpp:339]: Opinion Modifier #12 tag = republic_misguided_heretic_border name = Neighboring Tolerated Heretics [opinion_modifier.cpp:339]: Opinion Modifier #13 tag = defender_of_faith name = Defender of Faith [opinion_modifier.cpp:339]: Opinion Modifier #14 tag = same_religion name = Accepted Religion [opinion_modifier.cpp:339]: Opinion Modifier #15 tag = same_secondary_religion name = Same Syncretic Faith [opinion_modifier.cpp:339]: Opinion Modifier #16 tag = different_religions_group name = Different Religion [opinion_modifier.cpp:339]: Opinion Modifier #17 tag = different_religions_group_border name = Neighboring Different Religion [opinion_modifier.cpp:339]: Opinion Modifier #18 tag = different_religion_same_group name = Heretic Religion [opinion_modifier.cpp:339]: Opinion Modifier #19 tag = different_religion_same_group_border name = Neighboring Heretic Religion [opinion_modifier.cpp:339]: Opinion Modifier #20 tag = misguided_heretic name = Tolerated heretics [opinion_modifier.cpp:339]: Opinion Modifier #21 tag = misguided_heretic_border name = Neighboring Tolerated Heretics [opinion_modifier.cpp:339]: Opinion Modifier #22 tag = at_war name = At War [opinion_modifier.cpp:339]: Opinion Modifier #23 tag = same_dynasty name = Same Dynasty [opinion_modifier.cpp:339]: Opinion Modifier #24 tag = royal_marriage name = Royal Marriage [opinion_modifier.cpp:339]: Opinion Modifier #25 tag = guaranteed name = Guaranteed [opinion_modifier.cpp:339]: Opinion Modifier #26 tag = alliance name = Alliance [opinion_modifier.cpp:339]: Opinion Modifier #27 tag = in_war_together name = In war together [opinion_modifier.cpp:339]: Opinion Modifier #28 tag = have_core name = Have a Core [opinion_modifier.cpp:339]: Opinion Modifier #29 tag = have_claim name = Have a Claim [opinion_modifier.cpp:339]: Opinion Modifier #30 tag = getting_subsidies name = Receiving Subsidies [opinion_modifier.cpp:339]: Opinion Modifier #31 tag = has_cb name = Have Casus Belli [opinion_modifier.cpp:339]: Opinion Modifier #32 tag = creating_claim name = Creating Claim [opinion_modifier.cpp:339]: Opinion Modifier #33 tag = is_vassal name = Vassal [opinion_modifier.cpp:339]: Opinion Modifier #34 tag = in_union name = Union [opinion_modifier.cpp:339]: Opinion Modifier #35 tag = is_eyalet name = Eyalet [opinion_modifier.cpp:339]: Opinion Modifier #36 tag = colonial_relation name = Colonial Ties [opinion_modifier.cpp:339]: Opinion Modifier #37 tag = excommunicated name = They are excommunicated [opinion_modifier.cpp:339]: Opinion Modifier #38 tag = excommunicated_theocracy name = They are excommunicated [opinion_modifier.cpp:339]: Opinion Modifier #39 tag = transfers_trade_power name = Transfers trade power to [opinion_modifier.cpp:339]: Opinion Modifier #40 tag = getting_trade_power name = Getting trade power from [opinion_modifier.cpp:339]: Opinion Modifier #41 tag = in_same_trade_league name = In Same Trade League [opinion_modifier.cpp:339]: Opinion Modifier #42 tag = consort_marriage_ties name = Consort Marriage Ties [opinion_modifier.cpp:339]: Opinion Modifier #43 tag = consort_regent_marriage_ties name = consort_regent_marriage_ties [opinion_modifier.cpp:339]: Opinion Modifier #44 tag = religious_school_relation name = Religious School Relation [opinion_modifier.cpp:339]: Opinion Modifier #45 tag = same_religious_school_relation name = Same Religious School [opinion_modifier.cpp:339]: Opinion Modifier #46 tag = is_hegemon name = Hegemon [opinion_modifier.cpp:339]: Opinion Modifier #47 tag = picked_wrong_incident_option name = Went against us in the Diet [opinion_modifier.cpp:339]: Opinion Modifier #48 tag = picked_right_incident_option name = Went with us in the Diet [opinion_modifier.cpp:339]: Opinion Modifier #49 tag = want_your_provinces name = Wants your provinces [opinion_modifier.cpp:339]: Opinion Modifier #50 tag = want_subject_provinces name = Wants your subjects' provinces [opinion_modifier.cpp:339]: Opinion Modifier #51 tag = want_your_and_subject_provinces name = Wants your and your subjects' provinces [opinion_modifier.cpp:339]: Opinion Modifier #52 tag = border_friction name = Border Friction [opinion_modifier.cpp:339]: Opinion Modifier #53 tag = historical_friend name = Historical Friend [opinion_modifier.cpp:339]: Opinion Modifier #54 tag = historical_rival name = Historical Rival [opinion_modifier.cpp:339]: Opinion Modifier #55 tag = weak_overlord name = Relative power to liege [opinion_modifier.cpp:339]: Opinion Modifier #56 tag = competing_superpower name = Competing Great Power [opinion_modifier.cpp:339]: Opinion Modifier #57 tag = religious_friend name = Brothers in struggle against the infidels [opinion_modifier.cpp:339]: Opinion Modifier #58 tag = embargo name = Embargo [opinion_modifier.cpp:339]: Opinion Modifier #59 tag = opinion_military_access name = They allow us military access [opinion_modifier.cpp:339]: Opinion Modifier #60 tag = opinion_fleet_access name = They allow us fleet basing rights [opinion_modifier.cpp:339]: Opinion Modifier #61 tag = pirated_us name = Pirated us [opinion_modifier.cpp:339]: Opinion Modifier #62 tag = converted_our_culture name = Converted Our Culture [opinion_modifier.cpp:339]: Opinion Modifier #63 tag = forced_other_to_give_up_claim_on_us name = Forced other to give up Claim on us [opinion_modifier.cpp:339]: Opinion Modifier #64 tag = released_vassal name = They liberated us [opinion_modifier.cpp:339]: Opinion Modifier #65 tag = helped_support_rebels name = They supported our rebellion [opinion_modifier.cpp:339]: Opinion Modifier #66 tag = lifted_excommunication name = They lifted the excommunication against us. [opinion_modifier.cpp:339]: Opinion Modifier #67 tag = excommunicated_us name = They excommunicated us [opinion_modifier.cpp:339]: Opinion Modifier #68 tag = refused_crusade name = They refused a call for crusade [opinion_modifier.cpp:339]: Opinion Modifier #69 tag = refused_religious_unity name = They refused a call for religious unity [opinion_modifier.cpp:339]: Opinion Modifier #70 tag = refused_to_defend_empire name = They refused to defend the empire [opinion_modifier.cpp:339]: Opinion Modifier #71 tag = refused_join_war name = They refused to join our war [opinion_modifier.cpp:339]: Opinion Modifier #72 tag = refused_join_war_vs_us name = They refused to join the war against us [opinion_modifier.cpp:339]: Opinion Modifier #73 tag = dof_refused_join_war name = Dishonorable Defender of the Faith [opinion_modifier.cpp:339]: Opinion Modifier #74 tag = answered_call_to_empire_elector name = They came to the defense of the empire [opinion_modifier.cpp:339]: Opinion Modifier #75 tag = answered_call_to_empire name = They came to the defense of the empire [opinion_modifier.cpp:339]: Opinion Modifier #76 tag = claimed_throne_of_imperial name = They claimed the throne of another imperial subject [opinion_modifier.cpp:339]: Opinion Modifier #77 tag = claimed_throne_on_us name = They used their royal marriage as pretext to claim our throne [opinion_modifier.cpp:339]: Opinion Modifier #78 tag = claimed_throne_other_rm name = They used their royal marriage as pretext to claim a throne [opinion_modifier.cpp:339]: Opinion Modifier #79 tag = requested_relative_on_throne name = Requested Relative to the Throne [opinion_modifier.cpp:339]: Opinion Modifier #80 tag = refused_fleet_access name = They refused fleet basing rights [opinion_modifier.cpp:339]: Opinion Modifier #81 tag = revoked_fleet_access name = They revoked our fleet basing rights [opinion_modifier.cpp:339]: Opinion Modifier #82 tag = revoked_military_access name = They revoked our military access [opinion_modifier.cpp:339]: Opinion Modifier #83 tag = refused_military_access name = They refused military access [opinion_modifier.cpp:339]: Opinion Modifier #84 tag = vassal_broke_free name = They broke free from us [opinion_modifier.cpp:339]: Opinion Modifier #85 tag = vassal_abandoned name = Our overlord abandoned us [opinion_modifier.cpp:339]: Opinion Modifier #86 tag = they_force_vassalized_us name = They Force Vassalized us [opinion_modifier.cpp:339]: Opinion Modifier #87 tag = they_force_unioned_us name = They Forced us into a Union [opinion_modifier.cpp:339]: Opinion Modifier #88 tag = elector_voted_for_us name = They voted for us [opinion_modifier.cpp:339]: Opinion Modifier #89 tag = elector_stopped_voting_for_us name = They changed their vote from us [opinion_modifier.cpp:339]: Opinion Modifier #90 tag = returned_province name = Returned a province to us [opinion_modifier.cpp:339]: Opinion Modifier #91 tag = gave_away_province name = Gave away our province [opinion_modifier.cpp:339]: Opinion Modifier #92 tag = liberated_province name = Liberated our province [opinion_modifier.cpp:339]: Opinion Modifier #93 tag = subject_called_to_arms name = Subject called to arms [opinion_modifier.cpp:339]: Opinion Modifier #94 tag = defended_allied_territory name = Defended our provinces [opinion_modifier.cpp:339]: Opinion Modifier #95 tag = insulted name = Insulted [opinion_modifier.cpp:339]: Opinion Modifier #96 tag = scornfully_insulted name = Scornfully Insulted [opinion_modifier.cpp:339]: Opinion Modifier #97 tag = scornfully_insulted_enemy name = Scornfully Insulted Enemy [opinion_modifier.cpp:339]: Opinion Modifier #98 tag = revoke_elector_opinion name = Revoked Electorate [opinion_modifier.cpp:339]: Opinion Modifier #99 tag = grant_electorate name = Granted Electorate [opinion_modifier.cpp:339]: Opinion Modifier #100 tag = removed_our_electorate name = Revoked our Electorate [opinion_modifier.cpp:339]: Opinion Modifier #101 tag = removed_electorate_same_religion name = Revoked an Electorate [opinion_modifier.cpp:339]: Opinion Modifier #102 tag = removed_electorate_other_religion name = Revoked an Electorate [opinion_modifier.cpp:339]: Opinion Modifier #103 tag = grant_freecity name = Granted Free City status [opinion_modifier.cpp:339]: Opinion Modifier #104 tag = removed_our_freecity name = Revoked our Free City status [opinion_modifier.cpp:339]: Opinion Modifier #105 tag = honored_alliance name = Honored Alliance [opinion_modifier.cpp:339]: Opinion Modifier #106 tag = break_alliance name = Broke Alliance [opinion_modifier.cpp:339]: Opinion Modifier #107 tag = break_marriage name = Broke Royal Marriage [opinion_modifier.cpp:339]: Opinion Modifier #108 tag = break_alliance_war name = Broke Alliance in wartime [opinion_modifier.cpp:339]: Opinion Modifier #109 tag = dishonoured_alliance name = Dishonored Alliance [opinion_modifier.cpp:339]: Opinion Modifier #110 tag = declared_war_on_us name = Declared War [opinion_modifier.cpp:339]: Opinion Modifier #111 tag = had_war_with_us name = Was at War [opinion_modifier.cpp:339]: Opinion Modifier #112 tag = declared_war_on_neighbor name = Declared War On Neighbor [opinion_modifier.cpp:339]: Opinion Modifier #113 tag = violated_truce_us name = Violated Truce [opinion_modifier.cpp:339]: Opinion Modifier #114 tag = violated_truce_neighbor name = Violated Truce Against Neighbor [opinion_modifier.cpp:339]: Opinion Modifier #115 tag = separate_peace name = Separate Peace [opinion_modifier.cpp:339]: Opinion Modifier #116 tag = fought_to_the_end name = Fought to the end [opinion_modifier.cpp:339]: Opinion Modifier #117 tag = razed_province name = Razed our provinces [opinion_modifier.cpp:339]: Opinion Modifier #118 tag = conquered_province_no_claim name = Conquered province without claim [opinion_modifier.cpp:339]: Opinion Modifier #119 tag = conquered_province_same_religion_group name = Conquered province of our religion group [opinion_modifier.cpp:339]: Opinion Modifier #120 tag = conquered_province_us name = Conquered our province [opinion_modifier.cpp:339]: Opinion Modifier #121 tag = conquered_rival_province name = Conquered Rival Province [opinion_modifier.cpp:339]: Opinion Modifier #122 tag = gave_province_in_peace name = Gave province in peace [opinion_modifier.cpp:339]: Opinion Modifier #123 tag = declared_war_on_enemy name = Declared War on Enemy [opinion_modifier.cpp:339]: Opinion Modifier #124 tag = discovery_of_evil name = Did Covert Actions [opinion_modifier.cpp:339]: Opinion Modifier #125 tag = warned name = Warned [opinion_modifier.cpp:339]: Opinion Modifier #126 tag = improved_relation name = Improved Relations [opinion_modifier.cpp:339]: Opinion Modifier #127 tag = sabotage_reputation name = Sabotage Reputation [opinion_modifier.cpp:339]: Opinion Modifier #128 tag = aggressive_expansion name = Aggressive Expansion [opinion_modifier.cpp:339]: Opinion Modifier #129 tag = enforced_peace_against name = Enforced Peace against [opinion_modifier.cpp:339]: Opinion Modifier #130 tag = enforced_peace_for name = Enforced Peace [opinion_modifier.cpp:339]: Opinion Modifier #131 tag = improved_imperial_relations name = Improved imperial relations [opinion_modifier.cpp:339]: Opinion Modifier #132 tag = returned_core_to_me name = Returned Province [opinion_modifier.cpp:339]: Opinion Modifier #133 tag = released_in_peace name = Released in Peace [opinion_modifier.cpp:339]: Opinion Modifier #134 tag = hre_province_left name = Removed provinces from the Empire [opinion_modifier.cpp:339]: Opinion Modifier #135 tag = hre_country_left name = Left the Empire [opinion_modifier.cpp:339]: Opinion Modifier #136 tag = released_us_freely name = Gave us Independence [opinion_modifier.cpp:339]: Opinion Modifier #137 tag = fightinginside_realm name = Illegal War inside realm [opinion_modifier.cpp:339]: Opinion Modifier #138 tag = broke_transfer_trade_power name = Broke Transfer Trade Power relation [opinion_modifier.cpp:339]: Opinion Modifier #139 tag = broke_march name = Revoked March Status [opinion_modifier.cpp:339]: Opinion Modifier #140 tag = violated_tordesillas name = Violated Treaty of Tordesillas [opinion_modifier.cpp:339]: Opinion Modifier #141 tag = opinion_left_empire name = Left the Holy Roman Empire [opinion_modifier.cpp:339]: Opinion Modifier #142 tag = opinion_united_empire name = United the Holy Roman Empire [opinion_modifier.cpp:339]: Opinion Modifier #143 tag = merchants_too_succesful name = Too successful merchants [opinion_modifier.cpp:339]: Opinion Modifier #144 tag = merchants_standing_down name = Merchants standing down [opinion_modifier.cpp:339]: Opinion Modifier #145 tag = mam_poem_recieved name = Personal Praising Poem [opinion_modifier.cpp:339]: Opinion Modifier #146 tag = mam_installed_ruler name = Installed Jaques [opinion_modifier.cpp:339]: Opinion Modifier #147 tag = mam_refused_james name = Refused King Jaques [opinion_modifier.cpp:339]: Opinion Modifier #148 tag = mam_anti_ottoman_friends name = The Ottomans are a common enemy [opinion_modifier.cpp:339]: Opinion Modifier #149 tag = mam_por_confronted name = Confrontation over Trade [opinion_modifier.cpp:339]: Opinion Modifier #150 tag = mam_persian_scheming name = Persian Scheming [opinion_modifier.cpp:339]: Opinion Modifier #151 tag = mlo_against_ambrosian name = Against St. Ambrose Republic [opinion_modifier.cpp:339]: Opinion Modifier #152 tag = mlo_peace_of_lodi name = The Treaty of Lodi [opinion_modifier.cpp:339]: Opinion Modifier #153 tag = hun_habsburgs_spurned name = Habsburgs spurned [opinion_modifier.cpp:339]: Opinion Modifier #154 tag = boh_papal_reconciled name = Hussite Submission [opinion_modifier.cpp:339]: Opinion Modifier #155 tag = hun_refused_to_help_rebels name = Refused to Help Bohemian Catholics [opinion_modifier.cpp:339]: Opinion Modifier #156 tag = boh_heretic_hussite name = Heretic Hussite [opinion_modifier.cpp:339]: Opinion Modifier #157 tag = boh_protestant_king name = Protestant King on the Throne [opinion_modifier.cpp:339]: Opinion Modifier #158 tag = hun_crowned_by_rebels name = Accepted Crown from Rebels [opinion_modifier.cpp:339]: Opinion Modifier #159 tag = cyp_famagusta_taken name = Famagusta taken [opinion_modifier.cpp:339]: Opinion Modifier #160 tag = cyp_famagusta_given name = Famagusta given [opinion_modifier.cpp:339]: Opinion Modifier #161 tag = gen_trade_access_denied name = Denied exclusive trade privileges through the Bosphorus [opinion_modifier.cpp:339]: Opinion Modifier #162 tag = gen_trade_given name = Granted exclusive trade privileges through the Bosphorus [opinion_modifier.cpp:339]: Opinion Modifier #163 tag = gen_pro_guelph name = Supporting Guelphs [opinion_modifier.cpp:339]: Opinion Modifier #164 tag = gen_pro_ghibellines name = Supporting Ghibellines [opinion_modifier.cpp:339]: Opinion Modifier #165 tag = gen_anti_ghibellines name = Against Ghibellines [opinion_modifier.cpp:339]: Opinion Modifier #166 tag = gen_anti_guelph name = Against Guelphs [opinion_modifier.cpp:339]: Opinion Modifier #167 tag = gen_andrea_doria_reform name = Legacy of Andrea Doria [opinion_modifier.cpp:339]: Opinion Modifier #168 tag = nap_french_spurned name = Angevine Claims Rejected [opinion_modifier.cpp:339]: Opinion Modifier #169 tag = kol_bavarian_archbishop name = Bavarian Archbishop [opinion_modifier.cpp:339]: Opinion Modifier #170 tag = kol_bavarian_archbishop_replaced name = Bavarian Archbishop Replaced [opinion_modifier.cpp:339]: Opinion Modifier #171 tag = bav_against_habsburg name = Conflict between Habsburg and Wittelsbach [opinion_modifier.cpp:339]: Opinion Modifier #172 tag = bav_reconcile_habsburg name = Reconciliation between our dynasties [opinion_modifier.cpp:339]: Opinion Modifier #173 tag = bav_jesuits_rejected name = Jesuits Rejected [opinion_modifier.cpp:339]: Opinion Modifier #174 tag = oman_aggressive_trade name = Aggressive Trade [opinion_modifier.cpp:339]: Opinion Modifier #175 tag = ven_opinion_morean_confrontation name = Morean Confrontation [opinion_modifier.cpp:339]: Opinion Modifier #176 tag = ven_venetian_first name = Venetian First, Christian Second [opinion_modifier.cpp:339]: Opinion Modifier #177 tag = ven_christian_first name = Christian First! [opinion_modifier.cpp:339]: Opinion Modifier #178 tag = ven_helping_mamelukes name = Helping the Mamluks [opinion_modifier.cpp:339]: Opinion Modifier #179 tag = pro_pragmatic_sanction name = For the Pragmatic Sanction [opinion_modifier.cpp:339]: Opinion Modifier #180 tag = anti_pragmatic_sanction name = Against the Pragmatic Sanction [opinion_modifier.cpp:339]: Opinion Modifier #181 tag = eng_tolerates_lollards name = Tolerates Lollards [opinion_modifier.cpp:339]: Opinion Modifier #182 tag = eng_opposes_lollards name = Opposing the Lollards [opinion_modifier.cpp:339]: Opinion Modifier #183 tag = eng_papal_support name = Papal Support [opinion_modifier.cpp:339]: Opinion Modifier #184 tag = eng_turned_back_to_the_pope name = Turned Back to the Catholic Church [opinion_modifier.cpp:339]: Opinion Modifier #185 tag = eng_turned_back_to_the_reformation name = Turned Back to the Reformation [opinion_modifier.cpp:339]: Opinion Modifier #186 tag = eng_pro_catholicism name = Pro Catholicism [opinion_modifier.cpp:339]: Opinion Modifier #187 tag = eng_pro_reformation name = Pro Reformation [opinion_modifier.cpp:339]: Opinion Modifier #188 tag = eng_no_english_in_france name = No English in France [opinion_modifier.cpp:339]: Opinion Modifier #189 tag = eng_refuse_to_give_up_france name = Refuse to Give Up France [opinion_modifier.cpp:339]: Opinion Modifier #190 tag = gbr_english_diplomats name = English Diplomats [opinion_modifier.cpp:339]: Opinion Modifier #191 tag = ave_unification_of_the_french_region name = Unification of France [opinion_modifier.cpp:339]: Opinion Modifier #192 tag = accepted_supremacy_of_rome name = Accepted Supremacy of Rome [opinion_modifier.cpp:339]: Opinion Modifier #193 tag = eng_tolerates_religious_freedom name = Tolerates Religious Freedom [opinion_modifier.cpp:339]: Opinion Modifier #194 tag = eng_captain_jenkins_incident name = Captain Jenkins Incident [opinion_modifier.cpp:339]: Opinion Modifier #195 tag = accepted_meuthen_agreement name = Accepted Methuen Agreement [opinion_modifier.cpp:339]: Opinion Modifier #196 tag = denounced_meuthen_agreement name = Denounced Methuen Agreement [opinion_modifier.cpp:339]: Opinion Modifier #197 tag = eng_harsh_punishment_of_catholics name = Harsh Punishment of Catholics [opinion_modifier.cpp:339]: Opinion Modifier #198 tag = eng_support_during_war_of_the_roses name = Support During War of the Roses [opinion_modifier.cpp:339]: Opinion Modifier #199 tag = eng_supported_rebels_during_war_of_the_roses name = Supported Rebels During War of the Roses [opinion_modifier.cpp:339]: Opinion Modifier #200 tag = eng_didnt_support_rebels name = Did not Support Rebels During War of the Roses [opinion_modifier.cpp:339]: Opinion Modifier #201 tag = french_english_reconciliation_act_opinion name = French-English Reconciliation [opinion_modifier.cpp:339]: Opinion Modifier #202 tag = swedish_hats name = Hats in Power [opinion_modifier.cpp:339]: Opinion Modifier #203 tag = swedish_caps name = Caps in Power [opinion_modifier.cpp:339]: Opinion Modifier #204 tag = swe_supports_the_union name = Supports the Union [opinion_modifier.cpp:339]: Opinion Modifier #205 tag = swe_renounced_the_union name = Renounced the Union [opinion_modifier.cpp:339]: Opinion Modifier #206 tag = swe_rejected_the_kalmar_recess name = Rejected the Kalmar Recess [opinion_modifier.cpp:339]: Opinion Modifier #207 tag = swe_honored_the_kalmar_recess name = Honored the Kalmar Recess [opinion_modifier.cpp:339]: Opinion Modifier #208 tag = swe_claims_skane name = Claims Skĺne [opinion_modifier.cpp:339]: Opinion Modifier #209 tag = swe_claims_gotland name = Claims Gotland [opinion_modifier.cpp:339]: Opinion Modifier #210 tag = swe_reconverted_to_catholisism name = Reconverted to Catholicism [opinion_modifier.cpp:339]: Opinion Modifier #211 tag = swe_political_alignment name = Political Alignment [opinion_modifier.cpp:339]: Opinion Modifier #212 tag = rus_claimed_land name = Claimed Our Land [opinion_modifier.cpp:339]: Opinion Modifier #213 tag = rus_sacked_moscow name = Sacked Moscow [opinion_modifier.cpp:339]: Opinion Modifier #214 tag = rus_orthodoxy_led_from_moscow name = Orthodoxy Led From Moscow [opinion_modifier.cpp:339]: Opinion Modifier #215 tag = rus_ignored_vassal_demands name = Ignored Vassal Demands [opinion_modifier.cpp:339]: Opinion Modifier #216 tag = rus_paid_vassal_respect name = Paid Vassal Respect [opinion_modifier.cpp:339]: Opinion Modifier #217 tag = rus_paid_vassal_tribute name = Paid Vassal Tribute [opinion_modifier.cpp:339]: Opinion Modifier #218 tag = rus_treaty_of_nerchiinsk name = Treaty of Nerchinsk [opinion_modifier.cpp:339]: Opinion Modifier #219 tag = rus_refused_treaty_of_nerchiinsk name = Refused Treaty of Nerchinsk [opinion_modifier.cpp:339]: Opinion Modifier #220 tag = rus_claimed_western_siberia name = Claimed Western Siberia [opinion_modifier.cpp:339]: Opinion Modifier #221 tag = rus_political_aggressions name = Political Aggressions [opinion_modifier.cpp:339]: Opinion Modifier #222 tag = rus_enemy_of_sweden name = Enemy of Sweden [opinion_modifier.cpp:339]: Opinion Modifier #223 tag = rus_claimed_courland name = Claimed Courland [opinion_modifier.cpp:339]: Opinion Modifier #224 tag = rus_did_not_claim_courland name = Did Not Claim Courland [opinion_modifier.cpp:339]: Opinion Modifier #225 tag = rus_rejected_anjala_league name = Rejected Anjala League [opinion_modifier.cpp:339]: Opinion Modifier #226 tag = rus_received_grand_embassy name = Received Grand Embassy [opinion_modifier.cpp:339]: Opinion Modifier #227 tag = rus_rejected_grand_embassy name = Rejected Grand Embassy [opinion_modifier.cpp:339]: Opinion Modifier #228 tag = rus_invited_to_study_institutions name = Invited to Study Institutions [opinion_modifier.cpp:339]: Opinion Modifier #229 tag = rus_overthrow_dimitri name = Overthrow Dimitri [opinion_modifier.cpp:339]: Opinion Modifier #230 tag = spa_iberian_wedding name = Iberian Wedding [opinion_modifier.cpp:339]: Opinion Modifier #231 tag = spa_iberian_wedding_negative name = Iberian Wedding [opinion_modifier.cpp:339]: Opinion Modifier #232 tag = spa_declined_iberian_wedding name = Declined Iberian Wedding [opinion_modifier.cpp:339]: Opinion Modifier #233 tag = spa_ceded_malta name = Ceded Malta [opinion_modifier.cpp:339]: Opinion Modifier #234 tag = spa_ceded_malta_pap name = Ceded Malta to The Knights [opinion_modifier.cpp:339]: Opinion Modifier #235 tag = spa_refused_ceding_malta name = Refused Ceding Malta to The Knights [opinion_modifier.cpp:339]: Opinion Modifier #236 tag = supported_rebels name = Supported Rebels [opinion_modifier.cpp:339]: Opinion Modifier #237 tag = claimed_italy name = Claimed Italy [opinion_modifier.cpp:339]: Opinion Modifier #238 tag = supported_france_military name = Supported France [opinion_modifier.cpp:339]: Opinion Modifier #239 tag = supported_french_rebels_military name = Supported French Rebels [opinion_modifier.cpp:339]: Opinion Modifier #240 tag = fra_claimed_naples name = Claimed Naples [opinion_modifier.cpp:339]: Opinion Modifier #241 tag = fra_did_not_claim_naples name = Did Not Claim Naples [opinion_modifier.cpp:339]: Opinion Modifier #242 tag = renounced_italian_claims name = Renounced Italian Claims [opinion_modifier.cpp:339]: Opinion Modifier #243 tag = samuel_de_champlain name = Samuel de Champlain [opinion_modifier.cpp:339]: Opinion Modifier #244 tag = claims_through_chambers_of_union name = Claims Through Chambers of Union [opinion_modifier.cpp:339]: Opinion Modifier #245 tag = did_not_form_chambers_of_union name = Did Not Form Chambers of Union [opinion_modifier.cpp:339]: Opinion Modifier #246 tag = the_eden_agreement name = The Eden Agreement [opinion_modifier.cpp:339]: Opinion Modifier #247 tag = refusal_of_the_eden_agreement name = Refusal of the Eden Agreement [opinion_modifier.cpp:339]: Opinion Modifier #248 tag = executed_monarch name = Executed Monarch [opinion_modifier.cpp:339]: Opinion Modifier #249 tag = did_not_support_rebels name = Did Not Support Rebels [opinion_modifier.cpp:339]: Opinion Modifier #250 tag = broken_trade_agreement name = Broken Trade Agreement [opinion_modifier.cpp:339]: Opinion Modifier #251 tag = honored_trade_agreement name = Honored Trade Agreement [opinion_modifier.cpp:339]: Opinion Modifier #252 tag = trade_conflict name = Trade Conflict [opinion_modifier.cpp:339]: Opinion Modifier #253 tag = ceded_alexandria name = Ceded Alexandria [opinion_modifier.cpp:339]: Opinion Modifier #254 tag = crushed_shiite_revolt name = Crushed Shiite Revolt [opinion_modifier.cpp:339]: Opinion Modifier #255 tag = border_aggression name = Border Aggression [opinion_modifier.cpp:339]: Opinion Modifier #256 tag = successful_diplomacy name = Successful Diplomacy [opinion_modifier.cpp:339]: Opinion Modifier #257 tag = full_reconciliation name = Full Reconciliation [opinion_modifier.cpp:339]: Opinion Modifier #258 tag = moderate_treaty name = Moderate Treaty [opinion_modifier.cpp:339]: Opinion Modifier #259 tag = allows_the_patriarchate name = Allows the Patriarchate [opinion_modifier.cpp:339]: Opinion Modifier #260 tag = closed_down_the_patriarchate name = Closed Down the Patriarchate [opinion_modifier.cpp:339]: Opinion Modifier #261 tag = por_portuguese_privateers name = Portuguese Privateers [opinion_modifier.cpp:339]: Opinion Modifier #262 tag = careful_trade_expansion name = Careful Trade Expansion [opinion_modifier.cpp:339]: Opinion Modifier #263 tag = no_holy_inquisition name = No Holy Inquisition [opinion_modifier.cpp:339]: Opinion Modifier #264 tag = prepares_crusade name = Prepares Crusade [opinion_modifier.cpp:339]: Opinion Modifier #265 tag = opinion_angry name = Angry [opinion_modifier.cpp:339]: Opinion Modifier #266 tag = opinion_gossip name = Gossip [opinion_modifier.cpp:339]: Opinion Modifier #267 tag = opinion_daimyo_gift name = Precious Gift [opinion_modifier.cpp:339]: Opinion Modifier #268 tag = opinion_insulted name = Insulted [opinion_modifier.cpp:339]: Opinion Modifier #269 tag = opinion_amused name = Amused [opinion_modifier.cpp:339]: Opinion Modifier #270 tag = opinion_evil_gossip name = Spread evil gossip [opinion_modifier.cpp:339]: Opinion Modifier #271 tag = opinion_ninja_attack name = Ninja attack [opinion_modifier.cpp:339]: Opinion Modifier #272 tag = opinion_grateful name = Grateful [opinion_modifier.cpp:339]: Opinion Modifier #273 tag = opinion_irritated name = Irritated [opinion_modifier.cpp:339]: Opinion Modifier #274 tag = opinion_confront_spies name = Confront Spies [opinion_modifier.cpp:339]: Opinion Modifier #275 tag = opinion_traitor name = Traitor [opinion_modifier.cpp:339]: Opinion Modifier #276 tag = opinion_wokou name = Cursed Wokou [opinion_modifier.cpp:339]: Opinion Modifier #277 tag = opinion_left_in_peace name = Left in Peace [opinion_modifier.cpp:339]: Opinion Modifier #278 tag = opinion_pleased_apology name = Pleased with the Apology [opinion_modifier.cpp:339]: Opinion Modifier #279 tag = opinion_displeased name = Displeased [opinion_modifier.cpp:339]: Opinion Modifier #280 tag = opinion_loyal_to_king name = Loyal to the monarch, not to the Church [opinion_modifier.cpp:339]: Opinion Modifier #281 tag = opinion_loyal_to_pope name = Loyal to the Church, not to the monarch [opinion_modifier.cpp:339]: Opinion Modifier #282 tag = opinion_japan_discovered name = Discovered Japan [opinion_modifier.cpp:339]: Opinion Modifier #283 tag = opinion_dynastic_helper name = Helped our family [opinion_modifier.cpp:339]: Opinion Modifier #284 tag = opinion_ignore_dynasty name = Ignored family in need [opinion_modifier.cpp:339]: Opinion Modifier #285 tag = opinion_marriage_offer name = Love between two families [opinion_modifier.cpp:339]: Opinion Modifier #286 tag = opinion_witchcraft name = Witchcraft [opinion_modifier.cpp:339]: Opinion Modifier #287 tag = opinion_united_dynasties name = United Dynasties [opinion_modifier.cpp:339]: Opinion Modifier #288 tag = opinion_refused_marriage name = Refused marriage offer [opinion_modifier.cpp:339]: Opinion Modifier #289 tag = opinion_electoral_state_accept name = Electoral State Accepted [opinion_modifier.cpp:339]: Opinion Modifier #290 tag = opinion_electoral_state_decline name = Electoral State Declined [opinion_modifier.cpp:339]: Opinion Modifier #291 tag = opinion_electoral_state_removed_mend name = Try to mend the situation the removal of electoral state caused [opinion_modifier.cpp:339]: Opinion Modifier #292 tag = opinion_electoral_state_removed name = Electoral State Removed [opinion_modifier.cpp:339]: Opinion Modifier #293 tag = opinion_religious_independence name = Proclaimed Religious Independence [opinion_modifier.cpp:339]: Opinion Modifier #294 tag = opinion_declined_legatus_natus name = Declined Legatus Natus [opinion_modifier.cpp:339]: Opinion Modifier #295 tag = opinion_declined_primas_germaniae name = Declined Primas Germaniae [opinion_modifier.cpp:339]: Opinion Modifier #296 tag = opinion_munificent_ally name = Munificent Ally [opinion_modifier.cpp:339]: Opinion Modifier #297 tag = opinion_reduced_war_expenditures name = Reduced War Expenditures [opinion_modifier.cpp:339]: Opinion Modifier #298 tag = opinion_supports_raids name = Supports Raids [opinion_modifier.cpp:339]: Opinion Modifier #299 tag = opinion_allows_raids name = Allows Raids [opinion_modifier.cpp:339]: Opinion Modifier #300 tag = opinion_suppresses_raids name = Suppresses Raids [opinion_modifier.cpp:339]: Opinion Modifier #301 tag = opinion_declined_independent_state_support name = Declined to make Rome an Independent State [opinion_modifier.cpp:339]: Opinion Modifier #302 tag = opinion_pope_religious_tolerance name = Your religious tolerance has angered the Pope [opinion_modifier.cpp:339]: Opinion Modifier #303 tag = opinion_accepted_primas_germaniae name = Accepted title Primas Germaniae [opinion_modifier.cpp:339]: Opinion Modifier #304 tag = opinion_supported_primas_germaniae name = Supported the one chosen as new Primas Germaniae [opinion_modifier.cpp:339]: Opinion Modifier #305 tag = opinion_congratulated_new_primas_germaniae name = Congratulated the new Primas Germaniae [opinion_modifier.cpp:339]: Opinion Modifier #306 tag = opinion_lost_primas_germaniae name = Did not support the one chosen as new Primas Germaniae [opinion_modifier.cpp:339]: Opinion Modifier #307 tag = opinion_improved_relations name = Improved Relations [opinion_modifier.cpp:339]: Opinion Modifier #308 tag = opinion_eased_tension name = Eased Tension [opinion_modifier.cpp:339]: Opinion Modifier #309 tag = opinion_granted_privileges name = Granted the Nobles privileges [opinion_modifier.cpp:339]: Opinion Modifier #310 tag = opinion_not_grant_privileges name = Did not grant the Nobles privileges [opinion_modifier.cpp:339]: Opinion Modifier #311 tag = opinion_diplomatic_solution name = Diplomatic Solution [opinion_modifier.cpp:339]: Opinion Modifier #312 tag = opinion_supports_dissidents name = Supports Dissidents [opinion_modifier.cpp:339]: Opinion Modifier #313 tag = opinion_accepted_bribe name = Accepted Bribe [opinion_modifier.cpp:339]: Opinion Modifier #314 tag = opinion_declined_bribe name = Declined Bribe [opinion_modifier.cpp:339]: Opinion Modifier #315 tag = opinion_upset_pope name = Upset the Pope [opinion_modifier.cpp:339]: Opinion Modifier #316 tag = opinion_gold_privateers name = Golden Privateers [opinion_modifier.cpp:339]: Opinion Modifier #317 tag = opinion_press_issue name = Pressed issue over borders [opinion_modifier.cpp:339]: Opinion Modifier #318 tag = opinion_declined_emperor_province name = Declined Emperor's demand of releasing a province [opinion_modifier.cpp:339]: Opinion Modifier #319 tag = opinion_protect_faith name = Protected Faith in borders [opinion_modifier.cpp:339]: Opinion Modifier #320 tag = opinion_disappointed_pope name = Disappointed Pope [opinion_modifier.cpp:339]: Opinion Modifier #321 tag = opinion_too_tolerate name = Tolerates other Faiths [opinion_modifier.cpp:339]: Opinion Modifier #322 tag = opinion_drastic_changes name = Drastic Changes [opinion_modifier.cpp:339]: Opinion Modifier #323 tag = opinion_sent_aid name = Sent Aid [opinion_modifier.cpp:339]: Opinion Modifier #324 tag = opinion_forceful_conversion name = Forceful Conversion [opinion_modifier.cpp:339]: Opinion Modifier #325 tag = opinion_beheaded_nobles name = Beheaded Nobles [opinion_modifier.cpp:339]: Opinion Modifier #326 tag = opinion_reconcile name = Reconcile [opinion_modifier.cpp:339]: Opinion Modifier #327 tag = opinion_ignorant_monarch name = Ignorant Monarch [opinion_modifier.cpp:339]: Opinion Modifier #328 tag = opinion_supportive_monarch name = Supportive Monarch [opinion_modifier.cpp:339]: Opinion Modifier #329 tag = opinion_backward_monarch name = Backward Monarch [opinion_modifier.cpp:339]: Opinion Modifier #330 tag = opinion_union_in_name name = A union only in name [opinion_modifier.cpp:339]: Opinion Modifier #331 tag = opinion_bad_monarch name = Bad Monarch [opinion_modifier.cpp:339]: Opinion Modifier #332 tag = opinion_one_and_same name = One and Same [opinion_modifier.cpp:339]: Opinion Modifier #333 tag = opinion_designated_staple_port name = Designated Calais as the Staple Port [opinion_modifier.cpp:339]: Opinion Modifier #334 tag = opinion_restored_holy_see name = Restored the Holy See [opinion_modifier.cpp:339]: Opinion Modifier #335 tag = opinion_theocracy_noble name = Same Dynasty as Heir [opinion_modifier.cpp:339]: Opinion Modifier #336 tag = opinion_demote_pope name = Demoted the Pope and raised the king to have religious authority [opinion_modifier.cpp:339]: Opinion Modifier #337 tag = opinion_pope_realise_demotion name = The Pope does not appreciate the demotion [opinion_modifier.cpp:339]: Opinion Modifier #338 tag = opinion_revoked_demotion name = The Pope has again religious authority [opinion_modifier.cpp:339]: Opinion Modifier #339 tag = opinion_embraced_counter_reformation name = Embraced Counter-Reformation [opinion_modifier.cpp:339]: Opinion Modifier #340 tag = opinion_green_standard name = Enlisted disgruntled Ming soldiers and officers to the Green Standard [opinion_modifier.cpp:339]: Opinion Modifier #341 tag = opinion_abandoned_hre name = Abandoned the Holy Roman Empire [opinion_modifier.cpp:339]: Opinion Modifier #342 tag = opinion_forced_return_territory name = Forced us to return land [opinion_modifier.cpp:339]: Opinion Modifier #343 tag = opinion_unlawful_territory name = Unlawful Territory [opinion_modifier.cpp:339]: Opinion Modifier #344 tag = catholic_obstructing_church name = Refused to pay Indulgences [opinion_modifier.cpp:339]: Opinion Modifier #345 tag = hre_province_restored name = Land restored to the Empire [opinion_modifier.cpp:339]: Opinion Modifier #346 tag = opinion_annex_part_of_empire name = Annexed a member of the Holy Roman Empire [opinion_modifier.cpp:339]: Opinion Modifier #347 tag = opinion_annex_vassal name = Annexed vassal [opinion_modifier.cpp:339]: Opinion Modifier #348 tag = opinion_denying_the_holy_mother name = Denying the Holy Mother [opinion_modifier.cpp:339]: Opinion Modifier #349 tag = sent_gift name = Sent Gift [opinion_modifier.cpp:339]: Opinion Modifier #350 tag = opinion_enforced_scandinavian_constitution name = Enforced the Scandinavian Constitution [opinion_modifier.cpp:339]: Opinion Modifier #351 tag = opinion_discarded_scandinavian_constitution name = Discarded the Scandinavian Constitution [opinion_modifier.cpp:339]: Opinion Modifier #352 tag = opinion_common_enemy name = Common Enemy [opinion_modifier.cpp:339]: Opinion Modifier #353 tag = opinion_ignored_claim name = Ignored Claim [opinion_modifier.cpp:339]: Opinion Modifier #354 tag = opinion_claim_slesvig_holstein name = Has claim on Slesvig and Holstein [opinion_modifier.cpp:339]: Opinion Modifier #355 tag = opinion_relinquished_claim name = Relinquished the claim [opinion_modifier.cpp:339]: Opinion Modifier #356 tag = opinion_supported_monarch name = Supported the Danish monarch [opinion_modifier.cpp:339]: Opinion Modifier #357 tag = religious_compromise name = Favors Religious Compromise [opinion_modifier.cpp:339]: Opinion Modifier #358 tag = favors_catholics_catholics name = Favors Catholics [opinion_modifier.cpp:339]: Opinion Modifier #359 tag = favors_catholics_protestants name = Favors Catholics [opinion_modifier.cpp:339]: Opinion Modifier #360 tag = favors_protestants_protestants name = Favors Protestants [opinion_modifier.cpp:339]: Opinion Modifier #361 tag = favors_protestants_catholics name = Favors Protestants [opinion_modifier.cpp:339]: Opinion Modifier #362 tag = royal_letter_of_bohemia name = Royal Letter of Bohemia [opinion_modifier.cpp:339]: Opinion Modifier #363 tag = refused_royal_letter_of_bohemia name = Refused Royal Letter of Bohemia [opinion_modifier.cpp:339]: Opinion Modifier #364 tag = opinion_pol_religious_freedom name = Polish Religious Freedom [opinion_modifier.cpp:339]: Opinion Modifier #365 tag = opinion_pol_true_faith name = Polish True Faith [opinion_modifier.cpp:339]: Opinion Modifier #366 tag = opinion_polish_aggressions name = Polish Aggressions [opinion_modifier.cpp:339]: Opinion Modifier #367 tag = lit_denied_birthright name = Denied the Polish Throne [opinion_modifier.cpp:339]: Opinion Modifier #368 tag = opinion_accepted_jesuits name = Accepted Jesuits [opinion_modifier.cpp:339]: Opinion Modifier #369 tag = opinion_ideas name = Interested in our Ideas [opinion_modifier.cpp:339]: Opinion Modifier #370 tag = opinion_negotiated_rebels name = Negotiated with Rebels [opinion_modifier.cpp:339]: Opinion Modifier #371 tag = opinion_suppressed_rebels name = Suppressed Rebels [opinion_modifier.cpp:339]: Opinion Modifier #372 tag = joined_league_of_augsburg name = Joined League of Augsburg [opinion_modifier.cpp:339]: Opinion Modifier #373 tag = not_league_of_augsburg name = Refused League of Augsburg [opinion_modifier.cpp:339]: Opinion Modifier #374 tag = schmalkaldic_league_protestant name = Schmalkaldic League [opinion_modifier.cpp:339]: Opinion Modifier #375 tag = schmalkaldic_league_catholic name = Schmalkaldic League [opinion_modifier.cpp:339]: Opinion Modifier #376 tag = schmalkaldic_league_not_join name = Refused Schmalkaldic League [opinion_modifier.cpp:339]: Opinion Modifier #377 tag = catholic_league_catholic name = Catholic League [opinion_modifier.cpp:339]: Opinion Modifier #378 tag = catholic_league_protestant name = Catholic League [opinion_modifier.cpp:339]: Opinion Modifier #379 tag = evangelical_union_protestant name = Evangelical Union [opinion_modifier.cpp:339]: Opinion Modifier #380 tag = evangelical_union_catholic name = Evangelical Union [opinion_modifier.cpp:339]: Opinion Modifier #381 tag = league_of_cambrai_ven name = League of Cambrai [opinion_modifier.cpp:339]: Opinion Modifier #382 tag = opinion_good_relations name = Good relations [opinion_modifier.cpp:339]: Opinion Modifier #383 tag = opinion_pleased name = Pleased [opinion_modifier.cpp:339]: Opinion Modifier #384 tag = opinion_mildly_displeased name = Mildly displeased [opinion_modifier.cpp:339]: Opinion Modifier #385 tag = succesful_embassy name = Successful Embassy [opinion_modifier.cpp:339]: Opinion Modifier #386 tag = reconciling_differences name = Reconciling differences [opinion_modifier.cpp:339]: Opinion Modifier #387 tag = opinion_captured_alexandria_great_carrack name = Captured the Great Carrack of Alexandria [opinion_modifier.cpp:339]: Opinion Modifier #388 tag = opinion_negotiated_peace name = Negotiated peace [opinion_modifier.cpp:339]: Opinion Modifier #389 tag = opinion_friendliness name = Offered Friendliness [opinion_modifier.cpp:339]: Opinion Modifier #390 tag = opinion_pierre_daubusson name = Captured the Ottoman Sultan's brother [opinion_modifier.cpp:339]: Opinion Modifier #391 tag = opinion_interfered_in_war name = Interfered in war [opinion_modifier.cpp:339]: Opinion Modifier #392 tag = opinion_sent_help name = Sent Help [opinion_modifier.cpp:339]: Opinion Modifier #393 tag = opinion_refused_send_help name = Refused to send help in our time of need [opinion_modifier.cpp:339]: Opinion Modifier #394 tag = border_friction_from_event name = Irritated over Claims [opinion_modifier.cpp:339]: Opinion Modifier #395 tag = broke_free_from_us name = Broke free from us [opinion_modifier.cpp:339]: Opinion Modifier #396 tag = previous_oppressor name = Previous oppressor [opinion_modifier.cpp:339]: Opinion Modifier #397 tag = missionaries_rebuffed name = Missionaries rebuffed [opinion_modifier.cpp:339]: Opinion Modifier #398 tag = missionaries_accepted name = Missionaries accepted [opinion_modifier.cpp:339]: Opinion Modifier #399 tag = opinion_military_aid name = Military Aid [opinion_modifier.cpp:339]: Opinion Modifier #400 tag = opinion_refused_military_aid name = Refused giving aid [opinion_modifier.cpp:339]: Opinion Modifier #401 tag = funj_conversion_negative name = Converted to Islam [opinion_modifier.cpp:339]: Opinion Modifier #402 tag = funj_conversion_positive name = Converted to Islam [opinion_modifier.cpp:339]: Opinion Modifier #403 tag = secularized_monastic_order name = Secularized Monastic Order [opinion_modifier.cpp:339]: Opinion Modifier #404 tag = secularized_bishopric name = Secularized Bishopric [opinion_modifier.cpp:339]: Opinion Modifier #405 tag = ned_grand_design name = Groot Desseyn [opinion_modifier.cpp:339]: Opinion Modifier #406 tag = ned_refused_glorious_revolution name = Refused to heed the Mortal Seven [opinion_modifier.cpp:339]: Opinion Modifier #407 tag = ned_accepted_glorious_revolution name = Plotting with English Dissidents [opinion_modifier.cpp:339]: Opinion Modifier #408 tag = ned_anti_french_policy name = Common Enemy [opinion_modifier.cpp:339]: Opinion Modifier #409 tag = fra_dutch_friction name = Franco-Dutch Friction [opinion_modifier.cpp:339]: Opinion Modifier #410 tag = ned_dejima name = Dejima Island [opinion_modifier.cpp:339]: Opinion Modifier #411 tag = ned_friendly_towards_france name = Befriending France [opinion_modifier.cpp:339]: Opinion Modifier #412 tag = hab_ostende_company_competition name = Competitor of the Ostende Company [opinion_modifier.cpp:339]: Opinion Modifier #413 tag = hab_ostende_closed name = Closed Down the Ostende Company [opinion_modifier.cpp:339]: Opinion Modifier #414 tag = mng_chinese_rites_denounced name = The Controversy over the Chinese Rites [opinion_modifier.cpp:339]: Opinion Modifier #415 tag = hun_bakocz_foreign_policy name = Pro-Habsburg Policies of Tamás Bakócz [opinion_modifier.cpp:339]: Opinion Modifier #416 tag = hun_invited_jesuits name = Invited Jesuits [opinion_modifier.cpp:339]: Opinion Modifier #417 tag = anglican_evangelism_opinion name = Anglican Evangelism [opinion_modifier.cpp:339]: Opinion Modifier #418 tag = anglican_reformation_diplomacy name = Anglican Diplomacy [opinion_modifier.cpp:339]: Opinion Modifier #419 tag = completed_hajj name = Completed Hajj [opinion_modifier.cpp:339]: Opinion Modifier #420 tag = invited_eid_al_fitr name = Invited to Eid al-Fitr [opinion_modifier.cpp:339]: Opinion Modifier #421 tag = opinion_supplied_indians name = Supplied Indians with Weapons [opinion_modifier.cpp:339]: Opinion Modifier #422 tag = opinion_supplied_weapons name = Supplied us with weapons [opinion_modifier.cpp:339]: Opinion Modifier #423 tag = opinion_treaty_of_amity_and_commerce name = Treaty of Amity and Commerce [opinion_modifier.cpp:339]: Opinion Modifier #424 tag = opinion_disgruntled name = Disgruntled [opinion_modifier.cpp:339]: Opinion Modifier #425 tag = opinion_disappointed name = Disappointed [opinion_modifier.cpp:339]: Opinion Modifier #426 tag = opinion_acknowledged_independence name = Acknowledged Independence [opinion_modifier.cpp:339]: Opinion Modifier #427 tag = opinion_florida name = Bought Florida [opinion_modifier.cpp:339]: Opinion Modifier #428 tag = opinion_louisiana name = Sold us Louisiana [opinion_modifier.cpp:339]: Opinion Modifier #429 tag = opinion_warhawks name = War Hawks [opinion_modifier.cpp:339]: Opinion Modifier #430 tag = opinion_doves name = Doves [opinion_modifier.cpp:339]: Opinion Modifier #431 tag = opinion_correct_ruler name = Correct Ruler [opinion_modifier.cpp:339]: Opinion Modifier #432 tag = opinion_yay_independence name = USA Independence Acknowledged [opinion_modifier.cpp:339]: Opinion Modifier #433 tag = opinion_nay_independence name = Rejected USA Independence [opinion_modifier.cpp:339]: Opinion Modifier #434 tag = opinion_enforced_religious_unity name = Enforced Religious Unity [opinion_modifier.cpp:339]: Opinion Modifier #435 tag = rejected_alliance name = Rejected Alliance [opinion_modifier.cpp:339]: Opinion Modifier #436 tag = the_proclamation_of_year name = Restricted Colonial Wars [opinion_modifier.cpp:339]: Opinion Modifier #437 tag = non_restricted_colonial_wars name = Non-restricted Colonial Wars [opinion_modifier.cpp:339]: Opinion Modifier #438 tag = restricted_colonial_expansion_opinion name = Restricted Colonial Expansion [opinion_modifier.cpp:339]: Opinion Modifier #439 tag = non_restricted_colonial_expansion_opinion name = Non-restricted Colonial Expansion [opinion_modifier.cpp:339]: Opinion Modifier #440 tag = supported_the_revolution name = Supported the Revolution [opinion_modifier.cpp:339]: Opinion Modifier #441 tag = visit_of_the_four_kings name = Visit of the Four Kings [opinion_modifier.cpp:339]: Opinion Modifier #442 tag = stopped_iconoclastic_fury name = Stopped Iconoclastic Fury [opinion_modifier.cpp:339]: Opinion Modifier #443 tag = allowed_iconoclastic_fury name = Allowed Iconoclastic Fury [opinion_modifier.cpp:339]: Opinion Modifier #444 tag = accepted_reformed_refugees name = Accepted Reformed Refugees [opinion_modifier.cpp:339]: Opinion Modifier #445 tag = sent_reformed_ministers name = Sent Reformed Ministers [opinion_modifier.cpp:339]: Opinion Modifier #446 tag = supported_independence_of_vassal name = Supported Independence of our Subject [opinion_modifier.cpp:339]: Opinion Modifier #447 tag = supported_independence name = Supported our Independence [opinion_modifier.cpp:339]: Opinion Modifier #448 tag = rejected_support_independence name = Rejected Support Independence offer [opinion_modifier.cpp:339]: Opinion Modifier #449 tag = supporting_independence_of_vassal name = Supporting Independence of our Subject [opinion_modifier.cpp:339]: Opinion Modifier #450 tag = supporting_independence name = Supporting our Independence [opinion_modifier.cpp:339]: Opinion Modifier #451 tag = break_supporting_independence name = Broke Support Independence treaty [opinion_modifier.cpp:339]: Opinion Modifier #452 tag = beheaded_governor name = Beheaded Governor [opinion_modifier.cpp:339]: Opinion Modifier #453 tag = selfish_ally name = Was not given occupied cores and claims in the peace [opinion_modifier.cpp:339]: Opinion Modifier #454 tag = embraced_absolutism name = Embraced Absolutist Ideals [opinion_modifier.cpp:339]: Opinion Modifier #455 tag = rejected_absolutism name = Rejected Absolutist Ideals [opinion_modifier.cpp:339]: Opinion Modifier #456 tag = accepted_act_of_seclusion name = Accepted Act of Seclusion [opinion_modifier.cpp:339]: Opinion Modifier #457 tag = ensured_stable_rule name = Ensured our royal marriage through a stable rule [opinion_modifier.cpp:339]: Opinion Modifier #458 tag = uncertain_marriage_ties name = Uncertain about strength of marriage ties [opinion_modifier.cpp:339]: Opinion Modifier #459 tag = goods_crossing_borders name = Goods Crossing Borders [opinion_modifier.cpp:339]: Opinion Modifier #460 tag = attempted_assassination_of_heir name = Attempted Assassination of Heir [opinion_modifier.cpp:339]: Opinion Modifier #461 tag = dynasty_elected name = Same Dynasty after Election [opinion_modifier.cpp:339]: Opinion Modifier #462 tag = dynasty_lost name = Dynasty lost Election [opinion_modifier.cpp:339]: Opinion Modifier #463 tag = dynastic_diplomacy name = Dynastic Diplomacy [opinion_modifier.cpp:339]: Opinion Modifier #464 tag = sided_with_foreign_heir name = Sided with Foreign Heir [opinion_modifier.cpp:339]: Opinion Modifier #465 tag = sided_with_supported_heir name = Sided with Supported Heir [opinion_modifier.cpp:339]: Opinion Modifier #466 tag = fair_dealing name = Fair Dealing [opinion_modifier.cpp:339]: Opinion Modifier #467 tag = arrogant_administrators name = Arrogant Administrators [opinion_modifier.cpp:339]: Opinion Modifier #468 tag = honest_broker name = Honest Broker [opinion_modifier.cpp:339]: Opinion Modifier #469 tag = rogue_nation name = Rogue Nation [opinion_modifier.cpp:339]: Opinion Modifier #470 tag = violated_territory name = Violated Territory [opinion_modifier.cpp:339]: Opinion Modifier #471 tag = accused_compatriot_of_witchcraft name = Accused Compatriot of Witchcraft [opinion_modifier.cpp:339]: Opinion Modifier #472 tag = reformation_pioneers name = Reformation Pioneers [opinion_modifier.cpp:339]: Opinion Modifier #473 tag = renounced_as_heretics name = Renounced as Heretics [opinion_modifier.cpp:339]: Opinion Modifier #474 tag = renounced_heretic_rebels name = Renounced Heretic Rebels [opinion_modifier.cpp:339]: Opinion Modifier #475 tag = defended_heretic_rebels name = Defended Heretic Rebels [opinion_modifier.cpp:339]: Opinion Modifier #476 tag = roused_heretic_rebels name = Roused Heretic Rebels [opinion_modifier.cpp:339]: Opinion Modifier #477 tag = approved_sultanate name = Approved Sultanate [opinion_modifier.cpp:339]: Opinion Modifier #478 tag = did_not_approve_sultanate name = Did Not Approve Sultanate [opinion_modifier.cpp:339]: Opinion Modifier #479 tag = raided_in_wastelands name = Raided in Wastelands [opinion_modifier.cpp:339]: Opinion Modifier #480 tag = renounced_our_faith name = Renounced Our Faith [opinion_modifier.cpp:339]: Opinion Modifier #481 tag = impeded_slave_trade name = Impeded Slave Trade [opinion_modifier.cpp:339]: Opinion Modifier #482 tag = practiced_animist_rituals name = Practiced Animist Rituals [opinion_modifier.cpp:339]: Opinion Modifier #483 tag = caught_spy name = Caught Spy [opinion_modifier.cpp:339]: Opinion Modifier #484 tag = enforced_reservatum_ecclesiasticum name = Enforced Reservatum Ecclesiasticum [opinion_modifier.cpp:339]: Opinion Modifier #485 tag = refused_to_resign name = Refused to Resign [opinion_modifier.cpp:339]: Opinion Modifier #486 tag = sent_mercenaries name = Sent Mercenaries [opinion_modifier.cpp:339]: Opinion Modifier #487 tag = supported_huguenots name = Supported Huguenots [opinion_modifier.cpp:339]: Opinion Modifier #488 tag = plundered_prague name = Plundered Prague [opinion_modifier.cpp:339]: Opinion Modifier #489 tag = questioned_league name = Questioned League [opinion_modifier.cpp:339]: Opinion Modifier #490 tag = jesuit_heir name = Jesuit Heir [opinion_modifier.cpp:339]: Opinion Modifier #491 tag = rejected_noble_refugees name = Rejected Noble Refugees [opinion_modifier.cpp:339]: Opinion Modifier #492 tag = sheltered_enemy_nobles name = Sheltered Enemy Nobles [opinion_modifier.cpp:339]: Opinion Modifier #493 tag = rejected_claim_on_neighbor name = Rejected Claim on Neighbor [opinion_modifier.cpp:339]: Opinion Modifier #494 tag = accepted_claim_on_neighbor name = Accepted Claim on Neighbor [opinion_modifier.cpp:339]: Opinion Modifier #495 tag = opinion_enforced_sound_toll name = Enforced Sound Toll [opinion_modifier.cpp:339]: Opinion Modifier #496 tag = conspired_with_ottomans name = Conspired With Ottomans [opinion_modifier.cpp:339]: Opinion Modifier #497 tag = refused_backing_claims name = Refused Backing Claims [opinion_modifier.cpp:339]: Opinion Modifier #498 tag = rulers_united_in_prayer name = Rulers United in Prayer [opinion_modifier.cpp:339]: Opinion Modifier #499 tag = attacked_treasure_fleet name = Attacked Treasure Fleet [opinion_modifier.cpp:339]: Opinion Modifier #500 tag = joined_league_for_land name = Joined Our League for Land [opinion_modifier.cpp:339]: Opinion Modifier #501 tag = joined_league_for_faith name = Joined Our League for Faith [opinion_modifier.cpp:339]: Opinion Modifier #502 tag = bribed_cardinal name = Bribed Cardinal [opinion_modifier.cpp:339]: Opinion Modifier #503 tag = exposed_cardinal name = Exposed Cardinal [opinion_modifier.cpp:339]: Opinion Modifier #504 tag = appointed_cardinal name = Appointed Cardinal [opinion_modifier.cpp:339]: Opinion Modifier #505 tag = bought_indulgence name = Bought Indulgence [opinion_modifier.cpp:339]: Opinion Modifier #506 tag = zan_shirazi_islam name = Shirazi Islam [opinion_modifier.cpp:339]: Opinion Modifier #507 tag = zan_religious_orthodoxy name = Adopted our Religious Views [opinion_modifier.cpp:339]: Opinion Modifier #508 tag = league_mayapan name = League of Mayapan [opinion_modifier.cpp:339]: Opinion Modifier #509 tag = stronger_alone name = Stronger Alone [opinion_modifier.cpp:339]: Opinion Modifier #510 tag = may_convert name = Converters [opinion_modifier.cpp:339]: Opinion Modifier #511 tag = gua_oppose_bandeirantes name = Opposing Bandeirantes [opinion_modifier.cpp:339]: Opinion Modifier #512 tag = gua_accept_bandeirantes name = Accepting Bandeirantes [opinion_modifier.cpp:339]: Opinion Modifier #513 tag = gua_killed_jesuits name = Killed Jesuits [opinion_modifier.cpp:339]: Opinion Modifier #514 tag = gua_saved_jesuits name = Saved Jesuits [opinion_modifier.cpp:339]: Opinion Modifier #515 tag = cua_refused_meeting name = Refused Meeting [opinion_modifier.cpp:339]: Opinion Modifier #516 tag = cua_salsipuedes_massacre name = Salsipuedes Massacre [opinion_modifier.cpp:339]: Opinion Modifier #517 tag = cua_killed_juan name = Killed Juan Diaz de Solis [opinion_modifier.cpp:339]: Opinion Modifier #518 tag = cua_released_juan name = Released Juan Diaz de Solis [opinion_modifier.cpp:339]: Opinion Modifier #519 tag = tlx_mending_relations name = Mending relations [opinion_modifier.cpp:339]: Opinion Modifier #520 tag = tamoyo_confederates name = Tamoyo Confederation [opinion_modifier.cpp:339]: Opinion Modifier #521 tag = tamoyo_rivals name = Meddling Colonial Rivals [opinion_modifier.cpp:339]: Opinion Modifier #522 tag = tamoyo_target name = Enemy of the Tamoyo Confederation [opinion_modifier.cpp:339]: Opinion Modifier #523 tag = targeted_by_tamoyos name = Attacked by the Tamoyo Confederation [opinion_modifier.cpp:339]: Opinion Modifier #524 tag = opinion_caramuru_sent_away name = Caramuru Sent Away [opinion_modifier.cpp:339]: Opinion Modifier #525 tag = bartiras_marriage name = Bartira's Marriage [opinion_modifier.cpp:339]: Opinion Modifier #526 tag = arw_hostility name = Arawak Hostility [opinion_modifier.cpp:339]: Opinion Modifier #527 tag = arw_traders name = Arawak Trade Connections [opinion_modifier.cpp:339]: Opinion Modifier #528 tag = opinion_worship name = Worship [opinion_modifier.cpp:339]: Opinion Modifier #529 tag = disturbed_ritual name = Disturbed Ritual [opinion_modifier.cpp:339]: Opinion Modifier #530 tag = angry_natives name = Angry Natives [opinion_modifier.cpp:339]: Opinion Modifier #531 tag = friendly_natives name = Friendly Natives [opinion_modifier.cpp:339]: Opinion Modifier #532 tag = sacrificed_ruler name = Sacrificed our Ruler [opinion_modifier.cpp:339]: Opinion Modifier #533 tag = sacrificed_heir name = Sacrificed our Heir [opinion_modifier.cpp:339]: Opinion Modifier #534 tag = declared_independence name = Recently Declared Independence [opinion_modifier.cpp:339]: Opinion Modifier #535 tag = respected_tribe name = Respected Tribe [opinion_modifier.cpp:339]: Opinion Modifier #536 tag = insulted_tribe name = Insulted Tribe [opinion_modifier.cpp:339]: Opinion Modifier #537 tag = cannibal_conquistador name = Cannibal Conquistador [opinion_modifier.cpp:339]: Opinion Modifier #538 tag = threatening_punishment name = Threatened Punishment [opinion_modifier.cpp:339]: Opinion Modifier #539 tag = sce_interfering_intruder name = Interfering Intruder [opinion_modifier.cpp:339]: Opinion Modifier #540 tag = sce_reluctant_peace name = Reluctant Peace [opinion_modifier.cpp:339]: Opinion Modifier #541 tag = maya_trade_quetzal_feathers name = Trade with Quetzal feathers [opinion_modifier.cpp:339]: Opinion Modifier #542 tag = maya_notrade_quetzal_feathers name = No trade with Quetzal feathers [opinion_modifier.cpp:339]: Opinion Modifier #543 tag = nahuatl_extra_sacrifice name = Demanded Sacrifices [opinion_modifier.cpp:339]: Opinion Modifier #544 tag = nahuatl_imprisoned_pochtecas name = Imprisoned Pochtecas [opinion_modifier.cpp:339]: Opinion Modifier #545 tag = inti_attended_inti_raymi name = Attended Inti Raymi Festival [opinion_modifier.cpp:339]: Opinion Modifier #546 tag = inti_refused_to_attend_inti_raymi name = Refused to Attend Inti Raymi [opinion_modifier.cpp:339]: Opinion Modifier #547 tag = opinion_swiss_guard name = Sent Swiss Guard [opinion_modifier.cpp:339]: Opinion Modifier #548 tag = opinion_no_swiss_guard name = No Swiss Guard [opinion_modifier.cpp:339]: Opinion Modifier #549 tag = opinion_popes_pet name = Pope's Pet [opinion_modifier.cpp:339]: Opinion Modifier #550 tag = opinion_cardinal_nephew name = Cardinal Nephew [opinion_modifier.cpp:339]: Opinion Modifier #551 tag = opinion_condemn_slavery name = Condemned Slavery [opinion_modifier.cpp:339]: Opinion Modifier #552 tag = opinion_allows_slavery name = Allows Slavery [opinion_modifier.cpp:339]: Opinion Modifier #553 tag = opinion_condemn_witchtrials_good name = Condemned Witch Trials [opinion_modifier.cpp:339]: Opinion Modifier #554 tag = opinion_condemn_witchtrials_bad name = Condemned Witch Trials [opinion_modifier.cpp:339]: Opinion Modifier #555 tag = opinion_allows_witchtrials_good name = Allows Witch Trials [opinion_modifier.cpp:339]: Opinion Modifier #556 tag = opinion_allows_witchtrials_bad name = Allows Witch Trials [opinion_modifier.cpp:339]: Opinion Modifier #557 tag = opinion_erased_rival_pope name = Erased the Rival Pope's decisions [opinion_modifier.cpp:339]: Opinion Modifier #558 tag = opinion_erased_pope name = Erased our Pope's decisions [opinion_modifier.cpp:339]: Opinion Modifier #559 tag = opinion_not_erased_rival_pope name = Did not erase the rival's Pope's decisions [opinion_modifier.cpp:339]: Opinion Modifier #560 tag = opinion_not_erased_pope name = Did not erase our former Pope's decisions [opinion_modifier.cpp:339]: Opinion Modifier #561 tag = cas_non_interferance name = Grateful for non-interference [opinion_modifier.cpp:339]: Opinion Modifier #562 tag = cas_civil_war_winner name = Castilian Civil War [opinion_modifier.cpp:339]: Opinion Modifier #563 tag = cas_civil_war_interferance name = Meddled in Internal Affairs [opinion_modifier.cpp:339]: Opinion Modifier #564 tag = cas_civil_war_support name = Involvement in Civil War [opinion_modifier.cpp:339]: Opinion Modifier #565 tag = opinion_jubilee_bad name = Pope disapproves of Jubilee [opinion_modifier.cpp:339]: Opinion Modifier #566 tag = opinion_jubilee_good name = Pope approves of Jubilee [opinion_modifier.cpp:339]: Opinion Modifier #567 tag = protected_reformer name = Gave Refuge to Reformer [opinion_modifier.cpp:339]: Opinion Modifier #568 tag = did_not_protect_reformer name = Refused Refuge to Reformer [opinion_modifier.cpp:339]: Opinion Modifier #569 tag = welcomed_fleeing_protestants name = Welcomed Refugees [opinion_modifier.cpp:339]: Opinion Modifier #570 tag = turned_away_fleeing_protestants name = Turned away Refugees [opinion_modifier.cpp:339]: Opinion Modifier #571 tag = bigamy_of_ruler name = Bigamy [opinion_modifier.cpp:339]: Opinion Modifier #572 tag = beacon_of_protestantism name = Ideal Protestant Country [opinion_modifier.cpp:339]: Opinion Modifier #573 tag = protestant_ideal name = Ideal Protestant Country [opinion_modifier.cpp:339]: Opinion Modifier #574 tag = opinion_spurned_heir name = Spurned Heir from our Dynasty [opinion_modifier.cpp:339]: Opinion Modifier #575 tag = opinion_choose_heir name = Choose Heir from our Dynasty [opinion_modifier.cpp:339]: Opinion Modifier #576 tag = opinion_spurned_pu name = Spurned Personal Union with us [opinion_modifier.cpp:339]: Opinion Modifier #577 tag = opinion_religious_tension name = Religious Tensions [opinion_modifier.cpp:339]: Opinion Modifier #578 tag = opinion_reprimanded name = Reprimanded for using manpower wrongly [opinion_modifier.cpp:339]: Opinion Modifier #579 tag = opinion_resourceful name = Used manpower in a resourceful way [opinion_modifier.cpp:339]: Opinion Modifier #580 tag = opinion_purged_manpower name = Purged useful but badly disciplined soldiers [opinion_modifier.cpp:339]: Opinion Modifier #581 tag = opinion_sent_general name = Sent a General [opinion_modifier.cpp:339]: Opinion Modifier #582 tag = opinion_sent_advisor name = Sent an Advisor [opinion_modifier.cpp:339]: Opinion Modifier #583 tag = opinion_sent_gold_manpower name = Sent Gold and Manpower [opinion_modifier.cpp:339]: Opinion Modifier #584 tag = opinion_sent_nothing name = Sent Nothing [opinion_modifier.cpp:339]: Opinion Modifier #585 tag = opinion_smuggling_hindered name = Hindered from Smuggling [opinion_modifier.cpp:339]: Opinion Modifier #586 tag = opinion_small_smuggling_ok name = Small-scale Smuggling OK [opinion_modifier.cpp:339]: Opinion Modifier #587 tag = opinion_scutage_benefits name = Scutage Benefits [opinion_modifier.cpp:339]: Opinion Modifier #588 tag = opinion_embarrasing_loyalists name = Loyalist Faux Pas [opinion_modifier.cpp:339]: Opinion Modifier #589 tag = opinion_cruel_officers name = Cruel Officers [opinion_modifier.cpp:339]: Opinion Modifier #590 tag = opinion_excellent_officers name = Excellent Officers [opinion_modifier.cpp:339]: Opinion Modifier #591 tag = opinion_export_good name = Increased Production Through Export [opinion_modifier.cpp:339]: Opinion Modifier #592 tag = opinion_export_bad name = Economy Suffering due to Diverted Trade [opinion_modifier.cpp:339]: Opinion Modifier #593 tag = opinion_low_legitimacy name = Low Legitimacy [opinion_modifier.cpp:339]: Opinion Modifier #594 tag = opinion_no_money name = Sent no money in our time of need [opinion_modifier.cpp:339]: Opinion Modifier #595 tag = opinion_money_sent name = Sent us money in our time of need [opinion_modifier.cpp:339]: Opinion Modifier #596 tag = opinion_took_province name = Took a province from us [opinion_modifier.cpp:339]: Opinion Modifier #597 tag = opinion_tyrant_overlord name = Tyrant Overlord [opinion_modifier.cpp:339]: Opinion Modifier #598 tag = opinion_gave_province name = Returned Rightful Province [opinion_modifier.cpp:339]: Opinion Modifier #599 tag = opinion_benevolent_overlord name = Benevolent Overlord [opinion_modifier.cpp:339]: Opinion Modifier #600 tag = parliament_closer_ties name = Closer Ties [opinion_modifier.cpp:339]: Opinion Modifier #601 tag = angered_colonial_land_owners name = Angered Landowners [opinion_modifier.cpp:339]: Opinion Modifier #602 tag = alhambra_decree_opinion name = Enacted Alhambra Decree [opinion_modifier.cpp:339]: Opinion Modifier #603 tag = turned_down_tunisian_claimant name = Turned down Tunisian Claimant. [opinion_modifier.cpp:339]: Opinion Modifier #604 tag = supporting_tunisian_claimant name = Supporting Tunisian Claimant. [opinion_modifier.cpp:339]: Opinion Modifier #605 tag = spa_colonial_reforms name = Colonial Reforms [opinion_modifier.cpp:339]: Opinion Modifier #606 tag = colonial_privileges_kept name = Colonial Privileges Kept [opinion_modifier.cpp:339]: Opinion Modifier #607 tag = subsidizing_our_armies name = They subsidize our armies [opinion_modifier.cpp:339]: Opinion Modifier #608 tag = siphoned_income name = Siphoned income [opinion_modifier.cpp:339]: Opinion Modifier #609 tag = seized_province name = Seized Province [opinion_modifier.cpp:339]: Opinion Modifier #610 tag = gifted_white_elephant name = Gifted White Elephant [opinion_modifier.cpp:339]: Opinion Modifier #611 tag = sold_our_elephant name = Sold Gifted White Elephant [opinion_modifier.cpp:339]: Opinion Modifier #612 tag = lankan_monks_sent name = Theravada Monk Exchange [opinion_modifier.cpp:339]: Opinion Modifier #613 tag = no_lankan_monks_sent name = Refused Monastic Education [opinion_modifier.cpp:339]: Opinion Modifier #614 tag = slipped_out_of_empire name = Waning Imperial Authority in Italy [opinion_modifier.cpp:339]: Opinion Modifier #615 tag = stayed_in_the_empire name = Imperial Authority Confirmed [opinion_modifier.cpp:339]: Opinion Modifier #616 tag = stayed_in_the_empire_hostile name = Imperial Authority Confirmed [opinion_modifier.cpp:339]: Opinion Modifier #617 tag = opinion_special_privileges name = Special Privileges Granted by the Emperor [opinion_modifier.cpp:339]: Opinion Modifier #618 tag = opinion_agreed_league name = Agreed to the City League [opinion_modifier.cpp:339]: Opinion Modifier #619 tag = opinion_refused_league name = Refused the City League [opinion_modifier.cpp:339]: Opinion Modifier #620 tag = opinion_withheld_reforms name = Withheld Reform Ideas [opinion_modifier.cpp:339]: Opinion Modifier #621 tag = opinion_introduced_reforms name = Introduced Reform Ideas [opinion_modifier.cpp:339]: Opinion Modifier #622 tag = tengri_closer_ties name = Closer Religious Ties [opinion_modifier.cpp:339]: Opinion Modifier #623 tag = tengri_turned_away_monks name = Turned Away Buddhist Monks [opinion_modifier.cpp:339]: Opinion Modifier #624 tag = tengri_turned_away_mission name = Missionaries Expelled [opinion_modifier.cpp:339]: Opinion Modifier #625 tag = tengri_syncretic_fears name = Witchcraft! [opinion_modifier.cpp:339]: Opinion Modifier #626 tag = opinion_tengri_tea_ceremony name = Way of Tea [opinion_modifier.cpp:339]: Opinion Modifier #627 tag = tengri_pope_spurned name = Angered Pope [opinion_modifier.cpp:339]: Opinion Modifier #628 tag = tengri_nahuatl_sacrifices name = Human Sacrifices [opinion_modifier.cpp:339]: Opinion Modifier #629 tag = tengri_nahuatl_extradition name = Extradited Flower Warriors [opinion_modifier.cpp:339]: Opinion Modifier #630 tag = cossack_raids_opinion name = Cossack Raids [opinion_modifier.cpp:339]: Opinion Modifier #631 tag = opinion_emperor_tus_refused name = Refused to Yield to the Emperor [opinion_modifier.cpp:339]: Opinion Modifier #632 tag = opinion_papal_tus_refused name = Refused to Yield to the Emperor [opinion_modifier.cpp:339]: Opinion Modifier #633 tag = opinion_emperor_tus_yielded name = Yielded to the Emperor [opinion_modifier.cpp:339]: Opinion Modifier #634 tag = opinion_papal_tus_yielded name = Yielded to the Emperor [opinion_modifier.cpp:339]: Opinion Modifier #635 tag = threatened_war name = Threatened War [opinion_modifier.cpp:339]: Opinion Modifier #636 tag = share_advanced_neighbor name = Share Advanced Neighbor [opinion_modifier.cpp:339]: Opinion Modifier #637 tag = slaves_raided name = Raided Coast [opinion_modifier.cpp:339]: Opinion Modifier #638 tag = corrupt_ambassador name = Corrupt Ambassador [opinion_modifier.cpp:339]: Opinion Modifier #639 tag = punished_soldiers name = Punished Soldiers [opinion_modifier.cpp:339]: Opinion Modifier #640 tag = shared_trade_secrets name = Shared Trade Secrets [opinion_modifier.cpp:339]: Opinion Modifier #641 tag = demanded_compensation name = Demanded Compensation [opinion_modifier.cpp:339]: Opinion Modifier #642 tag = sided_with_us name = Sided With Us [opinion_modifier.cpp:339]: Opinion Modifier #643 tag = sided_against_us name = Sided Against Us [opinion_modifier.cpp:339]: Opinion Modifier #644 tag = refused_to_take_sides name = Refused to Take Sides [opinion_modifier.cpp:339]: Opinion Modifier #645 tag = allowed_papal_league_advisor name = Allowed Papal Advisor in League [opinion_modifier.cpp:339]: Opinion Modifier #646 tag = counterintelligence_operation name = Counterintelligence Operation [opinion_modifier.cpp:339]: Opinion Modifier #647 tag = imprisoned_ambassador name = Imprisoned Ambassador [opinion_modifier.cpp:339]: Opinion Modifier #648 tag = opinion_welcomed_fernandes name = Welcomed Fernandes [opinion_modifier.cpp:339]: Opinion Modifier #649 tag = opinion_killed_fernandes name = Killed Fernandes [opinion_modifier.cpp:339]: Opinion Modifier #650 tag = opinion_international_law name = International Reputation [opinion_modifier.cpp:339]: Opinion Modifier #651 tag = careful_diplomatic_manouvering name = Careful Diplomatic Maneuvering [opinion_modifier.cpp:339]: Opinion Modifier #652 tag = zealot_reputation_opinion name = Religious Warrior [opinion_modifier.cpp:339]: Opinion Modifier #653 tag = took_on_debt name = Took on Debt [opinion_modifier.cpp:339]: Opinion Modifier #654 tag = great_power_influence name = Great Power Influence [opinion_modifier.cpp:339]: Opinion Modifier #655 tag = opinion_school_of_capital name = Cultural Parangon [opinion_modifier.cpp:339]: Opinion Modifier #656 tag = forced_break_alliance name = Forced Break Alliance [opinion_modifier.cpp:339]: Opinion Modifier #657 tag = indulgent_feast name = Ruler Invited to Opulent Feast [opinion_modifier.cpp:339]: Opinion Modifier #658 tag = opinion_more_eased_tension name = Highly Eased Tensions [opinion_modifier.cpp:339]: Opinion Modifier #659 tag = stayed_out_of_crimean_succession name = Stayed Clear of Crimean Succession [opinion_modifier.cpp:339]: Opinion Modifier #660 tag = refused_aid_in_crimean_succession name = Refused to Help in Succession Struggle [opinion_modifier.cpp:339]: Opinion Modifier #661 tag = support_in_crimean_succession name = Supported Winner of Crimean Succession Struggle [opinion_modifier.cpp:339]: Opinion Modifier #662 tag = installed_ruler_crimean_succession name = Installed Ruler [opinion_modifier.cpp:339]: Opinion Modifier #663 tag = opinion_approves_of_compliment name = Approves of Compliment [opinion_modifier.cpp:339]: Opinion Modifier #664 tag = opinion_grateful_for_invitation name = Grateful for Invitation [opinion_modifier.cpp:339]: Opinion Modifier #665 tag = opinion_went_on_grand_tour name = Went on Grand Tour [opinion_modifier.cpp:339]: Opinion Modifier #666 tag = opinion_refused_traders_in_x name = Refused Traders [opinion_modifier.cpp:339]: Opinion Modifier #667 tag = opinion_traders_in_x name = Allowed Traders [opinion_modifier.cpp:339]: Opinion Modifier #668 tag = opinion_expelled_traders name = Expelled Traders [opinion_modifier.cpp:339]: Opinion Modifier #669 tag = opinion_captured_diplomats name = Captured Diplomats [opinion_modifier.cpp:339]: Opinion Modifier #670 tag = opinion_disapproves_of_threats name = Disapproves of Threats [opinion_modifier.cpp:339]: Opinion Modifier #671 tag = opinion_approves_of_diplomacy name = Approves of Diplomacy [opinion_modifier.cpp:339]: Opinion Modifier #672 tag = opinion_approves_of_submission name = Approves of Submission [opinion_modifier.cpp:339]: Opinion Modifier #673 tag = christian_unorthodoxy name = Christian Unorthodoxy [opinion_modifier.cpp:339]: Opinion Modifier #674 tag = christian_brotherhood name = Christian Brotherhood [opinion_modifier.cpp:339]: Opinion Modifier #675 tag = opinion_insulted_by_accusation name = Insulted by Accusation [opinion_modifier.cpp:339]: Opinion Modifier #676 tag = dharmic_imitators name = Imitators of our Faith [opinion_modifier.cpp:339]: Opinion Modifier #677 tag = we_are_kin name = We Are Kin [opinion_modifier.cpp:339]: Opinion Modifier #678 tag = offended_by_divorce name = Offended by Divorce [opinion_modifier.cpp:339]: Opinion Modifier #679 tag = grateful_for_aid name = Grateful for Aid [opinion_modifier.cpp:339]: Opinion Modifier #680 tag = denied_aid name = Denied Aid [opinion_modifier.cpp:339]: Opinion Modifier #681 tag = outrageous_demands name = Outrageous Demands [opinion_modifier.cpp:339]: Opinion Modifier #682 tag = pawning_of_neumark name = Pawning of Neumark [opinion_modifier.cpp:339]: Opinion Modifier #683 tag = bra_insecure_succession name = Insecure Electorate Succession [opinion_modifier.cpp:339]: Opinion Modifier #684 tag = bra_unhampered_inheritance_privileges name = Traditional Inheritance [opinion_modifier.cpp:339]: Opinion Modifier #685 tag = pru_edict_of_potsdam_opinion name = Edict of Potsdam [opinion_modifier.cpp:339]: Opinion Modifier #686 tag = pru_france_huguenots name = Received Huguenot Refugees [opinion_modifier.cpp:339]: Opinion Modifier #687 tag = agricolas_reputation name = Agricola's Reputation [opinion_modifier.cpp:339]: Opinion Modifier #688 tag = nor_strategic_marriage name = Strategic Marriage [opinion_modifier.cpp:339]: Opinion Modifier #689 tag = nor_taxation_conflict_over_hebrides name = Tensions Over the Hebrides [opinion_modifier.cpp:339]: Opinion Modifier #690 tag = nor_gave_away_orkney name = Gave Away Orkney [opinion_modifier.cpp:339]: Opinion Modifier #691 tag = overlord_takes_stance_vs_hansa name = Harsh on the Hansa [opinion_modifier.cpp:339]: Opinion Modifier #692 tag = hanseatic_kalmar_conflict name = Hansa-Kalmar Union Conflict [opinion_modifier.cpp:339]: Opinion Modifier #693 tag = danish_dutch_burgundian_inspiration name = Pro-Dutch Policies in Denmark [opinion_modifier.cpp:339]: Opinion Modifier #694 tag = fra_gave_up_on_maine name = Gave Up on Maine [opinion_modifier.cpp:339]: Opinion Modifier #695 tag = is_tributary name = Tributary State [opinion_modifier.cpp:339]: Opinion Modifier #696 tag = is_sphere_of_influence_overlord name = Sphere of Cultural Influence [opinion_modifier.cpp:339]: Opinion Modifier #697 tag = is_sphere_of_influence_subject name = Is in our Sphere of Cultural Influence [opinion_modifier.cpp:339]: Opinion Modifier #698 tag = left_our_sphere_of_influence name = Left our Sphere of Influence [opinion_modifier.cpp:339]: Opinion Modifier #699 tag = left_their_sphere_of_influence name = Left their Sphere of Influence [opinion_modifier.cpp:339]: Opinion Modifier #700 tag = was_removed_from_our_sphere_of_influence name = Has been removed from Our Sphere of Influence [opinion_modifier.cpp:339]: Opinion Modifier #701 tag = removed_from_our_sphere_of_influence name = Has been removed from their Sphere of Influence [opinion_modifier.cpp:339]: Opinion Modifier #702 tag = is_trade_protectorate name = Trade Protectorate [opinion_modifier.cpp:339]: Opinion Modifier #703 tag = is_trade_company name = Commercial Enterprise [opinion_modifier.cpp:339]: Opinion Modifier #704 tag = they_forced_tributary name = Forced Tributary [opinion_modifier.cpp:339]: Opinion Modifier #705 tag = tributary_state_broke_free name = Broke our Tributary relation [opinion_modifier.cpp:339]: Opinion Modifier #706 tag = tributary_state_abandoned name = Abandoned our Tributary relation [opinion_modifier.cpp:339]: Opinion Modifier #707 tag = chi_did_not_seize_opportunity name = Did not Encroach on our Land [opinion_modifier.cpp:339]: Opinion Modifier #708 tag = chi_low_mandate_subjects name = Emperor without Mandate [opinion_modifier.cpp:339]: Opinion Modifier #709 tag = chi_trade_opportunity name = Trade Opportunities [opinion_modifier.cpp:339]: Opinion Modifier #710 tag = tributary_same_overlord name = In same Tributary Sphere [opinion_modifier.cpp:339]: Opinion Modifier #711 tag = tributary_impressive_overlord name = Impressed by Overlord [opinion_modifier.cpp:339]: Opinion Modifier #712 tag = tributary_forced_brain_drain name = Forced Elite Migration [opinion_modifier.cpp:339]: Opinion Modifier #713 tag = tributary_stopped_smugglers name = Helped us with Smugglers [opinion_modifier.cpp:339]: Opinion Modifier #714 tag = tributary_harbored_criminals name = Harbored Criminals [opinion_modifier.cpp:339]: Opinion Modifier #715 tag = tributary_aiding_smugglers name = Aiding Smugglers [opinion_modifier.cpp:339]: Opinion Modifier #716 tag = tributary_gave_up_political_refugees name = Gave Up Political Refugees [opinion_modifier.cpp:339]: Opinion Modifier #717 tag = tributary_paid_for_service name = Rewarded for Loyalty [opinion_modifier.cpp:339]: Opinion Modifier #718 tag = tributary_ungrateful_overlord name = Ungrateful Overlord [opinion_modifier.cpp:339]: Opinion Modifier #719 tag = tributary_refused_tribute name = Refused Tribute [opinion_modifier.cpp:339]: Opinion Modifier #720 tag = overlord_supported_our_enemies name = Overlord meddled in our war. [opinion_modifier.cpp:339]: Opinion Modifier #721 tag = pirate_haven name = Pirate Haven [opinion_modifier.cpp:339]: Opinion Modifier #722 tag = pirate_fighting name = Fought Against Piracy [opinion_modifier.cpp:339]: Opinion Modifier #723 tag = overlord_military_aid name = Sent Military Support [opinion_modifier.cpp:339]: Opinion Modifier #724 tag = st_nicholas_icon_gratitude name = Religious Gratitude [opinion_modifier.cpp:339]: Opinion Modifier #725 tag = siberian_intermezzo name = Siberian Intermezzo [opinion_modifier.cpp:339]: Opinion Modifier #726 tag = sack_of_x name = Sacked City [opinion_modifier.cpp:339]: Opinion Modifier #727 tag = hired_defectors name = Hired Defectors [opinion_modifier.cpp:339]: Opinion Modifier #728 tag = refused_to_hire_defectors name = Turned Down Defecting Officers [opinion_modifier.cpp:339]: Opinion Modifier #729 tag = coffee_plant_spread name = Dissemination of the Coffee Plant [opinion_modifier.cpp:339]: Opinion Modifier #730 tag = scholars_patronized_locally name = Local Scholars Patronized [opinion_modifier.cpp:339]: Opinion Modifier #731 tag = academic_respect name = Mutual Respect [opinion_modifier.cpp:339]: Opinion Modifier #732 tag = growing_merchant_community name = Growing Merchant Community [opinion_modifier.cpp:339]: Opinion Modifier #733 tag = merchants_discriminated name = Merchants Discriminated [opinion_modifier.cpp:339]: Opinion Modifier #734 tag = making_us_rich name = Great Importer [opinion_modifier.cpp:339]: Opinion Modifier #735 tag = meddled_in_trade name = Meddled in Our Trade [opinion_modifier.cpp:339]: Opinion Modifier #736 tag = helped_clear_out_bandits name = Fought our Bandits [opinion_modifier.cpp:339]: Opinion Modifier #737 tag = protectionism name = Protectionism [opinion_modifier.cpp:339]: Opinion Modifier #738 tag = adopted_islamic_titles name = Sultan in Name [opinion_modifier.cpp:339]: Opinion Modifier #739 tag = converted_to_islam name = Joined the community of the Faithful [opinion_modifier.cpp:339]: Opinion Modifier #740 tag = discriminated_our_countrymen name = Discriminated Our Countrymen [opinion_modifier.cpp:339]: Opinion Modifier #741 tag = unsafe_caravans name = Caravan Raids [opinion_modifier.cpp:339]: Opinion Modifier #742 tag = opinion_ruler_of_our_culture name = Ruler of our Culture [opinion_modifier.cpp:339]: Opinion Modifier #743 tag = opinion_ruler_of_our_religion name = Ruler of our Religion [opinion_modifier.cpp:339]: Opinion Modifier #744 tag = entertaining_heathens name = Heathen Tendencies [opinion_modifier.cpp:339]: Opinion Modifier #745 tag = harbored_inventor name = Harbored Hostile Inventor [opinion_modifier.cpp:339]: Opinion Modifier #746 tag = turned_away_inventor name = Turned Away Inventor [opinion_modifier.cpp:339]: Opinion Modifier #747 tag = opinion_lodi_released name = Set the Lodis Free [opinion_modifier.cpp:339]: Opinion Modifier #748 tag = opinion_viceroyalty_of_deccan name = Viceroyalty of Deccan [opinion_modifier.cpp:339]: Opinion Modifier #749 tag = opinion_rajput_connections name = Rajput Connections [opinion_modifier.cpp:339]: Opinion Modifier #750 tag = opinion_rajput_claims name = Rajput Feud [opinion_modifier.cpp:339]: Opinion Modifier #751 tag = fair_land_purchase name = Fair Land Purchase [opinion_modifier.cpp:339]: Opinion Modifier #752 tag = opinion_supported_war name = Supported our War [opinion_modifier.cpp:339]: Opinion Modifier #753 tag = opinion_supported_war_enemy name = Supported our Enemy [opinion_modifier.cpp:339]: Opinion Modifier #754 tag = tibetan_steppe_relations name = Tibetan Diplomacy [opinion_modifier.cpp:339]: Opinion Modifier #755 tag = opinion_company_land_purchase name = Aggressive Company Negotiation [opinion_modifier.cpp:339]: Opinion Modifier #756 tag = opinion_appropriated_currency name = Appropriated Currency [opinion_modifier.cpp:339]: Opinion Modifier #757 tag = opinion_monopoly_enforced_company name = Monopoly Enforced [opinion_modifier.cpp:339]: Opinion Modifier #758 tag = sultan_impaled_opinion name = Impaled our Sultan [opinion_modifier.cpp:339]: Opinion Modifier #759 tag = impaled_the_sultan_opinion name = Impaled the Sultan [opinion_modifier.cpp:339]: Opinion Modifier #760 tag = loyal_voidode name = Loyal Voivode [opinion_modifier.cpp:339]: Opinion Modifier #761 tag = resisted_polish_interference name = Resisted Polish Interference [opinion_modifier.cpp:339]: Opinion Modifier #762 tag = supported_prussian_confederation name = Supported Prussian Confederation [opinion_modifier.cpp:339]: Opinion Modifier #763 tag = allowed_kalmyk_settlement name = Allowed Kalmyk Settlement [opinion_modifier.cpp:339]: Opinion Modifier #764 tag = opinion_aragon_protector name = Iberian Protector [opinion_modifier.cpp:339]: Opinion Modifier #765 tag = anglo_portuguese_alliance name = Anglo-Portuguese Alliance [opinion_modifier.cpp:339]: Opinion Modifier #766 tag = opinion_defected_privateer name = Defected Privateer [opinion_modifier.cpp:339]: Opinion Modifier #767 tag = opinion_sublimis_deus name = Sublimis Deus [opinion_modifier.cpp:339]: Opinion Modifier #768 tag = opinion_KOR_supported_war_for_north name = Supported War on Yukjin Jurchens [opinion_modifier.cpp:339]: Opinion Modifier #769 tag = has_stolen_the_tripitaka_koreana name = Has stolen the Tripitaka Koreana [opinion_modifier.cpp:339]: Opinion Modifier #770 tag = has_destroyed_the_tripitaka_koreana name = Has destroyed the Tripitaka Koreana [opinion_modifier.cpp:339]: Opinion Modifier #771 tag = has_spared_the_tripitaka_koreana name = Has spared the Tripitaka Koreana [opinion_modifier.cpp:339]: Opinion Modifier #772 tag = opinion_gen_spanish_alliance name = The Western Mediterranean Alliance [opinion_modifier.cpp:339]: Opinion Modifier #773 tag = opinion_geneva_conventions name = Geneva Conventions [opinion_modifier.cpp:339]: Opinion Modifier #774 tag = opinion_hre_crowned_by_the_pope name = Crowned the Emperor [opinion_modifier.cpp:339]: Opinion Modifier #775 tag = opinion_bav_center_of_religion name = Show the Way of the True Faith [opinion_modifier.cpp:339]: Opinion Modifier #776 tag = opinion_bav_repealed_electorate name = Repealed our Electorate [opinion_modifier.cpp:339]: Opinion Modifier #777 tag = opinion_bav_gave_electorate name = Bestowed on us Elector Status [opinion_modifier.cpp:339]: Opinion Modifier #778 tag = opinion_bav_refused_to_transfer_electorate name = Refused us Elector Status [opinion_modifier.cpp:339]: Opinion Modifier #779 tag = opinion_hun_let_into_empire name = Bestowed Electorate [opinion_modifier.cpp:339]: Opinion Modifier #780 tag = opinion_hun_didnt_let_into_empire name = Refused Entry into Empire [opinion_modifier.cpp:339]: Opinion Modifier #781 tag = opinion_hab_back_into_empire name = Holy French Empire [opinion_modifier.cpp:339]: Opinion Modifier #782 tag = opinion_regensburg_paid name = Paid their Debts [opinion_modifier.cpp:339]: Opinion Modifier #783 tag = opinion_regensburg_no_money name = Forgave Debts [opinion_modifier.cpp:339]: Opinion Modifier #784 tag = opinion_regensburg_defaulted name = Defaulted on Debts [opinion_modifier.cpp:339]: Opinion Modifier #785 tag = opinion_stole_free_city name = Annexed Free City [opinion_modifier.cpp:339]: Opinion Modifier #786 tag = opinion_regensburg_demand_too_much name = Excessive Demands [opinion_modifier.cpp:339]: Opinion Modifier #787 tag = opinion_bur_rebellious_burgundy name = League of the Public Weal [opinion_modifier.cpp:339]: Opinion Modifier #788 tag = burgundy_refused_membership_opinion name = Refused Imperial Entry [opinion_modifier.cpp:339]: Opinion Modifier #789 tag = opinion_bur_usurpers_of_france name = Usurped the Kingdom of the Franks [opinion_modifier.cpp:339]: Opinion Modifier #790 tag = opinion_sausage_eaters name = Sausage Eaters [opinion_modifier.cpp:339]: Opinion Modifier #791 tag = opinion_nominal_albanian_fealty name = Nominal Fealty [opinion_modifier.cpp:339]: Opinion Modifier #792 tag = opinion_pap_albania name = Heroic Defenders [opinion_modifier.cpp:339]: Opinion Modifier #793 tag = opinion_swayed_sforza name = Stole Sforza [opinion_modifier.cpp:339]: Opinion Modifier #794 tag = opinion_court_events_rebuke name = Rapprochement Rebuffed [opinion_modifier.cpp:339]: Opinion Modifier #795 tag = opinion_court_events_rebuke_1 name = Rapprochement Rebuffed [opinion_modifier.cpp:339]: Opinion Modifier #796 tag = opinion_court_events_accept name = Rapprochement [opinion_modifier.cpp:339]: Opinion Modifier #797 tag = opinion_court_events_grateful name = Turned Away Traitor [opinion_modifier.cpp:339]: Opinion Modifier #798 tag = opinion_court_events_annoyed name = Took in Traitor [opinion_modifier.cpp:339]: Opinion Modifier #799 tag = opinion_court_events_interfered name = Interfered in Our Affairs [opinion_modifier.cpp:339]: Opinion Modifier #800 tag = opinion_court_events_released_compatriot name = Released Compatriot [opinion_modifier.cpp:339]: Opinion Modifier #801 tag = opinion_court_events_held_compatriot name = Held Compatriot Prisoner [opinion_modifier.cpp:339]: Opinion Modifier #802 tag = advisor_antiliaisons name = Harsh Stance [opinion_modifier.cpp:339]: Opinion Modifier #803 tag = advisor_spurious_accusations name = Spurious Accusations [opinion_modifier.cpp:339]: Opinion Modifier #804 tag = opinion_took_in_exiles name = Took in Exiles [opinion_modifier.cpp:339]: Opinion Modifier #805 tag = opinion_turned_away_exiles name = Turned away Exiles [opinion_modifier.cpp:339]: Opinion Modifier #806 tag = opinion_hosting_exiles name = Hosting Exiles [opinion_modifier.cpp:339]: Opinion Modifier #807 tag = opinion_rejected_papal_demand_advisor name = Hosting a Heretic [opinion_modifier.cpp:339]: Opinion Modifier #808 tag = opinion_bowed_to_papal_demand_advisor name = Bowed to Papal Demands [opinion_modifier.cpp:339]: Opinion Modifier #809 tag = opinion_interfering_pope name = Interfering Pope [opinion_modifier.cpp:339]: Opinion Modifier #810 tag = opinion_against_nap_republic name = Against the Neapolitan Republic [opinion_modifier.cpp:339]: Opinion Modifier #811 tag = opinion_supported_republican_uprising name = Supported Neapolitan Republican Uprising [opinion_modifier.cpp:339]: Opinion Modifier #812 tag = opinion_sponsors_of_republican_uprising name = Sponsors of Neapolitan Republican Uprising [opinion_modifier.cpp:339]: Opinion Modifier #813 tag = opinion_supported_republican_uprising_overlord name = Supported Neapolitan Republican Uprising [opinion_modifier.cpp:339]: Opinion Modifier #814 tag = opinion_supporting_antipope name = Support for the Anti-Pope [opinion_modifier.cpp:339]: Opinion Modifier #815 tag = opinion_supporting_pope name = Support for the Rightful Pope [opinion_modifier.cpp:339]: Opinion Modifier #816 tag = elevated_prussia name = Elevated Prussia [opinion_modifier.cpp:339]: Opinion Modifier #817 tag = opinion_king_in_prussia name = King in Prussia [opinion_modifier.cpp:339]: Opinion Modifier #818 tag = opinion_prussia_not_recognized name = Denies Prussian Legitimacy [opinion_modifier.cpp:339]: Opinion Modifier #819 tag = opinion_prussia_not_recognized_allies name = Rejected Prussian Crown [opinion_modifier.cpp:339]: Opinion Modifier #820 tag = elevated_prussia_rivals name = Elevated Prussia [opinion_modifier.cpp:339]: Opinion Modifier #821 tag = opinion_I_like_my_bishop_electors name = Imperial Favor [opinion_modifier.cpp:339]: Opinion Modifier #822 tag = opinion_swabian_league name = The Swabian League [opinion_modifier.cpp:339]: Opinion Modifier #823 tag = pope_left_empire name = The Pope left the Empire [opinion_modifier.cpp:339]: Opinion Modifier #824 tag = emperor_helped_dutch name = Supported Dutch Independence [opinion_modifier.cpp:339]: Opinion Modifier #825 tag = emperor_sided_against_dutch name = Denounced Dutch Independence [opinion_modifier.cpp:339]: Opinion Modifier #826 tag = opinion_NAP_paid_tribute name = Naples paid tribute [opinion_modifier.cpp:339]: Opinion Modifier #827 tag = pope_not_paying_bank name = Refused to Pay the Banks [opinion_modifier.cpp:339]: Opinion Modifier #828 tag = pope_ambushed_curia_money name = Ambush! [opinion_modifier.cpp:339]: Opinion Modifier #829 tag = opinion_pope_supported_crusade name = Supported our Crusade [opinion_modifier.cpp:339]: Opinion Modifier #830 tag = opinion_support_crusade_against_us name = Supported the Crusade [opinion_modifier.cpp:339]: Opinion Modifier #831 tag = opinion_legacy_of_varna name = Legacy of Varna [opinion_modifier.cpp:339]: Opinion Modifier #832 tag = ceded_holstein name = Ceded Holstein [opinion_modifier.cpp:339]: Opinion Modifier #833 tag = refused_to_cede_holstein name = Retained Holstein [opinion_modifier.cpp:339]: Opinion Modifier #834 tag = hanseatic_consolidation name = Hanseatic Consolidation [opinion_modifier.cpp:339]: Opinion Modifier #835 tag = opinion_emperor_helped_hansa name = Renewed the Hansa [opinion_modifier.cpp:339]: Opinion Modifier #836 tag = opinion_emperor_wont_help_hansa name = Ignored our Plight [opinion_modifier.cpp:339]: Opinion Modifier #837 tag = opinion_emperor_imperial_embargo name = Issued Imperial Embargo [opinion_modifier.cpp:339]: Opinion Modifier #838 tag = opinion_reconquered_holy_city name = Reconquered a Holy City [opinion_modifier.cpp:339]: Opinion Modifier #839 tag = opinion_benevolent_dotf name = Example to all Catholics [opinion_modifier.cpp:339]: Opinion Modifier #840 tag = opinion_repaired_relations name = Repaired Relations [opinion_modifier.cpp:339]: Opinion Modifier #841 tag = opinion_not_recripocated name = Rejected the Olive Branch [opinion_modifier.cpp:339]: Opinion Modifier #842 tag = opinion_held_protestant_council name = Held Religious Council [opinion_modifier.cpp:339]: Opinion Modifier #843 tag = opinion_muslim_will_not_convert name = Refused to Convert [opinion_modifier.cpp:339]: Opinion Modifier #844 tag = opinion_defy_new_shogun name = Defies our Authority as Shogunate [opinion_modifier.cpp:339]: Opinion Modifier #845 tag = opinion_our_pope_on_throne name = Our Pope is on the Throne [opinion_modifier.cpp:339]: Opinion Modifier #846 tag = opinion_pope_tuscan_homeland name = The Pope's Homeland [opinion_modifier.cpp:339]: Opinion Modifier #847 tag = petitioned_for_hre_membership name = Petitioned for Imperial Membership [opinion_modifier.cpp:339]: Opinion Modifier #848 tag = no_petition_for_hre_membership name = Did not Petition for Imperial Membership [opinion_modifier.cpp:339]: Opinion Modifier #849 tag = opinion_added_pu_subject_hre name = Added our Subject to the Empire [opinion_modifier.cpp:339]: Opinion Modifier #850 tag = opinion_denied_pu_subject_hre name = Refused to add our Subject to the Empire [opinion_modifier.cpp:339]: Opinion Modifier #851 tag = geneva_liberty_opinion name = Desire for Independence [opinion_modifier.cpp:339]: Opinion Modifier #852 tag = opinion_hostile_expats name = Hostile Expats [opinion_modifier.cpp:339]: Opinion Modifier #853 tag = opinion_funded_independence_war name = Funded Independence War [opinion_modifier.cpp:339]: Opinion Modifier #854 tag = opinion_funding_our_colonies_for_independence name = Funded Colonies' Independence [opinion_modifier.cpp:339]: Opinion Modifier #855 tag = opinion_refused_to_fund_independence_war name = Refused to Fund Independence War [opinion_modifier.cpp:339]: Opinion Modifier #856 tag = opinion_revolutionary_coup_in_our_province name = Supported Revolutionaries in our Nation [opinion_modifier.cpp:339]: Opinion Modifier #857 tag = opinion_non_intervention name = Non-Interventionism [opinion_modifier.cpp:339]: Opinion Modifier #858 tag = great_privilege_opinion name = The Great Privilege [opinion_modifier.cpp:339]: Opinion Modifier #859 tag = opinion_imperial_diplomacy name = Imperial Diplomacy [opinion_modifier.cpp:339]: Opinion Modifier #860 tag = opinion_annoyed_at_hre_protestant name = Enforcement of Protestantism on Reformed Allies [opinion_modifier.cpp:339]: Opinion Modifier #861 tag = opinion_heretical_philosopher name = Sheltering Heretical Philosopher [opinion_modifier.cpp:339]: Opinion Modifier #862 tag = opinion_refused_burgundian_membership name = Accepted Burgundian Membership [opinion_modifier.cpp:339]: Opinion Modifier #863 tag = council_of_trent_participation name = Council of Trent Member [opinion_modifier.cpp:339]: Opinion Modifier #864 tag = opinion_pap_joins_empire name = The Pope Joined the Empire [opinion_modifier.cpp:339]: Opinion Modifier #865 tag = opinion_holstein_bad name = Demanded Holstein [opinion_modifier.cpp:339]: Opinion Modifier #866 tag = opinion_holstein_good name = Recognized Holstein [opinion_modifier.cpp:339]: Opinion Modifier #867 tag = opinion_sia_aggressive_acts name = Forces Expelled [opinion_modifier.cpp:339]: Opinion Modifier #868 tag = opinion_sia_embassy_good name = Good Deal [opinion_modifier.cpp:339]: Opinion Modifier #869 tag = opinion_sia_embassy_bad name = Bad Deal [opinion_modifier.cpp:339]: Opinion Modifier #870 tag = opinion_siam_antiimperialist name = Antiimperialist Siam [opinion_modifier.cpp:339]: Opinion Modifier #871 tag = opinion_open_siam name = Open Siam [opinion_modifier.cpp:339]: Opinion Modifier #872 tag = opinion_siam_isolationism name = Isolationism [opinion_modifier.cpp:339]: Opinion Modifier #873 tag = siam_allowed_misionaries name = Protected Missionaries [opinion_modifier.cpp:339]: Opinion Modifier #874 tag = siam_denied_misionaries name = Missionaries Attacked [opinion_modifier.cpp:339]: Opinion Modifier #875 tag = abandoned_mlc name = Abandoned Malacca [opinion_modifier.cpp:339]: Opinion Modifier #876 tag = opinion_champa_islam name = Converted to Islam [opinion_modifier.cpp:339]: Opinion Modifier #877 tag = opinion_champa_hindu name = Stalwart Hindu [opinion_modifier.cpp:339]: Opinion Modifier #878 tag = opinion_malay_converted_to_islam name = Converted to Islam [opinion_modifier.cpp:339]: Opinion Modifier #879 tag = opinion_malay_converted_to_islam name = Converted to Islam [opinion_modifier.cpp:339]: Opinion Modifier #880 tag = lunar_new_year name = Lunar New Year [opinion_modifier.cpp:339]: Opinion Modifier #881 tag = dancing_on_the_knife_good name = Dancing on the Knife [opinion_modifier.cpp:339]: Opinion Modifier #882 tag = dancing_on_the_knife_bad name = Dancing on the Knife [opinion_modifier.cpp:339]: Opinion Modifier #883 tag = iroquoian_iron_fist_opinion name = Iron Fist [opinion_modifier.cpp:339]: Opinion Modifier #884 tag = potlatch_good name = We loved the Potlatch [opinion_modifier.cpp:339]: Opinion Modifier #885 tag = potlatch_nice name = We enjoyed the Potlatch [opinion_modifier.cpp:339]: Opinion Modifier #886 tag = potlatch_bad name = We did not like the Potlatch [opinion_modifier.cpp:339]: Opinion Modifier #887 tag = honour_pole name = Honor Pole [opinion_modifier.cpp:339]: Opinion Modifier #888 tag = che_conciliatory_views name = Conciliatory Views [opinion_modifier.cpp:339]: Opinion Modifier #889 tag = the_enemy_of_my_enemy name = The Enemy of My Enemy [opinion_modifier.cpp:339]: Opinion Modifier #890 tag = sio_feast_of_the_dead name = Celebrated Feast of the Dead [opinion_modifier.cpp:339]: Opinion Modifier #891 tag = opinion_naachid name = Held an Assembly [opinion_modifier.cpp:339]: Opinion Modifier #892 tag = opinion_great_feast name = Great Feast [opinion_modifier.cpp:339]: Opinion Modifier #893 tag = opinion_disappointing_feast name = Disappointing Feast [opinion_modifier.cpp:339]: Opinion Modifier #894 tag = opinion_betrayal name = Treacherous Ally [opinion_modifier.cpp:339]: Opinion Modifier #895 tag = concentrated_our_development name = Stole our provinces' development [opinion_modifier.cpp:339]: Opinion Modifier #896 tag = pillaged_a_state_for_us name = Pillaged a state for us [opinion_modifier.cpp:339]: Opinion Modifier #897 tag = opinion_tattoo_done name = Tongan King was Tattooed in Samoa [opinion_modifier.cpp:339]: Opinion Modifier #898 tag = opinion_tattoo_not_done name = Tongan King Rejected Samoan Tattoo [opinion_modifier.cpp:339]: Opinion Modifier #899 tag = refused_to_break_alliance name = refused_to_break_alliance [opinion_modifier.cpp:339]: Opinion Modifier #900 tag = refused_to_return_core_favor name = Refused to return a core province [opinion_modifier.cpp:339]: Opinion Modifier #901 tag = reduced_opinion_favor name = Reduced opinion as a favor [opinion_modifier.cpp:339]: Opinion Modifier #902 tag = refused_to_reduce_opinion_favor name = Refused to reduce opinion of another country [opinion_modifier.cpp:339]: Opinion Modifier #903 tag = refused_to_break_alliance_favor name = Refused to break an alliance [opinion_modifier.cpp:339]: Opinion Modifier #904 tag = refused_to_give_gold_for_favors name = Refused to give Ducats for Favors [opinion_modifier.cpp:339]: Opinion Modifier #905 tag = refused_to_give_men_for_favors name = Refused to give Soldiers for Favors [opinion_modifier.cpp:339]: Opinion Modifier #906 tag = refused_to_give_sailors_for_favors name = Refused to give Sailors for Favors [opinion_modifier.cpp:339]: Opinion Modifier #907 tag = refused_to_install_heir_for_favors name = Refused our Heir as a favor [opinion_modifier.cpp:339]: Opinion Modifier #908 tag = opinion_iroquois_affront name = An Unforgivable Affront [opinion_modifier.cpp:339]: Opinion Modifier #909 tag = refused_to_give_trust_for_favors name = Refused to give Trust for Favors [opinion_modifier.cpp:339]: Opinion Modifier #910 tag = refused_to_prepare_for_war_for_favors name = Refused to prepare for War in exchange for Favors [opinion_modifier.cpp:339]: Opinion Modifier #911 tag = sten_sture_opinion name = Sten Sture Regency [opinion_modifier.cpp:339]: Opinion Modifier #912 tag = opinion_st_peters name = Saint Peter's Basilica Inaugural Mass [opinion_modifier.cpp:339]: Opinion Modifier #913 tag = opinion_trent name = Council of Trent [opinion_modifier.cpp:339]: Opinion Modifier #914 tag = sitting_in_my_tribal_land_opinion name = Grazing in my Tribal Land [opinion_modifier.cpp:339]: Opinion Modifier #915 tag = sitting_in_my_friends_tribal_land_opinion name = Grazing in my Federation Friend's Tribal Land [opinion_modifier.cpp:339]: Opinion Modifier #916 tag = eth_refused_annexation name = Refused Annexation [opinion_modifier.cpp:339]: Opinion Modifier #917 tag = eth_war_times_ahead name = War Times ahead [opinion_modifier.cpp:339]: Opinion Modifier #918 tag = eth_restored_contact name = Restored Contact [opinion_modifier.cpp:339]: Opinion Modifier #919 tag = eth_banned_jesuits name = Banned the Jesuits [opinion_modifier.cpp:339]: Opinion Modifier #920 tag = mal_gold_of_mali name = Gold of Mali [opinion_modifier.cpp:339]: Opinion Modifier #921 tag = mal_ivory_of_mali name = Ivory of Mali [opinion_modifier.cpp:339]: Opinion Modifier #922 tag = mal_invested_into_mecca name = Invested into Mecca [opinion_modifier.cpp:339]: Opinion Modifier #923 tag = increased_same_religion name = Brethren of Faith [opinion_modifier.cpp:339]: Opinion Modifier #924 tag = increased_fetishist_opinion name = Fetishist Connection [opinion_modifier.cpp:339]: Opinion Modifier #925 tag = increased_religion_opinion name = Religious Opinion [opinion_modifier.cpp:339]: Opinion Modifier #926 tag = diplomatic_rabbi_opinion name = Abrahamic Connection [opinion_modifier.cpp:339]: Opinion Modifier #927 tag = diplomatic_rabbi_opinion_reverse name = Abrahamic Connection [opinion_modifier.cpp:339]: Opinion Modifier #928 tag = mal_accepted_gift name = Accepted our Gift [opinion_modifier.cpp:339]: Opinion Modifier #929 tag = mal_investments_enabled name = Donated Gold [opinion_modifier.cpp:339]: Opinion Modifier #930 tag = mal_refused_gift name = Refused our Gift [opinion_modifier.cpp:339]: Opinion Modifier #931 tag = zim_preferred_by_mutapa name = Favored by Mutapa [opinion_modifier.cpp:339]: Opinion Modifier #932 tag = zim_refused_by_mutapa name = Refused by Mutapa [opinion_modifier.cpp:339]: Opinion Modifier #933 tag = zim_exploited_merchants name = Took advantage over Merchants [opinion_modifier.cpp:339]: Opinion Modifier #934 tag = zan_has_embassy name = Has our Embassy [opinion_modifier.cpp:339]: Opinion Modifier #935 tag = zan_declined_embassy name = Declined our Embassy [opinion_modifier.cpp:339]: Opinion Modifier #936 tag = same_government_opinion name = Same Government [opinion_modifier.cpp:339]: Opinion Modifier #937 tag = zul_let_the_zulu_alone name = Let us become independent [opinion_modifier.cpp:339]: Opinion Modifier #938 tag = msi_accepts_muslims name = Granted our Brethren of Faith privileges [opinion_modifier.cpp:339]: Opinion Modifier #939 tag = hau_refused_to_help name = Refused to ais us [opinion_modifier.cpp:339]: Opinion Modifier #940 tag = hau_military_support name = Gave us Military Aid [opinion_modifier.cpp:339]: Opinion Modifier #941 tag = destroyed_al_aqsa_opinion name = Destroyed the Al-Aqsa Compound. [opinion_modifier.cpp:339]: Opinion Modifier #942 tag = swe_defeated_denmark_alone name = Respect before the Swedish Might [opinion_modifier.cpp:339]: Opinion Modifier #943 tag = swe_abandoned_the_reformation name = Abandoned the Reformation [opinion_modifier.cpp:339]: Opinion Modifier #944 tag = swe_betrayed_the_holy_see name = Betrayed the Holy See [opinion_modifier.cpp:339]: Opinion Modifier #945 tag = swe_betrayed_our_faith name = Hypocrite of our Faith [opinion_modifier.cpp:339]: Opinion Modifier #946 tag = swe_is_not_for_us name = Does not support our Faith [opinion_modifier.cpp:339]: Opinion Modifier #947 tag = swe_protected_the_catholic_faith name = Supported the Catholic League [opinion_modifier.cpp:339]: Opinion Modifier #948 tag = swe_supported_the_protestant_league name = Supported the Protestant League [opinion_modifier.cpp:339]: Opinion Modifier #949 tag = swe_caused_the_protestant_league name = Proclaimed Protection for Heretics [opinion_modifier.cpp:339]: Opinion Modifier #950 tag = swe_refused_to_support_independence name = Refused to support our Independence [opinion_modifier.cpp:339]: Opinion Modifier #951 tag = dan_refused_to_support_independence name = Refused to support our Subject's Independence [opinion_modifier.cpp:339]: Opinion Modifier #952 tag = swe_protestant_antagonism name = Protestant Antagonism [opinion_modifier.cpp:339]: Opinion Modifier #953 tag = dan_have_same_king name = Elected the same King [opinion_modifier.cpp:339]: Opinion Modifier #954 tag = dan_early_victories name = Early Victories [opinion_modifier.cpp:339]: Opinion Modifier #955 tag = nor_refuses_to_aid name = Refused to aid [opinion_modifier.cpp:339]: Opinion Modifier #956 tag = usurped_our_electorate name = Usurped our Electorate [opinion_modifier.cpp:339]: Opinion Modifier #957 tag = teu_rejects_the_hre name = Insuled the Holy Roman Empire [opinion_modifier.cpp:339]: Opinion Modifier #958 tag = teu_supported_our_side_of_the_war name = Supported our Side in Religious League War [opinion_modifier.cpp:339]: Opinion Modifier #959 tag = teu_allowed_the_teutons_into_the_hre name = Allowed the Teutonic Order to join [opinion_modifier.cpp:339]: Opinion Modifier #960 tag = teu_allowed_us_to_join name = Allowed us to join unconditionally [opinion_modifier.cpp:339]: Opinion Modifier #961 tag = teu_allowed_us_to_join_with_conditions name = teu_allowed_us_to_join_with_conditions [opinion_modifier.cpp:339]: Opinion Modifier #962 tag = teu_rejected_us_from_joining name = Rejected us from joining the Empire [opinion_modifier.cpp:339]: Opinion Modifier #963 tag = teu_does_not_want_the_order_in_the_hre name = Rejects us from the Empire [opinion_modifier.cpp:339]: Opinion Modifier #964 tag = teu_unfair_conditions name = Insulted by conditions for joining [opinion_modifier.cpp:339]: Opinion Modifier #965 tag = teu_rejected_our_offer name = Rejected the conditions for joining [opinion_modifier.cpp:339]: Opinion Modifier #966 tag = teu_constructed_churches_for_papacy name = Founded churches in our name [opinion_modifier.cpp:339]: Opinion Modifier #967 tag = liv_protector_of_riga_opinion name = Protector of Riga [opinion_modifier.cpp:339]: Opinion Modifier #968 tag = rig_rigan_investment name = Rigan Investment [opinion_modifier.cpp:339]: Opinion Modifier #969 tag = rig_left_the_hansa name = Left the Hansa [opinion_modifier.cpp:339]: Opinion Modifier #970 tag = rig_stayed_in_the_hansa name = Stayed in the Hansa [opinion_modifier.cpp:339]: Opinion Modifier #971 tag = got_made_an_ultimatum name = Made an Ultimatum [opinion_modifier.cpp:339]: Opinion Modifier #972 tag = got_ignored_the_ultimatum name = Ignored our Ultimatum [opinion_modifier.cpp:339]: Opinion Modifier #973 tag = got_complied_with_ultimatum name = Complied with our Ultimatum [opinion_modifier.cpp:339]: Opinion Modifier #974 tag = got_returned_holstein_by_their_own name = Returned Holstein by their own [opinion_modifier.cpp:339]: Opinion Modifier #975 tag = got_granted_us_holstein name = Granted us Holstein [opinion_modifier.cpp:339]: Opinion Modifier #976 tag = got_executed_our_king name = Executed our Monarch [opinion_modifier.cpp:339]: Opinion Modifier #977 tag = papal_embassy name = Lands for the Church [opinion_modifier.cpp:339]: Opinion Modifier #978 tag = religious_delegation name = Religious Delegation [opinion_modifier.cpp:339]: Opinion Modifier #979 tag = pol_annexed_ruthenia_opinion_modifier name = Annexed Ruthenia [opinion_modifier.cpp:339]: Opinion Modifier #980 tag = pol_polish_influence_modifier name = Polish Influence [opinion_modifier.cpp:339]: Opinion Modifier #981 tag = stockholm_bloodbath_opinion name = Slaughtered our Nobility [opinion_modifier.cpp:339]: Opinion Modifier #982 tag = stockholm_bloodbath_extra_opinion name = Stockholm Bloodbath [opinion_modifier.cpp:339]: Opinion Modifier #983 tag = hsa_permitted_kontor_modifier name = Allowed Kontor [opinion_modifier.cpp:339]: Opinion Modifier #984 tag = hsa_allowed_regional_admin_opinion_modifier name = Allowed Regional Administration [opinion_modifier.cpp:339]: Opinion Modifier #985 tag = hsa_treaty_of_danzig_modifier name = Treaty of Danzig [opinion_modifier.cpp:339]: Opinion Modifier #986 tag = hsa_refused_the_treaty_of_danzig_modifier name = Refused the Treaty of Danzig [opinion_modifier.cpp:339]: Opinion Modifier #987 tag = hsa_moved_the_staple_port name = Moved the Staple Port to Amsterdam [opinion_modifier.cpp:339]: Opinion Modifier #988 tag = tur_accepted_trade_agreement name = Accepted our Trade Deal [opinion_modifier.cpp:339]: Opinion Modifier #989 tag = tur_declined_trade_agreement name = Declined our Trade Deal [opinion_modifier.cpp:339]: Opinion Modifier #990 tag = tur_granted_subject_autonomy name = Granted Subject Autonomy [opinion_modifier.cpp:339]: Opinion Modifier #991 tag = tur_allied_with_the_ottomans name = Offered alliance to the Ottomans [opinion_modifier.cpp:339]: Opinion Modifier #992 tag = tur_refused_to_ally_ottomans name = Rejected the idea of Ottomans alliance [opinion_modifier.cpp:339]: Opinion Modifier #993 tag = fra_charlemagne_legacy_opinion_modifier name = Charlemagne's Legacy [opinion_modifier.cpp:339]: Opinion Modifier #994 tag = fra_renounced_treaty_of_cooperation_modifier name = Renounced the Treaty of Cooperation [opinion_modifier.cpp:339]: Opinion Modifier #995 tag = fra_sanctions_modifier name = Imperial Sanctions [opinion_modifier.cpp:339]: Opinion Modifier #996 tag = fra_drew_war_to_the_empire_modifier name = Brought War to the Empire [opinion_modifier.cpp:339]: Opinion Modifier #997 tag = eng_revokes_clerical_privileges name = Revoked Clerical Privileges [opinion_modifier.cpp:339]: Opinion Modifier #998 tag = eng_restores_clerical_privileges name = Preserved Clerical Privileges [opinion_modifier.cpp:339]: Opinion Modifier #999 tag = eng_reconcilation_with_the_holy_see name = Reconciliation with the Holy See [opinion_modifier.cpp:339]: Opinion Modifier #1000 tag = act_of_imperial_diplomacy_opinion name = Act of Imperial Diplomacy [opinion_modifier.cpp:339]: Opinion Modifier #1001 tag = trade_protectorate_called_into_war name = Has called us into their wars [opinion_modifier.cpp:339]: Opinion Modifier #1002 tag = granted_sanctuary_to_our_banished_noble name = Granted Sanctuary to Banished Nobleman [opinion_modifier.cpp:339]: Opinion Modifier #1003 tag = denied_sanctuary_to_our_banished_noble name = Denied Sanctuary to Banished Nobleman [opinion_modifier.cpp:339]: Opinion Modifier #1004 tag = succesful_province_purchase name = Successful Province Purchase [opinion_modifier.cpp:339]: Opinion Modifier #1005 tag = failed_province_purchase name = Failed Province Purchase [opinion_modifier.cpp:339]: Opinion Modifier #1006 tag = revoked_our_right_to_war name = Revoked our Right to wage Wars [opinion_modifier.cpp:339]: Opinion Modifier #1007 tag = BYZ_spared_masjid name = Honored Muslim Holy Site [opinion_modifier.cpp:339]: Opinion Modifier #1008 tag = BYZ_orthodox_confraternity name = Religious Confraternity [opinion_modifier.cpp:339]: Opinion Modifier #1009 tag = BYZ_union_of_the_churches_op name = Supports Union of the Churches [opinion_modifier.cpp:339]: Opinion Modifier #1010 tag = BYZ_refused_union name = Refused the Union [opinion_modifier.cpp:339]: Opinion Modifier #1011 tag = per_traveling_artist name = Traveling Artist [opinion_modifier.cpp:339]: Opinion Modifier #1012 tag = promote_good_reputation_opinion name = Promoted Good Reputation [opinion_modifier.cpp:339]: Opinion Modifier #1013 tag = promote_good_reputation_upgraded_opinion name = Promoted Exalted Reputation [opinion_modifier.cpp:339]: Opinion Modifier #1014 tag = royal_ambassador_visit name = Royal Ambassador Visit [opinion_modifier.cpp:339]: Opinion Modifier #1015 tag = converted_to_zoroastrian name = Joined the Zoroastrian Community [opinion_modifier.cpp:339]: Opinion Modifier #1016 tag = engaged_in_grain_trade_modifier name = Grain Imports from Egypt [opinion_modifier.cpp:339]: Opinion Modifier #1017 tag = performed_hajj_modifier name = Performed a Grand Hajj [eu4application.cpp:1655]: Opinions Initialized [eu4application.cpp:1672]: Timed Modifiers Initialized [eu4application.cpp:1691]: CountryTags Initialized [powerprojection.cpp:400]: Power Modifier #0 tag = name = [powerprojection.cpp:400]: Power Modifier #1 tag = great_power_1 name = great_power_1 [powerprojection.cpp:400]: Power Modifier #2 tag = great_power_2 name = great_power_2 [powerprojection.cpp:400]: Power Modifier #3 tag = great_power_3 name = great_power_3 [powerprojection.cpp:400]: Power Modifier #4 tag = great_power_4 name = great_power_4 [powerprojection.cpp:400]: Power Modifier #5 tag = great_power_5 name = great_power_5 [powerprojection.cpp:400]: Power Modifier #6 tag = great_power_6 name = great_power_6 [powerprojection.cpp:400]: Power Modifier #7 tag = great_power_7 name = great_power_7 [powerprojection.cpp:400]: Power Modifier #8 tag = great_power_8 name = great_power_8 [powerprojection.cpp:400]: Power Modifier #9 tag = subsidies_to_enemy_of_rival name = Subsidizing [powerprojection.cpp:400]: Power Modifier #10 tag = embargoing_rival name = Embargoing [powerprojection.cpp:400]: Power Modifier #11 tag = privateering_rival name = Sending Privateers against [powerprojection.cpp:400]: Power Modifier #12 tag = supporting_rebels_in_rival name = Supporting Rebels in [powerprojection.cpp:400]: Power Modifier #13 tag = warned_rival name = Warned [powerprojection.cpp:400]: Power Modifier #14 tag = guarantee_neighbour_of_rival name = Guarantees [powerprojection.cpp:400]: Power Modifier #15 tag = current_age_power_projection name = Age Objectives Fulfilled [powerprojection.cpp:400]: Power Modifier #16 tag = is_hegemon name = Hegemon [powerprojection.cpp:400]: Power Modifier #17 tag = allied_to_hegemon name = Allied to Hegemon [powerprojection.cpp:400]: Power Modifier #18 tag = last_age_power_projection name = Last Age Objectives [powerprojection.cpp:400]: Power Modifier #19 tag = insulted_rival name = Insulted Rival [powerprojection.cpp:400]: Power Modifier #20 tag = humiliated_rival name = Humiliated [powerprojection.cpp:400]: Power Modifier #21 tag = humiliated_by_rival name = Humiliated by [powerprojection.cpp:400]: Power Modifier #22 tag = eclipsed_rival name = Eclipsed [powerprojection.cpp:400]: Power Modifier #23 tag = declared_war_at_rival name = Declared War on [powerprojection.cpp:400]: Power Modifier #24 tag = joined_war_against_rival name = Honored Call to Arms against [powerprojection.cpp:400]: Power Modifier #25 tag = refused_war_against_rival name = Dishonored Call to Arms against [powerprojection.cpp:400]: Power Modifier #26 tag = vassalized_rival name = Vassalized [powerprojection.cpp:400]: Power Modifier #27 tag = forced_rival_into_union name = Forced into a Union [powerprojection.cpp:400]: Power Modifier #28 tag = took_province_from_rival name = Conquered provinces from [powerprojection.cpp:400]: Power Modifier #29 tag = lost_province_to_rival name = conquered our provinces [powerprojection.cpp:400]: Power Modifier #30 tag = capital_state_pillaged_by_rival name = pillaged our capital [powerprojection.cpp:400]: Power Modifier #31 tag = pillaged_rival_capital_state name = Pillaged Rival Capital State [powerprojection.cpp:400]: Power Modifier #32 tag = rival_lost_province name = lost provinces in our war [powerprojection.cpp:400]: Power Modifier #33 tag = spread_revolution_to_enemy name = Spread the revolution to [powerprojection.cpp:400]: Power Modifier #34 tag = spread_revolution_to_us name = spread the revolution to our provinces [powerprojection.cpp:400]: Power Modifier #35 tag = mission_rewards_power_projection name = Mission and Event Rewards [powerprojection.cpp:400]: Power Modifier #36 tag = high_sea_power_projection name = Raided Coastlines [powerprojection.cpp:400]: Power Modifier #37 tag = lacking_rival name = Not Enough Rivals [powerprojection.cpp:400]: Power Modifier #38 tag = has_rival name = Has Longtime Rivals [powerprojection.cpp:400]: Power Modifier #39 tag = zim_african_great_power name = Great Power of Africa §Y(Permanent)§! [powerprojection.cpp:400]: Power Modifier #40 tag = sca_lion_of_the_north name = Lion of the North §Y(Permanent)§! [powerprojection.cpp:400]: Power Modifier #41 tag = 25_permanent_power_projection name = Mission Reward Power Projection §Y(Permanent)§! [powerprojection.cpp:400]: Power Modifier #42 tag = 10_permanent_power_projection name = Mission Reward Power Projection §Y(Permanent)§! [powerprojection.cpp:400]: Power Modifier #43 tag = humiliation_of_a_rival name = Humiliation of a Rival [powerprojection.cpp:400]: Power Modifier #44 tag = dismantled_the_hre name = Dismantled the Holy Roman Empire [powerprojection.cpp:400]: Power Modifier #45 tag = tur_a_reborn_empire name = tur_a_reborn_empire [powerprojection.cpp:400]: Power Modifier #46 tag = fra_crown_of_france name = Crown of France [powerprojection.cpp:400]: Power Modifier #47 tag = pru_lords_franconia_power_projection name = Victory in Franconia [powerprojection.cpp:400]: Power Modifier #48 tag = mam_new_caliphate_pp name = The New Caliphate [powerprojection.cpp:400]: Power Modifier #49 tag = byz_permanent_power_projection name = Byzantine Dominance [powerprojection.cpp:400]: Power Modifier #50 tag = arb_permanent_power_projection name = Arabian Missions [powerprojection.cpp:400]: Power Modifier #51 tag = yem_permanent_power_projection name = Yemeni Missions [powerprojection.cpp:400]: Power Modifier #52 tag = mam_defeated_ottomans_pp name = Annihiled the Ottoman Empire [eu4application.cpp:1707]: PowerProjection Initialized [eu4application.cpp:1722]: Scripted triggers Initialized [eu4application.cpp:1737]: Scripted effects Initialized [culture.cpp:140]: Culture Group #0 tag = noculturegroup name = ===>No Culture [culture.cpp:140]: Culture Group #1 tag = germanic name = Germanic ===>Pomeranian Prussian Balten Lower Saxon Westphalian Rhenish Saxon Franconian Swabian Swiss Bavarian Austrian Dutch Flemish Frisian [culture.cpp:140]: Culture Group #2 tag = scandinavian name = Nordic ===>Swedish Danish Norwegian Finnish Sámi Karelian Icelandic Norse [culture.cpp:140]: Culture Group #3 tag = british name = British ===>English American Welsh Cornish Scottish [culture.cpp:140]: Culture Group #4 tag = gaelic name = Celtic ===>Irish Highlander [culture.cpp:140]: Culture Group #5 tag = latin name = Latin ===>Lombard Tuscan Sardinian Romagnol Ligurian Venetian Dalmatian Neapolitan Piedmontese Umbrian Sicilian Maltese [culture.cpp:140]: Culture Group #6 tag = iberian name = Iberian ===>Castilian Mexican Platinean Leonese Aragonese Catalan Galician Andalusian Portuguese Brazilian Basque [culture.cpp:140]: Culture Group #7 tag = french name = French ===>Francien Gascon Norman Aquitanian Burgundian Occitan Walloon Louisianan Québécois Anglois Breton [culture.cpp:140]: Culture Group #8 tag = finno_ugric name = Ugric ===>Uralic Samoyed Ostyak Ingrian [culture.cpp:140]: Culture Group #9 tag = south_slavic name = South Slavic ===>Croatian Serbian Slovene Bosnian Bulgarian Albanian [culture.cpp:140]: Culture Group #10 tag = west_slavic name = West Slavic ===>Czech Polish Silesian Sorbian Slovak [culture.cpp:140]: Culture Group #11 tag = carpathian name = Carpathian ===>Transylvanian Romanian Hungarian [culture.cpp:140]: Culture Group #12 tag = east_slavic name = East Slavic ===>Muscovite Novgorodian Ryazanian Byelorussian Ruthenian [culture.cpp:140]: Culture Group #13 tag = slavic name = Slavic ===>Muscovite Novgorodian Ryazanian Byelorussian Ruthenian Slovak Czech Polish Silesian Sorbian Croatian Serbian Slovene Bosnian Bulgarian [culture.cpp:140]: Culture Group #14 tag = baltic name = Baltic ===>Estonian Lithuanian Latvian [culture.cpp:140]: Culture Group #15 tag = byzantine name = Byzantine ===>Greek Pontic Gothic Griko Greco-Georgian [culture.cpp:140]: Culture Group #16 tag = caucasian name = Caucasian ===>Georgian Circassian Dagestani Armenian [culture.cpp:140]: Culture Group #17 tag = turko_semitic name = Levantine ===>Turkish Egyptian Syrian Mashriqi Khaleeji Bedouin Mahri Hejazi Omani Yemeni [culture.cpp:140]: Culture Group #18 tag = maghrebi name = Maghrebi ===>Moroccan Tunisian Algerian Berber [culture.cpp:140]: Culture Group #19 tag = iranian name = Iranian ===>Persian Luri Azerbaijani Khorasani Baluchi Afghan Kurdish Mazandarani Turco-Iranian [culture.cpp:140]: Culture Group #20 tag = altaic name = Altaic ===>Mongol Korchin Khalkha Oirat Uzbek Turkmeni Uyghur Kazakh Kyrgyz [culture.cpp:140]: Culture Group #21 tag = central_american name = Central American ===>Aztec Totonac Purepecha Matlantzinca [culture.cpp:140]: Culture Group #22 tag = aridoamerican name = Aridoamerican ===>Tecos Tepic Chichimecan Guamares Otomi Yaqui [culture.cpp:140]: Culture Group #23 tag = maya name = Mayan ===>Yucatec Putun Mayan Highland Mayan Lacandon Wastek Chontales [culture.cpp:140]: Culture Group #24 tag = otomanguean name = Otomanguean ===>Zapotek Mixtec Tlapanec [culture.cpp:140]: Culture Group #25 tag = andean_group name = Andean ===>Quechua Aimara Diaguita Chimuan [culture.cpp:140]: Culture Group #26 tag = je_tupi name = Tupi ===>Tupinamba Guarani [culture.cpp:140]: Culture Group #27 tag = je name = Je ===>Charruan Ge [culture.cpp:140]: Culture Group #28 tag = maranon name = Marańón ===>Jivaro Chachapoyan [culture.cpp:140]: Culture Group #29 tag = chibchan name = Chibchan ===>Muisca Caran Miskito [culture.cpp:140]: Culture Group #30 tag = mataco name = Matacoan ===>Chacoan [culture.cpp:140]: Culture Group #31 tag = araucanian name = Araucanian ===>Mapuche Patagonian Het Huarpe [culture.cpp:140]: Culture Group #32 tag = carribean name = Caribbean ===>Taino Maipurean Carib Lokono [culture.cpp:140]: Culture Group #33 tag = eskaleut name = Eskaleut ===>Aleutian Inuit [culture.cpp:140]: Culture Group #34 tag = central_algonquian name = Central Algonquian ===>Shawnee Illini Myaamia Anishinabe Anicinabe Cree Innu-Naskapi Mesquakie [culture.cpp:140]: Culture Group #35 tag = plains_algonquian name = Plains Algonquian ===>Cheyenne Blackfoot Arapaho Plains Cree Bungi [culture.cpp:140]: Culture Group #36 tag = eastern_algonquian name = Eastern Algonquian ===>Delaware Abenaki Mikmaq Maliseet Mahican Powhatan Pequot Massachusset [culture.cpp:140]: Culture Group #37 tag = iroquoian name = Iroquoian ===>Iroquois Cherokee Huron Laurentian Tionontate Susquehannock [culture.cpp:140]: Culture Group #38 tag = siouan name = Siouan ===>Dakota Nakota Chiwere Osage [culture.cpp:140]: Culture Group #39 tag = caddoan name = Caddoan ===>Wichita Caddo Pawnee [culture.cpp:140]: Culture Group #40 tag = muskogean name = Muskogean ===>Creek Choctaw Chickasaw Yuchi Yoron Catawba Natchez Yamasee [culture.cpp:140]: Culture Group #41 tag = sonoran name = Sonoran ===>Pueblo Piman Shoshone Kiowa [culture.cpp:140]: Culture Group #42 tag = apachean name = Apachean ===>Eastern Apache Mescalero Lipan Navajo [culture.cpp:140]: Culture Group #43 tag = na_dene name = Na-Déné ===>Chipewyan Haida Athabascan [culture.cpp:140]: Culture Group #44 tag = penutian name = Penutian ===>Salish Chinook Yokuts [culture.cpp:140]: Culture Group #45 tag = east_asian name = Chinese ===>Sino-Vietnamese Sino-Korean Sino-Tibetan Sino-Altaic Sino-Zhuang Manchu Zhili Cantonese Jin Wu Min Hakka Gan Xiang Sichuanese Jianghuai Xibei Hubei Zhongyuan Shandong [culture.cpp:140]: Culture Group #46 tag = korean_g name = Korean ===>Korean [culture.cpp:140]: Culture Group #47 tag = japanese_g name = Japanese ===>Togoku Saigoku Kyushuan [culture.cpp:140]: Culture Group #48 tag = tibetan_group name = Tibetan ===>Tibetan Yi Bai Miao [culture.cpp:140]: Culture Group #49 tag = malay name = Malay ===>Malayan Sumatran Acehnese Javanese Sundanese Filipino Bornean Madagascan Sulawesi Moluccan Nusa Tenggara Cham [culture.cpp:140]: Culture Group #50 tag = thai_group name = Tai ===>Siamese Khon Muang Lao Shan Zhuang [culture.cpp:140]: Culture Group #51 tag = southeastasian_group name = Mon-Khmer ===>Khmer Mon Vietnamese [culture.cpp:140]: Culture Group #52 tag = burman name = Burman ===>Burmese Chin Karen Kachin Arakanese [culture.cpp:140]: Culture Group #53 tag = pacific name = Pacific ===>Papuan Maori Melanesian Polynesian [culture.cpp:140]: Culture Group #54 tag = aboriginal_australian name = Aboriginal ===>Kuric Yura Paman Gunwinyguan Palawa Kulin Gamilaraay Nyoongah [culture.cpp:140]: Culture Group #55 tag = eastern_aryan name = Eastern Aryan ===>Assamese Bengali Kochi Bihari Pahari Nepali Oriya Sinhalese [culture.cpp:140]: Culture Group #56 tag = hindusthani name = Hindustani ===>Avadhi Hindavi Vindhyan Panjabi Kashmiri [culture.cpp:140]: Culture Group #57 tag = western_aryan name = Western Aryan ===>Gujarati Parsi Saurashtri Marathi Sindhi Rajasthani Malvi [culture.cpp:140]: Culture Group #58 tag = dravidian name = Dravidian ===>Kannada Malayalam Tamil Telugu [culture.cpp:140]: Culture Group #59 tag = central_indic name = Central Indian ===>Gondi Garjati Jharkandi [culture.cpp:140]: Culture Group #60 tag = mande name = Mande ===>Mali Songhai Soninke Bambara Bozo Dyola [culture.cpp:140]: Culture Group #61 tag = sahelian name = Sahelian ===>Hausa Kanuri Bilala Tunjur Tuareg Senegambian Fulani [culture.cpp:140]: Culture Group #62 tag = west_african name = West African ===>Yoruba Akan Nupe Fon Mossi Dagomba [culture.cpp:140]: Culture Group #63 tag = southern_african name = Southern African ===>Makua Nguni Bemba Khoisan Shona Nyasa [culture.cpp:140]: Culture Group #64 tag = kongo_group name = Kongo ===>Lunda Luba Kongolese Yaka Kuba Mbundu Chokwe Mbangala Jukun Sawabantu [culture.cpp:140]: Culture Group #65 tag = great_lakes_group name = Great Lakes ===>Rwandan Ganda Masaba [culture.cpp:140]: Culture Group #66 tag = african name = East Bantu ===>Malagasy Takama Bena Thagiicu Swahili [culture.cpp:140]: Culture Group #67 tag = cushitic name = Cushitic ===>Somali Harari Afar Oromo Tigray Sidamo Amhara [culture.cpp:140]: Culture Group #68 tag = sudanese name = Sudanese ===>Acholi Nubian Beja [culture.cpp:140]: Culture Group #69 tag = evenks name = Evenki ===>Evenk Yakut Yukaghir Buryat Tungus Jurchen [culture.cpp:140]: Culture Group #70 tag = kamchatkan_g name = Kamchatkan ===>Ainu Kamchatkan Nivkh [culture.cpp:140]: Culture Group #71 tag = tartar name = Tatar ===>Astrakhani Bashkir Crimean Kazani Mishar Nogai Siberian [culture.cpp:140]: Culture Group #72 tag = lost_cultures_group name = Lost Cultures ===>Atlantean Spartan Athenian Old Egyptian Roman Jan Mayenese Pruthenian Phoenician Scanian Anglo-Saxon Babylonian Etrurian Parthian Aramaic Hebrew Scythian Livonian [eu4application.cpp:1753]: CultureDatabase Initialized [religion.cpp:230]: Religion Group #0 tag = none name = ===>No Religion [religion.cpp:230]: Religion Group #1 tag = christian name = Christian ===>Catholic Anglican Hussite Protestant Reformed Orthodox Coptic [religion.cpp:230]: Religion Group #2 tag = muslim name = Muslim ===>Sunni Shia Ibadi [religion.cpp:233]: Religious School loaded: hanafi_school [religion.cpp:233]: Religious School loaded: hanbali_school [religion.cpp:233]: Religious School loaded: maliki_school [religion.cpp:233]: Religious School loaded: shafii_school [religion.cpp:233]: Religious School loaded: ismaili_school [religion.cpp:233]: Religious School loaded: jafari_school [religion.cpp:233]: Religious School loaded: zaidi_school [religion.cpp:230]: Religion Group #3 tag = eastern name = Eastern ===>Theravada Vajrayana Mahayana Confucian Shinto [religion.cpp:230]: Religion Group #4 tag = dharmic name = Dharmic ===>Hindu Sikh [religion.cpp:230]: Religion Group #5 tag = pagan name = Pagan ===>Animist Fetishist Totemist Inti Nahuatl Mayan Norse Tengri Alcheringa [religion.cpp:230]: Religion Group #6 tag = jewish_group name = Jewish ===>Jewish [religion.cpp:230]: Religion Group #7 tag = zoroastrian_group name = Zoroastrian ===>Zoroastrian [eu4application.cpp:1768]: ReligionDatabase Initialized [eu4application.cpp:1784]: ReligiousConversionDataBase Initialized [tradegoods.cpp:308]: TradeGoods #0 tag = nogoods name = nogoods [tradegoods.cpp:308]: TradeGoods #1 tag = grain name = Grain [tradegoods.cpp:308]: TradeGoods #2 tag = wine name = Wine [tradegoods.cpp:308]: TradeGoods #3 tag = wool name = Wool [tradegoods.cpp:308]: TradeGoods #4 tag = cloth name = Cloth [tradegoods.cpp:308]: TradeGoods #5 tag = fish name = Fish [tradegoods.cpp:308]: TradeGoods #6 tag = fur name = Fur [tradegoods.cpp:308]: TradeGoods #7 tag = salt name = Salt [tradegoods.cpp:308]: TradeGoods #8 tag = naval_supplies name = Naval Supplies [tradegoods.cpp:308]: TradeGoods #9 tag = copper name = Copper [tradegoods.cpp:308]: TradeGoods #10 tag = gold name = Gold [tradegoods.cpp:308]: TradeGoods #11 tag = iron name = Iron [tradegoods.cpp:308]: TradeGoods #12 tag = slaves name = Slaves [tradegoods.cpp:308]: TradeGoods #13 tag = ivory name = Ivory [tradegoods.cpp:308]: TradeGoods #14 tag = tea name = Tea [tradegoods.cpp:308]: TradeGoods #15 tag = chinaware name = Chinaware [tradegoods.cpp:308]: TradeGoods #16 tag = spices name = Spices [tradegoods.cpp:308]: TradeGoods #17 tag = coffee name = Coffee [tradegoods.cpp:308]: TradeGoods #18 tag = cotton name = Cotton [tradegoods.cpp:308]: TradeGoods #19 tag = sugar name = Sugar [tradegoods.cpp:308]: TradeGoods #20 tag = tobacco name = Tobacco [tradegoods.cpp:308]: TradeGoods #21 tag = cocoa name = Cocoa [tradegoods.cpp:308]: TradeGoods #22 tag = silk name = Silk [tradegoods.cpp:308]: TradeGoods #23 tag = dyes name = Dyes [tradegoods.cpp:308]: TradeGoods #24 tag = tropical_wood name = Tropical Wood [tradegoods.cpp:308]: TradeGoods #25 tag = livestock name = Livestock [tradegoods.cpp:308]: TradeGoods #26 tag = incense name = Incense [tradegoods.cpp:308]: TradeGoods #27 tag = glass name = Glass [tradegoods.cpp:308]: TradeGoods #28 tag = paper name = Paper [tradegoods.cpp:308]: TradeGoods #29 tag = gems name = Gems [tradegoods.cpp:308]: TradeGoods #30 tag = coal name = Coal [tradegoods.cpp:308]: TradeGoods #31 tag = cloves name = Cloves [tradegoods.cpp:308]: TradeGoods #32 tag = unknown name = Unknown [eu4application.cpp:1799]: TradeGoodsDatabase Initialized [advisortype.cpp:153]: AdvisorType #0 tag = noAdvisorType name = noAdvisorType [advisortype.cpp:153]: AdvisorType #1 tag = philosopher name = Philosopher [advisortype.cpp:153]: AdvisorType #2 tag = natural_scientist name = Natural Scientist [advisortype.cpp:153]: AdvisorType #3 tag = artist name = Artist [advisortype.cpp:153]: AdvisorType #4 tag = treasurer name = Treasurer [advisortype.cpp:153]: AdvisorType #5 tag = theologian name = Theologian [advisortype.cpp:153]: AdvisorType #6 tag = master_of_mint name = Master of Mint [advisortype.cpp:153]: AdvisorType #7 tag = inquisitor name = Inquisitor [advisortype.cpp:153]: AdvisorType #8 tag = statesman name = Statesman [advisortype.cpp:153]: AdvisorType #9 tag = naval_reformer name = Naval Reformer [advisortype.cpp:153]: AdvisorType #10 tag = trader name = Trader [advisortype.cpp:153]: AdvisorType #11 tag = spymaster name = Spymaster [advisortype.cpp:153]: AdvisorType #12 tag = colonial_governor name = Colonial Governor [advisortype.cpp:153]: AdvisorType #13 tag = diplomat name = Diplomat [advisortype.cpp:153]: AdvisorType #14 tag = navigator name = Navigator [advisortype.cpp:153]: AdvisorType #15 tag = army_reformer name = Army Reformer [advisortype.cpp:153]: AdvisorType #16 tag = army_organiser name = Army Organizer [advisortype.cpp:153]: AdvisorType #17 tag = commandant name = Commandant [advisortype.cpp:153]: AdvisorType #18 tag = quartermaster name = Quartermaster [advisortype.cpp:153]: AdvisorType #19 tag = recruitmaster name = Master Recruiter [advisortype.cpp:153]: AdvisorType #20 tag = fortification_expert name = Military Engineer [advisortype.cpp:153]: AdvisorType #21 tag = grand_captain name = Grand Captain [eu4application.cpp:1815]: AdvisorTypeDatabase Initialized [eu4application.cpp:1837]: GovernmentReformDatabase Initialized [government.cpp:578]: Government Name #0 tag = nogovernmentname [government.cpp:578]: Government Name #1 tag = georgian [government.cpp:578]: Government Name #2 tag = stateless_society [government.cpp:578]: Government Name #3 tag = kongo_tribal_kingdom [government.cpp:578]: Government Name #4 tag = kongo_monarchy_kingdom [government.cpp:578]: Government Name #5 tag = islamic_caliphate [government.cpp:578]: Government Name #6 tag = revolutionary_peasant_republic [government.cpp:578]: Government Name #7 tag = revolutionary_spanish_republic [government.cpp:578]: Government Name #8 tag = revolutionary_swedish_republic [government.cpp:578]: Government Name #9 tag = revolutionary_danish_republic [government.cpp:578]: Government Name #10 tag = revolutionary_ottoman_republic [government.cpp:578]: Government Name #11 tag = revolutionary_german_republic [government.cpp:578]: Government Name #12 tag = gov_revolutionary_republic [government.cpp:578]: Government Name #13 tag = gov_polish_republic [government.cpp:578]: Government Name #14 tag = gov_german_empire [government.cpp:578]: Government Name #15 tag = gov_prussian_republic [government.cpp:578]: Government Name #16 tag = gov_admiralty [government.cpp:578]: Government Name #17 tag = gov_english_commonwealth [government.cpp:578]: Government Name #18 tag = savonarola_unique [government.cpp:578]: Government Name #19 tag = military_dictatorship [government.cpp:578]: Government Name #20 tag = greek_pirate_government [government.cpp:578]: Government Name #21 tag = pirate_daimyo_government [government.cpp:578]: Government Name #22 tag = pirate_government [government.cpp:578]: Government Name #23 tag = pirate_kingdom [government.cpp:578]: Government Name #24 tag = synthetic_nation [government.cpp:578]: Government Name #25 tag = yuan_empire [government.cpp:578]: Government Name #26 tag = ilkhanate_march [government.cpp:578]: Government Name #27 tag = celestial_parliament [government.cpp:578]: Government Name #28 tag = ottoman_marches [government.cpp:578]: Government Name #29 tag = ottoman_vassals [government.cpp:578]: Government Name #30 tag = ottoman_eyalets [government.cpp:578]: Government Name #31 tag = ottoman_barbary_eyalets [government.cpp:578]: Government Name #32 tag = march_christian_monarchy [government.cpp:578]: Government Name #33 tag = gov_papal_government_elector [government.cpp:578]: Government Name #34 tag = palatine_electorate [government.cpp:578]: Government Name #35 tag = palatine_monarchy [government.cpp:578]: Government Name #36 tag = herzegovina_monarchy [government.cpp:578]: Government Name #37 tag = holy_roman_electors_monarchy [government.cpp:578]: Government Name #38 tag = holy_roman_electors_bishoprics [government.cpp:578]: Government Name #39 tag = holy_roman_electors_republic [government.cpp:578]: Government Name #40 tag = trade_company_republic [government.cpp:578]: Government Name #41 tag = japanese_shogunate [government.cpp:578]: Government Name #42 tag = islamic_syncretism_kingdoms [government.cpp:578]: Government Name #43 tag = french_kingdom [government.cpp:578]: Government Name #44 tag = dutch_monarchy [government.cpp:578]: Government Name #45 tag = sharifs_of_mecca [government.cpp:578]: Government Name #46 tag = avar_nutsals [government.cpp:578]: Government Name #47 tag = dais_of_najran [government.cpp:578]: Government Name #48 tag = malian_monarchy [government.cpp:578]: Government Name #49 tag = arabic_tribal [government.cpp:578]: Government Name #50 tag = muslim_tribal [government.cpp:578]: Government Name #51 tag = kathiawar_tribal_monarchy [government.cpp:578]: Government Name #52 tag = sistan_monarchy [government.cpp:578]: Government Name #53 tag = turcoman_persian_monarchy [government.cpp:578]: Government Name #54 tag = persian_monarchy [government.cpp:578]: Government Name #55 tag = somali_monarchy [government.cpp:578]: Government Name #56 tag = lithuanian_monarchy [government.cpp:578]: Government Name #57 tag = cristopher_of_bavaria_monarchy [government.cpp:578]: Government Name #58 tag = hunyadi_regent_monarchy [government.cpp:578]: Government Name #59 tag = austrian_monarchy [government.cpp:578]: Government Name #60 tag = turkish_monarchy [government.cpp:578]: Government Name #61 tag = theodoro_monarchy [government.cpp:578]: Government Name #62 tag = croatian_monarchy [government.cpp:578]: Government Name #63 tag = finnish_monarchy [government.cpp:578]: Government Name #64 tag = grand_duchy_of_tuscany [government.cpp:578]: Government Name #65 tag = grand_duchy_of_baden [government.cpp:578]: Government Name #66 tag = grand_duchy_of_luxembourg [government.cpp:578]: Government Name #67 tag = serbian_feudal_monarchy [government.cpp:578]: Government Name #68 tag = serbian_monarchy [government.cpp:578]: Government Name #69 tag = byzantine_monarchy [government.cpp:578]: Government Name #70 tag = greek_monarchy [government.cpp:578]: Government Name #71 tag = arakanese_monarchy [government.cpp:578]: Government Name #72 tag = pangasinan_monarchy [government.cpp:578]: Government Name #73 tag = albanian_monarchy [government.cpp:578]: Government Name #74 tag = qing_monarchy [government.cpp:578]: Government Name #75 tag = egyptian_monarchy [government.cpp:578]: Government Name #76 tag = scanian_peasant_republic [government.cpp:578]: Government Name #77 tag = pagan_egyptian_monarchy [government.cpp:578]: Government Name #78 tag = pagan_greek_monarchy [government.cpp:578]: Government Name #79 tag = pagan_roman_monarchy [government.cpp:578]: Government Name #80 tag = pagan_roman_republic [government.cpp:578]: Government Name #81 tag = jurchen_monarchy [government.cpp:578]: Government Name #82 tag = romanian_monarchy [government.cpp:578]: Government Name #83 tag = hyderabad_state_monarchy [government.cpp:578]: Government Name #84 tag = muslim_indian_monarchy [government.cpp:578]: Government Name #85 tag = bharat_monarchy [government.cpp:578]: Government Name #86 tag = hindu_rajput_monarchy [government.cpp:578]: Government Name #87 tag = maratha_peshwas [government.cpp:578]: Government Name #88 tag = hindu_maratha_monarchy [government.cpp:578]: Government Name #89 tag = kaffa_monarchy [government.cpp:578]: Government Name #90 tag = ethiopian_monarchies [government.cpp:578]: Government Name #91 tag = nkore_monarchy [government.cpp:578]: Government Name #92 tag = bunyoro_monarchy [government.cpp:578]: Government Name #93 tag = lunda_monarchy [government.cpp:578]: Government Name #94 tag = mutapa_monarchy [government.cpp:578]: Government Name #95 tag = torwa_monarchy [government.cpp:578]: Government Name #96 tag = rwanda_burundi_monarchy [government.cpp:578]: Government Name #97 tag = ganda_monarchy [government.cpp:578]: Government Name #98 tag = antemoro_monarchy [government.cpp:578]: Government Name #99 tag = betsimisaraka_monarchy [government.cpp:578]: Government Name #100 tag = filipino_rajanate [government.cpp:578]: Government Name #101 tag = shan_monarchy [government.cpp:578]: Government Name #102 tag = burman_monarchy [government.cpp:578]: Government Name #103 tag = barangay_polity [government.cpp:578]: Government Name #104 tag = south_slavic_monarchy [government.cpp:578]: Government Name #105 tag = irish_peerage_monarchy [government.cpp:578]: Government Name #106 tag = irish_clan_monarchy [government.cpp:578]: Government Name #107 tag = hebridean_monarchy [government.cpp:578]: Government Name #108 tag = muscovite_monarchy [government.cpp:578]: Government Name #109 tag = russian_monarchy [government.cpp:578]: Government Name #110 tag = russian_feudal_monarchy [government.cpp:578]: Government Name #111 tag = inti_monarchy [government.cpp:578]: Government Name #112 tag = mayan_monarchy [government.cpp:578]: Government Name #113 tag = nahuatl_monarchy [government.cpp:578]: Government Name #114 tag = chinese_monarchy [government.cpp:578]: Government Name #115 tag = hindu_monarchy [government.cpp:578]: Government Name #116 tag = buddhist_monarchy [government.cpp:578]: Government Name #117 tag = muslim_monarchy [government.cpp:578]: Government Name #118 tag = german_free_city [government.cpp:578]: Government Name #119 tag = gov_free_city [government.cpp:578]: Government Name #120 tag = iberian_colonial_government [government.cpp:578]: Government Name #121 tag = dutch_colonial_government [government.cpp:578]: Government Name #122 tag = zaporozhian_republic [government.cpp:578]: Government Name #123 tag = ragusan_republic [government.cpp:578]: Government Name #124 tag = dutch_republic [government.cpp:578]: Government Name #125 tag = russian_republic [government.cpp:578]: Government Name #126 tag = south_slavic_republic [government.cpp:578]: Government Name #127 tag = florentine_republic [government.cpp:578]: Government Name #128 tag = ambrosian_republic [government.cpp:578]: Government Name #129 tag = german_republic [government.cpp:578]: Government Name #130 tag = italian_republic [government.cpp:578]: Government Name #131 tag = hindu_republic [government.cpp:578]: Government Name #132 tag = buddhist_noble_republic [government.cpp:578]: Government Name #133 tag = muslim_republic [government.cpp:578]: Government Name #134 tag = march_eastern_christian_monarchy [government.cpp:578]: Government Name #135 tag = gov_holy_horde [government.cpp:578]: Government Name #136 tag = gov_japanese_divine_empire [government.cpp:578]: Government Name #0 tag = nogovernmentname [government.cpp:578]: Government Name #1 tag = georgian [government.cpp:578]: Government Name #2 tag = stateless_society [government.cpp:578]: Government Name #3 tag = kongo_tribal_kingdom [government.cpp:578]: Government Name #4 tag = kongo_monarchy_kingdom [government.cpp:578]: Government Name #5 tag = islamic_caliphate [government.cpp:578]: Government Name #6 tag = revolutionary_peasant_republic [government.cpp:578]: Government Name #7 tag = revolutionary_spanish_republic [government.cpp:578]: Government Name #8 tag = revolutionary_swedish_republic [government.cpp:578]: Government Name #9 tag = revolutionary_danish_republic [government.cpp:578]: Government Name #10 tag = revolutionary_ottoman_republic [government.cpp:578]: Government Name #11 tag = revolutionary_german_republic [government.cpp:578]: Government Name #12 tag = gov_revolutionary_republic [government.cpp:578]: Government Name #13 tag = gov_polish_republic [government.cpp:578]: Government Name #14 tag = gov_german_empire [government.cpp:578]: Government Name #15 tag = gov_prussian_republic [government.cpp:578]: Government Name #16 tag = gov_admiralty [government.cpp:578]: Government Name #17 tag = gov_english_commonwealth [government.cpp:578]: Government Name #18 tag = savonarola_unique [government.cpp:578]: Government Name #19 tag = military_dictatorship [government.cpp:578]: Government Name #20 tag = greek_pirate_government [government.cpp:578]: Government Name #21 tag = pirate_daimyo_government [government.cpp:578]: Government Name #22 tag = pirate_government [government.cpp:578]: Government Name #23 tag = pirate_kingdom [government.cpp:578]: Government Name #24 tag = synthetic_nation [government.cpp:578]: Government Name #25 tag = yuan_empire [government.cpp:578]: Government Name #26 tag = ilkhanate_march [government.cpp:578]: Government Name #27 tag = celestial_parliament [government.cpp:578]: Government Name #28 tag = ottoman_marches [government.cpp:578]: Government Name #29 tag = ottoman_vassals [government.cpp:578]: Government Name #30 tag = ottoman_eyalets [government.cpp:578]: Government Name #31 tag = ottoman_barbary_eyalets [government.cpp:578]: Government Name #32 tag = march_christian_monarchy [government.cpp:578]: Government Name #33 tag = gov_papal_government_elector [government.cpp:578]: Government Name #34 tag = palatine_electorate [government.cpp:578]: Government Name #35 tag = palatine_monarchy [government.cpp:578]: Government Name #36 tag = herzegovina_monarchy [government.cpp:578]: Government Name #37 tag = holy_roman_electors_monarchy [government.cpp:578]: Government Name #38 tag = holy_roman_electors_bishoprics [government.cpp:578]: Government Name #39 tag = holy_roman_electors_republic [government.cpp:578]: Government Name #40 tag = trade_company_republic [government.cpp:578]: Government Name #41 tag = japanese_shogunate [government.cpp:578]: Government Name #42 tag = islamic_syncretism_kingdoms [government.cpp:578]: Government Name #43 tag = french_kingdom [government.cpp:578]: Government Name #44 tag = dutch_monarchy [government.cpp:578]: Government Name #45 tag = sharifs_of_mecca [government.cpp:578]: Government Name #46 tag = avar_nutsals [government.cpp:578]: Government Name #47 tag = dais_of_najran [government.cpp:578]: Government Name #48 tag = malian_monarchy [government.cpp:578]: Government Name #49 tag = arabic_tribal [government.cpp:578]: Government Name #50 tag = muslim_tribal [government.cpp:578]: Government Name #51 tag = kathiawar_tribal_monarchy [government.cpp:578]: Government Name #52 tag = sistan_monarchy [government.cpp:578]: Government Name #53 tag = turcoman_persian_monarchy [government.cpp:578]: Government Name #54 tag = persian_monarchy [government.cpp:578]: Government Name #55 tag = somali_monarchy [government.cpp:578]: Government Name #56 tag = lithuanian_monarchy [government.cpp:578]: Government Name #57 tag = cristopher_of_bavaria_monarchy [government.cpp:578]: Government Name #58 tag = hunyadi_regent_monarchy [government.cpp:578]: Government Name #59 tag = austrian_monarchy [government.cpp:578]: Government Name #60 tag = turkish_monarchy [government.cpp:578]: Government Name #61 tag = theodoro_monarchy [government.cpp:578]: Government Name #62 tag = croatian_monarchy [government.cpp:578]: Government Name #63 tag = finnish_monarchy [government.cpp:578]: Government Name #64 tag = grand_duchy_of_tuscany [government.cpp:578]: Government Name #65 tag = grand_duchy_of_baden [government.cpp:578]: Government Name #66 tag = grand_duchy_of_luxembourg [government.cpp:578]: Government Name #67 tag = serbian_feudal_monarchy [government.cpp:578]: Government Name #68 tag = serbian_monarchy [government.cpp:578]: Government Name #69 tag = byzantine_monarchy [government.cpp:578]: Government Name #70 tag = greek_monarchy [government.cpp:578]: Government Name #71 tag = arakanese_monarchy [government.cpp:578]: Government Name #72 tag = pangasinan_monarchy [government.cpp:578]: Government Name #73 tag = albanian_monarchy [government.cpp:578]: Government Name #74 tag = qing_monarchy [government.cpp:578]: Government Name #75 tag = egyptian_monarchy [government.cpp:578]: Government Name #76 tag = scanian_peasant_republic [government.cpp:578]: Government Name #77 tag = pagan_egyptian_monarchy [government.cpp:578]: Government Name #78 tag = pagan_greek_monarchy [government.cpp:578]: Government Name #79 tag = pagan_roman_monarchy [government.cpp:578]: Government Name #80 tag = pagan_roman_republic [government.cpp:578]: Government Name #81 tag = jurchen_monarchy [government.cpp:578]: Government Name #82 tag = romanian_monarchy [government.cpp:578]: Government Name #83 tag = hyderabad_state_monarchy [government.cpp:578]: Government Name #84 tag = muslim_indian_monarchy [government.cpp:578]: Government Name #85 tag = bharat_monarchy [government.cpp:578]: Government Name #86 tag = hindu_rajput_monarchy [government.cpp:578]: Government Name #87 tag = maratha_peshwas [government.cpp:578]: Government Name #88 tag = hindu_maratha_monarchy [government.cpp:578]: Government Name #89 tag = kaffa_monarchy [government.cpp:578]: Government Name #90 tag = ethiopian_monarchies [government.cpp:578]: Government Name #91 tag = nkore_monarchy [government.cpp:578]: Government Name #92 tag = bunyoro_monarchy [government.cpp:578]: Government Name #93 tag = lunda_monarchy [government.cpp:578]: Government Name #94 tag = mutapa_monarchy [government.cpp:578]: Government Name #95 tag = torwa_monarchy [government.cpp:578]: Government Name #96 tag = rwanda_burundi_monarchy [government.cpp:578]: Government Name #97 tag = ganda_monarchy [government.cpp:578]: Government Name #98 tag = antemoro_monarchy [government.cpp:578]: Government Name #99 tag = betsimisaraka_monarchy [government.cpp:578]: Government Name #100 tag = filipino_rajanate [government.cpp:578]: Government Name #101 tag = shan_monarchy [government.cpp:578]: Government Name #102 tag = burman_monarchy [government.cpp:578]: Government Name #103 tag = barangay_polity [government.cpp:578]: Government Name #104 tag = south_slavic_monarchy [government.cpp:578]: Government Name #105 tag = irish_peerage_monarchy [government.cpp:578]: Government Name #106 tag = irish_clan_monarchy [government.cpp:578]: Government Name #107 tag = hebridean_monarchy [government.cpp:578]: Government Name #108 tag = muscovite_monarchy [government.cpp:578]: Government Name #109 tag = russian_monarchy [government.cpp:578]: Government Name #110 tag = russian_feudal_monarchy [government.cpp:578]: Government Name #111 tag = inti_monarchy [government.cpp:578]: Government Name #112 tag = mayan_monarchy [government.cpp:578]: Government Name #113 tag = nahuatl_monarchy [government.cpp:578]: Government Name #114 tag = chinese_monarchy [government.cpp:578]: Government Name #115 tag = hindu_monarchy [government.cpp:578]: Government Name #116 tag = buddhist_monarchy [government.cpp:578]: Government Name #117 tag = muslim_monarchy [government.cpp:578]: Government Name #118 tag = german_free_city [government.cpp:578]: Government Name #119 tag = gov_free_city [government.cpp:578]: Government Name #120 tag = iberian_colonial_government [government.cpp:578]: Government Name #121 tag = dutch_colonial_government [government.cpp:578]: Government Name #122 tag = zaporozhian_republic [government.cpp:578]: Government Name #123 tag = ragusan_republic [government.cpp:578]: Government Name #124 tag = dutch_republic [government.cpp:578]: Government Name #125 tag = russian_republic [government.cpp:578]: Government Name #126 tag = south_slavic_republic [government.cpp:578]: Government Name #127 tag = florentine_republic [government.cpp:578]: Government Name #128 tag = ambrosian_republic [government.cpp:578]: Government Name #129 tag = german_republic [government.cpp:578]: Government Name #130 tag = italian_republic [government.cpp:578]: Government Name #131 tag = hindu_republic [government.cpp:578]: Government Name #132 tag = buddhist_noble_republic [government.cpp:578]: Government Name #133 tag = muslim_republic [government.cpp:578]: Government Name #134 tag = march_eastern_christian_monarchy [government.cpp:578]: Government Name #135 tag = gov_holy_horde [government.cpp:578]: Government Name #136 tag = gov_japanese_divine_empire [government.cpp:578]: Government Name #137 tag = gov_steppe_horde [government.cpp:578]: Government Name #138 tag = gov_native_council [government.cpp:578]: Government Name #139 tag = gov_colonial_government [government.cpp:578]: Government Name #140 tag = federal_monarchy_statists [government.cpp:578]: Government Name #141 tag = federal_monarchy_monarchists [government.cpp:578]: Government Name #142 tag = noble_republic [government.cpp:578]: Government Name #143 tag = gov_republican_dictatorship [government.cpp:578]: Government Name #144 tag = gov_bureaucratic_despotism [government.cpp:578]: Government Name #145 tag = gov_papal_government [government.cpp:578]: Government Name #146 tag = gov_daimyo [government.cpp:578]: Government Name #147 tag = gov_appanage [government.cpp:578]: Government Name #148 tag = gov_indep_daimyo [government.cpp:578]: Government Name #149 tag = gov_shogunate [government.cpp:578]: Government Name #150 tag = gov_tribal_kingdom [government.cpp:578]: Government Name #151 tag = gov_tribal [government.cpp:578]: Government Name #152 tag = gov_tribal_democracy [government.cpp:578]: Government Name #153 tag = gov_constitutional_republic [government.cpp:578]: Government Name #154 tag = hre_county [government.cpp:578]: Government Name #155 tag = ikko_ikki_peasants [government.cpp:578]: Government Name #156 tag = ikko_ikki_temple [government.cpp:578]: Government Name #157 tag = asian_monastic_order [government.cpp:578]: Government Name #158 tag = northerner_king_monastic_order [government.cpp:578]: Government Name #159 tag = northerner_monastic_order [government.cpp:578]: Government Name #160 tag = teutonic_monastic_order [government.cpp:578]: Government Name #161 tag = livonian_monastic_order [government.cpp:578]: Government Name #162 tag = germanic_monastic_order [government.cpp:578]: Government Name #163 tag = brewing_order [government.cpp:578]: Government Name #164 tag = jewish_theocracy [government.cpp:578]: Government Name #165 tag = zoroastrian_theocracy [government.cpp:578]: Government Name #166 tag = sikh_theocracy [government.cpp:578]: Government Name #167 tag = hindu_theocracy [government.cpp:578]: Government Name #168 tag = shinto_theocracy [government.cpp:578]: Government Name #169 tag = buddhist_theocracy [government.cpp:578]: Government Name #170 tag = confucian_theocracy [government.cpp:578]: Government Name #171 tag = ibadi_theocracy [government.cpp:578]: Government Name #172 tag = yemenite_theocracy [government.cpp:578]: Government Name #173 tag = shiite_theocracy [government.cpp:578]: Government Name #174 tag = uyghur_theocracy [government.cpp:578]: Government Name #175 tag = sunni_theocracy [government.cpp:578]: Government Name #176 tag = orthodox_theocracy [government.cpp:578]: Government Name #177 tag = inti_theocracy [government.cpp:578]: Government Name #178 tag = pagan_theocracy [government.cpp:578]: Government Name #179 tag = gov_religious_order [government.cpp:578]: Government Name #180 tag = sisters_crusader_state [government.cpp:578]: Government Name #181 tag = gov_jarldom [government.cpp:578]: Government Name #0 tag = nogovernmentname [government.cpp:578]: Government Name #1 tag = georgian [government.cpp:578]: Government Name #2 tag = stateless_society [government.cpp:578]: Government Name #3 tag = kongo_tribal_kingdom [government.cpp:578]: Government Name #4 tag = kongo_monarchy_kingdom [government.cpp:578]: Government Name #5 tag = islamic_caliphate [government.cpp:578]: Government Name #6 tag = revolutionary_peasant_republic [government.cpp:578]: Government Name #7 tag = revolutionary_spanish_republic [government.cpp:578]: Government Name #8 tag = revolutionary_swedish_republic [government.cpp:578]: Government Name #9 tag = revolutionary_danish_republic [government.cpp:578]: Government Name #10 tag = revolutionary_ottoman_republic [government.cpp:578]: Government Name #11 tag = revolutionary_german_republic [government.cpp:578]: Government Name #12 tag = gov_revolutionary_republic [government.cpp:578]: Government Name #13 tag = gov_polish_republic [government.cpp:578]: Government Name #14 tag = gov_german_empire [government.cpp:578]: Government Name #15 tag = gov_prussian_republic [government.cpp:578]: Government Name #16 tag = gov_admiralty [government.cpp:578]: Government Name #17 tag = gov_english_commonwealth [government.cpp:578]: Government Name #18 tag = savonarola_unique [government.cpp:578]: Government Name #19 tag = military_dictatorship [government.cpp:578]: Government Name #20 tag = greek_pirate_government [government.cpp:578]: Government Name #21 tag = pirate_daimyo_government [government.cpp:578]: Government Name #22 tag = pirate_government [government.cpp:578]: Government Name #23 tag = pirate_kingdom [government.cpp:578]: Government Name #24 tag = synthetic_nation [government.cpp:578]: Government Name #25 tag = yuan_empire [government.cpp:578]: Government Name #26 tag = ilkhanate_march [government.cpp:578]: Government Name #27 tag = celestial_parliament [government.cpp:578]: Government Name #28 tag = ottoman_marches [government.cpp:578]: Government Name #29 tag = ottoman_vassals [government.cpp:578]: Government Name #30 tag = ottoman_eyalets [government.cpp:578]: Government Name #31 tag = ottoman_barbary_eyalets [government.cpp:578]: Government Name #32 tag = march_christian_monarchy [government.cpp:578]: Government Name #33 tag = gov_papal_government_elector [government.cpp:578]: Government Name #34 tag = palatine_electorate [government.cpp:578]: Government Name #35 tag = palatine_monarchy [government.cpp:578]: Government Name #36 tag = herzegovina_monarchy [government.cpp:578]: Government Name #37 tag = holy_roman_electors_monarchy [government.cpp:578]: Government Name #38 tag = holy_roman_electors_bishoprics [government.cpp:578]: Government Name #39 tag = holy_roman_electors_republic [government.cpp:578]: Government Name #40 tag = trade_company_republic [government.cpp:578]: Government Name #41 tag = japanese_shogunate [government.cpp:578]: Government Name #42 tag = islamic_syncretism_kingdoms [government.cpp:578]: Government Name #43 tag = french_kingdom [government.cpp:578]: Government Name #44 tag = dutch_monarchy [government.cpp:578]: Government Name #45 tag = sharifs_of_mecca [government.cpp:578]: Government Name #46 tag = avar_nutsals [government.cpp:578]: Government Name #47 tag = dais_of_najran [government.cpp:578]: Government Name #48 tag = malian_monarchy [government.cpp:578]: Government Name #49 tag = arabic_tribal [government.cpp:578]: Government Name #50 tag = muslim_tribal [government.cpp:578]: Government Name #51 tag = kathiawar_tribal_monarchy [government.cpp:578]: Government Name #52 tag = sistan_monarchy [government.cpp:578]: Government Name #53 tag = turcoman_persian_monarchy [government.cpp:578]: Government Name #54 tag = persian_monarchy [government.cpp:578]: Government Name #55 tag = somali_monarchy [government.cpp:578]: Government Name #56 tag = lithuanian_monarchy [government.cpp:578]: Government Name #57 tag = cristopher_of_bavaria_monarchy [government.cpp:578]: Government Name #58 tag = hunyadi_regent_monarchy [government.cpp:578]: Government Name #59 tag = austrian_monarchy [government.cpp:578]: Government Name #60 tag = turkish_monarchy [government.cpp:578]: Government Name #61 tag = theodoro_monarchy [government.cpp:578]: Government Name #62 tag = croatian_monarchy [government.cpp:578]: Government Name #63 tag = finnish_monarchy [government.cpp:578]: Government Name #64 tag = grand_duchy_of_tuscany [government.cpp:578]: Government Name #65 tag = grand_duchy_of_baden [government.cpp:578]: Government Name #66 tag = grand_duchy_of_luxembourg [government.cpp:578]: Government Name #67 tag = serbian_feudal_monarchy [government.cpp:578]: Government Name #68 tag = serbian_monarchy [government.cpp:578]: Government Name #69 tag = byzantine_monarchy [government.cpp:578]: Government Name #70 tag = greek_monarchy [government.cpp:578]: Government Name #71 tag = arakanese_monarchy [government.cpp:578]: Government Name #72 tag = pangasinan_monarchy [government.cpp:578]: Government Name #73 tag = albanian_monarchy [government.cpp:578]: Government Name #74 tag = qing_monarchy [government.cpp:578]: Government Name #75 tag = egyptian_monarchy [government.cpp:578]: Government Name #76 tag = scanian_peasant_republic [government.cpp:578]: Government Name #77 tag = pagan_egyptian_monarchy [government.cpp:578]: Government Name #78 tag = pagan_greek_monarchy [government.cpp:578]: Government Name #79 tag = pagan_roman_monarchy [government.cpp:578]: Government Name #80 tag = pagan_roman_republic [government.cpp:578]: Government Name #81 tag = jurchen_monarchy [government.cpp:578]: Government Name #82 tag = romanian_monarchy [government.cpp:578]: Government Name #83 tag = hyderabad_state_monarchy [government.cpp:578]: Government Name #84 tag = muslim_indian_monarchy [government.cpp:578]: Government Name #85 tag = bharat_monarchy [government.cpp:578]: Government Name #86 tag = hindu_rajput_monarchy [government.cpp:578]: Government Name #87 tag = maratha_peshwas [government.cpp:578]: Government Name #88 tag = hindu_maratha_monarchy [government.cpp:578]: Government Name #89 tag = kaffa_monarchy [government.cpp:578]: Government Name #90 tag = ethiopian_monarchies [government.cpp:578]: Government Name #91 tag = nkore_monarchy [government.cpp:578]: Government Name #92 tag = bunyoro_monarchy [government.cpp:578]: Government Name #93 tag = lunda_monarchy [government.cpp:578]: Government Name #94 tag = mutapa_monarchy [government.cpp:578]: Government Name #95 tag = torwa_monarchy [government.cpp:578]: Government Name #96 tag = rwanda_burundi_monarchy [government.cpp:578]: Government Name #97 tag = ganda_monarchy [government.cpp:578]: Government Name #98 tag = antemoro_monarchy [government.cpp:578]: Government Name #99 tag = betsimisaraka_monarchy [government.cpp:578]: Government Name #100 tag = filipino_rajanate [government.cpp:578]: Government Name #101 tag = shan_monarchy [government.cpp:578]: Government Name #102 tag = burman_monarchy [government.cpp:578]: Government Name #103 tag = barangay_polity [government.cpp:578]: Government Name #104 tag = south_slavic_monarchy [government.cpp:578]: Government Name #105 tag = irish_peerage_monarchy [government.cpp:578]: Government Name #106 tag = irish_clan_monarchy [government.cpp:578]: Government Name #107 tag = hebridean_monarchy [government.cpp:578]: Government Name #108 tag = muscovite_monarchy [government.cpp:578]: Government Name #109 tag = russian_monarchy [government.cpp:578]: Government Name #110 tag = russian_feudal_monarchy [government.cpp:578]: Government Name #111 tag = inti_monarchy [government.cpp:578]: Government Name #112 tag = mayan_monarchy [government.cpp:578]: Government Name #113 tag = nahuatl_monarchy [government.cpp:578]: Government Name #114 tag = chinese_monarchy [government.cpp:578]: Government Name #115 tag = hindu_monarchy [government.cpp:578]: Government Name #116 tag = buddhist_monarchy [government.cpp:578]: Government Name #117 tag = muslim_monarchy [government.cpp:578]: Government Name #118 tag = german_free_city [government.cpp:578]: Government Name #119 tag = gov_free_city [government.cpp:578]: Government Name #120 tag = iberian_colonial_government [government.cpp:578]: Government Name #121 tag = dutch_colonial_government [government.cpp:578]: Government Name #122 tag = zaporozhian_republic [government.cpp:578]: Government Name #123 tag = ragusan_republic [government.cpp:578]: Government Name #124 tag = dutch_republic [government.cpp:578]: Government Name #125 tag = russian_republic [government.cpp:578]: Government Name #126 tag = south_slavic_republic [government.cpp:578]: Government Name #127 tag = florentine_republic [government.cpp:578]: Government Name #128 tag = ambrosian_republic [government.cpp:578]: Government Name #129 tag = german_republic [government.cpp:578]: Government Name #130 tag = italian_republic [government.cpp:578]: Government Name #131 tag = hindu_republic [government.cpp:578]: Government Name #132 tag = buddhist_noble_republic [government.cpp:578]: Government Name #133 tag = muslim_republic [government.cpp:578]: Government Name #134 tag = march_eastern_christian_monarchy [government.cpp:578]: Government Name #135 tag = gov_holy_horde [government.cpp:578]: Government Name #136 tag = gov_japanese_divine_empire [government.cpp:578]: Government Name #137 tag = gov_steppe_horde [government.cpp:578]: Government Name #138 tag = gov_native_council [government.cpp:578]: Government Name #139 tag = gov_colonial_government [government.cpp:578]: Government Name #140 tag = federal_monarchy_statists [government.cpp:578]: Government Name #141 tag = federal_monarchy_monarchists [government.cpp:578]: Government Name #142 tag = noble_republic [government.cpp:578]: Government Name #143 tag = gov_republican_dictatorship [government.cpp:578]: Government Name #144 tag = gov_bureaucratic_despotism [government.cpp:578]: Government Name #145 tag = gov_papal_government [government.cpp:578]: Government Name #146 tag = gov_daimyo [government.cpp:578]: Government Name #147 tag = gov_appanage [government.cpp:578]: Government Name #148 tag = gov_indep_daimyo [government.cpp:578]: Government Name #149 tag = gov_shogunate [government.cpp:578]: Government Name #150 tag = gov_tribal_kingdom [government.cpp:578]: Government Name #151 tag = gov_tribal [government.cpp:578]: Government Name #152 tag = gov_tribal_democracy [government.cpp:578]: Government Name #153 tag = gov_constitutional_republic [government.cpp:578]: Government Name #154 tag = hre_county [government.cpp:578]: Government Name #155 tag = ikko_ikki_peasants [government.cpp:578]: Government Name #156 tag = ikko_ikki_temple [government.cpp:578]: Government Name #157 tag = asian_monastic_order [government.cpp:578]: Government Name #158 tag = northerner_king_monastic_order [government.cpp:578]: Government Name #159 tag = northerner_monastic_order [government.cpp:578]: Government Name #160 tag = teutonic_monastic_order [government.cpp:578]: Government Name #161 tag = livonian_monastic_order [government.cpp:578]: Government Name #162 tag = germanic_monastic_order [government.cpp:578]: Government Name #163 tag = brewing_order [government.cpp:578]: Government Name #164 tag = jewish_theocracy [government.cpp:578]: Government Name #165 tag = zoroastrian_theocracy [government.cpp:578]: Government Name #166 tag = sikh_theocracy [government.cpp:578]: Government Name #167 tag = hindu_theocracy [government.cpp:578]: Government Name #168 tag = shinto_theocracy [government.cpp:578]: Government Name #169 tag = buddhist_theocracy [government.cpp:578]: Government Name #170 tag = confucian_theocracy [government.cpp:578]: Government Name #171 tag = ibadi_theocracy [government.cpp:578]: Government Name #172 tag = yemenite_theocracy [government.cpp:578]: Government Name #173 tag = shiite_theocracy [government.cpp:578]: Government Name #174 tag = uyghur_theocracy [government.cpp:578]: Government Name #175 tag = sunni_theocracy [government.cpp:578]: Government Name #176 tag = orthodox_theocracy [government.cpp:578]: Government Name #177 tag = inti_theocracy [government.cpp:578]: Government Name #178 tag = pagan_theocracy [government.cpp:578]: Government Name #179 tag = gov_religious_order [government.cpp:578]: Government Name #180 tag = sisters_crusader_state [government.cpp:578]: Government Name #181 tag = gov_jarldom [government.cpp:578]: Government Name #182 tag = default_monarchy [government.cpp:578]: Government Name #183 tag = default_republic [government.cpp:578]: Government Name #184 tag = default_theocracy [government.cpp:578]: Government Name #185 tag = default_tribal [eu4application.cpp:1853]: GovernmentNameDatabase Initialized [eu4application.cpp:1868]: GovernmentDatabase Initialized [eu4application.cpp:1889]: EstateDatabase Initialized [eu4application.cpp:1904]: BuildingDatabase Initialized [eu4application.cpp:1919]: DeityDatabase Initialized [eu4application.cpp:1934]: FetishistCultDatabase Initialized [eu4application.cpp:1953]: BuildingDatabase Initialized [institutions.cpp:557]: Institutions created but not ye loaded common/institutions/00_Core.txt' #8 [eu4application.cpp:1971]: TechnologyDatabase Phase #2 Initialized [eu4application.cpp:1986]: CountryDatabase Initialized [eu4application.cpp:2002]: FervorDatabase Initialized [eu4application.cpp:2017]: ChurchAspectDatabase Initialized [ideas.cpp:490]: Idea Group #1 tag = aristocracy_ideas name = Aristocratic Ideas (7) ===>Noble Knights Serfdom Noble Connections Noble Officers International Nobility Rightful Conquest Local Nobility [ideas.cpp:490]: Idea Group #2 tag = plutocracy_ideas name = Plutocratic Ideas (7) ===>Tradition of Payment Abolished Serfdom Bill of Rights Free Merchants Free Subjects Free Cities Emancipation [ideas.cpp:490]: Idea Group #3 tag = horde_gov_ideas name = Horde Ideas (7) ===>Horse-lords of the Steppes Beyond the Sun Mandate of the Khan There Shall Be No Grass Horde Loyalty Watchers of the Silk Road A Magnanimous Empire [ideas.cpp:490]: Idea Group #4 tag = theocracy_gov_ideas name = Divine Ideas (7) ===>Servants of God By the Grace of God Friends in High Places Flesh Is Weak Alpha and Omega Conviction of Sin Martyrs [ideas.cpp:490]: Idea Group #5 tag = indigenous_ideas name = Indigenous Ideas (7) ===>Bountiful Land Irregular Warfare The Great Law Braves Controlled Burns Trade with Foreigners Treaties Kept [ideas.cpp:490]: Idea Group #6 tag = innovativeness_ideas name = Innovative Ideas (7) ===>Patron of the Arts Empiricism Scientific Revolution Dynamic Court Print Culture Optimism Expanded Policies [ideas.cpp:490]: Idea Group #7 tag = religious_ideas name = Religious Ideas (7) ===>Missionary Schools Church Attendance Duty Divine Supremacy Devoutness Inquisition Religious Tradition Deus Vult [ideas.cpp:490]: Idea Group #8 tag = spy_ideas name = Espionage Ideas (7) ===>Claim Fabrication State Propaganda Efficient Spies Agent Training Vetting Privateers Blackmailing [ideas.cpp:490]: Idea Group #9 tag = diplomatic_ideas name = Diplomatic Ideas (7) ===>Grand Banquets Foreign Embassies Cabinet Benign Diplomats Experienced Diplomats Flexible Negotiation Diplomatic Corps [ideas.cpp:490]: Idea Group #10 tag = offensive_ideas name = Offensive Ideas (7) ===>Bayonet Leaders National Conscripts Superior Firepower Glorious Arms Engineer Corps Grand Army Esprit de Corps [ideas.cpp:490]: Idea Group #11 tag = defensive_ideas name = Defensive Ideas (7) ===>Battlefield Commissions Military Drill Improved Maneuver Regimental System Defensive Mentality Supply Trains Improved Foraging [ideas.cpp:490]: Idea Group #12 tag = trade_ideas name = Trade Ideas (7) ===>Shrewd Commerce Practice Free Trade Merchant Adventures National Trade Policy Overseas Merchants Trade Manipulation Fast Negotiations [ideas.cpp:490]: Idea Group #13 tag = economic_ideas name = Economic Ideas (7) ===>Bureaucracy National Bank Merchant Passes Efficient Mining Debt and Loans Nationalistic Enthusiasm Smithian Economics [ideas.cpp:490]: Idea Group #14 tag = exploration_ideas name = Exploration Ideas (7) ===>Quest for the New World Colonial Ventures Overseas Exploration Land of Opportunity Factories Free Colonies Global Empire [ideas.cpp:490]: Idea Group #15 tag = maritime_ideas name = Maritime Ideas (7) ===>Merchant Traditions Merchant Marine Sheltered Ports Grand Navy Ship's Penny Seahawks Naval Fighting Instruction [ideas.cpp:490]: Idea Group #16 tag = quality_ideas name = Quality Ideas (7) ===>Private to Marshal Quality Education Finest of Horses Corvettes Naval Drill Copper Bottoms Massed Battery [ideas.cpp:490]: Idea Group #17 tag = quantity_ideas name = Quantity Ideas (7) ===>Levée en Masse The Young can Serve Enforced Service Camp Followers Salvage our Equipment The Old and Infirm Expanded Supply Trains [ideas.cpp:490]: Idea Group #18 tag = expansion_ideas name = Expansion Ideas (7) ===>Additional Colonists Additional Merchants Faster Colonists Viceroys Additional Diplomats General Colonization Law Competitive Merchants [ideas.cpp:490]: Idea Group #19 tag = administrative_ideas name = Administrative Ideas (7) ===>Administrative Council Local Rule Adaptability Cultural Regulations Stable Government Centralization Civil Service [ideas.cpp:490]: Idea Group #20 tag = humanist_ideas name = Humanist Ideas (7) ===>Local Traditions Indirect Rule Ecumenism Cultural Ties Humanist Tolerance Benevolence Tolerance [ideas.cpp:490]: Idea Group #21 tag = influence_ideas name = Influence Ideas (7) ===>Tribute System Additional Loyalist Recruitment Integrated Elites Buffer States Diplomatic Influence Postal Service Marcher Lords [ideas.cpp:490]: Idea Group #22 tag = naval_ideas name = Naval Ideas (7) ===>Boarding Parties Improved Rams Naval Cadets Naval Glory Press Gangs Oak Forests for Ships Superior Seamanship [ideas.cpp:490]: Idea Group #23 tag = court_ideas name = Court Ideas (7) ===>Long Echo Recognized Hierarchy Welcoming Ceremonies Tranquil Coordination Respected Authority Palace of Splendor Court Embassies [ideas.cpp:490]: Idea Group #24 tag = mercenary_ideas name = Mercenary Ideas (7) ===>Organized Mercenary Payments War Council Expanded Contracts Nation of War Benefits for Mercenaries Seasoned Veterans Mercenary Recruitment [ideas.cpp:490]: Idea Group #25 tag = infrastructure_ideas name = Infrastructure Ideas (7) ===>Local Infrastructure Complexes Organized Construction Efficient Construction Plans Expanded Infrastructure Network Administrative Efficiency Fortification Logistics Regulation Bureau [ideas.cpp:490]: Idea Group #226 tag = MLB_ideas name = Manipur Ideas (7) ===>Sanamahism Martial Traditions Kingdom of the Meitei Mayek Unite the Hill Tribes Bengali Influence Far-Reaching Diplomacy [ideas.cpp:490]: Idea Group #227 tag = PEG_ideas name = Pegu Ideas (7) ===>Riches of Pegu Martabans Dhammazedi Pyatton Ramannadesa Dynamic Warfare Buddhist Kingship Mon Diaspora [ideas.cpp:490]: Idea Group #228 tag = KIC_ideas name = K'iche Ideas (7) ===>Blessings of Tohil Ilo'kab traditions Wealth of the Tamub The Ball Game Titulos K'iq'ab's Vengeance Popol Vuh [ideas.cpp:490]: Idea Group #229 tag = LDK_ideas name = Ladakh Ideas (7) ===>The Two Kingdoms of Ladakh Fortified Mountain Cities Wool from the Roof of the World Construction of Great Monasteries La dvags rgyal rabs A Kingdom United Invite Far-Away Traders [ideas.cpp:490]: Idea Group #230 tag = ZIM_ideas name = Mutapan Ideas (7) ===>Mwenemutapa Rekindling The Royal Fires Mutapa Architecture Spokesman before the Dead Elected Administrators Curva Controlling the Mutapan Riches [ideas.cpp:490]: Idea Group #231 tag = BAL_ideas name = Baluch Ideas (7) ===>Natural Defenses Hani and Sheh Mureed Khan of the Baloch Reorganization of the Army Control the Overland Trade Chiefs and Landlords Baluchi Leadership [ideas.cpp:490]: Idea Group #232 tag = ORL_ideas name = Orleanaise Ideas (7) ===>Monsieur d'Orleans The Maid of Orleans Faith and Devotion Saffron of Boynes Chateaux of the Loire Valley Calvin and Moličre French Language in All Courts [ideas.cpp:490]: Idea Group #233 tag = ORM_ideas name = Hormuz Ideas (7) ===>A Vast Emporium Protecting the Islands Reform the Moqarrariya Far-reaching Diplomacy Maintain Trading Monopoly Develop Qeshm and Hormuz Hormuzi Naval Expansion [ideas.cpp:490]: Idea Group #234 tag = KGR_ideas name = Kangra Ideas (7) ===>Katoch Lineage Riches of the Kangra Valley Martial Heritage Control of the Hill Forts Strengthen the Mountain Trade Pahari Painting Tigers of the Himalayas [ideas.cpp:490]: Idea Group #235 tag = KAS_ideas name = Yarkandi Ideas (7) ===>Northern Silk Road Altishahr Tarikh-i-Rashidi Empower the Khojas Holy Warriors Black Mountain and White Mountain Encourage Tarim Trade [ideas.cpp:490]: Idea Group #236 tag = LUX_ideas name = Luxembourg Ideas (7) ===>Imperial Legacy The Ardennes The Moselle Trade The Fortress of Luxembourg The Spanish Road The Grand Duchy of Luxembourg Rivals On All Sides [ideas.cpp:490]: Idea Group #237 tag = LON_ideas name = Leonese Ideas (7) ===>Heritage of the Reconquista Leonese Cortes Conquest of the New World School of Salamanca Expand the Leonese Navy Patronize the Leonese Language Leonese Nationalism [ideas.cpp:490]: Idea Group #238 tag = CYI_ideas name = Yi Ideas (7) ===>Strengthen the Yi Caste System Deep in the Mountains Chain of Zimo Domains Yi Solar Calendar Promote the Bimoism Renovate the Skyward Tombs Children of the Black Tiger [ideas.cpp:490]: Idea Group #239 tag = NZH_ideas name = Nizhny Novgorod Ideas (7) ===>At The Confluence Of Giants Crossroads Of Nations Issue Land Reforms Citadel Of Russia To The East! Open Up The River Trade Russian Ambition [ideas.cpp:490]: Idea Group #240 tag = SMI_ideas name = Sami Ideas (7) ===>Land of the Midnight Sun Protection of Reindeer Herds Regulate Trade with the Southerners Encourage growth of the Winter Market Defend the Noaidi Traditions Living off the Land Standardize Literary Language [ideas.cpp:490]: Idea Group #241 tag = MAZ_ideas name = Mazovian Ideas (7) ===>Piast Legacy Mazovian Frontier Between Monk, Eagle and Purse Szlachta Zasciankowa Mazovian Lawmaking Sejmy i Sejmiki Central Emporium [ideas.cpp:490]: Idea Group #242 tag = GAL_ideas name = Galician Ideas (7) ===>The Way of St. James Galicia la Bella Rein in the Cities Galician Shipyards Santiago y Cierra! Sailors of the Cantabrian Sea Irmandinos [ideas.cpp:490]: Idea Group #243 tag = NEV_ideas name = Nivernais Ideas (7) ===>Forges of Nivernais Commentaire sur la Coutume du Pays et Duché de Nivernais Faience Production True Frenchmen Bridges of the Loire Morvan Wet Nurses Greatest Palace of the Loire Valley [ideas.cpp:490]: Idea Group #244 tag = MED_ideas name = Medri Bahri Ideas (7) ===>Kings of the Sea Christian Legacy Diplomatic Flexibility Strengthen Central Rule Independent Traditions Promote the Red Sea Trade Princely Ambition [ideas.cpp:490]: Idea Group #245 tag = CDL_ideas name = Dali Ideas (7) ===>Renovate the City of Jumie The Tea-Horse Route Confucian Influences Teachings of Buddha Benzhu Worship Rice Terraces Dian Bronze [ideas.cpp:490]: Idea Group #246 tag = JMN_ideas name = Jan Mayen Ideas (7) ===>Of Noble Bearing The Right to Bear Arms Grizzly Terrain Keeping our Bearings Polarized Nation Come Bearing Gifts Expand the Bearocracy [ideas.cpp:490]: Idea Group #247 tag = TRT_ideas name = Tirhuti Ideas (7) ===>Scholars and Poets Gateway to India Brahmin Kings Purbias Riverine Landscape Tirhuta Indigo & Cash Crops [ideas.cpp:490]: Idea Group #248 tag = MRA_ideas name = Maravi Ideas (7) ===>Fresh Perspectives Mlira Cult A Fertile Land Maravi Ivory Trade Serving Abroad Chimanga Ndi Moyo Control of the Slave Trade [ideas.cpp:490]: Idea Group #249 tag = ROM_ideas name = Roman Ideas (7) ===>Pax Romana Legacy of Rome S.P.Q.R. The Roman Legions Roman Architecture Imperial Bureaucracy Imperium Sine Fine [ideas.cpp:490]: Idea Group #250 tag = MNS_ideas name = Thomondian Ideas (7) ===>Fierce Rivalry Subdue the Clans Enforce Cios Dubh Foreign Contracts Pasture of Ireland Thomond's Army Reform Thomond's Overseas Ambition [ideas.cpp:490]: Idea Group #251 tag = SLN_ideas name = Sligonian Ideas (7) ===>Promote the Trade Rebuild the Castle of Sligo Cultural Crossroads A Different Way Study the Norman Traditions Sligo's Naval Ambition Pragmatism Over All [ideas.cpp:490]: Idea Group #252 tag = ANT_ideas name = Antemoro Ideas (7) ===>Unite with the Tompon-Tany Sorabe Office of the Andrianoni Ombiasa Religious Control Strengthen control over the Slave Trade Unify Political and Religious Power [ideas.cpp:490]: Idea Group #253 tag = BTS_ideas name = Betsimisaraka Ideas (7) ===>People of the Coast Pirate Ports The Indivisible Many Gifts & Hostages European Pirate Communities Royal Justice European Diplomacy [ideas.cpp:490]: Idea Group #254 tag = MIR_ideas name = Imerina Ideas (7) ===>Unify the Inland Kingdoms The Twelve Sampys of Imerina Intensive Rice Cultivation Fortify the Highlands Reform the Andriana Reform Legal System Foloalindahy [ideas.cpp:490]: Idea Group #255 tag = TBK_ideas name = Tumbuka Ideas (7) ===>Maravi Influences Central Melting Pot Healthy Priest Kings Office of the Mulwa Inter-African Trade Break the power of the Makambala Welcome Swahili Merchants [ideas.cpp:490]: Idea Group #256 tag = LUB_ideas name = Luban Ideas (7) ===>Bamfumus Royal Village Shrines Bambudye Encourage the Kasala Tradition Lukasa Boards Tales of Mbidi Kiluwe Prestige of the Mulopwe [ideas.cpp:490]: Idea Group #257 tag = KUB_ideas name = Kuban Ideas (7) ===>Journey of Enlightenment Children of Woot People of Ornaments Usurpation of the Chiefs Ngesh Dancing Ndop Statue Courtly Competition [ideas.cpp:490]: Idea Group #258 tag = LND_ideas name = Lunda Ideas (7) ===>The Great Family Perpetual Kingship Establish the Tukwata An Army Overnight Warrior Migrations The Rukonkesh Lord of the Vipers [ideas.cpp:490]: Idea Group #259 tag = RZW_ideas name = Butua Ideas (7) ===>Legacy of Zimbabwe Strict Gold Trade Regulations Empowering the Rozwi Hierarchical Tax Organization Regular Training Monotheistic Worship Vashambadzi [ideas.cpp:490]: Idea Group #260 tag = DMS_ideas name = Desmondian Ideas (7) ===>The Land of Castles Cadet Lines Gaelic Bastion The Munster Ambition Fierce Independence Promote the Culture of Service Inner Perfection [ideas.cpp:490]: Idea Group #261 tag = MLW_ideas name = Malvi Ideas (7) ===>The Rajputs Malwa Malvi Art & Architecture Protect the Delhi-Surat Trade Route Fortified Strongholds Black Soils Jain Bankers Malwa Opium [ideas.cpp:490]: Idea Group #262 tag = PAT_ideas name = Pattani Ideas (7) ===>Pepper Production South China Sea Trade Smuggling Networks Lian Dao-Qian Band Entrepôt Protection of Private Property Canal Infrastructure [ideas.cpp:490]: Idea Group #263 tag = KAF_ideas name = Kaffan Ideas (7) ===>Kingdom of Coffee Minjo Usurpation Kaffan Highlands Autonomous Kings Strengthen Ties With the Ethiopian Church King of Kings Trade Reform [ideas.cpp:490]: Idea Group #264 tag = CEP_ideas name = Ionian Ideas (7) ===>Frankokratia Castles of the Angels Settling the Islands Gate to the Adriatic Naval Expansion Entrepôt of the Eastern Mediterranean Ionian Academy [ideas.cpp:490]: Idea Group #265 tag = LOR_ideas name = Lorraine Ideas (7) ===>The Vosges Mines of Lorraine Lotharingia Flexible Diplomacy Two Languages, One Land Trois-Évęchés Place Stanislas [ideas.cpp:490]: Idea Group #266 tag = WUR_ideas name = Württemberger Ideas (7) ===>Estates of Württemberg Swabian League Armer Konrad Swabian Circle Grosse Kirchenordnung Ludwigsburg Reichsdeputationshauptschluss [ideas.cpp:490]: Idea Group #267 tag = SLO_ideas name = Slovak Ideas (7) ===>Rudohorie Universitas Istropolitana Golden Kremnica Land of Castles Town Air Liberates Slovak Literary Language Slovak National Awakening [ideas.cpp:490]: Idea Group #268 tag = GLH_ideas name = Golden Horde Ideas (7) ===>Legacy of the Golden Horde Perso-Mongol Administration Tatar Traditions Secure the Trade Routes Logistics of the Khan Populating the Steppes Religious Pragmatism [ideas.cpp:490]: Idea Group #269 tag = YUA_ideas name = Great Yuan Ideas (7) ===>Da Zai Qian Yuan A Savage Kingdom Holy and Enchanted The Three Teachings and Nine Schools All Respected Keshik and Weijun A Thousand Miles as if at Home Sino-Mongol Administration Pax Mongolica [ideas.cpp:490]: Idea Group #270 tag = BUK_ideas name = Bukharan Ideas (7) ===>Jochid Patrimony Naqshbandi Patronage Mahalla Schools The Jews of Bukhara The Ark The Tower of Death Sahih al-Bukhari [ideas.cpp:490]: Idea Group #271 tag = ANS_ideas name = Ansbach Ideas (7) ===>Land of the Hohenzollerns Restoring Our Heritage Franconian Reformers Protestant Exiles The Wolf of Ansbach Ansbacher Fayencemanufaktur Dragoons of Ansbach [ideas.cpp:490]: Idea Group #272 tag = BYT_ideas name = Bayreuther Ideas (7) ===>Hohenzollern Margrave Restoring Our Heritage Plassenburg Franconian Reformers Ordre de la Sincérité Gravenreuther Stift Margravial Opera House [ideas.cpp:490]: Idea Group #273 tag = NUM_ideas name = Nuremberger Ideas (7) ===>Imperial Regalia Nuremberg Castle Nuremberg Chronicle Rostbratwurst Franconian Centre of Reformation Christkindlesmarkt Nuremberg Exchange [ideas.cpp:490]: Idea Group #274 tag = BAM_ideas name = Bamberger Ideas (7) ===>Bishop of Bamberg Bamberg Cathedral City of Beer Little Venice Witch Burner Vierzehnheiligen Universitas Ottoniano Fridericiana [ideas.cpp:490]: Idea Group #275 tag = OKA_ideas name = Odoyev Ideas (7) ===>Heirs of Chernigov Dynamic Diplomacy Commit to Tatar Ties Safeguard Agnatic Seniority Cities of the Upper Oka Valley Fortification Efforts Strengthen the Oka River Trade [ideas.cpp:490]: Idea Group #276 tag = GHR_ideas name = Garhwali Ideas (7) ===>Legacy of the 52 Garhs Himalayan Kingdom Martial Diplomacy Land of Serene Beauty Source of the Ganges Protecting the Land of the Gods Crossroads of Faiths [ideas.cpp:490]: Idea Group #277 tag = DTT_ideas name = Dithmarscher Ideas (7) ===>Resistance to Feudalism Kirchspiele Trade Missions Expert Wreckers Fortify the Coastline Ecclesiastical Orders Free Farmers [ideas.cpp:490]: Idea Group #278 tag = HTK_ideas name = Hatakeyama Ideas (7) ===>Kanrei Candidate Indomitable Generals Mount Koya Hatakeyama Retainers Wakae Castle Unify the Clan Saika-shu [ideas.cpp:490]: Idea Group #279 tag = IMG_ideas name = Imagawa Ideas (7) ===>Claim to the Shogunate Control of Tokaido History of the Imagawa Revised Clan Laws Triple Alliance In the Shadow of Mount Fuji March to Kyoto [ideas.cpp:490]: Idea Group #280 tag = AMA_ideas name = Amago Ideas (7) ===>Omi-Genji Izumo Shugo Fortified Strongholds Ten Brave Warriors Dominate the Coastal Trade Kizuki Iwami Ginzan [ideas.cpp:490]: Idea Group #281 tag = HSK_ideas name = Hosokawa Ideas (7) ===>Kanrei Branches and Retainers Sakai City The Eastern Army Ashigaru Yamabushi Horeki Reform [ideas.cpp:490]: Idea Group #282 tag = UES_ideas name = Uesugi Ideas (7) ===>Kanto Kanrei Yamanouchi and Ogigayatsu Branches Kamakura Office Dragon of Echigo Nokizaru Agakita-shu Denoku no Ji [ideas.cpp:490]: Idea Group #283 tag = YMN_ideas name = Yamana Ideas (7) ===>Descendant of Nitta Grand Shugo Mediate Succession Disputes The Western Army Acquisition of Torin'in Isolated Heartland Reunification of the Yamana Branches [ideas.cpp:490]: Idea Group #284 tag = DTE_ideas name = Date Ideas (7) ===>Oshu Shugo Expansion by Marriages Renga Group Dragon Corps Red Seal Ships Keicho Embassy Intensive Domain Development [ideas.cpp:490]: Idea Group #285 tag = SHN_ideas name = Shoni Ideas (7) ===>Vice-Minister of Dazai-fu Defender of Japan Diplomacy through Tsushima Nagasaki City Bear of Hizen Hagakure Nabeshima Reform [ideas.cpp:490]: Idea Group #286 tag = OGS_ideas name = Ogasawara Ideas (7) ===>Shinano Shugo Suwa Taisha Kiso-uma Unification of the Kori Ogasawara-ryu Improving the Nakasendo Zenko-ji [ideas.cpp:490]: Idea Group #287 tag = OTM_ideas name = Otomo Ideas (7) ===>Unite the Clans Lord of Bungo Loyal Retainers Welcoming the Nanban Trade Christian Converts Tensho Embassy Kunikuzushi [ideas.cpp:490]: Idea Group #288 tag = OUC_ideas name = Ouchi Ideas (7) ===>Descendant of Baekje Korean Trade Protect Against Piracy The Merchants of Hakata City Mercantile Diplomacy Welcome the Westerners Retainer Factions [ideas.cpp:490]: Idea Group #289 tag = UTN_ideas name = Utsunomiya Ideas (7) ===>Fujiwara Descendant Legacy of Nasu no Yoichi Barrier of Shirakawa Cadet Branches in Western Japan Unify the Shimotsuke Lands Mediator of Kanto Mount Nikko [ideas.cpp:490]: Idea Group #290 tag = ASK_ideas name = Ashikaga Ideas (7) ===>Head of the Genji Defenders of the Imperial Court Higashiyama Culture Tosen-bugyo Bugyoshu and Hokoshu The bakufu Chokkatsuchi Reform the Shogun - Shugo System [ideas.cpp:490]: Idea Group #291 tag = TKI_ideas name = Toki Ideas (7) ===>Genji of Mino Ranjatai Banner of Bellflower Strategic Castles Peculation of Estates Innovation Over Tradition Flood Control [ideas.cpp:490]: Idea Group #292 tag = STK_ideas name = Satake Ideas (7) ===>Hitachi Genji Dual Administration Suppression of Ikki Kashima Jingu Eastern Coalitions Strong Central Rule Honorable Reputation [ideas.cpp:490]: Idea Group #293 tag = AKT_ideas name = Ando Ideas (7) ===>March of Akita Ainu Trade Clan Unification Trade Expansion Integration of Other Cultures True Shogun of Oshu Adoption System [ideas.cpp:490]: Idea Group #294 tag = CBA_ideas name = Chiba Ideas (7) ===>Taira Lineage Dream of Masakado Coalition With Kamakura Kubo Sakura Kadan Katori Jingu Irrigation of Southern Kanto Naval Reform [ideas.cpp:490]: Idea Group #295 tag = SMZ_ideas name = Shimazu Ideas (7) ===>Satsuma Hayato Satsunan School Reunion of Three Provinces Tsurinobuse Tanegashima Okinawa Trade Early 'Westernization' [ideas.cpp:490]: Idea Group #296 tag = ITO_ideas name = Ito Ideas (7) ===>Gokenin Family Unify the Ito Domain Land of God's Landing Anti-Shugo Movement Network of Forty-Eight Fortifications Sympathy for New Faiths Development of Forestry [ideas.cpp:490]: Idea Group #297 tag = ISK_ideas name = Isshiki Ideas (7) ===>Shugo of Tango Minister of Samurai-Dokoro Bridge of Heaven Reclaim Old Territories Inadome Gunnery Upgrade the Road Network Expand our Ports [ideas.cpp:490]: Idea Group #298 tag = TTI_ideas name = Tsutsui Ideas (7) ===>Warrior Monks Winner of Eikyo Civil War Kasuga Shrine Mountain Warfare The Southern Capital Wise Opportunists Tradition and Innovation [ideas.cpp:490]: Idea Group #299 tag = KKC_ideas name = Kikuchi Ideas (7) ===>Distinguished Family Land of Fire Aso Shrine Fortify the Domain Religious Coexistence Three Chief Retainers Central Stronghold [ideas.cpp:490]: Idea Group #300 tag = KNO_ideas name = Kono Ideas (7) ===>Shugo of Iyo Integration of Cadet Branches Oyamazumi Shrine Yuzuki Castle Rule Over the Inland Sea Trade With Continental Asia Murakami Suigun [ideas.cpp:490]: Idea Group #301 tag = RFR_ideas name = Nanbu Ideas (7) ===>Genji in the North Owner of the 'Nine Gates' Connection With Kyoto Downfall of Rebellious Vassals Centralization Reform Chosonji Temple Defeating the Famines [ideas.cpp:490]: Idea Group #302 tag = TKD_ideas name = Takeda Ideas (7) ===>Leader of Kai Genji Shugo of River Dams Information Network Kurokawa Gold Mine Koshu Hatto Twenty-Four Generals Koyo Gunkan [ideas.cpp:490]: Idea Group #303 tag = SBA_ideas name = Shiba Ideas (7) ===>Tradition of Military Service Shugo of Three Provinces Consolidation of the Kanrei Position Atsuta Shrine Oshu Ties Rein in the Shiba Retainers Mogami Family [ideas.cpp:490]: Idea Group #304 tag = BLO_ideas name = Beloozero Ideas (7) ===>Martial Heritage Monastic Traditions Strengthen Local Lineages Northern Trade Officers of Beloozero Boreal Warfare Scientific Patronage [ideas.cpp:490]: Idea Group #305 tag = RSO_ideas name = Rostov Ideas (7) ===>Re-Unification of Rostov Ancient Heritage Ecclesiastical Center Entrepot of Russia Rostov Architecture Political Influence Rostov Enamels [ideas.cpp:490]: Idea Group #306 tag = MVA_ideas name = Moravian Ideas (7) ===>Margraviate of Moravia Religious Sanctuary Cities of Moravia Land of Vineyards German Quarters Jesuit University Legacy of Great Moravia [ideas.cpp:490]: Idea Group #307 tag = EST_ideas name = Estonian Ideas (7) ===>Brotherhood of Blackheads Baltic Ties Castles of Estonia An Estonian Academy Baltic Trade Estophilia Ärkamisaeg [ideas.cpp:490]: Idea Group #308 tag = TPR_ideas name = Tripuran Ideas (7) ===>Rajmala Adaptive Administration Religious Syncretism Extended Military Control Appointment of Missips Jute Production Strengthen Local Defenses [ideas.cpp:490]: Idea Group #309 tag = HAN_ideas name = Hanoverian Ideas (7) ===>Niedersächsicher Reichskreis Weser Renaissance Schützenfest Herrenhausen Gardens Strengthen the Meiertum Hanoverian Chancery King’s Legion [ideas.cpp:490]: Idea Group #310 tag = BRU_ideas name = Brunswicker Ideas (7) ===>The Welfian Dynasty Niedersächsicher Reichskreis Residenzstadt Wolfenbüttel Herzog August Library Brunswicker Guilds Leibnitz and Lessing The Black Brunswickers [ideas.cpp:490]: Idea Group #311 tag = LUN_ideas name = Lüneburger Ideas (7) ===>Hanseatic Contacts The Welfian Dynasty Staple Rights Dynastic Branches Niedersächsicher Reichskreis Adroit Diplomacy Lionhearted [ideas.cpp:490]: Idea Group #312 tag = LAU_ideas name = Saxe-Lauenburg Ideas (7) ===>The Partition of Saxony Diarchic Duchy Niedersachsen Claiming the Electorate The Church Order of Hadeln Lauenburg Centralization Old Salt Route [ideas.cpp:490]: Idea Group #313 tag = BRG_ideas name = Berg Ideas (7) ===>The Heirs of Lotharingia Duchy of Julich-Berg The United Duchies The Seat of the Electorate The Rhineland Market Dusseldorf Art Gallery Respecting the Autonomy of the Clergy [ideas.cpp:490]: Idea Group #314 tag = RVA_ideas name = Dortmund Ideas (7) ===>From the Ashes Meeting Place of Bishops and Emperors Chief City of the Rhine The Emperor's Favorite Dortmund Moneylending Families Fortmund Reinoldikirche [ideas.cpp:490]: Idea Group #315 tag = MBZ_ideas name = Bregenzer Ideas (7) ===>Lady of Bregenz Securing the Countess's Rule Saint Gebhard Resisting Habsburg Hegemony The Sale of Bregenz Titles In the Shadow of Pfander The Lake Constance Navy [ideas.cpp:490]: Idea Group #316 tag = GOS_ideas name = Goslar Ideas (7) ===>Goslar Mining Traditions Kaiserpfalz Goslar City Rights Capitalizing on the Hanseatic League Hunting Down the Robber Barons Resisting the Welfs Joining the Leagues [ideas.cpp:490]: Idea Group #317 tag = ROT_ideas name = Rothenburg Ideas (7) ===>Zarfat Registry The Beautiful City The End of the Line The Knights of the Hinterland The Drink of War The Holy Blood Klingentorturm [ideas.cpp:490]: Idea Group #318 tag = ANH_ideas name = Anhalt Ideas (7) ===>Mittelgebirge The Branches of Anhalt Incorporation of the Bishopric Anhalt Castle Dessau Garden Kingdom The Duke and the Schultheiss The Confessor [ideas.cpp:490]: Idea Group #319 tag = TNT_ideas name = Trent Ideas (7) ===>Prince-Bishop Slaughter of the Republicans South Tyrol Identity Italy and the Empire Trent-Brixen Confederacy Mountain Warfare Trent Religious Unity [ideas.cpp:490]: Idea Group #320 tag = ULM_ideas name = Ulmer Ideas (7) ===>Großer Schwörbrief Schwäbischer Bund Birthplace of German Realism Dürer's Fortifications Ulmer Textile Trade Enlist the Swiss Mercenaries Finish the Ulm Minster [ideas.cpp:490]: Idea Group #321 tag = AUG_ideas name = Augsburger Ideas (7) ===>Augusta Vindelicorum Home of Saint Afra and Saint Ulrich Birthplace of Hans Holbein the Younger The Fugger Elias Holl's Buildings Augsburger Religionsfriede Augsburg's Textile Industry [ideas.cpp:490]: Idea Group #322 tag = FRN_ideas name = Frankfurter Ideas (7) ===>Establish the Buchmesse Seat of Imperial Elections and Coronations Standardization of Exchange Rates Frankfurter Postzeitung Civil Cultural Centre Frankfurter Würstchen Freie Stadt Frankfurt [ideas.cpp:490]: Idea Group #323 tag = KOL_ideas name = Colognian Ideas (7) ===>The Pursuit of Territorial Unity Archicancellarius per Italiam Hanseatic Trade City Prime Minister of Cologne Pivotal Ecclesiastic Territory Shifting Alliances Order of St. Michael [ideas.cpp:490]: Idea Group #324 tag = MAI_ideas name = Mainzian Ideas (7) ===>Archicancellarius per Germaniam Center of Religious Learning Weck, Worscht & Woi Saint Hildegard of Bingen Perpetual Privy Council The Guard of the Rhine The Fifth Season [ideas.cpp:490]: Idea Group #325 tag = TRI_ideas name = Trierian Ideas (7) ===>Crusader Past University of Trier Archicancellarius per Galliam Landesburgen The Seamless Robe of Jesus Prüm Abbey Influence of the Domkapitel [ideas.cpp:490]: Idea Group #326 tag = AKK_ideas name = Aq Qoyunlu Ideas (7) ===>The White Sheep Unite the Clans Turko-Iranian Bureaucracy Dynastic Appanages Expansive Diplomacy Religious Pragmatism Qanun-nama-ye Hasan [ideas.cpp:490]: Idea Group #327 tag = KHO_ideas name = Khorasani Ideas (7) ===>Land of the Rising Sun Rein in the Turko-Mongol Emirs Princely Appanages Dynastic Chronicles Irrigation Canals Great Sheiks of Khorasan Protect the Caravan Routes [ideas.cpp:490]: Idea Group #328 tag = TRS_ideas name = Transoxianian Ideas (7) ===>Mawarannahr, the land Beyond the River Threshold of Paradise Adept Diplomacy Turkoman Cannoneers Scientific Patronage Entrepôt of the Silk Road Chagatai Literature [ideas.cpp:490]: Idea Group #329 tag = QOM_ideas name = Ajami Ideas (7) ===>Jibal In Honor of Ali Legacy of the Ilkhans Persian Language and Court Culture Tribes of Iraq-e Ajam Reform the Diwan Shahanshah [ideas.cpp:490]: Idea Group #330 tag = FRS_ideas name = Farsi Ideas (7) ===>Land of the Persians Center of Religion and Philosophy Diplomatic Prudence Expand the Wine Production Shirazi School Integrate the Qashqai A Capital for an Empire [ideas.cpp:490]: Idea Group #331 tag = LRI_ideas name = Lur Ideas (7) ===>Kingdom in the Zagros Mountains Jadda-ye Atabak A Haven for Dissenters Popular Religion Looms of the Lurs Rise of the Lurs Foreign Trade Ties [ideas.cpp:490]: Idea Group #332 tag = QAR_ideas name = Qara Qoyunlu Ideas (7) ===>The Black Sheep Governor of Azerbaijan In Honor of Ali Dynamic Warfare Freedom with Responsibility Patron of Iranian Culture Irrigation and Public Works [ideas.cpp:490]: Idea Group #333 tag = MHR_ideas name = Mahri Ideas (7) ===>Lands of Frankincense & the Khareef Mercenary Traditions The Mahra Tribes Pilots of the Arabian Sea Mahra Camels Book of Navigation Rein in the Chiefs [ideas.cpp:490]: Idea Group #334 tag = YEM_ideas name = Yemeni Ideas (7) ===>Al-Yaman, Felicitous Arabia Coffea Arabica Control of the Red Sea Yemeni Architecture Uniting the Yemeni Tribes Promoting the Yemeni Trade Ports Foreign Embassies [ideas.cpp:490]: Idea Group #335 tag = RAS_ideas name = Rassid Ideas (7) ===>The Living Imam Yemeni Highlands Coffea Arabica A Unified Rassid State Mountain Strongholds Like Salt Dissolves in Water Secure the Yemeni Trading Monopolies [ideas.cpp:490]: Idea Group #336 tag = MSY_ideas name = Mushasha Ideas (7) ===>Fervent Millenarianism Messianic Legacy of Muhammad bin Falah Swamp Warfare Arabistan A House United Outward Pragmatism Sufis and Shias of the Middle East [ideas.cpp:490]: Idea Group #337 tag = SIS_ideas name = Sistani Ideas (7) ===>Lake Hamun Saffarid Legacy Subjugation of the Tribes Loyal Service Overland Trade Routes Chronicles of Sistan Scholars of Sistan [ideas.cpp:490]: Idea Group #338 tag = RUM_ideas name = Rűmi Ideas (7) ===>Abul-Fath Sultan al-Sharq wa al-Gharb Shahanshah Sultan of Rűm Sultan al-Bahrayn al-Sultan al-Muazzam Protector of Dar al-Islam [ideas.cpp:490]: Idea Group #339 tag = ARL_ideas name = Ardabili Ideas (7) ===>The Safavid Order The Qizilbash Leader of all Shiites Conversion of the Masses Religious War Amili Mujtahids Shahs of Iran [ideas.cpp:490]: Idea Group #340 tag = SME_ideas name = Samtskhe Ideas (7) ===>Atabegs of Samtskhe Proactive Diplomacy Fortresses of Samtskhe Independent Ambitions Protect the Trade Routes Frontier Warriors A Sacred Land [ideas.cpp:490]: Idea Group #341 tag = SRV_ideas name = Shirvani Ideas (7) ===>The Khalwati Order Fortresses of Shirvan Tribesmen of the Caucasus Persianate Patronage Caspian Trade Shirvani Architecture Merchants of Baku [ideas.cpp:490]: Idea Group #342 tag = ALH_ideas name = Al-Haasa Ideas (7) ===>Desert Warfare Lord of the Bedouin of the East Pearls of the Persian Gulf Fortify the coastline Entrepot of India A Modern Navy Legacy of Rahmah ibn Jabir [ideas.cpp:490]: Idea Group #343 tag = HDR_ideas name = Hadramhi Ideas (7) ===>Death Has Come Tribes of Hadramut Hawtas Encouraging the Incense Trade Sailors of the Indian Ocean Hadramhi Diaspora Distant Diplomacy [ideas.cpp:490]: Idea Group #344 tag = HSN_ideas name = Ayyubid Ideas (7) ===>Citadels and Fortresses Ancestral Heritage Righteousness of the Faith Elite Warriors Rise of the Eagle Strengthen Central Authority State Economics [ideas.cpp:490]: Idea Group #345 tag = KTB_ideas name = Kitabatake Ideas (7) ===>Unification of Ise Blessing of Amaterasu Supporters of the Emperor Kuki Suigin Men of Quality Iga-Ryu March of Kitabatake Akiie [ideas.cpp:490]: Idea Group #346 tag = ODA_ideas name = Oda Ideas (7) ===>Rakuichi & Rakuza Tenka Fubu Oda Generals Influential Strongholds Triple Firing Patronization of the West Kenchi [ideas.cpp:490]: Idea Group #347 tag = TKG_ideas name = Tokugawa Ideas (7) ===>Mikawa Bushi Strengthen the Sekisho Network Hatamoto Metsuke Matsudaira Branches Toshogu Famine Policies [ideas.cpp:490]: Idea Group #348 tag = MAS_ideas name = Madyas Ideas (7) ===>Hinilawod Legacy of Panai Riches of the Visayas Masters of Maritime Warfare Articles of the Confederation Kinadatuan Expand the Shipbuilding Sector [ideas.cpp:490]: Idea Group #349 tag = BTU_ideas name = Butuan Ideas (7) ===>Indianized Society Northern Nusantara Butuan Trade Connections Butuan Goldwork Balangay Protect the Coastlines Long Range Diplomacy [ideas.cpp:490]: Idea Group #350 tag = CEB_ideas name = Cebu Ideas (7) ===>Lumaya’s Ambition Chola Legacy Protect against the Magalos Pacify the Islands 'The Place for Trading' Befriend the Europeans Expand the Capital [ideas.cpp:490]: Idea Group #351 tag = ANU_ideas name = Ainu Ideas (7) ===>Chasi Riches of the Sea Southern Traders Heirs of Jomon Hunters and Warriors Yukar Fierce Resistance [ideas.cpp:490]: Idea Group #352 tag = HJO_ideas name = Hojo Ideas (7) ===>Legacy of the Kamakura Shogunate Night Combat Reform the Administration Tokusei Castles of the Hojo Unification of Kanto Council in Odawara [ideas.cpp:490]: Idea Group #353 tag = CSK_ideas name = Chosokabe Ideas (7) ===>Ichiryo Gusoku Seven Clans of Tosa Unification of Shikoku 100 Article Code Expand the Navy God of Arts Support of the Temples [ideas.cpp:490]: Idea Group #354 tag = MRI_ideas name = Mori Ideas (7) ===>Descendants of Oe Hiromoto Leader of Kokujin Ikki Diplomatic Intrigues Three Arrows Hiroshima Itsukushima Hagi Ware [ideas.cpp:490]: Idea Group #355 tag = ASA_ideas name = Asakura Ideas (7) ===>Hidden Diplomacy Echizen Paper Ichijodani City Asakura Soteki Seventeen Clan Code Control of Buddhist Sects Legacy of Emperor Keitai [ideas.cpp:490]: Idea Group #356 tag = KID_ideas name = Kildarean Ideas (7) ===>Lords Deputy Silver Tongues Silken Thomas The Wizard Earl Curragh Horsemanship A New Seat for the FitzGeralds Royal Irish Army [ideas.cpp:490]: Idea Group #357 tag = TYR_ideas name = Tyrone Ideas (7) ===>Chief of Irish Kings The O’Neill Mór Tanistry Arming the People Catholic Diplomacy Ambush Warfare The Wild Geese [ideas.cpp:490]: Idea Group #358 tag = TRY_ideas name = Tyrconnell Ideas (7) ===>Fort of the Foreigners The Fisher King Religious Patrons St Patrick’s Purgatory Lessons of Knockavoe Land of Exiles Scottish Ties [ideas.cpp:490]: Idea Group #359 tag = MCM_ideas name = Munster Ideas (7) ===>North Sea Fishermen The Brave and Faithful Hill Raiders Spanish Ties Fairer Shores Pirate Haven Enemies Within [ideas.cpp:490]: Idea Group #360 tag = LEI_ideas name = Leinster Ideas (7) ===>Legacy of Palladius The Black Rent The Subject of My Enemy is My Friend He Who Is Not Strong Must Be Cunning Long Memories The Geraldine League Ballinacore Military Academy [ideas.cpp:490]: Idea Group #361 tag = CNN_ideas name = Clanricarde Ideas (7) ===>The Fourteen Tribes By Fire and Sword People of the Sea Irish Hobbies To Hell or to Connacht Catholic Holdouts The Lord Presidency [ideas.cpp:490]: Idea Group #362 tag = ORD_ideas name = Ormond Ideas (7) ===>English Service The Courts of Europe The Wool Earl Keeping the Locals in Line Irish Rivalries Irish Siegecraft Entrenchment of the Butler Dynasty [ideas.cpp:490]: Idea Group #363 tag = irish_ideas name = Irish Ideas (7) ===>Irish Endurance The Clanns More Than Irish Loyal Catholics Abundant Harvests Unconquerable Ireland Nationalized Gallowglass Septs [ideas.cpp:490]: Idea Group #364 tag = ULS_ideas name = Ulster Ideas (7) ===>Highland Connections Peerage of Ulster Civilist of the Irishry Rapparees Catholic Ascendency The Defenders Last Redoubt of Ireland [ideas.cpp:490]: Idea Group #365 tag = FLY_ideas name = Offaly Ideas (7) ===>The Gallowglasses Irish Hospitality River Trade The Fear of God Tower Houses A Family Affair The Buannacht [ideas.cpp:490]: Idea Group #366 tag = CRN_ideas name = Cornish Ideas (7) ===>Stannary Parliaments Cornish Rebels Prayer Book Traditionalism Pirates of Penzance Cornish Royalist Army The Gear Rout Arthurian Romanticism [ideas.cpp:490]: Idea Group #367 tag = KOI_ideas name = Manx Ideas (7) ===>The Stanleys Kings of Mann Tynwald High Court Mann and the Isles The Act of Settlement Burn the Heretic The Act of Revestment [ideas.cpp:490]: Idea Group #368 tag = MTH_ideas name = Meath Ideas (7) ===>Ineffectual Overlords Foreign Nationals Parliament of Ireland Englishtown The Cess Trinity College Siege Mentality [ideas.cpp:490]: Idea Group #369 tag = FRI_ideas name = Frisian Ideas (7) ===>Coastal Industry The Upstalsboom League Dutch Courage The Zuider Embankments Flooding the Polders Difference of Opinion Brothers in Arms [ideas.cpp:490]: Idea Group #370 tag = UTR_ideas name = Utrecht Ideas (7) ===>Devotio Moderna Ex Cathedra Fortified City The Vaartse Rijn City of Churches Cultural Resilience Enlightenment of the Masses [ideas.cpp:490]: Idea Group #371 tag = FLA_ideas name = Flemish Ideas (7) ===>Flemish Cloth Land Reclamation Beeldenstorm Flemish Innovation North Sea Shipyards Flemish Academics Noose-Bearers [ideas.cpp:490]: Idea Group #372 tag = BRB_ideas name = Brabant Ideas (7) ===>Charter of Liberty Marsh Warfare Palace of Coudenberg Sugar Capital of Europe Banks of Antwerp Tradition of Toleration Generality Lands [ideas.cpp:490]: Idea Group #373 tag = LIE_ideas name = Ličge Ideas (7) ===>Guild Democracy The Wars of Ličge Religious Devotion Wittelsbach Bishops The Prince-Bishop's Palace Société Littéraire Declaration of the Rights of Man and Citizen [ideas.cpp:490]: Idea Group #374 tag = GEL_ideas name = Gelre Ideas (7) ===>Feudal Elevation Hanseatic Towns Defiance of Foreign Rule Rule the Rivers The Gelderland Wars Loot as Payment Land Negotiations [ideas.cpp:490]: Idea Group #375 tag = EFR_ideas name = East Frisian Ideas (7) ===>Chiefs of East Frisia The Saxon Feud Center of Religious Thought Dutch Migrants Refuge of the Mennonites Autonomous Burghers The Emden Company [ideas.cpp:490]: Idea Group #376 tag = AAC_ideas name = Aachen Ideas (7) ===>Charlemagne's Capital Imperial Free City Spa City Guild and Government Expel Heretical Officials Baroque Architecture Congresses of Aachen [ideas.cpp:490]: Idea Group #377 tag = KLE_ideas name = Clevian Ideas (7) ===>Walled Cities Cleves and Mark Avid Reformers Strategic Marriages United Duchies Educated Duisberg Militarize Schwanenburg [ideas.cpp:490]: Idea Group #378 tag = DEC_ideas name = Deccani Ideas (7) ===>Dakani Language Funding the Diwan Privileges for Foreign Traders Empower the Paigah Modernize the Sarf-e-Khas Jewels of the Nizams Encourage Growth of Industries [ideas.cpp:490]: Idea Group #379 tag = DLH_ideas name = Delhian Ideas (7) ===>Afghan Nobility Suppress Rebellion Restore the Delhi Empire Promote Innovation in Textile Production Re-integrate Former Provinces Protect the Grand Trunk Road The Throne of India [ideas.cpp:490]: Idea Group #380 tag = BHA_ideas name = Bharathi Ideas (7) ===>Modernized War Elephant Tactics Unite the Subcontinent Golden Age of Sanskrit Literature Indian Army Ganga Brahmin Administration Develop Rocket Technology [ideas.cpp:490]: Idea Group #381 tag = HIN_ideas name = Hindustani Ideas (7) ===>Sepahi Persianate Courtly Culture Imperial Indian Ambition The Peacock Throne Gunpowder Empire Patronize Sufi Missionaries Proto-Industrialization [ideas.cpp:490]: Idea Group #382 tag = RJP_ideas name = Rajputana ideas (7) ===>Imperial Legacy King of Petty Princes Marwari Horses Purbia Legacy Protectors of the Dharma Expanded Artillery Arm Monumental Architecture [ideas.cpp:490]: Idea Group #383 tag = NAG_ideas name = Nagpuri Ideas (7) ===>Unite the Gonds and Garjats Exploit Harsh Terrain Send for Artisans Invite Maratha Warriors Light Cavalry Shock Tactics Cultivating the Forest Unjustified Expansion [ideas.cpp:490]: Idea Group #384 tag = MER_ideas name = Mewari Ideas (7) ===>Rajput Heartland Construct the Victory Tower The Fort of Kumbhalgarh City of Lakes Recall the Purbias Mandatory Firearm Drills Reorganized Rajput Regiments [ideas.cpp:490]: Idea Group #385 tag = BNG_ideas name = Bengal Sultanate Ideas (7) ===>Combat Coastal Piracy Promote Habshi Generals Clear the Delta Attract Sufi Scholars Conquest of the Gangetic Plain Begin the Minting of Rupees Bengali Industrialization [ideas.cpp:490]: Idea Group #386 tag = GUJ_ideas name = Gujarat Sultanate Ideas (7) ===>Garba! Jain Connections Gujarati Lipi Gujarati Merchant Diaspora Hub of the Indian Ocean Trade Foreign Merchants set up Factories Gujarati Diaspora Descends on Africa [ideas.cpp:490]: Idea Group #387 tag = SND_ideas name = Sindhi Ideas (7) ===>Enduring Samma Dynasty Bab ul Islam Strengthen Gujarati Connections Expand the Makli Necropolis End Judicial Corruption Oversee the Rise of Thatta Recruit Balochi Tribesmen [ideas.cpp:490]: Idea Group #388 tag = DHU_ideas name = Dhundhari Ideas (7) ===>Improve the Fort at Amer Seek the Protection of Great Powers Restore Hindu Ceremonies Found the city of Jaipur Battles in Foreign Lands Astronomical Education Pindari Mercenaries [ideas.cpp:490]: Idea Group #389 tag = MYS_ideas name = Mysorean Ideas (7) ===>Unification of Mysore Patronize Kannada Literature Religious Tolerance Reform the Silk Industry Rockets! Reform the Mysorean Army Dynamic Diplomacy [ideas.cpp:490]: Idea Group #390 tag = RIG_ideas name = Rigan Ideas (7) ===>Legacy of Bishop Albert Hanseatic Port of Riga Monopoly Rights Denounce Witchcraft Free City of Riga Fortify Riga Restore the Brothers of the Sword [ideas.cpp:490]: Idea Group #391 tag = LTG_ideas name = Latgalian Ideas (7) ===>Daugava River Trade Diplomatic Overtures Religious Flexibility Latvian People Modernize Livonian Castles Daina Reduction of Noble Lands [ideas.cpp:490]: Idea Group #392 tag = CRI_ideas name = Crimean Ideas (7) ===>Genghisid Legacy Slavers of the Steppe Lead Raids into Ruthenia Despoilers Free Cattle Grazing Settle the Crimean Steppe Accept Nogai Protectorates [ideas.cpp:490]: Idea Group #393 tag = CHR_ideas name = Chernihiv Ideas (7) ===>Legacy of the Old Principality Field Cossack Regiments Expand Regimental Barracks Konotop Fortress Local Governance Councils Renovate the Transfiguration Cathedral Tame the Grasslands [ideas.cpp:490]: Idea Group #394 tag = ILK_ideas name = Ilkhanid Ideas (7) ===>Restored Ilkhanate Favor Sufism Persian Language at Court The Yam Mongol Peace Patronize Observatories Recruit Turkoman Gunners [ideas.cpp:490]: Idea Group #395 tag = SYN_ideas name = Synthetic Ideas (7) ===>Logic Engines Loyalty Circuits Durable Mass Produced Propaganda Machines Harvesters Emotion Emulators [ideas.cpp:490]: Idea Group #396 tag = MOR_ideas name = Moroccan Ideas (7) ===>Powerful Viziers Sufi Marabouts Trans-Saharan Trade Defend the Coastline Protect Pirate Republics Slave Soldiers Curb Tribal Power [ideas.cpp:490]: Idea Group #397 tag = TUN_ideas name = Tunisian Ideas (7) ===>Catalan Guard Dual Diplomacy Corsairs Attract Foreign Pirates Board of Captains Export Monopolies Tunisian Caliphate [ideas.cpp:490]: Idea Group #398 tag = TEX_ideas name = Texan Ideas (7) ===>Lone Star State Texan Revolution Cotton Plantations Vaqueros Frontier Nation Tejanos Adelsverein [ideas.cpp:490]: Idea Group #399 tag = AUS_ideas name = Australian Ideas (7) ===>Outback Stations The Land Down Under The Eureka Rebellion The Diggers Royal Australian Navy Integration of the Bushrangers Waltzing Matilda [ideas.cpp:490]: Idea Group #400 tag = NZL_ideas name = Kiwi Ideas (7) ===>Maori Seats The Otago Gold Rush Piopiotahi The Kiwi Haka The New Zealand Company Rejecting the Australia Constitution Pokarekare Ana [ideas.cpp:490]: Idea Group #401 tag = ALA_ideas name = Alaskan Ideas (7) ===>Aleutian Endurance The Hard Push East The Secretary's Icebox Bear Hunting Alaskan Religious Diversity Alaskan Navy The Beauty of Alaska [ideas.cpp:490]: Idea Group #402 tag = CSC_ideas name = Cascadian Ideas (7) ===>Cascadian Melting Pot Chinook Jargon The Forts of Hudson Bay Settling the Boundaries Nookta Sound Trading The Hudson Bay Company The Oregon Trail [ideas.cpp:490]: Idea Group #403 tag = WSI_ideas name = West Indies Ideas (7) ===>Plantation Economy Blue Mountain Coffee The Sugar Revolution The American Trade Hub Miskito-Zambos Interconnected Relations Colonial Legacy [ideas.cpp:490]: Idea Group #404 tag = SNA_ideas name = Sonoran Ideas (7) ===>Republic of Mercenaries The Sale of Sonoran Script Gold, Gold, Gold! Cowboy Country Taking What’s Ours Uniting the Outlaws Taking the Fight South [ideas.cpp:490]: Idea Group #405 tag = VRM_ideas name = Vermont Ideas (7) ===>Home of the American Revolution The Boston Tea Party American Frontier Cheese Wheels The Vermont Constitution Live Free or Die What We Do Best [ideas.cpp:490]: Idea Group #406 tag = ASU_ideas name = Asturian Ideas (7) ===>Reconquista Camino de Santiago Asturian Aristocracy Voyage to the New World Millenarian Revival Unify the Provinces Early Industrialism [ideas.cpp:490]: Idea Group #407 tag = ADU_ideas name = Andalusian Ideas (7) ===>Stand Against the Reconquista Taifa Administration Alh Ulh Dhimma Legacy of Ibn Arabi Jund Settlements Expeditionary Sentiment Al Awasim [ideas.cpp:490]: Idea Group #408 tag = SOO_ideas name = So Ideas (7) ===>Wakan Wakou Tradition Fight for Tsushima Bahan Ship Tough Negotiators Port Maintenance Elementary School [ideas.cpp:490]: Idea Group #409 tag = OIR_ideas name = Oirat Ideas (7) ===>Fearsome Warriors of Tumu The Life of a Steppe Warrior The Four Oirats Todo Besheg Script Legacy of the Great Khan Defiance of the Dzungars The Glory of Conquest [ideas.cpp:490]: Idea Group #410 tag = KHA_ideas name = Mongolian Ideas (7) ===>Ghostly Horses of the Plain Ikh Mongol Uls The Life of a Steppe Warrior The Northern Yuan Yams of the Great Khan Mongolian Mobility The Kheshig [ideas.cpp:490]: Idea Group #411 tag = CHG_ideas name = Chagatai Ideas (7) ===>The Mountain Khanate Ceaseless Border Wars Sons of Chagatai Khan Chagatai Literature The Tradition of Conquest Scheming Nobility The Glory of Conquest [ideas.cpp:490]: Idea Group #412 tag = CSH_ideas name = Great Shun Ideas (7) ===>Humble Beginnings The Dashing King Hidden Treasury Obedient to Heaven Perfection of Siegecraft From Sticks to Guns Claim to the Mandate [ideas.cpp:490]: Idea Group #413 tag = NRM_ideas name = Norman Ideas (7) ===>Conquerors Norman Philosophers The Channel Islands Descendants of Seafarers Viking Raids Naval Invasion Great Commanders [ideas.cpp:490]: Idea Group #414 tag = PIS_ideas name = Pisan Ideas (7) ===>Restore the Pisan Navy The Leaning Tower The University of Pisa Urbanization effort Anziani del Popolo Maritime's legacy Fund the Masnada [ideas.cpp:490]: Idea Group #415 tag = EPI_ideas name = Epirote Ideas (7) ===>Legacy of Pyrrhus Chronicle of the Tocco Albanian and Serbian Tribes Metropolis of Knowledge Latin Knights Entrepôt of the Adriatic Unity in Strength [ideas.cpp:490]: Idea Group #416 tag = LAE_ideas name = Latin Ideas (7) ===>Emperor of Constantinople Latin Patriarch Byzantine Bureaucracy Trading Guilds of Pera Latin Knights Partitio Graeci Frankokratia [ideas.cpp:490]: Idea Group #417 tag = LOT_ideas name = Lotharingian Ideas (7) ===>Legacy of the Carolingians Glory of Charlemagne Wealth of the Low Countries New Carolingian Renaissance The Court of Europe Land of Bishops Europa Universalis Imperii [ideas.cpp:490]: Idea Group #418 tag = FKN_ideas name = Franconian Ideas (7) ===>The Duchy Restored Trading on the Main A Rugged Land of Fortresses Free Imperial Knights of Franconia Franconian Wine A Baroque Duchy Franconian Bourgeoisie [ideas.cpp:490]: Idea Group #419 tag = SOR_ideas name = Lusatian Ideas (7) ===>Zittau Mountains Sale of Land Lusatian Landtag Wittlesbach History Lusatian League Rights for all Religions Cultural Influences [ideas.cpp:490]: Idea Group #420 tag = CLI_ideas name = Cilli Ideas (7) ===>Dynastic Marriages Mercenary Captains Political Maneuvering Slovenian Reformation Border Wars Italian Baroque Standardized Slovenian Language [ideas.cpp:490]: Idea Group #421 tag = WES_ideas name = Westphalian Ideas (7) ===>Jewish Rights Westphalian Decentralization Universal Conscription Assimilation of the Rhenish People Tax Reforms Religious Toleration Cities of the Rhineland [ideas.cpp:490]: Idea Group #422 tag = SWA_ideas name = Swabian Ideas (7) ===>Swabian Decentralization Fugger Banking Land of the Free Cities The Swabian League A Miserly People Memory of the Hohenstaufen Barbarossa's Legacy [ideas.cpp:490]: Idea Group #423 tag = TTL_ideas name = Three Leagues Ideas (7) ===>The League System The League of God's House The Grey League The League of Ten Independent Cities An Economic League Expanding the Leagues [ideas.cpp:490]: Idea Group #424 tag = GNV_ideas name = Genevan Ideas (7) ===>The Grand Council Neutral Grounds The Home of John Calvin Spiritual Leader of Geneva Calvin's Laws Unconquerable City Armed Neutrality [ideas.cpp:490]: Idea Group #425 tag = TIW_ideas name = Tiwi Ideas (7) ===>Yiminga The Dreaming Totem Kulama Purrukapali Tiwi Marriage Traditions Tiwi Isolationism One People [ideas.cpp:490]: Idea Group #426 tag = EOR_ideas name = Eora Ideas (7) ===>Eora Lifestyle Twenty-Nine Bands Enduring Culture Protect the Ancestral Land The Sacred Shore Pemulwuy Berewaldal [ideas.cpp:490]: Idea Group #427 tag = KAU_ideas name = Kaurna Ideas (7) ===>Totemic Matriarchy The Pangkarra System Coastal Pangkarra Redgum Shelters Communal Ownership Old Tjilbruke South Australia Act [ideas.cpp:490]: Idea Group #428 tag = PLW_ideas name = Palawa Ideas (7) ===>Oyster Bay Dual-Identity Darwin Glass Parlevar First Aboriginal Writers Survivors of the Black War Enduring People [ideas.cpp:490]: Idea Group #429 tag = LAR_ideas name = Larrakia Ideas (7) ===>The Makassarian Trade The Larrakia Federation Larrakia Dreaming Dowed Ceremonial Scarring Larrakia Hospitality The Kenbi Land Claim [ideas.cpp:490]: Idea Group #430 tag = GMI_ideas name = Kamilaroi Ideas (7) ===>The Sacred Caves Land of Languages Fertile Soils of Kamilaroi Dhulu Matrilineal Lineage Familial Law Red Kangaroo [ideas.cpp:490]: Idea Group #431 tag = DAI_ideas name = Dai Viet Ideas (7) ===>The Great Proclamation Confucian Revival Autonomous Villages Village Militia Don Dien Thuan Thięn Literary Reform [ideas.cpp:490]: Idea Group #432 tag = MAJ_ideas name = Majapahit Ideas (7) ===>Nusantara Tributaries Restore Candi Shrines The Maritime Silk Road Nusa Tenggara Colonies Gajah Mada's Oath The Majapahit Armada Reformed Bhattara Saptaprabhu [ideas.cpp:490]: Idea Group #433 tag = ATJ_ideas name = Acehnese Ideas (7) ===>Export Economy Islamize Sumatra Rise of Aceh Military Adventures Porch of Mecca Acehnese Moneylending Settle the Islands [ideas.cpp:490]: Idea Group #434 tag = BLI_ideas name = Balinese ideas (7) ===>Island Settlers Imported Javanese Culture Aristocratic Refugees Staunch Hindus Conquerer Dalems Hindu Reformation Rivals to Slaves [ideas.cpp:490]: Idea Group #435 tag = SUN_ideas name = Sundanese ideas (7) ===>Candi Shrines Union of Sunda and Galuh Defensive Moats Elaborate Wooden Architecture Pan-Asian Trade Seren Taun Bi-Yearly Harvest [ideas.cpp:490]: Idea Group #436 tag = BEI_ideas name = Bruneian Ideas (7) ===>Galley Fleet Sea Nomads Bruneian Diplomacy Hegemon of Borneo Settle the Islands Naval Prowess Merchant Alliances [ideas.cpp:490]: Idea Group #437 tag = MLC_ideas name = Malaccan Ideas (7) ===>Vassal Princes Maritime Laws Malaccan Hegemony Islamic Sultanate Harbor Masters Dualat Jawi Script [ideas.cpp:490]: Idea Group #438 tag = MSA_ideas name = Malayan Ideas (7) ===>Settle the Islands Advanced Galley Warfare Expert Hagglers Chart the Isles Malay Merchants in Every Port Agreements with the Sea Nomads Spice Kings [ideas.cpp:490]: Idea Group #439 tag = SIA_ideas name = Siamese Ideas (7) ===>Royal Poets Advanced Elephant Warfare Experienced Ambassadors Encourage Immigration Consolidation of the State Royal Absolutism Education Reforms [ideas.cpp:490]: Idea Group #440 tag = LFA_ideas name = Lanfang Ideas (7) ===>Free Elections Mining Syndicates Careful Diplomacy National Militia Integrate Local Communities Improved Mining Techniques Expansion of the State [ideas.cpp:490]: Idea Group #441 tag = LIG_ideas name = Ligori Ideas (7) ===>Autonomous Subject Buddhist Conversion Vassal Cities Trade Primacy Bridge to Siam Rebellious Spirits Protect Ligori Trade [ideas.cpp:490]: Idea Group #442 tag = PLB_ideas name = Palembang Ideas (7) ===>Ancient Scriptures Pirate Ancestry Controlling the Strait Center of the Dynasty Trading Hub Through the Monsoon Learned Scholars [ideas.cpp:490]: Idea Group #443 tag = BAN_ideas name = Banteni Ideas (7) ===>Struck Down by Diamonds Surrounded by Stars From East to West Rebuttal Fertile Lands By the River Cultural Richness [ideas.cpp:490]: Idea Group #444 tag = SUL_ideas name = Sulu Ideas (7) ===>Sultanate of Sulu Makhdum's Teachings Across the Sulu Sea Port of Jolo Dagat Sulu Coconut Plantations Pearl Farming [ideas.cpp:490]: Idea Group #445 tag = CRB_ideas name = Cirebonese Ideas (7) ===>Negara Gede Tari Topeng Ali's Panther Mount Ciremai Islamic Schools Batik Textiles Royal Lineage [ideas.cpp:490]: Idea Group #446 tag = tongan_ideas name = Tongan Ideas (7) ===>The Tangaloa Mythos Pulotu's Creation The Islands of Maui True Claimants to Polynesia The Bells of Tongatapu Ancient Tongan Craftsmanship The Oceanic Empire [ideas.cpp:490]: Idea Group #447 tag = samoan_ideas name = Samoan Ideas (7) ===>Samoan Musical Culture Fa'a Samoa Maulu'ulu Acceptance of the Foreign Missionaries Tatau Fa'avae I Le Atua Samoa Polynesian Triangle Trade [ideas.cpp:490]: Idea Group #448 tag = ISR_ideas name = Israeli Ideas (7) ===>End of Diaspora National Myths Restored Return Home Jewish Trade Tradition Pious People People of Exile The Chosen People [ideas.cpp:490]: Idea Group #449 tag = OYO_ideas name = Oyo Ideas (7) ===>Yoruba Origin Story Oduduwa Mythos The City of 401 Deities Balance of Power The Oyo Cavalry Emporium of the South Feudal Unity [ideas.cpp:490]: Idea Group #450 tag = ZAN_ideas name = Kilwan Ideas (7) ===>Kilwan Latitude Staves Shirazi's Legacy The Deal with King Almuli Cultural Melting Pot Gold of Sofala Merchants of Zanzibar Center of Migration [ideas.cpp:490]: Idea Group #451 tag = GZI_ideas name = Zimbabwe Ideas (7) ===>Stone Masonry Ivory Trade Gold Deposits Zimbabwe's Walls Lay of the Land Tributary System Zimbabwe Birds [ideas.cpp:490]: Idea Group #452 tag = AKS_ideas name = Aksumite Ideas (7) ===>Stellae Builders Legacy of King Kaleb Persian Revenge Christianity Stronghold Mediterranean Contacts Trade Hub Coin Minting [ideas.cpp:490]: Idea Group #453 tag = SOM_ideas name = Somalian Ideas (7) ===>Land of Punt African Silk Road African Minting Zeila and Berbera The Blue Nile Indian Merchants Faithful to Allah [ideas.cpp:490]: Idea Group #454 tag = KIT_ideas name = Kitaran Ideas (7) ===>Legacy of the Gods Empire of the Light Memory of Aksum Lakes Dominance Bachwezi Earthworks Nile Conquest Rich History [ideas.cpp:490]: Idea Group #455 tag = NBI_ideas name = Nubian Ideas (7) ===>Our Land Religious Friction Desert Knowledge Military Strength Nile Control Christian Ties Egyptian Relations [ideas.cpp:490]: Idea Group #456 tag = ADA_ideas name = Adalite Ideas (7) ===>Our Infinite Struggle A Monarchical Imamate Zeila and Harar Mujahidun Cavalry Unite the Clans Yahu Yahu Embrace the Cannons [ideas.cpp:490]: Idea Group #457 tag = JOL_ideas name = Jolof Ideas (7) ===>Legacy of Ndiadiane Ndiaye Adherents of Islam The Tribute of the Five Kingdoms Ambassadors Abroad Qadi Tribunals Wolof Griots Paying the Waref [ideas.cpp:490]: Idea Group #458 tag = ZUL_ideas name = Zulu Ideas (7) ===>Confederacy of Clans The Ukubuthwa The Impi Warriors Zulu Expansion Warrior Culture Shaka's Reforms Conquest through Patronage [ideas.cpp:490]: Idea Group #459 tag = FU2_ideas name = Hanseatic Ideas (7) ===>Foreign Kontors The Handelsmarine Reform the Queen's Army Adler von Lübeck Merchants with a State Spread the Northern Style Regularized Contributions [ideas.cpp:490]: Idea Group #460 tag = UKR_ideas name = Ruthenian Ideas (7) ===>The Mother of Russian States Foreign Influences Zaporozhian Cossacks East and West Heritage of the Old Rus' Reuniting Rus' Birth of Russian Orthodoxy [ideas.cpp:490]: Idea Group #461 tag = ARM1_ideas name = Great Armenian Ideas (7) ===>Apostolic Church Land Reclamation Border Nation Melikdom Organization Sygnakhs Nakharar Titles End of Armenian Diaspora [ideas.cpp:490]: Idea Group #462 tag = ARB_ideas name = United Arabian Ideas (7) ===>Arabian Horseman Tactics The Pact of Umar Engage in Indian Ocean Trade Spread the Word Jihad New Caliphate Rising The Mubarizun [ideas.cpp:490]: Idea Group #463 tag = EGY_ideas name = Egyptian Ideas (7) ===>Centralization Works Training Missions in Egypt Legacy of the Karimis Nile Production Westernize the Military Mediterranean Shipwrights Crossroads of Continents [eu4application.cpp:2032]: IdeaDatabase Initialized [religiousreform.cpp:211]: Idea Group #1 tag = nahuatl_reforms name = Nahuatl Reforms (5) ===>Open up Sumptuary Restrictions Extend Pochteca Obligations Warrior Ranks Tribal Expansion Legal Reform [religiousreform.cpp:211]: Idea Group #2 tag = inti_reforms name = Inti Reforms (5) ===>Organized Recruitment Expanded Mitma Policy Reform the Cult of Inti Yana Lords Reform the Bureaucracy [religiousreform.cpp:211]: Idea Group #3 tag = mesoamerican_reforms name = Maya Reforms (5) ===>A Unified Army Central Arbitration Central Armories Tribal Expansion Reform the Bureaucracy [eu4application.cpp:2047]: ReligiousReformDatabase Initialized [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! custom_idea_years_of_nationalism: max_level:2 default:-1 Years of Separatism: §G-5§! custom_idea_female_advisor_chance: max_level:10 default:-1 Female Advisor Chance: §G+10.0%§! custom_idea_female_generals: max_level:1 default:-1 May Recruit Female Generals custom_idea_global_sailors_modifier: max_level:4 default:-1 National Sailors Modifier: §G+10.0%§! custom_idea_sailors_recovery_speed: max_level:4 default:-1 Sailor Recovery Speed: §G+5.0%§! custom_idea_slave_raiders: max_level:1 default:-1 May Raid Coasts [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! custom_idea_years_of_nationalism: max_level:2 default:-1 Years of Separatism: §G-5§! custom_idea_female_advisor_chance: max_level:10 default:-1 Female Advisor Chance: §G+10.0%§! custom_idea_female_generals: max_level:1 default:-1 May Recruit Female Generals custom_idea_global_sailors_modifier: max_level:4 default:-1 National Sailors Modifier: §G+10.0%§! custom_idea_sailors_recovery_speed: max_level:4 default:-1 Sailor Recovery Speed: §G+5.0%§! custom_idea_slave_raiders: max_level:1 default:-1 May Raid Coasts custom_yearly_harmony: max_level:2 default:-1 Yearly Harmony Increase: §G+0.25§! custom_harmonization_speed: max_level:2 default:-1 Religious Harmonization Speed: §G+10.0%§! custom_meritocracy: max_level:2 default:-1 Yearly Meritocracy: §G+0.50§! custom_monarch_admin_power: max_level:1 default:-1 Monarch Administrative Skill: §G+1.00§! custom_max_absolutism: max_level:4 default:-1 Maximum Absolutism: §G+5.00§! custom_yearly_absolutism: max_level:2 default:-1 Yearly Absolutism: §G+0.50§! custom_administrative_efficiency: max_level:2 default:-1 Administrative Efficiency: §G+5.0%§! custom_institution_spread_from_true_faith: max_level:4 default:-1 Institution Spread In True Faith Provinces: §G+10.0%§! custom_global_institution_spread: max_level:4 default:-1 Institution Spread: §G+10.0%§! custom_embracement_cost: max_level:4 default:-1 Institution Embracement Cost: §G-10.0%§! custom_governing_capacity_modifier: max_level:4 default:-1 Governing Capacity Modifier: §G+10.0%§! custom_church_power_modifier: max_level:4 default:-1 Church Power: §G+10.0%§! custom_yearly_corruption: max_level:4 default:-1 Yearly Corruption: §G-0.05§! custom_caravan_power: max_level:4 default:-1 Caravan Power: §G+10.0%§! custom_monthly_fervor_increase: max_level:4 default:-1 Monthly Fervor: §G+1.00§! custom_global_trade_goods_size_modifier: max_level:4 default:-1 Goods Produced Modifier: §G+5.0%§! custom_adm_tech_cost_modifier: max_level:2 default:-1 Administrative Technology Cost: §G-5.0%§! custom_build_time: max_level:4 default:-1 Construction Time: §G-10.0%§! custom_state_maintenance_modifier: max_level:4 default:-1 State Maintenance: §G-10.0%§! custom_autonomy_change_time: max_level:4 default:-1 Autonomy Change Cooldown: §G-10.0%§! custom_merc_discipline: max_level:4 default:-1 Mercenary Discipline: §G+2.5%§! custom_rival_border_fort_maintenance: max_level:4 default:-1 Fort Maintenance on border with rival: §G-10.0%§! custom_siege_blockade_progress: max_level:1 default:-1 Blockade Impact on Siege: §G+1.00§! custom_cav_to_inf_ratio: max_level:4 default:-1 Cavalry to Infantry Ratio: §G+15.0%§! custom_artillery_levels_available_vs_fort: max_level:2 default:-1 Artillery Levels Available vs Fort: §G+1§! custom_monarch_military_power: max_level:1 default:-1 Monarch Military Skill: §G+1.00§! custom_backrow_artillery_damage: max_level:4 default:-1 Artillery Damage from Back Row: §G+5.0%§! custom_harsh_treatment_cost: max_level:4 default:-1 Harsh Treatment Cost: §G-10.0%§! custom_fire_damage_received: max_level:4 default:-1 Fire Damage Received: §G-5.0%§! custom_shock_damage_received: max_level:4 default:-1 Shock Damage Received: §G-5.0%§! custom_cavalry_flanking: max_level:2 default:-1 Cavalry Flanking Ability: §G+25.0%§! custom_shock_damage: max_level:4 default:-1 Shock Damage: §G+5.0%§! custom_fire_damage: max_level:4 default:-1 Land Fire Damage: §G+5.0%§! custom_movement_speed: max_level:4 default:-1 Movement Speed: §G+5.0%§! custom_army_tradition_from_battle: max_level:2 default:-1 Army Tradition From Battles: §G+50.0%§! custom_monthly_militarized_society: max_level:4 default:-1 Militarization of State: §G+0.05§! custom_reinforce_cost_modifier: max_level:4 default:-1 Reinforce Cost: §G-5.0%§! custom_loot_amount: max_level:4 default:-1 Looting Speed: §G+10.0%§! custom_garrison_size: max_level:4 default:-1 Garrison Size: §G+10.0%§! custom_land_attrition: max_level:4 default:-1 Land Attrition: §G-10.0%§! custom_mil_tech_cost_modifier: max_level:2 default:-1 Military Technology Cost: §G-5.0%§! custom_free_leader_pool: max_level:2 default:-1 Leader(s) without Upkeep: §G+1§! custom_global_regiment_cost: max_level:4 default:-1 Regiment Costs: §G-5.0%§! custom_mercenary_cost: max_level:4 default:-1 Mercenary Cost: §G-2.5%§! custom_recover_army_morale_speed: max_level:4 default:-1 Recover Army Morale Speed: §G+5.0%§! custom_warscore_cost_vs_other_religion: max_level:2 default:-1 War Score Cost vs Other Religions: §G-12.5%§! custom_war_taxes_cost_modifier: max_level:2 default:-1 War Taxes Cost: §G-50.0%§! custom_monarch_diplomatic_power: max_level:1 default:-1 Monarch Diplomatic Skill: §G+1.00§! custom_liberty_desire_from_subject_development: max_level:4 default:-1 Liberty Desire from Subjects Development: §G-10.0%§! custom_reduced_liberty_desire_on_same_continent: max_level:2 default:-1 Liberty Desire in Same Continent Subjects: §G-10.00%§! custom_naval_tradition_from_battle: max_level:2 default:-1 Naval Tradition From Battles: §G+50.0%§! custom_capture_ship_chance: max_level:4 default:-1 Chance to Capture Enemy Ships: §G+10.0%§! custom_sunk_ship_morale_hit_recieved: max_level:4 default:-1 Morale Hit When Losing a Ship: §G-10.0%§! custom_global_naval_engagement_modifier: max_level:4 default:-1 Global Naval Engagement Modifier: §G+5.0%§! custom_global_ship_trade_power: max_level:4 default:-1 Ship Trade Power: §G+10.0%§! custom_native_assimilation: max_level:4 default:-1 Native Assimilation: §G+15.0%§! custom_native_uprising_chance: max_level:4 default:-1 Native Uprising Chance: §G-25.0%§! custom_reduced_liberty_desire: max_level:4 default:-1 Liberty Desire in Subjects: §G-5.00%§! custom_migration_cooldown: max_level:4 default:-1 Migration Cost: §G-10.0%§! custom_envoy_travel_time: max_level:4 default:-1 Envoy Travel Time: §G-10.0%§! custom_province_warscore_cost: max_level:2 default:-1 Province War Score Cost: §G-12.5%§! custom_dip_tech_cost_modifier: max_level:2 default:-1 Diplomatic Technology Cost: §G-5.0%§! custom_papal_influence: max_level:2 default:-1 Yearly Papal Influence: §G+1.00§! custom_trade_range_modifier: max_level:4 default:-1 Trade Range: §G+20.0%§! custom_auto_explore_adjacent_to_colony: max_level:1 default:-1 Automatically Discover Adjacent When a Colony is Built. custom_unjustified_demands: max_level:4 default:-1 Unjustified Demands: §G-10.0%§! custom_rebel_support_efficiency: max_level:4 default:-1 Rebel Support Efficiency: §G+20.0%§! custom_placed_merchant_power: max_level:2 default:-1 Merchant Trade Power: §G+5.00§! custom_global_own_trade_power: max_level:4 default:-1 Domestic Trade Power: §G+5.0%§! custom_recover_navy_morale_speed: max_level:4 default:-1 Recover Navy Morale Speed: §G+5.0%§! custom_global_foreign_trade_power: max_level:4 default:-1 Trade Power Abroad: §G+5.0%§! custom_improve_relation_modifier: max_level:4 default:-1 Improve Relations: §G+5.0%§! custom_possible_condottieri: max_level:4 default:-1 Possible Condottieri: §G+25.0%§! custom_naval_attrition: max_level:4 default:-1 Naval Attrition: §G-10.0%§! [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! custom_idea_years_of_nationalism: max_level:2 default:-1 Years of Separatism: §G-5§! custom_idea_female_advisor_chance: max_level:10 default:-1 Female Advisor Chance: §G+10.0%§! custom_idea_female_generals: max_level:1 default:-1 May Recruit Female Generals custom_idea_global_sailors_modifier: max_level:4 default:-1 National Sailors Modifier: §G+10.0%§! custom_idea_sailors_recovery_speed: max_level:4 default:-1 Sailor Recovery Speed: §G+5.0%§! custom_idea_slave_raiders: max_level:1 default:-1 May Raid Coasts custom_yearly_harmony: max_level:2 default:-1 Yearly Harmony Increase: §G+0.25§! custom_harmonization_speed: max_level:2 default:-1 Religious Harmonization Speed: §G+10.0%§! custom_meritocracy: max_level:2 default:-1 Yearly Meritocracy: §G+0.50§! custom_monarch_admin_power: max_level:1 default:-1 Monarch Administrative Skill: §G+1.00§! custom_max_absolutism: max_level:4 default:-1 Maximum Absolutism: §G+5.00§! custom_yearly_absolutism: max_level:2 default:-1 Yearly Absolutism: §G+0.50§! custom_administrative_efficiency: max_level:2 default:-1 Administrative Efficiency: §G+5.0%§! custom_institution_spread_from_true_faith: max_level:4 default:-1 Institution Spread In True Faith Provinces: §G+10.0%§! custom_global_institution_spread: max_level:4 default:-1 Institution Spread: §G+10.0%§! custom_embracement_cost: max_level:4 default:-1 Institution Embracement Cost: §G-10.0%§! custom_governing_capacity_modifier: max_level:4 default:-1 Governing Capacity Modifier: §G+10.0%§! custom_church_power_modifier: max_level:4 default:-1 Church Power: §G+10.0%§! custom_yearly_corruption: max_level:4 default:-1 Yearly Corruption: §G-0.05§! custom_caravan_power: max_level:4 default:-1 Caravan Power: §G+10.0%§! custom_monthly_fervor_increase: max_level:4 default:-1 Monthly Fervor: §G+1.00§! custom_global_trade_goods_size_modifier: max_level:4 default:-1 Goods Produced Modifier: §G+5.0%§! custom_adm_tech_cost_modifier: max_level:2 default:-1 Administrative Technology Cost: §G-5.0%§! custom_build_time: max_level:4 default:-1 Construction Time: §G-10.0%§! custom_state_maintenance_modifier: max_level:4 default:-1 State Maintenance: §G-10.0%§! custom_autonomy_change_time: max_level:4 default:-1 Autonomy Change Cooldown: §G-10.0%§! custom_merc_discipline: max_level:4 default:-1 Mercenary Discipline: §G+2.5%§! custom_rival_border_fort_maintenance: max_level:4 default:-1 Fort Maintenance on border with rival: §G-10.0%§! custom_siege_blockade_progress: max_level:1 default:-1 Blockade Impact on Siege: §G+1.00§! custom_cav_to_inf_ratio: max_level:4 default:-1 Cavalry to Infantry Ratio: §G+15.0%§! custom_artillery_levels_available_vs_fort: max_level:2 default:-1 Artillery Levels Available vs Fort: §G+1§! custom_monarch_military_power: max_level:1 default:-1 Monarch Military Skill: §G+1.00§! custom_backrow_artillery_damage: max_level:4 default:-1 Artillery Damage from Back Row: §G+5.0%§! custom_harsh_treatment_cost: max_level:4 default:-1 Harsh Treatment Cost: §G-10.0%§! custom_fire_damage_received: max_level:4 default:-1 Fire Damage Received: §G-5.0%§! custom_shock_damage_received: max_level:4 default:-1 Shock Damage Received: §G-5.0%§! custom_cavalry_flanking: max_level:2 default:-1 Cavalry Flanking Ability: §G+25.0%§! custom_shock_damage: max_level:4 default:-1 Shock Damage: §G+5.0%§! custom_fire_damage: max_level:4 default:-1 Land Fire Damage: §G+5.0%§! custom_movement_speed: max_level:4 default:-1 Movement Speed: §G+5.0%§! custom_army_tradition_from_battle: max_level:2 default:-1 Army Tradition From Battles: §G+50.0%§! custom_monthly_militarized_society: max_level:4 default:-1 Militarization of State: §G+0.05§! custom_reinforce_cost_modifier: max_level:4 default:-1 Reinforce Cost: §G-5.0%§! custom_loot_amount: max_level:4 default:-1 Looting Speed: §G+10.0%§! custom_garrison_size: max_level:4 default:-1 Garrison Size: §G+10.0%§! custom_land_attrition: max_level:4 default:-1 Land Attrition: §G-10.0%§! custom_mil_tech_cost_modifier: max_level:2 default:-1 Military Technology Cost: §G-5.0%§! custom_free_leader_pool: max_level:2 default:-1 Leader(s) without Upkeep: §G+1§! custom_global_regiment_cost: max_level:4 default:-1 Regiment Costs: §G-5.0%§! custom_mercenary_cost: max_level:4 default:-1 Mercenary Cost: §G-2.5%§! custom_recover_army_morale_speed: max_level:4 default:-1 Recover Army Morale Speed: §G+5.0%§! custom_warscore_cost_vs_other_religion: max_level:2 default:-1 War Score Cost vs Other Religions: §G-12.5%§! custom_war_taxes_cost_modifier: max_level:2 default:-1 War Taxes Cost: §G-50.0%§! custom_monarch_diplomatic_power: max_level:1 default:-1 Monarch Diplomatic Skill: §G+1.00§! custom_liberty_desire_from_subject_development: max_level:4 default:-1 Liberty Desire from Subjects Development: §G-10.0%§! custom_reduced_liberty_desire_on_same_continent: max_level:2 default:-1 Liberty Desire in Same Continent Subjects: §G-10.00%§! custom_naval_tradition_from_battle: max_level:2 default:-1 Naval Tradition From Battles: §G+50.0%§! custom_capture_ship_chance: max_level:4 default:-1 Chance to Capture Enemy Ships: §G+10.0%§! custom_sunk_ship_morale_hit_recieved: max_level:4 default:-1 Morale Hit When Losing a Ship: §G-10.0%§! custom_global_naval_engagement_modifier: max_level:4 default:-1 Global Naval Engagement Modifier: §G+5.0%§! custom_global_ship_trade_power: max_level:4 default:-1 Ship Trade Power: §G+10.0%§! custom_native_assimilation: max_level:4 default:-1 Native Assimilation: §G+15.0%§! custom_native_uprising_chance: max_level:4 default:-1 Native Uprising Chance: §G-25.0%§! custom_reduced_liberty_desire: max_level:4 default:-1 Liberty Desire in Subjects: §G-5.00%§! custom_migration_cooldown: max_level:4 default:-1 Migration Cost: §G-10.0%§! custom_envoy_travel_time: max_level:4 default:-1 Envoy Travel Time: §G-10.0%§! custom_province_warscore_cost: max_level:2 default:-1 Province War Score Cost: §G-12.5%§! custom_dip_tech_cost_modifier: max_level:2 default:-1 Diplomatic Technology Cost: §G-5.0%§! custom_papal_influence: max_level:2 default:-1 Yearly Papal Influence: §G+1.00§! custom_trade_range_modifier: max_level:4 default:-1 Trade Range: §G+20.0%§! custom_auto_explore_adjacent_to_colony: max_level:1 default:-1 Automatically Discover Adjacent When a Colony is Built. custom_unjustified_demands: max_level:4 default:-1 Unjustified Demands: §G-10.0%§! custom_rebel_support_efficiency: max_level:4 default:-1 Rebel Support Efficiency: §G+20.0%§! custom_placed_merchant_power: max_level:2 default:-1 Merchant Trade Power: §G+5.00§! custom_global_own_trade_power: max_level:4 default:-1 Domestic Trade Power: §G+5.0%§! custom_recover_navy_morale_speed: max_level:4 default:-1 Recover Navy Morale Speed: §G+5.0%§! custom_global_foreign_trade_power: max_level:4 default:-1 Trade Power Abroad: §G+5.0%§! custom_improve_relation_modifier: max_level:4 default:-1 Improve Relations: §G+5.0%§! custom_possible_condottieri: max_level:4 default:-1 Possible Condottieri: §G+25.0%§! custom_naval_attrition: max_level:4 default:-1 Naval Attrition: §G-10.0%§! custom_negative_piety: max_level:2 default:-1 Monthly Piety: §Y-0.1§! custom_positive_piety: max_level:2 default:-1 Monthly Piety: §Y+0.1§! custom_reform_progress: max_level:4 default:-1 Reform Progress Growth: §G+7.5%§! custom_free_religion: max_level:1 default:-1 Heretic and heathen provinces do not give any penalties custom_same_culture_idea_advisor_cost: max_level:4 default:-1 Cost of Advisors with Ruler's Culture: §G-5.0%§! custom_power_prod_insults: max_level:1 default:-1 Power Projection from Insults: §G+100.0%§! custom_manifest_destiny: max_level:1 default:-1 Can Fabricate Claim Overseas in Colonial Regions. custom_justify_conflict_cost: max_level:4 default:-1 Cost to justify trade conflict: §G-17.5%§! custom_claim_fab_cost: max_level:4 default:-1 Cost to fabricate claims: §G-17.5%§! custom_sailor_maintenance: max_level:4 default:-1 Sailor Maintenance: §G-10.0%§! custom_coastal_combat: max_level:2 default:-1 Naval Combat Bonus off owned coast: §G+1.00§! custom_artillery_fire: max_level:1 default:-1 Artillery Fire: §G+1.00§! custom_manchu_ban: max_level:4 default:-1 Possible Manchu Banners: §G+12.5%§! custom_garrison_growth: max_level:4 default:-1 National Garrison Growth: §G+17.5%§! [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! custom_idea_years_of_nationalism: max_level:2 default:-1 Years of Separatism: §G-5§! custom_idea_female_advisor_chance: max_level:10 default:-1 Female Advisor Chance: §G+10.0%§! custom_idea_female_generals: max_level:1 default:-1 May Recruit Female Generals custom_idea_global_sailors_modifier: max_level:4 default:-1 National Sailors Modifier: §G+10.0%§! custom_idea_sailors_recovery_speed: max_level:4 default:-1 Sailor Recovery Speed: §G+5.0%§! custom_idea_slave_raiders: max_level:1 default:-1 May Raid Coasts custom_yearly_harmony: max_level:2 default:-1 Yearly Harmony Increase: §G+0.25§! custom_harmonization_speed: max_level:2 default:-1 Religious Harmonization Speed: §G+10.0%§! custom_meritocracy: max_level:2 default:-1 Yearly Meritocracy: §G+0.50§! custom_monarch_admin_power: max_level:1 default:-1 Monarch Administrative Skill: §G+1.00§! custom_max_absolutism: max_level:4 default:-1 Maximum Absolutism: §G+5.00§! custom_yearly_absolutism: max_level:2 default:-1 Yearly Absolutism: §G+0.50§! custom_administrative_efficiency: max_level:2 default:-1 Administrative Efficiency: §G+5.0%§! custom_institution_spread_from_true_faith: max_level:4 default:-1 Institution Spread In True Faith Provinces: §G+10.0%§! custom_global_institution_spread: max_level:4 default:-1 Institution Spread: §G+10.0%§! custom_embracement_cost: max_level:4 default:-1 Institution Embracement Cost: §G-10.0%§! custom_governing_capacity_modifier: max_level:4 default:-1 Governing Capacity Modifier: §G+10.0%§! custom_church_power_modifier: max_level:4 default:-1 Church Power: §G+10.0%§! custom_yearly_corruption: max_level:4 default:-1 Yearly Corruption: §G-0.05§! custom_caravan_power: max_level:4 default:-1 Caravan Power: §G+10.0%§! custom_monthly_fervor_increase: max_level:4 default:-1 Monthly Fervor: §G+1.00§! custom_global_trade_goods_size_modifier: max_level:4 default:-1 Goods Produced Modifier: §G+5.0%§! custom_adm_tech_cost_modifier: max_level:2 default:-1 Administrative Technology Cost: §G-5.0%§! custom_build_time: max_level:4 default:-1 Construction Time: §G-10.0%§! custom_state_maintenance_modifier: max_level:4 default:-1 State Maintenance: §G-10.0%§! custom_autonomy_change_time: max_level:4 default:-1 Autonomy Change Cooldown: §G-10.0%§! custom_merc_discipline: max_level:4 default:-1 Mercenary Discipline: §G+2.5%§! custom_rival_border_fort_maintenance: max_level:4 default:-1 Fort Maintenance on border with rival: §G-10.0%§! custom_siege_blockade_progress: max_level:1 default:-1 Blockade Impact on Siege: §G+1.00§! custom_cav_to_inf_ratio: max_level:4 default:-1 Cavalry to Infantry Ratio: §G+15.0%§! custom_artillery_levels_available_vs_fort: max_level:2 default:-1 Artillery Levels Available vs Fort: §G+1§! custom_monarch_military_power: max_level:1 default:-1 Monarch Military Skill: §G+1.00§! custom_backrow_artillery_damage: max_level:4 default:-1 Artillery Damage from Back Row: §G+5.0%§! custom_harsh_treatment_cost: max_level:4 default:-1 Harsh Treatment Cost: §G-10.0%§! custom_fire_damage_received: max_level:4 default:-1 Fire Damage Received: §G-5.0%§! custom_shock_damage_received: max_level:4 default:-1 Shock Damage Received: §G-5.0%§! custom_cavalry_flanking: max_level:2 default:-1 Cavalry Flanking Ability: §G+25.0%§! custom_shock_damage: max_level:4 default:-1 Shock Damage: §G+5.0%§! custom_fire_damage: max_level:4 default:-1 Land Fire Damage: §G+5.0%§! custom_movement_speed: max_level:4 default:-1 Movement Speed: §G+5.0%§! custom_army_tradition_from_battle: max_level:2 default:-1 Army Tradition From Battles: §G+50.0%§! custom_monthly_militarized_society: max_level:4 default:-1 Militarization of State: §G+0.05§! custom_reinforce_cost_modifier: max_level:4 default:-1 Reinforce Cost: §G-5.0%§! custom_loot_amount: max_level:4 default:-1 Looting Speed: §G+10.0%§! custom_garrison_size: max_level:4 default:-1 Garrison Size: §G+10.0%§! custom_land_attrition: max_level:4 default:-1 Land Attrition: §G-10.0%§! custom_mil_tech_cost_modifier: max_level:2 default:-1 Military Technology Cost: §G-5.0%§! custom_free_leader_pool: max_level:2 default:-1 Leader(s) without Upkeep: §G+1§! custom_global_regiment_cost: max_level:4 default:-1 Regiment Costs: §G-5.0%§! custom_mercenary_cost: max_level:4 default:-1 Mercenary Cost: §G-2.5%§! custom_recover_army_morale_speed: max_level:4 default:-1 Recover Army Morale Speed: §G+5.0%§! custom_warscore_cost_vs_other_religion: max_level:2 default:-1 War Score Cost vs Other Religions: §G-12.5%§! custom_war_taxes_cost_modifier: max_level:2 default:-1 War Taxes Cost: §G-50.0%§! custom_monarch_diplomatic_power: max_level:1 default:-1 Monarch Diplomatic Skill: §G+1.00§! custom_liberty_desire_from_subject_development: max_level:4 default:-1 Liberty Desire from Subjects Development: §G-10.0%§! custom_reduced_liberty_desire_on_same_continent: max_level:2 default:-1 Liberty Desire in Same Continent Subjects: §G-10.00%§! custom_naval_tradition_from_battle: max_level:2 default:-1 Naval Tradition From Battles: §G+50.0%§! custom_capture_ship_chance: max_level:4 default:-1 Chance to Capture Enemy Ships: §G+10.0%§! custom_sunk_ship_morale_hit_recieved: max_level:4 default:-1 Morale Hit When Losing a Ship: §G-10.0%§! custom_global_naval_engagement_modifier: max_level:4 default:-1 Global Naval Engagement Modifier: §G+5.0%§! custom_global_ship_trade_power: max_level:4 default:-1 Ship Trade Power: §G+10.0%§! custom_native_assimilation: max_level:4 default:-1 Native Assimilation: §G+15.0%§! custom_native_uprising_chance: max_level:4 default:-1 Native Uprising Chance: §G-25.0%§! custom_reduced_liberty_desire: max_level:4 default:-1 Liberty Desire in Subjects: §G-5.00%§! custom_migration_cooldown: max_level:4 default:-1 Migration Cost: §G-10.0%§! custom_envoy_travel_time: max_level:4 default:-1 Envoy Travel Time: §G-10.0%§! custom_province_warscore_cost: max_level:2 default:-1 Province War Score Cost: §G-12.5%§! custom_dip_tech_cost_modifier: max_level:2 default:-1 Diplomatic Technology Cost: §G-5.0%§! custom_papal_influence: max_level:2 default:-1 Yearly Papal Influence: §G+1.00§! custom_trade_range_modifier: max_level:4 default:-1 Trade Range: §G+20.0%§! custom_auto_explore_adjacent_to_colony: max_level:1 default:-1 Automatically Discover Adjacent When a Colony is Built. custom_unjustified_demands: max_level:4 default:-1 Unjustified Demands: §G-10.0%§! custom_rebel_support_efficiency: max_level:4 default:-1 Rebel Support Efficiency: §G+20.0%§! custom_placed_merchant_power: max_level:2 default:-1 Merchant Trade Power: §G+5.00§! custom_global_own_trade_power: max_level:4 default:-1 Domestic Trade Power: §G+5.0%§! custom_recover_navy_morale_speed: max_level:4 default:-1 Recover Navy Morale Speed: §G+5.0%§! custom_global_foreign_trade_power: max_level:4 default:-1 Trade Power Abroad: §G+5.0%§! custom_improve_relation_modifier: max_level:4 default:-1 Improve Relations: §G+5.0%§! custom_possible_condottieri: max_level:4 default:-1 Possible Condottieri: §G+25.0%§! custom_naval_attrition: max_level:4 default:-1 Naval Attrition: §G-10.0%§! custom_negative_piety: max_level:2 default:-1 Monthly Piety: §Y-0.1§! custom_positive_piety: max_level:2 default:-1 Monthly Piety: §Y+0.1§! custom_reform_progress: max_level:4 default:-1 Reform Progress Growth: §G+7.5%§! custom_free_religion: max_level:1 default:-1 Heretic and heathen provinces do not give any penalties custom_same_culture_idea_advisor_cost: max_level:4 default:-1 Cost of Advisors with Ruler's Culture: §G-5.0%§! custom_power_prod_insults: max_level:1 default:-1 Power Projection from Insults: §G+100.0%§! custom_manifest_destiny: max_level:1 default:-1 Can Fabricate Claim Overseas in Colonial Regions. custom_justify_conflict_cost: max_level:4 default:-1 Cost to justify trade conflict: §G-17.5%§! custom_claim_fab_cost: max_level:4 default:-1 Cost to fabricate claims: §G-17.5%§! custom_sailor_maintenance: max_level:4 default:-1 Sailor Maintenance: §G-10.0%§! custom_coastal_combat: max_level:2 default:-1 Naval Combat Bonus off owned coast: §G+1.00§! custom_artillery_fire: max_level:1 default:-1 Artillery Fire: §G+1.00§! custom_manchu_ban: max_level:4 default:-1 Possible Manchu Banners: §G+12.5%§! custom_garrison_growth: max_level:4 default:-1 National Garrison Growth: §G+17.5%§! custom_establish_frontier_ability: max_level:1 default:-1 May Establish Siberian Frontiers [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! custom_idea_years_of_nationalism: max_level:2 default:-1 Years of Separatism: §G-5§! custom_idea_female_advisor_chance: max_level:10 default:-1 Female Advisor Chance: §G+10.0%§! custom_idea_female_generals: max_level:1 default:-1 May Recruit Female Generals custom_idea_global_sailors_modifier: max_level:4 default:-1 National Sailors Modifier: §G+10.0%§! custom_idea_sailors_recovery_speed: max_level:4 default:-1 Sailor Recovery Speed: §G+5.0%§! custom_idea_slave_raiders: max_level:1 default:-1 May Raid Coasts custom_yearly_harmony: max_level:2 default:-1 Yearly Harmony Increase: §G+0.25§! custom_harmonization_speed: max_level:2 default:-1 Religious Harmonization Speed: §G+10.0%§! custom_meritocracy: max_level:2 default:-1 Yearly Meritocracy: §G+0.50§! custom_monarch_admin_power: max_level:1 default:-1 Monarch Administrative Skill: §G+1.00§! custom_max_absolutism: max_level:4 default:-1 Maximum Absolutism: §G+5.00§! custom_yearly_absolutism: max_level:2 default:-1 Yearly Absolutism: §G+0.50§! custom_administrative_efficiency: max_level:2 default:-1 Administrative Efficiency: §G+5.0%§! custom_institution_spread_from_true_faith: max_level:4 default:-1 Institution Spread In True Faith Provinces: §G+10.0%§! custom_global_institution_spread: max_level:4 default:-1 Institution Spread: §G+10.0%§! custom_embracement_cost: max_level:4 default:-1 Institution Embracement Cost: §G-10.0%§! custom_governing_capacity_modifier: max_level:4 default:-1 Governing Capacity Modifier: §G+10.0%§! custom_church_power_modifier: max_level:4 default:-1 Church Power: §G+10.0%§! custom_yearly_corruption: max_level:4 default:-1 Yearly Corruption: §G-0.05§! custom_caravan_power: max_level:4 default:-1 Caravan Power: §G+10.0%§! custom_monthly_fervor_increase: max_level:4 default:-1 Monthly Fervor: §G+1.00§! custom_global_trade_goods_size_modifier: max_level:4 default:-1 Goods Produced Modifier: §G+5.0%§! custom_adm_tech_cost_modifier: max_level:2 default:-1 Administrative Technology Cost: §G-5.0%§! custom_build_time: max_level:4 default:-1 Construction Time: §G-10.0%§! custom_state_maintenance_modifier: max_level:4 default:-1 State Maintenance: §G-10.0%§! custom_autonomy_change_time: max_level:4 default:-1 Autonomy Change Cooldown: §G-10.0%§! custom_merc_discipline: max_level:4 default:-1 Mercenary Discipline: §G+2.5%§! custom_rival_border_fort_maintenance: max_level:4 default:-1 Fort Maintenance on border with rival: §G-10.0%§! custom_siege_blockade_progress: max_level:1 default:-1 Blockade Impact on Siege: §G+1.00§! custom_cav_to_inf_ratio: max_level:4 default:-1 Cavalry to Infantry Ratio: §G+15.0%§! custom_artillery_levels_available_vs_fort: max_level:2 default:-1 Artillery Levels Available vs Fort: §G+1§! custom_monarch_military_power: max_level:1 default:-1 Monarch Military Skill: §G+1.00§! custom_backrow_artillery_damage: max_level:4 default:-1 Artillery Damage from Back Row: §G+5.0%§! custom_harsh_treatment_cost: max_level:4 default:-1 Harsh Treatment Cost: §G-10.0%§! custom_fire_damage_received: max_level:4 default:-1 Fire Damage Received: §G-5.0%§! custom_shock_damage_received: max_level:4 default:-1 Shock Damage Received: §G-5.0%§! custom_cavalry_flanking: max_level:2 default:-1 Cavalry Flanking Ability: §G+25.0%§! custom_shock_damage: max_level:4 default:-1 Shock Damage: §G+5.0%§! custom_fire_damage: max_level:4 default:-1 Land Fire Damage: §G+5.0%§! custom_movement_speed: max_level:4 default:-1 Movement Speed: §G+5.0%§! custom_army_tradition_from_battle: max_level:2 default:-1 Army Tradition From Battles: §G+50.0%§! custom_monthly_militarized_society: max_level:4 default:-1 Militarization of State: §G+0.05§! custom_reinforce_cost_modifier: max_level:4 default:-1 Reinforce Cost: §G-5.0%§! custom_loot_amount: max_level:4 default:-1 Looting Speed: §G+10.0%§! custom_garrison_size: max_level:4 default:-1 Garrison Size: §G+10.0%§! custom_land_attrition: max_level:4 default:-1 Land Attrition: §G-10.0%§! custom_mil_tech_cost_modifier: max_level:2 default:-1 Military Technology Cost: §G-5.0%§! custom_free_leader_pool: max_level:2 default:-1 Leader(s) without Upkeep: §G+1§! custom_global_regiment_cost: max_level:4 default:-1 Regiment Costs: §G-5.0%§! custom_mercenary_cost: max_level:4 default:-1 Mercenary Cost: §G-2.5%§! custom_recover_army_morale_speed: max_level:4 default:-1 Recover Army Morale Speed: §G+5.0%§! custom_warscore_cost_vs_other_religion: max_level:2 default:-1 War Score Cost vs Other Religions: §G-12.5%§! custom_war_taxes_cost_modifier: max_level:2 default:-1 War Taxes Cost: §G-50.0%§! custom_monarch_diplomatic_power: max_level:1 default:-1 Monarch Diplomatic Skill: §G+1.00§! custom_liberty_desire_from_subject_development: max_level:4 default:-1 Liberty Desire from Subjects Development: §G-10.0%§! custom_reduced_liberty_desire_on_same_continent: max_level:2 default:-1 Liberty Desire in Same Continent Subjects: §G-10.00%§! custom_naval_tradition_from_battle: max_level:2 default:-1 Naval Tradition From Battles: §G+50.0%§! custom_capture_ship_chance: max_level:4 default:-1 Chance to Capture Enemy Ships: §G+10.0%§! custom_sunk_ship_morale_hit_recieved: max_level:4 default:-1 Morale Hit When Losing a Ship: §G-10.0%§! custom_global_naval_engagement_modifier: max_level:4 default:-1 Global Naval Engagement Modifier: §G+5.0%§! custom_global_ship_trade_power: max_level:4 default:-1 Ship Trade Power: §G+10.0%§! custom_native_assimilation: max_level:4 default:-1 Native Assimilation: §G+15.0%§! custom_native_uprising_chance: max_level:4 default:-1 Native Uprising Chance: §G-25.0%§! custom_reduced_liberty_desire: max_level:4 default:-1 Liberty Desire in Subjects: §G-5.00%§! custom_migration_cooldown: max_level:4 default:-1 Migration Cost: §G-10.0%§! custom_envoy_travel_time: max_level:4 default:-1 Envoy Travel Time: §G-10.0%§! custom_province_warscore_cost: max_level:2 default:-1 Province War Score Cost: §G-12.5%§! custom_dip_tech_cost_modifier: max_level:2 default:-1 Diplomatic Technology Cost: §G-5.0%§! custom_papal_influence: max_level:2 default:-1 Yearly Papal Influence: §G+1.00§! custom_trade_range_modifier: max_level:4 default:-1 Trade Range: §G+20.0%§! custom_auto_explore_adjacent_to_colony: max_level:1 default:-1 Automatically Discover Adjacent When a Colony is Built. custom_unjustified_demands: max_level:4 default:-1 Unjustified Demands: §G-10.0%§! custom_rebel_support_efficiency: max_level:4 default:-1 Rebel Support Efficiency: §G+20.0%§! custom_placed_merchant_power: max_level:2 default:-1 Merchant Trade Power: §G+5.00§! custom_global_own_trade_power: max_level:4 default:-1 Domestic Trade Power: §G+5.0%§! custom_recover_navy_morale_speed: max_level:4 default:-1 Recover Navy Morale Speed: §G+5.0%§! custom_global_foreign_trade_power: max_level:4 default:-1 Trade Power Abroad: §G+5.0%§! custom_improve_relation_modifier: max_level:4 default:-1 Improve Relations: §G+5.0%§! custom_possible_condottieri: max_level:4 default:-1 Possible Condottieri: §G+25.0%§! custom_naval_attrition: max_level:4 default:-1 Naval Attrition: §G-10.0%§! custom_negative_piety: max_level:2 default:-1 Monthly Piety: §Y-0.1§! custom_positive_piety: max_level:2 default:-1 Monthly Piety: §Y+0.1§! custom_reform_progress: max_level:4 default:-1 Reform Progress Growth: §G+7.5%§! custom_free_religion: max_level:1 default:-1 Heretic and heathen provinces do not give any penalties custom_same_culture_idea_advisor_cost: max_level:4 default:-1 Cost of Advisors with Ruler's Culture: §G-5.0%§! custom_power_prod_insults: max_level:1 default:-1 Power Projection from Insults: §G+100.0%§! custom_manifest_destiny: max_level:1 default:-1 Can Fabricate Claim Overseas in Colonial Regions. custom_justify_conflict_cost: max_level:4 default:-1 Cost to justify trade conflict: §G-17.5%§! custom_claim_fab_cost: max_level:4 default:-1 Cost to fabricate claims: §G-17.5%§! custom_sailor_maintenance: max_level:4 default:-1 Sailor Maintenance: §G-10.0%§! custom_coastal_combat: max_level:2 default:-1 Naval Combat Bonus off owned coast: §G+1.00§! custom_artillery_fire: max_level:1 default:-1 Artillery Fire: §G+1.00§! custom_manchu_ban: max_level:4 default:-1 Possible Manchu Banners: §G+12.5%§! custom_garrison_growth: max_level:4 default:-1 National Garrison Growth: §G+17.5%§! custom_establish_frontier_ability: max_level:1 default:-1 May Establish Siberian Frontiers custom_max_zeal: max_level:4 default:-1 Maximum Revolutionary Zeal: §G+5.00§! custom_monarch_lifespan: max_level:4 default:-1 Average Monarch Lifespan: §G+10.0%§! custom_patriarch_authority: max_level:4 default:-1 Yearly Patriarch Authority: §G+0.5§! custom_church_loyalty: max_level:4 default:-1 Clergy Loyalty Equilibrium: §G+5.0%§! custom_dhimmi_loyalty: max_level:4 default:-1 Dhimmi Loyalty Equilibrium: §G+5.0%§! custom_jains_loyalty: max_level:4 default:-1 Jains Loyalty Equilibrium: §G+5.0%§! custom_burghers_loyalty: max_level:4 default:-1 Burghers Loyalty Equilibrium: §G+5.0%§! custom_vaisyas_loyalty: max_level:4 default:-1 Vaishyas Loyalty Equilibrium: §G+5.0%§! custom_allowed_marine_fraction: max_level:2 default:-1 Marines Force Limit: §G+25.0%§! custom_mercantilism_cost: max_level:4 default:-1 Cost to Promote Mercantilism: §G-5.0%§! custom_available_province_loot: max_level:4 default:-1 Available Loot: §G+15.0%§! custom_special_unit_forcelimit: max_level:4 default:-1 Special Unit Force Limit: §G+15.0%§! custom_nobles_loyalty: max_level:4 default:-1 Nobility Loyalty Equilibrium: §G+5.0%§! custom_maratha_loyalty: max_level:4 default:-1 Marathas Loyalty Equilibrium: §G+5.0%§! custom_rajput_loyalty: max_level:4 default:-1 Rajputs Loyalty Equilibrium: §G+5.0%§! custom_cossacks_loyalty: max_level:4 default:-1 Cossacks Loyalty Equilibrium: §G+5.0%§! custom_nomadic_tribes_loyalty: max_level:4 default:-1 Tribes Loyalty Equilibrium: §G+5.0%§! [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! custom_idea_years_of_nationalism: max_level:2 default:-1 Years of Separatism: §G-5§! custom_idea_female_advisor_chance: max_level:10 default:-1 Female Advisor Chance: §G+10.0%§! custom_idea_female_generals: max_level:1 default:-1 May Recruit Female Generals custom_idea_global_sailors_modifier: max_level:4 default:-1 National Sailors Modifier: §G+10.0%§! custom_idea_sailors_recovery_speed: max_level:4 default:-1 Sailor Recovery Speed: §G+5.0%§! custom_idea_slave_raiders: max_level:1 default:-1 May Raid Coasts custom_yearly_harmony: max_level:2 default:-1 Yearly Harmony Increase: §G+0.25§! custom_harmonization_speed: max_level:2 default:-1 Religious Harmonization Speed: §G+10.0%§! custom_meritocracy: max_level:2 default:-1 Yearly Meritocracy: §G+0.50§! custom_monarch_admin_power: max_level:1 default:-1 Monarch Administrative Skill: §G+1.00§! custom_max_absolutism: max_level:4 default:-1 Maximum Absolutism: §G+5.00§! custom_yearly_absolutism: max_level:2 default:-1 Yearly Absolutism: §G+0.50§! custom_administrative_efficiency: max_level:2 default:-1 Administrative Efficiency: §G+5.0%§! custom_institution_spread_from_true_faith: max_level:4 default:-1 Institution Spread In True Faith Provinces: §G+10.0%§! custom_global_institution_spread: max_level:4 default:-1 Institution Spread: §G+10.0%§! custom_embracement_cost: max_level:4 default:-1 Institution Embracement Cost: §G-10.0%§! custom_governing_capacity_modifier: max_level:4 default:-1 Governing Capacity Modifier: §G+10.0%§! custom_church_power_modifier: max_level:4 default:-1 Church Power: §G+10.0%§! custom_yearly_corruption: max_level:4 default:-1 Yearly Corruption: §G-0.05§! custom_caravan_power: max_level:4 default:-1 Caravan Power: §G+10.0%§! custom_monthly_fervor_increase: max_level:4 default:-1 Monthly Fervor: §G+1.00§! custom_global_trade_goods_size_modifier: max_level:4 default:-1 Goods Produced Modifier: §G+5.0%§! custom_adm_tech_cost_modifier: max_level:2 default:-1 Administrative Technology Cost: §G-5.0%§! custom_build_time: max_level:4 default:-1 Construction Time: §G-10.0%§! custom_state_maintenance_modifier: max_level:4 default:-1 State Maintenance: §G-10.0%§! custom_autonomy_change_time: max_level:4 default:-1 Autonomy Change Cooldown: §G-10.0%§! custom_merc_discipline: max_level:4 default:-1 Mercenary Discipline: §G+2.5%§! custom_rival_border_fort_maintenance: max_level:4 default:-1 Fort Maintenance on border with rival: §G-10.0%§! custom_siege_blockade_progress: max_level:1 default:-1 Blockade Impact on Siege: §G+1.00§! custom_cav_to_inf_ratio: max_level:4 default:-1 Cavalry to Infantry Ratio: §G+15.0%§! custom_artillery_levels_available_vs_fort: max_level:2 default:-1 Artillery Levels Available vs Fort: §G+1§! custom_monarch_military_power: max_level:1 default:-1 Monarch Military Skill: §G+1.00§! custom_backrow_artillery_damage: max_level:4 default:-1 Artillery Damage from Back Row: §G+5.0%§! custom_harsh_treatment_cost: max_level:4 default:-1 Harsh Treatment Cost: §G-10.0%§! custom_fire_damage_received: max_level:4 default:-1 Fire Damage Received: §G-5.0%§! custom_shock_damage_received: max_level:4 default:-1 Shock Damage Received: §G-5.0%§! custom_cavalry_flanking: max_level:2 default:-1 Cavalry Flanking Ability: §G+25.0%§! custom_shock_damage: max_level:4 default:-1 Shock Damage: §G+5.0%§! custom_fire_damage: max_level:4 default:-1 Land Fire Damage: §G+5.0%§! custom_movement_speed: max_level:4 default:-1 Movement Speed: §G+5.0%§! custom_army_tradition_from_battle: max_level:2 default:-1 Army Tradition From Battles: §G+50.0%§! custom_monthly_militarized_society: max_level:4 default:-1 Militarization of State: §G+0.05§! custom_reinforce_cost_modifier: max_level:4 default:-1 Reinforce Cost: §G-5.0%§! custom_loot_amount: max_level:4 default:-1 Looting Speed: §G+10.0%§! custom_garrison_size: max_level:4 default:-1 Garrison Size: §G+10.0%§! custom_land_attrition: max_level:4 default:-1 Land Attrition: §G-10.0%§! custom_mil_tech_cost_modifier: max_level:2 default:-1 Military Technology Cost: §G-5.0%§! custom_free_leader_pool: max_level:2 default:-1 Leader(s) without Upkeep: §G+1§! custom_global_regiment_cost: max_level:4 default:-1 Regiment Costs: §G-5.0%§! custom_mercenary_cost: max_level:4 default:-1 Mercenary Cost: §G-2.5%§! custom_recover_army_morale_speed: max_level:4 default:-1 Recover Army Morale Speed: §G+5.0%§! custom_warscore_cost_vs_other_religion: max_level:2 default:-1 War Score Cost vs Other Religions: §G-12.5%§! custom_war_taxes_cost_modifier: max_level:2 default:-1 War Taxes Cost: §G-50.0%§! custom_monarch_diplomatic_power: max_level:1 default:-1 Monarch Diplomatic Skill: §G+1.00§! custom_liberty_desire_from_subject_development: max_level:4 default:-1 Liberty Desire from Subjects Development: §G-10.0%§! custom_reduced_liberty_desire_on_same_continent: max_level:2 default:-1 Liberty Desire in Same Continent Subjects: §G-10.00%§! custom_naval_tradition_from_battle: max_level:2 default:-1 Naval Tradition From Battles: §G+50.0%§! custom_capture_ship_chance: max_level:4 default:-1 Chance to Capture Enemy Ships: §G+10.0%§! custom_sunk_ship_morale_hit_recieved: max_level:4 default:-1 Morale Hit When Losing a Ship: §G-10.0%§! custom_global_naval_engagement_modifier: max_level:4 default:-1 Global Naval Engagement Modifier: §G+5.0%§! custom_global_ship_trade_power: max_level:4 default:-1 Ship Trade Power: §G+10.0%§! custom_native_assimilation: max_level:4 default:-1 Native Assimilation: §G+15.0%§! custom_native_uprising_chance: max_level:4 default:-1 Native Uprising Chance: §G-25.0%§! custom_reduced_liberty_desire: max_level:4 default:-1 Liberty Desire in Subjects: §G-5.00%§! custom_migration_cooldown: max_level:4 default:-1 Migration Cost: §G-10.0%§! custom_envoy_travel_time: max_level:4 default:-1 Envoy Travel Time: §G-10.0%§! custom_province_warscore_cost: max_level:2 default:-1 Province War Score Cost: §G-12.5%§! custom_dip_tech_cost_modifier: max_level:2 default:-1 Diplomatic Technology Cost: §G-5.0%§! custom_papal_influence: max_level:2 default:-1 Yearly Papal Influence: §G+1.00§! custom_trade_range_modifier: max_level:4 default:-1 Trade Range: §G+20.0%§! custom_auto_explore_adjacent_to_colony: max_level:1 default:-1 Automatically Discover Adjacent When a Colony is Built. custom_unjustified_demands: max_level:4 default:-1 Unjustified Demands: §G-10.0%§! custom_rebel_support_efficiency: max_level:4 default:-1 Rebel Support Efficiency: §G+20.0%§! custom_placed_merchant_power: max_level:2 default:-1 Merchant Trade Power: §G+5.00§! custom_global_own_trade_power: max_level:4 default:-1 Domestic Trade Power: §G+5.0%§! custom_recover_navy_morale_speed: max_level:4 default:-1 Recover Navy Morale Speed: §G+5.0%§! custom_global_foreign_trade_power: max_level:4 default:-1 Trade Power Abroad: §G+5.0%§! custom_improve_relation_modifier: max_level:4 default:-1 Improve Relations: §G+5.0%§! custom_possible_condottieri: max_level:4 default:-1 Possible Condottieri: §G+25.0%§! custom_naval_attrition: max_level:4 default:-1 Naval Attrition: §G-10.0%§! custom_negative_piety: max_level:2 default:-1 Monthly Piety: §Y-0.1§! custom_positive_piety: max_level:2 default:-1 Monthly Piety: §Y+0.1§! custom_reform_progress: max_level:4 default:-1 Reform Progress Growth: §G+7.5%§! custom_free_religion: max_level:1 default:-1 Heretic and heathen provinces do not give any penalties custom_same_culture_idea_advisor_cost: max_level:4 default:-1 Cost of Advisors with Ruler's Culture: §G-5.0%§! custom_power_prod_insults: max_level:1 default:-1 Power Projection from Insults: §G+100.0%§! custom_manifest_destiny: max_level:1 default:-1 Can Fabricate Claim Overseas in Colonial Regions. custom_justify_conflict_cost: max_level:4 default:-1 Cost to justify trade conflict: §G-17.5%§! custom_claim_fab_cost: max_level:4 default:-1 Cost to fabricate claims: §G-17.5%§! custom_sailor_maintenance: max_level:4 default:-1 Sailor Maintenance: §G-10.0%§! custom_coastal_combat: max_level:2 default:-1 Naval Combat Bonus off owned coast: §G+1.00§! custom_artillery_fire: max_level:1 default:-1 Artillery Fire: §G+1.00§! custom_manchu_ban: max_level:4 default:-1 Possible Manchu Banners: §G+12.5%§! custom_garrison_growth: max_level:4 default:-1 National Garrison Growth: §G+17.5%§! custom_establish_frontier_ability: max_level:1 default:-1 May Establish Siberian Frontiers custom_max_zeal: max_level:4 default:-1 Maximum Revolutionary Zeal: §G+5.00§! custom_monarch_lifespan: max_level:4 default:-1 Average Monarch Lifespan: §G+10.0%§! custom_patriarch_authority: max_level:4 default:-1 Yearly Patriarch Authority: §G+0.5§! custom_church_loyalty: max_level:4 default:-1 Clergy Loyalty Equilibrium: §G+5.0%§! custom_dhimmi_loyalty: max_level:4 default:-1 Dhimmi Loyalty Equilibrium: §G+5.0%§! custom_jains_loyalty: max_level:4 default:-1 Jains Loyalty Equilibrium: §G+5.0%§! custom_burghers_loyalty: max_level:4 default:-1 Burghers Loyalty Equilibrium: §G+5.0%§! custom_vaisyas_loyalty: max_level:4 default:-1 Vaishyas Loyalty Equilibrium: §G+5.0%§! custom_allowed_marine_fraction: max_level:2 default:-1 Marines Force Limit: §G+25.0%§! custom_mercantilism_cost: max_level:4 default:-1 Cost to Promote Mercantilism: §G-5.0%§! custom_available_province_loot: max_level:4 default:-1 Available Loot: §G+15.0%§! custom_special_unit_forcelimit: max_level:4 default:-1 Special Unit Force Limit: §G+15.0%§! custom_nobles_loyalty: max_level:4 default:-1 Nobility Loyalty Equilibrium: §G+5.0%§! custom_maratha_loyalty: max_level:4 default:-1 Marathas Loyalty Equilibrium: §G+5.0%§! custom_rajput_loyalty: max_level:4 default:-1 Rajputs Loyalty Equilibrium: §G+5.0%§! custom_cossacks_loyalty: max_level:4 default:-1 Cossacks Loyalty Equilibrium: §G+5.0%§! custom_nomadic_tribes_loyalty: max_level:4 default:-1 Tribes Loyalty Equilibrium: §G+5.0%§! custom_yearly_zeal: max_level:2 default:-1 Yearly Revolutionary Zeal: §G+0.50§! custom_missionary_strength_heretics: max_level:2 default:-1 Missionary Strength vs Heretics: §G+1.0%§! custom_missionary_strength_heathens: max_level:2 default:-1 Missionary Strength vs Heathens: §G+1.0%§! custom_missionary_maintenance: max_level:4 default:-1 Missionary Maintenance Cost: §G-10.0%§! custom_tribal_development_growth: max_level:4 default:-1 Tribal Development Growth: §G+0.01§! custom_great_project_upgrade_cost: max_level:4 default:-1 Great Project Upgrade Cost: §G-10.0%§! custom_all_power_cost: max_level:2 default:-1 All Power Costs: §G-5.0%§! custom_country_admin_power: max_level:1 default:-1 Monthly Administrative Power: §G+1§! custom_monthly_splendor: max_level:4 default:-1 Monthly Splendor: §G+2.00§! custom_monthly_heir_claim_increase: max_level:4 default:-1 Monthly Heir Claim Increase: §G+0.20§! custom_monthly_support_heir_gain: max_level:4 default:-1 Monthly Heir Support Gain: §G+0.10§! custom_monthly_federation_favor_growth: max_level:4 default:-1 Monthly Federation Favor Growth: §G+0.05§! custom_yearly_tribal_allegiance: max_level:4 default:-1 Yearly Government Power: §G+0.50§! custom_imperial_mandate: max_level:2 default:-1 Mandate Growth Modifier: §G+0.10§! custom_election_cycle: max_level:1 default:-1 Length of Election Term: §Y-1.00§! custom_reelection_cost: max_level:2 default:-1 Reelection Cost: §G-15.0%§! custom_state_governing_cost: max_level:4 default:-1 States Governing Cost: §G-5.0%§! custom_trade_company_governing_cost: max_level:4 default:-1 Trade Company Governing Cost: §G-5.0%§! custom_expand_administration_cost: max_level:4 default:-1 Expand Administration Cost: §G-100.0%§! custom_curia_powers_cost: max_level:4 default:-1 Curia Powers cost: §G-15.0%§! custom_prestige_per_development_from_conversion: max_level:4 default:-1 Prestige per Development from Missionary: §G+0.50§! custom_good_monthly_karma: max_level:2 default:-1 Monthly Karma: §Y+0.01§! custom_bad_monthly_karma: max_level:2 default:-1 Monthly Karma: §Y-0.01§! custom_min_autonomy_in_territories: max_level:4 default:-1 Minimum Autonomy in Territories: §G-5.0%§! custom_free_policy: max_level:1 default:-1 Free Policies: §G+1§! custom_possible_policy: max_level:1 default:-1 Possible Policies: §G+1§! custom_innovativeness_gain: max_level:4 default:-1 Innovativeness Gain: §G+25.0%§! custom_cb_on_religious_enemies: max_level:1 default:-1 Permanent Casus Belli against neighboring heathens and heretics. custom_idea_claim_colonies: max_level:1 default:-1 Can Fabricate Claims in any colonial region belonging to another nation who are also overseas from the province, or to their colonial nations. custom_trade_company_investment_cost: max_level:2 default:-1 Trade Company Investment cost: §G-15.0%§! custom_admiral_cost: max_level:2 default:-1 Admiral Cost: §G-25.0%§! custom_global_naval_barrage_cost: max_level:4 default:-1 Naval Barrage cost: §G-15.0%§! custom_accept_vassalization_reasons: max_level:2 default:-1 Vassalization Acceptance: §G+15.00§! custom_transfer_trade_power_reasons: max_level:2 default:-1 Transfer Trade Acceptance: §G+25.00§! custom_country_diplomatic_power: max_level:1 default:-1 Monthly Diplomatic Power: §G+1§! custom_discovered_relations_impact: max_level:4 default:-1 Covert Action Relation Impact: §G-25.0%§! custom_center_of_trade_upgrade_cost: max_level:4 default:-1 Center of Trade Upgrade Cost: §G-10.0%§! custom_idea_slave_raiders_on_same_religion: max_level:1 default:-1 May Raid Coasts, including coasts of countries with same religion. custom_ship_power_propagation: max_level:4 default:-1 Ship Tradepower Propagation: §G+10.0%§! custom_expel_minorities_cost: max_level:4 default:-1 Expel Minorities Cost: §G-10.0%§! custom_colonist_placement_chance: max_level:4 default:-1 Settler Chance: §G+5.0%§! custom_appoint_cardinal_cost: max_level:2 default:-1 Appoint Cardinal cost: §G-25.0%§! custom_enforce_religion_cost: max_level:4 default:-1 Cost of enforcing religion through war: §G-25.0%§! custom_promote_culture_cost: max_level:4 default:-1 Promote Culture cost: §G-10.0%§! custom_rival_change_cost: max_level:4 default:-1 Change Rival Cost: §G-25.0%§! custom_global_ship_repair: max_level:4 default:-1 Global Ship Repair: §G+10.0%§! custom_global_ship_cost: max_level:4 default:-1 Ship Costs: §G-5.0%§! custom_reduced_stab_impacts: max_level:1 default:-1 Lowered impact on stability from diplomatic actions. custom_may_explore: max_level:1 default:-1 Allows recruitment of explorers & conquistadors. custom_yearly_army_professionalism: max_level:4 default:-1 Yearly Army Professionalism: §G+0.5%§! custom_drill_gain_modifier: max_level:4 default:-1 Army Drill Gain Modifier: §G+12.5%§! custom_drill_decay_modifier: max_level:4 default:-1 Regiment Drill Loss: §G-12.5%§! custom_infantry_fire: max_level:1 default:-1 Infantry Fire: §G+1.00§! custom_infantry_shock: max_level:1 default:-1 Infantry Shock: §G+1.00§! custom_cavalry_fire: max_level:1 default:-1 Cavalry Fire: §G+1.00§! custom_cavalry_shock: max_level:1 default:-1 Cavalry Shock: §G+1.00§! custom_artillery_shock: max_level:2 default:-1 Artillery Shock: §G+1.00§! custom_reserves_organisation: max_level:4 default:-1 Reduced Morale Damage Taken By Reserves: §G+15.0%§! custom_global_supply_limit_modifier: max_level:4 default:-1 National Supply Limit Modifier: §G+10.0%§! custom_general_cost: max_level:2 default:-1 General Cost: §G-25.0%§! custom_raze_power_gain: max_level:4 default:-1 Razing Power Gain: §G+10.0%§! custom_manpower_in_true_faith_provinces: max_level:4 default:-1 Manpower in True Faith provinces: §G+10.0%§! custom_country_military_power: max_level:1 default:-1 Monthly Military Power: §G+1§! custom_extra_manpower_at_religious_war: max_level:1 default:-1 Triple manpower increase in religious wars. [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! custom_idea_years_of_nationalism: max_level:2 default:-1 Years of Separatism: §G-5§! custom_idea_female_advisor_chance: max_level:10 default:-1 Female Advisor Chance: §G+10.0%§! custom_idea_female_generals: max_level:1 default:-1 May Recruit Female Generals custom_idea_global_sailors_modifier: max_level:4 default:-1 National Sailors Modifier: §G+10.0%§! custom_idea_sailors_recovery_speed: max_level:4 default:-1 Sailor Recovery Speed: §G+5.0%§! custom_idea_slave_raiders: max_level:1 default:-1 May Raid Coasts custom_yearly_harmony: max_level:2 default:-1 Yearly Harmony Increase: §G+0.25§! custom_harmonization_speed: max_level:2 default:-1 Religious Harmonization Speed: §G+10.0%§! custom_meritocracy: max_level:2 default:-1 Yearly Meritocracy: §G+0.50§! custom_monarch_admin_power: max_level:1 default:-1 Monarch Administrative Skill: §G+1.00§! custom_max_absolutism: max_level:4 default:-1 Maximum Absolutism: §G+5.00§! custom_yearly_absolutism: max_level:2 default:-1 Yearly Absolutism: §G+0.50§! custom_administrative_efficiency: max_level:2 default:-1 Administrative Efficiency: §G+5.0%§! custom_institution_spread_from_true_faith: max_level:4 default:-1 Institution Spread In True Faith Provinces: §G+10.0%§! custom_global_institution_spread: max_level:4 default:-1 Institution Spread: §G+10.0%§! custom_embracement_cost: max_level:4 default:-1 Institution Embracement Cost: §G-10.0%§! custom_governing_capacity_modifier: max_level:4 default:-1 Governing Capacity Modifier: §G+10.0%§! custom_church_power_modifier: max_level:4 default:-1 Church Power: §G+10.0%§! custom_yearly_corruption: max_level:4 default:-1 Yearly Corruption: §G-0.05§! custom_caravan_power: max_level:4 default:-1 Caravan Power: §G+10.0%§! custom_monthly_fervor_increase: max_level:4 default:-1 Monthly Fervor: §G+1.00§! custom_global_trade_goods_size_modifier: max_level:4 default:-1 Goods Produced Modifier: §G+5.0%§! custom_adm_tech_cost_modifier: max_level:2 default:-1 Administrative Technology Cost: §G-5.0%§! custom_build_time: max_level:4 default:-1 Construction Time: §G-10.0%§! custom_state_maintenance_modifier: max_level:4 default:-1 State Maintenance: §G-10.0%§! custom_autonomy_change_time: max_level:4 default:-1 Autonomy Change Cooldown: §G-10.0%§! custom_merc_discipline: max_level:4 default:-1 Mercenary Discipline: §G+2.5%§! custom_rival_border_fort_maintenance: max_level:4 default:-1 Fort Maintenance on border with rival: §G-10.0%§! custom_siege_blockade_progress: max_level:1 default:-1 Blockade Impact on Siege: §G+1.00§! custom_cav_to_inf_ratio: max_level:4 default:-1 Cavalry to Infantry Ratio: §G+15.0%§! custom_artillery_levels_available_vs_fort: max_level:2 default:-1 Artillery Levels Available vs Fort: §G+1§! custom_monarch_military_power: max_level:1 default:-1 Monarch Military Skill: §G+1.00§! custom_backrow_artillery_damage: max_level:4 default:-1 Artillery Damage from Back Row: §G+5.0%§! custom_harsh_treatment_cost: max_level:4 default:-1 Harsh Treatment Cost: §G-10.0%§! custom_fire_damage_received: max_level:4 default:-1 Fire Damage Received: §G-5.0%§! custom_shock_damage_received: max_level:4 default:-1 Shock Damage Received: §G-5.0%§! custom_cavalry_flanking: max_level:2 default:-1 Cavalry Flanking Ability: §G+25.0%§! custom_shock_damage: max_level:4 default:-1 Shock Damage: §G+5.0%§! custom_fire_damage: max_level:4 default:-1 Land Fire Damage: §G+5.0%§! custom_movement_speed: max_level:4 default:-1 Movement Speed: §G+5.0%§! custom_army_tradition_from_battle: max_level:2 default:-1 Army Tradition From Battles: §G+50.0%§! custom_monthly_militarized_society: max_level:4 default:-1 Militarization of State: §G+0.05§! custom_reinforce_cost_modifier: max_level:4 default:-1 Reinforce Cost: §G-5.0%§! custom_loot_amount: max_level:4 default:-1 Looting Speed: §G+10.0%§! custom_garrison_size: max_level:4 default:-1 Garrison Size: §G+10.0%§! custom_land_attrition: max_level:4 default:-1 Land Attrition: §G-10.0%§! custom_mil_tech_cost_modifier: max_level:2 default:-1 Military Technology Cost: §G-5.0%§! custom_free_leader_pool: max_level:2 default:-1 Leader(s) without Upkeep: §G+1§! custom_global_regiment_cost: max_level:4 default:-1 Regiment Costs: §G-5.0%§! custom_mercenary_cost: max_level:4 default:-1 Mercenary Cost: §G-2.5%§! custom_recover_army_morale_speed: max_level:4 default:-1 Recover Army Morale Speed: §G+5.0%§! custom_warscore_cost_vs_other_religion: max_level:2 default:-1 War Score Cost vs Other Religions: §G-12.5%§! custom_war_taxes_cost_modifier: max_level:2 default:-1 War Taxes Cost: §G-50.0%§! custom_monarch_diplomatic_power: max_level:1 default:-1 Monarch Diplomatic Skill: §G+1.00§! custom_liberty_desire_from_subject_development: max_level:4 default:-1 Liberty Desire from Subjects Development: §G-10.0%§! custom_reduced_liberty_desire_on_same_continent: max_level:2 default:-1 Liberty Desire in Same Continent Subjects: §G-10.00%§! custom_naval_tradition_from_battle: max_level:2 default:-1 Naval Tradition From Battles: §G+50.0%§! custom_capture_ship_chance: max_level:4 default:-1 Chance to Capture Enemy Ships: §G+10.0%§! custom_sunk_ship_morale_hit_recieved: max_level:4 default:-1 Morale Hit When Losing a Ship: §G-10.0%§! custom_global_naval_engagement_modifier: max_level:4 default:-1 Global Naval Engagement Modifier: §G+5.0%§! custom_global_ship_trade_power: max_level:4 default:-1 Ship Trade Power: §G+10.0%§! custom_native_assimilation: max_level:4 default:-1 Native Assimilation: §G+15.0%§! custom_native_uprising_chance: max_level:4 default:-1 Native Uprising Chance: §G-25.0%§! custom_reduced_liberty_desire: max_level:4 default:-1 Liberty Desire in Subjects: §G-5.00%§! custom_migration_cooldown: max_level:4 default:-1 Migration Cost: §G-10.0%§! custom_envoy_travel_time: max_level:4 default:-1 Envoy Travel Time: §G-10.0%§! custom_province_warscore_cost: max_level:2 default:-1 Province War Score Cost: §G-12.5%§! custom_dip_tech_cost_modifier: max_level:2 default:-1 Diplomatic Technology Cost: §G-5.0%§! custom_papal_influence: max_level:2 default:-1 Yearly Papal Influence: §G+1.00§! custom_trade_range_modifier: max_level:4 default:-1 Trade Range: §G+20.0%§! custom_auto_explore_adjacent_to_colony: max_level:1 default:-1 Automatically Discover Adjacent When a Colony is Built. custom_unjustified_demands: max_level:4 default:-1 Unjustified Demands: §G-10.0%§! custom_rebel_support_efficiency: max_level:4 default:-1 Rebel Support Efficiency: §G+20.0%§! custom_placed_merchant_power: max_level:2 default:-1 Merchant Trade Power: §G+5.00§! custom_global_own_trade_power: max_level:4 default:-1 Domestic Trade Power: §G+5.0%§! custom_recover_navy_morale_speed: max_level:4 default:-1 Recover Navy Morale Speed: §G+5.0%§! custom_global_foreign_trade_power: max_level:4 default:-1 Trade Power Abroad: §G+5.0%§! custom_improve_relation_modifier: max_level:4 default:-1 Improve Relations: §G+5.0%§! custom_possible_condottieri: max_level:4 default:-1 Possible Condottieri: §G+25.0%§! custom_naval_attrition: max_level:4 default:-1 Naval Attrition: §G-10.0%§! custom_negative_piety: max_level:2 default:-1 Monthly Piety: §Y-0.1§! custom_positive_piety: max_level:2 default:-1 Monthly Piety: §Y+0.1§! custom_reform_progress: max_level:4 default:-1 Reform Progress Growth: §G+7.5%§! custom_free_religion: max_level:1 default:-1 Heretic and heathen provinces do not give any penalties custom_same_culture_idea_advisor_cost: max_level:4 default:-1 Cost of Advisors with Ruler's Culture: §G-5.0%§! custom_power_prod_insults: max_level:1 default:-1 Power Projection from Insults: §G+100.0%§! custom_manifest_destiny: max_level:1 default:-1 Can Fabricate Claim Overseas in Colonial Regions. custom_justify_conflict_cost: max_level:4 default:-1 Cost to justify trade conflict: §G-17.5%§! custom_claim_fab_cost: max_level:4 default:-1 Cost to fabricate claims: §G-17.5%§! custom_sailor_maintenance: max_level:4 default:-1 Sailor Maintenance: §G-10.0%§! custom_coastal_combat: max_level:2 default:-1 Naval Combat Bonus off owned coast: §G+1.00§! custom_artillery_fire: max_level:1 default:-1 Artillery Fire: §G+1.00§! custom_manchu_ban: max_level:4 default:-1 Possible Manchu Banners: §G+12.5%§! custom_garrison_growth: max_level:4 default:-1 National Garrison Growth: §G+17.5%§! custom_establish_frontier_ability: max_level:1 default:-1 May Establish Siberian Frontiers custom_max_zeal: max_level:4 default:-1 Maximum Revolutionary Zeal: §G+5.00§! custom_monarch_lifespan: max_level:4 default:-1 Average Monarch Lifespan: §G+10.0%§! custom_patriarch_authority: max_level:4 default:-1 Yearly Patriarch Authority: §G+0.5§! custom_church_loyalty: max_level:4 default:-1 Clergy Loyalty Equilibrium: §G+5.0%§! custom_dhimmi_loyalty: max_level:4 default:-1 Dhimmi Loyalty Equilibrium: §G+5.0%§! custom_jains_loyalty: max_level:4 default:-1 Jains Loyalty Equilibrium: §G+5.0%§! custom_burghers_loyalty: max_level:4 default:-1 Burghers Loyalty Equilibrium: §G+5.0%§! custom_vaisyas_loyalty: max_level:4 default:-1 Vaishyas Loyalty Equilibrium: §G+5.0%§! custom_allowed_marine_fraction: max_level:2 default:-1 Marines Force Limit: §G+25.0%§! custom_mercantilism_cost: max_level:4 default:-1 Cost to Promote Mercantilism: §G-5.0%§! custom_available_province_loot: max_level:4 default:-1 Available Loot: §G+15.0%§! custom_special_unit_forcelimit: max_level:4 default:-1 Special Unit Force Limit: §G+15.0%§! custom_nobles_loyalty: max_level:4 default:-1 Nobility Loyalty Equilibrium: §G+5.0%§! custom_maratha_loyalty: max_level:4 default:-1 Marathas Loyalty Equilibrium: §G+5.0%§! custom_rajput_loyalty: max_level:4 default:-1 Rajputs Loyalty Equilibrium: §G+5.0%§! custom_cossacks_loyalty: max_level:4 default:-1 Cossacks Loyalty Equilibrium: §G+5.0%§! custom_nomadic_tribes_loyalty: max_level:4 default:-1 Tribes Loyalty Equilibrium: §G+5.0%§! custom_yearly_zeal: max_level:2 default:-1 Yearly Revolutionary Zeal: §G+0.50§! custom_missionary_strength_heretics: max_level:2 default:-1 Missionary Strength vs Heretics: §G+1.0%§! custom_missionary_strength_heathens: max_level:2 default:-1 Missionary Strength vs Heathens: §G+1.0%§! custom_missionary_maintenance: max_level:4 default:-1 Missionary Maintenance Cost: §G-10.0%§! custom_tribal_development_growth: max_level:4 default:-1 Tribal Development Growth: §G+0.01§! custom_great_project_upgrade_cost: max_level:4 default:-1 Great Project Upgrade Cost: §G-10.0%§! custom_all_power_cost: max_level:2 default:-1 All Power Costs: §G-5.0%§! custom_country_admin_power: max_level:1 default:-1 Monthly Administrative Power: §G+1§! custom_monthly_splendor: max_level:4 default:-1 Monthly Splendor: §G+2.00§! custom_monthly_heir_claim_increase: max_level:4 default:-1 Monthly Heir Claim Increase: §G+0.20§! custom_monthly_support_heir_gain: max_level:4 default:-1 Monthly Heir Support Gain: §G+0.10§! custom_monthly_federation_favor_growth: max_level:4 default:-1 Monthly Federation Favor Growth: §G+0.05§! custom_yearly_tribal_allegiance: max_level:4 default:-1 Yearly Government Power: §G+0.50§! custom_imperial_mandate: max_level:2 default:-1 Mandate Growth Modifier: §G+0.10§! custom_election_cycle: max_level:1 default:-1 Length of Election Term: §Y-1.00§! custom_reelection_cost: max_level:2 default:-1 Reelection Cost: §G-15.0%§! custom_state_governing_cost: max_level:4 default:-1 States Governing Cost: §G-5.0%§! custom_trade_company_governing_cost: max_level:4 default:-1 Trade Company Governing Cost: §G-5.0%§! custom_expand_administration_cost: max_level:4 default:-1 Expand Administration Cost: §G-100.0%§! custom_curia_powers_cost: max_level:4 default:-1 Curia Powers cost: §G-15.0%§! custom_prestige_per_development_from_conversion: max_level:4 default:-1 Prestige per Development from Missionary: §G+0.50§! custom_good_monthly_karma: max_level:2 default:-1 Monthly Karma: §Y+0.01§! custom_bad_monthly_karma: max_level:2 default:-1 Monthly Karma: §Y-0.01§! custom_min_autonomy_in_territories: max_level:4 default:-1 Minimum Autonomy in Territories: §G-5.0%§! custom_free_policy: max_level:1 default:-1 Free Policies: §G+1§! custom_possible_policy: max_level:1 default:-1 Possible Policies: §G+1§! custom_innovativeness_gain: max_level:4 default:-1 Innovativeness Gain: §G+25.0%§! custom_cb_on_religious_enemies: max_level:1 default:-1 Permanent Casus Belli against neighboring heathens and heretics. custom_idea_claim_colonies: max_level:1 default:-1 Can Fabricate Claims in any colonial region belonging to another nation who are also overseas from the province, or to their colonial nations. custom_trade_company_investment_cost: max_level:2 default:-1 Trade Company Investment cost: §G-15.0%§! custom_admiral_cost: max_level:2 default:-1 Admiral Cost: §G-25.0%§! custom_global_naval_barrage_cost: max_level:4 default:-1 Naval Barrage cost: §G-15.0%§! custom_accept_vassalization_reasons: max_level:2 default:-1 Vassalization Acceptance: §G+15.00§! custom_transfer_trade_power_reasons: max_level:2 default:-1 Transfer Trade Acceptance: §G+25.00§! custom_country_diplomatic_power: max_level:1 default:-1 Monthly Diplomatic Power: §G+1§! custom_discovered_relations_impact: max_level:4 default:-1 Covert Action Relation Impact: §G-25.0%§! custom_center_of_trade_upgrade_cost: max_level:4 default:-1 Center of Trade Upgrade Cost: §G-10.0%§! custom_idea_slave_raiders_on_same_religion: max_level:1 default:-1 May Raid Coasts, including coasts of countries with same religion. custom_ship_power_propagation: max_level:4 default:-1 Ship Tradepower Propagation: §G+10.0%§! custom_expel_minorities_cost: max_level:4 default:-1 Expel Minorities Cost: §G-10.0%§! custom_colonist_placement_chance: max_level:4 default:-1 Settler Chance: §G+5.0%§! custom_appoint_cardinal_cost: max_level:2 default:-1 Appoint Cardinal cost: §G-25.0%§! custom_enforce_religion_cost: max_level:4 default:-1 Cost of enforcing religion through war: §G-25.0%§! custom_promote_culture_cost: max_level:4 default:-1 Promote Culture cost: §G-10.0%§! custom_rival_change_cost: max_level:4 default:-1 Change Rival Cost: §G-25.0%§! custom_global_ship_repair: max_level:4 default:-1 Global Ship Repair: §G+10.0%§! custom_global_ship_cost: max_level:4 default:-1 Ship Costs: §G-5.0%§! custom_reduced_stab_impacts: max_level:1 default:-1 Lowered impact on stability from diplomatic actions. custom_may_explore: max_level:1 default:-1 Allows recruitment of explorers & conquistadors. custom_yearly_army_professionalism: max_level:4 default:-1 Yearly Army Professionalism: §G+0.5%§! custom_drill_gain_modifier: max_level:4 default:-1 Army Drill Gain Modifier: §G+12.5%§! custom_drill_decay_modifier: max_level:4 default:-1 Regiment Drill Loss: §G-12.5%§! custom_infantry_fire: max_level:1 default:-1 Infantry Fire: §G+1.00§! custom_infantry_shock: max_level:1 default:-1 Infantry Shock: §G+1.00§! custom_cavalry_fire: max_level:1 default:-1 Cavalry Fire: §G+1.00§! custom_cavalry_shock: max_level:1 default:-1 Cavalry Shock: §G+1.00§! custom_artillery_shock: max_level:2 default:-1 Artillery Shock: §G+1.00§! custom_reserves_organisation: max_level:4 default:-1 Reduced Morale Damage Taken By Reserves: §G+15.0%§! custom_global_supply_limit_modifier: max_level:4 default:-1 National Supply Limit Modifier: §G+10.0%§! custom_general_cost: max_level:2 default:-1 General Cost: §G-25.0%§! custom_raze_power_gain: max_level:4 default:-1 Razing Power Gain: §G+10.0%§! custom_manpower_in_true_faith_provinces: max_level:4 default:-1 Manpower in True Faith provinces: §G+10.0%§! custom_country_military_power: max_level:1 default:-1 Monthly Military Power: §G+1§! custom_extra_manpower_at_religious_war: max_level:1 default:-1 Triple manpower increase in religious wars. custom_global_monthly_devastation: max_level:2 default:-1 Global Monthly Devastation: §G-0.05§! custom_global_prosperity_growth: max_level:2 default:-1 Global Prosperity Growth: §G+0.05§! custom_monthly_piety_accelerator: max_level:2 default:-1 Monthly Piety Accelerator: §Y+0.2§! custom_monthly_gold_inflation_modifier: max_level:2 default:-1 Monthly Gold Inflation Modifier: §G-25.0%§! custom_gold_depletion_chance_modifier: max_level:2 default:-1 Gold Depletion Chance Modifier: §G-25.0%§! custom_tolerance_of_heretics_capacity: max_level:2 default:-1 Maximum tolerance of Heretics: §G+1.00§! custom_tolerance_of_heathens_capacity: max_level:2 default:-1 Maximum tolerance of Heathens: §G+1.00§! custom_yearly_doom_reduction: max_level:2 default:-1 Yearly Doom Reduction: §G+2.00§! custom_yearly_authority: max_level:2 default:-1 Yearly Authority: §G+0.25§! custom_move_capital_cost_modifier: max_level:4 default:-1 Move Capital cost modifier: §G-20.0%§! custom_all_estate_loyalty_equilibrium: max_level:4 default:-1 All Estates' Loyalty Equilibrium: §G+5.0%§! custom_monthly_favor_modifier: max_level:4 default:-1 Monthly Favor Growth Modifier: §G+5.0%§! custom_movement_speed_in_fleet_modifier: max_level:4 default:-1 Fleet Movement Speed: §G+1.00§! custom_amount_of_cawa: max_level:4 default:-1 Possible Cawa: §G+0.15§! custom_global_rebel_suppression_efficiency: max_level:4 default:-1 Rebel Suppression Efficiency: §G+25.0%§! [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! custom_idea_years_of_nationalism: max_level:2 default:-1 Years of Separatism: §G-5§! custom_idea_female_advisor_chance: max_level:10 default:-1 Female Advisor Chance: §G+10.0%§! custom_idea_female_generals: max_level:1 default:-1 May Recruit Female Generals custom_idea_global_sailors_modifier: max_level:4 default:-1 National Sailors Modifier: §G+10.0%§! custom_idea_sailors_recovery_speed: max_level:4 default:-1 Sailor Recovery Speed: §G+5.0%§! custom_idea_slave_raiders: max_level:1 default:-1 May Raid Coasts custom_yearly_harmony: max_level:2 default:-1 Yearly Harmony Increase: §G+0.25§! custom_harmonization_speed: max_level:2 default:-1 Religious Harmonization Speed: §G+10.0%§! custom_meritocracy: max_level:2 default:-1 Yearly Meritocracy: §G+0.50§! custom_monarch_admin_power: max_level:1 default:-1 Monarch Administrative Skill: §G+1.00§! custom_max_absolutism: max_level:4 default:-1 Maximum Absolutism: §G+5.00§! custom_yearly_absolutism: max_level:2 default:-1 Yearly Absolutism: §G+0.50§! custom_administrative_efficiency: max_level:2 default:-1 Administrative Efficiency: §G+5.0%§! custom_institution_spread_from_true_faith: max_level:4 default:-1 Institution Spread In True Faith Provinces: §G+10.0%§! custom_global_institution_spread: max_level:4 default:-1 Institution Spread: §G+10.0%§! custom_embracement_cost: max_level:4 default:-1 Institution Embracement Cost: §G-10.0%§! custom_governing_capacity_modifier: max_level:4 default:-1 Governing Capacity Modifier: §G+10.0%§! custom_church_power_modifier: max_level:4 default:-1 Church Power: §G+10.0%§! custom_yearly_corruption: max_level:4 default:-1 Yearly Corruption: §G-0.05§! custom_caravan_power: max_level:4 default:-1 Caravan Power: §G+10.0%§! custom_monthly_fervor_increase: max_level:4 default:-1 Monthly Fervor: §G+1.00§! custom_global_trade_goods_size_modifier: max_level:4 default:-1 Goods Produced Modifier: §G+5.0%§! custom_adm_tech_cost_modifier: max_level:2 default:-1 Administrative Technology Cost: §G-5.0%§! custom_build_time: max_level:4 default:-1 Construction Time: §G-10.0%§! custom_state_maintenance_modifier: max_level:4 default:-1 State Maintenance: §G-10.0%§! custom_autonomy_change_time: max_level:4 default:-1 Autonomy Change Cooldown: §G-10.0%§! custom_merc_discipline: max_level:4 default:-1 Mercenary Discipline: §G+2.5%§! custom_rival_border_fort_maintenance: max_level:4 default:-1 Fort Maintenance on border with rival: §G-10.0%§! custom_siege_blockade_progress: max_level:1 default:-1 Blockade Impact on Siege: §G+1.00§! custom_cav_to_inf_ratio: max_level:4 default:-1 Cavalry to Infantry Ratio: §G+15.0%§! custom_artillery_levels_available_vs_fort: max_level:2 default:-1 Artillery Levels Available vs Fort: §G+1§! custom_monarch_military_power: max_level:1 default:-1 Monarch Military Skill: §G+1.00§! custom_backrow_artillery_damage: max_level:4 default:-1 Artillery Damage from Back Row: §G+5.0%§! custom_harsh_treatment_cost: max_level:4 default:-1 Harsh Treatment Cost: §G-10.0%§! custom_fire_damage_received: max_level:4 default:-1 Fire Damage Received: §G-5.0%§! custom_shock_damage_received: max_level:4 default:-1 Shock Damage Received: §G-5.0%§! custom_cavalry_flanking: max_level:2 default:-1 Cavalry Flanking Ability: §G+25.0%§! custom_shock_damage: max_level:4 default:-1 Shock Damage: §G+5.0%§! custom_fire_damage: max_level:4 default:-1 Land Fire Damage: §G+5.0%§! custom_movement_speed: max_level:4 default:-1 Movement Speed: §G+5.0%§! custom_army_tradition_from_battle: max_level:2 default:-1 Army Tradition From Battles: §G+50.0%§! custom_monthly_militarized_society: max_level:4 default:-1 Militarization of State: §G+0.05§! custom_reinforce_cost_modifier: max_level:4 default:-1 Reinforce Cost: §G-5.0%§! custom_loot_amount: max_level:4 default:-1 Looting Speed: §G+10.0%§! custom_garrison_size: max_level:4 default:-1 Garrison Size: §G+10.0%§! custom_land_attrition: max_level:4 default:-1 Land Attrition: §G-10.0%§! custom_mil_tech_cost_modifier: max_level:2 default:-1 Military Technology Cost: §G-5.0%§! custom_free_leader_pool: max_level:2 default:-1 Leader(s) without Upkeep: §G+1§! custom_global_regiment_cost: max_level:4 default:-1 Regiment Costs: §G-5.0%§! custom_mercenary_cost: max_level:4 default:-1 Mercenary Cost: §G-2.5%§! custom_recover_army_morale_speed: max_level:4 default:-1 Recover Army Morale Speed: §G+5.0%§! custom_warscore_cost_vs_other_religion: max_level:2 default:-1 War Score Cost vs Other Religions: §G-12.5%§! custom_war_taxes_cost_modifier: max_level:2 default:-1 War Taxes Cost: §G-50.0%§! custom_monarch_diplomatic_power: max_level:1 default:-1 Monarch Diplomatic Skill: §G+1.00§! custom_liberty_desire_from_subject_development: max_level:4 default:-1 Liberty Desire from Subjects Development: §G-10.0%§! custom_reduced_liberty_desire_on_same_continent: max_level:2 default:-1 Liberty Desire in Same Continent Subjects: §G-10.00%§! custom_naval_tradition_from_battle: max_level:2 default:-1 Naval Tradition From Battles: §G+50.0%§! custom_capture_ship_chance: max_level:4 default:-1 Chance to Capture Enemy Ships: §G+10.0%§! custom_sunk_ship_morale_hit_recieved: max_level:4 default:-1 Morale Hit When Losing a Ship: §G-10.0%§! custom_global_naval_engagement_modifier: max_level:4 default:-1 Global Naval Engagement Modifier: §G+5.0%§! custom_global_ship_trade_power: max_level:4 default:-1 Ship Trade Power: §G+10.0%§! custom_native_assimilation: max_level:4 default:-1 Native Assimilation: §G+15.0%§! custom_native_uprising_chance: max_level:4 default:-1 Native Uprising Chance: §G-25.0%§! custom_reduced_liberty_desire: max_level:4 default:-1 Liberty Desire in Subjects: §G-5.00%§! custom_migration_cooldown: max_level:4 default:-1 Migration Cost: §G-10.0%§! custom_envoy_travel_time: max_level:4 default:-1 Envoy Travel Time: §G-10.0%§! custom_province_warscore_cost: max_level:2 default:-1 Province War Score Cost: §G-12.5%§! custom_dip_tech_cost_modifier: max_level:2 default:-1 Diplomatic Technology Cost: §G-5.0%§! custom_papal_influence: max_level:2 default:-1 Yearly Papal Influence: §G+1.00§! custom_trade_range_modifier: max_level:4 default:-1 Trade Range: §G+20.0%§! custom_auto_explore_adjacent_to_colony: max_level:1 default:-1 Automatically Discover Adjacent When a Colony is Built. custom_unjustified_demands: max_level:4 default:-1 Unjustified Demands: §G-10.0%§! custom_rebel_support_efficiency: max_level:4 default:-1 Rebel Support Efficiency: §G+20.0%§! custom_placed_merchant_power: max_level:2 default:-1 Merchant Trade Power: §G+5.00§! custom_global_own_trade_power: max_level:4 default:-1 Domestic Trade Power: §G+5.0%§! custom_recover_navy_morale_speed: max_level:4 default:-1 Recover Navy Morale Speed: §G+5.0%§! custom_global_foreign_trade_power: max_level:4 default:-1 Trade Power Abroad: §G+5.0%§! custom_improve_relation_modifier: max_level:4 default:-1 Improve Relations: §G+5.0%§! custom_possible_condottieri: max_level:4 default:-1 Possible Condottieri: §G+25.0%§! custom_naval_attrition: max_level:4 default:-1 Naval Attrition: §G-10.0%§! custom_negative_piety: max_level:2 default:-1 Monthly Piety: §Y-0.1§! custom_positive_piety: max_level:2 default:-1 Monthly Piety: §Y+0.1§! custom_reform_progress: max_level:4 default:-1 Reform Progress Growth: §G+7.5%§! custom_free_religion: max_level:1 default:-1 Heretic and heathen provinces do not give any penalties custom_same_culture_idea_advisor_cost: max_level:4 default:-1 Cost of Advisors with Ruler's Culture: §G-5.0%§! custom_power_prod_insults: max_level:1 default:-1 Power Projection from Insults: §G+100.0%§! custom_manifest_destiny: max_level:1 default:-1 Can Fabricate Claim Overseas in Colonial Regions. custom_justify_conflict_cost: max_level:4 default:-1 Cost to justify trade conflict: §G-17.5%§! custom_claim_fab_cost: max_level:4 default:-1 Cost to fabricate claims: §G-17.5%§! custom_sailor_maintenance: max_level:4 default:-1 Sailor Maintenance: §G-10.0%§! custom_coastal_combat: max_level:2 default:-1 Naval Combat Bonus off owned coast: §G+1.00§! custom_artillery_fire: max_level:1 default:-1 Artillery Fire: §G+1.00§! custom_manchu_ban: max_level:4 default:-1 Possible Manchu Banners: §G+12.5%§! custom_garrison_growth: max_level:4 default:-1 National Garrison Growth: §G+17.5%§! custom_establish_frontier_ability: max_level:1 default:-1 May Establish Siberian Frontiers custom_max_zeal: max_level:4 default:-1 Maximum Revolutionary Zeal: §G+5.00§! custom_monarch_lifespan: max_level:4 default:-1 Average Monarch Lifespan: §G+10.0%§! custom_patriarch_authority: max_level:4 default:-1 Yearly Patriarch Authority: §G+0.5§! custom_church_loyalty: max_level:4 default:-1 Clergy Loyalty Equilibrium: §G+5.0%§! custom_dhimmi_loyalty: max_level:4 default:-1 Dhimmi Loyalty Equilibrium: §G+5.0%§! custom_jains_loyalty: max_level:4 default:-1 Jains Loyalty Equilibrium: §G+5.0%§! custom_burghers_loyalty: max_level:4 default:-1 Burghers Loyalty Equilibrium: §G+5.0%§! custom_vaisyas_loyalty: max_level:4 default:-1 Vaishyas Loyalty Equilibrium: §G+5.0%§! custom_allowed_marine_fraction: max_level:2 default:-1 Marines Force Limit: §G+25.0%§! custom_mercantilism_cost: max_level:4 default:-1 Cost to Promote Mercantilism: §G-5.0%§! custom_available_province_loot: max_level:4 default:-1 Available Loot: §G+15.0%§! custom_special_unit_forcelimit: max_level:4 default:-1 Special Unit Force Limit: §G+15.0%§! custom_nobles_loyalty: max_level:4 default:-1 Nobility Loyalty Equilibrium: §G+5.0%§! custom_maratha_loyalty: max_level:4 default:-1 Marathas Loyalty Equilibrium: §G+5.0%§! custom_rajput_loyalty: max_level:4 default:-1 Rajputs Loyalty Equilibrium: §G+5.0%§! custom_cossacks_loyalty: max_level:4 default:-1 Cossacks Loyalty Equilibrium: §G+5.0%§! custom_nomadic_tribes_loyalty: max_level:4 default:-1 Tribes Loyalty Equilibrium: §G+5.0%§! custom_yearly_zeal: max_level:2 default:-1 Yearly Revolutionary Zeal: §G+0.50§! custom_missionary_strength_heretics: max_level:2 default:-1 Missionary Strength vs Heretics: §G+1.0%§! custom_missionary_strength_heathens: max_level:2 default:-1 Missionary Strength vs Heathens: §G+1.0%§! custom_missionary_maintenance: max_level:4 default:-1 Missionary Maintenance Cost: §G-10.0%§! custom_tribal_development_growth: max_level:4 default:-1 Tribal Development Growth: §G+0.01§! custom_great_project_upgrade_cost: max_level:4 default:-1 Great Project Upgrade Cost: §G-10.0%§! custom_all_power_cost: max_level:2 default:-1 All Power Costs: §G-5.0%§! custom_country_admin_power: max_level:1 default:-1 Monthly Administrative Power: §G+1§! custom_monthly_splendor: max_level:4 default:-1 Monthly Splendor: §G+2.00§! custom_monthly_heir_claim_increase: max_level:4 default:-1 Monthly Heir Claim Increase: §G+0.20§! custom_monthly_support_heir_gain: max_level:4 default:-1 Monthly Heir Support Gain: §G+0.10§! custom_monthly_federation_favor_growth: max_level:4 default:-1 Monthly Federation Favor Growth: §G+0.05§! custom_yearly_tribal_allegiance: max_level:4 default:-1 Yearly Government Power: §G+0.50§! custom_imperial_mandate: max_level:2 default:-1 Mandate Growth Modifier: §G+0.10§! custom_election_cycle: max_level:1 default:-1 Length of Election Term: §Y-1.00§! custom_reelection_cost: max_level:2 default:-1 Reelection Cost: §G-15.0%§! custom_state_governing_cost: max_level:4 default:-1 States Governing Cost: §G-5.0%§! custom_trade_company_governing_cost: max_level:4 default:-1 Trade Company Governing Cost: §G-5.0%§! custom_expand_administration_cost: max_level:4 default:-1 Expand Administration Cost: §G-100.0%§! custom_curia_powers_cost: max_level:4 default:-1 Curia Powers cost: §G-15.0%§! custom_prestige_per_development_from_conversion: max_level:4 default:-1 Prestige per Development from Missionary: §G+0.50§! custom_good_monthly_karma: max_level:2 default:-1 Monthly Karma: §Y+0.01§! custom_bad_monthly_karma: max_level:2 default:-1 Monthly Karma: §Y-0.01§! custom_min_autonomy_in_territories: max_level:4 default:-1 Minimum Autonomy in Territories: §G-5.0%§! custom_free_policy: max_level:1 default:-1 Free Policies: §G+1§! custom_possible_policy: max_level:1 default:-1 Possible Policies: §G+1§! custom_innovativeness_gain: max_level:4 default:-1 Innovativeness Gain: §G+25.0%§! custom_cb_on_religious_enemies: max_level:1 default:-1 Permanent Casus Belli against neighboring heathens and heretics. custom_idea_claim_colonies: max_level:1 default:-1 Can Fabricate Claims in any colonial region belonging to another nation who are also overseas from the province, or to their colonial nations. custom_trade_company_investment_cost: max_level:2 default:-1 Trade Company Investment cost: §G-15.0%§! custom_admiral_cost: max_level:2 default:-1 Admiral Cost: §G-25.0%§! custom_global_naval_barrage_cost: max_level:4 default:-1 Naval Barrage cost: §G-15.0%§! custom_accept_vassalization_reasons: max_level:2 default:-1 Vassalization Acceptance: §G+15.00§! custom_transfer_trade_power_reasons: max_level:2 default:-1 Transfer Trade Acceptance: §G+25.00§! custom_country_diplomatic_power: max_level:1 default:-1 Monthly Diplomatic Power: §G+1§! custom_discovered_relations_impact: max_level:4 default:-1 Covert Action Relation Impact: §G-25.0%§! custom_center_of_trade_upgrade_cost: max_level:4 default:-1 Center of Trade Upgrade Cost: §G-10.0%§! custom_idea_slave_raiders_on_same_religion: max_level:1 default:-1 May Raid Coasts, including coasts of countries with same religion. custom_ship_power_propagation: max_level:4 default:-1 Ship Tradepower Propagation: §G+10.0%§! custom_expel_minorities_cost: max_level:4 default:-1 Expel Minorities Cost: §G-10.0%§! custom_colonist_placement_chance: max_level:4 default:-1 Settler Chance: §G+5.0%§! custom_appoint_cardinal_cost: max_level:2 default:-1 Appoint Cardinal cost: §G-25.0%§! custom_enforce_religion_cost: max_level:4 default:-1 Cost of enforcing religion through war: §G-25.0%§! custom_promote_culture_cost: max_level:4 default:-1 Promote Culture cost: §G-10.0%§! custom_rival_change_cost: max_level:4 default:-1 Change Rival Cost: §G-25.0%§! custom_global_ship_repair: max_level:4 default:-1 Global Ship Repair: §G+10.0%§! custom_global_ship_cost: max_level:4 default:-1 Ship Costs: §G-5.0%§! custom_reduced_stab_impacts: max_level:1 default:-1 Lowered impact on stability from diplomatic actions. custom_may_explore: max_level:1 default:-1 Allows recruitment of explorers & conquistadors. custom_yearly_army_professionalism: max_level:4 default:-1 Yearly Army Professionalism: §G+0.5%§! custom_drill_gain_modifier: max_level:4 default:-1 Army Drill Gain Modifier: §G+12.5%§! custom_drill_decay_modifier: max_level:4 default:-1 Regiment Drill Loss: §G-12.5%§! custom_infantry_fire: max_level:1 default:-1 Infantry Fire: §G+1.00§! custom_infantry_shock: max_level:1 default:-1 Infantry Shock: §G+1.00§! custom_cavalry_fire: max_level:1 default:-1 Cavalry Fire: §G+1.00§! custom_cavalry_shock: max_level:1 default:-1 Cavalry Shock: §G+1.00§! custom_artillery_shock: max_level:2 default:-1 Artillery Shock: §G+1.00§! custom_reserves_organisation: max_level:4 default:-1 Reduced Morale Damage Taken By Reserves: §G+15.0%§! custom_global_supply_limit_modifier: max_level:4 default:-1 National Supply Limit Modifier: §G+10.0%§! custom_general_cost: max_level:2 default:-1 General Cost: §G-25.0%§! custom_raze_power_gain: max_level:4 default:-1 Razing Power Gain: §G+10.0%§! custom_manpower_in_true_faith_provinces: max_level:4 default:-1 Manpower in True Faith provinces: §G+10.0%§! custom_country_military_power: max_level:1 default:-1 Monthly Military Power: §G+1§! custom_extra_manpower_at_religious_war: max_level:1 default:-1 Triple manpower increase in religious wars. custom_global_monthly_devastation: max_level:2 default:-1 Global Monthly Devastation: §G-0.05§! custom_global_prosperity_growth: max_level:2 default:-1 Global Prosperity Growth: §G+0.05§! custom_monthly_piety_accelerator: max_level:2 default:-1 Monthly Piety Accelerator: §Y+0.2§! custom_monthly_gold_inflation_modifier: max_level:2 default:-1 Monthly Gold Inflation Modifier: §G-25.0%§! custom_gold_depletion_chance_modifier: max_level:2 default:-1 Gold Depletion Chance Modifier: §G-25.0%§! custom_tolerance_of_heretics_capacity: max_level:2 default:-1 Maximum tolerance of Heretics: §G+1.00§! custom_tolerance_of_heathens_capacity: max_level:2 default:-1 Maximum tolerance of Heathens: §G+1.00§! custom_yearly_doom_reduction: max_level:2 default:-1 Yearly Doom Reduction: §G+2.00§! custom_yearly_authority: max_level:2 default:-1 Yearly Authority: §G+0.25§! custom_move_capital_cost_modifier: max_level:4 default:-1 Move Capital cost modifier: §G-20.0%§! custom_all_estate_loyalty_equilibrium: max_level:4 default:-1 All Estates' Loyalty Equilibrium: §G+5.0%§! custom_monthly_favor_modifier: max_level:4 default:-1 Monthly Favor Growth Modifier: §G+5.0%§! custom_movement_speed_in_fleet_modifier: max_level:4 default:-1 Fleet Movement Speed: §G+1.00§! custom_amount_of_cawa: max_level:4 default:-1 Possible Cawa: §G+0.15§! custom_global_rebel_suppression_efficiency: max_level:4 default:-1 Rebel Suppression Efficiency: §G+25.0%§! custom_global_allowed_num_of_buildings: max_level:2 default:-1 Global Possible Number of Buildings: §G+1§! custom_all_estate_influence_modifier_positive: max_level:4 default:-1 All Estates Influence Modifier: §Y+5.0%§! custom_all_estate_influence_modifier_negative: max_level:4 default:-1 All Estates Influence Modifier: §Y-5.0%§! custom_ignore_coring_distance: max_level:1 default:-1 Ignore Coring Distance custom_national_focus_years: max_level:2 default:-1 Change National Focus Cooldown Years: §G-5§! custom_no_stability_loss_on_monarch_death: max_level:1 default:-1 No Stability loss on Monarch death custom_development_cost_modifier: max_level:4 default:-1 Development Cost Modifier: §G-5.0%§! custom_monthly_church_power: max_level:4 default:-1 Monthly Faith Power: §G+0.25§! custom_global_trade_goods_size: max_level:4 default:-1 Goods Produced: §G+0.50§! custom_can_not_build_colonies: max_level:1 default:-1 Can NOT establish Colonies custom_can_not_build_buildings: max_level:1 default:-1 Can NOT build buildings custom_can_not_build_missionaries: max_level:1 default:-1 Can NOT send missionaries custom_can_not_declare_war: max_level:1 default:-1 Can NOT declare war custom_can_not_send_merchants: max_level:1 default:-1 Can NOT send merchants custom_capped_by_forcelimit: max_level:1 default:-1 Can NOT build over Force Limit custom_can_colony_boost_development: max_level:1 default:-1 Colony Development Boost: §G+1.00§! custom_can_transfer_vassal_wargoal: max_level:1 default:-1 Allows '§YTransfer Subject§!' Peace Treaty at half cost custom_can_chain_claim: max_level:1 default:-1 Allow Claims Bordering Claims custom_reasons_to_elect: max_level:4 default:-1 Reasons to Elect: §G+5§! custom_allow_client_states: max_level:1 default:-1 Can create §YClient States§! custom_allow_free_estate_privilege_revocation: max_level:1 default:-1 Allow Estate Privileges to be revoked regardless of Loyalty and Influence custom_free_maintenance_on_expl_conq: max_level:1 default:-1 No Maintenance on Exploring Leaders custom_stability_cost_to_declare_war: max_level:4 default:-1 Stability Hit to Declare War: §G-1.00§! custom_transport_attrition: max_level:4 default:-1 Attrition when loaded on Ships: §G-25.0%§! custom_regiment_disembark_speed: max_level:4 default:-1 Disembark Speed: §G+25.0%§! custom_years_to_integrate_personal_union: max_level:4 default:-1 Years for Personal Union Integration: §G-5.00§! custom_landing_penalty: max_level:2 default:-1 Combat Penalty when landing: §G-1.00§! custom_cb_on_overseas: max_level:1 default:-1 Can Fabricate Claim Overseas in Trade Company Regions. custom_flagship_cost: max_level:4 default:-1 Flagship cost: §G-20.0%§! custom_colonial_type_change_cost_modifier: max_level:4 default:-1 Colonial Type Change Cost Modifier: §G-20.0%§! custom_colonial_subject_type_upgrade_cost_modifier: max_level:4 default:-1 Colonial Subject Type Upgrade Cost Modifier: §G-20.0%§! custom_amount_of_carolean: max_level:4 default:-1 Allows Carolean Infantry Possible Carolean Infantry: §G+25.0%§! custom_amount_of_hussars: max_level:4 default:-1 Possible Winged Hussars: §G+5.00§! May recruit §YWinged Hussars§! custom_military_tactics: max_level:4 default:-1 Military Tactics: §G+0.03§! custom_max_hostile_attrition: max_level:10 default:-1 Max Hostile Attrition: §G+1.00§! custom_morale_damage: max_level:4 default:-1 Morale Damage: §G+5.0%§! custom_morale_damage_received: max_level:4 default:-1 Morale Damage Received: §G-5.0%§! custom_attack_bonus_in_capital_terrain: max_level:1 default:-1 Combat Bonus in Terrain of Capital: §G+1§! custom_can_bypass_forts: max_level:1 default:-1 Ignore Zone of Control custom_force_march_free: max_level:1 default:-1 Force March costs no Power custom_global_attacker_dice_roll_bonus: max_level:1 default:-1 Global Attacker Dice Roll Bonus: §G+1.00§! custom_global_defender_dice_roll_bonus: max_level:1 default:-1 Global Defender Dice Roll Bonus: §G+1.00§! custom_own_territory_dice_roll_bonus: max_level:1 default:-1 Own Territory Dice Roll Bonus: §G+1.00§! custom_regiment_manpower_usage: max_level:4 default:-1 Regiment Manpower Usage: §G-10.0%§! custom_idea_manpower_in_own_culture_provinces: max_level:4 default:-1 Manpower in Primary Culture provinces: §G+12.5%§! custom_idea_manpower_in_accepted_culture_provinces: max_level:4 default:-1 Manpower in Accepted Culture provinces: §G+12.5%§! custom_idea_manpower_in_culture_group_provinces: max_level:4 default:-1 Manpower in same Culture Group provinces: §G+12.5%§! custom_may_build_supply_depot: max_level:1 default:-1 May Build Supply Depots custom_may_refill_garrison: max_level:1 default:-1 May Refill Garrison custom_may_return_manpower_on_disband: max_level:1 default:-1 Regain Manpower When Disbanding custom_manpower_against_imperial_enemies: max_level:4 default:-1 Manpower against Imperial enemies: §G+25000.00§! [customideas.cpp:489]: Custom Idea modifers: custom_idea_global_tax_modifier: max_level:4 default:1 National Tax Modifier: §G+5.0%§! custom_idea_production_efficiency: max_level:4 default:7 Production Efficiency: §G+5.0%§! custom_idea_global_unrest: max_level:4 default:4 National Unrest: §G-0.50§! custom_idea_stability_cost_modifier: max_level:4 default:2 Stability Cost Modifier: §G-5.0%§! custom_idea_missionaries: max_level:2 default:-1 Missionaries: §G+1§! custom_idea_inflation_reduction: max_level:4 default:-1 Yearly Inflation Reduction: §G+0.05§! custom_idea_inflation_action_cost: max_level:4 default:-1 Reduce Inflation Cost: §G-5.0%§! custom_idea_interest: max_level:2 default:-1 Interest Per Annum: §G-0.50§! custom_idea_build_cost: max_level:4 default:-1 Construction Cost: §G-5.0%§! custom_idea_development_cost: max_level:2 default:-1 Development Cost: §G-10.0%§! custom_idea_global_missionary_strength: max_level:4 default:-1 Missionary Strength: §G+0.5%§! custom_idea_prestige: max_level:4 default:-1 Yearly Prestige: §G+0.50§! custom_idea_prestige_decay: max_level:4 default:-1 Prestige Decay: §G-0.5%§! custom_idea_legitimacy: max_level:2 default:-1 Yearly Legitimacy: §G+0.50§! custom_idea_horde_unity: max_level:2 default:-1 Yearly Horde Unity: §G+0.50§! custom_idea_devotion: max_level:2 default:-1 Yearly Devotion: §G+0.50§! custom_idea_republican_tradition: max_level:2 default:-1 Yearly Republican Tradition: §G+0.15§! custom_idea_technology_cost: max_level:2 default:-1 Technology Cost: §G-5.0%§! custom_idea_idea_cost: max_level:2 default:-1 Idea Cost: §G-5.0%§! custom_idea_advisor_cost: max_level:4 default:-1 Advisor Costs: §G-5.0%§! custom_idea_advisor_pool: max_level:2 default:-1 Possible Advisors: §G+1§! custom_idea_tolerance_own: max_level:2 default:-1 Tolerance of the True Faith: §G+1.00§! custom_idea_tolerance_heretic: max_level:2 default:-1 Tolerance of Heretics: §G+1.00§! custom_idea_tolerance_heathen: max_level:2 default:-1 Tolerance of Heathens: §G+1.00§! custom_idea_heir_chance: max_level:4 default:-1 Chance of New Heir: §G+25.0%§! custom_idea_enemy_core_creation: max_level:4 default:-1 Hostile Core-Creation Cost on us: §G+15.0%§! custom_idea_core_creation: max_level:4 default:-1 Core-Creation Cost: §G-5.0%§! custom_idea_vassal_income: max_level:4 default:-1 Income from Vassals: §G+5.0%§! custom_idea_religious_unity: max_level:4 default:-1 Religious Unity: §G+7.5%§! custom_idea_global_autonomy: max_level:2 default:-1 Monthly Autonomy Change: §G-0.05§! custom_idea_imperial_authority: max_level:2 default:-1 Imperial Authority Growth Modifier: §G+10.0%§! custom_idea_free_adm_policy: max_level:1 default:-1 Administrative Free Policies: §G+1§! custom_idea_possible_adm_policy: max_level:1 default:-1 Administrative Possible Policies: §G+1§! custom_idea_accepted_culture_threshold: max_level:4 default:-1 Max Promoted Cultures: §G+1§! custom_idea_culture_conversion_cost: max_level:4 default:-1 Culture Conversion Cost: §G-5.0%§! custom_idea_naval_morale: max_level:4 default:3 Morale of Navies: §G+5.0%§! custom_idea_trade_efficiency: max_level:4 default:6 Trade Efficiency: §G+5.0%§! custom_idea_global_trade_power: max_level:4 default:8 Global Trade Power: §G+5.0%§! custom_idea_global_prov_trade_power_modifier: max_level:4 default:-1 Provincial Trade Power Modifier: §G+5.0%§! custom_idea_trade_steering: max_level:4 default:-1 Trade Steering: §G+5.0%§! custom_idea_global_tariffs: max_level:4 default:-1 Global Tariffs: §G+5.0%§! custom_idea_diplomatic_reputation: max_level:2 default:-1 Diplomatic Reputation: §G+1.00§! custom_idea_diplomatic_upkeep: max_level:2 default:-1 Diplomatic Relations: §G+1§! custom_idea_merchants: max_level:2 default:-1 Merchants: §G+1§! custom_idea_colonists: max_level:2 default:-1 Colonists: §G+1§! custom_idea_diplomats: max_level:2 default:-1 Diplomats: §G+1§! custom_idea_naval_maintenance_modifier: max_level:4 default:-1 Naval Maintenance Modifier: §G-5.0%§! custom_idea_naval_forcelimit_modifier: max_level:4 default:-1 Naval Force Limit Modifier: §G+7.5%§! custom_idea_ship_durability: max_level:4 default:-1 Ship Durability: §G+5.0%§! custom_idea_war_exhaustion: max_level:2 default:-1 Monthly War Exhaustion: §G-0.05§! custom_idea_war_exhaustion_cost: max_level:4 default:-1 Cost of Reducing War Exhaustion: §G-5.0%§! custom_idea_navy_tradition: max_level:2 default:-1 Yearly Navy Tradition: §G+0.50§! custom_idea_navy_tradition_decay: max_level:2 default:-1 Yearly Navy Tradition Decay: §G-0.5%§! custom_idea_leader_naval_fire: max_level:2 default:-1 Naval Leader Fire: §G+1.00§! custom_idea_leader_naval_shock: max_level:2 default:-1 Naval Leader Shock: §G+1.00§! custom_idea_leader_naval_maneuver: max_level:2 default:-1 Naval Leader Maneuver: §G+1.00§! custom_idea_spy_offence: max_level:4 default:-1 Spy Network Construction: §G+10.0%§! custom_idea_spy_defense: max_level:4 default:-1 Foreign Spy Detection: §G+10.0%§! custom_idea_ship_recruit_speed: max_level:4 default:-1 Shipbuilding Time: §G-5.0%§! custom_idea_blockade_efficiency: max_level:4 default:-1 Blockade Efficiency: §G+10.0%§! custom_idea_embargo_efficiency: max_level:4 default:-1 Embargo Efficiency: §G+10.0%§! custom_idea_prestige_from_naval: max_level:4 default:-1 Prestige from Naval battles: §G+25.0%§! custom_idea_range: max_level:4 default:-1 Colonial Range: §G+10.0%§! custom_idea_global_colonial_growth: max_level:4 default:-1 Global Settler Increase: §G+5.00§! custom_idea_ae_impact: max_level:4 default:-1 Aggressive Expansion Impact: §G-5.0%§! custom_idea_privateer_efficiency: max_level:4 default:-1 Privateer Efficiency: §G+7.5%§! custom_idea_diplomatic_annexation_cost: max_level:4 default:-1 Diplomatic Annexation Cost: §G-5.0%§! custom_idea_heavy_ship_cost: max_level:4 default:-1 Heavy Ship Cost: §G-5.0%§! custom_idea_light_ship_cost: max_level:4 default:-1 Light Ship Cost: §G-5.0%§! custom_idea_galley_cost: max_level:4 default:-1 Galley Cost: §G-5.0%§! custom_idea_transport_cost: max_level:4 default:-1 Transport Cost: §G-5.0%§! custom_idea_heavy_ship_power: max_level:4 default:-1 Heavy Ship Combat Ability: §G+5.0%§! custom_idea_light_ship_power: max_level:4 default:-1 Light Ship Combat Ability: §G+5.0%§! custom_idea_galley_power: max_level:4 default:-1 Galley Combat Ability: §G+5.0%§! custom_idea_free_dip_policy: max_level:1 default:-1 Diplomatic Free Policies: §G+1§! custom_idea_possible_dip_policy: max_level:1 default:-1 Diplomatic Possible Policies: §G+1§! custom_idea_transport_power: max_level:4 default:-1 Transport Combat Ability: §G+10.0%§! custom_idea_possible_disengagement_chance: max_level:4 default:-1 Ship Disengagement Chance: §G+5.0%§! custom_idea_yearly_karma_decay: max_level:4 default:-1 Yearly Karma Decay: §G+0.05§! custom_idea_land_morale: max_level:4 default:0 Morale of Armies: §G+5.0%§! custom_idea_discipline: max_level:4 default:5 Discipline: §G+2.5%§! custom_idea_land_maintenance_modifier: max_level:4 default:9 Land Maintenance Modifier: §G-5.0%§! custom_idea_merc_maintenance_modifier: max_level:4 default:-1 Mercenary Maintenance: §G-10.0%§! custom_idea_mercenary_manpower: max_level:4 default:-1 Mercenary Manpower: §G+12.5%§! custom_idea_land_forcelimit_modifier: max_level:4 default:-1 Land Force Limit Modifier: §G+7.5%§! custom_idea_global_manpower_modifier: max_level:4 default:-1 National Manpower Modifier: §G+7.5%§! custom_idea_manpower_recovery_speed: max_level:4 default:-1 Manpower Recovery Speed: §G+5.0%§! custom_idea_reinforce_speed: max_level:4 default:-1 Reinforce Speed: §G+7.5%§! custom_idea_hostile_attrition: max_level:4 default:-1 Attrition for Enemies: §G+0.50§! custom_idea_army_tradition: max_level:2 default:-1 Yearly Army Tradition: §G+0.50§! custom_idea_army_tradition_decay: max_level:2 default:-1 Yearly Army Tradition Decay: §G-0.5%§! custom_idea_leader_land_fire: max_level:2 default:-1 Land Leader Fire: §G+1.00§! custom_idea_leader_land_shock: max_level:2 default:-1 Land Leader Shock: §G+1.00§! custom_idea_leader_land_manuever: max_level:2 default:-1 Land Leader Maneuver: §G+1.00§! custom_idea_leader_siege: max_level:2 default:-1 Leader Siege: §G+1.00§! custom_idea_regiment_recruit_speed: max_level:4 default:-1 Recruitment Time: §G-5.0%§! custom_idea_prestige_from_land: max_level:4 default:-1 Prestige from Land battles: §G+25.0%§! custom_idea_defensiveness: max_level:4 default:-1 Fort Defense: §G+5.0%§! custom_idea_siege_ability: max_level:4 default:-1 Siege Ability: §G+5.0%§! custom_idea_vassal_forcelimit_bonus: max_level:4 default:-1 Vassal Force Limit Contribution: §G+50.0%§! custom_idea_infantry_power: max_level:4 default:-1 Infantry Combat Ability: §G+5.0%§! custom_idea_cavalry_power: max_level:4 default:-1 Cavalry Combat Ability: §G+5.0%§! custom_idea_artillery_power: max_level:4 default:-1 Artillery Combat Ability: §G+5.0%§! custom_idea_infantry_cost: max_level:4 default:-1 Infantry Cost: §G-5.0%§! custom_idea_cavalry_cost: max_level:4 default:-1 Cavalry Cost: §G-5.0%§! custom_idea_artillery_cost: max_level:4 default:-1 Artillery Cost: §G-5.0%§! custom_idea_fort_maintenance: max_level:4 default:-1 Fort Maintenance: §G-5.0%§! custom_idea_free_mil_policy: max_level:1 default:-1 Military Free Policies: §G+1§! custom_idea_possible_mil_policy: max_level:1 default:-1 Military Possible Policies: §G+1§! custom_idea_years_of_nationalism: max_level:2 default:-1 Years of Separatism: §G-5§! custom_idea_female_advisor_chance: max_level:10 default:-1 Female Advisor Chance: §G+10.0%§! custom_idea_female_generals: max_level:1 default:-1 May Recruit Female Generals custom_idea_global_sailors_modifier: max_level:4 default:-1 National Sailors Modifier: §G+10.0%§! custom_idea_sailors_recovery_speed: max_level:4 default:-1 Sailor Recovery Speed: §G+5.0%§! custom_idea_slave_raiders: max_level:1 default:-1 May Raid Coasts custom_yearly_harmony: max_level:2 default:-1 Yearly Harmony Increase: §G+0.25§! custom_harmonization_speed: max_level:2 default:-1 Religious Harmonization Speed: §G+10.0%§! custom_meritocracy: max_level:2 default:-1 Yearly Meritocracy: §G+0.50§! custom_monarch_admin_power: max_level:1 default:-1 Monarch Administrative Skill: §G+1.00§! custom_max_absolutism: max_level:4 default:-1 Maximum Absolutism: §G+5.00§! custom_yearly_absolutism: max_level:2 default:-1 Yearly Absolutism: §G+0.50§! custom_administrative_efficiency: max_level:2 default:-1 Administrative Efficiency: §G+5.0%§! custom_institution_spread_from_true_faith: max_level:4 default:-1 Institution Spread In True Faith Provinces: §G+10.0%§! custom_global_institution_spread: max_level:4 default:-1 Institution Spread: §G+10.0%§! custom_embracement_cost: max_level:4 default:-1 Institution Embracement Cost: §G-10.0%§! custom_governing_capacity_modifier: max_level:4 default:-1 Governing Capacity Modifier: §G+10.0%§! custom_church_power_modifier: max_level:4 default:-1 Church Power: §G+10.0%§! custom_yearly_corruption: max_level:4 default:-1 Yearly Corruption: §G-0.05§! custom_caravan_power: max_level:4 default:-1 Caravan Power: §G+10.0%§! custom_monthly_fervor_increase: max_level:4 default:-1 Monthly Fervor: §G+1.00§! custom_global_trade_goods_size_modifier: max_level:4 default:-1 Goods Produced Modifier: §G+5.0%§! custom_adm_tech_cost_modifier: max_level:2 default:-1 Administrative Technology Cost: §G-5.0%§! custom_build_time: max_level:4 default:-1 Construction Time: §G-10.0%§! custom_state_maintenance_modifier: max_level:4 default:-1 State Maintenance: §G-10.0%§! custom_autonomy_change_time: max_level:4 default:-1 Autonomy Change Cooldown: §G-10.0%§! custom_merc_discipline: max_level:4 default:-1 Mercenary Discipline: §G+2.5%§! custom_rival_border_fort_maintenance: max_level:4 default:-1 Fort Maintenance on border with rival: §G-10.0%§! custom_siege_blockade_progress: max_level:1 default:-1 Blockade Impact on Siege: §G+1.00§! custom_cav_to_inf_ratio: max_level:4 default:-1 Cavalry to Infantry Ratio: §G+15.0%§! custom_artillery_levels_available_vs_fort: max_level:2 default:-1 Artillery Levels Available vs Fort: §G+1§! custom_monarch_military_power: max_level:1 default:-1 Monarch Military Skill: §G+1.00§! custom_backrow_artillery_damage: max_level:4 default:-1 Artillery Damage from Back Row: §G+5.0%§! custom_harsh_treatment_cost: max_level:4 default:-1 Harsh Treatment Cost: §G-10.0%§! custom_fire_damage_received: max_level:4 default:-1 Fire Damage Received: §G-5.0%§! custom_shock_damage_received: max_level:4 default:-1 Shock Damage Received: §G-5.0%§! custom_cavalry_flanking: max_level:2 default:-1 Cavalry Flanking Ability: §G+25.0%§! custom_shock_damage: max_level:4 default:-1 Shock Damage: §G+5.0%§! custom_fire_damage: max_level:4 default:-1 Land Fire Damage: §G+5.0%§! custom_movement_speed: max_level:4 default:-1 Movement Speed: §G+5.0%§! custom_army_tradition_from_battle: max_level:2 default:-1 Army Tradition From Battles: §G+50.0%§! custom_monthly_militarized_society: max_level:4 default:-1 Militarization of State: §G+0.05§! custom_reinforce_cost_modifier: max_level:4 default:-1 Reinforce Cost: §G-5.0%§! custom_loot_amount: max_level:4 default:-1 Looting Speed: §G+10.0%§! custom_garrison_size: max_level:4 default:-1 Garrison Size: §G+10.0%§! custom_land_attrition: max_level:4 default:-1 Land Attrition: §G-10.0%§! custom_mil_tech_cost_modifier: max_level:2 default:-1 Military Technology Cost: §G-5.0%§! custom_free_leader_pool: max_level:2 default:-1 Leader(s) without Upkeep: §G+1§! custom_global_regiment_cost: max_level:4 default:-1 Regiment Costs: §G-5.0%§! custom_mercenary_cost: max_level:4 default:-1 Mercenary Cost: §G-2.5%§! custom_recover_army_morale_speed: max_level:4 default:-1 Recover Army Morale Speed: §G+5.0%§! custom_warscore_cost_vs_other_religion: max_level:2 default:-1 War Score Cost vs Other Religions: §G-12.5%§! custom_war_taxes_cost_modifier: max_level:2 default:-1 War Taxes Cost: §G-50.0%§! custom_monarch_diplomatic_power: max_level:1 default:-1 Monarch Diplomatic Skill: §G+1.00§! custom_liberty_desire_from_subject_development: max_level:4 default:-1 Liberty Desire from Subjects Development: §G-10.0%§! custom_reduced_liberty_desire_on_same_continent: max_level:2 default:-1 Liberty Desire in Same Continent Subjects: §G-10.00%§! custom_naval_tradition_from_battle: max_level:2 default:-1 Naval Tradition From Battles: §G+50.0%§! custom_capture_ship_chance: max_level:4 default:-1 Chance to Capture Enemy Ships: §G+10.0%§! custom_sunk_ship_morale_hit_recieved: max_level:4 default:-1 Morale Hit When Losing a Ship: §G-10.0%§! custom_global_naval_engagement_modifier: max_level:4 default:-1 Global Naval Engagement Modifier: §G+5.0%§! custom_global_ship_trade_power: max_level:4 default:-1 Ship Trade Power: §G+10.0%§! custom_native_assimilation: max_level:4 default:-1 Native Assimilation: §G+15.0%§! custom_native_uprising_chance: max_level:4 default:-1 Native Uprising Chance: §G-25.0%§! custom_reduced_liberty_desire: max_level:4 default:-1 Liberty Desire in Subjects: §G-5.00%§! custom_migration_cooldown: max_level:4 default:-1 Migration Cost: §G-10.0%§! custom_envoy_travel_time: max_level:4 default:-1 Envoy Travel Time: §G-10.0%§! custom_province_warscore_cost: max_level:2 default:-1 Province War Score Cost: §G-12.5%§! custom_dip_tech_cost_modifier: max_level:2 default:-1 Diplomatic Technology Cost: §G-5.0%§! custom_papal_influence: max_level:2 default:-1 Yearly Papal Influence: §G+1.00§! custom_trade_range_modifier: max_level:4 default:-1 Trade Range: §G+20.0%§! custom_auto_explore_adjacent_to_colony: max_level:1 default:-1 Automatically Discover Adjacent When a Colony is Built. custom_unjustified_demands: max_level:4 default:-1 Unjustified Demands: §G-10.0%§! custom_rebel_support_efficiency: max_level:4 default:-1 Rebel Support Efficiency: §G+20.0%§! custom_placed_merchant_power: max_level:2 default:-1 Merchant Trade Power: §G+5.00§! custom_global_own_trade_power: max_level:4 default:-1 Domestic Trade Power: §G+5.0%§! custom_recover_navy_morale_speed: max_level:4 default:-1 Recover Navy Morale Speed: §G+5.0%§! custom_global_foreign_trade_power: max_level:4 default:-1 Trade Power Abroad: §G+5.0%§! custom_improve_relation_modifier: max_level:4 default:-1 Improve Relations: §G+5.0%§! custom_possible_condottieri: max_level:4 default:-1 Possible Condottieri: §G+25.0%§! custom_naval_attrition: max_level:4 default:-1 Naval Attrition: §G-10.0%§! custom_negative_piety: max_level:2 default:-1 Monthly Piety: §Y-0.1§! custom_positive_piety: max_level:2 default:-1 Monthly Piety: §Y+0.1§! custom_reform_progress: max_level:4 default:-1 Reform Progress Growth: §G+7.5%§! custom_free_religion: max_level:1 default:-1 Heretic and heathen provinces do not give any penalties custom_same_culture_idea_advisor_cost: max_level:4 default:-1 Cost of Advisors with Ruler's Culture: §G-5.0%§! custom_power_prod_insults: max_level:1 default:-1 Power Projection from Insults: §G+100.0%§! custom_manifest_destiny: max_level:1 default:-1 Can Fabricate Claim Overseas in Colonial Regions. custom_justify_conflict_cost: max_level:4 default:-1 Cost to justify trade conflict: §G-17.5%§! custom_claim_fab_cost: max_level:4 default:-1 Cost to fabricate claims: §G-17.5%§! custom_sailor_maintenance: max_level:4 default:-1 Sailor Maintenance: §G-10.0%§! custom_coastal_combat: max_level:2 default:-1 Naval Combat Bonus off owned coast: §G+1.00§! custom_artillery_fire: max_level:1 default:-1 Artillery Fire: §G+1.00§! custom_manchu_ban: max_level:4 default:-1 Possible Manchu Banners: §G+12.5%§! custom_garrison_growth: max_level:4 default:-1 National Garrison Growth: §G+17.5%§! custom_establish_frontier_ability: max_level:1 default:-1 May Establish Siberian Frontiers custom_max_zeal: max_level:4 default:-1 Maximum Revolutionary Zeal: §G+5.00§! custom_monarch_lifespan: max_level:4 default:-1 Average Monarch Lifespan: §G+10.0%§! custom_patriarch_authority: max_level:4 default:-1 Yearly Patriarch Authority: §G+0.5§! custom_church_loyalty: max_level:4 default:-1 Clergy Loyalty Equilibrium: §G+5.0%§! custom_dhimmi_loyalty: max_level:4 default:-1 Dhimmi Loyalty Equilibrium: §G+5.0%§! custom_jains_loyalty: max_level:4 default:-1 Jains Loyalty Equilibrium: §G+5.0%§! custom_burghers_loyalty: max_level:4 default:-1 Burghers Loyalty Equilibrium: §G+5.0%§! custom_vaisyas_loyalty: max_level:4 default:-1 Vaishyas Loyalty Equilibrium: §G+5.0%§! custom_allowed_marine_fraction: max_level:2 default:-1 Marines Force Limit: §G+25.0%§! custom_mercantilism_cost: max_level:4 default:-1 Cost to Promote Mercantilism: §G-5.0%§! custom_available_province_loot: max_level:4 default:-1 Available Loot: §G+15.0%§! custom_special_unit_forcelimit: max_level:4 default:-1 Special Unit Force Limit: §G+15.0%§! custom_nobles_loyalty: max_level:4 default:-1 Nobility Loyalty Equilibrium: §G+5.0%§! custom_maratha_loyalty: max_level:4 default:-1 Marathas Loyalty Equilibrium: §G+5.0%§! custom_rajput_loyalty: max_level:4 default:-1 Rajputs Loyalty Equilibrium: §G+5.0%§! custom_cossacks_loyalty: max_level:4 default:-1 Cossacks Loyalty Equilibrium: §G+5.0%§! custom_nomadic_tribes_loyalty: max_level:4 default:-1 Tribes Loyalty Equilibrium: §G+5.0%§! custom_yearly_zeal: max_level:2 default:-1 Yearly Revolutionary Zeal: §G+0.50§! custom_missionary_strength_heretics: max_level:2 default:-1 Missionary Strength vs Heretics: §G+1.0%§! custom_missionary_strength_heathens: max_level:2 default:-1 Missionary Strength vs Heathens: §G+1.0%§! custom_missionary_maintenance: max_level:4 default:-1 Missionary Maintenance Cost: §G-10.0%§! custom_tribal_development_growth: max_level:4 default:-1 Tribal Development Growth: §G+0.01§! custom_great_project_upgrade_cost: max_level:4 default:-1 Great Project Upgrade Cost: §G-10.0%§! custom_all_power_cost: max_level:2 default:-1 All Power Costs: §G-5.0%§! custom_country_admin_power: max_level:1 default:-1 Monthly Administrative Power: §G+1§! custom_monthly_splendor: max_level:4 default:-1 Monthly Splendor: §G+2.00§! custom_monthly_heir_claim_increase: max_level:4 default:-1 Monthly Heir Claim Increase: §G+0.20§! custom_monthly_support_heir_gain: max_level:4 default:-1 Monthly Heir Support Gain: §G+0.10§! custom_monthly_federation_favor_growth: max_level:4 default:-1 Monthly Federation Favor Growth: §G+0.05§! custom_yearly_tribal_allegiance: max_level:4 default:-1 Yearly Government Power: §G+0.50§! custom_imperial_mandate: max_level:2 default:-1 Mandate Growth Modifier: §G+0.10§! custom_election_cycle: max_level:1 default:-1 Length of Election Term: §Y-1.00§! custom_reelection_cost: max_level:2 default:-1 Reelection Cost: §G-15.0%§! custom_state_governing_cost: max_level:4 default:-1 States Governing Cost: §G-5.0%§! custom_trade_company_governing_cost: max_level:4 default:-1 Trade Company Governing Cost: §G-5.0%§! custom_expand_administration_cost: max_level:4 default:-1 Expand Administration Cost: §G-100.0%§! custom_curia_powers_cost: max_level:4 default:-1 Curia Powers cost: §G-15.0%§! custom_prestige_per_development_from_conversion: max_level:4 default:-1 Prestige per Development from Missionary: §G+0.50§! custom_good_monthly_karma: max_level:2 default:-1 Monthly Karma: §Y+0.01§! custom_bad_monthly_karma: max_level:2 default:-1 Monthly Karma: §Y-0.01§! custom_min_autonomy_in_territories: max_level:4 default:-1 Minimum Autonomy in Territories: §G-5.0%§! custom_free_policy: max_level:1 default:-1 Free Policies: §G+1§! custom_possible_policy: max_level:1 default:-1 Possible Policies: §G+1§! custom_innovativeness_gain: max_level:4 default:-1 Innovativeness Gain: §G+25.0%§! custom_cb_on_religious_enemies: max_level:1 default:-1 Permanent Casus Belli against neighboring heathens and heretics. custom_idea_claim_colonies: max_level:1 default:-1 Can Fabricate Claims in any colonial region belonging to another nation who are also overseas from the province, or to their colonial nations. custom_trade_company_investment_cost: max_level:2 default:-1 Trade Company Investment cost: §G-15.0%§! custom_admiral_cost: max_level:2 default:-1 Admiral Cost: §G-25.0%§! custom_global_naval_barrage_cost: max_level:4 default:-1 Naval Barrage cost: §G-15.0%§! custom_accept_vassalization_reasons: max_level:2 default:-1 Vassalization Acceptance: §G+15.00§! custom_transfer_trade_power_reasons: max_level:2 default:-1 Transfer Trade Acceptance: §G+25.00§! custom_country_diplomatic_power: max_level:1 default:-1 Monthly Diplomatic Power: §G+1§! custom_discovered_relations_impact: max_level:4 default:-1 Covert Action Relation Impact: §G-25.0%§! custom_center_of_trade_upgrade_cost: max_level:4 default:-1 Center of Trade Upgrade Cost: §G-10.0%§! custom_idea_slave_raiders_on_same_religion: max_level:1 default:-1 May Raid Coasts, including coasts of countries with same religion. custom_ship_power_propagation: max_level:4 default:-1 Ship Tradepower Propagation: §G+10.0%§! custom_expel_minorities_cost: max_level:4 default:-1 Expel Minorities Cost: §G-10.0%§! custom_colonist_placement_chance: max_level:4 default:-1 Settler Chance: §G+5.0%§! custom_appoint_cardinal_cost: max_level:2 default:-1 Appoint Cardinal cost: §G-25.0%§! custom_enforce_religion_cost: max_level:4 default:-1 Cost of enforcing religion through war: §G-25.0%§! custom_promote_culture_cost: max_level:4 default:-1 Promote Culture cost: §G-10.0%§! custom_rival_change_cost: max_level:4 default:-1 Change Rival Cost: §G-25.0%§! custom_global_ship_repair: max_level:4 default:-1 Global Ship Repair: §G+10.0%§! custom_global_ship_cost: max_level:4 default:-1 Ship Costs: §G-5.0%§! custom_reduced_stab_impacts: max_level:1 default:-1 Lowered impact on stability from diplomatic actions. custom_may_explore: max_level:1 default:-1 Allows recruitment of explorers & conquistadors. custom_yearly_army_professionalism: max_level:4 default:-1 Yearly Army Professionalism: §G+0.5%§! custom_drill_gain_modifier: max_level:4 default:-1 Army Drill Gain Modifier: §G+12.5%§! custom_drill_decay_modifier: max_level:4 default:-1 Regiment Drill Loss: §G-12.5%§! custom_infantry_fire: max_level:1 default:-1 Infantry Fire: §G+1.00§! custom_infantry_shock: max_level:1 default:-1 Infantry Shock: §G+1.00§! custom_cavalry_fire: max_level:1 default:-1 Cavalry Fire: §G+1.00§! custom_cavalry_shock: max_level:1 default:-1 Cavalry Shock: §G+1.00§! custom_artillery_shock: max_level:2 default:-1 Artillery Shock: §G+1.00§! custom_reserves_organisation: max_level:4 default:-1 Reduced Morale Damage Taken By Reserves: §G+15.0%§! custom_global_supply_limit_modifier: max_level:4 default:-1 National Supply Limit Modifier: §G+10.0%§! custom_general_cost: max_level:2 default:-1 General Cost: §G-25.0%§! custom_raze_power_gain: max_level:4 default:-1 Razing Power Gain: §G+10.0%§! custom_manpower_in_true_faith_provinces: max_level:4 default:-1 Manpower in True Faith provinces: §G+10.0%§! custom_country_military_power: max_level:1 default:-1 Monthly Military Power: §G+1§! custom_extra_manpower_at_religious_war: max_level:1 default:-1 Triple manpower increase in religious wars. custom_global_monthly_devastation: max_level:2 default:-1 Global Monthly Devastation: §G-0.05§! custom_global_prosperity_growth: max_level:2 default:-1 Global Prosperity Growth: §G+0.05§! custom_monthly_piety_accelerator: max_level:2 default:-1 Monthly Piety Accelerator: §Y+0.2§! custom_monthly_gold_inflation_modifier: max_level:2 default:-1 Monthly Gold Inflation Modifier: §G-25.0%§! custom_gold_depletion_chance_modifier: max_level:2 default:-1 Gold Depletion Chance Modifier: §G-25.0%§! custom_tolerance_of_heretics_capacity: max_level:2 default:-1 Maximum tolerance of Heretics: §G+1.00§! custom_tolerance_of_heathens_capacity: max_level:2 default:-1 Maximum tolerance of Heathens: §G+1.00§! custom_yearly_doom_reduction: max_level:2 default:-1 Yearly Doom Reduction: §G+2.00§! custom_yearly_authority: max_level:2 default:-1 Yearly Authority: §G+0.25§! custom_move_capital_cost_modifier: max_level:4 default:-1 Move Capital cost modifier: §G-20.0%§! custom_all_estate_loyalty_equilibrium: max_level:4 default:-1 All Estates' Loyalty Equilibrium: §G+5.0%§! custom_monthly_favor_modifier: max_level:4 default:-1 Monthly Favor Growth Modifier: §G+5.0%§! custom_movement_speed_in_fleet_modifier: max_level:4 default:-1 Fleet Movement Speed: §G+1.00§! custom_amount_of_cawa: max_level:4 default:-1 Possible Cawa: §G+0.15§! custom_global_rebel_suppression_efficiency: max_level:4 default:-1 Rebel Suppression Efficiency: §G+25.0%§! custom_global_allowed_num_of_buildings: max_level:2 default:-1 Global Possible Number of Buildings: §G+1§! custom_all_estate_influence_modifier_positive: max_level:4 default:-1 All Estates Influence Modifier: §Y+5.0%§! custom_all_estate_influence_modifier_negative: max_level:4 default:-1 All Estates Influence Modifier: §Y-5.0%§! custom_ignore_coring_distance: max_level:1 default:-1 Ignore Coring Distance custom_national_focus_years: max_level:2 default:-1 Change National Focus Cooldown Years: §G-5§! custom_no_stability_loss_on_monarch_death: max_level:1 default:-1 No Stability loss on Monarch death custom_development_cost_modifier: max_level:4 default:-1 Development Cost Modifier: §G-5.0%§! custom_monthly_church_power: max_level:4 default:-1 Monthly Faith Power: §G+0.25§! custom_global_trade_goods_size: max_level:4 default:-1 Goods Produced: §G+0.50§! custom_can_not_build_colonies: max_level:1 default:-1 Can NOT establish Colonies custom_can_not_build_buildings: max_level:1 default:-1 Can NOT build buildings custom_can_not_build_missionaries: max_level:1 default:-1 Can NOT send missionaries custom_can_not_declare_war: max_level:1 default:-1 Can NOT declare war custom_can_not_send_merchants: max_level:1 default:-1 Can NOT send merchants custom_capped_by_forcelimit: max_level:1 default:-1 Can NOT build over Force Limit custom_can_colony_boost_development: max_level:1 default:-1 Colony Development Boost: §G+1.00§! custom_can_transfer_vassal_wargoal: max_level:1 default:-1 Allows '§YTransfer Subject§!' Peace Treaty at half cost custom_can_chain_claim: max_level:1 default:-1 Allow Claims Bordering Claims custom_reasons_to_elect: max_level:4 default:-1 Reasons to Elect: §G+5§! custom_allow_client_states: max_level:1 default:-1 Can create §YClient States§! custom_allow_free_estate_privilege_revocation: max_level:1 default:-1 Allow Estate Privileges to be revoked regardless of Loyalty and Influence custom_free_maintenance_on_expl_conq: max_level:1 default:-1 No Maintenance on Exploring Leaders custom_stability_cost_to_declare_war: max_level:4 default:-1 Stability Hit to Declare War: §G-1.00§! custom_transport_attrition: max_level:4 default:-1 Attrition when loaded on Ships: §G-25.0%§! custom_regiment_disembark_speed: max_level:4 default:-1 Disembark Speed: §G+25.0%§! custom_years_to_integrate_personal_union: max_level:4 default:-1 Years for Personal Union Integration: §G-5.00§! custom_landing_penalty: max_level:2 default:-1 Combat Penalty when landing: §G-1.00§! custom_cb_on_overseas: max_level:1 default:-1 Can Fabricate Claim Overseas in Trade Company Regions. custom_flagship_cost: max_level:4 default:-1 Flagship cost: §G-20.0%§! custom_colonial_type_change_cost_modifier: max_level:4 default:-1 Colonial Type Change Cost Modifier: §G-20.0%§! custom_colonial_subject_type_upgrade_cost_modifier: max_level:4 default:-1 Colonial Subject Type Upgrade Cost Modifier: §G-20.0%§! custom_amount_of_carolean: max_level:4 default:-1 Allows Carolean Infantry Possible Carolean Infantry: §G+25.0%§! custom_amount_of_hussars: max_level:4 default:-1 Possible Winged Hussars: §G+5.00§! May recruit §YWinged Hussars§! custom_military_tactics: max_level:4 default:-1 Military Tactics: §G+0.03§! custom_max_hostile_attrition: max_level:10 default:-1 Max Hostile Attrition: §G+1.00§! custom_morale_damage: max_level:4 default:-1 Morale Damage: §G+5.0%§! custom_morale_damage_received: max_level:4 default:-1 Morale Damage Received: §G-5.0%§! custom_attack_bonus_in_capital_terrain: max_level:1 default:-1 Combat Bonus in Terrain of Capital: §G+1§! custom_can_bypass_forts: max_level:1 default:-1 Ignore Zone of Control custom_force_march_free: max_level:1 default:-1 Force March costs no Power custom_global_attacker_dice_roll_bonus: max_level:1 default:-1 Global Attacker Dice Roll Bonus: §G+1.00§! custom_global_defender_dice_roll_bonus: max_level:1 default:-1 Global Defender Dice Roll Bonus: §G+1.00§! custom_own_territory_dice_roll_bonus: max_level:1 default:-1 Own Territory Dice Roll Bonus: §G+1.00§! custom_regiment_manpower_usage: max_level:4 default:-1 Regiment Manpower Usage: §G-10.0%§! custom_idea_manpower_in_own_culture_provinces: max_level:4 default:-1 Manpower in Primary Culture provinces: §G+12.5%§! custom_idea_manpower_in_accepted_culture_provinces: max_level:4 default:-1 Manpower in Accepted Culture provinces: §G+12.5%§! custom_idea_manpower_in_culture_group_provinces: max_level:4 default:-1 Manpower in same Culture Group provinces: §G+12.5%§! custom_may_build_supply_depot: max_level:1 default:-1 May Build Supply Depots custom_may_refill_garrison: max_level:1 default:-1 May Refill Garrison custom_may_return_manpower_on_disband: max_level:1 default:-1 Regain Manpower When Disbanding custom_manpower_against_imperial_enemies: max_level:4 default:-1 Manpower against Imperial enemies: §G+25000.00§! [eu4application.cpp:2063]: CustomIdeaDataBase Initialized [eu4application.cpp:2080]: NavalDoctrineDatabase Initialized [eu4application.cpp:2098]: Custom Country Colors Initialized [countrydatabase.cpp:259]: Country ID #0 tag = --- name = #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1 tag = REB name = Rebels #leader_names = 15 [countrydatabase.cpp:259]: Country ID #2 tag = PIR name = Pirates #leader_names = 24 [countrydatabase.cpp:259]: Country ID #3 tag = NAT name = Natives #leader_names = 12 [countrydatabase.cpp:259]: Country ID #4 tag = SWE name = Sweden #leader_names = 62 [countrydatabase.cpp:259]: Country ID #5 tag = DAN name = Denmark #leader_names = 64 [countrydatabase.cpp:259]: Country ID #6 tag = FIN name = Finland #leader_names = 40 [countrydatabase.cpp:259]: Country ID #7 tag = GOT name = Gotland #leader_names = 62 [countrydatabase.cpp:259]: Country ID #8 tag = NOR name = Norway #leader_names = 17 [countrydatabase.cpp:259]: Country ID #9 tag = SHL name = Holstein #leader_names = 10 [countrydatabase.cpp:259]: Country ID #10 tag = SCA name = Scandinavia #leader_names = 119 [countrydatabase.cpp:259]: Country ID #11 tag = EST name = Estonia #leader_names = 15 [countrydatabase.cpp:259]: Country ID #12 tag = LVA name = Livonia #leader_names = 50 [countrydatabase.cpp:259]: Country ID #13 tag = LTG name = Latgalia #leader_names = 15 [countrydatabase.cpp:259]: Country ID #14 tag = SMI name = Sápmi #leader_names = 10 [countrydatabase.cpp:259]: Country ID #15 tag = KRL name = Karelia #leader_names = 10 [countrydatabase.cpp:259]: Country ID #16 tag = ICE name = Iceland #leader_names = 18 [countrydatabase.cpp:259]: Country ID #17 tag = ACH name = Achaea #leader_names = 15 [countrydatabase.cpp:259]: Country ID #18 tag = ALB name = Albania #leader_names = 44 [countrydatabase.cpp:259]: Country ID #19 tag = ATH name = Athens #leader_names = 12 [countrydatabase.cpp:259]: Country ID #20 tag = BOS name = Bosnia #leader_names = 20 [countrydatabase.cpp:259]: Country ID #21 tag = BUL name = Bulgaria #leader_names = 14 [countrydatabase.cpp:259]: Country ID #22 tag = BYZ name = Byzantium #leader_names = 40 [countrydatabase.cpp:259]: Country ID #23 tag = LAE name = Latin Empire #leader_names = 12 [countrydatabase.cpp:259]: Country ID #24 tag = CEP name = Corfu #leader_names = 20 [countrydatabase.cpp:259]: Country ID #25 tag = CRO name = Croatia #leader_names = 30 [countrydatabase.cpp:259]: Country ID #26 tag = CRT name = Crete #leader_names = 13 [countrydatabase.cpp:259]: Country ID #27 tag = CYP name = Cyprus #leader_names = 10 [countrydatabase.cpp:259]: Country ID #28 tag = DAL name = Dalmatia #leader_names = 90 [countrydatabase.cpp:259]: Country ID #29 tag = EPI name = Epirus #leader_names = 15 [countrydatabase.cpp:259]: Country ID #30 tag = GRE name = Greece #leader_names = 83 [countrydatabase.cpp:259]: Country ID #31 tag = KNI name = The Knights #leader_names = 43 [countrydatabase.cpp:259]: Country ID #32 tag = MOE name = Morea #leader_names = 15 [countrydatabase.cpp:259]: Country ID #33 tag = MOL name = Moldavia #leader_names = 20 [countrydatabase.cpp:259]: Country ID #34 tag = MON name = Montenegro #leader_names = 20 [countrydatabase.cpp:259]: Country ID #35 tag = NAX name = Naxos #leader_names = 15 [countrydatabase.cpp:259]: Country ID #36 tag = RAG name = Ragusa #leader_names = 20 [countrydatabase.cpp:259]: Country ID #37 tag = RMN name = Romania #leader_names = 31 [countrydatabase.cpp:259]: Country ID #38 tag = SER name = Serbia #leader_names = 12 [countrydatabase.cpp:259]: Country ID #39 tag = TRA name = Transylvania #leader_names = 19 [countrydatabase.cpp:259]: Country ID #40 tag = WAL name = Wallachia #leader_names = 20 [countrydatabase.cpp:259]: Country ID #41 tag = HUN name = Hungary #leader_names = 37 [countrydatabase.cpp:259]: Country ID #42 tag = SLO name = Nitra #leader_names = 15 [countrydatabase.cpp:259]: Country ID #43 tag = TUR name = Ottomans #leader_names = 62 [countrydatabase.cpp:259]: Country ID #44 tag = CNN name = Clanricarde #leader_names = 41 [countrydatabase.cpp:259]: Country ID #45 tag = CRN name = Cornwall #leader_names = 50 [countrydatabase.cpp:259]: Country ID #46 tag = ENG name = England #leader_names = 62 [countrydatabase.cpp:259]: Country ID #47 tag = LEI name = Leinster #leader_names = 40 [countrydatabase.cpp:259]: Country ID #48 tag = IRE name = Ireland #leader_names = 61 [countrydatabase.cpp:259]: Country ID #49 tag = MNS name = Thomond #leader_names = 10 [countrydatabase.cpp:259]: Country ID #50 tag = SCO name = Scotland #leader_names = 61 [countrydatabase.cpp:259]: Country ID #51 tag = TYR name = Tyrone #leader_names = 40 [countrydatabase.cpp:259]: Country ID #52 tag = WLS name = Wales #leader_names = 50 [countrydatabase.cpp:259]: Country ID #53 tag = NOL name = Northumberland #leader_names = 40 [countrydatabase.cpp:259]: Country ID #54 tag = GBR name = Great Britain #leader_names = 62 [countrydatabase.cpp:259]: Country ID #55 tag = AVE name = Angevin Kingdom #leader_names = 62 [countrydatabase.cpp:259]: Country ID #56 tag = MTH name = Meath #leader_names = 40 [countrydatabase.cpp:259]: Country ID #57 tag = ULS name = Ulster #leader_names = 12 [countrydatabase.cpp:259]: Country ID #58 tag = DMS name = Desmond #leader_names = 10 [countrydatabase.cpp:259]: Country ID #59 tag = SLN name = Sligo #leader_names = 41 [countrydatabase.cpp:259]: Country ID #60 tag = KID name = Kildare #leader_names = 40 [countrydatabase.cpp:259]: Country ID #61 tag = HSC name = Gaeldom #leader_names = 136 [countrydatabase.cpp:259]: Country ID #62 tag = ORD name = Ormond #leader_names = 10 [countrydatabase.cpp:259]: Country ID #63 tag = TRY name = Tyrconnell #leader_names = 40 [countrydatabase.cpp:259]: Country ID #64 tag = FLY name = Offaly #leader_names = 41 [countrydatabase.cpp:259]: Country ID #65 tag = MCM name = Munster #leader_names = 40 [countrydatabase.cpp:259]: Country ID #66 tag = KOI name = Mann #leader_names = 136 [countrydatabase.cpp:259]: Country ID #67 tag = LOI name = The Isles #leader_names = 136 [countrydatabase.cpp:259]: Country ID #68 tag = EIC name = East India Company #leader_names = 62 [countrydatabase.cpp:259]: Country ID #69 tag = BRZ name = Brazil #leader_names = 61 [countrydatabase.cpp:259]: Country ID #70 tag = CAN name = Canada #leader_names = 62 [countrydatabase.cpp:259]: Country ID #71 tag = CHL name = Chile #leader_names = 60 [countrydatabase.cpp:259]: Country ID #72 tag = COL name = Colombia #leader_names = 60 [countrydatabase.cpp:259]: Country ID #73 tag = HAT name = Haiti #leader_names = 61 [countrydatabase.cpp:259]: Country ID #74 tag = LAP name = La Plata #leader_names = 60 [countrydatabase.cpp:259]: Country ID #75 tag = LOU name = Louisiana #leader_names = 61 [countrydatabase.cpp:259]: Country ID #76 tag = MEX name = Mexico #leader_names = 60 [countrydatabase.cpp:259]: Country ID #77 tag = PEU name = Peru #leader_names = 60 [countrydatabase.cpp:259]: Country ID #78 tag = PRG name = Paraguay #leader_names = 60 [countrydatabase.cpp:259]: Country ID #79 tag = QUE name = Quebec #leader_names = 61 [countrydatabase.cpp:259]: Country ID #80 tag = CAM name = United Central America #leader_names = 51 [countrydatabase.cpp:259]: Country ID #81 tag = USA name = United States #leader_names = 62 [countrydatabase.cpp:259]: Country ID #82 tag = VNZ name = Venezuela #leader_names = 60 [countrydatabase.cpp:259]: Country ID #83 tag = AUS name = Australia #leader_names = 62 [countrydatabase.cpp:259]: Country ID #84 tag = CAL name = California #leader_names = 60 [countrydatabase.cpp:259]: Country ID #85 tag = TEX name = Texas #leader_names = 60 [countrydatabase.cpp:259]: Country ID #86 tag = CSC name = Cascadia #leader_names = 62 [countrydatabase.cpp:259]: Country ID #87 tag = ALA name = Alaska #leader_names = 61 [countrydatabase.cpp:259]: Country ID #88 tag = NZL name = Zealandia #leader_names = 62 [countrydatabase.cpp:259]: Country ID #89 tag = ILI name = Illinois #leader_names = 61 [countrydatabase.cpp:259]: Country ID #90 tag = FLO name = Florida #leader_names = 60 [countrydatabase.cpp:259]: Country ID #91 tag = VRM name = Vermont #leader_names = 62 [countrydatabase.cpp:259]: Country ID #92 tag = SNA name = Sonora #leader_names = 49 [countrydatabase.cpp:259]: Country ID #93 tag = WSI name = West Indies #leader_names = 62 [countrydatabase.cpp:259]: Country ID #94 tag = CUB name = Cuba #leader_names = 60 [countrydatabase.cpp:259]: Country ID #95 tag = DNZ name = Danzig #leader_names = 10 [countrydatabase.cpp:259]: Country ID #96 tag = KRA name = Krakow #leader_names = 15 [countrydatabase.cpp:259]: Country ID #97 tag = LIT name = Lithuania #leader_names = 37 [countrydatabase.cpp:259]: Country ID #98 tag = LIV name = Livonian Order #leader_names = 50 [countrydatabase.cpp:259]: Country ID #99 tag = MAZ name = Mazovia #leader_names = 10 [countrydatabase.cpp:259]: Country ID #100 tag = POL name = Poland #leader_names = 127 [countrydatabase.cpp:259]: Country ID #101 tag = PRU name = Prussia #leader_names = 48 [countrydatabase.cpp:259]: Country ID #102 tag = KUR name = Kurland #leader_names = 50 [countrydatabase.cpp:259]: Country ID #103 tag = RIG name = Riga #leader_names = 27 [countrydatabase.cpp:259]: Country ID #104 tag = TEU name = Teutonic Order #leader_names = 51 [countrydatabase.cpp:259]: Country ID #105 tag = PLC name = Commonwealth #leader_names = 143 [countrydatabase.cpp:259]: Country ID #106 tag = VOL name = Galicia–Volhynia #leader_names = 23 [countrydatabase.cpp:259]: Country ID #107 tag = KIE name = Kiev #leader_names = 23 [countrydatabase.cpp:259]: Country ID #108 tag = CHR name = Chernigov #leader_names = 23 [countrydatabase.cpp:259]: Country ID #109 tag = OKA name = Odoyev #leader_names = 16 [countrydatabase.cpp:259]: Country ID #110 tag = ALE name = Alençon #leader_names = 50 [countrydatabase.cpp:259]: Country ID #111 tag = ALS name = Strasbourg #leader_names = 55 [countrydatabase.cpp:259]: Country ID #112 tag = AMG name = Armagnac #leader_names = 50 [countrydatabase.cpp:259]: Country ID #113 tag = AUV name = Auvergne #leader_names = 50 [countrydatabase.cpp:259]: Country ID #114 tag = AVI name = Avignon #leader_names = 50 [countrydatabase.cpp:259]: Country ID #115 tag = BOU name = Bourbonnais #leader_names = 50 [countrydatabase.cpp:259]: Country ID #116 tag = BRI name = Brittany #leader_names = 60 [countrydatabase.cpp:259]: Country ID #117 tag = BUR name = Burgundy #leader_names = 60 [countrydatabase.cpp:259]: Country ID #118 tag = CHP name = Champagne #leader_names = 50 [countrydatabase.cpp:259]: Country ID #119 tag = COR name = Corsica #leader_names = 48 [countrydatabase.cpp:259]: Country ID #120 tag = DAU name = Dauphine #leader_names = 60 [countrydatabase.cpp:259]: Country ID #121 tag = FOI name = Foix #leader_names = 50 [countrydatabase.cpp:259]: Country ID #122 tag = FRA name = France #leader_names = 61 [countrydatabase.cpp:259]: Country ID #123 tag = GUY name = Gascony #leader_names = 10 [countrydatabase.cpp:259]: Country ID #124 tag = NEV name = Nevers #leader_names = 50 [countrydatabase.cpp:259]: Country ID #125 tag = NRM name = Normandy #leader_names = 60 [countrydatabase.cpp:259]: Country ID #126 tag = ORL name = Orleans #leader_names = 50 [countrydatabase.cpp:259]: Country ID #127 tag = PIC name = Picardy #leader_names = 50 [countrydatabase.cpp:259]: Country ID #128 tag = PRO name = Provence #leader_names = 60 [countrydatabase.cpp:259]: Country ID #129 tag = SPI name = Sardinia-Piedmont #leader_names = 56 [countrydatabase.cpp:259]: Country ID #130 tag = TOU name = Toulouse #leader_names = 50 [countrydatabase.cpp:259]: Country ID #131 tag = BER name = Berry #leader_names = 50 [countrydatabase.cpp:259]: Country ID #132 tag = AAC name = Aachen #leader_names = 20 [countrydatabase.cpp:259]: Country ID #133 tag = ANH name = Anhalt #leader_names = 30 [countrydatabase.cpp:259]: Country ID #134 tag = ANS name = Ansbach #leader_names = 26 [countrydatabase.cpp:259]: Country ID #135 tag = AUG name = Augsburg #leader_names = 40 [countrydatabase.cpp:259]: Country ID #136 tag = BAD name = Baden #leader_names = 23 [countrydatabase.cpp:259]: Country ID #137 tag = BAV name = Bavaria #leader_names = 31 [countrydatabase.cpp:259]: Country ID #138 tag = BOH name = Bohemia #leader_names = 32 [countrydatabase.cpp:259]: Country ID #139 tag = BRA name = Brandenburg #leader_names = 49 [countrydatabase.cpp:259]: Country ID #140 tag = BRE name = Bremen #leader_names = 40 [countrydatabase.cpp:259]: Country ID #141 tag = BRU name = Brunswick #leader_names = 15 [countrydatabase.cpp:259]: Country ID #142 tag = EFR name = East Frisia #leader_names = 17 [countrydatabase.cpp:259]: Country ID #143 tag = FRN name = Frankfurt #leader_names = 23 [countrydatabase.cpp:259]: Country ID #144 tag = GER name = Germany #leader_names = 63 [countrydatabase.cpp:259]: Country ID #145 tag = HAB name = Austria #leader_names = 48 [countrydatabase.cpp:259]: Country ID #146 tag = HAM name = Hamburg #leader_names = 56 [countrydatabase.cpp:259]: Country ID #147 tag = HAN name = Hanover #leader_names = 10 [countrydatabase.cpp:259]: Country ID #148 tag = HES name = Hesse #leader_names = 11 [countrydatabase.cpp:259]: Country ID #149 tag = HLR name = Holy Roman Empire #leader_names = 63 [countrydatabase.cpp:259]: Country ID #150 tag = KLE name = Cleves #leader_names = 18 [countrydatabase.cpp:259]: Country ID #151 tag = KOL name = Cologne #leader_names = 34 [countrydatabase.cpp:259]: Country ID #152 tag = LAU name = Saxe-Lauenburg #leader_names = 18 [countrydatabase.cpp:259]: Country ID #153 tag = LOR name = Lorraine #leader_names = 14 [countrydatabase.cpp:259]: Country ID #154 tag = LUN name = Lüneburg #leader_names = 18 [countrydatabase.cpp:259]: Country ID #155 tag = MAG name = Magdeburg #leader_names = 16 [countrydatabase.cpp:259]: Country ID #156 tag = MAI name = Mainz #leader_names = 23 [countrydatabase.cpp:259]: Country ID #157 tag = MEI name = Meissen #leader_names = 30 [countrydatabase.cpp:259]: Country ID #158 tag = MKL name = Mecklenburg #leader_names = 24 [countrydatabase.cpp:259]: Country ID #159 tag = MUN name = Münster #leader_names = 14 [countrydatabase.cpp:259]: Country ID #160 tag = MVA name = Moravia #leader_names = 42 [countrydatabase.cpp:259]: Country ID #161 tag = OLD name = Oldenburg #leader_names = 19 [countrydatabase.cpp:259]: Country ID #162 tag = PAL name = The Palatinate #leader_names = 20 [countrydatabase.cpp:259]: Country ID #163 tag = POM name = Pomerania #leader_names = 39 [countrydatabase.cpp:259]: Country ID #164 tag = SAX name = Saxony #leader_names = 27 [countrydatabase.cpp:259]: Country ID #165 tag = SIL name = Silesia #leader_names = 13 [countrydatabase.cpp:259]: Country ID #166 tag = SLZ name = Salzburg #leader_names = 18 [countrydatabase.cpp:259]: Country ID #167 tag = STY name = Styria #leader_names = 22 [countrydatabase.cpp:259]: Country ID #168 tag = SWI name = Switzerland #leader_names = 28 [countrydatabase.cpp:259]: Country ID #169 tag = THU name = Thuringia #leader_names = 30 [countrydatabase.cpp:259]: Country ID #170 tag = TIR name = Tirol #leader_names = 18 [countrydatabase.cpp:259]: Country ID #171 tag = TRI name = Trier #leader_names = 15 [countrydatabase.cpp:259]: Country ID #172 tag = ULM name = Ulm #leader_names = 20 [countrydatabase.cpp:259]: Country ID #173 tag = WBG name = Wurzburg #leader_names = 19 [countrydatabase.cpp:259]: Country ID #174 tag = WES name = Westphalia #leader_names = 10 [countrydatabase.cpp:259]: Country ID #175 tag = WUR name = Wurttemberg #leader_names = 21 [countrydatabase.cpp:259]: Country ID #176 tag = NUM name = Nuremberg #leader_names = 18 [countrydatabase.cpp:259]: Country ID #177 tag = MEM name = Memmingen #leader_names = 10 [countrydatabase.cpp:259]: Country ID #178 tag = VER name = Verden #leader_names = 40 [countrydatabase.cpp:259]: Country ID #179 tag = NSA name = Nassau #leader_names = 11 [countrydatabase.cpp:259]: Country ID #180 tag = RVA name = Dortmund #leader_names = 10 [countrydatabase.cpp:259]: Country ID #181 tag = DTT name = Dithmarschen #leader_names = 13 [countrydatabase.cpp:259]: Country ID #182 tag = ARA name = Aragon #leader_names = 51 [countrydatabase.cpp:259]: Country ID #183 tag = CAS name = Castile #leader_names = 45 [countrydatabase.cpp:259]: Country ID #184 tag = CAT name = Catalonia #leader_names = 50 [countrydatabase.cpp:259]: Country ID #185 tag = GRA name = Granada #leader_names = 25 [countrydatabase.cpp:259]: Country ID #186 tag = NAV name = Navarra #leader_names = 30 [countrydatabase.cpp:259]: Country ID #187 tag = POR name = Portugal #leader_names = 61 [countrydatabase.cpp:259]: Country ID #188 tag = SPA name = Spain #leader_names = 60 [countrydatabase.cpp:259]: Country ID #189 tag = GAL name = Galicia #leader_names = 45 [countrydatabase.cpp:259]: Country ID #190 tag = LON name = León #leader_names = 45 [countrydatabase.cpp:259]: Country ID #191 tag = ADU name = Andalusia #leader_names = 25 [countrydatabase.cpp:259]: Country ID #192 tag = VAL name = Valencia #leader_names = 51 [countrydatabase.cpp:259]: Country ID #193 tag = ASU name = Asturias #leader_names = 45 [countrydatabase.cpp:259]: Country ID #194 tag = MJO name = Majorca #leader_names = 50 [countrydatabase.cpp:259]: Country ID #195 tag = AQU name = Aquileia #leader_names = 50 [countrydatabase.cpp:259]: Country ID #196 tag = ETR name = Etruria #leader_names = 50 [countrydatabase.cpp:259]: Country ID #197 tag = FER name = Ferrara #leader_names = 50 [countrydatabase.cpp:259]: Country ID #198 tag = GEN name = Genoa #leader_names = 50 [countrydatabase.cpp:259]: Country ID #199 tag = ITA name = Italy #leader_names = 60 [countrydatabase.cpp:259]: Country ID #200 tag = MAN name = Mantua #leader_names = 50 [countrydatabase.cpp:259]: Country ID #201 tag = MLO name = Milan #leader_names = 52 [countrydatabase.cpp:259]: Country ID #202 tag = MOD name = Modena #leader_names = 50 [countrydatabase.cpp:259]: Country ID #203 tag = NAP name = Naples #leader_names = 17 [countrydatabase.cpp:259]: Country ID #204 tag = PAP name = The Papal State #leader_names = 100 [countrydatabase.cpp:259]: Country ID #205 tag = PAR name = Parma #leader_names = 50 [countrydatabase.cpp:259]: Country ID #206 tag = PIS name = Pisa #leader_names = 50 [countrydatabase.cpp:259]: Country ID #207 tag = SAR name = Sardinia #leader_names = 50 [countrydatabase.cpp:259]: Country ID #208 tag = SAV name = Savoy #leader_names = 56 [countrydatabase.cpp:259]: Country ID #209 tag = SIC name = Sicily #leader_names = 52 [countrydatabase.cpp:259]: Country ID #210 tag = SIE name = Siena #leader_names = 54 [countrydatabase.cpp:259]: Country ID #211 tag = TUS name = Tuscany #leader_names = 55 [countrydatabase.cpp:259]: Country ID #212 tag = URB name = Urbino #leader_names = 50 [countrydatabase.cpp:259]: Country ID #213 tag = VEN name = Venice #leader_names = 60 [countrydatabase.cpp:259]: Country ID #214 tag = MFA name = Montferrat #leader_names = 50 [countrydatabase.cpp:259]: Country ID #215 tag = LUC name = Lucca #leader_names = 50 [countrydatabase.cpp:259]: Country ID #216 tag = LAN name = Florence #leader_names = 56 [countrydatabase.cpp:259]: Country ID #217 tag = JAI name = Malta #leader_names = 10 [countrydatabase.cpp:259]: Country ID #218 tag = BRB name = Brabant #leader_names = 21 [countrydatabase.cpp:259]: Country ID #219 tag = FLA name = Flanders #leader_names = 15 [countrydatabase.cpp:259]: Country ID #220 tag = FRI name = Friesland #leader_names = 34 [countrydatabase.cpp:259]: Country ID #221 tag = GEL name = Gelre #leader_names = 40 [countrydatabase.cpp:259]: Country ID #222 tag = HAI name = Hainaut #leader_names = 20 [countrydatabase.cpp:259]: Country ID #223 tag = HOL name = Holland #leader_names = 100 [countrydatabase.cpp:259]: Country ID #224 tag = LIE name = Liege #leader_names = 29 [countrydatabase.cpp:259]: Country ID #225 tag = LUX name = Luxembourg #leader_names = 37 [countrydatabase.cpp:259]: Country ID #226 tag = NED name = Netherlands #leader_names = 60 [countrydatabase.cpp:259]: Country ID #227 tag = UTR name = Utrecht #leader_names = 38 [countrydatabase.cpp:259]: Country ID #228 tag = ARM name = Armenia #leader_names = 27 [countrydatabase.cpp:259]: Country ID #229 tag = AST name = Astrakhan #leader_names = 12 [countrydatabase.cpp:259]: Country ID #230 tag = CRI name = Crimea #leader_names = 36 [countrydatabase.cpp:259]: Country ID #231 tag = GEO name = Georgia #leader_names = 81 [countrydatabase.cpp:259]: Country ID #232 tag = KAZ name = Kazan #leader_names = 13 [countrydatabase.cpp:259]: Country ID #233 tag = MOS name = Muscovy #leader_names = 23 [countrydatabase.cpp:259]: Country ID #234 tag = NOV name = Novgorod #leader_names = 33 [countrydatabase.cpp:259]: Country ID #235 tag = PSK name = Pskov #leader_names = 24 [countrydatabase.cpp:259]: Country ID #236 tag = QAS name = Qasim #leader_names = 13 [countrydatabase.cpp:259]: Country ID #237 tag = RUS name = Russia #leader_names = 61 [countrydatabase.cpp:259]: Country ID #238 tag = RYA name = Ryazan #leader_names = 22 [countrydatabase.cpp:259]: Country ID #239 tag = TVE name = Tver #leader_names = 15 [countrydatabase.cpp:259]: Country ID #240 tag = UKR name = Ruthenia #leader_names = 52 [countrydatabase.cpp:259]: Country ID #241 tag = YAR name = Yaroslavl #leader_names = 27 [countrydatabase.cpp:259]: Country ID #242 tag = ZAZ name = Zaporozhie #leader_names = 21 [countrydatabase.cpp:259]: Country ID #243 tag = NOG name = Nogai #leader_names = 14 [countrydatabase.cpp:259]: Country ID #244 tag = SIB name = Sibir #leader_names = 10 [countrydatabase.cpp:259]: Country ID #245 tag = PLT name = Polotsk #leader_names = 24 [countrydatabase.cpp:259]: Country ID #246 tag = PRM name = Perm #leader_names = 33 [countrydatabase.cpp:259]: Country ID #247 tag = FEO name = Theodoro #leader_names = 10 [countrydatabase.cpp:259]: Country ID #248 tag = BSH name = Bashkiria #leader_names = 10 [countrydatabase.cpp:259]: Country ID #249 tag = BLO name = Beloozero #leader_names = 15 [countrydatabase.cpp:259]: Country ID #250 tag = RSO name = Rostov #leader_names = 15 [countrydatabase.cpp:259]: Country ID #251 tag = GOL name = Great Horde #leader_names = 14 [countrydatabase.cpp:259]: Country ID #252 tag = GLH name = Golden Horde #leader_names = 14 [countrydatabase.cpp:259]: Country ID #253 tag = ADE name = Aden #leader_names = 10 [countrydatabase.cpp:259]: Country ID #254 tag = ALH name = Haasa #leader_names = 10 [countrydatabase.cpp:259]: Country ID #255 tag = ANZ name = Anizah #leader_names = 10 [countrydatabase.cpp:259]: Country ID #256 tag = ARB name = Arabia #leader_names = 20 [countrydatabase.cpp:259]: Country ID #257 tag = ARD name = Ardalan #leader_names = 16 [countrydatabase.cpp:259]: Country ID #258 tag = BHT name = Soran #leader_names = 16 [countrydatabase.cpp:259]: Country ID #259 tag = DAW name = Dawasir #leader_names = 14 [countrydatabase.cpp:259]: Country ID #260 tag = ERE name = Eretna #leader_names = 68 [countrydatabase.cpp:259]: Country ID #261 tag = FAD name = Fadl #leader_names = 10 [countrydatabase.cpp:259]: Country ID #262 tag = GRM name = Germiyan #leader_names = 64 [countrydatabase.cpp:259]: Country ID #263 tag = HDR name = Hadramut #leader_names = 10 [countrydatabase.cpp:259]: Country ID #264 tag = HED name = Hejaz #leader_names = 10 [countrydatabase.cpp:259]: Country ID #265 tag = LEB name = Lebanon #leader_names = 12 [countrydatabase.cpp:259]: Country ID #266 tag = MAK name = Makuria #leader_names = 10 [countrydatabase.cpp:259]: Country ID #267 tag = MDA name = Medina #leader_names = 10 [countrydatabase.cpp:259]: Country ID #268 tag = MFL name = Mikhlaf #leader_names = 10 [countrydatabase.cpp:259]: Country ID #269 tag = MHR name = Mahra #leader_names = 11 [countrydatabase.cpp:259]: Country ID #270 tag = NAJ name = Najd #leader_names = 10 [countrydatabase.cpp:259]: Country ID #271 tag = NJR name = Najran #leader_names = 10 [countrydatabase.cpp:259]: Country ID #272 tag = OMA name = Oman #leader_names = 10 [countrydatabase.cpp:259]: Country ID #273 tag = RAS name = Rassids #leader_names = 10 [countrydatabase.cpp:259]: Country ID #274 tag = SHM name = Shammar #leader_names = 10 [countrydatabase.cpp:259]: Country ID #275 tag = SHR name = Sharjah #leader_names = 10 [countrydatabase.cpp:259]: Country ID #276 tag = SRV name = Shirvan #leader_names = 11 [countrydatabase.cpp:259]: Country ID #277 tag = YAS name = Yas #leader_names = 17 [countrydatabase.cpp:259]: Country ID #278 tag = YEM name = Yemen #leader_names = 10 [countrydatabase.cpp:259]: Country ID #279 tag = HSN name = Hisn Kayfa #leader_names = 11 [countrydatabase.cpp:259]: Country ID #280 tag = BTL name = Bitlis #leader_names = 16 [countrydatabase.cpp:259]: Country ID #281 tag = AKK name = Aq Qoyunlu #leader_names = 19 [countrydatabase.cpp:259]: Country ID #282 tag = AYD name = Aydin #leader_names = 68 [countrydatabase.cpp:259]: Country ID #283 tag = CND name = Candar #leader_names = 64 [countrydatabase.cpp:259]: Country ID #284 tag = DUL name = Dulkadir #leader_names = 68 [countrydatabase.cpp:259]: Country ID #285 tag = IRQ name = Iraq #leader_names = 10 [countrydatabase.cpp:259]: Country ID #286 tag = KAR name = Karaman #leader_names = 64 [countrydatabase.cpp:259]: Country ID #287 tag = SYR name = Syria #leader_names = 12 [countrydatabase.cpp:259]: Country ID #288 tag = TRE name = Trebizond #leader_names = 11 [countrydatabase.cpp:259]: Country ID #289 tag = SRU name = Saruhan #leader_names = 64 [countrydatabase.cpp:259]: Country ID #290 tag = MEN name = Mentese #leader_names = 64 [countrydatabase.cpp:259]: Country ID #291 tag = RAM name = Ramazan #leader_names = 64 [countrydatabase.cpp:259]: Country ID #292 tag = AVR name = Avaria #leader_names = 15 [countrydatabase.cpp:259]: Country ID #293 tag = MLK name = Karabakh #leader_names = 27 [countrydatabase.cpp:259]: Country ID #294 tag = SME name = Samtskhe #leader_names = 16 [countrydatabase.cpp:259]: Country ID #295 tag = ARL name = Ardabil #leader_names = 11 [countrydatabase.cpp:259]: Country ID #296 tag = MSY name = Mushasha #leader_names = 10 [countrydatabase.cpp:259]: Country ID #297 tag = RUM name = Rűm #leader_names = 64 [countrydatabase.cpp:259]: Country ID #298 tag = ALG name = Algiers #leader_names = 10 [countrydatabase.cpp:259]: Country ID #299 tag = FEZ name = Fez #leader_names = 10 [countrydatabase.cpp:259]: Country ID #300 tag = MAM name = Mamluks #leader_names = 10 [countrydatabase.cpp:259]: Country ID #301 tag = MOR name = Morocco #leader_names = 10 [countrydatabase.cpp:259]: Country ID #302 tag = TRP name = Tripoli #leader_names = 10 [countrydatabase.cpp:259]: Country ID #303 tag = TUN name = Tunis #leader_names = 10 [countrydatabase.cpp:259]: Country ID #304 tag = EGY name = Egypt #leader_names = 10 [countrydatabase.cpp:259]: Country ID #305 tag = KBA name = Kabylia #leader_names = 11 [countrydatabase.cpp:259]: Country ID #306 tag = TFL name = Tafilalt #leader_names = 10 [countrydatabase.cpp:259]: Country ID #307 tag = SOS name = Sus #leader_names = 10 [countrydatabase.cpp:259]: Country ID #308 tag = TLC name = Tlemcen #leader_names = 10 [countrydatabase.cpp:259]: Country ID #309 tag = TGT name = Touggourt #leader_names = 10 [countrydatabase.cpp:259]: Country ID #310 tag = GHD name = Djerid #leader_names = 16 [countrydatabase.cpp:259]: Country ID #311 tag = FZA name = Fezzan #leader_names = 10 [countrydatabase.cpp:259]: Country ID #312 tag = MZB name = Mzab #leader_names = 10 [countrydatabase.cpp:259]: Country ID #313 tag = SLE name = Salé #leader_names = 10 [countrydatabase.cpp:259]: Country ID #314 tag = TET name = Tétouan #leader_names = 10 [countrydatabase.cpp:259]: Country ID #315 tag = MRK name = Marrakesh #leader_names = 10 [countrydatabase.cpp:259]: Country ID #316 tag = KZH name = Kazakh #leader_names = 13 [countrydatabase.cpp:259]: Country ID #317 tag = KHI name = Khiva #leader_names = 16 [countrydatabase.cpp:259]: Country ID #318 tag = SHY name = Uzbek #leader_names = 13 [countrydatabase.cpp:259]: Country ID #319 tag = KOK name = Ferghana #leader_names = 10 [countrydatabase.cpp:259]: Country ID #320 tag = BUK name = Bukhara #leader_names = 13 [countrydatabase.cpp:259]: Country ID #321 tag = AFG name = Afghanistan #leader_names = 10 [countrydatabase.cpp:259]: Country ID #322 tag = KHO name = Khorasan #leader_names = 10 [countrydatabase.cpp:259]: Country ID #323 tag = PER name = Persia #leader_names = 11 [countrydatabase.cpp:259]: Country ID #324 tag = ERS name = Eranshahr #leader_names = 11 [countrydatabase.cpp:259]: Country ID #325 tag = QAR name = Qara Qoyunlu #leader_names = 10 [countrydatabase.cpp:259]: Country ID #326 tag = TIM name = Timurids #leader_names = 11 [countrydatabase.cpp:259]: Country ID #327 tag = TRS name = Transoxiana #leader_names = 11 [countrydatabase.cpp:259]: Country ID #328 tag = KRY name = Gilan #leader_names = 16 [countrydatabase.cpp:259]: Country ID #329 tag = CIR name = Circassia #leader_names = 17 [countrydatabase.cpp:259]: Country ID #330 tag = GAZ name = Gazikumukh #leader_names = 15 [countrydatabase.cpp:259]: Country ID #331 tag = IME name = Imereti #leader_names = 24 [countrydatabase.cpp:259]: Country ID #332 tag = TAB name = Mazandaran #leader_names = 16 [countrydatabase.cpp:259]: Country ID #333 tag = ORM name = Hormuz #leader_names = 10 [countrydatabase.cpp:259]: Country ID #334 tag = LRI name = Luristan #leader_names = 17 [countrydatabase.cpp:259]: Country ID #335 tag = SIS name = Sistan #leader_names = 10 [countrydatabase.cpp:259]: Country ID #336 tag = BPI name = Biapas #leader_names = 16 [countrydatabase.cpp:259]: Country ID #337 tag = FRS name = Fars #leader_names = 17 [countrydatabase.cpp:259]: Country ID #338 tag = KRM name = Kerman #leader_names = 11 [countrydatabase.cpp:259]: Country ID #339 tag = YZD name = Yazd #leader_names = 22 [countrydatabase.cpp:259]: Country ID #340 tag = ISF name = Isfahan #leader_names = 15 [countrydatabase.cpp:259]: Country ID #341 tag = TBR name = Tabriz #leader_names = 11 [countrydatabase.cpp:259]: Country ID #342 tag = BSR name = Basra #leader_names = 14 [countrydatabase.cpp:259]: Country ID #343 tag = MGR name = Maregheh #leader_names = 11 [countrydatabase.cpp:259]: Country ID #344 tag = QOM name = Ajam #leader_names = 11 [countrydatabase.cpp:259]: Country ID #345 tag = AZT name = Aztec #leader_names = 50 [countrydatabase.cpp:259]: Country ID #346 tag = CHE name = Cherokee #leader_names = 10 [countrydatabase.cpp:259]: Country ID #347 tag = CHM name = Chimu #leader_names = 10 [countrydatabase.cpp:259]: Country ID #348 tag = CRE name = Creek #leader_names = 10 [countrydatabase.cpp:259]: Country ID #349 tag = HUR name = Huron #leader_names = 50 [countrydatabase.cpp:259]: Country ID #350 tag = INC name = Inca #leader_names = 50 [countrydatabase.cpp:259]: Country ID #351 tag = IRO name = Iroquois #leader_names = 50 [countrydatabase.cpp:259]: Country ID #352 tag = MAY name = Maya #leader_names = 25 [countrydatabase.cpp:259]: Country ID #353 tag = SHA name = Shawnee #leader_names = 50 [countrydatabase.cpp:259]: Country ID #354 tag = ZAP name = Zapotec #leader_names = 25 [countrydatabase.cpp:259]: Country ID #355 tag = ASH name = Ashanti #leader_names = 10 [countrydatabase.cpp:259]: Country ID #356 tag = BEN name = Benin #leader_names = 10 [countrydatabase.cpp:259]: Country ID #357 tag = ETH name = Ethiopia #leader_names = 10 [countrydatabase.cpp:259]: Country ID #358 tag = KON name = Kongo #leader_names = 10 [countrydatabase.cpp:259]: Country ID #359 tag = MAL name = Mali #leader_names = 10 [countrydatabase.cpp:259]: Country ID #360 tag = NUB name = Funj #leader_names = 10 [countrydatabase.cpp:259]: Country ID #361 tag = SON name = Songhai #leader_names = 10 [countrydatabase.cpp:259]: Country ID #362 tag = ZAN name = Kilwa #leader_names = 10 [countrydatabase.cpp:259]: Country ID #363 tag = ZIM name = Mutapa #leader_names = 10 [countrydatabase.cpp:259]: Country ID #364 tag = ADA name = Adal #leader_names = 10 [countrydatabase.cpp:259]: Country ID #365 tag = HAU name = Hausa #leader_names = 10 [countrydatabase.cpp:259]: Country ID #366 tag = KBO name = Kanem Bornu #leader_names = 10 [countrydatabase.cpp:259]: Country ID #367 tag = LOA name = Loango #leader_names = 10 [countrydatabase.cpp:259]: Country ID #368 tag = OYO name = Oyo #leader_names = 10 [countrydatabase.cpp:259]: Country ID #369 tag = SOF name = Segu #leader_names = 10 [countrydatabase.cpp:259]: Country ID #370 tag = SOK name = Sokoto #leader_names = 10 [countrydatabase.cpp:259]: Country ID #371 tag = JOL name = Jolof #leader_names = 10 [countrydatabase.cpp:259]: Country ID #372 tag = SFA name = Sofala #leader_names = 10 [countrydatabase.cpp:259]: Country ID #373 tag = MBA name = Mombasa #leader_names = 10 [countrydatabase.cpp:259]: Country ID #374 tag = MLI name = Malindi #leader_names = 10 [countrydatabase.cpp:259]: Country ID #375 tag = AJU name = Ajuuraan #leader_names = 18 [countrydatabase.cpp:259]: Country ID #376 tag = MDI name = Mogadishu #leader_names = 19 [countrydatabase.cpp:259]: Country ID #377 tag = ENA name = Ennarea #leader_names = 20 [countrydatabase.cpp:259]: Country ID #378 tag = WGD name = Wagadugu #leader_names = 10 [countrydatabase.cpp:259]: Country ID #379 tag = ZND name = Zandoma #leader_names = 10 [countrydatabase.cpp:259]: Country ID #380 tag = GUR name = Fada N'gourma #leader_names = 10 [countrydatabase.cpp:259]: Country ID #381 tag = TEN name = Tenkodogo #leader_names = 10 [countrydatabase.cpp:259]: Country ID #382 tag = OGD name = Ogaadeen #leader_names = 10 [countrydatabase.cpp:259]: Country ID #383 tag = ZUL name = Zulu #leader_names = 10 [countrydatabase.cpp:259]: Country ID #384 tag = SOM name = Somalia #leader_names = 10 [countrydatabase.cpp:259]: Country ID #385 tag = AKS name = Aksum #leader_names = 10 [countrydatabase.cpp:259]: Country ID #386 tag = GZI name = Zimbabwe #leader_names = 10 [countrydatabase.cpp:259]: Country ID #387 tag = NBI name = Nubia #leader_names = 10 [countrydatabase.cpp:259]: Country ID #388 tag = RZI name = Rozwi Empire #leader_names = 10 [countrydatabase.cpp:259]: Country ID #389 tag = KIT name = Kitara #leader_names = 21 [countrydatabase.cpp:259]: Country ID #390 tag = WAD name = Wadai #leader_names = 13 [countrydatabase.cpp:259]: Country ID #391 tag = AFA name = Aussa #leader_names = 10 [countrydatabase.cpp:259]: Country ID #392 tag = ALO name = Alodia #leader_names = 10 [countrydatabase.cpp:259]: Country ID #393 tag = DAR name = Darfur #leader_names = 10 [countrydatabase.cpp:259]: Country ID #394 tag = GLE name = Geledi #leader_names = 18 [countrydatabase.cpp:259]: Country ID #395 tag = HAR name = Harar #leader_names = 10 [countrydatabase.cpp:259]: Country ID #396 tag = HOB name = Hobyo #leader_names = 18 [countrydatabase.cpp:259]: Country ID #397 tag = KAF name = Kaffa #leader_names = 20 [countrydatabase.cpp:259]: Country ID #398 tag = MED name = Medri Bahri #leader_names = 10 [countrydatabase.cpp:259]: Country ID #399 tag = MJE name = Majeerteen #leader_names = 18 [countrydatabase.cpp:259]: Country ID #400 tag = MRE name = Marehan #leader_names = 18 [countrydatabase.cpp:259]: Country ID #401 tag = PTE name = Pate #leader_names = 10 [countrydatabase.cpp:259]: Country ID #402 tag = WAR name = Warsangali #leader_names = 18 [countrydatabase.cpp:259]: Country ID #403 tag = BTI name = Semien #leader_names = 10 [countrydatabase.cpp:259]: Country ID #404 tag = BEJ name = Beja #leader_names = 10 [countrydatabase.cpp:259]: Country ID #405 tag = JIM name = Jimma #leader_names = 10 [countrydatabase.cpp:259]: Country ID #406 tag = WLY name = Welayta #leader_names = 20 [countrydatabase.cpp:259]: Country ID #407 tag = DAM name = Damot #leader_names = 20 [countrydatabase.cpp:259]: Country ID #408 tag = HDY name = Hadiya #leader_names = 10 [countrydatabase.cpp:259]: Country ID #409 tag = SOA name = Shewa #leader_names = 10 [countrydatabase.cpp:259]: Country ID #410 tag = JJI name = Janjiro #leader_names = 20 [countrydatabase.cpp:259]: Country ID #411 tag = ABB name = Dongola #leader_names = 12 [countrydatabase.cpp:259]: Country ID #412 tag = TYO name = Tyo #leader_names = 10 [countrydatabase.cpp:259]: Country ID #413 tag = SYO name = Soyo #leader_names = 10 [countrydatabase.cpp:259]: Country ID #414 tag = KSJ name = Kasanje #leader_names = 11 [countrydatabase.cpp:259]: Country ID #415 tag = LUB name = Luba #leader_names = 32 [countrydatabase.cpp:259]: Country ID #416 tag = LND name = Lunda #leader_names = 11 [countrydatabase.cpp:259]: Country ID #417 tag = CKW name = Chokwe #leader_names = 11 [countrydatabase.cpp:259]: Country ID #418 tag = KIK name = Kikondja #leader_names = 10 [countrydatabase.cpp:259]: Country ID #419 tag = KZB name = Kazembe #leader_names = 11 [countrydatabase.cpp:259]: Country ID #420 tag = YAK name = Yaka #leader_names = 10 [countrydatabase.cpp:259]: Country ID #421 tag = KLD name = Kalundwe #leader_names = 11 [countrydatabase.cpp:259]: Country ID #422 tag = KUB name = Kuba #leader_names = 11 [countrydatabase.cpp:259]: Country ID #423 tag = RWA name = Rwanda #leader_names = 21 [countrydatabase.cpp:259]: Country ID #424 tag = BUU name = Burundi #leader_names = 11 [countrydatabase.cpp:259]: Country ID #425 tag = BUG name = Buganda #leader_names = 13 [countrydatabase.cpp:259]: Country ID #426 tag = NKO name = Nkore #leader_names = 11 [countrydatabase.cpp:259]: Country ID #427 tag = KRW name = Karagwe #leader_names = 10 [countrydatabase.cpp:259]: Country ID #428 tag = BNY name = Bunyoro #leader_names = 10 [countrydatabase.cpp:259]: Country ID #429 tag = BSG name = Busoga #leader_names = 18 [countrydatabase.cpp:259]: Country ID #430 tag = UBH name = Buha #leader_names = 11 [countrydatabase.cpp:259]: Country ID #431 tag = MRA name = Maravi #leader_names = 14 [countrydatabase.cpp:259]: Country ID #432 tag = LDU name = Lundu #leader_names = 12 [countrydatabase.cpp:259]: Country ID #433 tag = TBK name = Tumbuka #leader_names = 13 [countrydatabase.cpp:259]: Country ID #434 tag = MKU name = Makua #leader_names = 12 [countrydatabase.cpp:259]: Country ID #435 tag = RZW name = Butua #leader_names = 10 [countrydatabase.cpp:259]: Country ID #436 tag = MIR name = Imerina #leader_names = 14 [countrydatabase.cpp:259]: Country ID #437 tag = SKA name = Sakalava #leader_names = 11 [countrydatabase.cpp:259]: Country ID #438 tag = BTS name = Betsimisaraka #leader_names = 10 [countrydatabase.cpp:259]: Country ID #439 tag = MFY name = Mahafaly #leader_names = 10 [countrydatabase.cpp:259]: Country ID #440 tag = ANT name = Antemoro #leader_names = 11 [countrydatabase.cpp:259]: Country ID #441 tag = ANN name = Annam #leader_names = 61 [countrydatabase.cpp:259]: Country ID #442 tag = ARK name = Arakan #leader_names = 33 [countrydatabase.cpp:259]: Country ID #443 tag = ATJ name = Aceh #leader_names = 19 [countrydatabase.cpp:259]: Country ID #444 tag = AYU name = Ayutthaya #leader_names = 42 [countrydatabase.cpp:259]: Country ID #445 tag = BLI name = Bali #leader_names = 10 [countrydatabase.cpp:259]: Country ID #446 tag = BAN name = Banten #leader_names = 10 [countrydatabase.cpp:259]: Country ID #447 tag = BEI name = Brunei #leader_names = 19 [countrydatabase.cpp:259]: Country ID #448 tag = CHA name = Champa #leader_names = 11 [countrydatabase.cpp:259]: Country ID #449 tag = CHG name = Chagatai #leader_names = 13 [countrydatabase.cpp:259]: Country ID #450 tag = CHK name = Champasak #leader_names = 33 [countrydatabase.cpp:259]: Country ID #451 tag = DAI name = Dai Viet #leader_names = 61 [countrydatabase.cpp:259]: Country ID #452 tag = JAP name = Japan #leader_names = 55 [countrydatabase.cpp:259]: Country ID #453 tag = AMA name = Amago #leader_names = 135 [countrydatabase.cpp:259]: Country ID #454 tag = ASA name = Asakura #leader_names = 160 [countrydatabase.cpp:259]: Country ID #455 tag = CSK name = Chosokabe #leader_names = 159 [countrydatabase.cpp:259]: Country ID #456 tag = DTE name = Date #leader_names = 175 [countrydatabase.cpp:259]: Country ID #457 tag = HJO name = Hojo #leader_names = 189 [countrydatabase.cpp:259]: Country ID #458 tag = HSK name = Hosokawa #leader_names = 100 [countrydatabase.cpp:259]: Country ID #459 tag = HTK name = Hatakeyama #leader_names = 135 [countrydatabase.cpp:259]: Country ID #460 tag = IKE name = Ikeda #leader_names = 135 [countrydatabase.cpp:259]: Country ID #461 tag = IMG name = Imagawa #leader_names = 211 [countrydatabase.cpp:259]: Country ID #462 tag = MAE name = Maeda #leader_names = 146 [countrydatabase.cpp:259]: Country ID #463 tag = MRI name = Mori #leader_names = 208 [countrydatabase.cpp:259]: Country ID #464 tag = ODA name = Oda #leader_names = 202 [countrydatabase.cpp:259]: Country ID #465 tag = OTM name = Otomo #leader_names = 192 [countrydatabase.cpp:259]: Country ID #466 tag = OUC name = Ouchi #leader_names = 163 [countrydatabase.cpp:259]: Country ID #467 tag = SBA name = Shiba #leader_names = 100 [countrydatabase.cpp:259]: Country ID #468 tag = SMZ name = Shimazu #leader_names = 196 [countrydatabase.cpp:259]: Country ID #469 tag = TKD name = Takeda #leader_names = 252 [countrydatabase.cpp:259]: Country ID #470 tag = TKG name = Tokugawa #leader_names = 171 [countrydatabase.cpp:259]: Country ID #471 tag = UES name = Uesugi #leader_names = 189 [countrydatabase.cpp:259]: Country ID #472 tag = YMN name = Yamana #leader_names = 153 [countrydatabase.cpp:259]: Country ID #473 tag = RFR name = Nanbu #leader_names = 155 [countrydatabase.cpp:259]: Country ID #474 tag = ASK name = Ashikaga #leader_names = 176 [countrydatabase.cpp:259]: Country ID #475 tag = KTB name = Kitabatake #leader_names = 123 [countrydatabase.cpp:259]: Country ID #476 tag = ANU name = Ainu #leader_names = 12 [countrydatabase.cpp:259]: Country ID #477 tag = AKM name = Akamatsu #leader_names = 143 [countrydatabase.cpp:259]: Country ID #478 tag = AKT name = Ando #leader_names = 125 [countrydatabase.cpp:259]: Country ID #479 tag = CBA name = Chiba #leader_names = 171 [countrydatabase.cpp:259]: Country ID #480 tag = ISK name = Isshiki #leader_names = 138 [countrydatabase.cpp:259]: Country ID #481 tag = ITO name = Ito #leader_names = 167 [countrydatabase.cpp:259]: Country ID #482 tag = KKC name = Kikuchi #leader_names = 129 [countrydatabase.cpp:259]: Country ID #483 tag = KNO name = Kono #leader_names = 131 [countrydatabase.cpp:259]: Country ID #484 tag = OGS name = Ogasawara #leader_names = 130 [countrydatabase.cpp:259]: Country ID #485 tag = SHN name = Shoni #leader_names = 162 [countrydatabase.cpp:259]: Country ID #486 tag = STK name = Satake #leader_names = 164 [countrydatabase.cpp:259]: Country ID #487 tag = TKI name = Toki #leader_names = 178 [countrydatabase.cpp:259]: Country ID #488 tag = UTN name = Utsunomiya #leader_names = 194 [countrydatabase.cpp:259]: Country ID #489 tag = TTI name = Tsutsui #leader_names = 165 [countrydatabase.cpp:259]: Country ID #490 tag = KHA name = Mongolia #leader_names = 32 [countrydatabase.cpp:259]: Country ID #491 tag = KHM name = Khmer #leader_names = 92 [countrydatabase.cpp:259]: Country ID #492 tag = KOR name = Korea #leader_names = 53 [countrydatabase.cpp:259]: Country ID #493 tag = LNA name = Lan Na #leader_names = 20 [countrydatabase.cpp:259]: Country ID #494 tag = LUA name = Luang Prabang #leader_names = 33 [countrydatabase.cpp:259]: Country ID #495 tag = LXA name = Lan Xang #leader_names = 33 [countrydatabase.cpp:259]: Country ID #496 tag = MAJ name = Majapahit #leader_names = 10 [countrydatabase.cpp:259]: Country ID #497 tag = MCH name = Manchu #leader_names = 52 [countrydatabase.cpp:259]: Country ID #498 tag = MKS name = Makassar #leader_names = 19 [countrydatabase.cpp:259]: Country ID #499 tag = MLC name = Malacca #leader_names = 19 [countrydatabase.cpp:259]: Country ID #500 tag = MNG name = Ming #leader_names = 86 [countrydatabase.cpp:259]: Country ID #501 tag = MTR name = Mataram #leader_names = 11 [countrydatabase.cpp:259]: Country ID #502 tag = OIR name = Oirat #leader_names = 14 [countrydatabase.cpp:259]: Country ID #503 tag = PAT name = Pattani #leader_names = 10 [countrydatabase.cpp:259]: Country ID #504 tag = PEG name = Pegu #leader_names = 10 [countrydatabase.cpp:259]: Country ID #505 tag = QNG name = Qing #leader_names = 350 [countrydatabase.cpp:259]: Country ID #506 tag = RYU name = Ryukyu #leader_names = 17 [countrydatabase.cpp:259]: Country ID #507 tag = SST name = Shan #leader_names = 58 [countrydatabase.cpp:259]: Country ID #508 tag = SUK name = Sukhothai #leader_names = 30 [countrydatabase.cpp:259]: Country ID #509 tag = SUL name = Sulu #leader_names = 10 [countrydatabase.cpp:259]: Country ID #510 tag = TAU name = Taungu #leader_names = 14 [countrydatabase.cpp:259]: Country ID #511 tag = TIB name = Tibet #leader_names = 10 [countrydatabase.cpp:259]: Country ID #512 tag = TOK name = Tonkin #leader_names = 62 [countrydatabase.cpp:259]: Country ID #513 tag = VIE name = Vientiane #leader_names = 33 [countrydatabase.cpp:259]: Country ID #514 tag = CZH name = Zhou #leader_names = 86 [countrydatabase.cpp:259]: Country ID #515 tag = CSH name = Shun #leader_names = 86 [countrydatabase.cpp:259]: Country ID #516 tag = CXI name = Xi #leader_names = 86 [countrydatabase.cpp:259]: Country ID #517 tag = YUA name = Yuan #leader_names = 32 [countrydatabase.cpp:259]: Country ID #518 tag = FRM name = Tungning #leader_names = 86 [countrydatabase.cpp:259]: Country ID #519 tag = ILK name = Ilkhanate #leader_names = 21 [countrydatabase.cpp:259]: Country ID #520 tag = KLM name = Kalmyk #leader_names = 15 [countrydatabase.cpp:259]: Country ID #521 tag = MGE name = Mongol Empire #leader_names = 32 [countrydatabase.cpp:259]: Country ID #522 tag = SOO name = So #leader_names = 126 [countrydatabase.cpp:259]: Country ID #523 tag = NVK name = Nivkh #leader_names = 23 [countrydatabase.cpp:259]: Country ID #524 tag = SOL name = Solon #leader_names = 239 [countrydatabase.cpp:259]: Country ID #525 tag = EJZ name = Nanai #leader_names = 239 [countrydatabase.cpp:259]: Country ID #526 tag = NHX name = Orochoni #leader_names = 239 [countrydatabase.cpp:259]: Country ID #527 tag = MYR name = Xibe #leader_names = 239 [countrydatabase.cpp:259]: Country ID #528 tag = MHX name = Haixi #leader_names = 239 [countrydatabase.cpp:259]: Country ID #529 tag = MJZ name = Jianzhou #leader_names = 239 [countrydatabase.cpp:259]: Country ID #530 tag = KRC name = Korchin #leader_names = 127 [countrydatabase.cpp:259]: Country ID #531 tag = KLK name = Khalkha #leader_names = 127 [countrydatabase.cpp:259]: Country ID #532 tag = HMI name = Kara Del #leader_names = 13 [countrydatabase.cpp:259]: Country ID #533 tag = ZUN name = Dzungar #leader_names = 57 [countrydatabase.cpp:259]: Country ID #534 tag = KAS name = Yarkand #leader_names = 13 [countrydatabase.cpp:259]: Country ID #535 tag = CHH name = Chahar #leader_names = 127 [countrydatabase.cpp:259]: Country ID #536 tag = KSD name = Khoshuud #leader_names = 57 [countrydatabase.cpp:259]: Country ID #537 tag = SYG name = Sarig Yogir #leader_names = 57 [countrydatabase.cpp:259]: Country ID #538 tag = UTS name = Tsang #leader_names = 42 [countrydatabase.cpp:259]: Country ID #539 tag = KAM name = Kham #leader_names = 42 [countrydatabase.cpp:259]: Country ID #540 tag = GUG name = Guge #leader_names = 10 [countrydatabase.cpp:259]: Country ID #541 tag = PHA name = U #leader_names = 42 [countrydatabase.cpp:259]: Country ID #542 tag = CDL name = Dali #leader_names = 43 [countrydatabase.cpp:259]: Country ID #543 tag = CYI name = Yi #leader_names = 43 [countrydatabase.cpp:259]: Country ID #544 tag = CMI name = Miao #leader_names = 43 [countrydatabase.cpp:259]: Country ID #545 tag = MIN name = Min #leader_names = 86 [countrydatabase.cpp:259]: Country ID #546 tag = YUE name = Yue #leader_names = 86 [countrydatabase.cpp:259]: Country ID #547 tag = SHU name = Shu #leader_names = 86 [countrydatabase.cpp:259]: Country ID #548 tag = NNG name = Ning #leader_names = 86 [countrydatabase.cpp:259]: Country ID #549 tag = CHC name = Chu #leader_names = 86 [countrydatabase.cpp:259]: Country ID #550 tag = TNG name = Tang #leader_names = 86 [countrydatabase.cpp:259]: Country ID #551 tag = WUU name = Wu #leader_names = 86 [countrydatabase.cpp:259]: Country ID #552 tag = QIC name = Qi #leader_names = 86 [countrydatabase.cpp:259]: Country ID #553 tag = YAN name = Yan #leader_names = 86 [countrydatabase.cpp:259]: Country ID #554 tag = JIN name = Jin #leader_names = 86 [countrydatabase.cpp:259]: Country ID #555 tag = LNG name = Liang #leader_names = 86 [countrydatabase.cpp:259]: Country ID #556 tag = QIN name = Qin #leader_names = 86 [countrydatabase.cpp:259]: Country ID #557 tag = HUA name = Huai #leader_names = 86 [countrydatabase.cpp:259]: Country ID #558 tag = CGS name = Changsheng #leader_names = 86 [countrydatabase.cpp:259]: Country ID #559 tag = BAL name = Baluchistan #leader_names = 17 [countrydatabase.cpp:259]: Country ID #560 tag = BNG name = Bengal #leader_names = 24 [countrydatabase.cpp:259]: Country ID #561 tag = BIJ name = Bijapur #leader_names = 19 [countrydatabase.cpp:259]: Country ID #562 tag = BAH name = Bahmanis #leader_names = 25 [countrydatabase.cpp:259]: Country ID #563 tag = DLH name = Delhi #leader_names = 17 [countrydatabase.cpp:259]: Country ID #564 tag = GOC name = Golkonda #leader_names = 26 [countrydatabase.cpp:259]: Country ID #565 tag = DEC name = Deccan #leader_names = 27 [countrydatabase.cpp:259]: Country ID #566 tag = MAR name = Marathas #leader_names = 34 [countrydatabase.cpp:259]: Country ID #567 tag = MUG name = Mughals #leader_names = 22 [countrydatabase.cpp:259]: Country ID #568 tag = MYS name = Mysore #leader_names = 12 [countrydatabase.cpp:259]: Country ID #569 tag = VIJ name = Vijayanagar #leader_names = 22 [countrydatabase.cpp:259]: Country ID #570 tag = AHM name = Ahmednagar #leader_names = 26 [countrydatabase.cpp:259]: Country ID #571 tag = ASS name = Assam #leader_names = 11 [countrydatabase.cpp:259]: Country ID #572 tag = GUJ name = Gujarat #leader_names = 35 [countrydatabase.cpp:259]: Country ID #573 tag = JNP name = Jaunpur #leader_names = 12 [countrydatabase.cpp:259]: Country ID #574 tag = MAD name = Madurai #leader_names = 10 [countrydatabase.cpp:259]: Country ID #575 tag = MLW name = Malwa #leader_names = 26 [countrydatabase.cpp:259]: Country ID #576 tag = MAW name = Marwar #leader_names = 13 [countrydatabase.cpp:259]: Country ID #577 tag = MER name = Mewar #leader_names = 20 [countrydatabase.cpp:259]: Country ID #578 tag = MUL name = Multan #leader_names = 27 [countrydatabase.cpp:259]: Country ID #579 tag = NAG name = Nagpur #leader_names = 44 [countrydatabase.cpp:259]: Country ID #580 tag = NPL name = Nepal #leader_names = 15 [countrydatabase.cpp:259]: Country ID #581 tag = ORI name = Orissa #leader_names = 21 [countrydatabase.cpp:259]: Country ID #582 tag = PUN name = Punjab #leader_names = 42 [countrydatabase.cpp:259]: Country ID #583 tag = SND name = Sindh #leader_names = 35 [countrydatabase.cpp:259]: Country ID #584 tag = BRR name = Berar #leader_names = 25 [countrydatabase.cpp:259]: Country ID #585 tag = JAN name = Jangladesh #leader_names = 18 [countrydatabase.cpp:259]: Country ID #586 tag = KRK name = Carnatic #leader_names = 12 [countrydatabase.cpp:259]: Country ID #587 tag = GDW name = Garha #leader_names = 13 [countrydatabase.cpp:259]: Country ID #588 tag = GRJ name = Garjat #leader_names = 17 [countrydatabase.cpp:259]: Country ID #589 tag = GWA name = Gwalior #leader_names = 19 [countrydatabase.cpp:259]: Country ID #590 tag = DHU name = Dhundhar #leader_names = 15 [countrydatabase.cpp:259]: Country ID #591 tag = KSH name = Kashmir #leader_names = 32 [countrydatabase.cpp:259]: Country ID #592 tag = KLN name = Keladi #leader_names = 12 [countrydatabase.cpp:259]: Country ID #593 tag = KHD name = Khandesh #leader_names = 33 [countrydatabase.cpp:259]: Country ID #594 tag = ODH name = Oudh #leader_names = 20 [countrydatabase.cpp:259]: Country ID #595 tag = VND name = Venad #leader_names = 11 [countrydatabase.cpp:259]: Country ID #596 tag = MAB name = Calicut #leader_names = 12 [countrydatabase.cpp:259]: Country ID #597 tag = MEW name = Mewat #leader_names = 17 [countrydatabase.cpp:259]: Country ID #598 tag = BDA name = Baroda #leader_names = 10 [countrydatabase.cpp:259]: Country ID #599 tag = BST name = Bastar #leader_names = 17 [countrydatabase.cpp:259]: Country ID #600 tag = BHU name = Bhutan #leader_names = 10 [countrydatabase.cpp:259]: Country ID #601 tag = BND name = Bundelkhand #leader_names = 21 [countrydatabase.cpp:259]: Country ID #602 tag = CEY name = Kotte #leader_names = 10 [countrydatabase.cpp:259]: Country ID #603 tag = JSL name = Jaisalmer #leader_names = 19 [countrydatabase.cpp:259]: Country ID #604 tag = KAC name = Kachar #leader_names = 11 [countrydatabase.cpp:259]: Country ID #605 tag = KMT name = Koch #leader_names = 14 [countrydatabase.cpp:259]: Country ID #606 tag = KGR name = Kangra #leader_names = 13 [countrydatabase.cpp:259]: Country ID #607 tag = KAT name = Kutch #leader_names = 20 [countrydatabase.cpp:259]: Country ID #608 tag = KOC name = Kochin #leader_names = 11 [countrydatabase.cpp:259]: Country ID #609 tag = MLB name = Manipur #leader_names = 10 [countrydatabase.cpp:259]: Country ID #610 tag = HAD name = Hadoti #leader_names = 20 [countrydatabase.cpp:259]: Country ID #611 tag = NGA name = Nagaur #leader_names = 20 [countrydatabase.cpp:259]: Country ID #612 tag = RMP name = Rohilkhand #leader_names = 20 [countrydatabase.cpp:259]: Country ID #613 tag = LDK name = Ladakh #leader_names = 11 [countrydatabase.cpp:259]: Country ID #614 tag = BGL name = Baghelkhand #leader_names = 21 [countrydatabase.cpp:259]: Country ID #615 tag = JFN name = Jaffna #leader_names = 10 [countrydatabase.cpp:259]: Country ID #616 tag = PTA name = Patiala #leader_names = 42 [countrydatabase.cpp:259]: Country ID #617 tag = GHR name = Garhwal #leader_names = 13 [countrydatabase.cpp:259]: Country ID #618 tag = CHD name = Chanda #leader_names = 13 [countrydatabase.cpp:259]: Country ID #619 tag = NGP name = Jharkhand #leader_names = 10 [countrydatabase.cpp:259]: Country ID #620 tag = JAJ name = Habsan #leader_names = 26 [countrydatabase.cpp:259]: Country ID #621 tag = TRT name = Tirhut #leader_names = 11 [countrydatabase.cpp:259]: Country ID #622 tag = CMP name = Rewa Kantha #leader_names = 20 [countrydatabase.cpp:259]: Country ID #623 tag = BGA name = Baglana #leader_names = 20 [countrydatabase.cpp:259]: Country ID #624 tag = TPR name = Tripura #leader_names = 11 [countrydatabase.cpp:259]: Country ID #625 tag = SDY name = Sadiya #leader_names = 11 [countrydatabase.cpp:259]: Country ID #626 tag = BHA name = Bharat #leader_names = 27 [countrydatabase.cpp:259]: Country ID #627 tag = YOR name = Andhra #leader_names = 10 [countrydatabase.cpp:259]: Country ID #628 tag = DGL name = Maldives #leader_names = 10 [countrydatabase.cpp:259]: Country ID #629 tag = MBL name = Bishnupur #leader_names = 17 [countrydatabase.cpp:259]: Country ID #630 tag = SKK name = Sikkim #leader_names = 10 [countrydatabase.cpp:259]: Country ID #631 tag = IDR name = Idar #leader_names = 20 [countrydatabase.cpp:259]: Country ID #632 tag = JLV name = Jhalavad #leader_names = 20 [countrydatabase.cpp:259]: Country ID #633 tag = PTL name = Palitana #leader_names = 20 [countrydatabase.cpp:259]: Country ID #634 tag = NVR name = Navanagar #leader_names = 20 [countrydatabase.cpp:259]: Country ID #635 tag = RJK name = Rajkot #leader_names = 20 [countrydatabase.cpp:259]: Country ID #636 tag = JGD name = Junagarh #leader_names = 20 [countrydatabase.cpp:259]: Country ID #637 tag = PRB name = Porbandar #leader_names = 20 [countrydatabase.cpp:259]: Country ID #638 tag = PAN name = Kalinjar #leader_names = 21 [countrydatabase.cpp:259]: Country ID #639 tag = KLP name = Kalpi #leader_names = 20 [countrydatabase.cpp:259]: Country ID #640 tag = SBP name = Sambalpur #leader_names = 17 [countrydatabase.cpp:259]: Country ID #641 tag = PTT name = Patna #leader_names = 17 [countrydatabase.cpp:259]: Country ID #642 tag = RTT name = Ratanpur #leader_names = 16 [countrydatabase.cpp:259]: Country ID #643 tag = KLH name = Kalahandi #leader_names = 17 [countrydatabase.cpp:259]: Country ID #644 tag = KJH name = Keonhjar #leader_names = 17 [countrydatabase.cpp:259]: Country ID #645 tag = PRD name = Parlakhimidi #leader_names = 17 [countrydatabase.cpp:259]: Country ID #646 tag = JPR name = Jeypore #leader_names = 17 [countrydatabase.cpp:259]: Country ID #647 tag = SRG name = Surguja #leader_names = 13 [countrydatabase.cpp:259]: Country ID #648 tag = KND name = Kandy #leader_names = 10 [countrydatabase.cpp:259]: Country ID #649 tag = TLG name = Telingana #leader_names = 11 [countrydatabase.cpp:259]: Country ID #650 tag = KLT name = Kolathunad #leader_names = 12 [countrydatabase.cpp:259]: Country ID #651 tag = DNG name = Dang #leader_names = 15 [countrydatabase.cpp:259]: Country ID #652 tag = DTI name = Doti #leader_names = 15 [countrydatabase.cpp:259]: Country ID #653 tag = GRK name = Gorkha #leader_names = 15 [countrydatabase.cpp:259]: Country ID #654 tag = JML name = Jumla #leader_names = 15 [countrydatabase.cpp:259]: Country ID #655 tag = LWA name = Limbuwan #leader_names = 15 [countrydatabase.cpp:259]: Country ID #656 tag = MKP name = Makwanpur #leader_names = 15 [countrydatabase.cpp:259]: Country ID #657 tag = SRM name = Sirmur #leader_names = 15 [countrydatabase.cpp:259]: Country ID #658 tag = KTU name = Kathmandu #leader_names = 15 [countrydatabase.cpp:259]: Country ID #659 tag = KMN name = Kumaon #leader_names = 15 [countrydatabase.cpp:259]: Country ID #660 tag = GNG name = Gingee #leader_names = 12 [countrydatabase.cpp:259]: Country ID #661 tag = TNJ name = Tanjore #leader_names = 10 [countrydatabase.cpp:259]: Country ID #662 tag = SRH name = Sirhind #leader_names = 17 [countrydatabase.cpp:259]: Country ID #663 tag = RJP name = Rajputana #leader_names = 20 [countrydatabase.cpp:259]: Country ID #664 tag = BAR name = Bar #leader_names = 61 [countrydatabase.cpp:259]: Country ID #665 tag = HSA name = Lübeck #leader_names = 56 [countrydatabase.cpp:259]: Country ID #666 tag = SMO name = Smolensk #leader_names = 24 [countrydatabase.cpp:259]: Country ID #667 tag = NZH name = Nizhny Novgorod #leader_names = 23 [countrydatabase.cpp:259]: Country ID #668 tag = KOJ name = Jerusalem #leader_names = 39 [countrydatabase.cpp:259]: Country ID #669 tag = MSA name = Malaya #leader_names = 19 [countrydatabase.cpp:259]: Country ID #670 tag = HIN name = Hindustan #leader_names = 47 [countrydatabase.cpp:259]: Country ID #671 tag = ABE name = Abenaki #leader_names = 23 [countrydatabase.cpp:259]: Country ID #672 tag = APA name = Apache #leader_names = 33 [countrydatabase.cpp:259]: Country ID #673 tag = ASI name = Assiniboine #leader_names = 33 [countrydatabase.cpp:259]: Country ID #674 tag = BLA name = Blackfoot #leader_names = 47 [countrydatabase.cpp:259]: Country ID #675 tag = CAD name = Caddo #leader_names = 21 [countrydatabase.cpp:259]: Country ID #676 tag = CHI name = Chickasaw #leader_names = 42 [countrydatabase.cpp:259]: Country ID #677 tag = CHO name = Choctaw #leader_names = 50 [countrydatabase.cpp:259]: Country ID #678 tag = CHY name = Cheyenne #leader_names = 10 [countrydatabase.cpp:259]: Country ID #679 tag = COM name = Comanche #leader_names = 28 [countrydatabase.cpp:259]: Country ID #680 tag = FOX name = Fox #leader_names = 12 [countrydatabase.cpp:259]: Country ID #681 tag = ILL name = Illiniwek #leader_names = 17 [countrydatabase.cpp:259]: Country ID #682 tag = LEN name = Lenape #leader_names = 36 [countrydatabase.cpp:259]: Country ID #683 tag = MAH name = Mahican #leader_names = 32 [countrydatabase.cpp:259]: Country ID #684 tag = MIK name = Mikmaq #leader_names = 31 [countrydatabase.cpp:259]: Country ID #685 tag = MMI name = Miami #leader_names = 26 [countrydatabase.cpp:259]: Country ID #686 tag = NAH name = Navajo #leader_names = 46 [countrydatabase.cpp:259]: Country ID #687 tag = OJI name = Ojibwe #leader_names = 25 [countrydatabase.cpp:259]: Country ID #688 tag = OSA name = Osage #leader_names = 17 [countrydatabase.cpp:259]: Country ID #689 tag = OTT name = Ottawa #leader_names = 43 [countrydatabase.cpp:259]: Country ID #690 tag = PAW name = Pawnee #leader_names = 21 [countrydatabase.cpp:259]: Country ID #691 tag = PEQ name = Pequot #leader_names = 38 [countrydatabase.cpp:259]: Country ID #692 tag = PIM name = Pima #leader_names = 20 [countrydatabase.cpp:259]: Country ID #693 tag = POT name = Potawatomi #leader_names = 60 [countrydatabase.cpp:259]: Country ID #694 tag = POW name = Powhatan #leader_names = 15 [countrydatabase.cpp:259]: Country ID #695 tag = PUE name = Pueblo #leader_names = 16 [countrydatabase.cpp:259]: Country ID #696 tag = SHO name = Shoshone #leader_names = 10 [countrydatabase.cpp:259]: Country ID #697 tag = SIO name = Sioux #leader_names = 16 [countrydatabase.cpp:259]: Country ID #698 tag = SUS name = Susquehannock #leader_names = 24 [countrydatabase.cpp:259]: Country ID #699 tag = WCR name = Cree #leader_names = 39 [countrydatabase.cpp:259]: Country ID #700 tag = AIR name = Air #leader_names = 31 [countrydatabase.cpp:259]: Country ID #701 tag = BON name = Bonoman #leader_names = 26 [countrydatabase.cpp:259]: Country ID #702 tag = DAH name = Dahomey #leader_names = 10 [countrydatabase.cpp:259]: Country ID #703 tag = DGB name = Dagbon #leader_names = 10 [countrydatabase.cpp:259]: Country ID #704 tag = FUL name = Fulo #leader_names = 17 [countrydatabase.cpp:259]: Country ID #705 tag = JNN name = Jenné #leader_names = 10 [countrydatabase.cpp:259]: Country ID #706 tag = KAN name = Kano #leader_names = 10 [countrydatabase.cpp:259]: Country ID #707 tag = KBU name = Kaabu #leader_names = 10 [countrydatabase.cpp:259]: Country ID #708 tag = KNG name = Kong #leader_names = 10 [countrydatabase.cpp:259]: Country ID #709 tag = KTS name = Katsina #leader_names = 10 [countrydatabase.cpp:259]: Country ID #710 tag = MSI name = Mossi #leader_names = 10 [countrydatabase.cpp:259]: Country ID #711 tag = NUP name = Nupe #leader_names = 10 [countrydatabase.cpp:259]: Country ID #712 tag = TMB name = Timbuktu #leader_names = 32 [countrydatabase.cpp:259]: Country ID #713 tag = YAO name = Yao #leader_names = 13 [countrydatabase.cpp:259]: Country ID #714 tag = YAT name = Yatenga #leader_names = 10 [countrydatabase.cpp:259]: Country ID #715 tag = ZAF name = Macina #leader_names = 10 [countrydatabase.cpp:259]: Country ID #716 tag = ZZZ name = Zazzau #leader_names = 10 [countrydatabase.cpp:259]: Country ID #717 tag = NDO name = Ndongo #leader_names = 10 [countrydatabase.cpp:259]: Country ID #718 tag = AVA name = Ava #leader_names = 58 [countrydatabase.cpp:259]: Country ID #719 tag = HSE name = Hsenwi #leader_names = 58 [countrydatabase.cpp:259]: Country ID #720 tag = JOH name = Johor #leader_names = 19 [countrydatabase.cpp:259]: Country ID #721 tag = KED name = Kedah #leader_names = 19 [countrydatabase.cpp:259]: Country ID #722 tag = LIG name = Ligor #leader_names = 19 [countrydatabase.cpp:259]: Country ID #723 tag = MPH name = Muang Phuan #leader_names = 33 [countrydatabase.cpp:259]: Country ID #724 tag = MYA name = Mong Yang #leader_names = 58 [countrydatabase.cpp:259]: Country ID #725 tag = PRK name = Perak #leader_names = 19 [countrydatabase.cpp:259]: Country ID #726 tag = MMA name = Mong Mao #leader_names = 58 [countrydatabase.cpp:259]: Country ID #727 tag = MKA name = Mong Kawng #leader_names = 58 [countrydatabase.cpp:259]: Country ID #728 tag = MPA name = Mong Pai #leader_names = 58 [countrydatabase.cpp:259]: Country ID #729 tag = MNI name = Mong Nai #leader_names = 58 [countrydatabase.cpp:259]: Country ID #730 tag = KAL name = Kale #leader_names = 58 [countrydatabase.cpp:259]: Country ID #731 tag = HSI name = Hsipaw #leader_names = 58 [countrydatabase.cpp:259]: Country ID #732 tag = BPR name = Prome #leader_names = 14 [countrydatabase.cpp:259]: Country ID #733 tag = CHU name = Chukchi #leader_names = 23 [countrydatabase.cpp:259]: Country ID #734 tag = HOD name = Khodynt #leader_names = 23 [countrydatabase.cpp:259]: Country ID #735 tag = CHV name = Chavchuveny #leader_names = 23 [countrydatabase.cpp:259]: Country ID #736 tag = KMC name = Kamchadals #leader_names = 23 [countrydatabase.cpp:259]: Country ID #737 tag = BRT name = Buryatia #leader_names = 32 [countrydatabase.cpp:259]: Country ID #738 tag = ARP name = Arapaho #leader_names = 19 [countrydatabase.cpp:259]: Country ID #739 tag = CLM name = Colima #leader_names = 50 [countrydatabase.cpp:259]: Country ID #740 tag = CNK name = Chinook #leader_names = 19 [countrydatabase.cpp:259]: Country ID #741 tag = COC name = Cocomes #leader_names = 25 [countrydatabase.cpp:259]: Country ID #742 tag = HDA name = Haida #leader_names = 21 [countrydatabase.cpp:259]: Country ID #743 tag = ITZ name = Itza #leader_names = 25 [countrydatabase.cpp:259]: Country ID #744 tag = KIC name = Kiche #leader_names = 25 [countrydatabase.cpp:259]: Country ID #745 tag = KIO name = Kiowa #leader_names = 19 [countrydatabase.cpp:259]: Country ID #746 tag = MIX name = Mixtec #leader_names = 25 [countrydatabase.cpp:259]: Country ID #747 tag = SAL name = Salish #leader_names = 38 [countrydatabase.cpp:259]: Country ID #748 tag = TAR name = Tarascan #leader_names = 25 [countrydatabase.cpp:259]: Country ID #749 tag = TLA name = Tlapanec #leader_names = 25 [countrydatabase.cpp:259]: Country ID #750 tag = TLX name = Tlaxcala #leader_names = 50 [countrydatabase.cpp:259]: Country ID #751 tag = TOT name = Totonac #leader_names = 50 [countrydatabase.cpp:259]: Country ID #752 tag = WIC name = Wichita #leader_names = 19 [countrydatabase.cpp:259]: Country ID #753 tag = XIU name = Xiu #leader_names = 25 [countrydatabase.cpp:259]: Country ID #754 tag = BLM name = Blambangan #leader_names = 10 [countrydatabase.cpp:259]: Country ID #755 tag = BTN name = Buton #leader_names = 19 [countrydatabase.cpp:259]: Country ID #756 tag = CRB name = Cirebon #leader_names = 10 [countrydatabase.cpp:259]: Country ID #757 tag = DMK name = Demak #leader_names = 11 [countrydatabase.cpp:259]: Country ID #758 tag = PGR name = Pagarruyung #leader_names = 19 [countrydatabase.cpp:259]: Country ID #759 tag = PLB name = Palembang #leader_names = 19 [countrydatabase.cpp:259]: Country ID #760 tag = PSA name = Pasai #leader_names = 19 [countrydatabase.cpp:259]: Country ID #761 tag = SAK name = Siak #leader_names = 19 [countrydatabase.cpp:259]: Country ID #762 tag = SUN name = Sunda #leader_names = 10 [countrydatabase.cpp:259]: Country ID #763 tag = KUT name = Kutai #leader_names = 10 [countrydatabase.cpp:259]: Country ID #764 tag = BNJ name = Banjar #leader_names = 19 [countrydatabase.cpp:259]: Country ID #765 tag = LFA name = Lanfang #leader_names = 43 [countrydatabase.cpp:259]: Country ID #766 tag = LNO name = Lanao #leader_names = 23 [countrydatabase.cpp:259]: Country ID #767 tag = LUW name = Luwu #leader_names = 19 [countrydatabase.cpp:259]: Country ID #768 tag = MGD name = Maguindanao #leader_names = 10 [countrydatabase.cpp:259]: Country ID #769 tag = TER name = Ternate #leader_names = 19 [countrydatabase.cpp:259]: Country ID #770 tag = TID name = Tidore #leader_names = 19 [countrydatabase.cpp:259]: Country ID #771 tag = MAS name = Madyas #leader_names = 10 [countrydatabase.cpp:259]: Country ID #772 tag = PGS name = Pangasinan #leader_names = 10 [countrydatabase.cpp:259]: Country ID #773 tag = TDO name = Tondo #leader_names = 10 [countrydatabase.cpp:259]: Country ID #774 tag = MNA name = Maynila #leader_names = 10 [countrydatabase.cpp:259]: Country ID #775 tag = CEB name = Cebu #leader_names = 12 [countrydatabase.cpp:259]: Country ID #776 tag = BTU name = Butuan #leader_names = 10 [countrydatabase.cpp:259]: Country ID #777 tag = CSU name = Cusco #leader_names = 50 [countrydatabase.cpp:259]: Country ID #778 tag = CCQ name = Calchaqui #leader_names = 10 [countrydatabase.cpp:259]: Country ID #779 tag = MPC name = Mapuche #leader_names = 10 [countrydatabase.cpp:259]: Country ID #780 tag = MCA name = Muisca #leader_names = 22 [countrydatabase.cpp:259]: Country ID #781 tag = QTO name = Quito #leader_names = 50 [countrydatabase.cpp:259]: Country ID #782 tag = CJA name = Cajamarca #leader_names = 50 [countrydatabase.cpp:259]: Country ID #783 tag = HJA name = Huyla #leader_names = 50 [countrydatabase.cpp:259]: Country ID #784 tag = PTG name = Potiguara #leader_names = 10 [countrydatabase.cpp:259]: Country ID #785 tag = TPQ name = Tupiniquim #leader_names = 10 [countrydatabase.cpp:259]: Country ID #786 tag = TPA name = Tupinamba #leader_names = 10 [countrydatabase.cpp:259]: Country ID #787 tag = TUA name = Tapuia #leader_names = 12 [countrydatabase.cpp:259]: Country ID #788 tag = GUA name = Guarani #leader_names = 15 [countrydatabase.cpp:259]: Country ID #789 tag = CUA name = Charrua #leader_names = 10 [countrydatabase.cpp:259]: Country ID #790 tag = WKA name = Wanka #leader_names = 50 [countrydatabase.cpp:259]: Country ID #791 tag = CYA name = Chachapoya #leader_names = 49 [countrydatabase.cpp:259]: Country ID #792 tag = CLA name = Colla #leader_names = 49 [countrydatabase.cpp:259]: Country ID #793 tag = CRA name = Charca #leader_names = 49 [countrydatabase.cpp:259]: Country ID #794 tag = PCJ name = Pacajes #leader_names = 50 [countrydatabase.cpp:259]: Country ID #795 tag = ARW name = Arawak #leader_names = 10 [countrydatabase.cpp:259]: Country ID #796 tag = CAB name = Carib #leader_names = 10 [countrydatabase.cpp:259]: Country ID #797 tag = ICM name = Ichma #leader_names = 50 [countrydatabase.cpp:259]: Country ID #798 tag = MAT name = Matlatzinca #leader_names = 50 [countrydatabase.cpp:259]: Country ID #799 tag = COI name = Coixtlahuaca #leader_names = 25 [countrydatabase.cpp:259]: Country ID #800 tag = TEO name = Teotitlan #leader_names = 50 [countrydatabase.cpp:259]: Country ID #801 tag = XAL name = Xalisco #leader_names = 50 [countrydatabase.cpp:259]: Country ID #802 tag = GAM name = Guamar #leader_names = 50 [countrydatabase.cpp:259]: Country ID #803 tag = HST name = Huastec #leader_names = 25 [countrydatabase.cpp:259]: Country ID #804 tag = CCM name = Chichimeca #leader_names = 50 [countrydatabase.cpp:259]: Country ID #805 tag = OTO name = Otomi #leader_names = 50 [countrydatabase.cpp:259]: Country ID #806 tag = YOK name = Yokotan #leader_names = 25 [countrydatabase.cpp:259]: Country ID #807 tag = LAC name = Tzotzil #leader_names = 25 [countrydatabase.cpp:259]: Country ID #808 tag = KAQ name = Kaqchikel #leader_names = 25 [countrydatabase.cpp:259]: Country ID #809 tag = CTM name = Chactemal #leader_names = 25 [countrydatabase.cpp:259]: Country ID #810 tag = KER name = Zia #leader_names = 16 [countrydatabase.cpp:259]: Country ID #811 tag = ZNI name = Zuni #leader_names = 16 [countrydatabase.cpp:259]: Country ID #812 tag = MSC name = Mescalero #leader_names = 33 [countrydatabase.cpp:259]: Country ID #813 tag = LIP name = Lipan #leader_names = 33 [countrydatabase.cpp:259]: Country ID #814 tag = CHT name = Chorti #leader_names = 25 [countrydatabase.cpp:259]: Country ID #815 tag = MIS name = Miskito #leader_names = 25 [countrydatabase.cpp:259]: Country ID #816 tag = TAI name = Tairona #leader_names = 25 [countrydatabase.cpp:259]: Country ID #817 tag = CNP name = Can Pech #leader_names = 25 [countrydatabase.cpp:259]: Country ID #818 tag = TON name = Tonala #leader_names = 50 [countrydatabase.cpp:259]: Country ID #819 tag = YAQ name = Yaqui #leader_names = 50 [countrydatabase.cpp:259]: Country ID #820 tag = YKT name = Yokuts #leader_names = 50 [countrydatabase.cpp:259]: Country ID #821 tag = NSS name = New Providence #leader_names = 27 [countrydatabase.cpp:259]: Country ID #822 tag = PRY name = Port Royal #leader_names = 27 [countrydatabase.cpp:259]: Country ID #823 tag = TOR name = Tortuga #leader_names = 27 [countrydatabase.cpp:259]: Country ID #824 tag = LIB name = Libertatia #leader_names = 28 [countrydatabase.cpp:259]: Country ID #825 tag = UBV name = Munich #leader_names = 31 [countrydatabase.cpp:259]: Country ID #826 tag = LBV name = Landshut #leader_names = 31 [countrydatabase.cpp:259]: Country ID #827 tag = ING name = Ingolstadt #leader_names = 31 [countrydatabase.cpp:259]: Country ID #828 tag = PSS name = Passau #leader_names = 42 [countrydatabase.cpp:259]: Country ID #829 tag = MBZ name = Bregenz #leader_names = 19 [countrydatabase.cpp:259]: Country ID #830 tag = KNZ name = Konstanz #leader_names = 10 [countrydatabase.cpp:259]: Country ID #831 tag = ROT name = Rothenburg #leader_names = 17 [countrydatabase.cpp:259]: Country ID #832 tag = BYT name = Bayreuth #leader_names = 27 [countrydatabase.cpp:259]: Country ID #833 tag = REG name = Regensburg #leader_names = 42 [countrydatabase.cpp:259]: Country ID #834 tag = GNV name = Geneva #leader_names = 28 [countrydatabase.cpp:259]: Country ID #835 tag = TTL name = Three Leagues #leader_names = 28 [countrydatabase.cpp:259]: Country ID #836 tag = OPL name = Opole #leader_names = 13 [countrydatabase.cpp:259]: Country ID #837 tag = GLG name = Glogow #leader_names = 13 [countrydatabase.cpp:259]: Country ID #838 tag = BLG name = Bologna #leader_names = 103 [countrydatabase.cpp:259]: Country ID #839 tag = PDV name = Padua #leader_names = 39 [countrydatabase.cpp:259]: Country ID #840 tag = SZO name = Saluzzo #leader_names = 57 [countrydatabase.cpp:259]: Country ID #841 tag = SPL name = Spoleto #leader_names = 63 [countrydatabase.cpp:259]: Country ID #842 tag = WOL name = Wolgast #leader_names = 39 [countrydatabase.cpp:259]: Country ID #843 tag = STE name = Stettin #leader_names = 39 [countrydatabase.cpp:259]: Country ID #844 tag = GOS name = Goslar #leader_names = 30 [countrydatabase.cpp:259]: Country ID #845 tag = SOR name = Lusatia #leader_names = 13 [countrydatabase.cpp:259]: Country ID #846 tag = RUG name = Rügen #leader_names = 39 [countrydatabase.cpp:259]: Country ID #847 tag = CLI name = Cilli #leader_names = 80 [countrydatabase.cpp:259]: Country ID #848 tag = HRZ name = Herzegovina #leader_names = 20 [countrydatabase.cpp:259]: Country ID #849 tag = TNT name = Trent #leader_names = 18 [countrydatabase.cpp:259]: Country ID #850 tag = BRG name = Berg #leader_names = 67 [countrydatabase.cpp:259]: Country ID #851 tag = MLH name = Mulhouse #leader_names = 221 [countrydatabase.cpp:259]: Country ID #852 tag = BAM name = Bamberg #leader_names = 19 [countrydatabase.cpp:259]: Country ID #853 tag = RUP name = Ruppin #leader_names = 24 [countrydatabase.cpp:259]: Country ID #854 tag = LPP name = Lippe #leader_names = 15 [countrydatabase.cpp:259]: Country ID #855 tag = PAD name = Paderborn #leader_names = 34 [countrydatabase.cpp:259]: Country ID #856 tag = CLB name = Calenberg #leader_names = 15 [countrydatabase.cpp:259]: Country ID #857 tag = DWT name = Donauwörth #leader_names = 20 [countrydatabase.cpp:259]: Country ID #858 tag = OSN name = Osnabrück #leader_names = 14 [countrydatabase.cpp:259]: Country ID #859 tag = VRN name = Verona #leader_names = 86 [countrydatabase.cpp:259]: Country ID #860 tag = COB name = Coburg #leader_names = 30 [countrydatabase.cpp:259]: Country ID #861 tag = LOT name = Lotharingia #leader_names = 62 [countrydatabase.cpp:259]: Country ID #862 tag = PGA name = Perugia #leader_names = 103 [countrydatabase.cpp:259]: Country ID #863 tag = TTS name = Two Sicilies #leader_names = 50 [countrydatabase.cpp:259]: Country ID #864 tag = FKN name = Franconia #leader_names = 36 [countrydatabase.cpp:259]: Country ID #865 tag = SWA name = Swabia #leader_names = 31 [countrydatabase.cpp:259]: Country ID #866 tag = BNE name = Bone #leader_names = 19 [countrydatabase.cpp:259]: Country ID #867 tag = BEU name = Berau #leader_names = 10 [countrydatabase.cpp:259]: Country ID #868 tag = SMB name = Sambas #leader_names = 10 [countrydatabase.cpp:259]: Country ID #869 tag = BRS name = Barus #leader_names = 19 [countrydatabase.cpp:259]: Country ID #870 tag = DLI name = Deli #leader_names = 19 [countrydatabase.cpp:259]: Country ID #871 tag = JMB name = Jambi #leader_names = 19 [countrydatabase.cpp:259]: Country ID #872 tag = PAH name = Pahang #leader_names = 19 [countrydatabase.cpp:259]: Country ID #873 tag = KEL name = Kelantan #leader_names = 19 [countrydatabase.cpp:259]: Country ID #874 tag = IND name = Indrapura #leader_names = 19 [countrydatabase.cpp:259]: Country ID #875 tag = JAR name = Jarai #leader_names = 11 [countrydatabase.cpp:259]: Country ID #876 tag = RHA name = Rhade #leader_names = 11 [countrydatabase.cpp:259]: Country ID #877 tag = KOH name = Koho #leader_names = 11 [countrydatabase.cpp:259]: Country ID #878 tag = SIA name = Siam #leader_names = 42 [countrydatabase.cpp:259]: Country ID #879 tag = TIW name = Tiwi #leader_names = 42 [countrydatabase.cpp:259]: Country ID #880 tag = LAR name = Larrakia #leader_names = 42 [countrydatabase.cpp:259]: Country ID #881 tag = YOL name = Yolngu #leader_names = 42 [countrydatabase.cpp:259]: Country ID #882 tag = YNU name = Yanuwa #leader_names = 42 [countrydatabase.cpp:259]: Country ID #883 tag = AWN name = Awngthim #leader_names = 42 [countrydatabase.cpp:259]: Country ID #884 tag = GMI name = Kamilaroi #leader_names = 42 [countrydatabase.cpp:259]: Country ID #885 tag = MIA name = Mianjin #leader_names = 42 [countrydatabase.cpp:259]: Country ID #886 tag = EOR name = Eora #leader_names = 42 [countrydatabase.cpp:259]: Country ID #887 tag = KUL name = Kulin #leader_names = 42 [countrydatabase.cpp:259]: Country ID #888 tag = KAU name = Kaurna #leader_names = 42 [countrydatabase.cpp:259]: Country ID #889 tag = PLW name = Palawa #leader_names = 42 [countrydatabase.cpp:259]: Country ID #890 tag = WRU name = Wurundjeri #leader_names = 42 [countrydatabase.cpp:259]: Country ID #891 tag = NOO name = Nyoongah #leader_names = 42 [countrydatabase.cpp:259]: Country ID #892 tag = MLG name = Malgana #leader_names = 42 [countrydatabase.cpp:259]: Country ID #893 tag = AOT name = Aotearoa #leader_names = 71 [countrydatabase.cpp:259]: Country ID #894 tag = MAA name = Ngati Awa #leader_names = 71 [countrydatabase.cpp:259]: Country ID #895 tag = TAN name = Tainui #leader_names = 71 [countrydatabase.cpp:259]: Country ID #896 tag = TAK name = Ngati Kahungunu #leader_names = 71 [countrydatabase.cpp:259]: Country ID #897 tag = TNK name = Ngati Toa #leader_names = 71 [countrydatabase.cpp:259]: Country ID #898 tag = TEA name = Ngati Ranginui #leader_names = 71 [countrydatabase.cpp:259]: Country ID #899 tag = TTT name = Ngapuhi #leader_names = 71 [countrydatabase.cpp:259]: Country ID #900 tag = WAI name = Waitaha #leader_names = 71 [countrydatabase.cpp:259]: Country ID #901 tag = UHW name = Hawai'i #leader_names = 43 [countrydatabase.cpp:259]: Country ID #902 tag = HAW name = Hawai'i #leader_names = 43 [countrydatabase.cpp:259]: Country ID #903 tag = MAU name = Maui #leader_names = 43 [countrydatabase.cpp:259]: Country ID #904 tag = OAH name = O'ahu #leader_names = 43 [countrydatabase.cpp:259]: Country ID #905 tag = KAA name = Kaua'i #leader_names = 43 [countrydatabase.cpp:259]: Country ID #906 tag = TOG name = Tonga #leader_names = 43 [countrydatabase.cpp:259]: Country ID #907 tag = SAM name = Samoa #leader_names = 43 [countrydatabase.cpp:259]: Country ID #908 tag = VIT name = Viti #leader_names = 69 [countrydatabase.cpp:259]: Country ID #909 tag = VIL name = Viti Levu #leader_names = 69 [countrydatabase.cpp:259]: Country ID #910 tag = VNL name = Vanua Levu #leader_names = 69 [countrydatabase.cpp:259]: Country ID #911 tag = LAI name = Lau #leader_names = 69 [countrydatabase.cpp:259]: Country ID #912 tag = ALT name = Altamaha #leader_names = 10 [countrydatabase.cpp:259]: Country ID #913 tag = ICH name = Ichisi #leader_names = 10 [countrydatabase.cpp:259]: Country ID #914 tag = COF name = Cofitachequi #leader_names = 10 [countrydatabase.cpp:259]: Country ID #915 tag = JOA name = Joara #leader_names = 10 [countrydatabase.cpp:259]: Country ID #916 tag = ETO name = Etowah #leader_names = 10 [countrydatabase.cpp:259]: Country ID #917 tag = SAT name = Satapo #leader_names = 10 [countrydatabase.cpp:259]: Country ID #918 tag = CIA name = Chiaha #leader_names = 10 [countrydatabase.cpp:259]: Country ID #919 tag = COO name = Coosa #leader_names = 10 [countrydatabase.cpp:259]: Country ID #920 tag = ABI name = Abihka #leader_names = 10 [countrydatabase.cpp:259]: Country ID #921 tag = COW name = Coweta #leader_names = 10 [countrydatabase.cpp:259]: Country ID #922 tag = NTZ name = Natchez #leader_names = 10 [countrydatabase.cpp:259]: Country ID #923 tag = CAQ name = Casqui #leader_names = 10 [countrydatabase.cpp:259]: Country ID #924 tag = PCH name = Pacaha #leader_names = 10 [countrydatabase.cpp:259]: Country ID #925 tag = QUI name = Quizquiz #leader_names = 10 [countrydatabase.cpp:259]: Country ID #926 tag = CCA name = Chisca #leader_names = 10 [countrydatabase.cpp:259]: Country ID #927 tag = ATA name = Atahachi #leader_names = 10 [countrydatabase.cpp:259]: Country ID #928 tag = KSI name = Kasihta #leader_names = 10 [countrydatabase.cpp:259]: Country ID #929 tag = OEO name = Oneota #leader_names = 16 [countrydatabase.cpp:259]: Country ID #930 tag = ANL name = Anilco #leader_names = 10 [countrydatabase.cpp:259]: Country ID #931 tag = NTC name = Natchitoches #leader_names = 21 [countrydatabase.cpp:259]: Country ID #932 tag = HNI name = Hasinai #leader_names = 21 [countrydatabase.cpp:259]: Country ID #933 tag = MOH name = Mohawk #leader_names = 50 [countrydatabase.cpp:259]: Country ID #934 tag = ONE name = Oneida #leader_names = 50 [countrydatabase.cpp:259]: Country ID #935 tag = ONO name = Onondaga #leader_names = 50 [countrydatabase.cpp:259]: Country ID #936 tag = CAY name = Cayuga #leader_names = 50 [countrydatabase.cpp:259]: Country ID #937 tag = SEN name = Seneca #leader_names = 50 [countrydatabase.cpp:259]: Country ID #938 tag = TAH name = Tahontaenrat #leader_names = 50 [countrydatabase.cpp:259]: Country ID #939 tag = ATT name = Attignawantan #leader_names = 50 [countrydatabase.cpp:259]: Country ID #940 tag = AGG name = Attigneenongnahac #leader_names = 50 [countrydatabase.cpp:259]: Country ID #941 tag = ATW name = Attiwandaron #leader_names = 50 [countrydatabase.cpp:259]: Country ID #942 tag = ARN name = Arendaronon #leader_names = 50 [countrydatabase.cpp:259]: Country ID #943 tag = TIO name = Tionontate #leader_names = 50 [countrydatabase.cpp:259]: Country ID #944 tag = OSH name = Osheaga #leader_names = 50 [countrydatabase.cpp:259]: Country ID #945 tag = STA name = Stadacona #leader_names = 50 [countrydatabase.cpp:259]: Country ID #946 tag = ERI name = Erie #leader_names = 50 [countrydatabase.cpp:259]: Country ID #947 tag = WEN name = Wenro #leader_names = 50 [countrydatabase.cpp:259]: Country ID #948 tag = TSC name = Tuscarora #leader_names = 50 [countrydatabase.cpp:259]: Country ID #949 tag = OHK name = Ohkay Owingeh #leader_names = 16 [countrydatabase.cpp:259]: Country ID #950 tag = ISL name = Isleta #leader_names = 16 [countrydatabase.cpp:259]: Country ID #951 tag = ACO name = Acoma #leader_names = 16 [countrydatabase.cpp:259]: Country ID #952 tag = CAO name = Cahokia #leader_names = 17 [countrydatabase.cpp:259]: Country ID #953 tag = PEO name = Peoria #leader_names = 17 [countrydatabase.cpp:259]: Country ID #954 tag = KSK name = Kaskaskia #leader_names = 17 [countrydatabase.cpp:259]: Country ID #955 tag = PEN name = Penobscot #leader_names = 23 [countrydatabase.cpp:259]: Country ID #956 tag = MLS name = Maliseet #leader_names = 31 [countrydatabase.cpp:259]: Country ID #957 tag = NEH name = Nehiyaw #leader_names = 39 [countrydatabase.cpp:259]: Country ID #958 tag = NAK name = Nakawe #leader_names = 25 [countrydatabase.cpp:259]: Country ID #959 tag = HWK name = Hathawekela #leader_names = 10 [countrydatabase.cpp:259]: Country ID #960 tag = CLG name = Chalaghawtha #leader_names = 10 [countrydatabase.cpp:259]: Country ID #961 tag = KSP name = Kispoko #leader_names = 10 [countrydatabase.cpp:259]: Country ID #962 tag = MSG name = Mississage #leader_names = 25 [countrydatabase.cpp:259]: Country ID #963 tag = WCY name = Wichiyena #leader_names = 16 [countrydatabase.cpp:259]: Country ID #964 tag = LAK name = Lakota #leader_names = 16 [countrydatabase.cpp:259]: Country ID #965 tag = INN name = Innu #leader_names = 23 [countrydatabase.cpp:259]: Country ID #966 tag = WAM name = Wampanoag #leader_names = 38 [countrydatabase.cpp:259]: Country ID #967 tag = AGQ name = Algonquin #leader_names = 43 [countrydatabase.cpp:259]: Country ID #968 tag = JMN name = Jan Mayen #leader_names = 100 [countrydatabase.cpp:259]: Country ID #969 tag = ROM name = Roman Empire #leader_names = 214 [countrydatabase.cpp:259]: Country ID #970 tag = SYN name = Synthetics #leader_names = 12 [countrydatabase.cpp:259]: Country ID #971 tag = ISR name = Israel #leader_names = 129 [countrydatabase.cpp:259]: Country ID #972 tag = C00 name = C00 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #973 tag = C01 name = C01 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #974 tag = C02 name = C02 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #975 tag = C03 name = C03 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #976 tag = C04 name = C04 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #977 tag = C05 name = C05 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #978 tag = C06 name = C06 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #979 tag = C07 name = C07 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #980 tag = C08 name = C08 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #981 tag = C09 name = C09 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #982 tag = C10 name = C10 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #983 tag = C11 name = C11 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #984 tag = C12 name = C12 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #985 tag = C13 name = C13 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #986 tag = C14 name = C14 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #987 tag = C15 name = C15 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #988 tag = C16 name = C16 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #989 tag = C17 name = C17 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #990 tag = C18 name = C18 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #991 tag = C19 name = C19 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #992 tag = C20 name = C20 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #993 tag = C21 name = C21 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #994 tag = C22 name = C22 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #995 tag = C23 name = C23 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #996 tag = C24 name = C24 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #997 tag = C25 name = C25 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #998 tag = C26 name = C26 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #999 tag = C27 name = C27 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1000 tag = C28 name = C28 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1001 tag = C29 name = C29 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1002 tag = C30 name = C30 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1003 tag = C31 name = C31 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1004 tag = C32 name = C32 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1005 tag = C33 name = C33 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1006 tag = C34 name = C34 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1007 tag = C35 name = C35 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1008 tag = C36 name = C36 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1009 tag = C37 name = C37 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1010 tag = C38 name = C38 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1011 tag = C39 name = C39 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1012 tag = C40 name = C40 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1013 tag = C41 name = C41 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1014 tag = C42 name = C42 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1015 tag = C43 name = C43 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1016 tag = C44 name = C44 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1017 tag = C45 name = C45 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1018 tag = C46 name = C46 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1019 tag = C47 name = C47 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1020 tag = C48 name = C48 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1021 tag = C49 name = C49 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1022 tag = C50 name = C50 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1023 tag = C51 name = C51 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1024 tag = C52 name = C52 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1025 tag = C53 name = C53 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1026 tag = C54 name = C54 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1027 tag = C55 name = C55 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1028 tag = C56 name = C56 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1029 tag = C57 name = C57 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1030 tag = C58 name = C58 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1031 tag = C59 name = C59 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1032 tag = C60 name = C60 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1033 tag = C61 name = C61 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1034 tag = C62 name = C62 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1035 tag = C63 name = C63 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1036 tag = C64 name = C64 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1037 tag = C65 name = C65 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1038 tag = C66 name = C66 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1039 tag = C67 name = C67 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1040 tag = C68 name = C68 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1041 tag = C69 name = C69 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1042 tag = C70 name = C70 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1043 tag = C71 name = C71 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1044 tag = C72 name = C72 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1045 tag = C73 name = C73 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1046 tag = C74 name = C74 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1047 tag = K00 name = K00 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1048 tag = K01 name = K01 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1049 tag = K02 name = K02 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1050 tag = K03 name = K03 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1051 tag = K04 name = K04 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1052 tag = K05 name = K05 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1053 tag = K06 name = K06 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1054 tag = K07 name = K07 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1055 tag = K08 name = K08 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1056 tag = K09 name = K09 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1057 tag = K10 name = K10 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1058 tag = K11 name = K11 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1059 tag = K12 name = K12 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1060 tag = K13 name = K13 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1061 tag = K14 name = K14 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1062 tag = K15 name = K15 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1063 tag = K16 name = K16 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1064 tag = K17 name = K17 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1065 tag = K18 name = K18 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1066 tag = K19 name = K19 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1067 tag = K20 name = K20 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1068 tag = K21 name = K21 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1069 tag = K22 name = K22 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1070 tag = K23 name = K23 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1071 tag = K24 name = K24 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1072 tag = K25 name = K25 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1073 tag = K26 name = K26 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1074 tag = K27 name = K27 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1075 tag = K28 name = K28 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1076 tag = K29 name = K29 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1077 tag = K30 name = K30 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1078 tag = K31 name = K31 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1079 tag = K32 name = K32 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1080 tag = K33 name = K33 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1081 tag = K34 name = K34 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1082 tag = K35 name = K35 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1083 tag = K36 name = K36 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1084 tag = K37 name = K37 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1085 tag = K38 name = K38 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1086 tag = K39 name = K39 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1087 tag = K40 name = K40 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1088 tag = K41 name = K41 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1089 tag = K42 name = K42 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1090 tag = K43 name = K43 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1091 tag = K44 name = K44 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1092 tag = K45 name = K45 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1093 tag = K46 name = K46 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1094 tag = K47 name = K47 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1095 tag = K48 name = K48 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1096 tag = K49 name = K49 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1097 tag = K50 name = K50 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1098 tag = K51 name = K51 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1099 tag = K52 name = K52 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1100 tag = K53 name = K53 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1101 tag = K54 name = K54 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1102 tag = K55 name = K55 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1103 tag = K56 name = K56 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1104 tag = K57 name = K57 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1105 tag = K58 name = K58 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1106 tag = K59 name = K59 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1107 tag = K60 name = K60 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1108 tag = K61 name = K61 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1109 tag = K62 name = K62 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1110 tag = K63 name = K63 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1111 tag = K64 name = K64 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1112 tag = K65 name = K65 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1113 tag = K66 name = K66 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1114 tag = K67 name = K67 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1115 tag = K68 name = K68 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1116 tag = K69 name = K69 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1117 tag = K70 name = K70 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1118 tag = K71 name = K71 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1119 tag = K72 name = K72 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1120 tag = K73 name = K73 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1121 tag = K74 name = K74 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1122 tag = K75 name = K75 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1123 tag = K76 name = K76 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1124 tag = K77 name = K77 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1125 tag = K78 name = K78 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1126 tag = K79 name = K79 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1127 tag = K80 name = K80 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1128 tag = K81 name = K81 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1129 tag = K82 name = K82 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1130 tag = K83 name = K83 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1131 tag = K84 name = K84 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1132 tag = K85 name = K85 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1133 tag = K86 name = K86 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1134 tag = K87 name = K87 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1135 tag = K88 name = K88 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1136 tag = K89 name = K89 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1137 tag = K90 name = K90 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1138 tag = K91 name = K91 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1139 tag = K92 name = K92 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1140 tag = K93 name = K93 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1141 tag = K94 name = K94 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1142 tag = K95 name = K95 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1143 tag = K96 name = K96 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1144 tag = K97 name = K97 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1145 tag = K98 name = K98 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1146 tag = K99 name = K99 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1147 tag = E00 name = E00 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1148 tag = E01 name = E01 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1149 tag = E02 name = E02 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1150 tag = E03 name = E03 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1151 tag = E04 name = E04 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1152 tag = E05 name = E05 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1153 tag = E06 name = E06 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1154 tag = E07 name = E07 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1155 tag = E08 name = E08 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1156 tag = E09 name = E09 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1157 tag = E10 name = Eyalet-i Cezayir-i Gârb #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1158 tag = E11 name = Eyalet-i Endülüs #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1159 tag = E12 name = Eyalet-i Pers #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1160 tag = E13 name = Eyalet-i Adal #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1161 tag = E14 name = Eyalet-i Venedik #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1162 tag = E15 name = Eyalet-i Cenova #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1163 tag = E16 name = Eyalet-i Fas #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1164 tag = E17 name = Eyalet-i Yemen #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1165 tag = E18 name = E18 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1166 tag = E19 name = E19 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1167 tag = E20 name = E20 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1168 tag = E21 name = E21 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1169 tag = E22 name = E22 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1170 tag = E23 name = E23 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1171 tag = E24 name = E24 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1172 tag = E25 name = E25 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1173 tag = E26 name = E26 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1174 tag = E27 name = E27 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1175 tag = E28 name = E28 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1176 tag = E29 name = E29 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1177 tag = E30 name = E30 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1178 tag = E31 name = E31 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1179 tag = E32 name = E32 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1180 tag = E33 name = E33 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1181 tag = E34 name = E34 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1182 tag = E35 name = E35 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1183 tag = E36 name = E36 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1184 tag = E37 name = E37 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1185 tag = E38 name = E38 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1186 tag = E39 name = E39 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1187 tag = E40 name = E40 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1188 tag = E41 name = E41 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1189 tag = E42 name = E42 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1190 tag = E43 name = E43 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1191 tag = E44 name = E44 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1192 tag = E45 name = E45 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1193 tag = E46 name = E46 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1194 tag = E47 name = E47 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1195 tag = E48 name = E48 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1196 tag = E49 name = E49 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1197 tag = F00 name = F00 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1198 tag = F01 name = F01 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1199 tag = F02 name = F02 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1200 tag = F03 name = F03 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1201 tag = F04 name = F04 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1202 tag = F05 name = F05 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1203 tag = F06 name = F06 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1204 tag = F07 name = F07 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1205 tag = F08 name = F08 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1206 tag = F09 name = F09 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1207 tag = F10 name = F10 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1208 tag = F11 name = F11 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1209 tag = F12 name = F12 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1210 tag = F13 name = F13 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1211 tag = F14 name = F14 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1212 tag = F15 name = F15 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1213 tag = F16 name = F16 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1214 tag = F17 name = F17 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1215 tag = F18 name = F18 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1216 tag = F19 name = F19 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1217 tag = T00 name = T00 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1218 tag = T01 name = T01 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1219 tag = T02 name = T02 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1220 tag = T03 name = T03 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1221 tag = T04 name = T04 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1222 tag = T05 name = T05 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1223 tag = T06 name = T06 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1224 tag = T07 name = T07 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1225 tag = T08 name = T08 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1226 tag = T09 name = T09 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1227 tag = T10 name = T10 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1228 tag = T11 name = T11 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1229 tag = T12 name = T12 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1230 tag = T13 name = T13 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1231 tag = T14 name = T14 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1232 tag = T15 name = T15 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1233 tag = T16 name = T16 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1234 tag = T17 name = T17 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1235 tag = T18 name = T18 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1236 tag = T19 name = T19 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1237 tag = T20 name = T20 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1238 tag = T21 name = T21 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1239 tag = T22 name = T22 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1240 tag = T23 name = T23 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1241 tag = T24 name = T24 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1242 tag = T25 name = T25 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1243 tag = T26 name = T26 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1244 tag = T27 name = T27 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1245 tag = T28 name = T28 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1246 tag = T29 name = T29 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1247 tag = T30 name = T30 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1248 tag = T31 name = T31 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1249 tag = T32 name = T32 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1250 tag = T33 name = T33 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1251 tag = T34 name = T34 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1252 tag = T35 name = T35 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1253 tag = T36 name = T36 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1254 tag = T37 name = T37 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1255 tag = T38 name = T38 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1256 tag = T39 name = T39 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1257 tag = T40 name = T40 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1258 tag = T41 name = T41 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1259 tag = T42 name = T42 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1260 tag = T43 name = T43 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1261 tag = T44 name = T44 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1262 tag = T45 name = T45 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1263 tag = T46 name = T46 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1264 tag = T47 name = T47 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1265 tag = T48 name = T48 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1266 tag = T49 name = T49 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1267 tag = T50 name = T50 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1268 tag = T51 name = T51 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1269 tag = T52 name = T52 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1270 tag = T53 name = T53 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1271 tag = T54 name = T54 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1272 tag = T55 name = T55 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1273 tag = T56 name = T56 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1274 tag = T57 name = T57 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1275 tag = T58 name = T58 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1276 tag = T59 name = T59 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1277 tag = T60 name = T60 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1278 tag = T61 name = T61 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1279 tag = T62 name = T62 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1280 tag = T63 name = T63 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1281 tag = T64 name = T64 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1282 tag = T65 name = T65 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1283 tag = T66 name = T66 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1284 tag = T67 name = T67 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1285 tag = T68 name = T68 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1286 tag = T69 name = T69 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1287 tag = T70 name = T70 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1288 tag = T71 name = T71 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1289 tag = T72 name = T72 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1290 tag = T73 name = T73 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1291 tag = T74 name = T74 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1292 tag = D00 name = D00 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1293 tag = D01 name = D01 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1294 tag = D02 name = D02 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1295 tag = D03 name = D03 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1296 tag = D04 name = D04 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1297 tag = D05 name = D05 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1298 tag = D06 name = D06 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1299 tag = D07 name = D07 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1300 tag = D08 name = D08 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1301 tag = D09 name = D09 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1302 tag = D10 name = D10 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1303 tag = D11 name = D11 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1304 tag = D12 name = D12 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1305 tag = D13 name = D13 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1306 tag = D14 name = D14 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1307 tag = D15 name = D15 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1308 tag = D16 name = D16 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1309 tag = D17 name = D17 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1310 tag = D18 name = D18 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1311 tag = D19 name = D19 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1312 tag = D20 name = D20 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1313 tag = D21 name = D21 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1314 tag = D22 name = D22 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1315 tag = D23 name = D23 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1316 tag = D24 name = D24 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1317 tag = D25 name = D25 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1318 tag = D26 name = D26 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1319 tag = D27 name = D27 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1320 tag = D28 name = D28 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1321 tag = D29 name = D29 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1322 tag = D30 name = D30 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1323 tag = D31 name = D31 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1324 tag = D32 name = D32 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1325 tag = D33 name = D33 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1326 tag = D34 name = D34 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1327 tag = D35 name = D35 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1328 tag = D36 name = D36 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1329 tag = D37 name = D37 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1330 tag = D38 name = D38 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1331 tag = D39 name = D39 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1332 tag = D40 name = D40 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1333 tag = D41 name = D41 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1334 tag = D42 name = D42 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1335 tag = D43 name = D43 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1336 tag = D44 name = D44 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1337 tag = D45 name = D45 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1338 tag = D46 name = D46 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1339 tag = D47 name = D47 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1340 tag = D48 name = D48 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1341 tag = D49 name = D49 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1342 tag = D50 name = D50 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1343 tag = D51 name = D51 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1344 tag = D52 name = D52 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1345 tag = D53 name = D53 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1346 tag = D54 name = D54 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1347 tag = D55 name = D55 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1348 tag = D56 name = D56 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1349 tag = D57 name = D57 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1350 tag = D58 name = D58 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1351 tag = D59 name = D59 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1352 tag = D60 name = D60 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1353 tag = D61 name = D61 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1354 tag = D62 name = D62 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1355 tag = D63 name = D63 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1356 tag = D64 name = D64 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1357 tag = D65 name = D65 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1358 tag = D66 name = D66 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1359 tag = D67 name = D67 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1360 tag = D68 name = D68 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1361 tag = D69 name = D69 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1362 tag = D70 name = D70 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1363 tag = D71 name = D71 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1364 tag = D72 name = D72 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1365 tag = D73 name = D73 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1366 tag = D74 name = D74 #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1367 tag = O00 name = Observer #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1368 tag = O01 name = Observer #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1369 tag = O02 name = Observer #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1370 tag = O03 name = Observer #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1371 tag = O04 name = Observer #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1372 tag = O05 name = Observer #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1373 tag = O06 name = Observer #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1374 tag = O07 name = Observer #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1375 tag = O08 name = Observer #leader_names = 0 [countrydatabase.cpp:259]: Country ID #1376 tag = O09 name = Observer #leader_names = 0 [countrydatabase.cpp:282]: Bucket #0 size = 6 [countrydatabase.cpp:282]: Bucket #1 size = 4 [countrydatabase.cpp:282]: Bucket #2 size = 2 [countrydatabase.cpp:282]: Bucket #3 size = 2 [countrydatabase.cpp:282]: Bucket #4 size = 0 [countrydatabase.cpp:282]: Bucket #5 size = 2 [countrydatabase.cpp:282]: Bucket #6 size = 3 [countrydatabase.cpp:282]: Bucket #7 size = 4 [countrydatabase.cpp:282]: Bucket #8 size = 3 [countrydatabase.cpp:282]: Bucket #9 size = 0 [countrydatabase.cpp:282]: Bucket #10 size = 3 [countrydatabase.cpp:282]: Bucket #11 size = 4 [countrydatabase.cpp:282]: Bucket #12 size = 4 [countrydatabase.cpp:282]: Bucket #13 size = 6 [countrydatabase.cpp:282]: Bucket #14 size = 7 [countrydatabase.cpp:282]: Bucket #15 size = 8 [countrydatabase.cpp:282]: Bucket #16 size = 8 [countrydatabase.cpp:282]: Bucket #17 size = 9 [countrydatabase.cpp:282]: Bucket #18 size = 10 [countrydatabase.cpp:282]: Bucket #19 size = 12 [countrydatabase.cpp:282]: Bucket #20 size = 13 [countrydatabase.cpp:282]: Bucket #21 size = 19 [countrydatabase.cpp:282]: Bucket #22 size = 13 [countrydatabase.cpp:282]: Bucket #23 size = 21 [countrydatabase.cpp:282]: Bucket #24 size = 17 [countrydatabase.cpp:282]: Bucket #25 size = 29 [countrydatabase.cpp:282]: Bucket #26 size = 23 [countrydatabase.cpp:282]: Bucket #27 size = 29 [countrydatabase.cpp:282]: Bucket #28 size = 27 [countrydatabase.cpp:282]: Bucket #29 size = 33 [countrydatabase.cpp:282]: Bucket #30 size = 29 [countrydatabase.cpp:282]: Bucket #31 size = 31 [countrydatabase.cpp:282]: Bucket #32 size = 28 [countrydatabase.cpp:282]: Bucket #33 size = 35 [countrydatabase.cpp:282]: Bucket #34 size = 28 [countrydatabase.cpp:282]: Bucket #35 size = 30 [countrydatabase.cpp:282]: Bucket #36 size = 40 [countrydatabase.cpp:282]: Bucket #37 size = 40 [countrydatabase.cpp:282]: Bucket #38 size = 35 [countrydatabase.cpp:282]: Bucket #39 size = 40 [countrydatabase.cpp:282]: Bucket #40 size = 46 [countrydatabase.cpp:282]: Bucket #41 size = 65 [countrydatabase.cpp:282]: Bucket #42 size = 53 [countrydatabase.cpp:282]: Bucket #43 size = 47 [countrydatabase.cpp:282]: Bucket #44 size = 57 [countrydatabase.cpp:282]: Bucket #45 size = 45 [countrydatabase.cpp:282]: Bucket #46 size = 43 [countrydatabase.cpp:282]: Bucket #47 size = 47 [countrydatabase.cpp:282]: Bucket #48 size = 32 [countrydatabase.cpp:282]: Bucket #49 size = 25 [countrydatabase.cpp:282]: Bucket #50 size = 20 [countrydatabase.cpp:282]: Bucket #51 size = 26 [countrydatabase.cpp:282]: Bucket #52 size = 30 [countrydatabase.cpp:282]: Bucket #53 size = 21 [countrydatabase.cpp:282]: Bucket #54 size = 23 [countrydatabase.cpp:282]: Bucket #55 size = 21 [countrydatabase.cpp:282]: Bucket #56 size = 18 [countrydatabase.cpp:282]: Bucket #57 size = 16 [countrydatabase.cpp:282]: Bucket #58 size = 19 [countrydatabase.cpp:282]: Bucket #59 size = 19 [countrydatabase.cpp:282]: Bucket #60 size = 18 [countrydatabase.cpp:282]: Bucket #61 size = 10 [countrydatabase.cpp:282]: Bucket #62 size = 11 [countrydatabase.cpp:282]: Bucket #63 size = 8 [eu4application.cpp:2128]: CountryDatabaseFiles Read [policy.cpp:141]: Decisions loaded 00_adm.txt' #68 [policy.cpp:141]: Decisions loaded 00_dip.txt' #70 [policy.cpp:141]: Decisions loaded 00_mil.txt' #65 [eu4application.cpp:2149]: Policies Initialized [map.cpp:807]: Terrain #0 name = grasslands with 1 colors assigned. [map.cpp:807]: Terrain #1 name = hills with 1 colors assigned. [map.cpp:807]: Terrain #2 name = desert_mountain with 1 colors assigned. [map.cpp:807]: Terrain #3 name = desert with 1 colors assigned. [map.cpp:807]: Terrain #4 name = plains with 1 colors assigned. [map.cpp:807]: Terrain #5 name = terrain_5 with 1 colors assigned. [map.cpp:807]: Terrain #6 name = mountain with 1 colors assigned. [map.cpp:807]: Terrain #7 name = desert_mountain_low with 1 colors assigned. [map.cpp:807]: Terrain #8 name = terrain_8 with 1 colors assigned. [map.cpp:807]: Terrain #9 name = marsh with 1 colors assigned. [map.cpp:807]: Terrain #10 name = terrain_10 with 1 colors assigned. [map.cpp:807]: Terrain #11 name = terrain_11 with 1 colors assigned. [map.cpp:807]: Terrain #12 name = forest_12 with 1 colors assigned. [map.cpp:807]: Terrain #13 name = forest_13 with 1 colors assigned. [map.cpp:807]: Terrain #14 name = forest_14 with 1 colors assigned. [map.cpp:807]: Terrain #15 name = ocean with 1 colors assigned. [map.cpp:807]: Terrain #16 name = snow with 1 colors assigned. [map.cpp:807]: Terrain #17 name = inland_ocean_17 with 1 colors assigned. [map.cpp:807]: Terrain #18 name = coastal_desert_18 with 1 colors assigned. [map.cpp:807]: Terrain #19 name = coastline with 1 colors assigned. [map.cpp:807]: Terrain #20 name = savannah with 1 colors assigned. [map.cpp:807]: Terrain #21 name = drylands with 1 colors assigned. [map.cpp:807]: Terrain #22 name = highlands with 1 colors assigned. [map.cpp:807]: Terrain #23 name = dry_highlands with 1 colors assigned. [map.cpp:807]: Terrain #24 name = woods with 1 colors assigned. [map.cpp:807]: Terrain #25 name = jungle with 1 colors assigned. [map.cpp:807]: Terrain #26 name = terrain_21 with 1 colors assigned. [map.cpp:845]: Tree Terrain #27 name = forest with 6 colors assigned. [map.cpp:845]: Tree Terrain #28 name = woods with 4 colors assigned. [map.cpp:845]: Tree Terrain #29 name = jungle with 3 colors assigned. [map.cpp:845]: Tree Terrain #30 name = palms with 1 colors assigned. [map.cpp:845]: Tree Terrain #31 name = savana with 4 colors assigned. [map.cpp:1168]: Continent #0 name = Europe with 849province assigned. [map.cpp:1168]: Continent #1 name = Asia with 1174province assigned. [map.cpp:1168]: Continent #2 name = Africa with 462province assigned. [map.cpp:1168]: Continent #3 name = North America with 560province assigned. [map.cpp:1168]: Continent #4 name = South America with 254province assigned. [map.cpp:1168]: Continent #5 name = Oceania with 95province assigned. [map.cpp:1168]: Continent #6 name = The New World with 0province assigned. [map.cpp:1456]: Area #0 name = Western Mediterranean with 13province assigned. [map.cpp:1456]: Area #1 name = Eastern Mediterranean with 13province assigned. [map.cpp:1456]: Area #2 name = Black Sea with 4province assigned. [map.cpp:1456]: Area #3 name = Baltic Sea with 9province assigned. [map.cpp:1456]: Area #4 name = Kattegat with 3province assigned. [map.cpp:1456]: Area #5 name = North Sea with 9province assigned. [map.cpp:1456]: Area #6 name = Norwegian Sea with 7province assigned. [map.cpp:1456]: Area #7 name = White Sea with 3province assigned. [map.cpp:1456]: Area #8 name = Red Sea with 4province assigned. [map.cpp:1456]: Area #9 name = Persian Gulf with 5province assigned. [map.cpp:1456]: Area #10 name = Arabian Sea with 11province assigned. [map.cpp:1456]: Area #11 name = Andaman Sea with 4province assigned. [map.cpp:1456]: Area #12 name = Bay of Bengal with 9province assigned. [map.cpp:1456]: Area #13 name = Eastern Indian Ocean with 12province assigned. [map.cpp:1456]: Area #14 name = Western Indian Ocean with 16province assigned. [map.cpp:1456]: Area #15 name = South Indian Ocean with 16province assigned. [map.cpp:1456]: Area #16 name = Great Australian Bight with 6province assigned. [map.cpp:1456]: Area #17 name = Swahili Coast with 6province assigned. [map.cpp:1456]: Area #18 name = South China Sea with 14province assigned. [map.cpp:1456]: Area #19 name = Celebes Sea with 4province assigned. [map.cpp:1456]: Area #20 name = Java Sea with 3province assigned. [map.cpp:1456]: Area #21 name = East China Sea with 8province assigned. [map.cpp:1456]: Area #22 name = Sea of Japan with 10province assigned. [map.cpp:1456]: Area #23 name = Sea of Okhotsk with 7province assigned. [map.cpp:1456]: Area #24 name = Bering Sea with 5province assigned. [map.cpp:1456]: Area #25 name = Tasman Sea with 8province assigned. [map.cpp:1456]: Area #26 name = Coral Sea with 5province assigned. [map.cpp:1456]: Area #27 name = Philipine Sea with 16province assigned. [map.cpp:1456]: Area #28 name = Banda & Arafura with 6province assigned. [map.cpp:1456]: Area #29 name = Gulf of Alaska with 6province assigned. [map.cpp:1456]: Area #30 name = Sea of Grau with 3province assigned. [map.cpp:1456]: Area #31 name = Chilean Sea with 5province assigned. [map.cpp:1456]: Area #32 name = Gulf of Panama with 4province assigned. [map.cpp:1456]: Area #33 name = Bay of Biscay with 5province assigned. [map.cpp:1456]: Area #34 name = English Channel with 2province assigned. [map.cpp:1456]: Area #35 name = Caribbean Sea with 12province assigned. [map.cpp:1456]: Area #36 name = Gulf of Mexico with 6province assigned. [map.cpp:1456]: Area #37 name = Labrador Sea with 6province assigned. [map.cpp:1456]: Area #38 name = Hudson Bay Sea with 5province assigned. [map.cpp:1456]: Area #39 name = Denmark Strait with 6province assigned. [map.cpp:1456]: Area #40 name = Gulf of Guinea Sea with 3province assigned. [map.cpp:1456]: Area #41 name = Cape of Storms with 2province assigned. [map.cpp:1456]: Area #42 name = Skeleton Coast with 3province assigned. [map.cpp:1456]: Area #43 name = East Pacific with 23province assigned. [map.cpp:1456]: Area #44 name = Polynesian Triangle with 19province assigned. [map.cpp:1456]: Area #45 name = South Pacific with 22province assigned. [map.cpp:1456]: Area #46 name = North Pacific with 15province assigned. [map.cpp:1456]: Area #47 name = Pacific Coast with 7province assigned. [map.cpp:1456]: Area #48 name = Coast of Brazil with 10province assigned. [map.cpp:1456]: Area #49 name = Coast of Guyana with 5province assigned. [map.cpp:1456]: Area #50 name = Celtic Sea with 4province assigned. [map.cpp:1456]: Area #51 name = West African Sea with 8province assigned. [map.cpp:1456]: Area #52 name = South Atlantic with 14province assigned. [map.cpp:1456]: Area #53 name = Argentine Sea with 11province assigned. [map.cpp:1456]: Area #54 name = Gulf of St Lawrence with 2province assigned. [map.cpp:1456]: Area #55 name = Gulf Stream with 8province assigned. [map.cpp:1456]: Area #56 name = Sargasso Sea with 10province assigned. [map.cpp:1456]: Area #57 name = North Atlantic with 16province assigned. [map.cpp:1456]: Area #58 name = Bahama Channel with 4province assigned. [map.cpp:1456]: Area #59 name = Brittany with 5province assigned. [map.cpp:1456]: Area #60 name = Normandy with 4province assigned. [map.cpp:1456]: Area #61 name = Provence with 4province assigned. [map.cpp:1456]: Area #62 name = Poitou with 4province assigned. [map.cpp:1456]: Area #63 name = Guyenne with 4province assigned. [map.cpp:1456]: Area #64 name = Gascony with 4province assigned. [map.cpp:1456]: Area #65 name = Languedoc with 5province assigned. [map.cpp:1456]: Area #66 name = Eastern Burgundy with 3province assigned. [map.cpp:1456]: Area #67 name = Western Burgundy with 3province assigned. [map.cpp:1456]: Area #68 name = Auvergne with 5province assigned. [map.cpp:1456]: Area #69 name = Savoy with 4province assigned. [map.cpp:1456]: Area #70 name = Lorraine with 4province assigned. [map.cpp:1456]: Area #71 name = Picardy with 4province assigned. [map.cpp:1456]: Area #72 name = Île-de-France with 4province assigned. [map.cpp:1456]: Area #73 name = Champagne with 3province assigned. [map.cpp:1456]: Area #74 name = Loire Valley with 3province assigned. [map.cpp:1456]: Area #75 name = Orléanais with 3province assigned. [map.cpp:1456]: Area #76 name = Wallonia with 4province assigned. [map.cpp:1456]: Area #77 name = Holland with 4province assigned. [map.cpp:1456]: Area #78 name = Flanders with 3province assigned. [map.cpp:1456]: Area #79 name = Frisia with 5province assigned. [map.cpp:1456]: Area #80 name = South Brabant with 3province assigned. [map.cpp:1456]: Area #81 name = North Brabant with 3province assigned. [map.cpp:1456]: Area #82 name = Aragon with 4province assigned. [map.cpp:1456]: Area #83 name = Catalonia with 5province assigned. [map.cpp:1456]: Area #84 name = Valencia with 4province assigned. [map.cpp:1456]: Area #85 name = Lower Andalucia with 5province assigned. [map.cpp:1456]: Area #86 name = Upper Andalucia with 4province assigned. [map.cpp:1456]: Area #87 name = South Castile with 4province assigned. [map.cpp:1456]: Area #88 name = Toledo with 5province assigned. [map.cpp:1456]: Area #89 name = North Castile with 4province assigned. [map.cpp:1456]: Area #90 name = Galicia with 4province assigned. [map.cpp:1456]: Area #91 name = Baleares with 3province assigned. [map.cpp:1456]: Area #92 name = Vasconia with 3province assigned. [map.cpp:1456]: Area #93 name = León with 4province assigned. [map.cpp:1456]: Area #94 name = Extremadura with 3province assigned. [map.cpp:1456]: Area #95 name = Beiras with 5province assigned. [map.cpp:1456]: Area #96 name = Alentejo with 5province assigned. [map.cpp:1456]: Area #97 name = Macaronesia with 4province assigned. [map.cpp:1456]: Area #98 name = Venetia with 5province assigned. [map.cpp:1456]: Area #99 name = Lombardy with 5province assigned. [map.cpp:1456]: Area #100 name = Po Valley with 3province assigned. [map.cpp:1456]: Area #101 name = Piedmont with 4province assigned. [map.cpp:1456]: Area #102 name = Tuscany with 5province assigned. [map.cpp:1456]: Area #103 name = Liguria with 3province assigned. [map.cpp:1456]: Area #104 name = Western Mediterranean Islands with 4province assigned. [map.cpp:1456]: Area #105 name = Eastern Sicily with 3province assigned. [map.cpp:1456]: Area #106 name = Western Sicily with 3province assigned. [map.cpp:1456]: Area #107 name = Campania with 3province assigned. [map.cpp:1456]: Area #108 name = Lazio-Umbria with 4province assigned. [map.cpp:1456]: Area #109 name = Calabria with 3province assigned. [map.cpp:1456]: Area #110 name = Apulia with 4province assigned. [map.cpp:1456]: Area #111 name = Emilia-Romagna with 5province assigned. [map.cpp:1456]: Area #112 name = Marche-Abruzzo with 3province assigned. [map.cpp:1456]: Area #113 name = Munster with 3province assigned. [map.cpp:1456]: Area #114 name = Connacht with 3province assigned. [map.cpp:1456]: Area #115 name = Leinster with 4province assigned. [map.cpp:1456]: Area #116 name = Ulster with 3province assigned. [map.cpp:1456]: Area #117 name = The Isles with 3province assigned. [map.cpp:1456]: Area #118 name = Highlands with 5province assigned. [map.cpp:1456]: Area #119 name = Lowlands with 5province assigned. [map.cpp:1456]: Area #120 name = Wales with 4province assigned. [map.cpp:1456]: Area #121 name = Northern England with 4province assigned. [map.cpp:1456]: Area #122 name = Yorkshire with 4province assigned. [map.cpp:1456]: Area #123 name = West Midlands with 3province assigned. [map.cpp:1456]: Area #124 name = East Midlands with 3province assigned. [map.cpp:1456]: Area #125 name = Wessex with 5province assigned. [map.cpp:1456]: Area #126 name = London with 4province assigned. [map.cpp:1456]: Area #127 name = East Anglia with 3province assigned. [map.cpp:1456]: Area #128 name = North Jutland with 4province assigned. [map.cpp:1456]: Area #129 name = Denmark with 4province assigned. [map.cpp:1456]: Area #130 name = Skĺneland with 4province assigned. [map.cpp:1456]: Area #131 name = Östra Götaland with 4province assigned. [map.cpp:1456]: Area #132 name = Västra Götaland with 4province assigned. [map.cpp:1456]: Area #133 name = Västra Svealand with 3province assigned. [map.cpp:1456]: Area #134 name = Östra Svealand with 3province assigned. [map.cpp:1456]: Area #135 name = Norrland with 4province assigned. [map.cpp:1456]: Area #136 name = Finland with 5province assigned. [map.cpp:1456]: Area #137 name = Ostrobothnia with 3province assigned. [map.cpp:1456]: Area #138 name = Laponia with 3province assigned. [map.cpp:1456]: Area #139 name = South Karelia with 4province assigned. [map.cpp:1456]: Area #140 name = North Karelia with 3province assigned. [map.cpp:1456]: Area #141 name = Trřndelag with 3province assigned. [map.cpp:1456]: Area #142 name = Řstlandet with 4province assigned. [map.cpp:1456]: Area #143 name = Vestlandet with 4province assigned. [map.cpp:1456]: Area #144 name = North Atlantic Islands with 4province assigned. [map.cpp:1456]: Area #145 name = Greenland with 2province assigned. [map.cpp:1456]: Area #146 name = Estonia with 3province assigned. [map.cpp:1456]: Area #147 name = Livonia with 4province assigned. [map.cpp:1456]: Area #148 name = Curonia with 3province assigned. [map.cpp:1456]: Area #149 name = East Prussia with 5province assigned. [map.cpp:1456]: Area #150 name = West Prussia with 3province assigned. [map.cpp:1456]: Area #151 name = Wielkopolska with 4province assigned. [map.cpp:1456]: Area #152 name = Malopolska with 3province assigned. [map.cpp:1456]: Area #153 name = Red Ruthenia with 5province assigned. [map.cpp:1456]: Area #154 name = Podolia with 3province assigned. [map.cpp:1456]: Area #155 name = Volhynia with 4province assigned. [map.cpp:1456]: Area #156 name = Pripyat with 4province assigned. [map.cpp:1456]: Area #157 name = Podlasie with 3province assigned. [map.cpp:1456]: Area #158 name = Mazovia with 4province assigned. [map.cpp:1456]: Area #159 name = Central Poland with 3province assigned. [map.cpp:1456]: Area #160 name = Sandomierz with 3province assigned. [map.cpp:1456]: Area #161 name = Kuyavia with 4province assigned. [map.cpp:1456]: Area #162 name = Samogitia with 4province assigned. [map.cpp:1456]: Area #163 name = Aukstaitija with 4province assigned. [map.cpp:1456]: Area #164 name = West Dniepr with 4province assigned. [map.cpp:1456]: Area #165 name = East Dniepr with 3province assigned. [map.cpp:1456]: Area #166 name = Chernigov with 3province assigned. [map.cpp:1456]: Area #167 name = Sloboda Ukraine with 4province assigned. [map.cpp:1456]: Area #168 name = Yedisan with 3province assigned. [map.cpp:1456]: Area #169 name = Zaporizhia with 3province assigned. [map.cpp:1456]: Area #170 name = Azov with 4province assigned. [map.cpp:1456]: Area #171 name = Crimea with 4province assigned. [map.cpp:1456]: Area #172 name = White Ruthenia with 3province assigned. [map.cpp:1456]: Area #173 name = Minsk with 4province assigned. [map.cpp:1456]: Area #174 name = Ryazan with 3province assigned. [map.cpp:1456]: Area #175 name = Moscow with 3province assigned. [map.cpp:1456]: Area #176 name = Vladimir with 3province assigned. [map.cpp:1456]: Area #177 name = Yaroslavl with 4province assigned. [map.cpp:1456]: Area #178 name = Tver with 5province assigned. [map.cpp:1456]: Area #179 name = Suzdal with 3province assigned. [map.cpp:1456]: Area #180 name = Smolensk with 4province assigned. [map.cpp:1456]: Area #181 name = Oka with 3province assigned. [map.cpp:1456]: Area #182 name = Novgorod with 5province assigned. [map.cpp:1456]: Area #183 name = Pskov with 4province assigned. [map.cpp:1456]: Area #184 name = Vologda with 3province assigned. [map.cpp:1456]: Area #185 name = Beloozero with 3province assigned. [map.cpp:1456]: Area #186 name = Astrakhan with 5province assigned. [map.cpp:1456]: Area #187 name = Lower Don with 4province assigned. [map.cpp:1456]: Area #188 name = Kazan with 3province assigned. [map.cpp:1456]: Area #189 name = Samara with 3province assigned. [map.cpp:1456]: Area #190 name = Lower Yik with 4province assigned. [map.cpp:1456]: Area #191 name = Nogai with 5province assigned. [map.cpp:1456]: Area #192 name = Ural with 5province assigned. [map.cpp:1456]: Area #193 name = Pomorye with 4province assigned. [map.cpp:1456]: Area #194 name = Arkhangelsk with 4province assigned. [map.cpp:1456]: Area #195 name = Bashkiria with 5province assigned. [map.cpp:1456]: Area #196 name = Volga with 3province assigned. [map.cpp:1456]: Area #197 name = Galich with 4province assigned. [map.cpp:1456]: Area #198 name = Kama with 4province assigned. [map.cpp:1456]: Area #199 name = Tambov with 3province assigned. [map.cpp:1456]: Area #200 name = Saratov with 3province assigned. [map.cpp:1456]: Area #201 name = Silesia with 5province assigned. [map.cpp:1456]: Area #202 name = Bohemia with 5province assigned. [map.cpp:1456]: Area #203 name = Erzgebirge with 3province assigned. [map.cpp:1456]: Area #204 name = Lusatia with 3province assigned. [map.cpp:1456]: Area #205 name = Moravia with 3province assigned. [map.cpp:1456]: Area #206 name = Saxony with 4province assigned. [map.cpp:1456]: Area #207 name = Upper Bavaria with 4province assigned. [map.cpp:1456]: Area #208 name = Lower Bavaria with 4province assigned. [map.cpp:1456]: Area #209 name = East Bavaria with 3province assigned. [map.cpp:1456]: Area #210 name = West Swabia with 3province assigned. [map.cpp:1456]: Area #211 name = Lower Franconia with 4province assigned. [map.cpp:1456]: Area #212 name = Upper Franconia with 4province assigned. [map.cpp:1456]: Area #213 name = East Swabia with 4province assigned. [map.cpp:1456]: Area #214 name = Saxony-Anhalt with 5province assigned. [map.cpp:1456]: Area #215 name = Thuringia with 3province assigned. [map.cpp:1456]: Area #216 name = Neumark with 3province assigned. [map.cpp:1456]: Area #217 name = Mittelmark with 5province assigned. [map.cpp:1456]: Area #218 name = Vorpommern with 4province assigned. [map.cpp:1456]: Area #219 name = Hinterpommern with 3province assigned. [map.cpp:1456]: Area #220 name = Tirol with 5province assigned. [map.cpp:1456]: Area #221 name = Austria Proper with 5province assigned. [map.cpp:1456]: Area #222 name = Inner Austria with 4province assigned. [map.cpp:1456]: Area #223 name = Carniola with 5province assigned. [map.cpp:1456]: Area #224 name = Switzerland with 5province assigned. [map.cpp:1456]: Area #225 name = Romandie with 5province assigned. [map.cpp:1456]: Area #226 name = Baden with 3province assigned. [map.cpp:1456]: Area #227 name = Alsace with 3province assigned. [map.cpp:1456]: Area #228 name = Palatinate with 3province assigned. [map.cpp:1456]: Area #229 name = North Rhine with 4province assigned. [map.cpp:1456]: Area #230 name = Lower Rhineland with 4province assigned. [map.cpp:1456]: Area #231 name = South Westphalia with 3province assigned. [map.cpp:1456]: Area #232 name = North Westphalia with 4province assigned. [map.cpp:1456]: Area #233 name = Hesse with 5province assigned. [map.cpp:1456]: Area #234 name = Braunschweig with 4province assigned. [map.cpp:1456]: Area #235 name = Weser with 4province assigned. [map.cpp:1456]: Area #236 name = Schleswig-Holstein with 3province assigned. [map.cpp:1456]: Area #237 name = Lower Saxony with 4province assigned. [map.cpp:1456]: Area #238 name = Mecklenburg with 5province assigned. [map.cpp:1456]: Area #239 name = Macedonia with 5province assigned. [map.cpp:1456]: Area #240 name = Morea with 5province assigned. [map.cpp:1456]: Area #241 name = Northern Greece with 5province assigned. [map.cpp:1456]: Area #242 name = Thrace with 5province assigned. [map.cpp:1456]: Area #243 name = Bulgaria with 5province assigned. [map.cpp:1456]: Area #244 name = Silistria with 3province assigned. [map.cpp:1456]: Area #245 name = Wallachia with 5province assigned. [map.cpp:1456]: Area #246 name = Moldavia with 5province assigned. [map.cpp:1456]: Area #247 name = Northern Transylvania with 4province assigned. [map.cpp:1456]: Area #248 name = Southern Transylvania with 3province assigned. [map.cpp:1456]: Area #249 name = Slovakia with 5province assigned. [map.cpp:1456]: Area #250 name = Serbia with 5province assigned. [map.cpp:1456]: Area #251 name = Rascia with 4province assigned. [map.cpp:1456]: Area #252 name = Albania with 4province assigned. [map.cpp:1456]: Area #253 name = Bosnia with 5province assigned. [map.cpp:1456]: Area #254 name = Croatia with 4province assigned. [map.cpp:1456]: Area #255 name = Slavonia with 4province assigned. [map.cpp:1456]: Area #256 name = Dalmatia with 3province assigned. [map.cpp:1456]: Area #257 name = Alföld with 4province assigned. [map.cpp:1456]: Area #258 name = Transdanubia with 5province assigned. [map.cpp:1456]: Area #259 name = Imereti with 3province assigned. [map.cpp:1456]: Area #260 name = Samtskhe with 3province assigned. [map.cpp:1456]: Area #261 name = Kartli-Kakheti with 3province assigned. [map.cpp:1456]: Area #262 name = Armenia with 5province assigned. [map.cpp:1456]: Area #263 name = Shirvan with 4province assigned. [map.cpp:1456]: Area #264 name = Circassia with 4province assigned. [map.cpp:1456]: Area #265 name = Dagestan with 5province assigned. [map.cpp:1456]: Area #266 name = Rum with 5province assigned. [map.cpp:1456]: Area #267 name = Erzurum with 3province assigned. [map.cpp:1456]: Area #268 name = Hüdavendigar with 3province assigned. [map.cpp:1456]: Area #269 name = Germiyan with 4province assigned. [map.cpp:1456]: Area #270 name = Aydin with 5province assigned. [map.cpp:1456]: Area #271 name = Ankara with 3province assigned. [map.cpp:1456]: Area #272 name = Aegean Archipelago with 5province assigned. [map.cpp:1456]: Area #273 name = Karadeniz with 4province assigned. [map.cpp:1456]: Area #274 name = Karaman with 4province assigned. [map.cpp:1456]: Area #275 name = Çukurova with 3province assigned. [map.cpp:1456]: Area #276 name = Aleppo with 4province assigned. [map.cpp:1456]: Area #277 name = Syria with 4province assigned. [map.cpp:1456]: Area #278 name = Transjordan with 3province assigned. [map.cpp:1456]: Area #279 name = Palestine with 3province assigned. [map.cpp:1456]: Area #280 name = Dulkadir with 4province assigned. [map.cpp:1456]: Area #281 name = Iraq Arabi with 5province assigned. [map.cpp:1456]: Area #282 name = Basra with 4province assigned. [map.cpp:1456]: Area #283 name = Luristan with 4province assigned. [map.cpp:1456]: Area #284 name = Kurdistan with 5province assigned. [map.cpp:1456]: Area #285 name = Khuzestan with 5province assigned. [map.cpp:1456]: Area #286 name = Shahrizor with 4province assigned. [map.cpp:1456]: Area #287 name = Al Jazira with 5province assigned. [map.cpp:1456]: Area #288 name = Bahrain with 5province assigned. [map.cpp:1456]: Area #289 name = Pirate Coast with 4province assigned. [map.cpp:1456]: Area #290 name = An Nafud with 3province assigned. [map.cpp:1456]: Area #291 name = Tabuk with 4province assigned. [map.cpp:1456]: Area #292 name = Medina with 3province assigned. [map.cpp:1456]: Area #293 name = Mecca with 5province assigned. [map.cpp:1456]: Area #294 name = Asir with 3province assigned. [map.cpp:1456]: Area #295 name = Tihama al-Yemen with 3province assigned. [map.cpp:1456]: Area #296 name = Upper Yemen with 3province assigned. [map.cpp:1456]: Area #297 name = Lower Yemen with 3province assigned. [map.cpp:1456]: Area #298 name = Hadramut with 3province assigned. [map.cpp:1456]: Area #299 name = Mahra with 3province assigned. [map.cpp:1456]: Area #300 name = al-Yamamah with 4province assigned. [map.cpp:1456]: Area #301 name = al-Qasim with 4province assigned. [map.cpp:1456]: Area #302 name = Dhofar with 3province assigned. [map.cpp:1456]: Area #303 name = Oman with 3province assigned. [map.cpp:1456]: Area #304 name = Muscat with 3province assigned. [map.cpp:1456]: Area #305 name = Syrian Desert with 3province assigned. [map.cpp:1456]: Area #306 name = Red Sea Hills with 4province assigned. [map.cpp:1456]: Area #307 name = al-Wahat with 3province assigned. [map.cpp:1456]: Area #308 name = Delta with 3province assigned. [map.cpp:1456]: Area #309 name = Bahari with 4province assigned. [map.cpp:1456]: Area #310 name = Vostani with 3province assigned. [map.cpp:1456]: Area #311 name = Said with 5province assigned. [map.cpp:1456]: Area #312 name = Tripolitania with 4province assigned. [map.cpp:1456]: Area #313 name = Cyrenaica with 4province assigned. [map.cpp:1456]: Area #314 name = Fezzan with 4province assigned. [map.cpp:1456]: Area #315 name = Tunisia with 5province assigned. [map.cpp:1456]: Area #316 name = Djerba with 3province assigned. [map.cpp:1456]: Area #317 name = Algiers with 3province assigned. [map.cpp:1456]: Area #318 name = Barbary Coast with 3province assigned. [map.cpp:1456]: Area #319 name = Kabylia with 3province assigned. [map.cpp:1456]: Area #320 name = Hautes Plains with 3province assigned. [map.cpp:1456]: Area #321 name = Ouled Nail with 3province assigned. [map.cpp:1456]: Area #322 name = North Sahara with 5province assigned. [map.cpp:1456]: Area #323 name = Tafilalt with 3province assigned. [map.cpp:1456]: Area #324 name = Sus with 4province assigned. [map.cpp:1456]: Area #325 name = Southern Morocco with 3province assigned. [map.cpp:1456]: Area #326 name = Gharb with 4province assigned. [map.cpp:1456]: Area #327 name = Central Morocco with 4province assigned. [map.cpp:1456]: Area #328 name = North Morocco with 5province assigned. [map.cpp:1456]: Area #329 name = Madagascar Highlands with 3province assigned. [map.cpp:1456]: Area #330 name = Betsimasaraka with 3province assigned. [map.cpp:1456]: Area #331 name = Sakalava with 5province assigned. [map.cpp:1456]: Area #332 name = Southern Madagascar with 4province assigned. [map.cpp:1456]: Area #333 name = Lower Zambezi with 3province assigned. [map.cpp:1456]: Area #334 name = Upper Zambezi with 3province assigned. [map.cpp:1456]: Area #335 name = Shire with 3province assigned. [map.cpp:1456]: Area #336 name = Butua with 3province assigned. [map.cpp:1456]: Area #337 name = Zimbabwe with 4province assigned. [map.cpp:1456]: Area #338 name = Ruvuma with 4province assigned. [map.cpp:1456]: Area #339 name = Ngonde with 3province assigned. [map.cpp:1456]: Area #340 name = Mozambique with 4province assigned. [map.cpp:1456]: Area #341 name = Makuana with 3province assigned. [map.cpp:1456]: Area #342 name = Quelimane with 3province assigned. [map.cpp:1456]: Area #343 name = Natal with 4province assigned. [map.cpp:1456]: Area #344 name = Central Swahili Coast with 5province assigned. [map.cpp:1456]: Area #345 name = Northern Swahili Coast with 3province assigned. [map.cpp:1456]: Area #346 name = Mombasa with 3province assigned. [map.cpp:1456]: Area #347 name = Kenya with 5province assigned. [map.cpp:1456]: Area #348 name = Jubba with 3province assigned. [map.cpp:1456]: Area #349 name = Tanzania with 5province assigned. [map.cpp:1456]: Area #350 name = Buha with 5province assigned. [map.cpp:1456]: Area #351 name = Buzinza with 3province assigned. [map.cpp:1456]: Area #352 name = Luba with 4province assigned. [map.cpp:1456]: Area #353 name = Shaba with 5province assigned. [map.cpp:1456]: Area #354 name = Zambia with 3province assigned. [map.cpp:1456]: Area #355 name = Chokwe with 3province assigned. [map.cpp:1456]: Area #356 name = Rwanda with 3province assigned. [map.cpp:1456]: Area #357 name = Uganda with 3province assigned. [map.cpp:1456]: Area #358 name = Bunyoro with 3province assigned. [map.cpp:1456]: Area #359 name = Kasai with 5province assigned. [map.cpp:1456]: Area #360 name = Sankuru with 3province assigned. [map.cpp:1456]: Area #361 name = Lower Kasai with 4province assigned. [map.cpp:1456]: Area #362 name = Ogaden with 5province assigned. [map.cpp:1456]: Area #363 name = Central Sahara with 5province assigned. [map.cpp:1456]: Area #364 name = Kurdufan with 3province assigned. [map.cpp:1456]: Area #365 name = Lower Nubia with 3province assigned. [map.cpp:1456]: Area #366 name = Dongola with 3province assigned. [map.cpp:1456]: Area #367 name = Upper Nubia with 5province assigned. [map.cpp:1456]: Area #368 name = Sennar with 3province assigned. [map.cpp:1456]: Area #369 name = Red Sea Coast with 4province assigned. [map.cpp:1456]: Area #370 name = Tigray with 4province assigned. [map.cpp:1456]: Area #371 name = Ifat with 4province assigned. [map.cpp:1456]: Area #372 name = Somaliland with 5province assigned. [map.cpp:1456]: Area #373 name = Kaffa with 4province assigned. [map.cpp:1456]: Area #374 name = Hadiya with 3province assigned. [map.cpp:1456]: Area #375 name = Central Ethiopia with 5province assigned. [map.cpp:1456]: Area #376 name = Damot with 3province assigned. [map.cpp:1456]: Area #377 name = Aussa with 4province assigned. [map.cpp:1456]: Area #378 name = Shewa with 3province assigned. [map.cpp:1456]: Area #379 name = Mogadishu with 5province assigned. [map.cpp:1456]: Area #380 name = Ajuuraan with 4province assigned. [map.cpp:1456]: Area #381 name = Majeerteen with 5province assigned. [map.cpp:1456]: Area #382 name = Mascarenes with 3province assigned. [map.cpp:1456]: Area #383 name = Indian Ocean Islands with 5province assigned. [map.cpp:1456]: Area #384 name = Papuan Peninsula with 5province assigned. [map.cpp:1456]: Area #385 name = Vogelkop Peninsula with 4province assigned. [map.cpp:1456]: Area #386 name = Melanesia with 4province assigned. [map.cpp:1456]: Area #387 name = Fiji with 3province assigned. [map.cpp:1456]: Area #388 name = East Micronesia with 4province assigned. [map.cpp:1456]: Area #389 name = West Micronesia with 3province assigned. [map.cpp:1456]: Area #390 name = Perth with 4province assigned. [map.cpp:1456]: Area #391 name = Capricornia with 5province assigned. [map.cpp:1456]: Area #392 name = Top End with 4province assigned. [map.cpp:1456]: Area #393 name = New South Wales with 4province assigned. [map.cpp:1456]: Area #394 name = Victoria with 5province assigned. [map.cpp:1456]: Area #395 name = Princeland with 4province assigned. [map.cpp:1456]: Area #396 name = Illawara with 5province assigned. [map.cpp:1456]: Area #397 name = Queensland with 4province assigned. [map.cpp:1456]: Area #398 name = Brisbane with 4province assigned. [map.cpp:1456]: Area #399 name = Pilbara with 4province assigned. [map.cpp:1456]: Area #400 name = Tasmania with 3province assigned. [map.cpp:1456]: Area #401 name = Northern Polynesia with 5province assigned. [map.cpp:1456]: Area #402 name = Eastern Polynesia with 3province assigned. [map.cpp:1456]: Area #403 name = Polynesia with 4province assigned. [map.cpp:1456]: Area #404 name = Te Ika a Maui Hauauru with 3province assigned. [map.cpp:1456]: Area #405 name = Te Ika a Maui Waho with 3province assigned. [map.cpp:1456]: Area #406 name = Te Waipounamu with 3province assigned. [map.cpp:1456]: Area #407 name = Western Sahara with 5province assigned. [map.cpp:1456]: Area #408 name = Cap Verde with 2province assigned. [map.cpp:1456]: Area #409 name = Jolof with 4province assigned. [map.cpp:1456]: Area #410 name = Tekrur with 4province assigned. [map.cpp:1456]: Area #411 name = Baghena with 4province assigned. [map.cpp:1456]: Area #412 name = Manding with 4province assigned. [map.cpp:1456]: Area #413 name = Futa Jallon with 3province assigned. [map.cpp:1456]: Area #414 name = Massina with 4province assigned. [map.cpp:1456]: Area #415 name = Jenne with 4province assigned. [map.cpp:1456]: Area #416 name = Niger Bend with 5province assigned. [map.cpp:1456]: Area #417 name = Upper Volta with 5province assigned. [map.cpp:1456]: Area #418 name = Kong with 4province assigned. [map.cpp:1456]: Area #419 name = Lower Volta with 5province assigned. [map.cpp:1456]: Area #420 name = Lower Niger with 5province assigned. [map.cpp:1456]: Area #421 name = Kano with 3province assigned. [map.cpp:1456]: Area #422 name = Katsina with 3province assigned. [map.cpp:1456]: Area #423 name = Zazzau with 4province assigned. [map.cpp:1456]: Area #424 name = Bornu with 5province assigned. [map.cpp:1456]: Area #425 name = Kanem with 5province assigned. [map.cpp:1456]: Area #426 name = Adamawa Plateau with 4province assigned. [map.cpp:1456]: Area #427 name = Dendi with 4province assigned. [map.cpp:1456]: Area #428 name = West Azbin with 5province assigned. [map.cpp:1456]: Area #429 name = East Azbin with 3province assigned. [map.cpp:1456]: Area #430 name = Atacora Oueme with 5province assigned. [map.cpp:1456]: Area #431 name = Gulf of Guinea with 4province assigned. [map.cpp:1456]: Area #432 name = Benin with 4province assigned. [map.cpp:1456]: Area #433 name = Sao Tome with 2province assigned. [map.cpp:1456]: Area #434 name = West African Coast with 5province assigned. [map.cpp:1456]: Area #435 name = Guinea with 4province assigned. [map.cpp:1456]: Area #436 name = South Atlantic Islands with 2province assigned. [map.cpp:1456]: Area #437 name = Matamba with 3province assigned. [map.cpp:1456]: Area #438 name = Kongolese Coast with 5province assigned. [map.cpp:1456]: Area #439 name = Kongo with 5province assigned. [map.cpp:1456]: Area #440 name = Angola with 5province assigned. [map.cpp:1456]: Area #441 name = Cape of Good Hope with 5province assigned. [map.cpp:1456]: Area #442 name = South African Plateau with 5province assigned. [map.cpp:1456]: Area #443 name = Makran with 5province assigned. [map.cpp:1456]: Area #444 name = Sistan with 4province assigned. [map.cpp:1456]: Area #445 name = Kalat with 3province assigned. [map.cpp:1456]: Area #446 name = Ferghana with 3province assigned. [map.cpp:1456]: Area #447 name = Arys with 3province assigned. [map.cpp:1456]: Area #448 name = Kyzylkum with 3province assigned. [map.cpp:1456]: Area #449 name = Transoxiana with 3province assigned. [map.cpp:1456]: Area #450 name = Khuttalan with 3province assigned. [map.cpp:1456]: Area #451 name = Khiva with 5province assigned. [map.cpp:1456]: Area #452 name = Kabulistan with 5province assigned. [map.cpp:1456]: Area #453 name = Transcaspia with 5province assigned. [map.cpp:1456]: Area #454 name = Mashhad with 4province assigned. [map.cpp:1456]: Area #455 name = Herat with 3province assigned. [map.cpp:1456]: Area #456 name = Birjand with 3province assigned. [map.cpp:1456]: Area #457 name = Ghor with 3province assigned. [map.cpp:1456]: Area #458 name = Merv with 3province assigned. [map.cpp:1456]: Area #459 name = Balkh with 3province assigned. [map.cpp:1456]: Area #460 name = Kerman with 4province assigned. [map.cpp:1456]: Area #461 name = Gulf Coast with 4province assigned. [map.cpp:1456]: Area #462 name = Mogostan with 3province assigned. [map.cpp:1456]: Area #463 name = Farsistan with 4province assigned. [map.cpp:1456]: Area #464 name = Iraq-e-Ajam with 5province assigned. [map.cpp:1456]: Area #465 name = Zanjan with 4province assigned. [map.cpp:1456]: Area #466 name = Isfahan with 5province assigned. [map.cpp:1456]: Area #467 name = Azerbaijan with 5province assigned. [map.cpp:1456]: Area #468 name = Tabarestan with 5province assigned. [map.cpp:1456]: Area #469 name = Sirhind with 4province assigned. [map.cpp:1456]: Area #470 name = Sind Sagar with 3province assigned. [map.cpp:1456]: Area #471 name = Oudh with 5province assigned. [map.cpp:1456]: Area #472 name = Katehar with 3province assigned. [map.cpp:1456]: Area #473 name = Purvanchal with 4province assigned. [map.cpp:1456]: Area #474 name = Upper Doab with 3province assigned. [map.cpp:1456]: Area #475 name = Lower Doab with 4province assigned. [map.cpp:1456]: Area #476 name = Lahore with 5province assigned. [map.cpp:1456]: Area #477 name = Multan with 5province assigned. [map.cpp:1456]: Area #478 name = Naga Hills with 3province assigned. [map.cpp:1456]: Area #479 name = East Bengal with 5province assigned. [map.cpp:1456]: Area #480 name = North Bengal with 4province assigned. [map.cpp:1456]: Area #481 name = Tripura with 3province assigned. [map.cpp:1456]: Area #482 name = Bihar with 4province assigned. [map.cpp:1456]: Area #483 name = Mithila with 4province assigned. [map.cpp:1456]: Area #484 name = Jharkhand with 5province assigned. [map.cpp:1456]: Area #485 name = Upper Mahanadi with 5province assigned. [map.cpp:1456]: Area #486 name = Gaur with 3province assigned. [map.cpp:1456]: Area #487 name = West Bengal with 4province assigned. [map.cpp:1456]: Area #488 name = Gird with 5province assigned. [map.cpp:1456]: Area #489 name = Baghelkhand with 3province assigned. [map.cpp:1456]: Area #490 name = Bundelkhand with 5province assigned. [map.cpp:1456]: Area #491 name = Gondwana with 5province assigned. [map.cpp:1456]: Area #492 name = Orissa with 5province assigned. [map.cpp:1456]: Area #493 name = Garjat with 5province assigned. [map.cpp:1456]: Area #494 name = North Telingana with 3province assigned. [map.cpp:1456]: Area #495 name = South Telingana with 4province assigned. [map.cpp:1456]: Area #496 name = Andhra with 5province assigned. [map.cpp:1456]: Area #497 name = Raichur Doab with 3province assigned. [map.cpp:1456]: Area #498 name = Khandesh with 3province assigned. [map.cpp:1456]: Area #499 name = Rayalaseema with 5province assigned. [map.cpp:1456]: Area #500 name = Malabar with 5province assigned. [map.cpp:1456]: Area #501 name = Malwa with 5province assigned. [map.cpp:1456]: Area #502 name = Mewar with 5province assigned. [map.cpp:1456]: Area #503 name = Jangladesh with 4province assigned. [map.cpp:1456]: Area #504 name = Marwar with 4province assigned. [map.cpp:1456]: Area #505 name = Jaipur with 4province assigned. [map.cpp:1456]: Area #506 name = Southern Sindh with 4province assigned. [map.cpp:1456]: Area #507 name = Northern Sindh with 3province assigned. [map.cpp:1456]: Area #508 name = North Carnatic with 4province assigned. [map.cpp:1456]: Area #509 name = South Carnatic with 5province assigned. [map.cpp:1456]: Area #510 name = Madura with 3province assigned. [map.cpp:1456]: Area #511 name = Tanjore with 3province assigned. [map.cpp:1456]: Area #512 name = Kongu with 3province assigned. [map.cpp:1456]: Area #513 name = Konkan with 4province assigned. [map.cpp:1456]: Area #514 name = Desh with 3province assigned. [map.cpp:1456]: Area #515 name = Ahmednagar with 5province assigned. [map.cpp:1456]: Area #516 name = Kanara with 5province assigned. [map.cpp:1456]: Area #517 name = Maidan with 4province assigned. [map.cpp:1456]: Area #518 name = Mysore with 5province assigned. [map.cpp:1456]: Area #519 name = Berar with 5province assigned. [map.cpp:1456]: Area #520 name = Assam with 5province assigned. [map.cpp:1456]: Area #521 name = Himalayan Hills with 4province assigned. [map.cpp:1456]: Area #522 name = Nepal with 5province assigned. [map.cpp:1456]: Area #523 name = Baisi Rajya with 3province assigned. [map.cpp:1456]: Area #524 name = Bhutan with 3province assigned. [map.cpp:1456]: Area #525 name = Kashmir with 5province assigned. [map.cpp:1456]: Area #526 name = North Lanka with 3province assigned. [map.cpp:1456]: Area #527 name = South Lanka with 3province assigned. [map.cpp:1456]: Area #528 name = Ahmedabad with 5province assigned. [map.cpp:1456]: Area #529 name = Patan with 4province assigned. [map.cpp:1456]: Area #530 name = Tapti with 3province assigned. [map.cpp:1456]: Area #531 name = Saurashtra with 5province assigned. [map.cpp:1456]: Area #532 name = Upper Burma with 3province assigned. [map.cpp:1456]: Area #533 name = Central Burma with 4province assigned. [map.cpp:1456]: Area #534 name = Chindwin with 4province assigned. [map.cpp:1456]: Area #535 name = Kachin with 5province assigned. [map.cpp:1456]: Area #536 name = Shan Hills with 5province assigned. [map.cpp:1456]: Area #537 name = Karenni with 3province assigned. [map.cpp:1456]: Area #538 name = Malaya with 4province assigned. [map.cpp:1456]: Area #539 name = Johor with 3province assigned. [map.cpp:1456]: Area #540 name = Malacca with 3province assigned. [map.cpp:1456]: Area #541 name = Khorat with 4province assigned. [map.cpp:1456]: Area #542 name = Champasak with 5province assigned. [map.cpp:1456]: Area #543 name = Champa with 5province assigned. [map.cpp:1456]: Area #544 name = Tay Nguyen with 3province assigned. [map.cpp:1456]: Area #545 name = Cambodia with 4province assigned. [map.cpp:1456]: Area #546 name = Angkor with 5province assigned. [map.cpp:1456]: Area #547 name = Lower Burma with 5province assigned. [map.cpp:1456]: Area #548 name = Rakhine with 3province assigned. [map.cpp:1456]: Area #549 name = Mekong with 5province assigned. [map.cpp:1456]: Area #550 name = Central Tenasserim with 3province assigned. [map.cpp:1456]: Area #551 name = North Tenasserim with 5province assigned. [map.cpp:1456]: Area #552 name = North Malaya with 4province assigned. [map.cpp:1456]: Area #553 name = Annam with 4province assigned. [map.cpp:1456]: Area #554 name = Sông Hông with 5province assigned. [map.cpp:1456]: Area #555 name = Luang Prabang with 5province assigned. [map.cpp:1456]: Area #556 name = Vientiane with 4province assigned. [map.cpp:1456]: Area #557 name = Central Thailand with 5province assigned. [map.cpp:1456]: Area #558 name = Sukhothai with 5province assigned. [map.cpp:1456]: Area #559 name = Chiang Mai with 5province assigned. [map.cpp:1456]: Area #560 name = East Mindanao with 3province assigned. [map.cpp:1456]: Area #561 name = West Mindanao with 3province assigned. [map.cpp:1456]: Area #562 name = Visayas with 5province assigned. [map.cpp:1456]: Area #563 name = Palawan with 3province assigned. [map.cpp:1456]: Area #564 name = Northern Luzon with 4province assigned. [map.cpp:1456]: Area #565 name = Southern Luzon with 5province assigned. [map.cpp:1456]: Area #566 name = Aceh with 5province assigned. [map.cpp:1456]: Area #567 name = Batak with 4province assigned. [map.cpp:1456]: Area #568 name = Riau with 4province assigned. [map.cpp:1456]: Area #569 name = Jambi with 4province assigned. [map.cpp:1456]: Area #570 name = Minangkabau with 5province assigned. [map.cpp:1456]: Area #571 name = Lampung with 5province assigned. [map.cpp:1456]: Area #572 name = East Java with 3province assigned. [map.cpp:1456]: Area #573 name = Surabaya with 4province assigned. [map.cpp:1456]: Area #574 name = Central Java with 4province assigned. [map.cpp:1456]: Area #575 name = West Java with 3province assigned. [map.cpp:1456]: Area #576 name = Banten with 4province assigned. [map.cpp:1456]: Area #577 name = Kutai with 5province assigned. [map.cpp:1456]: Area #578 name = Sabah with 3province assigned. [map.cpp:1456]: Area #579 name = Brunei with 5province assigned. [map.cpp:1456]: Area #580 name = Kalimantan with 5province assigned. [map.cpp:1456]: Area #581 name = Banjar with 5province assigned. [map.cpp:1456]: Area #582 name = Moluccas with 4province assigned. [map.cpp:1456]: Area #583 name = Spice Islands with 3province assigned. [map.cpp:1456]: Area #584 name = Lesser Sunda Islands with 4province assigned. [map.cpp:1456]: Area #585 name = Timor with 5province assigned. [map.cpp:1456]: Area #586 name = Makassar with 4province assigned. [map.cpp:1456]: Area #587 name = North Sulawesi with 5province assigned. [map.cpp:1456]: Area #588 name = South Sulawesi with 4province assigned. [map.cpp:1456]: Area #589 name = Pyongan with 3province assigned. [map.cpp:1456]: Area #590 name = Hamgyeong with 3province assigned. [map.cpp:1456]: Area #591 name = Western Korea with 4province assigned. [map.cpp:1456]: Area #592 name = Eastern Korea with 5province assigned. [map.cpp:1456]: Area #593 name = Southern Korea with 5province assigned. [map.cpp:1456]: Area #594 name = Hokkaido with 5province assigned. [map.cpp:1456]: Area #595 name = Hokuriku with 3province assigned. [map.cpp:1456]: Area #596 name = Western Kanto with 3province assigned. [map.cpp:1456]: Area #597 name = Eastern Kanto with 3province assigned. [map.cpp:1456]: Area #598 name = Southern Kyushu with 4province assigned. [map.cpp:1456]: Area #599 name = Northern Kyushu with 4province assigned. [map.cpp:1456]: Area #600 name = Shikoku with 3province assigned. [map.cpp:1456]: Area #601 name = Eastern Chubu with 4province assigned. [map.cpp:1456]: Area #602 name = Western Chubu with 3province assigned. [map.cpp:1456]: Area #603 name = Kinai with 4province assigned. [map.cpp:1456]: Area #604 name = Tohoku with 4province assigned. [map.cpp:1456]: Area #605 name = San'indo with 4province assigned. [map.cpp:1456]: Area #606 name = Sanyodo with 4province assigned. [map.cpp:1456]: Area #607 name = Kamchatka with 5province assigned. [map.cpp:1456]: Area #608 name = Kolyma with 5province assigned. [map.cpp:1456]: Area #609 name = Okhotsk with 4province assigned. [map.cpp:1456]: Area #610 name = Yakutia with 5province assigned. [map.cpp:1456]: Area #611 name = Sakha with 3province assigned. [map.cpp:1456]: Area #612 name = Buryatia with 5province assigned. [map.cpp:1456]: Area #613 name = Tunguska with 5province assigned. [map.cpp:1456]: Area #614 name = Central Siberia with 5province assigned. [map.cpp:1456]: Area #615 name = Kara with 5province assigned. [map.cpp:1456]: Area #616 name = Ob with 4province assigned. [map.cpp:1456]: Area #617 name = Irkutsk with 5province assigned. [map.cpp:1456]: Area #618 name = Perm with 5province assigned. [map.cpp:1456]: Area #619 name = Balchash with 5province assigned. [map.cpp:1456]: Area #620 name = Kazakhstan with 5province assigned. [map.cpp:1456]: Area #621 name = Syr Darya with 4province assigned. [map.cpp:1456]: Area #622 name = Yrtesh with 5province assigned. [map.cpp:1456]: Area #623 name = Ishim with 5province assigned. [map.cpp:1456]: Area #624 name = Aqmola with 5province assigned. [map.cpp:1456]: Area #625 name = West Heilongjiangord with 4province assigned. [map.cpp:1456]: Area #626 name = East Heilongjiangord with 5province assigned. [map.cpp:1456]: Area #627 name = Central Heilongjiang with 5province assigned. [map.cpp:1456]: Area #628 name = Cicigar with 3province assigned. [map.cpp:1456]: Area #629 name = North Ilin Hala with 5province assigned. [map.cpp:1456]: Area #630 name = Sakhalin with 2province assigned. [map.cpp:1456]: Area #631 name = South Ilin Hala with 5province assigned. [map.cpp:1456]: Area #632 name = Ningguta with 5province assigned. [map.cpp:1456]: Area #633 name = Furdan with 5province assigned. [map.cpp:1456]: Area #634 name = South Jilin with 5province assigned. [map.cpp:1456]: Area #635 name = Liaoning with 5province assigned. [map.cpp:1456]: Area #636 name = Ordos with 5province assigned. [map.cpp:1456]: Area #637 name = Eastern Mongolia with 4province assigned. [map.cpp:1456]: Area #638 name = Chahar with 5province assigned. [map.cpp:1456]: Area #639 name = Inner Mongolia with 5province assigned. [map.cpp:1456]: Area #640 name = Outer Mongolia with 4province assigned. [map.cpp:1456]: Area #641 name = Xilin Gol with 5province assigned. [map.cpp:1456]: Area #642 name = Kobdo with 5province assigned. [map.cpp:1456]: Area #643 name = Tannu Uriankhai with 4province assigned. [map.cpp:1456]: Area #644 name = Gobi with 5province assigned. [map.cpp:1456]: Area #645 name = Uliastai with 5province assigned. [map.cpp:1456]: Area #646 name = Jetysuu with 5province assigned. [map.cpp:1456]: Area #647 name = Kashgaria with 5province assigned. [map.cpp:1456]: Area #648 name = Central Altishahr with 3province assigned. [map.cpp:1456]: Area #649 name = Shanshan with 4province assigned. [map.cpp:1456]: Area #650 name = Turpan-Kumul with 3province assigned. [map.cpp:1456]: Area #651 name = South Dzungaria with 5province assigned. [map.cpp:1456]: Area #652 name = Amdo with 4province assigned. [map.cpp:1456]: Area #653 name = U with 5province assigned. [map.cpp:1456]: Area #654 name = North Dzungaria with 5province assigned. [map.cpp:1456]: Area #655 name = Kham with 5province assigned. [map.cpp:1456]: Area #656 name = Tsang with 4province assigned. [map.cpp:1456]: Area #657 name = Ngari with 3province assigned. [map.cpp:1456]: Area #658 name = North Hebei with 4province assigned. [map.cpp:1456]: Area #659 name = South Hebei with 4province assigned. [map.cpp:1456]: Area #660 name = Shandong with 5province assigned. [map.cpp:1456]: Area #661 name = North Jiangsu with 3province assigned. [map.cpp:1456]: Area #662 name = South Jiangsu with 4province assigned. [map.cpp:1456]: Area #663 name = North Anhui with 3province assigned. [map.cpp:1456]: Area #664 name = South Anhui with 3province assigned. [map.cpp:1456]: Area #665 name = Zhejiang with 5province assigned. [map.cpp:1456]: Area #666 name = Jiangxi with 4province assigned. [map.cpp:1456]: Area #667 name = Fujian with 4province assigned. [map.cpp:1456]: Area #668 name = Taiwan with 3province assigned. [map.cpp:1456]: Area #669 name = East Guangdong with 5province assigned. [map.cpp:1456]: Area #670 name = West Guangdong with 5province assigned. [map.cpp:1456]: Area #671 name = Guangxi with 5province assigned. [map.cpp:1456]: Area #672 name = Yun-Gui Hinterland with 5province assigned. [map.cpp:1456]: Area #673 name = Yun-Gui Frontier with 5province assigned. [map.cpp:1456]: Area #674 name = Sichuan with 3province assigned. [map.cpp:1456]: Area #675 name = Chuannan with 4province assigned. [map.cpp:1456]: Area #676 name = Chuanbei with 3province assigned. [map.cpp:1456]: Area #677 name = Hubei with 5province assigned. [map.cpp:1456]: Area #678 name = Hunan with 4province assigned. [map.cpp:1456]: Area #679 name = South Henan with 3province assigned. [map.cpp:1456]: Area #680 name = North Henan with 3province assigned. [map.cpp:1456]: Area #681 name = Shanxi with 5province assigned. [map.cpp:1456]: Area #682 name = Shaanxi with 4province assigned. [map.cpp:1456]: Area #683 name = East Gansu with 5province assigned. [map.cpp:1456]: Area #684 name = West Gansu with 4province assigned. [map.cpp:1456]: Area #685 name = Rio Grande do Sul with 4province assigned. [map.cpp:1456]: Area #686 name = Minas Gerais with 4province assigned. [map.cpp:1456]: Area #687 name = Diamantina with 3province assigned. [map.cpp:1456]: Area #688 name = Goias with 5province assigned. [map.cpp:1456]: Area #689 name = Pontal with 3province assigned. [map.cpp:1456]: Area #690 name = Mato Grosso with 4province assigned. [map.cpp:1456]: Area #691 name = Ofaie with 3province assigned. [map.cpp:1456]: Area #692 name = Guapore with 3province assigned. [map.cpp:1456]: Area #693 name = Sao Paulo with 3province assigned. [map.cpp:1456]: Area #694 name = Guayra with 3province assigned. [map.cpp:1456]: Area #695 name = Rio de Janeiro with 4province assigned. [map.cpp:1456]: Area #696 name = Bahia with 5province assigned. [map.cpp:1456]: Area #697 name = Pernambuco with 5province assigned. [map.cpp:1456]: Area #698 name = Ceará with 3province assigned. [map.cpp:1456]: Area #699 name = Sao Francisco with 5province assigned. [map.cpp:1456]: Area #700 name = Maranhao with 5province assigned. [map.cpp:1456]: Area #701 name = Piauí with 3province assigned. [map.cpp:1456]: Area #702 name = Grao Para with 4province assigned. [map.cpp:1456]: Area #703 name = Amapá with 3province assigned. [map.cpp:1456]: Area #704 name = Amazon with 4province assigned. [map.cpp:1456]: Area #705 name = Paraguay with 5province assigned. [map.cpp:1456]: Area #706 name = Patagonia with 3province assigned. [map.cpp:1456]: Area #707 name = Bahiá Blanca with 3province assigned. [map.cpp:1456]: Area #708 name = Patagonian Andes with 4province assigned. [map.cpp:1456]: Area #709 name = Cuyo with 5province assigned. [map.cpp:1456]: Area #710 name = Neheunken with 4province assigned. [map.cpp:1456]: Area #711 name = Southern Pampas with 5province assigned. [map.cpp:1456]: Area #712 name = Buenos Aires with 4province assigned. [map.cpp:1456]: Area #713 name = Mesopotamia with 5province assigned. [map.cpp:1456]: Area #714 name = Tucuman with 3province assigned. [map.cpp:1456]: Area #715 name = Jujuy with 3province assigned. [map.cpp:1456]: Area #716 name = Chaco with 3province assigned. [map.cpp:1456]: Area #717 name = Banda Oriental with 5province assigned. [map.cpp:1456]: Area #718 name = Guyana with 4province assigned. [map.cpp:1456]: Area #719 name = Suriname with 3province assigned. [map.cpp:1456]: Area #720 name = Upper Guyana with 5province assigned. [map.cpp:1456]: Area #721 name = Quito with 5province assigned. [map.cpp:1456]: Area #722 name = Iquitos with 3province assigned. [map.cpp:1456]: Area #723 name = Venezuela with 5province assigned. [map.cpp:1456]: Area #724 name = Maracaibo with 5province assigned. [map.cpp:1456]: Area #725 name = Eastern Llanos with 4province assigned. [map.cpp:1456]: Area #726 name = Western Llanos with 4province assigned. [map.cpp:1456]: Area #727 name = Central Llanos with 5province assigned. [map.cpp:1456]: Area #728 name = Bogota with 4province assigned. [map.cpp:1456]: Area #729 name = Popayan with 5province assigned. [map.cpp:1456]: Area #730 name = Colombian Amazonas with 3province assigned. [map.cpp:1456]: Area #731 name = Cordillera Occidental with 5province assigned. [map.cpp:1456]: Area #732 name = Coquivacoa with 5province assigned. [map.cpp:1456]: Area #733 name = Northern Chile with 5province assigned. [map.cpp:1456]: Area #734 name = Central Chile with 3province assigned. [map.cpp:1456]: Area #735 name = Southern Chile with 3province assigned. [map.cpp:1456]: Area #736 name = Antisuyu with 4province assigned. [map.cpp:1456]: Area #737 name = Kuntisuyu with 4province assigned. [map.cpp:1456]: Area #738 name = Peruan Coast with 3province assigned. [map.cpp:1456]: Area #739 name = Chimor with 5province assigned. [map.cpp:1456]: Area #740 name = Ucayali with 3province assigned. [map.cpp:1456]: Area #741 name = Cajamarca with 4province assigned. [map.cpp:1456]: Area #742 name = Huanuco with 5province assigned. [map.cpp:1456]: Area #743 name = Beni with 3province assigned. [map.cpp:1456]: Area #744 name = Moxos with 3province assigned. [map.cpp:1456]: Area #745 name = Upper Peru with 4province assigned. [map.cpp:1456]: Area #746 name = Potosí with 4province assigned. [map.cpp:1456]: Area #747 name = New Hampshire with 3province assigned. [map.cpp:1456]: Area #748 name = Maine with 3province assigned. [map.cpp:1456]: Area #749 name = Eastern Maine with 3province assigned. [map.cpp:1456]: Area #750 name = Massachusetts with 4province assigned. [map.cpp:1456]: Area #751 name = Connecticut with 3province assigned. [map.cpp:1456]: Area #752 name = Hudson Valley with 5province assigned. [map.cpp:1456]: Area #753 name = New York with 3province assigned. [map.cpp:1456]: Area #754 name = Delaware Valley with 4province assigned. [map.cpp:1456]: Area #755 name = Iroquoisia with 4province assigned. [map.cpp:1456]: Area #756 name = Lake Champlain with 3province assigned. [map.cpp:1456]: Area #757 name = Westsylvania with 4province assigned. [map.cpp:1456]: Area #758 name = Alleghenies with 3province assigned. [map.cpp:1456]: Area #759 name = Maryland with 3province assigned. [map.cpp:1456]: Area #760 name = Virginia with 5province assigned. [map.cpp:1456]: Area #761 name = Great Valley with 4province assigned. [map.cpp:1456]: Area #762 name = Piedmont Plateau with 3province assigned. [map.cpp:1456]: Area #763 name = North Carolina with 4province assigned. [map.cpp:1456]: Area #764 name = South Carolina with 3province assigned. [map.cpp:1456]: Area #765 name = South Carolina Piedmont with 3province assigned. [map.cpp:1456]: Area #766 name = Georgia with 5province assigned. [map.cpp:1456]: Area #767 name = Upper Georgia with 4province assigned. [map.cpp:1456]: Area #768 name = Florida with 5province assigned. [map.cpp:1456]: Area #769 name = East Florida with 3province assigned. [map.cpp:1456]: Area #770 name = Vandalia with 3province assigned. [map.cpp:1456]: Area #771 name = Overmountain with 4province assigned. [map.cpp:1456]: Area #772 name = West Florida with 5province assigned. [map.cpp:1456]: Area #773 name = Mississippi with 5province assigned. [map.cpp:1456]: Area #774 name = Tennessee with 4province assigned. [map.cpp:1456]: Area #775 name = Alabama with 5province assigned. [map.cpp:1456]: Area #776 name = Kentucky with 3province assigned. [map.cpp:1456]: Area #777 name = Western Kentucky with 3province assigned. [map.cpp:1456]: Area #778 name = Ohio with 5province assigned. [map.cpp:1456]: Area #779 name = Indiana with 5province assigned. [map.cpp:1456]: Area #780 name = Illinois with 4province assigned. [map.cpp:1456]: Area #781 name = Southern Illinois with 3province assigned. [map.cpp:1456]: Area #782 name = Arkansas with 5province assigned. [map.cpp:1456]: Area #783 name = Michigan with 4province assigned. [map.cpp:1456]: Area #784 name = Lake Superior with 5province assigned. [map.cpp:1456]: Area #785 name = Wisconsin with 4province assigned. [map.cpp:1456]: Area #786 name = Louisiana with 3province assigned. [map.cpp:1456]: Area #787 name = Upper Louisiana with 4province assigned. [map.cpp:1456]: Area #788 name = Ozarks with 4province assigned. [map.cpp:1456]: Area #789 name = Iowa with 4province assigned. [map.cpp:1456]: Area #790 name = Southern Plains with 4province assigned. [map.cpp:1456]: Area #791 name = Central Plains with 5province assigned. [map.cpp:1456]: Area #792 name = Kansas with 4province assigned. [map.cpp:1456]: Area #793 name = High Plains with 3province assigned. [map.cpp:1456]: Area #794 name = North Dakota with 4province assigned. [map.cpp:1456]: Area #795 name = South Dakota with 4province assigned. [map.cpp:1456]: Area #796 name = Minnesota with 4province assigned. [map.cpp:1456]: Area #797 name = Upper Missouri with 5province assigned. [map.cpp:1456]: Area #798 name = Badlands with 3province assigned. [map.cpp:1456]: Area #799 name = Llano Estacado with 5province assigned. [map.cpp:1456]: Area #800 name = Coastal Prairie with 4province assigned. [map.cpp:1456]: Area #801 name = Texas with 4province assigned. [map.cpp:1456]: Area #802 name = Texas Plains with 4province assigned. [map.cpp:1456]: Area #803 name = Oregon with 4province assigned. [map.cpp:1456]: Area #804 name = Columbia River with 4province assigned. [map.cpp:1456]: Area #805 name = Snake River with 5province assigned. [map.cpp:1456]: Area #806 name = Puget Sound with 3province assigned. [map.cpp:1456]: Area #807 name = Interior Plateau with 5province assigned. [map.cpp:1456]: Area #808 name = Hecate Strait with 3province assigned. [map.cpp:1456]: Area #809 name = Western Alaska with 4province assigned. [map.cpp:1456]: Area #810 name = Alaska Panhandle with 3province assigned. [map.cpp:1456]: Area #811 name = Lower Acadia with 5province assigned. [map.cpp:1456]: Area #812 name = Straits of Georgia with 4province assigned. [map.cpp:1456]: Area #813 name = Upper Acadia with 3province assigned. [map.cpp:1456]: Area #814 name = St John's Valley with 3province assigned. [map.cpp:1456]: Area #815 name = Newfoundland with 3province assigned. [map.cpp:1456]: Area #816 name = Labrador with 3province assigned. [map.cpp:1456]: Area #817 name = Cote Nord with 5province assigned. [map.cpp:1456]: Area #818 name = Québec with 5province assigned. [map.cpp:1456]: Area #819 name = Lower Canada with 3province assigned. [map.cpp:1456]: Area #820 name = Trois-Rivieres with 4province assigned. [map.cpp:1456]: Area #821 name = Upper Canada with 3province assigned. [map.cpp:1456]: Area #822 name = Laurentia with 3province assigned. [map.cpp:1456]: Area #823 name = Upper Ontario with 5province assigned. [map.cpp:1456]: Area #824 name = Huronia with 4province assigned. [map.cpp:1456]: Area #825 name = Ottawa Valley with 3province assigned. [map.cpp:1456]: Area #826 name = James Bay with 5province assigned. [map.cpp:1456]: Area #827 name = Abitibi with 5province assigned. [map.cpp:1456]: Area #828 name = Hudson Bay with 5province assigned. [map.cpp:1456]: Area #829 name = Red River of the North with 3province assigned. [map.cpp:1456]: Area #830 name = Manitoba with 5province assigned. [map.cpp:1456]: Area #831 name = Assiniboia with 4province assigned. [map.cpp:1456]: Area #832 name = Saskatchewan with 3province assigned. [map.cpp:1456]: Area #833 name = Alberta with 4province assigned. [map.cpp:1456]: Area #834 name = Athabasca with 4province assigned. [map.cpp:1456]: Area #835 name = Coahuila with 5province assigned. [map.cpp:1456]: Area #836 name = Durango with 4province assigned. [map.cpp:1456]: Area #837 name = Chihuahua with 4province assigned. [map.cpp:1456]: Area #838 name = Pecos with 3province assigned. [map.cpp:1456]: Area #839 name = Tamaulipas with 4province assigned. [map.cpp:1456]: Area #840 name = Sonora with 5province assigned. [map.cpp:1456]: Area #841 name = New Mexico with 5province assigned. [map.cpp:1456]: Area #842 name = Apacheria with 3province assigned. [map.cpp:1456]: Area #843 name = Colorado Plateau with 4province assigned. [map.cpp:1456]: Area #844 name = Arizona with 5province assigned. [map.cpp:1456]: Area #845 name = Alta California with 5province assigned. [map.cpp:1456]: Area #846 name = Central Valley with 4province assigned. [map.cpp:1456]: Area #847 name = North California with 5province assigned. [map.cpp:1456]: Area #848 name = Baja California with 4province assigned. [map.cpp:1456]: Area #849 name = Jalisco with 5province assigned. [map.cpp:1456]: Area #850 name = Nayarit with 3province assigned. [map.cpp:1456]: Area #851 name = Michoacan with 5province assigned. [map.cpp:1456]: Area #852 name = Tierra Caliente with 5province assigned. [map.cpp:1456]: Area #853 name = Gran Chichimeca with 3province assigned. [map.cpp:1456]: Area #854 name = Guanajuato with 4province assigned. [map.cpp:1456]: Area #855 name = Zacatecas with 3province assigned. [map.cpp:1456]: Area #856 name = Mexico with 5province assigned. [map.cpp:1456]: Area #857 name = Puebla with 5province assigned. [map.cpp:1456]: Area #858 name = Guerrero with 3province assigned. [map.cpp:1456]: Area #859 name = Oaxaca with 3province assigned. [map.cpp:1456]: Area #860 name = Mixteca with 4province assigned. [map.cpp:1456]: Area #861 name = Veracruz with 3province assigned. [map.cpp:1456]: Area #862 name = Huasteca with 3province assigned. [map.cpp:1456]: Area #863 name = Chiapas with 5province assigned. [map.cpp:1456]: Area #864 name = West Yucatan with 4province assigned. [map.cpp:1456]: Area #865 name = East Yucatan with 4province assigned. [map.cpp:1456]: Area #866 name = Campeche with 3province assigned. [map.cpp:1456]: Area #867 name = Guatemala with 4province assigned. [map.cpp:1456]: Area #868 name = Guatemala Lowlands with 5province assigned. [map.cpp:1456]: Area #869 name = Honduras with 5province assigned. [map.cpp:1456]: Area #870 name = Nicaragua with 5province assigned. [map.cpp:1456]: Area #871 name = Costa Rica with 3province assigned. [map.cpp:1456]: Area #872 name = Panama with 4province assigned. [map.cpp:1456]: Area #873 name = West Cuba with 5province assigned. [map.cpp:1456]: Area #874 name = East Cuba with 4province assigned. [map.cpp:1456]: Area #875 name = Haiti with 4province assigned. [map.cpp:1456]: Area #876 name = Dominica with 5province assigned. [map.cpp:1456]: Area #877 name = Greater Antilles with 4province assigned. [map.cpp:1456]: Area #878 name = Lucayan Archipelago with 2province assigned. [map.cpp:1456]: Area #879 name = Leeward Islands with 5province assigned. [map.cpp:1456]: Area #880 name = Windward Islands with 5province assigned. [map.cpp:1456]: Area #881 name = Transvaal with 4province assigned. [map.cpp:1456]: Area #882 name = Pomerelia with 0province assigned. [map.cpp:1456]: Area #883 name = Sonora y Sinaloa with 0province assigned. [map.cpp:1456]: Area #884 name = Magadan with 0province assigned. [map.cpp:1456]: Area #885 name = Netherlands with 0province assigned. [map.cpp:1456]: Area #886 name = Indonesian Islands with 0province assigned. [map.cpp:1456]: Area #887 name = Iceland with 0province assigned. [map.cpp:1456]: Area #888 name = South Laos with 0province assigned. [map.cpp:1270]: Region #0 name = New World's Ocean with 0 map areas assigned. [map.cpp:1270]: Region #1 name = France with 17 map areas assigned. [map.cpp:1270]: Region #2 name = Scandinavia with 15 map areas assigned. [map.cpp:1270]: Region #3 name = Low Countries with 6 map areas assigned. [map.cpp:1270]: Region #4 name = Italy with 15 map areas assigned. [map.cpp:1270]: Region #5 name = North Germany with 21 map areas assigned. [map.cpp:1270]: Region #6 name = South Germany with 16 map areas assigned. [map.cpp:1270]: Region #7 name = Russia with 16 map areas assigned. [map.cpp:1270]: Region #8 name = Ural with 9 map areas assigned. [map.cpp:1270]: Region #9 name = Iberia with 15 map areas assigned. [map.cpp:1270]: Region #10 name = Britain with 15 map areas assigned. [map.cpp:1270]: Region #11 name = Baltic with 7 map areas assigned. [map.cpp:1270]: Region #12 name = Poland with 8 map areas assigned. [map.cpp:1270]: Region #13 name = Ruthenia with 11 map areas assigned. [map.cpp:1270]: Region #14 name = Pontic Steppe with 6 map areas assigned. [map.cpp:1270]: Region #15 name = Balkans with 13 map areas assigned. [map.cpp:1270]: Region #16 name = Carpathia with 7 map areas assigned. [map.cpp:1270]: Region #17 name = Egypt with 8 map areas assigned. [map.cpp:1270]: Region #18 name = Maghreb with 17 map areas assigned. [map.cpp:1270]: Region #19 name = Mashriq with 8 map areas assigned. [map.cpp:1270]: Region #20 name = Anatolia with 12 map areas assigned. [map.cpp:1270]: Region #21 name = Persia with 12 map areas assigned. [map.cpp:1270]: Region #22 name = Khorasan with 10 map areas assigned. [map.cpp:1270]: Region #23 name = Caucasia with 7 map areas assigned. [map.cpp:1270]: Region #24 name = Arabia with 17 map areas assigned. [map.cpp:1270]: Region #25 name = Niger with 13 map areas assigned. [map.cpp:1270]: Region #26 name = Guinea with 8 map areas assigned. [map.cpp:1270]: Region #27 name = Sahel with 10 map areas assigned. [map.cpp:1270]: Region #28 name = Horn of Africa with 17 map areas assigned. [map.cpp:1270]: Region #29 name = East Africa with 16 map areas assigned. [map.cpp:1270]: Region #30 name = Central Africa with 12 map areas assigned. [map.cpp:1270]: Region #31 name = Congo with 6 map areas assigned. [map.cpp:1270]: Region #32 name = Central Asia with 16 map areas assigned. [map.cpp:1270]: Region #33 name = South Africa with 7 map areas assigned. [map.cpp:1270]: Region #34 name = West Siberia with 8 map areas assigned. [map.cpp:1270]: Region #35 name = East Siberia with 6 map areas assigned. [map.cpp:1270]: Region #36 name = Mongolia with 14 map areas assigned. [map.cpp:1270]: Region #37 name = Manchuria with 10 map areas assigned. [map.cpp:1270]: Region #38 name = Korea with 5 map areas assigned. [map.cpp:1270]: Region #39 name = Tibet with 6 map areas assigned. [map.cpp:1270]: Region #40 name = Hindustan with 18 map areas assigned. [map.cpp:1270]: Region #41 name = Bengal with 11 map areas assigned. [map.cpp:1270]: Region #42 name = Western India with 12 map areas assigned. [map.cpp:1270]: Region #43 name = Deccan with 13 map areas assigned. [map.cpp:1270]: Region #44 name = Coromandel with 8 map areas assigned. [map.cpp:1270]: Region #45 name = Burma with 8 map areas assigned. [map.cpp:1270]: Region #46 name = Japan with 13 map areas assigned. [map.cpp:1270]: Region #47 name = Australia with 11 map areas assigned. [map.cpp:1270]: Region #48 name = South China with 11 map areas assigned. [map.cpp:1270]: Region #49 name = Xinan with 5 map areas assigned. [map.cpp:1270]: Region #50 name = North China with 11 map areas assigned. [map.cpp:1270]: Region #51 name = Brazil with 20 map areas assigned. [map.cpp:1270]: Region #52 name = La Plata with 12 map areas assigned. [map.cpp:1270]: Region #53 name = Colombia with 14 map areas assigned. [map.cpp:1270]: Region #54 name = Peru with 9 map areas assigned. [map.cpp:1270]: Region #55 name = Upper Peru with 9 map areas assigned. [map.cpp:1270]: Region #56 name = Malaya with 13 map areas assigned. [map.cpp:1270]: Region #57 name = Moluccas with 14 map areas assigned. [map.cpp:1270]: Region #58 name = Indonesia with 12 map areas assigned. [map.cpp:1270]: Region #59 name = Oceania with 10 map areas assigned. [map.cpp:1270]: Region #60 name = Indochina with 14 map areas assigned. [map.cpp:1270]: Region #61 name = Canada with 15 map areas assigned. [map.cpp:1270]: Region #62 name = Great Lakes with 7 map areas assigned. [map.cpp:1270]: Region #63 name = Northeast with 13 map areas assigned. [map.cpp:1270]: Region #64 name = Southeast with 11 map areas assigned. [map.cpp:1270]: Region #65 name = Mississippi with 11 map areas assigned. [map.cpp:1270]: Region #66 name = Great Plains with 10 map areas assigned. [map.cpp:1270]: Region #67 name = California with 9 map areas assigned. [map.cpp:1270]: Region #68 name = Cascadia with 9 map areas assigned. [map.cpp:1270]: Region #69 name = Hudson Bay with 9 map areas assigned. [map.cpp:1270]: Region #70 name = Mexico with 15 map areas assigned. [map.cpp:1270]: Region #71 name = Rio Grande with 8 map areas assigned. [map.cpp:1270]: Region #72 name = Central America with 9 map areas assigned. [map.cpp:1270]: Region #73 name = Caribbeans with 8 map areas assigned. [map.cpp:1270]: Region #74 name = Baltic Sea with 2 map areas assigned. [map.cpp:1270]: Region #75 name = North Atlantic with 8 map areas assigned. [map.cpp:1270]: Region #76 name = American East Coast with 4 map areas assigned. [map.cpp:1270]: Region #77 name = Mediterranean with 3 map areas assigned. [map.cpp:1270]: Region #78 name = Caribbean Sea with 5 map areas assigned. [map.cpp:1270]: Region #79 name = West African Sea with 2 map areas assigned. [map.cpp:1270]: Region #80 name = Western Indian Ocean with 2 map areas assigned. [map.cpp:1270]: Region #81 name = Arabian Sea with 3 map areas assigned. [map.cpp:1270]: Region #82 name = Eastern Indian Ocean with 3 map areas assigned. [map.cpp:1270]: Region #83 name = South Indian Ocean with 1 map areas assigned. [map.cpp:1270]: Region #84 name = South China Sea with 4 map areas assigned. [map.cpp:1270]: Region #85 name = East China Sea with 4 map areas assigned. [map.cpp:1270]: Region #86 name = North West Pacific with 1 map areas assigned. [map.cpp:1270]: Region #87 name = South West Pacific with 3 map areas assigned. [map.cpp:1270]: Region #88 name = South East Pacific with 2 map areas assigned. [map.cpp:1270]: Region #89 name = North East Pacific with 4 map areas assigned. [map.cpp:1270]: Region #90 name = Pacific South America with 3 map areas assigned. [map.cpp:1270]: Region #91 name = Atlantic South America with 2 map areas assigned. [map.cpp:1270]: Region #92 name = South Atlantic with 3 map areas assigned. [map.cpp:1292]: SuperRegion #0 name = India with 5 subregions assigned. [map.cpp:1292]: SuperRegion #1 name = East Indies with 5 subregions assigned. [map.cpp:1292]: SuperRegion #2 name = Oceania with 2 subregions assigned. [map.cpp:1292]: SuperRegion #3 name = China with 3 subregions assigned. [map.cpp:1292]: SuperRegion #4 name = Western Europe with 8 subregions assigned. [map.cpp:1292]: SuperRegion #5 name = Eastern Europe with 8 subregions assigned. [map.cpp:1292]: SuperRegion #6 name = Tartary with 5 subregions assigned. [map.cpp:1292]: SuperRegion #7 name = Far East with 3 subregions assigned. [map.cpp:1292]: SuperRegion #8 name = Northern Africa with 5 subregions assigned. [map.cpp:1292]: SuperRegion #9 name = Southern Africa with 4 subregions assigned. [map.cpp:1292]: SuperRegion #10 name = Amazonia with 2 subregions assigned. [map.cpp:1292]: SuperRegion #11 name = Andes with 3 subregions assigned. [map.cpp:1292]: SuperRegion #12 name = North America with 8 subregions assigned. [map.cpp:1292]: SuperRegion #13 name = Central America with 5 subregions assigned. [map.cpp:1292]: SuperRegion #14 name = Levant with 4 subregions assigned. [map.cpp:1292]: SuperRegion #15 name = Persia with 3 subregions assigned. [map.cpp:1292]: SuperRegion #16 name = The New World with 0 subregions assigned. [map.cpp:1292]: SuperRegion #17 name = East Pacific with 3 subregions assigned. [map.cpp:1292]: SuperRegion #18 name = West Atlantic with 3 subregions assigned. [map.cpp:1292]: SuperRegion #19 name = North Atlantic with 2 subregions assigned. [map.cpp:1292]: SuperRegion #20 name = Mediterranean Sea with 1 subregions assigned. [map.cpp:1292]: SuperRegion #21 name = East Atlantic with 2 subregions assigned. [map.cpp:1292]: SuperRegion #22 name = Western Indian Ocean with 2 subregions assigned. [map.cpp:1292]: SuperRegion #23 name = Indian Ocean with 4 subregions assigned. [map.cpp:1292]: SuperRegion #24 name = West Pacific with 2 subregions assigned. [eu4application.cpp:2170]: Map Initialized [tradenodedatabase.cpp:320]: Loaded Tradenode 'african_great_lakes' with 30members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'kongo' with 32members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'zambezi' with 29members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'patagonia' with 20members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'amazonas_node' with 37members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'rio_grande' with 42members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'james_bay' with 53members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'california' with 74members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'girin' with 77members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'mississippi_river' with 67members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'ohio' with 67members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'mexico' with 77members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'lhasa' with 25members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'chengdu' with 20members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'burma' with 40members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'gulf_of_siam' with 61members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'canton' with 37members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'philippines' with 24members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'cuiaba' with 41members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'lima' with 32members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'polynesia_node' with 35members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'australia' with 50members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'nippon' with 69members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'hangzhou' with 27members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'xian' with 25members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'beijing' with 29members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'the_moluccas' with 58members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'siberia' with 55members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'yumen' with 51members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'malacca' with 69members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'ganges_delta' with 48members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'doab' with 43members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'lahore' with 39members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'deccan' with 40members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'comorin_cape' with 55members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'gujarat' with 41members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'katsina' with 37members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'ethiopia' with 53members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'gulf_of_aden' with 55members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'hormuz' with 33members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'zanzibar' with 37members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'cape_of_good_hope' with 20members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'basra' with 41members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'samarkand' with 52members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'persia' with 51members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'aleppo' with 32members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'alexandria' with 49members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'astrakhan' with 29members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'crimea' with 37members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'constantinople' with 44members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'kiev' with 46members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'kazan' with 22members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'novgorod' with 40members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'laplata' with 34members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'brazil' with 44members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'timbuktu' with 54members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'ivory_coast' with 40members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'tunis' with 27members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'ragusa' with 40members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'safi' with 27members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'pest' with 30members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'krakow' with 31members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'wien' with 35members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'saxony' with 35members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'baltic_sea' with 45members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'rheinland' with 42members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'panama' with 43members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'carribean_trade' with 62members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'chesapeake_bay' with 56members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'st_lawrence' with 53members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'white_sea' with 22members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'north_sea' with 49members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'lubeck' with 43members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'bordeaux' with 29members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'sevilla' with 53members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'champagne' with 33members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'valencia' with 22members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'genua' with 42members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'venice' with 26members. [tradenodedatabase.cpp:320]: Loaded Tradenode 'english_channel' with 55members. [eu4application.cpp:2198]: TradeNodeDatabase Initialized [eu4application.cpp:2213]: Dynamic Province Names Initialized [colonialregion.cpp:463]: Colonial Region #0 name = null read. [colonialregion.cpp:463]: Colonial Region #1 name = Colonial Cascadia read. [colonialregion.cpp:463]: Colonial Region #2 name = Colonial Canada read. [colonialregion.cpp:463]: Colonial Region #3 name = Colonial Eastern America read. [colonialregion.cpp:463]: Colonial Region #4 name = Colonial Louisiana read. [colonialregion.cpp:463]: Colonial Region #5 name = Colonial California read. [colonialregion.cpp:463]: Colonial Region #6 name = Colonial Mexico read. [colonialregion.cpp:463]: Colonial Region #7 name = Colonial Caribbean read. [colonialregion.cpp:463]: Colonial Region #8 name = Colonial Colombia read. [colonialregion.cpp:463]: Colonial Region #9 name = Colonial Peru read. [colonialregion.cpp:463]: Colonial Region #10 name = Colonial La Plata read. [colonialregion.cpp:463]: Colonial Region #11 name = Colonial Brazil read. [colonialregion.cpp:463]: Colonial Region #12 name = Colonial Australia read. [colonialregion.cpp:463]: Colonial Region #13 name = colonial_placeholder_1 read. [colonialregion.cpp:463]: Colonial Region #14 name = colonial_placeholder_2 read. [colonialregion.cpp:463]: Colonial Region #15 name = colonial_placeholder_3 read. [colonialregion.cpp:463]: Colonial Region #16 name = colonial_placeholder_4 read. [colonialregion.cpp:463]: Colonial Region #17 name = colonial_placeholder_5 read. [colonialregion.cpp:463]: Colonial Region #18 name = colonial_placeholder_6 read. [colonialregion.cpp:463]: Colonial Region #19 name = colonial_placeholder_7 read. [colonialregion.cpp:463]: Colonial Region #20 name = colonial_placeholder_8 read. [colonialregion.cpp:463]: Colonial Region #21 name = colonial_placeholder_9 read. [colonialregion.cpp:463]: Colonial Region #22 name = colonial_placeholder_10 read. [colonialregion.cpp:463]: Colonial Region #23 name = colonial_placeholder_11 read. [colonialregion.cpp:463]: Colonial Region #24 name = colonial_placeholder_12 read. [colonialregion.cpp:463]: Colonial Region #25 name = colonial_placeholder_13 read. [colonialregion.cpp:463]: Colonial Region #26 name = colonial_placeholder_14 read. [colonialregion.cpp:463]: Colonial Region #27 name = colonial_placeholder_15 read. [colonialregion.cpp:463]: Colonial Region #28 name = colonial_placeholder_16 read. [colonialregion.cpp:463]: Colonial Region #29 name = colonial_placeholder_17 read. [colonialregion.cpp:463]: Colonial Region #30 name = colonial_placeholder_18 read. [colonialregion.cpp:463]: Colonial Region #31 name = colonial_placeholder_19 read. [colonialregion.cpp:463]: Colonial Region #32 name = colonial_placeholder_20 read. [colonialregion.cpp:463]: Colonial Region #33 name = colonial_placeholder_21 read. [eu4application.cpp:2230]: Colonial Regions Initialized [client_states.cpp:162]: Client State Region #0 name = null_client_state read. [client_states.cpp:162]: Client State Region #1 name = westphalia read. [client_states.cpp:162]: Client State Region #2 name = two_sicilies read. [client_states.cpp:162]: Client State Region #3 name = italy read. [eu4application.cpp:2247]: Client States Initialized [tradecompany.cpp:276]: Colonial Region #0 name = null read. [tradecompany.cpp:276]: Colonial Region #1 name = Guinea Charter read. [tradecompany.cpp:276]: Colonial Region #2 name = South African Charter read. [tradecompany.cpp:276]: Colonial Region #3 name = East African Charter read. [tradecompany.cpp:276]: Colonial Region #4 name = West Indian Charter read. [tradecompany.cpp:276]: Colonial Region #5 name = East Indian Charter read. [tradecompany.cpp:276]: Colonial Region #6 name = Burma Charter read. [tradecompany.cpp:276]: Colonial Region #7 name = Coromandel Charter read. [tradecompany.cpp:276]: Colonial Region #8 name = Deccan Charter read. [tradecompany.cpp:276]: Colonial Region #9 name = North Indian Charter read. [tradecompany.cpp:276]: Colonial Region #10 name = Indonesian Charter read. [tradecompany.cpp:276]: Colonial Region #11 name = Philippine Charter read. [tradecompany.cpp:276]: Colonial Region #12 name = Moluccan Charter read. [tradecompany.cpp:276]: Colonial Region #13 name = Indochinese Charter read. [tradecompany.cpp:276]: Colonial Region #14 name = South Chinese Charter read. [tradecompany.cpp:276]: Colonial Region #15 name = East Chinese Charter read. [tradecompany.cpp:276]: Colonial Region #16 name = North Chinese Charter read. [tradecompany.cpp:276]: Colonial Region #17 name = North Sea Charter read. [tradecompany.cpp:276]: Colonial Region #18 name = White Sea Charter read. [tradecompany.cpp:276]: Colonial Region #19 name = Öresund Charter read. [tradecompany.cpp:276]: Colonial Region #20 name = Baltic Charter read. [tradecompany.cpp:276]: Colonial Region #21 name = Narrow Sea Charter read. [tradecompany.cpp:276]: Colonial Region #22 name = Gascony Charter read. [tradecompany.cpp:276]: Colonial Region #23 name = Iberian Charter read. [tradecompany.cpp:276]: Colonial Region #24 name = Maghreb Charter read. [tradecompany.cpp:276]: Colonial Region #25 name = West African Charter read. [tradecompany.cpp:276]: Colonial Region #26 name = Catalan Charter read. [tradecompany.cpp:276]: Colonial Region #27 name = Burgundian Charter read. [tradecompany.cpp:276]: Colonial Region #28 name = Ligurian Charter read. [tradecompany.cpp:276]: Colonial Region #29 name = Barbary Coast Charter read. [tradecompany.cpp:276]: Colonial Region #30 name = Rhineland Charter read. [tradecompany.cpp:276]: Colonial Region #31 name = Saxon Charter read. [tradecompany.cpp:276]: Colonial Region #32 name = Austrian Charter read. [tradecompany.cpp:276]: Colonial Region #33 name = Adriatic Charter read. [tradecompany.cpp:276]: Colonial Region #34 name = Polish Charter read. [tradecompany.cpp:276]: Colonial Region #35 name = Carpathian Charter read. [tradecompany.cpp:276]: Colonial Region #36 name = Balkan Charter read. [tradecompany.cpp:276]: Colonial Region #37 name = Anatolian Charter read. [tradecompany.cpp:276]: Colonial Region #38 name = Egyptian Charter read. [tradecompany.cpp:276]: Colonial Region #39 name = Niger Charter read. [tradecompany.cpp:276]: Colonial Region #40 name = Abyssinian Charter read. [tradecompany.cpp:276]: Colonial Region #41 name = Kongolese Charter read. [tradecompany.cpp:276]: Colonial Region #42 name = Great Lakes Charter read. [tradecompany.cpp:276]: Colonial Region #43 name = Zambezi Charter read. [tradecompany.cpp:276]: Colonial Region #44 name = Gulf of Aden Charter read. [tradecompany.cpp:276]: Colonial Region #45 name = Ruthenian Charter read. [tradecompany.cpp:276]: Colonial Region #46 name = Muscovy Charter read. [tradecompany.cpp:276]: Colonial Region #47 name = Crimean Charter read. [tradecompany.cpp:276]: Colonial Region #48 name = Levantine Charter read. [tradecompany.cpp:276]: Colonial Region #49 name = Ural Charter read. [tradecompany.cpp:276]: Colonial Region #50 name = Caspian Charter read. [tradecompany.cpp:276]: Colonial Region #51 name = Mashriq Charter read. [tradecompany.cpp:276]: Colonial Region #52 name = Persian Charter read. [tradecompany.cpp:276]: Colonial Region #53 name = Hormuz Charter read. [tradecompany.cpp:276]: Colonial Region #54 name = Siberian Charter read. [tradecompany.cpp:276]: Colonial Region #55 name = Transoxianian Charter read. [tradecompany.cpp:276]: Colonial Region #56 name = Manchurian Charter read. [tradecompany.cpp:276]: Colonial Region #57 name = Nippon Charter read. [tradecompany.cpp:276]: Colonial Region #58 name = Mongolian Charter read. [tradecompany.cpp:276]: Colonial Region #59 name = Yellow River Charter read. [tradecompany.cpp:276]: Colonial Region #60 name = Sichuan Charter read. [tradecompany.cpp:276]: Colonial Region #61 name = Tibetan Charter read. [tradecompany.cpp:276]: Colonial Region #62 name = Punjabi Charter read. [tradecompany.cpp:276]: Colonial Region #63 name = Pacific Charter read. [eu4application.cpp:2265]: Trade Companies Initialized [eu4application.cpp:2281]: Trade Companies Investments Initialized [triggeredmodifier.cpp:150]: TriggeredModifier #0 tag = east_indian_trade_route name = East Indian Trade Route [triggeredmodifier.cpp:150]: TriggeredModifier #1 tag = custodian_of_the_two_holy_mosques name = Custodian of the Holy Cities [triggeredmodifier.cpp:150]: TriggeredModifier #2 tag = papal_subjugation name = Subjugation of the Papacy [triggeredmodifier.cpp:150]: TriggeredModifier #3 tag = rapid_collapse_of_society name = Rapid Collapse of Society [triggeredmodifier.cpp:150]: TriggeredModifier #4 tag = submission_to_emperor name = Submission to the Emperor [triggeredmodifier.cpp:150]: TriggeredModifier #5 tag = counter_revolution name = Counter Revolution [triggeredmodifier.cpp:150]: TriggeredModifier #6 tag = reaction name = Reaction [triggeredmodifier.cpp:150]: TriggeredModifier #7 tag = crusader name = Crusade [triggeredmodifier.cpp:150]: TriggeredModifier #8 tag = excommunication name = Excommunication [triggeredmodifier.cpp:150]: TriggeredModifier #9 tag = pentarchy_mod name = The Pentarchy [triggeredmodifier.cpp:150]: TriggeredModifier #10 tag = the_mandate_of_heaven name = The Mandate of Heaven [triggeredmodifier.cpp:150]: TriggeredModifier #11 tag = the_mandate_of_heaven_lost name = The Mandate of Heaven Lost [triggeredmodifier.cpp:150]: TriggeredModifier #12 tag = ai_wants_chinese_capitals name = ai_wants_chinese_capitals [triggeredmodifier.cpp:150]: TriggeredModifier #13 tag = lost_control_of_beijing name = Emperor does not own and control Beijing [triggeredmodifier.cpp:150]: TriggeredModifier #14 tag = lost_control_of_nanjing name = Emperor does not own and control Nanjing [triggeredmodifier.cpp:150]: TriggeredModifier #15 tag = lost_control_of_canton name = Emperor does not own and control Canton [triggeredmodifier.cpp:150]: TriggeredModifier #16 tag = waging_war_for_china name = War for the Celestial Empire [triggeredmodifier.cpp:150]: TriggeredModifier #17 tag = hre_dominant_catholic name = Catholic Empire [triggeredmodifier.cpp:150]: TriggeredModifier #18 tag = hre_dominant_protestant name = Protestant Empire [triggeredmodifier.cpp:150]: TriggeredModifier #19 tag = hre_dominant_reformed name = Reformed Empire [triggeredmodifier.cpp:150]: TriggeredModifier #20 tag = synthetic_remnants name = Synthetic Remnants [triggeredmodifier.cpp:150]: TriggeredModifier #21 tag = golden_age_of_piracy name = Golden Age of Piracy [triggeredmodifier.cpp:150]: TriggeredModifier #22 tag = great_peasants_war_triggered_modifier name = Great Peasants War [triggeredmodifier.cpp:150]: TriggeredModifier #23 tag = great_peasants_war_concessions_triggered_modifier name = Concessions to the Peasantry [triggeredmodifier.cpp:150]: TriggeredModifier #24 tag = pope_in_hre_triggered_modifier name = The Pope in the Empire [triggeredmodifier.cpp:150]: TriggeredModifier #25 tag = italian_wars_triggered_modifier name = The Italian Wars [triggeredmodifier.cpp:150]: TriggeredModifier #26 tag = defense_of_the_empire_modifier name = Defense of the Empire [triggeredmodifier.cpp:150]: TriggeredModifier #27 tag = judaism_yom_kippur_aspect_war_modifier name = Yom Kippur [triggeredmodifier.cpp:150]: TriggeredModifier #28 tag = judaism_yom_kippur_aspect_defensive_war_modifier name = Call to Arms [triggeredmodifier.cpp:150]: TriggeredModifier #29 tag = ahmudan_system_attacker name = Ahmudan System: Attacker [triggeredmodifier.cpp:150]: TriggeredModifier #30 tag = ahmudan_system_defender name = Ahmudan System: Defender [eu4application.cpp:2299]: Triggered Modifiers Initialized [provincetriggeredmodifier.cpp:164]: TriggeredModifier #0 tag = test_modifier name = test_modifier [provincetriggeredmodifier.cpp:164]: TriggeredModifier #1 tag = catholic_rome name = The Occupation of Rome [provincetriggeredmodifier.cpp:164]: TriggeredModifier #2 tag = non_catholic_rome name = The Conquest of Rome [provincetriggeredmodifier.cpp:164]: TriggeredModifier #3 tag = religious_center name = Religious Center [provincetriggeredmodifier.cpp:164]: TriggeredModifier #4 tag = perpetual_diet name = Perpetual Diet [provincetriggeredmodifier.cpp:164]: TriggeredModifier #5 tag = coptic_alexandria name = Conquest of Alexandria [provincetriggeredmodifier.cpp:164]: TriggeredModifier #6 tag = theravada_kotte name = Conquest of the Lankan Temples [provincetriggeredmodifier.cpp:164]: TriggeredModifier #7 tag = vajrayana_lhasa name = Conquest of Lhasa [provincetriggeredmodifier.cpp:164]: TriggeredModifier #8 tag = mahayana_louyang name = Conquest of Luoyang [provincetriggeredmodifier.cpp:164]: TriggeredModifier #9 tag = buddhist_bodh_gaya name = The Conquest of Bodh Gaya [provincetriggeredmodifier.cpp:164]: TriggeredModifier #10 tag = hindu_varanasi name = The Conquest of Varanasi [provincetriggeredmodifier.cpp:164]: TriggeredModifier #11 tag = inti_lima name = Conquest of Pachacamac [provincetriggeredmodifier.cpp:164]: TriggeredModifier #12 tag = nahuatl_cholula name = Conquest of Cholula [provincetriggeredmodifier.cpp:164]: TriggeredModifier #13 tag = mayan_chichen_itza name = The Conquest of Chichen Itza [provincetriggeredmodifier.cpp:164]: TriggeredModifier #14 tag = sikh_amritsar name = The Conquest of Amritsar [provincetriggeredmodifier.cpp:164]: TriggeredModifier #15 tag = christian_mecca name = The Conquest of Mecca [provincetriggeredmodifier.cpp:164]: TriggeredModifier #16 tag = jerusalem_held name = The Conquest of Jerusalem [provincetriggeredmodifier.cpp:164]: TriggeredModifier #17 tag = alandalus_returns name = Qurtuba Restored [provincetriggeredmodifier.cpp:164]: TriggeredModifier #18 tag = changbai_mountain name = Paektu Mountain [provincetriggeredmodifier.cpp:164]: TriggeredModifier #19 tag = mongol_kurultai name = Annual Kurultai [provincetriggeredmodifier.cpp:164]: TriggeredModifier #20 tag = adm_vatican_library name = The Vatican Library - Administrative Edition [provincetriggeredmodifier.cpp:164]: TriggeredModifier #21 tag = dip_vatican_library name = The Vatican Library - Diplomatic Edition [provincetriggeredmodifier.cpp:164]: TriggeredModifier #22 tag = mil_vatican_library name = The Vatican Library - Military Edition [provincetriggeredmodifier.cpp:164]: TriggeredModifier #23 tag = pap_sistine_chapel name = Sistine Chapel [provincetriggeredmodifier.cpp:164]: TriggeredModifier #24 tag = pap_sistinechapel_botticelli name = Sistine Chapel decorated by Botticelli [provincetriggeredmodifier.cpp:164]: TriggeredModifier #25 tag = pap_sistinechapel_ghirlandaio name = Sistine Chapel decorated by Ghirlandaio [provincetriggeredmodifier.cpp:164]: TriggeredModifier #26 tag = pap_sistinechapel_perugino name = Sistine Chapel decorated by Perugino [provincetriggeredmodifier.cpp:164]: TriggeredModifier #27 tag = pap_sistinechapel_michelangelo name = Sistine Chapel decorated by Michelangelo [provincetriggeredmodifier.cpp:164]: TriggeredModifier #28 tag = pap_sistinechapel_decorated name = Sistine Chapel Decorated [provincetriggeredmodifier.cpp:164]: TriggeredModifier #29 tag = krantor_crane name = The Krantor [provincetriggeredmodifier.cpp:164]: TriggeredModifier #30 tag = cerro_rico_modifier name = Cerro Rico [provincetriggeredmodifier.cpp:164]: TriggeredModifier #31 tag = great_mosque_djenne_modifier name = Great Mosque of Djenné [provincetriggeredmodifier.cpp:164]: TriggeredModifier #32 tag = promised_land_modifier name = Promised Land [provincetriggeredmodifier.cpp:164]: TriggeredModifier #33 tag = kongo_cardinal_modifier name = Cardinal of Africa [provincetriggeredmodifier.cpp:164]: TriggeredModifier #34 tag = ajuuran_place_of_istunka name = Home of Istunka [provincetriggeredmodifier.cpp:164]: TriggeredModifier #35 tag = city_of_401_deities name = City of Four Hundred and One Deities [provincetriggeredmodifier.cpp:164]: TriggeredModifier #36 tag = temple_of_confucius_modifier name = Temple of Confucius [provincetriggeredmodifier.cpp:164]: TriggeredModifier #37 tag = temple_of_uppsala_modifier name = Temple of Uppsala [provincetriggeredmodifier.cpp:164]: TriggeredModifier #38 tag = sound_toll_protection_modifier name = Sound Toll Protection [provincetriggeredmodifier.cpp:164]: TriggeredModifier #39 tag = imperial_prussian_capital name = Imperial Prussian Capital [provincetriggeredmodifier.cpp:164]: TriggeredModifier #40 tag = holy_horde_capital name = Capital of the Crusaders [provincetriggeredmodifier.cpp:164]: TriggeredModifier #41 tag = livonian_diet_capital name = Seat of the Stated Livonian Diet [provincetriggeredmodifier.cpp:164]: TriggeredModifier #42 tag = livonian_headquarter name = Embassy of the Orders [provincetriggeredmodifier.cpp:164]: TriggeredModifier #43 tag = teutonic_headquarter name = Embassy of the Orders [provincetriggeredmodifier.cpp:164]: TriggeredModifier #44 tag = seat_of_the_rigan_archbishopric name = Seat of the Rigan Archbishopric [provincetriggeredmodifier.cpp:164]: TriggeredModifier #45 tag = cathedral_of_riga name = Cathedral of Riga [provincetriggeredmodifier.cpp:164]: TriggeredModifier #46 tag = market_of_riga name = Gateway Port of Riga [provincetriggeredmodifier.cpp:164]: TriggeredModifier #47 tag = fortification_of_riga name = Castle of Riga [provincetriggeredmodifier.cpp:164]: TriggeredModifier #48 tag = stora_kopparberget_modifier name = Stora Kopparberget [provincetriggeredmodifier.cpp:164]: TriggeredModifier #49 tag = heddal_stave_church_modifier_leviathan_catholic name = Renovated Heddal Stave Church [provincetriggeredmodifier.cpp:164]: TriggeredModifier #50 tag = heddal_stave_church_modifier_non_leviathan_catholic name = Renovated Heddal Stave Church [provincetriggeredmodifier.cpp:164]: TriggeredModifier #51 tag = heddal_stave_church_modifier_leviathan_reformation name = Renovated Heddal Stave Church [provincetriggeredmodifier.cpp:164]: TriggeredModifier #52 tag = heddal_stave_church_modifier_non_leviathan_reformation name = Renovated Heddal Stave Church [provincetriggeredmodifier.cpp:164]: TriggeredModifier #53 tag = mng_hanlin_academy_modifier name = Hanlin Academy [provincetriggeredmodifier.cpp:164]: TriggeredModifier #54 tag = mng_islamic_mosque_of_beijing_modifier name = Mosque of Beijing [provincetriggeredmodifier.cpp:164]: TriggeredModifier #55 tag = fra_roi_palace_triggered_modifier name = The King's Palace Residence [provincetriggeredmodifier.cpp:164]: TriggeredModifier #56 tag = gol_the_tatar_yoke name = The Tatar Yoke [provincetriggeredmodifier.cpp:164]: TriggeredModifier #57 tag = eng_globe_theatre name = Globe Theatre [provincetriggeredmodifier.cpp:164]: TriggeredModifier #58 tag = BYZ_heart_of_the_empire name = Military Capital [provincetriggeredmodifier.cpp:164]: TriggeredModifier #59 tag = BYZ_illustrious_court name = Illustrious Court [provincetriggeredmodifier.cpp:164]: TriggeredModifier #60 tag = BYZ_seat_of_a_patriarch name = Seat of a Patriarch [provincetriggeredmodifier.cpp:164]: TriggeredModifier #61 tag = BYZ_bosphorus_toll name = Bosphorus Toll Expanded [provincetriggeredmodifier.cpp:164]: TriggeredModifier #62 tag = BYZ_megalopolis_updater name = [provincetriggeredmodifier.cpp:164]: TriggeredModifier #63 tag = BYZ_galata name = Genoese Colony in Galata [provincetriggeredmodifier.cpp:164]: TriggeredModifier #64 tag = ARB_local_madrasa name = Local Madrasa [provincetriggeredmodifier.cpp:164]: TriggeredModifier #65 tag = ARB_mosque_of_kairouan name = Mosque of Kairouan [provincetriggeredmodifier.cpp:164]: TriggeredModifier #66 tag = per_persian_embassy name = Persian-Sino Embassy [provincetriggeredmodifier.cpp:164]: TriggeredModifier #67 tag = per_chinese_embassy name = Sino-Persian Embassy [eu4application.cpp:2315]: TProvince riggered Modifiers Initialized [eu4application.cpp:2331]: Revolt Triggers Initialized [ai_personality.cpp:147]: AI Personalities #0 tag = nopersonality [ai_personality.cpp:147]: AI Personalities #1 tag = human [ai_personality.cpp:147]: AI Personalities #2 tag = ai_capitalist [ai_personality.cpp:147]: AI Personalities #3 tag = ai_diplomat [ai_personality.cpp:147]: AI Personalities #4 tag = ai_militarist [ai_personality.cpp:147]: AI Personalities #5 tag = ai_colonialist [ai_personality.cpp:147]: AI Personalities #6 tag = ai_balanced [eu4application.cpp:2346]: AI Personality Types Initialized [eu4application.cpp:2361]: AI Attitude Types Initialized [luck.cpp:56]: Lucky script #0 tag = Castile [luck.cpp:56]: Lucky script #1 tag = Spain [luck.cpp:56]: Lucky script #2 tag = Ottomans [luck.cpp:56]: Lucky script #3 tag = Russia [luck.cpp:56]: Lucky script #4 tag = Muscovy [luck.cpp:56]: Lucky script #5 tag = Great Britain [luck.cpp:56]: Lucky script #6 tag = England [luck.cpp:56]: Lucky script #7 tag = France [luck.cpp:56]: Lucky script #8 tag = Austria [luck.cpp:56]: Lucky script #9 tag = Prussia [luck.cpp:56]: Lucky script #10 tag = Netherlands [luck.cpp:56]: Lucky script #11 tag = Portugal [luck.cpp:56]: Lucky script #12 tag = Jianzhou [luck.cpp:56]: Lucky script #13 tag = Manchu [luck.cpp:56]: Lucky script #14 tag = Qing [luck.cpp:56]: Lucky script #15 tag = Brandenburg [luck.cpp:56]: Lucky script #16 tag = Sweden [luck.cpp:56]: Lucky script #17 tag = Poland [luck.cpp:56]: Lucky script #18 tag = Commonwealth [eu4application.cpp:2383]: Imperial Reforms Initialized [eu4application.cpp:2399]: Imperial Incidents Initialized [eu4application.cpp:2415]: Decrees Initialized [eu4application.cpp:2430]: Isolation levels Initialized [eu4application.cpp:2445]: Incidents Initialized [eu4application.cpp:2460]: Insults Initialized [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #41 tag = shiite_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #41 tag = shiite_rebels [rebeltype.cpp:586]: Rebel Type #42 tag = shinto_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #41 tag = shiite_rebels [rebeltype.cpp:586]: Rebel Type #42 tag = shinto_rebels [rebeltype.cpp:586]: Rebel Type #43 tag = sikhism_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #41 tag = shiite_rebels [rebeltype.cpp:586]: Rebel Type #42 tag = shinto_rebels [rebeltype.cpp:586]: Rebel Type #43 tag = sikhism_rebels [rebeltype.cpp:586]: Rebel Type #44 tag = sunni_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #41 tag = shiite_rebels [rebeltype.cpp:586]: Rebel Type #42 tag = shinto_rebels [rebeltype.cpp:586]: Rebel Type #43 tag = sikhism_rebels [rebeltype.cpp:586]: Rebel Type #44 tag = sunni_rebels [rebeltype.cpp:586]: Rebel Type #45 tag = tengri_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #41 tag = shiite_rebels [rebeltype.cpp:586]: Rebel Type #42 tag = shinto_rebels [rebeltype.cpp:586]: Rebel Type #43 tag = sikhism_rebels [rebeltype.cpp:586]: Rebel Type #44 tag = sunni_rebels [rebeltype.cpp:586]: Rebel Type #45 tag = tengri_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #46 tag = totemism_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #41 tag = shiite_rebels [rebeltype.cpp:586]: Rebel Type #42 tag = shinto_rebels [rebeltype.cpp:586]: Rebel Type #43 tag = sikhism_rebels [rebeltype.cpp:586]: Rebel Type #44 tag = sunni_rebels [rebeltype.cpp:586]: Rebel Type #45 tag = tengri_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #46 tag = totemism_rebels [rebeltype.cpp:586]: Rebel Type #47 tag = tribal_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #41 tag = shiite_rebels [rebeltype.cpp:586]: Rebel Type #42 tag = shinto_rebels [rebeltype.cpp:586]: Rebel Type #43 tag = sikhism_rebels [rebeltype.cpp:586]: Rebel Type #44 tag = sunni_rebels [rebeltype.cpp:586]: Rebel Type #45 tag = tengri_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #46 tag = totemism_rebels [rebeltype.cpp:586]: Rebel Type #47 tag = tribal_rebels [rebeltype.cpp:586]: Rebel Type #48 tag = vajrayana_rebels [rebeltype.cpp:586]: Rebel Type #0 tag = anglican_rebels [rebeltype.cpp:586]: Rebel Type #1 tag = animism_rebels [rebeltype.cpp:586]: Rebel Type #2 tag = anti_tax_rebels [rebeltype.cpp:586]: Rebel Type #3 tag = buddhism_rebels [rebeltype.cpp:586]: Rebel Type #4 tag = catholic_rebels [rebeltype.cpp:586]: Rebel Type #5 tag = confucianism_rebels [rebeltype.cpp:586]: Rebel Type #6 tag = coptic_rebels [rebeltype.cpp:586]: Rebel Type #7 tag = cossack_rebels [rebeltype.cpp:586]: Rebel Type #8 tag = dreamtime_rebels [rebeltype.cpp:586]: Rebel Type #9 tag = eunuch_rebels [rebeltype.cpp:586]: Rebel Type #10 tag = ghulams_rebels [rebeltype.cpp:586]: Rebel Type #11 tag = heretic_rebels [rebeltype.cpp:586]: Rebel Type #12 tag = hinduism_rebels [rebeltype.cpp:586]: Rebel Type #13 tag = hussite_rebels [rebeltype.cpp:586]: Rebel Type #14 tag = ibadi_rebels [rebeltype.cpp:586]: Rebel Type #15 tag = ikko_ikki_rebels [rebeltype.cpp:586]: Rebel Type #16 tag = independence_rebels [rebeltype.cpp:586]: Rebel Type #17 tag = inti_rebels [rebeltype.cpp:586]: Rebel Type #18 tag = janissary_rebels [rebeltype.cpp:586]: Rebel Type #19 tag = jewish_rebels [rebeltype.cpp:586]: Rebel Type #20 tag = lollard_rebels [rebeltype.cpp:586]: Rebel Type #21 tag = mahayana_rebels [rebeltype.cpp:586]: Rebel Type #22 tag = maya_rebels [rebeltype.cpp:586]: Rebel Type #23 tag = nahuatl_rebels [rebeltype.cpp:586]: Rebel Type #24 tag = nap_republican_rebels [rebeltype.cpp:586]: Rebel Type #25 tag = nationalist_rebels [rebeltype.cpp:586]: Rebel Type #26 tag = noble_rebels [rebeltype.cpp:586]: Rebel Type #27 tag = norse_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #28 tag = orthodox_rebels [rebeltype.cpp:586]: Rebel Type #29 tag = parliamentarians_rebels [rebeltype.cpp:586]: Rebel Type #30 tag = particularist_rebels [rebeltype.cpp:586]: Rebel Type #31 tag = leadered_peasant_rebels [rebeltype.cpp:586]: Rebel Type #32 tag = polish_noble_rebels [rebeltype.cpp:586]: Rebel Type #33 tag = pretender_rebels [rebeltype.cpp:586]: Rebel Type #34 tag = protestant_rebels [rebeltype.cpp:586]: Rebel Type #35 tag = qizilbash_rebels [rebeltype.cpp:586]: Rebel Type #36 tag = reformed_rebels [rebeltype.cpp:586]: Rebel Type #37 tag = renegade_sultan_son_rebels [rebeltype.cpp:586]: Rebel Type #38 tag = revolutionary_rebels [rebeltype.cpp:586]: Rebel Type #39 tag = ronin_rebels [rebeltype.cpp:586]: Rebel Type #40 tag = shamanism_rebels [rebeltype.cpp:586]: Rebel Type #41 tag = shiite_rebels [rebeltype.cpp:586]: Rebel Type #42 tag = shinto_rebels [rebeltype.cpp:586]: Rebel Type #43 tag = sikhism_rebels [rebeltype.cpp:586]: Rebel Type #44 tag = sunni_rebels [rebeltype.cpp:586]: Rebel Type #45 tag = tengri_pagan_reformed_rebels [rebeltype.cpp:586]: Rebel Type #46 tag = totemism_rebels [rebeltype.cpp:586]: Rebel Type #47 tag = tribal_rebels [rebeltype.cpp:586]: Rebel Type #48 tag = vajrayana_rebels [rebeltype.cpp:586]: Rebel Type #49 tag = zoroastrian_rebels [eu4application.cpp:2475]: Rebel Types Initialized [wargoaltype.cpp:475]: War Goal Types #0 tag = nowargoal [wargoaltype.cpp:475]: War Goal Types #1 tag = fallback_wargoal [wargoaltype.cpp:475]: War Goal Types #2 tag = revoke_elector [wargoaltype.cpp:475]: War Goal Types #3 tag = take_core_defection [wargoaltype.cpp:475]: War Goal Types #4 tag = superiority_loan [wargoaltype.cpp:475]: War Goal Types #5 tag = superiority_spy [wargoaltype.cpp:475]: War Goal Types #6 tag = superiority_revolution [wargoaltype.cpp:475]: War Goal Types #7 tag = superiority_annex_revolution [wargoaltype.cpp:475]: War Goal Types #8 tag = take_capital_revolution [wargoaltype.cpp:475]: War Goal Types #9 tag = take_capital_disloyal [wargoaltype.cpp:475]: War Goal Types #10 tag = take_capital_vassalize [wargoaltype.cpp:475]: War Goal Types #11 tag = defend_country_faith [wargoaltype.cpp:475]: War Goal Types #12 tag = take_province_hre [wargoaltype.cpp:475]: War Goal Types #13 tag = defend_country [wargoaltype.cpp:475]: War Goal Types #14 tag = superiority_insult [wargoaltype.cpp:475]: War Goal Types #15 tag = superiority_insult_mutual [wargoaltype.cpp:475]: War Goal Types #16 tag = take_capital_personal_union [wargoaltype.cpp:475]: War Goal Types #17 tag = take_capital_hundred_years_war [wargoaltype.cpp:475]: War Goal Types #18 tag = take_capital_fabricated_claims [wargoaltype.cpp:475]: War Goal Types #19 tag = take_capital_conformance [wargoaltype.cpp:475]: War Goal Types #20 tag = take_border [wargoaltype.cpp:475]: War Goal Types #21 tag = defend_capital_independence [wargoaltype.cpp:475]: War Goal Types #22 tag = take_capital_conquest [wargoaltype.cpp:475]: War Goal Types #23 tag = take_core [wargoaltype.cpp:475]: War Goal Types #24 tag = take_capital_claim [wargoaltype.cpp:475]: War Goal Types #25 tag = take_claim [wargoaltype.cpp:475]: War Goal Types #26 tag = take_province_nationalist [wargoaltype.cpp:475]: War Goal Types #27 tag = take_capital_imperial [wargoaltype.cpp:475]: War Goal Types #28 tag = take_capital_pirates [wargoaltype.cpp:475]: War Goal Types #29 tag = take_capital_mayan [wargoaltype.cpp:475]: War Goal Types #30 tag = take_province_revolutionary [wargoaltype.cpp:475]: War Goal Types #31 tag = take_colony [wargoaltype.cpp:475]: War Goal Types #32 tag = take_capital_liberation [wargoaltype.cpp:475]: War Goal Types #33 tag = superiority_liberation [wargoaltype.cpp:475]: War Goal Types #34 tag = superiority_world_crusade [wargoaltype.cpp:475]: War Goal Types #35 tag = superiority_war_against_heresy [wargoaltype.cpp:475]: War Goal Types #36 tag = superiority_crusade [wargoaltype.cpp:475]: War Goal Types #37 tag = take_province_religion [wargoaltype.cpp:475]: War Goal Types #38 tag = superiority_heretic [wargoaltype.cpp:475]: War Goal Types #39 tag = take_province_excommunication [wargoaltype.cpp:475]: War Goal Types #40 tag = superiority_trade [wargoaltype.cpp:475]: War Goal Types #41 tag = superiority_trade_mutual [wargoaltype.cpp:475]: War Goal Types #42 tag = take_province_ban [wargoaltype.cpp:475]: War Goal Types #43 tag = take_capital_ban [wargoaltype.cpp:475]: War Goal Types #44 tag = superiority_punitive [wargoaltype.cpp:475]: War Goal Types #45 tag = take_capital_punitive [wargoaltype.cpp:475]: War Goal Types #46 tag = superiority_primitives [wargoaltype.cpp:475]: War Goal Types #47 tag = superiority_overseas [wargoaltype.cpp:475]: War Goal Types #48 tag = take_capital_throne [wargoaltype.cpp:475]: War Goal Types #49 tag = superiority_horde [wargoaltype.cpp:475]: War Goal Types #50 tag = take_province_tribal_feud [wargoaltype.cpp:475]: War Goal Types #51 tag = annex_country [wargoaltype.cpp:475]: War Goal Types #52 tag = annex_country_japan [wargoaltype.cpp:475]: War Goal Types #53 tag = war_goal_change_government [wargoaltype.cpp:475]: War Goal Types #54 tag = war_goal_peasants_change_government [wargoaltype.cpp:475]: War Goal Types #55 tag = war_goal_change_government_mutual [wargoaltype.cpp:475]: War Goal Types #56 tag = humiliate [wargoaltype.cpp:475]: War Goal Types #57 tag = humiliate_rotw [wargoaltype.cpp:475]: War Goal Types #58 tag = blockade_ports [wargoaltype.cpp:475]: War Goal Types #59 tag = blockade_ports_mutual [wargoaltype.cpp:475]: War Goal Types #60 tag = take_capital_support_rebels [wargoaltype.cpp:475]: War Goal Types #61 tag = superiority_religious_league [wargoaltype.cpp:475]: War Goal Types #62 tag = superiority_chinese_unification [wargoaltype.cpp:475]: War Goal Types #63 tag = take_capital_take_mandate [wargoaltype.cpp:475]: War Goal Types #64 tag = take_capital_force_tributary [wargoaltype.cpp:475]: War Goal Types #65 tag = take_capital_force_join_hre [wargoaltype.cpp:475]: War Goal Types #66 tag = take_capital_reintegrate_into_hre [wargoaltype.cpp:475]: War Goal Types #67 tag = superiority_reichskrieg [wargoaltype.cpp:475]: War Goal Types #68 tag = take_capital_vassalize_maj [wargoaltype.cpp:475]: War Goal Types #69 tag = superiority_sword_of_islam [wargoaltype.cpp:475]: War Goal Types #70 tag = force_migration [wargoaltype.cpp:475]: War Goal Types #71 tag = take_native_american_land [wargoaltype.cpp:475]: War Goal Types #72 tag = push_back_colonizers [wargoaltype.cpp:475]: War Goal Types #73 tag = take_capital_norwegian_throne [wargoaltype.cpp:475]: War Goal Types #74 tag = war_goal_usurp_electorate [wargoaltype.cpp:475]: War Goal Types #75 tag = take_province_balkans [wargoaltype.cpp:475]: War Goal Types #76 tag = take_capital_eyalet_war [wargoaltype.cpp:475]: War Goal Types #77 tag = take_capital_ottoman_invasion [wargoaltype.cpp:475]: War Goal Types #78 tag = war_empire_cb_wgt [wargoaltype.cpp:475]: War Goal Types #79 tag = ARB_spread_islam_wargoal [wargoaltype.cpp:475]: War Goal Types #80 tag = superiority_spread_the_true_faith [eu4application.cpp:2490]: War Goal Types Initialized [casusbelli.cpp:368]: Casus Belli Types #0 tag = nocasusbelli [casusbelli.cpp:368]: Casus Belli Types #1 tag = cb_war_on_empire [casusbelli.cpp:368]: Casus Belli Types #2 tag = cb_restore_personal_union [casusbelli.cpp:368]: Casus Belli Types #3 tag = cb_hundred_years_war [casusbelli.cpp:368]: Casus Belli Types #4 tag = cb_defection [casusbelli.cpp:368]: Casus Belli Types #5 tag = cb_loan_cancelled [casusbelli.cpp:368]: Casus Belli Types #6 tag = cb_spy_discovered [casusbelli.cpp:368]: Casus Belli Types #7 tag = cb_disloyal_vassal [casusbelli.cpp:368]: Casus Belli Types #8 tag = cb_hre_attacked [casusbelli.cpp:368]: Casus Belli Types #9 tag = cb_insult [casusbelli.cpp:368]: Casus Belli Types #10 tag = cb_dishonored_call [casusbelli.cpp:368]: Casus Belli Types #11 tag = cb_vassalize_mission [casusbelli.cpp:368]: Casus Belli Types #12 tag = cb_fabricated_claims [casusbelli.cpp:368]: Casus Belli Types #13 tag = cb_religious_conformance [casusbelli.cpp:368]: Casus Belli Types #14 tag = cb_border_war [casusbelli.cpp:368]: Casus Belli Types #15 tag = cb_trade_war_triggered [casusbelli.cpp:368]: Casus Belli Types #16 tag = cb_trade_conflict [casusbelli.cpp:368]: Casus Belli Types #17 tag = cb_trade_conflict_triggered [casusbelli.cpp:368]: Casus Belli Types #18 tag = cb_trade_league_conflict [casusbelli.cpp:368]: Casus Belli Types #19 tag = cb_annex [casusbelli.cpp:368]: Casus Belli Types #20 tag = cb_change_government [casusbelli.cpp:368]: Casus Belli Types #21 tag = cb_change_government_great_peasants_war [casusbelli.cpp:368]: Casus Belli Types #22 tag = cb_peasants_war_for_peasants [casusbelli.cpp:368]: Casus Belli Types #23 tag = cb_humiliate [casusbelli.cpp:368]: Casus Belli Types #24 tag = cb_conquest [casusbelli.cpp:368]: Casus Belli Types #25 tag = cb_core [casusbelli.cpp:368]: Casus Belli Types #26 tag = cb_independence_war [casusbelli.cpp:368]: Casus Belli Types #27 tag = cb_colonial_independence_war [casusbelli.cpp:368]: Casus Belli Types #28 tag = cb_triggered_independence_war [casusbelli.cpp:368]: Casus Belli Types #29 tag = cb_nationalist [casusbelli.cpp:368]: Casus Belli Types #30 tag = cb_imperial [casusbelli.cpp:368]: Casus Belli Types #31 tag = cb_hegemon [casusbelli.cpp:368]: Casus Belli Types #32 tag = cb_war_against_the_world [casusbelli.cpp:368]: Casus Belli Types #33 tag = cb_daimyo_annex [casusbelli.cpp:368]: Casus Belli Types #34 tag = cb_independent_daimyo_annex [casusbelli.cpp:368]: Casus Belli Types #35 tag = cb_shogun_annex [casusbelli.cpp:368]: Casus Belli Types #36 tag = cb_sengoku [casusbelli.cpp:368]: Casus Belli Types #37 tag = cb_revolutionary [casusbelli.cpp:368]: Casus Belli Types #38 tag = cb_colonial [casusbelli.cpp:368]: Casus Belli Types #39 tag = cb_liberation [casusbelli.cpp:368]: Casus Belli Types #40 tag = cb_crusade [casusbelli.cpp:368]: Casus Belli Types #41 tag = cb_crusade_pheasants [casusbelli.cpp:368]: Casus Belli Types #42 tag = cb_defender_of_the_faith [casusbelli.cpp:368]: Casus Belli Types #43 tag = cb_heretic [casusbelli.cpp:368]: Casus Belli Types #44 tag = cb_external_perfectionism [casusbelli.cpp:368]: Casus Belli Types #45 tag = cb_excommunication [casusbelli.cpp:368]: Casus Belli Types #46 tag = cb_trade_war [casusbelli.cpp:368]: Casus Belli Types #47 tag = cb_trade_league_dispute [casusbelli.cpp:368]: Casus Belli Types #48 tag = cb_imperial_ban [casusbelli.cpp:368]: Casus Belli Types #49 tag = cb_imperial_ban_incident [casusbelli.cpp:368]: Casus Belli Types #50 tag = cb_liberate_elector [casusbelli.cpp:368]: Casus Belli Types #51 tag = cb_super_badboy [casusbelli.cpp:368]: Casus Belli Types #52 tag = cb_claim_throne [casusbelli.cpp:368]: Casus Belli Types #53 tag = cb_horde_vs_civ [casusbelli.cpp:368]: Casus Belli Types #54 tag = cb_tribal_feud [casusbelli.cpp:368]: Casus Belli Types #55 tag = cb_revoke_electorate [casusbelli.cpp:368]: Casus Belli Types #56 tag = cb_privateers [casusbelli.cpp:368]: Casus Belli Types #57 tag = cb_support_rebels [casusbelli.cpp:368]: Casus Belli Types #58 tag = cb_crush_the_revolution [casusbelli.cpp:368]: Casus Belli Types #59 tag = cb_spread_the_revolution [casusbelli.cpp:368]: Casus Belli Types #60 tag = cb_annex_the_revolution [casusbelli.cpp:368]: Casus Belli Types #61 tag = cb_religious_league [casusbelli.cpp:368]: Casus Belli Types #62 tag = cb_flower_wars [casusbelli.cpp:368]: Casus Belli Types #63 tag = cb_maya_expansion [casusbelli.cpp:368]: Casus Belli Types #64 tag = cb_humiliate_rotw [casusbelli.cpp:368]: Casus Belli Types #65 tag = cb_chinese_unification [casusbelli.cpp:368]: Casus Belli Types #66 tag = cb_take_mandate [casusbelli.cpp:368]: Casus Belli Types #67 tag = cb_forced_break_alliance [casusbelli.cpp:368]: Casus Belli Types #68 tag = cb_force_tributary [casusbelli.cpp:368]: Casus Belli Types #69 tag = cb_force_tributary_mission [casusbelli.cpp:368]: Casus Belli Types #70 tag = cb_hundred_years_union [casusbelli.cpp:368]: Casus Belli Types #71 tag = cb_force_join_hre [casusbelli.cpp:368]: Casus Belli Types #72 tag = cb_reintegrate_into_hre [casusbelli.cpp:368]: Casus Belli Types #73 tag = cb_imperial_realm_war [casusbelli.cpp:368]: Casus Belli Types #74 tag = cb_world_crusade [casusbelli.cpp:368]: Casus Belli Types #75 tag = cb_war_against_heresy [casusbelli.cpp:368]: Casus Belli Types #76 tag = cb_vassalize_majapahit [casusbelli.cpp:368]: Casus Belli Types #77 tag = cb_vassalize_malacca [casusbelli.cpp:368]: Casus Belli Types #78 tag = cb_sword_of_islam [casusbelli.cpp:368]: Casus Belli Types #79 tag = cb_force_migration [casusbelli.cpp:368]: Casus Belli Types #80 tag = cb_native_american_tribal_feud [casusbelli.cpp:368]: Casus Belli Types #81 tag = cb_push_back_colonizers [casusbelli.cpp:368]: Casus Belli Types #82 tag = cb_claim_norwegian_throne [casusbelli.cpp:368]: Casus Belli Types #83 tag = cb_enforce_electorate_right [casusbelli.cpp:368]: Casus Belli Types #84 tag = cb_unite_balkans [casusbelli.cpp:368]: Casus Belli Types #85 tag = cb_ottoman_subjugation_war [casusbelli.cpp:368]: Casus Belli Types #86 tag = cb_disloyal_eyalet [casusbelli.cpp:368]: Casus Belli Types #87 tag = cb_ottoman_invasion [casusbelli.cpp:368]: Casus Belli Types #88 tag = conquer_china_cb [casusbelli.cpp:368]: Casus Belli Types #89 tag = cb_spread_islam [casusbelli.cpp:368]: Casus Belli Types #90 tag = cb_spread_the_true_faith [eu4application.cpp:2507]: Casus Belli Types Initialized [tradegoods.cpp:351]: TradeGoods price definition #0 tag = nogoods base_price = 1 [tradegoods.cpp:351]: TradeGoods price definition #1 tag = grain base_price = 2.5 [tradegoods.cpp:351]: TradeGoods price definition #2 tag = wine base_price = 2.5 [tradegoods.cpp:351]: TradeGoods price definition #3 tag = wool base_price = 2.5 [tradegoods.cpp:351]: TradeGoods price definition #4 tag = cloth base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #5 tag = fish base_price = 2.5 [tradegoods.cpp:351]: TradeGoods price definition #6 tag = fur base_price = 2 [tradegoods.cpp:351]: TradeGoods price definition #7 tag = salt base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #8 tag = naval_supplies base_price = 2 [tradegoods.cpp:351]: TradeGoods price definition #9 tag = copper base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #10 tag = gold base_price = 0 [tradegoods.cpp:351]: TradeGoods price definition #11 tag = iron base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #12 tag = slaves base_price = 2 [tradegoods.cpp:351]: TradeGoods price definition #13 tag = ivory base_price = 4 [tradegoods.cpp:351]: TradeGoods price definition #14 tag = tea base_price = 2 [tradegoods.cpp:351]: TradeGoods price definition #15 tag = chinaware base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #16 tag = spices base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #17 tag = coffee base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #18 tag = cotton base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #19 tag = sugar base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #20 tag = tobacco base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #21 tag = cocoa base_price = 4 [tradegoods.cpp:351]: TradeGoods price definition #22 tag = silk base_price = 4 [tradegoods.cpp:351]: TradeGoods price definition #23 tag = dyes base_price = 4 [tradegoods.cpp:351]: TradeGoods price definition #24 tag = tropical_wood base_price = 2 [tradegoods.cpp:351]: TradeGoods price definition #25 tag = livestock base_price = 2 [tradegoods.cpp:351]: TradeGoods price definition #26 tag = incense base_price = 2.5 [tradegoods.cpp:351]: TradeGoods price definition #27 tag = glass base_price = 3 [tradegoods.cpp:351]: TradeGoods price definition #28 tag = paper base_price = 3.5 [tradegoods.cpp:351]: TradeGoods price definition #29 tag = gems base_price = 4 [tradegoods.cpp:351]: TradeGoods price definition #30 tag = coal base_price = 10 [tradegoods.cpp:351]: TradeGoods price definition #31 tag = cloves base_price = 8 [tradegoods.cpp:351]: TradeGoods price definition #32 tag = unknown base_price = 0 [eu4application.cpp:2527]: TradeGoods Prices Initialized [hegemon.cpp:149]: Hegemons loaded 0_economic_hegemon.txt' #1 [hegemon.cpp:149]: Hegemons loaded 1_naval_hegemon.txt' #1 [hegemon.cpp:149]: Hegemons loaded 2_military_hegemon.txt' #1 [state_edict.cpp:187]: Edicts loaded advancement_effort.txt' #1 [state_edict.cpp:187]: Edicts loaded centralisation_edict.txt' #1 [state_edict.cpp:187]: Edicts loaded defensive_edict.txt' #1 [state_edict.cpp:187]: Edicts loaded edict_of_absolutism.txt' #1 [state_edict.cpp:187]: Edicts loaded encourage_development.txt' #1 [state_edict.cpp:187]: Edicts loaded feudal_de_jure_law.txt' #1 [state_edict.cpp:187]: Edicts loaded french_road_network.txt' #1 [state_edict.cpp:187]: Edicts loaded promote_military_recruitment.txt' #1 [state_edict.cpp:187]: Edicts loaded protect_trade.txt' #1 [state_edict.cpp:187]: Edicts loaded protect_trade_empowered.txt' #1 [state_edict.cpp:187]: Edicts loaded religion_enforced_edict.txt' #1 [state_edict.cpp:187]: Edicts loaded religious_unity.txt' #1 [state_edict.cpp:187]: Edicts loaded zzz_chinese_industrialization.txt' #1 [state_edict.cpp:187]: Edicts loaded zzz_fedual_taxes.txt' #1 [state_edict.cpp:187]: Edicts loaded zzz_religious_tolerance.txt' #1 [state_edict.cpp:187]: Edicts loaded zzz_state_integration.txt' #1 [state_edict.cpp:187]: Edicts loaded zzz_urbanization.txt' #1 [parliament.cpp:1329]: Parliament Issues loaded 00_adm_parliament_issues.txt' #35 [parliament.cpp:1329]: Parliament Issues loaded 00_dip_parliament_issues.txt' #14 [parliament.cpp:1329]: Parliament Issues loaded 00_mil_parliament_issues.txt' #11 [parliament.cpp:1329]: Parliament Issues loaded 00_non_parliament_issues.txt' #1 [parliament.cpp:1329]: Parliament Issues loaded 01_english_parliament_actions.txt' #42 [parliament.cpp:1329]: Parliament Issues loaded 02_hre_issues.txt' #5 [parliament.cpp:1395]: Parliament Bribes loaded administrative_support.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded diplomatic_support.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded estate_bribes.txt' #24 [parliament.cpp:1395]: Parliament Bribes loaded gain_corruption.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded gain_inflation.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded gain_war_exhaustion.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded grant_local_autonomy.txt' #1 [parliament.cpp:1395]: Parliament Bribes loaded lose_army_tradition.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded lose_ia.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded lose_mandate.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded lose_manpower.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded lose_mercantilism.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded lose_navy_tradition.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded lose_prestige.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded lose_sailors.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded military_support.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded monetary_support.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded pay_armyprofessionalism.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded pay_crown_land.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded pay_government_currency.txt' #10 [parliament.cpp:1395]: Parliament Bribes loaded pay_government_power.txt' #17 [parliament.cpp:1395]: Parliament Bribes loaded pay_institutiongrowth.txt' #1 [parliament.cpp:1395]: Parliament Bribes loaded pay_reformprogress.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded pay_religious_currency.txt' #18 [parliament.cpp:1395]: Parliament Bribes loaded pay_stability.txt' #1 [parliament.cpp:1395]: Parliament Bribes loaded scapegoat_bribe.txt' #2 [parliament.cpp:1395]: Parliament Bribes loaded support_monarchists_vs_statists.txt' #6 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 0 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10555 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10557 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 11738 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10463 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10561 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13063 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10567 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10568 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10993 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 12712 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13417 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13422 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13374 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10559 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10908 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 10560 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13487 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 11744 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13088 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13085 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13757 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13764 [diplomaticaction_trigger.cpp:177]: Scripted trigger added for diplomatic action 13173 [eu4application.cpp:2548]: Diplomatic Actions Initialized [eu4application.cpp:2564]: Scripted Functions Initialized [institutions.cpp:572]: Institutions read common/institutions/00_Core.txt' #8 [age.cpp:395]: Ages loaded 00_default.txt' #4 objectives = 30 abilities = 44 [professionalism.cpp:130]: Professionalism Modifiers loaded 00_modifiers.txt' #6 [eu4application.cpp:2608]: Graphical unit types database Initialized [rulerpersonality.cpp:584]: RulerPersonalitys loaded common/ruler_personalities/00_core.txt' #57 [rulerpersonality.cpp:584]: RulerPersonalitys loaded common/ancestor_personalities/00_core.txt' #32 [leaderpersonality.cpp:141]: LeaderPersonalities loaded common/leader_personalities/00_core.txt' #33 [decision.cpp:313]: Decisions loaded decisions/AfricanDecisions.txt' #8 [decision.cpp:313]: Decisions loaded decisions/AksumiteNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/AlaskaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/AndalusianNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ArabNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ArmeniaNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/AustraliaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/BharatNation.txt' #5 [decision.cpp:313]: Decisions loaded decisions/BrazilNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/BritishNation.txt' #4 [decision.cpp:313]: Decisions loaded decisions/BukharaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/BulgariaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Byzantine_Decisions.txt' #11 [decision.cpp:313]: Decisions loaded decisions/CaliforniaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/CanadaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/CascadiaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ChileNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/China.txt' #3 [decision.cpp:313]: Decisions loaded decisions/Civic.txt' #3 [decision.cpp:313]: Decisions loaded decisions/ColombiaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ColonialNations.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Constructions.txt' #1 [decision.cpp:313]: Decisions loaded decisions/CourlandNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/CroatianNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/CubaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/DalmatianNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/DanishDecisions.txt' #8 [decision.cpp:313]: Decisions loaded decisions/DeccanNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/DelhiNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Dutch.txt' #2 [decision.cpp:313]: Decisions loaded decisions/EgyptianNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/ElectorateDecisions.txt' #3 [decision.cpp:313]: Decisions loaded decisions/EmpireofChina.txt' #1 [decision.cpp:313]: Decisions loaded decisions/England.txt' #7 [decision.cpp:313]: Decisions loaded decisions/EnglishNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/EstateActionsBrahmins.txt' #6 [decision.cpp:313]: Decisions loaded decisions/EstateActionsBurghers.txt' #7 [decision.cpp:313]: Decisions loaded decisions/EstateActionsChuch.txt' #7 [decision.cpp:313]: Decisions loaded decisions/EstateActionsCossacks.txt' #7 [decision.cpp:313]: Decisions loaded decisions/EstateActionsDhimmi.txt' #5 [decision.cpp:313]: Decisions loaded decisions/EstateActionsGhulams.txt' #1 [decision.cpp:313]: Decisions loaded decisions/EstateActionsJains.txt' #5 [decision.cpp:313]: Decisions loaded decisions/EstateActionsMaratha.txt' #4 [decision.cpp:313]: Decisions loaded decisions/EstateActionsNobles.txt' #6 [decision.cpp:313]: Decisions loaded decisions/EstateActionsNomadicTribes.txt' #6 [decision.cpp:313]: Decisions loaded decisions/EstateActionsQizilbash.txt' #1 [decision.cpp:313]: Decisions loaded decisions/EstateActionsRajputs.txt' #6 [decision.cpp:313]: Decisions loaded decisions/EstateActionsVaisyas.txt' #5 [decision.cpp:313]: Decisions loaded decisions/Estates.txt' #12 [decision.cpp:313]: Decisions loaded decisions/EthiopiaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/FijiNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/FloridaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/France.txt' #5 [decision.cpp:313]: Decisions loaded decisions/FrenchNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/GeorgiaNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/GermanNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/GondNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Governments.txt' #9 [decision.cpp:313]: Decisions loaded decisions/GreatZimbabweNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/GreekNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/HRE_FormableNations.txt' #7 [decision.cpp:313]: Decisions loaded decisions/HabsburgNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/HaitiNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/HanseaticLeague.txt' #1 [decision.cpp:313]: Decisions loaded decisions/HausaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/HawaiiNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/HinduDeityDecision.txt' #1 [decision.cpp:313]: Decisions loaded decisions/HindustanNation.txt' #5 [decision.cpp:313]: Decisions loaded decisions/Hungary.txt' #1 [decision.cpp:313]: Decisions loaded decisions/HussiteFaith.txt' #1 [decision.cpp:313]: Decisions loaded decisions/IllinoisNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/IncanNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/IncidentDecisions.txt' #3 [decision.cpp:313]: Decisions loaded decisions/IndianTradeCompany.txt' #2 [decision.cpp:313]: Decisions loaded decisions/IrishNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/IsraelNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ItalianNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/JapaneseNation.txt' #6 [decision.cpp:313]: Decisions loaded decisions/Jerusalem.txt' #1 [decision.cpp:313]: Decisions loaded decisions/KitaraNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Knights.txt' #1 [decision.cpp:313]: Decisions loaded decisions/KoK_Arabian_Decisions.txt' #2 [decision.cpp:313]: Decisions loaded decisions/KongoNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/KoreanDecisions.txt' #8 [decision.cpp:313]: Decisions loaded decisions/LaPlataNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Lanfang_Decisions.txt' #2 [decision.cpp:313]: Decisions loaded decisions/LiberumVeto.txt' #1 [decision.cpp:313]: Decisions loaded decisions/LivonianDecisions.txt' #5 [decision.cpp:313]: Decisions loaded decisions/LivonianNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/LotharingiaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/LouisianaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/MacinaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/MaghrebiCountryFormations.txt' #4 [decision.cpp:313]: Decisions loaded decisions/MalayanNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/MaliDecisions.txt' #1 [decision.cpp:313]: Decisions loaded decisions/MaliNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ManchuDecisions.txt' #2 [decision.cpp:313]: Decisions loaded decisions/MarathaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/MayaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/MexicoNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Military.txt' #8 [decision.cpp:313]: Decisions loaded decisions/MiscCountryFormations.txt' #2 [decision.cpp:313]: Decisions loaded decisions/MissionDecisions.txt' #0 [decision.cpp:313]: Decisions loaded decisions/MongolEmpire.txt' #3 [decision.cpp:313]: Decisions loaded decisions/MossiDecisions.txt' #4 [decision.cpp:313]: Decisions loaded decisions/MossiNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/MughalNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Muslim.txt' #5 [decision.cpp:313]: Decisions loaded decisions/NativeAmericans.txt' #4 [decision.cpp:313]: Decisions loaded decisions/NepalNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/NetherlandsNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/NubianNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/OrissaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Ottoman.txt' #9 [decision.cpp:313]: Decisions loaded decisions/ParaguayNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ParliamentActions.txt' #17 [decision.cpp:313]: Decisions loaded decisions/PersianNation.txt' #3 [decision.cpp:313]: Decisions loaded decisions/PeruNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/PirateGovernment.txt' #5 [decision.cpp:313]: Decisions loaded decisions/Poland.txt' #2 [decision.cpp:313]: Decisions loaded decisions/PolishNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/PragmaticSanction.txt' #1 [decision.cpp:313]: Decisions loaded decisions/PrussianConfederation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/PrussianNation.txt' #3 [decision.cpp:313]: Decisions loaded decisions/PunjabNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Purple_Phoenix_decisions.txt' #5 [decision.cpp:313]: Decisions loaded decisions/QuebecNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/RajputNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Religion.txt' #64 [decision.cpp:313]: Decisions loaded decisions/ReligiousConversion.txt' #3 [decision.cpp:313]: Decisions loaded decisions/RestoreByzantineEmpire.txt' #1 [decision.cpp:313]: Decisions loaded decisions/RestoreColorORName.txt' #2 [decision.cpp:313]: Decisions loaded decisions/RestoreRomanEmpire.txt' #1 [decision.cpp:313]: Decisions loaded decisions/RevolutionaryGuard.txt' #4 [decision.cpp:313]: Decisions loaded decisions/RomanianNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/RozwiNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Russia.txt' #5 [decision.cpp:313]: Decisions loaded decisions/RussianNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/RuthenianNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/SEA_decisions.txt' #1 [decision.cpp:313]: Decisions loaded decisions/SEA_reformables.txt' #2 [decision.cpp:313]: Decisions loaded decisions/SardinaPiedmontNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/ScandinavianNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ScottishNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Serbia.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ShadowKingdom.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ShanNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ShintoConversion.txt' #3 [decision.cpp:313]: Decisions loaded decisions/SiamRevolutionDecisions.txt' #2 [decision.cpp:313]: Decisions loaded decisions/SiameseNAtion.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Silesian_Nation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Sinicize.txt' #1 [decision.cpp:313]: Decisions loaded decisions/SokotoNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/SomaliaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/SonoraNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/SpanishNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/SwedishDecisions.txt' #4 [decision.cpp:313]: Decisions loaded decisions/SwissNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/TatarNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/TexasNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/TheCommonwealth.txt' #3 [decision.cpp:313]: Decisions loaded decisions/TheHansa.txt' #2 [decision.cpp:313]: Decisions loaded decisions/TibetanNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/TimuridNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/Trade.txt' #2 [decision.cpp:313]: Decisions loaded decisions/TurkishNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/TuscanNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Tutorial.txt' #1 [decision.cpp:313]: Decisions loaded decisions/TwoSiciliesNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/UPCANation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/USANation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/VenezuelaNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/Venice.txt' #1 [decision.cpp:313]: Decisions loaded decisions/VermontNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/WestIndiesNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/YemenNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/YuanNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/ZealandiaNation.txt' #2 [decision.cpp:313]: Decisions loaded decisions/ZuluNation.txt' #1 [decision.cpp:313]: Decisions loaded decisions/old_missions_decisions.txt' #3 [mercenary.cpp:1156]: MercenaryTemplates loaded 00_mercenaries.txt' #114 [mercenary.cpp:1156]: MercenaryTemplates loaded example.txt' #121 [musicmanager.cpp:122]: Loaded 5 songs. [musicmanager.cpp:122]: Loaded 10 songs. [musicmanager.cpp:122]: Loaded 25 songs. [musicmanager.cpp:122]: Loaded 60 songs. [musicmanager.cpp:122]: Loaded 86 songs. [musicmanager.cpp:122]: Loaded 89 songs. [musicmanager.cpp:122]: Loaded 93 songs. [musicmanager.cpp:122]: Loaded 96 songs. [musicmanager.cpp:122]: Loaded 99 songs. [musicmanager.cpp:122]: Loaded 102 songs. [musicmanager.cpp:122]: Loaded 105 songs. [musicmanager.cpp:122]: Loaded 109 songs. [musicmanager.cpp:122]: Loaded 112 songs. [musicmanager.cpp:122]: Loaded 117 songs. [musicmanager.cpp:122]: Loaded 120 songs. [musicmanager.cpp:122]: Loaded 123 songs. [musicmanager.cpp:122]: Loaded 128 songs. [musicmanager.cpp:122]: Loaded 133 songs. [musicmanager.cpp:122]: Loaded 136 songs. [musicmanager.cpp:122]: Loaded 139 songs. [musicmanager.cpp:122]: Loaded 144 songs. [musicmanager.cpp:122]: Loaded 148 songs. [musicmanager.cpp:122]: Loaded 153 songs. [musicmanager.cpp:122]: Loaded 156 songs. [musicmanager.cpp:122]: Loaded 159 songs. [musicmanager.cpp:122]: Loaded 183 songs. [musicmanager.cpp:122]: Loaded 184 songs. [musicmanager.cpp:122]: Loaded 196 songs. [musicmanager.cpp:122]: Loaded 201 songs. [musicmanager.cpp:122]: Loaded 205 songs. [musicmanager.cpp:122]: Loaded 208 songs. [musicmanager.cpp:122]: Loaded 213 songs. [musicmanager.cpp:122]: Loaded 216 songs. [musicmanager.cpp:122]: Loaded 226 songs. [musicmanager.cpp:122]: Loaded 229 songs. [musicmanager.cpp:122]: Loaded 239 songs. [musicmanager.cpp:122]: Loaded 242 songs. [eu4application.cpp:2676]: Dynasty Colors Initialized [history.cpp:1056]: History loaded 112 advisors from 'history/advisors/Americas.txt' #112 [history.cpp:1056]: History loaded 103 advisors from 'history/advisors/AustriaHungaryBohemia.txt' #103 [history.cpp:1056]: History loaded 116 advisors from 'history/advisors/BritishIsles.txt' #116 [history.cpp:1056]: History loaded 55 advisors from 'history/advisors/ChinaKoreaJapan.txt' #55 [history.cpp:1056]: History loaded 33 advisors from 'history/advisors/FemaleAdvisors.txt' #33 [history.cpp:1056]: History loaded 115 advisors from 'history/advisors/FranceSwizz.txt' #115 [history.cpp:1056]: History loaded 116 advisors from 'history/advisors/Germany.txt' #116 [history.cpp:1056]: History loaded 124 advisors from 'history/advisors/Iberia.txt' #124 [history.cpp:1056]: History loaded 54 advisors from 'history/advisors/IndiaSouthEastAsia.txt' #54 [history.cpp:1056]: History loaded 100 advisors from 'history/advisors/Italy.txt' #100 [history.cpp:1056]: History loaded 65 advisors from 'history/advisors/Lowlands.txt' #65 [history.cpp:1056]: History loaded 47 advisors from 'history/advisors/NorthAfricaEgyptPersia.txt' #47 [history.cpp:1056]: History loaded 98 advisors from 'history/advisors/PolandRussia.txt' #98 [history.cpp:1056]: History loaded 88 advisors from 'history/advisors/Scandinavia.txt' #88 [history.cpp:1056]: History loaded 96 advisors from 'history/advisors/TurkeyBalkans.txt' #96 [eu4application.cpp:2698]: History Initialized [eventmanager.cpp:132]: >=== NAMESPACE > 'alcheringa_events' is set to #1000000 [eventmanager.cpp:220]: Events loaded events/AlcheringaEvents.txt' #10 [eventmanager.cpp:220]: Events loaded events/AmericanRevolution.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'anglican_events' is set to #1100000 [eventmanager.cpp:220]: Events loaded events/Anglican_events.txt' #15 [eventmanager.cpp:132]: >=== NAMESPACE > 'aow_events' is set to #1200000 [eventmanager.cpp:220]: Events loaded events/AoWEvents.txt' #43 [eventmanager.cpp:132]: >=== NAMESPACE > 'army_professionalism_events' is set to #1300000 [eventmanager.cpp:220]: Events loaded events/ArmyProfessionalism.txt' #18 [eventmanager.cpp:132]: >=== NAMESPACE > 'india_mission_events' is set to #1400000 [eventmanager.cpp:220]: Events loaded events/Bharat_Hindustan_Mission_events.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'border_friction' is set to #1500000 [eventmanager.cpp:220]: Events loaded events/BorderFriction.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'buddhism_events' is set to #1600000 [eventmanager.cpp:220]: Events loaded events/Buddhism.txt' #44 [eventmanager.cpp:132]: >=== NAMESPACE > 'canal_events' is set to #1700000 [eventmanager.cpp:220]: Events loaded events/CanalEvents.txt' #20 [eventmanager.cpp:132]: >=== NAMESPACE > 'catholic_flavor' is set to #1800000 [eventmanager.cpp:220]: Events loaded events/Catholic.txt' #9 [eventmanager.cpp:132]: >=== NAMESPACE > 'central_african' is set to #1900000 [eventmanager.cpp:220]: Events loaded events/CentralAfrican.txt' #21 [eventmanager.cpp:132]: >=== NAMESPACE > 'celestial_empire_events' is set to #2000000 [eventmanager.cpp:220]: Events loaded events/ChineseEmpire.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'china_events' is set to #2100000 [eventmanager.cpp:220]: Events loaded events/ChineseFactions.txt' #62 [eventmanager.cpp:132]: >=== NAMESPACE > 'cleanup_events' is set to #2200000 [eventmanager.cpp:220]: Events loaded events/Cleanup.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'colonial' is set to #2300000 [eventmanager.cpp:220]: Events loaded events/Colonial.txt' #18 [eventmanager.cpp:132]: >=== NAMESPACE > 'conquest_of_paradise' is set to #2400000 [eventmanager.cpp:220]: Events loaded events/ColonialLife.txt' #22 [eventmanager.cpp:132]: >=== NAMESPACE > 'colonial_nation' is set to #2500000 [eventmanager.cpp:220]: Events loaded events/ColonialNation.txt' #107 [eventmanager.cpp:132]: >=== NAMESPACE > 'confucian_events' is set to #2600000 [eventmanager.cpp:220]: Events loaded events/Confucianism.txt' #21 [eventmanager.cpp:132]: >=== NAMESPACE > 'consort_events' is set to #2700000 [eventmanager.cpp:220]: Events loaded events/ConsortEvents.txt' #42 [eventmanager.cpp:132]: >=== NAMESPACE > 'coptic_flavor' is set to #2800000 [eventmanager.cpp:220]: Events loaded events/Coptic.txt' #35 [eventmanager.cpp:132]: >=== NAMESPACE > 'corruption_event' is set to #2900000 [eventmanager.cpp:220]: Events loaded events/CorruptionEvents.txt' #20 [eventmanager.cpp:132]: >=== NAMESPACE > 'cultural_event' is set to #3000000 [eventmanager.cpp:220]: Events loaded events/CulturalEvents.txt' #13 [eventmanager.cpp:220]: Events loaded events/CulturalUprising.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'culture_religion_events' is set to #3100000 [eventmanager.cpp:220]: Events loaded events/CultureandReligionEvents.txt' #23 [eventmanager.cpp:132]: >=== NAMESPACE > 'decadence' is set to #3200000 [eventmanager.cpp:220]: Events loaded events/Decadence.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'dotf' is set to #3300000 [eventmanager.cpp:220]: Events loaded events/DefenderoftheFaithEvents.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'devotion_events' is set to #3400000 [eventmanager.cpp:220]: Events loaded events/Devotion.txt' #58 [eventmanager.cpp:132]: >=== NAMESPACE > 'bah_mission_events' is set to #3500000 [eventmanager.cpp:132]: >=== NAMESPACE > 'mer_mission_events' is set to #3600000 [eventmanager.cpp:132]: >=== NAMESPACE > 'mug_mission_events' is set to #3700000 [eventmanager.cpp:220]: Events loaded events/Dharma_Mission_Events.txt' #6 [eventmanager.cpp:220]: Events loaded events/DiscoveryofTheFarEast.txt' #25 [eventmanager.cpp:132]: >=== NAMESPACE > 'dutch_republic' is set to #3800000 [eventmanager.cpp:220]: Events loaded events/DutchRepublic.txt' #33 [eventmanager.cpp:132]: >=== NAMESPACE > 'dynastic_events' is set to #3900000 [eventmanager.cpp:220]: Events loaded events/Dynastic.txt' #37 [eventmanager.cpp:132]: >=== NAMESPACE > 'tortoise' is set to #4000000 [eventmanager.cpp:132]: >=== NAMESPACE > 'dodo' is set to #4100000 [eventmanager.cpp:220]: Events loaded events/EasterEgg.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'elections' is set to #4200000 [eventmanager.cpp:220]: Events loaded events/Elections.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'elective_monarchy' is set to #4300000 [eventmanager.cpp:220]: Events loaded events/ElectiveMonarchy.txt' #19 [eventmanager.cpp:132]: >=== NAMESPACE > 'emp_mission_events' is set to #4400000 [eventmanager.cpp:220]: Events loaded events/EmperorMissionEvents.txt' #14 [eventmanager.cpp:220]: Events loaded events/Empires.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'espionage_events' is set to #4500000 [eventmanager.cpp:220]: Events loaded events/Espionage.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'estate_privileges_and_agendas_events' is set to #4600000 [eventmanager.cpp:220]: Events loaded events/EstatePrivilegesAndAgendasEvents.txt' #9 [eventmanager.cpp:132]: >=== NAMESPACE > 'league_events' is set to #4700000 [eventmanager.cpp:220]: Events loaded events/EuropeanLeagues.txt' #12 [eventmanager.cpp:132]: >=== NAMESPACE > 'exploration_events' is set to #4800000 [eventmanager.cpp:220]: Events loaded events/ExplorationEvents.txt' #17 [eventmanager.cpp:132]: >=== NAMESPACE > 'extended_regency_events' is set to #4900000 [eventmanager.cpp:220]: Events loaded events/Extended_Regencies.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'fetishist_flavor' is set to #5000000 [eventmanager.cpp:220]: Events loaded events/Fetishist.txt' #100 [eventmanager.cpp:132]: >=== NAMESPACE > 'flagship_events' is set to #5100000 [eventmanager.cpp:220]: Events loaded events/FlagshipEvents.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_arm' is set to #5200000 [eventmanager.cpp:220]: Events loaded events/FlavorARM.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_bur' is set to #5300000 [eventmanager.cpp:132]: >=== NAMESPACE > 'new_flavour_bur' is set to #5400000 [eventmanager.cpp:220]: Events loaded events/FlavorBUR.txt' #19 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_efr' is set to #5500000 [eventmanager.cpp:220]: Events loaded events/FlavorEFR.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_eng' is set to #5600000 [eventmanager.cpp:220]: Events loaded events/FlavorENG.txt' #43 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_fra' is set to #5700000 [eventmanager.cpp:220]: Events loaded events/FlavorFRA.txt' #61 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_gbr' is set to #5800000 [eventmanager.cpp:220]: Events loaded events/FlavorGBR.txt' #41 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_geo' is set to #5900000 [eventmanager.cpp:220]: Events loaded events/FlavorGEO.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_gre' is set to #6000000 [eventmanager.cpp:220]: Events loaded events/FlavorGRE.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_hab' is set to #6100000 [eventmanager.cpp:220]: Events loaded events/FlavorHAB.txt' #39 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_peg' is set to #6200000 [eventmanager.cpp:220]: Events loaded events/FlavorPEG.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_per' is set to #6300000 [eventmanager.cpp:220]: Events loaded events/FlavorPER.txt' #78 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_por' is set to #6400000 [eventmanager.cpp:220]: Events loaded events/FlavorPOR.txt' #24 [eventmanager.cpp:132]: >=== NAMESPACE > 'pirates' is set to #6500000 [eventmanager.cpp:220]: Events loaded events/FlavorPirates.txt' #14 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_rus' is set to #6600000 [eventmanager.cpp:220]: Events loaded events/FlavorRUS.txt' #96 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_spa' is set to #6700000 [eventmanager.cpp:220]: Events loaded events/FlavorSPA.txt' #54 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_swe' is set to #6800000 [eventmanager.cpp:220]: Events loaded events/FlavorSWE.txt' #78 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_tur' is set to #6900000 [eventmanager.cpp:220]: Events loaded events/FlavorTUR.txt' #135 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ven' is set to #7000000 [eventmanager.cpp:220]: Events loaded events/FlavorVEN.txt' #38 [eventmanager.cpp:132]: >=== NAMESPACE > 'free_cities' is set to #7100000 [eventmanager.cpp:220]: Events loaded events/FreeCities.txt' #19 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_tun' is set to #7200000 [eventmanager.cpp:132]: >=== NAMESPACE > 'more_flavor_por' is set to #7300000 [eventmanager.cpp:220]: Events loaded events/GC_Mission_Events.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'appanages_event' is set to #7400000 [eventmanager.cpp:220]: Events loaded events/GenericOnActionEvents.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'government_events' is set to #7500000 [eventmanager.cpp:220]: Events loaded events/Governments.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'bullion_famine' is set to #7600000 [eventmanager.cpp:220]: Events loaded events/GreatBullionFamine.txt' #2 [eventmanager.cpp:220]: Events loaded events/GreatMen.txt' #21 [eventmanager.cpp:132]: >=== NAMESPACE > 'harem_events' is set to #7700000 [eventmanager.cpp:220]: Events loaded events/HaremEvents.txt' #24 [eventmanager.cpp:132]: >=== NAMESPACE > 'hindu_events' is set to #7800000 [eventmanager.cpp:220]: Events loaded events/Hinduism.txt' #50 [eventmanager.cpp:132]: >=== NAMESPACE > 'hispanic_monarchy_events' is set to #7900000 [eventmanager.cpp:220]: Events loaded events/HispanicMonarchy.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'hre_event' is set to #8000000 [eventmanager.cpp:220]: Events loaded events/HolyRomanEmpire.txt' #25 [eventmanager.cpp:132]: >=== NAMESPACE > 'hussite' is set to #8100000 [eventmanager.cpp:220]: Events loaded events/HussiteEvents.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'incidents_bur_inheritance' is set to #8200000 [eventmanager.cpp:220]: Events loaded events/Incident_Burgundian_Inheritance.txt' #15 [eventmanager.cpp:132]: >=== NAMESPACE > 'incidents_bur_join_empire' is set to #8300000 [eventmanager.cpp:220]: Events loaded events/Incident_Burgundy_Joins_Empire.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'incident_generic' is set to #8400000 [eventmanager.cpp:220]: Events loaded events/Incident_Generic_Incidents.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'great_peasant_war' is set to #8500000 [eventmanager.cpp:220]: Events loaded events/Incident_Great_Peasants_War.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'hansa_incident' is set to #8600000 [eventmanager.cpp:220]: Events loaded events/Incident_Hanseatic_Decline.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'king_in_prussia' is set to #8700000 [eventmanager.cpp:220]: Events loaded events/Incident_King_in_Prussia.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'incident_pope' is set to #8800000 [eventmanager.cpp:220]: Events loaded events/Incident_Pope.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'holstein' is set to #8900000 [eventmanager.cpp:220]: Events loaded events/Incident_Question_of_Holstein.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'reformer_dissension' is set to #9000000 [eventmanager.cpp:220]: Events loaded events/Incident_ReformerDissension.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'shadow_kingdom' is set to #9100000 [eventmanager.cpp:220]: Events loaded events/Incident_Shadow_Kingdom.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'incident_switzerland' is set to #9200000 [eventmanager.cpp:220]: Events loaded events/Incident_Switzerland.txt' #2 [eventmanager.cpp:220]: Events loaded events/IndianTradeCompany.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'industrialization_events' is set to #9300000 [eventmanager.cpp:220]: Events loaded events/Industrialization.txt' #22 [eventmanager.cpp:132]: >=== NAMESPACE > 'innovativeness_events' is set to #9400000 [eventmanager.cpp:220]: Events loaded events/Innovativeness.txt' #15 [eventmanager.cpp:220]: Events loaded events/InterconfessionalWars.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'inti_events' is set to #9500000 [eventmanager.cpp:220]: Events loaded events/Inti.txt' #36 [eventmanager.cpp:132]: >=== NAMESPACE > 'investment_events' is set to #9600000 [eventmanager.cpp:220]: Events loaded events/InvestmentEvents.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'italian_wars' is set to #9700000 [eventmanager.cpp:220]: Events loaded events/ItalianWars.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'japan' is set to #9800000 [eventmanager.cpp:220]: Events loaded events/Japan.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'jewish_flavor' is set to #9900000 [eventmanager.cpp:220]: Events loaded events/Jewish.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'knights_missions' is set to #10000000 [eventmanager.cpp:220]: Events loaded events/KnightsMissionEvents.txt' #4 [eventmanager.cpp:220]: Events loaded events/LegatusNatus.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'mamluk_events' is set to #10100000 [eventmanager.cpp:220]: Events loaded events/MamlukEvents.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'mch_missions' is set to #10200000 [eventmanager.cpp:220]: Events loaded events/ManchuMissionEvents.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'maya_religion_events' is set to #10300000 [eventmanager.cpp:220]: Events loaded events/MayaReligion.txt' #18 [eventmanager.cpp:132]: >=== NAMESPACE > 'memes' is set to #10400000 [eventmanager.cpp:220]: Events loaded events/Memes.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'mercantilism_events' is set to #10500000 [eventmanager.cpp:220]: Events loaded events/Mercantilism.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'mercs' is set to #10600000 [eventmanager.cpp:220]: Events loaded events/MercenaryEvents.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'meritocracy_events' is set to #10700000 [eventmanager.cpp:220]: Events loaded events/Meritocracy.txt' #5 [eventmanager.cpp:220]: Events loaded events/MilitaryReform.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'expel_minority_events' is set to #10800000 [eventmanager.cpp:220]: Events loaded events/MinorityExpulsionEvents.txt' #5 [eventmanager.cpp:220]: Events loaded events/Missionaries.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'monopoly_privileges' is set to #10900000 [eventmanager.cpp:220]: Events loaded events/MonopolyPrivileges.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'monsoon_events' is set to #11000000 [eventmanager.cpp:220]: Events loaded events/MonsoonEvents.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'monument_events' is set to #11100000 [eventmanager.cpp:220]: Events loaded events/Monument_Events.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'muslim_dlc' is set to #11200000 [eventmanager.cpp:220]: Events loaded events/MuslimDLC.txt' #28 [eventmanager.cpp:132]: >=== NAMESPACE > 'muslim_piety' is set to #11300000 [eventmanager.cpp:220]: Events loaded events/MuslimPietyEvents.txt' #20 [eventmanager.cpp:132]: >=== NAMESPACE > 'muslim_school_events' is set to #11400000 [eventmanager.cpp:132]: >=== NAMESPACE > 'muslim_school_opinion_events' is set to #11500000 [eventmanager.cpp:220]: Events loaded events/MuslimSchoolEvents.txt' #27 [eventmanager.cpp:132]: >=== NAMESPACE > 'nahuatl_events' is set to #11600000 [eventmanager.cpp:220]: Events loaded events/Nahuatl.txt' #33 [eventmanager.cpp:220]: Events loaded events/NationalBank.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'native_americans' is set to #11700000 [eventmanager.cpp:220]: Events loaded events/NativeAmerican.txt' #40 [eventmanager.cpp:132]: >=== NAMESPACE > 'native_federations_event' is set to #11800000 [eventmanager.cpp:220]: Events loaded events/Native_Federation_Events.txt' #6 [eventmanager.cpp:220]: Events loaded events/Natives.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'new_court_flavour_events' is set to #11900000 [eventmanager.cpp:220]: Events loaded events/NewCourtFlavorEvents.txt' #30 [eventmanager.cpp:132]: >=== NAMESPACE > 'norse_events' is set to #12000000 [eventmanager.cpp:220]: Events loaded events/Norse.txt' #9 [eventmanager.cpp:132]: >=== NAMESPACE > 'order_events' is set to #12100000 [eventmanager.cpp:220]: Events loaded events/OrderEvents.txt' #9 [eventmanager.cpp:132]: >=== NAMESPACE > 'orthodox_flavor' is set to #12200000 [eventmanager.cpp:220]: Events loaded events/Orthodox.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'orthodox_icon_events' is set to #12300000 [eventmanager.cpp:220]: Events loaded events/OrthodoxIcons.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'overextension' is set to #12400000 [eventmanager.cpp:220]: Events loaded events/Overextension.txt' #10 [eventmanager.cpp:220]: Events loaded events/PapalState.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'curia' is set to #12500000 [eventmanager.cpp:220]: Events loaded events/PapalTitheEvents.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'parlaments' is set to #12600000 [eventmanager.cpp:220]: Events loaded events/Parlaments.txt' #31 [eventmanager.cpp:132]: >=== NAMESPACE > 'passive_effects_events' is set to #12700000 [eventmanager.cpp:220]: Events loaded events/PassiveEffectsEvents.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'patriarch_events' is set to #12800000 [eventmanager.cpp:220]: Events loaded events/Patriarchs.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'persian_influence_events' is set to #12900000 [eventmanager.cpp:132]: >=== NAMESPACE > 'promoting_art_events' is set to #13000000 [eventmanager.cpp:220]: Events loaded events/PersianInfluence.txt' #14 [eventmanager.cpp:132]: >=== NAMESPACE > 'personality_events' is set to #13100000 [eventmanager.cpp:220]: Events loaded events/PersonalityEvents.txt' #58 [eventmanager.cpp:220]: Events loaded events/PirateEvents.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'polynesian' is set to #13200000 [eventmanager.cpp:220]: Events loaded events/PolynesianEvents.txt' #43 [eventmanager.cpp:132]: >=== NAMESPACE > 'pragmatic_sanction' is set to #13300000 [eventmanager.cpp:220]: Events loaded events/PragmaticSanction.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'prices' is set to #13400000 [eventmanager.cpp:220]: Events loaded events/PriceChanges.txt' #46 [eventmanager.cpp:220]: Events loaded events/PrimasGermaniae.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'privateers' is set to #13500000 [eventmanager.cpp:220]: Events loaded events/PrivateerEvents.txt' #14 [eventmanager.cpp:132]: >=== NAMESPACE > 'propagate_religion_events' is set to #13600000 [eventmanager.cpp:220]: Events loaded events/PropagateReligionEvents.txt' #11 [eventmanager.cpp:220]: Events loaded events/Protestant.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'protestantism_events' is set to #13700000 [eventmanager.cpp:220]: Events loaded events/Protestantism.txt' #42 [eventmanager.cpp:220]: Events loaded events/PurelyNasty.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'purple_phoenix' is set to #13800000 [eventmanager.cpp:220]: Events loaded events/Purple_Phoenix_events.txt' #16 [eventmanager.cpp:132]: >=== NAMESPACE > 'random_event' is set to #13900000 [eventmanager.cpp:220]: Events loaded events/RandomEvents.txt' #181 [eventmanager.cpp:220]: Events loaded events/RandomProvinceEvents.txt' #18 [eventmanager.cpp:220]: Events loaded events/Reformed.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'reformed_events' is set to #14000000 [eventmanager.cpp:220]: Events loaded events/ReformedEvents.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'reforms' is set to #14100000 [eventmanager.cpp:220]: Events loaded events/Reforms.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'religious_events' is set to #14200000 [eventmanager.cpp:220]: Events loaded events/Religious.txt' #53 [eventmanager.cpp:132]: >=== NAMESPACE > 'religious_leagues' is set to #14300000 [eventmanager.cpp:220]: Events loaded events/ReligiousLeagues.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'religious_reforms' is set to #14400000 [eventmanager.cpp:220]: Events loaded events/ReligiousReforms.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'republic_factions' is set to #14500000 [eventmanager.cpp:220]: Events loaded events/RepublicFactions.txt' #27 [eventmanager.cpp:132]: >=== NAMESPACE > 'republican_dictatorship' is set to #14600000 [eventmanager.cpp:220]: Events loaded events/RepublicanDictatorship.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'republics' is set to #14700000 [eventmanager.cpp:220]: Events loaded events/Republics.txt' #46 [eventmanager.cpp:132]: >=== NAMESPACE > 'revolutionary_republic_factions' is set to #14800000 [eventmanager.cpp:220]: Events loaded events/RevRepublicFactions.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'napoleon' is set to #14900000 [eventmanager.cpp:220]: Events loaded events/RevolutionaryEmpire.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'russian_principality_events' is set to #15000000 [eventmanager.cpp:220]: Events loaded events/RussianPrincipalities.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'russian_tsardom_events' is set to #15100000 [eventmanager.cpp:220]: Events loaded events/RussianTsardom.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'sailor_event' is set to #15200000 [eventmanager.cpp:220]: Events loaded events/SailorEvents.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'salonika' is set to #15300000 [eventmanager.cpp:220]: Events loaded events/SalonikaEvents.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'seven_cities_events' is set to #15400000 [eventmanager.cpp:220]: Events loaded events/SevenCities.txt' #72 [eventmanager.cpp:132]: >=== NAMESPACE > 'shinto_events' is set to #15500000 [eventmanager.cpp:220]: Events loaded events/Shinto.txt' #59 [eventmanager.cpp:132]: >=== NAMESPACE > 'siberian_events' is set to #15600000 [eventmanager.cpp:220]: Events loaded events/SiberianColonization.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'sikhism_flavor' is set to #15700000 [eventmanager.cpp:220]: Events loaded events/SikhEvents.txt' #12 [eventmanager.cpp:132]: >=== NAMESPACE > 'special_regency_events' is set to #15800000 [eventmanager.cpp:220]: Events loaded events/Special_Regencies.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'streltsy_events' is set to #15900000 [eventmanager.cpp:220]: Events loaded events/Streltsy.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'subject_interaction_events' is set to #16000000 [eventmanager.cpp:220]: Events loaded events/SubjectInteractionEvents.txt' #45 [eventmanager.cpp:132]: >=== NAMESPACE > 'synthetic_dawn' is set to #16100000 [eventmanager.cpp:220]: Events loaded events/SyntheticDawn.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'tyw_events' is set to #16200000 [eventmanager.cpp:220]: Events loaded events/TYWEvents.txt' #50 [eventmanager.cpp:132]: >=== NAMESPACE > 'tengri_events' is set to #16300000 [eventmanager.cpp:220]: Events loaded events/Tengri.txt' #61 [eventmanager.cpp:132]: >=== NAMESPACE > 'papacy_events' is set to #16400000 [eventmanager.cpp:220]: Events loaded events/ThePapacy.txt' #24 [eventmanager.cpp:132]: >=== NAMESPACE > 'theocracy' is set to #16500000 [eventmanager.cpp:220]: Events loaded events/Theocracies.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'totemism_flavor' is set to #16600000 [eventmanager.cpp:220]: Events loaded events/Totemism.txt' #18 [eventmanager.cpp:132]: >=== NAMESPACE > 'trade' is set to #16700000 [eventmanager.cpp:220]: Events loaded events/Trade.txt' #17 [eventmanager.cpp:132]: >=== NAMESPACE > 'trade_company_events' is set to #16800000 [eventmanager.cpp:220]: Events loaded events/TradeCompanyEvents.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'trade_league' is set to #16900000 [eventmanager.cpp:220]: Events loaded events/TradeLeague.txt' #14 [eventmanager.cpp:132]: >=== NAMESPACE > 'trade_policy_events' is set to #17000000 [eventmanager.cpp:220]: Events loaded events/TradePolicyEvents.txt' #12 [eventmanager.cpp:132]: >=== NAMESPACE > 'tribal_federation_events' is set to #17100000 [eventmanager.cpp:220]: Events loaded events/TribalFederationEvents.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'tribal_succession' is set to #17200000 [eventmanager.cpp:220]: Events loaded events/TribalSuccession.txt' #2 [eventmanager.cpp:220]: Events loaded events/Tribes.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'tributary_events' is set to #17300000 [eventmanager.cpp:220]: Events loaded events/TributaryEvents.txt' #32 [eventmanager.cpp:132]: >=== NAMESPACE > 'tutorial' is set to #17400000 [eventmanager.cpp:220]: Events loaded events/Tutorial.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'usa_dlc' is set to #17500000 [eventmanager.cpp:220]: Events loaded events/USADLC.txt' #57 [eventmanager.cpp:220]: Events loaded events/UnionEvents.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'volcano_events' is set to #17600000 [eventmanager.cpp:220]: Events loaded events/Volcano_events.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'west_african' is set to #17700000 [eventmanager.cpp:220]: Events loaded events/WestAfrican.txt' #28 [eventmanager.cpp:220]: Events loaded events/Westphalia.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'westphalian_mission_events' is set to #17800000 [eventmanager.cpp:220]: Events loaded events/Westphalia_missions.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'women_history_events' is set to #17900000 [eventmanager.cpp:220]: Events loaded events/WomenInHistory.txt' #100 [eventmanager.cpp:132]: >=== NAMESPACE > 'zoroastrian' is set to #18000000 [eventmanager.cpp:220]: Events loaded events/ZoroastrianFlavor.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'center_of_revolution' is set to #18100000 [eventmanager.cpp:220]: Events loaded events/center_of_revolution_events.txt' #26 [eventmanager.cpp:132]: >=== NAMESPACE > 'coup_in_palace_events' is set to #18200000 [eventmanager.cpp:220]: Events loaded events/coup_in_palace.txt' #6 [eventmanager.cpp:220]: Events loaded events/decision_related.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'castilian_civil_war' is set to #18300000 [eventmanager.cpp:220]: Events loaded events/disaster_CastilianCivilWar.txt' #9 [eventmanager.cpp:132]: >=== NAMESPACE > 'civil_war' is set to #18400000 [eventmanager.cpp:220]: Events loaded events/disaster_CivilWar.txt' #14 [eventmanager.cpp:132]: >=== NAMESPACE > 'counts_feud' is set to #18500000 [eventmanager.cpp:220]: Events loaded events/disaster_DAN_CountsFeud.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'war_of_the_roses' is set to #18600000 [eventmanager.cpp:220]: Events loaded events/disaster_ENG_WarOfTheRoses.txt' #23 [eventmanager.cpp:132]: >=== NAMESPACE > 'georgian_crisis' is set to #18700000 [eventmanager.cpp:220]: Events loaded events/disaster_GeorgianCrisis.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'internal_conflicts' is set to #18800000 [eventmanager.cpp:220]: Events loaded events/disaster_InternalConflicts.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'aspiration_for_liberty' is set to #18900000 [eventmanager.cpp:220]: Events loaded events/disaster_Liberalism.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'peasants_war' is set to #19000000 [eventmanager.cpp:220]: Events loaded events/disaster_PeasantsWar.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'religious_turmoil' is set to #19100000 [eventmanager.cpp:220]: Events loaded events/disaster_ReligiousTurmoil.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'revolution' is set to #19200000 [eventmanager.cpp:220]: Events loaded events/disaster_Revolution.txt' #29 [eventmanager.cpp:132]: >=== NAMESPACE > 'the_dacke_feud' is set to #19300000 [eventmanager.cpp:220]: Events loaded events/disaster_SWE_TheDackeFeud.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'janissary_decadence' is set to #19400000 [eventmanager.cpp:220]: Events loaded events/disaster_TUR_JanissaryDecadence.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'ambrosian_republic' is set to #19500000 [eventmanager.cpp:220]: Events loaded events/disaster_ambrosian_republic.txt' #9 [eventmanager.cpp:132]: >=== NAMESPACE > 'court_and_country_events' is set to #19600000 [eventmanager.cpp:220]: Events loaded events/disaster_court_and_country.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'dutch_revolt' is set to #19700000 [eventmanager.cpp:220]: Events loaded events/disaster_dutch_revolt.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'empire_of_china_in_name' is set to #19800000 [eventmanager.cpp:220]: Events loaded events/disaster_emperor_of_china_in_name.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'empire_of_china_nomadic_border_events' is set to #19900000 [eventmanager.cpp:220]: Events loaded events/disaster_empire_of_china_nomadic_border.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'english_civil_war' is set to #20000000 [eventmanager.cpp:220]: Events loaded events/disaster_eng_civil_war.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'estate_disasters' is set to #20100000 [eventmanager.cpp:220]: Events loaded events/disaster_estates.txt' #24 [eventmanager.cpp:132]: >=== NAMESPACE > 'french_revolution' is set to #20200000 [eventmanager.cpp:220]: Events loaded events/disaster_french_revolution.txt' #22 [eventmanager.cpp:132]: >=== NAMESPACE > 'french_wars_of_religion' is set to #20300000 [eventmanager.cpp:220]: Events loaded events/disaster_french_wars_of_religion.txt' #18 [eventmanager.cpp:132]: >=== NAMESPACE > 'granada_civil_war' is set to #20400000 [eventmanager.cpp:220]: Events loaded events/disaster_granada_civil_war.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'ming_crisis' is set to #20500000 [eventmanager.cpp:220]: Events loaded events/disaster_ming_crisis.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'dai_disaster' is set to #20600000 [eventmanager.cpp:220]: Events loaded events/disaster_northern_and_southern_dynasties.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'ottoman_power_struggle_events' is set to #20700000 [eventmanager.cpp:132]: >=== NAMESPACE > 'janissary_coup_events' is set to #20800000 [eventmanager.cpp:132]: >=== NAMESPACE > 'eyalet_rebellion_events' is set to #20900000 [eventmanager.cpp:132]: >=== NAMESPACE > 'pasha_decadence_events' is set to #21000000 [eventmanager.cpp:132]: >=== NAMESPACE > 'plot_of_the_harem_events' is set to #21100000 [eventmanager.cpp:220]: Events loaded events/disaster_ottoman_power_struggle.txt' #47 [eventmanager.cpp:132]: >=== NAMESPACE > 'siamese_rev' is set to #21200000 [eventmanager.cpp:220]: Events loaded events/disaster_siamese_revolution.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'time_of_troubles' is set to #21300000 [eventmanager.cpp:220]: Events loaded events/disaster_time_of_troubles.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'brahmins_estate_events' is set to #21400000 [eventmanager.cpp:220]: Events loaded events/estate_brahmins.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'burghers_estate_events' is set to #21500000 [eventmanager.cpp:220]: Events loaded events/estate_burghers.txt' #17 [eventmanager.cpp:132]: >=== NAMESPACE > 'church_estate_events' is set to #21600000 [eventmanager.cpp:220]: Events loaded events/estate_church.txt' #16 [eventmanager.cpp:132]: >=== NAMESPACE > 'cossack_estate_events' is set to #21700000 [eventmanager.cpp:220]: Events loaded events/estate_cossacks.txt' #15 [eventmanager.cpp:132]: >=== NAMESPACE > 'dhimmi_estate_events' is set to #21800000 [eventmanager.cpp:220]: Events loaded events/estate_dhimmi.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'jains_estate_events' is set to #21900000 [eventmanager.cpp:220]: Events loaded events/estate_jains.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'janissaries_estate_events' is set to #22000000 [eventmanager.cpp:220]: Events loaded events/estate_janissaries.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'estate_regency_events' is set to #22100000 [eventmanager.cpp:220]: Events loaded events/estate_led_regencies.txt' #9 [eventmanager.cpp:132]: >=== NAMESPACE > 'marathas_estate_events' is set to #22200000 [eventmanager.cpp:220]: Events loaded events/estate_marathas.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'nobles_estate_events' is set to #22300000 [eventmanager.cpp:220]: Events loaded events/estate_nobles.txt' #12 [eventmanager.cpp:132]: >=== NAMESPACE > 'rajputs_estate_events' is set to #22400000 [eventmanager.cpp:220]: Events loaded events/estate_rajput.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'tribal_estate_events' is set to #22500000 [eventmanager.cpp:220]: Events loaded events/estate_tribes.txt' #14 [eventmanager.cpp:132]: >=== NAMESPACE > 'vaisyas_estate_events' is set to #22600000 [eventmanager.cpp:220]: Events loaded events/estate_vaisyas.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ada' is set to #22700000 [eventmanager.cpp:220]: Events loaded events/flavorADA.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_aimara' is set to #22800000 [eventmanager.cpp:220]: Events loaded events/flavorAIMARA.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_aju' is set to #22900000 [eventmanager.cpp:220]: Events loaded events/flavorAJU.txt' #14 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ara' is set to #23000000 [eventmanager.cpp:220]: Events loaded events/flavorARA.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ARB' is set to #23100000 [eventmanager.cpp:220]: Events loaded events/flavorARB.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_arw' is set to #23200000 [eventmanager.cpp:220]: Events loaded events/flavorARW.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ayu' is set to #23300000 [eventmanager.cpp:220]: Events loaded events/flavorAYU.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_azt' is set to #23400000 [eventmanager.cpp:220]: Events loaded events/flavorAZT.txt' #18 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_bah' is set to #23500000 [eventmanager.cpp:220]: Events loaded events/flavorBAH.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_bav' is set to #23600000 [eventmanager.cpp:132]: >=== NAMESPACE > 'new_flavour_bav' is set to #23700000 [eventmanager.cpp:220]: Events loaded events/flavorBAV.txt' #35 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_bng' is set to #23800000 [eventmanager.cpp:220]: Events loaded events/flavorBNG.txt' #12 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_boh' is set to #23900000 [eventmanager.cpp:220]: Events loaded events/flavorBOH.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_brapru' is set to #24000000 [eventmanager.cpp:220]: Events loaded events/flavorBRAPRU.txt' #48 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_byz' is set to #24100000 [eventmanager.cpp:132]: >=== NAMESPACE > 'MEE_Byzantine_Events' is set to #24200000 [eventmanager.cpp:220]: Events loaded events/flavorBYZ.txt' #59 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_cab' is set to #24300000 [eventmanager.cpp:220]: Events loaded events/flavorCAB.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ccq' is set to #24400000 [eventmanager.cpp:220]: Events loaded events/flavorCCQ.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_cha' is set to #24500000 [eventmanager.cpp:220]: Events loaded events/flavorCHA.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_che' is set to #24600000 [eventmanager.cpp:220]: Events loaded events/flavorCHE.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_chm' is set to #24700000 [eventmanager.cpp:220]: Events loaded events/flavorCHM.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_cri' is set to #24800000 [eventmanager.cpp:220]: Events loaded events/flavorCRI.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_cua' is set to #24900000 [eventmanager.cpp:220]: Events loaded events/flavorCUA.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_cyp' is set to #25000000 [eventmanager.cpp:220]: Events loaded events/flavorCYP.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_dai' is set to #25100000 [eventmanager.cpp:220]: Events loaded events/flavorDAI.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_dan' is set to #25200000 [eventmanager.cpp:132]: >=== NAMESPACE > 'kalmar_union_events' is set to #25300000 [eventmanager.cpp:220]: Events loaded events/flavorDAN.txt' #73 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_dlh' is set to #25400000 [eventmanager.cpp:220]: Events loaded events/flavorDLH.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_daimyo' is set to #25500000 [eventmanager.cpp:220]: Events loaded events/flavorDaimyo.txt' #26 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_eth' is set to #25600000 [eventmanager.cpp:220]: Events loaded events/flavorETH.txt' #52 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_fin' is set to #25700000 [eventmanager.cpp:220]: Events loaded events/flavorFIN.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ful' is set to #25800000 [eventmanager.cpp:220]: Events loaded events/flavorFUL.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_gen' is set to #25900000 [eventmanager.cpp:220]: Events loaded events/flavorGEN.txt' #15 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_got' is set to #26000000 [eventmanager.cpp:220]: Events loaded events/flavorGOT.txt' #26 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_gra' is set to #26100000 [eventmanager.cpp:220]: Events loaded events/flavorGRA.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_gua' is set to #26200000 [eventmanager.cpp:220]: Events loaded events/flavorGUA.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_guj' is set to #26300000 [eventmanager.cpp:220]: Events loaded events/flavorGUJ.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_han' is set to #26400000 [eventmanager.cpp:220]: Events loaded events/flavorHAN.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_hau' is set to #26500000 [eventmanager.cpp:220]: Events loaded events/flavorHAU.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_hol' is set to #26600000 [eventmanager.cpp:220]: Events loaded events/flavorHOL.txt' #37 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_hsa' is set to #26700000 [eventmanager.cpp:220]: Events loaded events/flavorHSA.txt' #25 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_hun' is set to #26800000 [eventmanager.cpp:132]: >=== NAMESPACE > 'new_flavour_hun' is set to #26900000 [eventmanager.cpp:220]: Events loaded events/flavorHUN.txt' #41 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_inc' is set to #27000000 [eventmanager.cpp:220]: Events loaded events/flavorINC.txt' #20 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_iro' is set to #27100000 [eventmanager.cpp:220]: Events loaded events/flavorIRO.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_jaj' is set to #27200000 [eventmanager.cpp:220]: Events loaded events/flavorJAJ.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_jap' is set to #27300000 [eventmanager.cpp:220]: Events loaded events/flavorJAP.txt' #73 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_jnp' is set to #27400000 [eventmanager.cpp:220]: Events loaded events/flavorJNP.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_jol' is set to #27500000 [eventmanager.cpp:220]: Events loaded events/flavorJOL.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_kbo' is set to #27600000 [eventmanager.cpp:220]: Events loaded events/flavorKBO.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'khmer' is set to #27700000 [eventmanager.cpp:220]: Events loaded events/flavorKHM.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_klm' is set to #27800000 [eventmanager.cpp:220]: Events loaded events/flavorKLM.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_kni' is set to #27900000 [eventmanager.cpp:220]: Events loaded events/flavorKNI.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_koi' is set to #28000000 [eventmanager.cpp:220]: Events loaded events/flavorKOI.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_kol' is set to #28100000 [eventmanager.cpp:220]: Events loaded events/flavorKOL.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_kon' is set to #28200000 [eventmanager.cpp:220]: Events loaded events/flavorKON.txt' #17 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_kor' is set to #28300000 [eventmanager.cpp:220]: Events loaded events/flavorKOR.txt' #19 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_lfa' is set to #28400000 [eventmanager.cpp:220]: Events loaded events/flavorLFA.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_lit' is set to #28500000 [eventmanager.cpp:220]: Events loaded events/flavorLIT.txt' #19 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_liv' is set to #28600000 [eventmanager.cpp:220]: Events loaded events/flavorLIV.txt' #23 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_lna' is set to #28700000 [eventmanager.cpp:220]: Events loaded events/flavorLNA.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_lxa' is set to #28800000 [eventmanager.cpp:220]: Events loaded events/flavorLXA.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mai' is set to #28900000 [eventmanager.cpp:220]: Events loaded events/flavorMAI.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'majapahit' is set to #29000000 [eventmanager.cpp:220]: Events loaded events/flavorMAJ.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mal' is set to #29100000 [eventmanager.cpp:220]: Events loaded events/flavorMAL.txt' #48 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mam' is set to #29200000 [eventmanager.cpp:220]: Events loaded events/flavorMAM.txt' #40 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_may' is set to #29300000 [eventmanager.cpp:220]: Events loaded events/flavorMAY.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mca' is set to #29400000 [eventmanager.cpp:220]: Events loaded events/flavorMCA.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mch' is set to #29500000 [eventmanager.cpp:220]: Events loaded events/flavorMCH.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mer' is set to #29600000 [eventmanager.cpp:220]: Events loaded events/flavorMER.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mlc' is set to #29700000 [eventmanager.cpp:220]: Events loaded events/flavorMLC.txt' #9 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mlo' is set to #29800000 [eventmanager.cpp:132]: >=== NAMESPACE > 'new_flavour_mlo' is set to #29900000 [eventmanager.cpp:220]: Events loaded events/flavorMLO.txt' #12 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mng' is set to #30000000 [eventmanager.cpp:220]: Events loaded events/flavorMNG.txt' #54 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mol' is set to #30100000 [eventmanager.cpp:220]: Events loaded events/flavorMOL.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mor' is set to #30200000 [eventmanager.cpp:220]: Events loaded events/flavorMOR.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mos' is set to #30300000 [eventmanager.cpp:220]: Events loaded events/flavorMOS.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mpc' is set to #30400000 [eventmanager.cpp:220]: Events loaded events/flavorMPC.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_msi' is set to #30500000 [eventmanager.cpp:220]: Events loaded events/flavorMSI.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_mug' is set to #30600000 [eventmanager.cpp:220]: Events loaded events/flavorMUG.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_nah' is set to #30700000 [eventmanager.cpp:220]: Events loaded events/flavorNAH.txt' #6 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_nap' is set to #30800000 [eventmanager.cpp:132]: >=== NAMESPACE > 'new_flavour_nap' is set to #30900000 [eventmanager.cpp:220]: Events loaded events/flavorNAP.txt' #14 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_nav' is set to #31000000 [eventmanager.cpp:220]: Events loaded events/flavorNAV.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_nol' is set to #31100000 [eventmanager.cpp:220]: Events loaded events/flavorNOL.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_nor' is set to #31200000 [eventmanager.cpp:220]: Events loaded events/flavorNOR.txt' #48 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_nov' is set to #31300000 [eventmanager.cpp:220]: Events loaded events/flavorNOV.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_nub' is set to #31400000 [eventmanager.cpp:220]: Events loaded events/flavorNUB.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_oir' is set to #31500000 [eventmanager.cpp:220]: Events loaded events/flavorOIR.txt' #8 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_oma' is set to #31600000 [eventmanager.cpp:220]: Events loaded events/flavorOMA.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ori' is set to #31700000 [eventmanager.cpp:220]: Events loaded events/flavorORI.txt' #11 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_orl' is set to #31800000 [eventmanager.cpp:220]: Events loaded events/flavorORL.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_oyo' is set to #31900000 [eventmanager.cpp:220]: Events loaded events/flavorOYO.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_pap' is set to #32000000 [eventmanager.cpp:220]: Events loaded events/flavorPAP.txt' #21 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_pol' is set to #32100000 [eventmanager.cpp:220]: Events loaded events/flavorPOL.txt' #47 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_pow' is set to #32200000 [eventmanager.cpp:220]: Events loaded events/flavorPOW.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_pue' is set to #32300000 [eventmanager.cpp:220]: Events loaded events/flavorPUE.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_rig' is set to #32400000 [eventmanager.cpp:220]: Events loaded events/flavorRIG.txt' #12 [eventmanager.cpp:132]: >=== NAMESPACE > 'new_flavour_sav' is set to #32500000 [eventmanager.cpp:220]: Events loaded events/flavorSAV.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_sax' is set to #32600000 [eventmanager.cpp:220]: Events loaded events/flavorSAX.txt' #13 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_sca' is set to #32700000 [eventmanager.cpp:220]: Events loaded events/flavorSCA.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_sco' is set to #32800000 [eventmanager.cpp:220]: Events loaded events/flavorSCO.txt' #12 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ser' is set to #32900000 [eventmanager.cpp:220]: Events loaded events/flavorSER.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_sio' is set to #33000000 [eventmanager.cpp:220]: Events loaded events/flavorSIO.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_sok' is set to #33100000 [eventmanager.cpp:220]: Events loaded events/flavorSOK.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_son' is set to #33200000 [eventmanager.cpp:220]: Events loaded events/flavorSON.txt' #15 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_suk' is set to #33300000 [eventmanager.cpp:220]: Events loaded events/flavorSUK.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_sul' is set to #33400000 [eventmanager.cpp:220]: Events loaded events/flavorSUL.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_sun' is set to #33500000 [eventmanager.cpp:220]: Events loaded events/flavorSUN.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavour_swa' is set to #33600000 [eventmanager.cpp:220]: Events loaded events/flavorSWA.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_swi' is set to #33700000 [eventmanager.cpp:220]: Events loaded events/flavorSWI.txt' #16 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_tar' is set to #33800000 [eventmanager.cpp:220]: Events loaded events/flavorTAR.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_ter' is set to #33900000 [eventmanager.cpp:220]: Events loaded events/flavorTER.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_teu' is set to #34000000 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_dnz' is set to #34100000 [eventmanager.cpp:220]: Events loaded events/flavorTEU.txt' #41 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_tib' is set to #34200000 [eventmanager.cpp:220]: Events loaded events/flavorTIB.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_tim' is set to #34300000 [eventmanager.cpp:220]: Events loaded events/flavorTIM.txt' #5 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_tlx' is set to #34400000 [eventmanager.cpp:220]: Events loaded events/flavorTLX.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_tus' is set to #34500000 [eventmanager.cpp:220]: Events loaded events/flavorTUS.txt' #25 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_tupi' is set to #34600000 [eventmanager.cpp:220]: Events loaded events/flavorTupi.txt' #16 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_turkoman' is set to #34700000 [eventmanager.cpp:220]: Events loaded events/flavorTurkoman.txt' #12 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_vie' is set to #34800000 [eventmanager.cpp:220]: Events loaded events/flavorVIE.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_vij' is set to #34900000 [eventmanager.cpp:220]: Events loaded events/flavorVIJ.txt' #21 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_wal' is set to #35000000 [eventmanager.cpp:220]: Events loaded events/flavorWAL.txt' #3 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_YEM' is set to #35100000 [eventmanager.cpp:220]: Events loaded events/flavorYEM.txt' #7 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_zan' is set to #35200000 [eventmanager.cpp:220]: Events loaded events/flavorZAN.txt' #21 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_zim' is set to #35300000 [eventmanager.cpp:220]: Events loaded events/flavorZIM.txt' #10 [eventmanager.cpp:132]: >=== NAMESPACE > 'flavor_zul' is set to #35400000 [eventmanager.cpp:220]: Events loaded events/flavorZUL.txt' #1 [eventmanager.cpp:132]: >=== NAMESPACE > 'friendship_events' is set to #35500000 [eventmanager.cpp:220]: Events loaded events/friendship_events.txt' #2 [eventmanager.cpp:132]: >=== NAMESPACE > 'ideagroups' is set to #35600000 [eventmanager.cpp:220]: Events loaded events/ideagroups.txt' #300 [eventmanager.cpp:132]: >=== NAMESPACE > 'institution_events' is set to #35700000 [eventmanager.cpp:220]: Events loaded events/institutions.txt' #46 [eventmanager.cpp:220]: Events loaded events/libirumveto.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'pretty_colonial_borders' is set to #35800000 [eventmanager.cpp:220]: Events loaded events/pretty_colonial_borders.txt' #4 [eventmanager.cpp:132]: >=== NAMESPACE > 'randomeventsstapehordes' is set to #35900000 [eventmanager.cpp:220]: Events loaded events/steppe_flavor.txt' #24 [onaction.cpp:427]: ActionList #0 tag = on_startup random events = 0 events = 7 [onaction.cpp:427]: ActionList #1 tag = on_religion_change random events = 0 events = 2 [onaction.cpp:427]: ActionList #2 tag = on_secondary_religion_change random events = 0 events = 0 [onaction.cpp:427]: ActionList #3 tag = on_enforce_rebel_demands random events = 0 events = 0 [onaction.cpp:427]: ActionList #4 tag = on_colonial_liberation random events = 0 events = 0 [onaction.cpp:427]: ActionList #5 tag = on_colonial_reintegration random events = 0 events = 1 [onaction.cpp:427]: ActionList #6 tag = on_peace_actor random events = 0 events = 1 [onaction.cpp:427]: ActionList #7 tag = on_peace_recipient random events = 0 events = 0 [onaction.cpp:427]: ActionList #8 tag = on_war_won random events = 0 events = 0 [onaction.cpp:427]: ActionList #9 tag = on_main_war_won random events = 0 events = 2 [onaction.cpp:427]: ActionList #10 tag = on_separate_war_won random events = 0 events = 0 [onaction.cpp:427]: ActionList #11 tag = on_war_lost random events = 0 events = 0 [onaction.cpp:427]: ActionList #12 tag = on_main_war_lost random events = 0 events = 2 [onaction.cpp:427]: ActionList #13 tag = on_separate_war_lost random events = 0 events = 0 [onaction.cpp:427]: ActionList #14 tag = on_battle_won_country random events = 0 events = 0 [onaction.cpp:427]: ActionList #15 tag = on_battle_lost_country random events = 2 events = 0 [onaction.cpp:427]: ActionList #16 tag = on_battle_won_province random events = 2 events = 0 [onaction.cpp:427]: ActionList #17 tag = on_battle_won_unit random events = 0 events = 0 [onaction.cpp:427]: ActionList #18 tag = on_battle_lost_unit random events = 0 events = 0 [onaction.cpp:427]: ActionList #19 tag = on_added_to_trade_company random events = 0 events = 0 [onaction.cpp:427]: ActionList #20 tag = on_removed_from_company random events = 0 events = 0 [onaction.cpp:427]: ActionList #21 tag = on_company_formed random events = 0 events = 0 [onaction.cpp:427]: ActionList #22 tag = on_company_disolved random events = 0 events = 0 [onaction.cpp:427]: ActionList #23 tag = on_battle_lost_province random events = 2 events = 0 [onaction.cpp:427]: ActionList #24 tag = on_siege_won_country random events = 2 events = 7 [onaction.cpp:427]: ActionList #25 tag = on_siege_lost_country random events = 0 events = 2 [onaction.cpp:427]: ActionList #26 tag = on_siege_won_province random events = 0 events = 1 [onaction.cpp:427]: ActionList #27 tag = on_siege_lost_province random events = 0 events = 4 [onaction.cpp:427]: ActionList #28 tag = on_abandon_colony random events = 0 events = 0 [onaction.cpp:427]: ActionList #29 tag = on_great_project_constructed random events = 0 events = 0 [onaction.cpp:427]: ActionList #30 tag = on_new_monarch random events = 7 events = 33 [onaction.cpp:427]: ActionList #31 tag = on_new_consort random events = 2 events = 0 [onaction.cpp:427]: ActionList #32 tag = on_monarch_death random events = 0 events = 11 [onaction.cpp:427]: ActionList #33 tag = on_regent random events = 0 events = 3 [onaction.cpp:427]: ActionList #34 tag = on_extend_regency random events = 0 events = 0 [onaction.cpp:427]: ActionList #35 tag = on_new_term_election random events = 0 events = 4 [onaction.cpp:427]: ActionList #36 tag = on_death_election random events = 0 events = 4 [onaction.cpp:427]: ActionList #37 tag = on_death_foreign_slave_ruler random events = 0 events = 1 [onaction.cpp:427]: ActionList #38 tag = on_replace_governor random events = 0 events = 1 [onaction.cpp:427]: ActionList #39 tag = on_bankruptcy random events = 0 events = 0 [onaction.cpp:427]: ActionList #40 tag = on_diplomatic_annex random events = 0 events = 2 [onaction.cpp:427]: ActionList #41 tag = on_heir_death random events = 0 events = 0 [onaction.cpp:427]: ActionList #42 tag = on_queen_death random events = 0 events = 0 [onaction.cpp:427]: ActionList #43 tag = on_new_heir random events = 0 events = 0 [onaction.cpp:427]: ActionList #44 tag = on_weak_heir_claim random events = 0 events = 1 [onaction.cpp:427]: ActionList #45 tag = on_heir_needed_theocracy random events = 0 events = 2 [onaction.cpp:427]: ActionList #46 tag = on_successive_emperor random events = 0 events = 1 [onaction.cpp:427]: ActionList #47 tag = on_emperor_elected random events = 0 events = 0 [onaction.cpp:427]: ActionList #48 tag = on_released_hre_member random events = 0 events = 0 [onaction.cpp:427]: ActionList #49 tag = on_hre_member_false_religion random events = 0 events = 0 [onaction.cpp:427]: ActionList #50 tag = on_hre_member_true_religion random events = 0 events = 0 [onaction.cpp:427]: ActionList #51 tag = on_hre_wins_defensive_war random events = 0 events = 0 [onaction.cpp:427]: ActionList #52 tag = on_hre_member_annexed random events = 0 events = 0 [onaction.cpp:427]: ActionList #53 tag = on_hre_released_vassal random events = 0 events = 0 [onaction.cpp:427]: ActionList #54 tag = on_hre_transfered_vassal random events = 0 events = 0 [onaction.cpp:427]: ActionList #55 tag = on_hre_defense random events = 0 events = 0 [onaction.cpp:427]: ActionList #56 tag = on_hre_non_defense random events = 0 events = 1 [onaction.cpp:427]: ActionList #57 tag = on_hre_province_reconquest random events = 0 events = 0 [onaction.cpp:427]: ActionList #58 tag = on_lock_hre_religion random events = 0 events = 2 [onaction.cpp:427]: ActionList #59 tag = on_change_hre_religion random events = 0 events = 2 [onaction.cpp:427]: ActionList #60 tag = on_hre_religion_white_peace random events = 0 events = 1 [onaction.cpp:427]: ActionList #61 tag = on_government_change random events = 0 events = 0 [onaction.cpp:427]: ActionList #62 tag = on_native_change_government random events = 0 events = 0 [onaction.cpp:427]: ActionList #63 tag = on_integrate random events = 0 events = 1 [onaction.cpp:427]: ActionList #64 tag = on_annexed random events = 0 events = 1 [onaction.cpp:427]: ActionList #65 tag = on_chinese_empire_dismantled random events = 0 events = 0 [onaction.cpp:427]: ActionList #66 tag = on_mandate_of_heaven_gained random events = 0 events = 0 [onaction.cpp:427]: ActionList #67 tag = on_mandate_of_heaven_lost random events = 0 events = 0 [onaction.cpp:427]: ActionList #68 tag = on_embrace_revolution random events = 0 events = 0 [onaction.cpp:427]: ActionList #69 tag = on_dismantle_revolution random events = 0 events = 1 [onaction.cpp:427]: ActionList #70 tag = on_adm_development random events = 0 events = 0 [onaction.cpp:427]: ActionList #71 tag = on_dip_development random events = 0 events = 0 [onaction.cpp:427]: ActionList #72 tag = on_mil_development random events = 0 events = 0 [onaction.cpp:427]: ActionList #73 tag = on_overextension_pulse random events = 10 events = 0 [onaction.cpp:427]: ActionList #74 tag = on_colonial_pulse random events = 18 events = 0 [onaction.cpp:427]: ActionList #75 tag = on_siberian_pulse random events = 0 events = 0 [onaction.cpp:427]: ActionList #76 tag = on_monthly_pulse random events = 0 events = 0 [onaction.cpp:427]: ActionList #77 tag = on_yearly_pulse random events = 0 events = 1 [onaction.cpp:427]: ActionList #78 tag = on_yearly_pulse_2 random events = 0 events = 0 [onaction.cpp:427]: ActionList #79 tag = on_yearly_pulse_3 random events = 0 events = 0 [onaction.cpp:427]: ActionList #80 tag = on_yearly_pulse_4 random events = 0 events = 0 [onaction.cpp:427]: ActionList #81 tag = on_yearly_pulse_5 random events = 0 events = 0 [onaction.cpp:427]: ActionList #82 tag = on_bi_yearly_pulse random events = 181 events = 2 [onaction.cpp:427]: ActionList #83 tag = on_bi_yearly_pulse_2 random events = 16 events = 0 [onaction.cpp:427]: ActionList #84 tag = on_bi_yearly_pulse_3 random events = 7 events = 2 [onaction.cpp:427]: ActionList #85 tag = on_bi_yearly_pulse_4 random events = 134 events = 0 [onaction.cpp:427]: ActionList #86 tag = on_bi_yearly_pulse_5 random events = 95 events = 0 [onaction.cpp:427]: ActionList #87 tag = on_thri_yearly_pulse random events = 102 events = 0 [onaction.cpp:427]: ActionList #88 tag = on_thri_yearly_pulse_2 random events = 23 events = 0 [onaction.cpp:427]: ActionList #89 tag = on_thri_yearly_pulse_3 random events = 51 events = 0 [onaction.cpp:427]: ActionList #90 tag = on_thri_yearly_pulse_4 random events = 15 events = 0 [onaction.cpp:427]: ActionList #91 tag = on_four_year_pulse random events = 207 events = 0 [onaction.cpp:427]: ActionList #92 tag = on_four_year_pulse_2 random events = 10 events = 0 [onaction.cpp:427]: ActionList #93 tag = on_four_year_pulse_3 random events = 11 events = 0 [onaction.cpp:427]: ActionList #94 tag = on_four_year_pulse_4 random events = 101 events = 0 [onaction.cpp:427]: ActionList #95 tag = on_five_year_pulse random events = 297 events = 1 [onaction.cpp:427]: ActionList #96 tag = on_five_year_pulse_2 random events = 137 events = 0 [onaction.cpp:427]: ActionList #97 tag = on_five_year_pulse_3 random events = 17 events = 0 [onaction.cpp:427]: ActionList #98 tag = on_five_year_pulse_4 random events = 4 events = 0 [onaction.cpp:427]: ActionList #99 tag = on_explore_coast random events = 15 events = 0 [onaction.cpp:427]: ActionList #100 tag = on_conquistador_empty random events = 54 events = 0 [onaction.cpp:427]: ActionList #101 tag = on_conquistador_native random events = 11 events = 0 [onaction.cpp:427]: ActionList #102 tag = on_buy_religious_reform random events = 0 events = 3 [onaction.cpp:427]: ActionList #103 tag = on_circumnavigation random events = 0 events = 2 [onaction.cpp:427]: ActionList #104 tag = on_become_free_city random events = 0 events = 1 [onaction.cpp:427]: ActionList #105 tag = on_remove_free_city random events = 0 events = 1 [onaction.cpp:427]: ActionList #106 tag = on_revoke_estate_land_ai random events = 0 events = 0 [onaction.cpp:427]: ActionList #107 tag = on_revoke_estate_land random events = 0 events = 0 [onaction.cpp:427]: ActionList #108 tag = on_revoke_estate_land_ai_post random events = 0 events = 0 [onaction.cpp:427]: ActionList #109 tag = on_revoke_estate_land_post random events = 0 events = 0 [onaction.cpp:427]: ActionList #110 tag = on_grant_estate_land random events = 0 events = 0 [onaction.cpp:427]: ActionList #111 tag = on_death_has_harem random events = 0 events = 0 [onaction.cpp:427]: ActionList #112 tag = on_select_heir_from_harem random events = 0 events = 0 [onaction.cpp:427]: ActionList #113 tag = on_fetishist_cult_change random events = 0 events = 0 [onaction.cpp:427]: ActionList #114 tag = on_gain_great_power_status random events = 0 events = 0 [onaction.cpp:427]: ActionList #115 tag = on_lose_great_power_status random events = 0 events = 0 [onaction.cpp:427]: ActionList #116 tag = on_province_religion_converted random events = 0 events = 0 [onaction.cpp:427]: ActionList #117 tag = on_province_religion_changed random events = 0 events = 0 [onaction.cpp:427]: ActionList #118 tag = on_province_culture_converted random events = 0 events = 0 [onaction.cpp:427]: ActionList #119 tag = on_province_culture_changed random events = 0 events = 0 [onaction.cpp:427]: ActionList #120 tag = on_convert_by_trade_policy random events = 0 events = 0 [onaction.cpp:427]: ActionList #121 tag = on_province_owner_change random events = 0 events = 2 [onaction.cpp:427]: ActionList #122 tag = on_parliament_debate_reset random events = 0 events = 0 [onaction.cpp:427]: ActionList #123 tag = on_parliament_seat_given random events = 0 events = 0 [onaction.cpp:427]: ActionList #124 tag = on_parliament_seat_lost random events = 0 events = 0 [onaction.cpp:427]: ActionList #125 tag = on_parliament_debate_failed random events = 0 events = 0 [onaction.cpp:427]: ActionList #126 tag = on_parliament_debate_succeeded random events = 0 events = 0 [onaction.cpp:427]: ActionList #127 tag = on_harmonized_pagan random events = 0 events = 1 [onaction.cpp:427]: ActionList #128 tag = on_harmonized_christian random events = 0 events = 1 [onaction.cpp:427]: ActionList #129 tag = on_harmonized_muslim random events = 0 events = 1 [onaction.cpp:427]: ActionList #130 tag = on_harmonized_jewish_group random events = 0 events = 1 [onaction.cpp:427]: ActionList #131 tag = on_harmonized_zoroastrian_group random events = 0 events = 1 [onaction.cpp:427]: ActionList #132 tag = on_harmonized_dharmic random events = 0 events = 1 [onaction.cpp:427]: ActionList #133 tag = on_harmonized_mahayana random events = 0 events = 1 [onaction.cpp:427]: ActionList #134 tag = on_harmonized_buddhism random events = 0 events = 1 [onaction.cpp:427]: ActionList #135 tag = on_harmonized_shinto random events = 0 events = 1 [onaction.cpp:427]: ActionList #136 tag = on_harmonized_vajrayana random events = 0 events = 1 [onaction.cpp:427]: ActionList #137 tag = on_consecrate_patriarch random events = 0 events = 0 [onaction.cpp:427]: ActionList #138 tag = on_accept_tribute random events = 0 events = 0 [onaction.cpp:427]: ActionList #139 tag = on_refuse_tribute random events = 0 events = 0 [onaction.cpp:427]: ActionList #140 tag = on_leader_recruited random events = 0 events = 0 [onaction.cpp:427]: ActionList #141 tag = on_general_recruited random events = 0 events = 0 [onaction.cpp:427]: ActionList #142 tag = on_admiral_recruited random events = 0 events = 0 [onaction.cpp:427]: ActionList #143 tag = on_conquistador_recruited random events = 0 events = 0 [onaction.cpp:427]: ActionList #144 tag = on_explorer_recruited random events = 0 events = 0 [onaction.cpp:427]: ActionList #145 tag = on_regiment_recruited random events = 0 events = 0 [onaction.cpp:427]: ActionList #146 tag = on_mercenary_recruited random events = 0 events = 0 [onaction.cpp:427]: ActionList #147 tag = on_add_pasha random events = 0 events = 0 [onaction.cpp:427]: ActionList #148 tag = on_remove_pasha random events = 0 events = 0 [onaction.cpp:427]: ActionList #149 tag = on_janissaries_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #150 tag = on_cawa_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #151 tag = on_carolean_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #152 tag = on_hussars_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #153 tag = on_revolutionary_guard_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #154 tag = on_banner_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #155 tag = on_cossack_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #156 tag = on_marine_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #157 tag = on_rajput_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #158 tag = on_streltsy_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #159 tag = on_tercio_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #160 tag = on_musketeer_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #161 tag = on_samurai_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #162 tag = on_qizilbash_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #163 tag = on_mamluks_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #164 tag = on_geobukseon_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #165 tag = on_man_of_war_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #166 tag = on_galleon_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #167 tag = on_galleass_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #168 tag = on_caravel_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #169 tag = on_voc_indiamen_raised random events = 0 events = 0 [onaction.cpp:427]: ActionList #170 tag = on_hre_reform_passed random events = 0 events = 0 [onaction.cpp:427]: ActionList #171 tag = on_mandate_reform_passed random events = 0 events = 0 [onaction.cpp:427]: ActionList #172 tag = on_reform_enacted random events = 0 events = 0 [onaction.cpp:427]: ActionList #173 tag = on_reform_changed random events = 0 events = 0 [onaction.cpp:427]: ActionList #174 tag = on_trade_company_investment random events = 0 events = 0 [onaction.cpp:427]: ActionList #175 tag = on_center_of_trade_upgrade random events = 0 events = 0 [onaction.cpp:427]: ActionList #176 tag = on_center_of_trade_downgrade random events = 0 events = 0 [onaction.cpp:427]: ActionList #177 tag = on_culture_promoted random events = 0 events = 0 [onaction.cpp:427]: ActionList #178 tag = on_culture_demoted random events = 0 events = 0 [onaction.cpp:427]: ActionList #179 tag = on_primary_culture_changed random events = 0 events = 0 [onaction.cpp:427]: ActionList #180 tag = on_company_chartered random events = 0 events = 0 [onaction.cpp:427]: ActionList #181 tag = on_dependency_gained random events = 0 events = 0 [onaction.cpp:427]: ActionList #182 tag = on_dependency_lost random events = 0 events = 0 [onaction.cpp:427]: ActionList #183 tag = on_create_vassal random events = 0 events = 0 [onaction.cpp:427]: ActionList #184 tag = on_holy_order_established random events = 0 events = 0 [onaction.cpp:427]: ActionList #185 tag = on_minority_expelled random events = 0 events = 0 [onaction.cpp:427]: ActionList #186 tag = on_raid_coast random events = 0 events = 0 [onaction.cpp:427]: ActionList #187 tag = on_flagship_captured random events = 0 events = 0 [onaction.cpp:427]: ActionList #188 tag = on_flagship_destroyed random events = 0 events = 0 [onaction.cpp:427]: ActionList #189 tag = on_country_released random events = 0 events = 0 [onaction.cpp:427]: ActionList #190 tag = on_trade_good_changed random events = 0 events = 0 [onaction.cpp:427]: ActionList #191 tag = on_loan_repaid random events = 0 events = 0 [onaction.cpp:427]: ActionList #192 tag = on_rebels_break_country random events = 0 events = 1 [onaction.cpp:427]: ActionList #193 tag = on_pre_adm_advisor_fired random events = 0 events = 0 [onaction.cpp:427]: ActionList #194 tag = on_pre_dip_advisor_fired random events = 0 events = 0 [onaction.cpp:427]: ActionList #195 tag = on_pre_mil_advisor_fired random events = 0 events = 0 [onaction.cpp:427]: ActionList #196 tag = on_post_adm_advisor_fired random events = 0 events = 0 [onaction.cpp:427]: ActionList #197 tag = on_post_dip_advisor_fired random events = 0 events = 0 [onaction.cpp:427]: ActionList #198 tag = on_post_mil_advisor_fired random events = 0 events = 0 [onaction.cpp:427]: ActionList #199 tag = on_create_client_state random events = 0 events = 0 [onaction.cpp:427]: ActionList #200 tag = on_change_revolution_target random events = 0 events = 0 [onaction.cpp:427]: ActionList #201 tag = on_golden_bull_enacted random events = 0 events = 0 [onaction.cpp:427]: ActionList #202 tag = on_conquest random events = 0 events = 0 [onaction.cpp:427]: ActionList #203 tag = on_country_creation random events = 0 events = 0 [onaction.cpp:427]: ActionList #204 tag = on_federation_leader_change random events = 0 events = 0 [onaction.cpp:427]: ActionList #205 tag = on_pillaged_capital random events = 0 events = 0 [onaction.cpp:427]: ActionList #206 tag = on_transfer_development random events = 0 events = 0 [onaction.cpp:427]: ActionList #207 tag = on_colonial_type_change random events = 0 events = 0 [onaction.cpp:427]: ActionList #208 tag = on_estate_led_regency random events = 0 events = 0 [onaction.cpp:427]: ActionList #209 tag = on_estate_led_regency_surpassed random events = 0 events = 0 [onaction.cpp:427]: ActionList #210 tag = on_extended_regency random events = 4 events = 0 [onaction.cpp:427]: ActionList #211 tag = on_estate_removed random events = 0 events = 0 [onaction.cpp:427]: ActionList #212 tag = on_colony_established random events = 0 events = 0 [onaction.cpp:427]: ActionList #213 tag = on_colonial_nation_established random events = 0 events = 0 [onaction.cpp:427]: ActionList #214 tag = on_colonist_boosting_colony random events = 0 events = 0 [onaction.cpp:427]: ActionList #215 tag = on_force_conversion random events = 0 events = 0 [onaction.cpp:427]: ActionList #216 tag = on_institution_embracement random events = 0 events = 0 [onaction.cpp:427]: ActionList #217 tag = on_national_focus_change random events = 0 events = 0 [onaction.cpp:427]: ActionList #218 tag = on_capital_moved random events = 0 events = 0 [onaction.cpp:427]: ActionList #219 tag = on_expanded_infrastructure random events = 0 events = 0 [onaction.cpp:427]: ActionList #220 tag = on_centralized_state random events = 0 events = 0 [onaction.cpp:427]: ActionList #221 tag = monarch_on_shipwreck random events = 0 events = 0 [onaction.cpp:427]: ActionList #222 tag = heir_on_shipwreck random events = 0 events = 0 [onaction.cpp:427]: ActionList #223 tag = consort_on_shipwreck random events = 0 events = 0 [onaction.cpp:427]: ActionList #224 tag = on_defender_of_faith_loss random events = 0 events = 0 [onaction.cpp:427]: ActionList #225 tag = on_defender_of_faith_claim random events = 0 events = 0 [onaction.cpp:427]: ActionList #226 tag = on_hre_dismantled random events = 0 events = 0 [onaction.cpp:427]: ActionList #227 tag = on_new_age random events = 0 events = 2 [onaction.cpp:427]: ActionList #228 tag = on_adm_exploited random events = 0 events = 0 [onaction.cpp:427]: ActionList #229 tag = on_dip_exploited random events = 0 events = 0 [onaction.cpp:427]: ActionList #230 tag = on_mil_exploited random events = 0 events = 0 [onaction.cpp:427]: ActionList #231 tag = on_raze random events = 0 events = 0 [onaction.cpp:427]: ActionList #232 tag = on_concentrate_development random events = 0 events = 0 [onaction.cpp:427]: ActionList #233 tag = on_slacken_start random events = 0 events = 0 [onaction.cpp:427]: ActionList #234 tag = on_slacken_stop random events = 0 events = 0 [onaction.cpp:427]: ActionList #235 tag = on_colony_finished random events = 0 events = 0 [onaction.cpp:427]: ActionList #236 tag = on_advisor_hired random events = 0 events = 0 [onaction.cpp:427]: ActionList #237 tag = on_adm_advisor_hired random events = 0 events = 0 [onaction.cpp:427]: ActionList #238 tag = on_dip_advisor_hired random events = 0 events = 0 [onaction.cpp:427]: ActionList #239 tag = on_mil_advisor_hired random events = 0 events = 0 [onaction.cpp:427]: ActionList #240 tag = on_core random events = 0 events = 0 [onaction.cpp:427]: ActionList #241 tag = on_tech_taken random events = 0 events = 0 [onaction.cpp:427]: ActionList #242 tag = on_adm_tech_taken random events = 0 events = 0 [onaction.cpp:427]: ActionList #243 tag = on_dip_tech_taken random events = 0 events = 0 [onaction.cpp:427]: ActionList #244 tag = on_mil_tech_taken random events = 0 events = 0 [onaction.cpp:427]: ActionList #245 tag = on_barrage random events = 0 events = 0 [onaction.cpp:427]: ActionList #246 tag = on_naval_barrage random events = 0 events = 0 [onaction.cpp:427]: ActionList #247 tag = on_scorch_earth random events = 0 events = 0 [onaction.cpp:427]: ActionList #248 tag = on_war_ended random events = 0 events = 0 [onaction.cpp:427]: ActionList #249 tag = on_alliance_broken random events = 0 events = 0 [onaction.cpp:427]: ActionList #250 tag = on_royal_marriage_broken random events = 0 events = 0 [onaction.cpp:427]: ActionList #251 tag = on_alliance_created random events = 0 events = 0 [onaction.cpp:427]: ActionList #252 tag = on_royal_marriage random events = 0 events = 0 [onaction.cpp:427]: ActionList #253 tag = on_heir_disinherited random events = 0 events = 0 [onaction.cpp:427]: ActionList #254 tag = on_overrun random events = 0 events = 0 [disaster.cpp:352]: Disasters loaded common/disasters/ambrosian_republic.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/bonfire_of_the_vanities.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/castilian_civil_war.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/civil_war.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/counts_feud.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/coup_attempt.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/court_and_country.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/dark_age_of_cambodia.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/decline_of_mali.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/dutch_revolt.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/empire_of_china_culture.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/empire_of_china_nomadic_border.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/english_civil_war.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_brahmins_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_burghers_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_church_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_cossacks_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_dhimmi_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_eunuchs_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_ghulams_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_jains_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_janissaries_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_maratha_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_nobility_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_nomadic_tribes_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_qizilbash_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_rajput_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/estate_vaisyas_disaster.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/fall_of_majapahit.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/french_revolution.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/french_wars_of_religion.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/georgian_crisis.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/granada_succession_war.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/infantes_of_aragon.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/internal_conflicts.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/janissary_decadence.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/liberalism.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/ming_crisis.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/northern_and_southern_dynasties.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/ottoman_power_struggle.txt' #5 [disaster.cpp:352]: Disasters loaded common/disasters/peasants_war.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/pol_struggle_for_royal_power.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/prussian_confederation.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/religious_turmoil.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/revolution.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/siamese_revolution.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/the_dacke_feud.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/time_of_troubles.txt' #1 [disaster.cpp:352]: Disasters loaded common/disasters/war_of_the_roses.txt' #1 [natives.cpp:168]: NativeType #0 tag = noNativeType name = noNativeType provinces = 0 [natives.cpp:168]: NativeType #1 tag = natives_american_inuit name = Native American Inuits provinces = 67 [natives.cpp:168]: NativeType #2 tag = natives_american_na name = North American natives provinces = 1353 [natives.cpp:168]: NativeType #3 tag = natives_american_ma name = Mesoamerican natives provinces = 85 [natives.cpp:168]: NativeType #4 tag = natives_american_sa name = South American natives provinces = 309 [natives.cpp:168]: NativeType #5 tag = natives_african name = African Natives provinces = 440 [natives.cpp:168]: NativeType #6 tag = natives_asian name = Asian Natives provinces = 1064 [natives.cpp:168]: NativeType #7 tag = natives_siberian name = Siberian Natives provinces = 747