[systemsettings.cpp:198]: System memory: 1024MB [systemsettings.cpp:200]: CPU speed: 3292MHz [systemsettings.cpp:207]: Number of processors: 4 [systemsettings.cpp:219]: CPU type: x86 [systemsettings.cpp:264]: OS: Windows 7 Build: 7600 [gfx_settings.cpp:25]: Loading settings for adapter 0, fullscreen=0, multisample=15 [gfx_settings.cpp:53]: Graphic Adapters: [gfx_settings.cpp:58]: 0: AMD Radeon HD 7800 Series [gfx_settings.cpp:72]: Using Adapter [0] to check for multi-sampling support: [gfx_settings.cpp:83]: 2 samples supported. [gfx_settings.cpp:83]: 4 samples supported. [gfx_settings.cpp:83]: 8 samples supported. [gfx_settings.cpp:98]: Using Adapter [0]: [gfx_settings.cpp:104]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [gfx_settings.cpp:144]: Graphics device: AMD Radeon HD 7800 Series [gfx_settings.cpp:145]: Graphics driver: aticfx32.dll [gfx_settings.cpp:146]: Driver version: 1315 [gfx_settings.cpp:161]: Dumping all gfx info: DeviceIdentifier: {D7B71EE2-2B58-11CF-F172-4A07BEC2C535} VendorId: 4098 DeviceId: 26648 SubSysId: 658510946 Revision: 0 DriverVersion.HighPart: 524305 DriverVersion.LowPart: 656675 [gfx_settings.cpp:181]: Instancing supported. [gfx_settings.cpp:229]: Video memory amount: 1766MB [gfx_settings.cpp:230]: MaxSimultaneousTextures: 8 [gfx_settings.cpp:231]: MaxVertexBlendMatrices: 4 [gfx_settings.cpp:232]: MaxVertexBlendMatrixIndex: 8 [gfx_settings.cpp:233]: MaxSimultaneousTextures: 8 [gfx_settings.cpp:234]: MaxTextureBlendStages: 8 [gfx_settings.cpp:235]: MaxTextureWidth: 16384 [gfx_settings.cpp:236]: MaxTextureHeight: 16384 [gfx_settings.cpp:237]: Support for Anisotropic filtering found. [gfx_settings.cpp:240]: Max Anisotropic filtering: 16 [gfx_settings.cpp:241]: Anisotropic filtering set to: 0 [gfx_settings.cpp:245]: Vertex Shader version: 3.0 [gfx_settings.cpp:250]: Pixel Shader version: 3.0 [main.cpp:680]: Text database created [systemsettings.cpp:198]: System memory: 1024MB [systemsettings.cpp:200]: CPU speed: 3292MHz [systemsettings.cpp:207]: Number of processors: 4 [systemsettings.cpp:219]: CPU type: x86 [systemsettings.cpp:264]: OS: Windows 7 Build: 7600 [gfx_settings.cpp:25]: Loading settings for adapter 0, fullscreen=0, multisample=15 [gfx_settings.cpp:53]: Graphic Adapters: [gfx_settings.cpp:58]: 0: AMD Radeon HD 7800 Series [gfx_settings.cpp:72]: Using Adapter [0] to check for multi-sampling support: [gfx_settings.cpp:83]: 2 samples supported. [gfx_settings.cpp:83]: 4 samples supported. [gfx_settings.cpp:83]: 8 samples supported. [gfx_settings.cpp:98]: Using Adapter [0]: [gfx_settings.cpp:104]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [gfx_settings.cpp:144]: Graphics device: AMD Radeon HD 7800 Series [gfx_settings.cpp:145]: Graphics driver: aticfx32.dll [gfx_settings.cpp:146]: Driver version: 1315 [gfx_settings.cpp:161]: Dumping all gfx info: DeviceIdentifier: {D7B71EE2-2B58-11CF-F172-4A07BEC2C535} VendorId: 4098 DeviceId: 26648 SubSysId: 658510946 Revision: 0 DriverVersion.HighPart: 524305 DriverVersion.LowPart: 656675 [gfx_settings.cpp:181]: Instancing supported. [gfx_settings.cpp:229]: Video memory amount: 1766MB [gfx_settings.cpp:230]: MaxSimultaneousTextures: 8 [gfx_settings.cpp:231]: MaxVertexBlendMatrices: 4 [gfx_settings.cpp:232]: MaxVertexBlendMatrixIndex: 8 [gfx_settings.cpp:233]: MaxSimultaneousTextures: 8 [gfx_settings.cpp:234]: MaxTextureBlendStages: 8 [gfx_settings.cpp:235]: MaxTextureWidth: 16384 [gfx_settings.cpp:236]: MaxTextureHeight: 16384 [gfx_settings.cpp:237]: Support for Anisotropic filtering found. [gfx_settings.cpp:240]: Max Anisotropic filtering: 16 [gfx_settings.cpp:241]: Anisotropic filtering set to: 0 [gfx_settings.cpp:245]: Vertex Shader version: 3.0 [gfx_settings.cpp:250]: Pixel Shader version: 3.0 [main.cpp:870]: EU4 Version Jul 31 2014 : 10:48:37 [main.cpp:879]: Creating application... [main.cpp:925]: Initializing application... [eu4application.cpp:384]: Initializing application... [eu4application.cpp:393]: Done initializing application [eu4application.cpp:398]: Loading cursor... [eu4application.cpp:469]: Done loading cursor [eu4application.cpp:471]: Initializing sound... [eu4application.cpp:501]: Done initializing sound [eu4application.cpp:503]: Initializing graphics... [graphicssettings.cpp:449]: Using multisampling: 4 [graphics.cpp:348]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1920x1080 [graphicssettings.cpp:425]: Usable res: 640 480 60 [graphicssettings.cpp:425]: Usable res: 640 480 59 [graphicssettings.cpp:425]: Usable res: 640 480 30 [graphicssettings.cpp:425]: Usable res: 720 480 60 [graphicssettings.cpp:425]: Usable res: 720 480 59 [graphicssettings.cpp:425]: Usable res: 720 576 50 [graphicssettings.cpp:425]: Usable res: 720 576 60 [graphicssettings.cpp:425]: Usable res: 720 576 25 [graphicssettings.cpp:425]: Usable res: 720 576 30 [graphicssettings.cpp:425]: Usable res: 800 600 60 [graphicssettings.cpp:425]: Usable res: 800 600 30 [graphicssettings.cpp:425]: Usable res: 1024 768 60 [graphicssettings.cpp:425]: Usable res: 1024 768 30 [graphicssettings.cpp:425]: Usable res: 1152 648 50 [graphicssettings.cpp:425]: Usable res: 1152 648 59 [graphicssettings.cpp:425]: Usable res: 1152 648 60 [graphicssettings.cpp:425]: Usable res: 1280 720 50 [graphicssettings.cpp:425]: Usable res: 1280 720 59 [graphicssettings.cpp:425]: Usable res: 1280 720 60 [graphicssettings.cpp:425]: Usable res: 1280 768 60 [graphicssettings.cpp:425]: Usable res: 1280 768 30 [graphicssettings.cpp:425]: Usable res: 1280 800 60 [graphicssettings.cpp:425]: Usable res: 1280 800 30 [graphicssettings.cpp:425]: Usable res: 1280 960 60 [graphicssettings.cpp:425]: Usable res: 1280 960 30 [graphicssettings.cpp:425]: Usable res: 1280 1024 60 [graphicssettings.cpp:425]: Usable res: 1280 1024 30 [graphicssettings.cpp:425]: Usable res: 1360 768 60 [graphicssettings.cpp:425]: Usable res: 1360 768 30 [graphicssettings.cpp:425]: Usable res: 1360 1024 60 [graphicssettings.cpp:425]: Usable res: 1360 1024 30 [graphicssettings.cpp:425]: Usable res: 1366 768 60 [graphicssettings.cpp:425]: Usable res: 1366 768 30 [graphicssettings.cpp:425]: Usable res: 1440 900 60 [graphicssettings.cpp:425]: Usable res: 1440 900 30 [graphicssettings.cpp:425]: Usable res: 1600 900 60 [graphicssettings.cpp:425]: Usable res: 1600 900 30 [graphicssettings.cpp:425]: Usable res: 1680 1050 60 [graphicssettings.cpp:425]: Usable res: 1680 1050 30 [graphicssettings.cpp:425]: Usable res: 1776 1000 24 [graphicssettings.cpp:425]: Usable res: 1776 1000 25 [graphicssettings.cpp:425]: Usable res: 1776 1000 29 [graphicssettings.cpp:425]: Usable res: 1776 1000 30 [graphicssettings.cpp:425]: Usable res: 1776 1000 50 [graphicssettings.cpp:425]: Usable res: 1776 1000 59 [graphicssettings.cpp:425]: Usable res: 1776 1000 60 [graphicssettings.cpp:425]: Usable res: 1920 1080 24 [graphicssettings.cpp:425]: Usable res: 1920 1080 25 [graphicssettings.cpp:425]: Usable res: 1920 1080 29 [graphicssettings.cpp:425]: Usable res: 1920 1080 30 [graphicssettings.cpp:425]: Usable res: 1920 1080 50 [graphicssettings.cpp:425]: Usable res: 1920 1080 60 [graphicssettings.cpp:425]: Usable res: 1920 1080 59 [graphics.cpp:389]: Done creating device. [eu4application.cpp:538]: Done initializing graphics [main.cpp:928]: Running application... [graphics.cpp:1687]: Used video memory before alt tab: 0 KB [graphics.cpp:1731]: Used video memory after alt tab: 0 KB [graphics.cpp:1687]: Used video memory before alt tab: 0 KB