estate_burghers_land_rights = { icon = privilege_grant_autonomy land_share = 5 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.05 influence = 0.05 can_select = { } on_granted = { } penalties = { } conditional_modifier = { trigger = { has_country_flag = mng_increased_land_rights_flag } modifier = { stability_cost_modifier = -0.05 } } benefits = { governing_capacity = 100 } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 5 modifier = { factor = 1.4 num_of_territories = 5 } modifier = { factor = 1.5 num_of_territories = 10 } modifier = { factor = 1.5 num_of_territories = 15 } modifier = { factor = 0 OR = { NOT = { crown_land_share = 25 } estate_influence = { estate = estate_burghers influence = 75 } } NOT = { has_estate_privilege = estate_burghers_land_rights } } modifier = { factor = 3 OR = { AND = { governing_capacity_percentage = 0.9 NOT = { has_estate_privilege = estate_burghers_land_rights } } #The trigger below should make sure that the AI actually keeps this privilege when enacting it early game AND = { governing_capacity_percentage = 0.6 has_estate_privilege = estate_burghers_land_rights } } } modifier = { factor = 0 NOT = { governing_capacity_percentage = 0.5 } } modifier = { factor = 0.8 OR = { NOT = { crown_land_share = 40 } AND = { is_absolutism_active = yes NOT = { crown_land_share = 60 } } } NOT = { has_estate_privilege = estate_burghers_land_rights } } modifier = { factor = 0.8 OR = { NOT = { crown_land_share = 30 } AND = { is_absolutism_active = yes NOT = { crown_land_share = 50 } } } NOT = { has_estate_privilege = estate_burghers_land_rights } } modifier = { factor = 0.8 is_absolutism_active = yes } modifier = { factor = 2 governing_capacity_percentage = 0.9 } modifier = { factor = 3 governing_capacity_percentage = 1 } modifier = { factor = 10 governing_capacity_percentage = 1.2 } modifier = { factor = 8 NOT = { adm_tech = 12 } governing_capacity_percentage = 0.8 } modifier = { factor = 5 NOT = { adm_tech = 12 } NOT = { government_rank = 1 } governing_capacity_percentage = 0.65 } #Tag specific convincement - after tech 17 (+250 governing capacity) it should not play a role anymore modifier = { factor = 1.25 tag = MOS NOT = { adm_tech = 17 } } modifier = { factor = 1.25 tag = RUS NOT = { adm_tech = 17 } } modifier = { factor = 1.25 tag = TUR NOT = { adm_tech = 17 } } modifier = { factor = 1.25 tag = MNG NOT = { adm_tech = 17 } } modifier = { factor = 1.25 tag = FRA NOT = { adm_tech = 17 } } modifier = { factor = 1.25 tag = SPA NOT = { adm_tech = 17 } } modifier = { factor = 1.25 tag = PLC NOT = { adm_tech = 17 } } #Has already a similar privilege active modifier = { factor = 0.75 has_estate_privilege = estate_brahmins_land_rights } modifier = { factor = 0.75 has_estate_privilege = estate_nobles_land_rights } modifier = { factor = 0.75 has_estate_privilege = estate_church_land_rights } modifier = { factor = 0.75 has_estate_privilege = estate_maratha_land_rights } modifier = { factor = 0.75 has_estate_privilege = estate_vaisyas_land_rights } modifier = { factor = 0.75 has_estate_privilege = estate_cossacks_land_rights } modifier = { factor = 0.75 has_estate_privilege = estate_nomadic_tribes_land_rights } modifier = { factor = 0.75 has_estate_privilege = estate_dhimmi_land_rights } modifier = { factor = 0.75 has_estate_privilege = estate_jains_land_rights } modifier = { factor = 0.75 has_estate_privilege = estate_rajput_land_rights } } } estate_burghers_enforced_interfaith_dialogue = { icon = privilege_promoto_dhimmi_nobles max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.05 is_valid = { any_owned_province = { NOT = { religion = root } } OR = { has_estate_privilege = estate_burghers_enforced_interfaith_dialogue NOT = { has_estate = estate_dhimmi } } } can_select = { NOT = { has_estate_privilege = estate_church_enforced_one_faith } } benefits = { tolerance_heathen = 2 tolerance_heretic = 2 } conditional_modifier = { trigger = { NOT = { has_government_attribute = enforced_interfaith_dialogue_buff } } modifier = { church_loyalty_modifier = -0.1 } } conditional_modifier = { trigger = { has_government_attribute = enforced_interfaith_dialogue_buff } modifier = { max_absolutism = 5 } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_land_of_commerce = { icon = privilege_diplo_power land_share = 10 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = -0.05 can_select = { can_select_monarch_power_privilege = { estate = estate_burghers type = dip } } on_granted = { } penalties = { } benefits = { country_diplomatic_power = 1 } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 100 modifier = { factor = 0 OR = { NOT = { crown_land_share = 30 } estate_influence = { estate = estate_burghers influence = 95 } } NOT = { has_estate_privilege = estate_burghers_land_of_commerce } } modifier = { factor = 0.8 OR = { NOT = { crown_land_share = 35 } AND = { is_absolutism_active = yes NOT = { crown_land_share = 55 } } } NOT = { has_estate_privilege = estate_burghers_land_of_commerce } } modifier = { factor = 0.8 is_absolutism_active = yes } modifier = { factor = 1.25 NOT = { dip = 2 } } } } estate_burghers_admirals = { icon = privilege_admiral max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } influence = 0.05 can_select = { navy_tradition = 30 } on_granted = { add_navy_tradition = -15 } penalties = { } benefits = { admiral_cost = -0.25 navy_tradition_decay = -0.005 } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_commercial_board_of_advice = { icon = privilege_recruit_minister max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } influence = 0.05 loyalty = 0.05 penalties = { stability_cost_modifier = 0.1 } benefits = { dip_advisor_cost = -0.15 } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 9 modifier = { factor = 0.5 is_absolutism_active = yes } modifier = { factor = 3 uses_meritocracy = yes } } } estate_burghers_new_world_charter = { icon = privilege_grant_new_world_charter max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.05 influence = 0.05 is_valid = { OR = { num_of_colonists = 1 num_of_colonies = 1 } } penalties = { global_tariffs = -0.10 } benefits = { global_colonial_growth = 10 colonist_placement_chance = 0.05 } on_granted = { if = { limit = { has_dlc = "Domination" } enable_estate_action = { estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS } } else = { custom_tooltip = has_no_effects_on_granted } } on_invalid = { if = { limit = { has_dlc = "Domination" } disable_estate_action = { estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS } } else = { hidden_effect = { disable_estate_action = { estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS } } } } on_revoked = { if = { limit = { has_dlc = "Domination" } disable_estate_action = { estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS } } else = { hidden_effect = { disable_estate_action = { estate_action = GRANT_NEW_WORLD_CHARTER_BURGHERS } } } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 1 modifier = { factor = 10 OR = { tag = POR tag = CAS tag = SPA tag = ENG tag = GBR tag = SCO tag = FRA } } modifier = { factor = 0 is_absolutism_active = yes } } } estate_burghers_indebted_to_burghers = { icon = privilege_give_money max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.05 influence = 0.05 on_granted = { if = { limit = { has_country_flag = BYZ_buff_burgher_loans_flag } custom_tooltip = BYZ_estate_burghers_indebted_to_burghers_effect_tooltip } else = { custom_tooltip = estate_burghers_indebted_to_burghers_effect_tooltip } if = { limit = { NOT = { has_government_attribute = no_mercantilism_loss_from_privilege } NOT = { mission_completed = BYZ_economic_independence } NOT = { has_country_flag = no_mercantilism_loss_estate_privilege_flag } } add_mercantilism = -1 } tooltip = { add_inflation = 0.5 } hidden_effect = { add_loan = { fixed_interest = 1 duration = 60 estate_loan = yes } add_loan = { fixed_interest = 1 duration = 60 estate_loan = yes } add_loan = { fixed_interest = 1 duration = 60 estate_loan = yes } add_loan = { fixed_interest = 1 duration = 60 estate_loan = yes } add_loan = { fixed_interest = 1 duration = 60 estate_loan = yes } if = { limit = { has_country_flag = BYZ_buff_burgher_loans_flag } add_loan = { fixed_interest = 1 duration = 60 estate_loan = yes } add_loan = { fixed_interest = 1 duration = 60 estate_loan = yes } } } } penalties = { trade_efficiency = -0.05 } benefits = { } can_select = { not = { has_estate_privilege = estate_burghers_reliance_on_republics } if = { limit = { has_estate_privilege = estate_burghers_indebted_to_burghers } has_estate_loan = yes } } can_revoke = { has_estate_loan = no } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_free_enterprise = { icon = privilege_comission_merchant_ships_for_war max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } loyalty = 0.1 influence = 0.1 penalties = { } benefits = { } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } conditional_modifier = { trigger = { has_country_flag = BYZ_free_enterprise_buff } modifier = { trade_efficiency = 0.05 max_absolutism = 10 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 10 modifier = { factor = 0 is_absolutism_active = yes } } } estate_burghers_patronage_of_the_arts = { icon = privilege_build_jain_temple max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.05 influence = 0.05 penalties = { global_tax_modifier = -0.05 } benefits = { prestige = 0.5 } cooldown_years = 10 on_granted = { if = { limit = { prestige = 50 } add_prestige = 10 } else_if = { limit = { prestige = 0 } add_prestige = 15 } else_if = { limit = { prestige = -25 } add_prestige = 20 } else_if = { limit = { prestige = -50 } add_prestige = 25 } else = { add_prestige = 30 } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } conditional_modifier = { trigger = { mission_completed = BYZ_glass_ware NOT = { has_dlc = "Emperor" } has_dlc = "Leviathan" } modifier = { great_project_upgrade_cost = -0.1 } } conditional_modifier = { trigger = { mission_completed = BYZ_glass_ware NOT = { has_dlc = "Emperor" } NOT = { has_dlc = "Leviathan" } } modifier = { build_cost = -0.05 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_land_trade_rights = { icon = privilege_land_rights land_share = 5 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.1 influence = 0.1 is_valid = { } can_select = { } can_revoke = { } on_granted = { } modifier_by_land_ownership = { global_trade_power = 0.33 } penalties = { } benefits = { trade_range_modifier = 0.1 } mechanics = { exempt_from_seize_land } cooldown_years = 25 conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } #DLC Privileges estate_burghers_monopoly_of_textiles = { icon = privilege_monopoly_of_goods_cloth max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } loyalty = 0.05 is_valid = { OR = { has_dlc = "Emperor" has_country_flag = buffed_monopolies } any_owned_province = { OR = { trade_goods = cloth trade_goods = silk } } } can_select = { custom_trigger_tooltip = { tooltip = unavailable_during_revolution_disaster NOT = { has_disaster = revolution } NOT = { has_disaster_progress = { disaster = revolution value = 1 } } NOT = { has_disaster = french_revolution } NOT = { has_disaster_progress = { disaster = french_revolution value = 1 } } } } on_granted = { if = { limit = { OR = { cloth = 1 silk = 1 } } add_mercantilism = 1 } add_years_of_owned_provinces_production_income = { years = 8 trigger = { OR = { trade_goods = cloth trade_goods = silk } } custom_tooltip = MONOPOLY_INCOME_CLOTH_SILK_DESC } custom_tooltip = estate_burghers_monopoly_of_textiles_effect_tooltip } on_granted_province = { if = { limit = { OR = { trade_goods = cloth trade_goods = silk } } add_province_modifier = { name = estate_burghers_monopoly_of_textiles_mod duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_monopoly_of_textiles_mod } remove_province_modifier = estate_burghers_monopoly_of_textiles_mod } } on_revoked = { custom_tooltip = estate_burghers_monopoly_of_textiles_revoke_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_textiles_mod } remove_province_modifier = estate_burghers_monopoly_of_textiles_mod } } on_invalid = { custom_tooltip = estate_burghers_monopoly_of_textiles_revoke_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_textiles_mod } remove_province_modifier = estate_burghers_monopoly_of_textiles_mod } } penalties = { } benefits = { } cooldown_years = 10 conditional_modifier = { trigger = { has_country_flag = buffed_monopolies } modifier = { max_absolutism = 10 burghers_privilege_slots = 1 } } on_cooldown_expires = { country_event = { id = monopoly_privileges.1 } } ai_will_do = { #having the AI use these could lead to an unstoppable downwards spiral if it can't work out how to get rid of them factor = 0 } } estate_burghers_monopoly_of_dyes = { icon = privilege_monopoly_of_goods_dyes max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } loyalty = 0.05 is_valid = { OR = { has_dlc = "Emperor" has_country_flag = buffed_monopolies } any_owned_province = { trade_goods = dyes } } can_select = { custom_trigger_tooltip = { tooltip = unavailable_during_revolution_disaster NOT = { has_disaster = revolution } NOT = { has_disaster_progress = { disaster = revolution value = 1 } } NOT = { has_disaster = french_revolution } NOT = { has_disaster_progress = { disaster = french_revolution value = 1 } } } } on_granted = { if = { limit = { dyes = 1 } add_mercantilism = 1 } add_years_of_owned_provinces_production_income = { years = 8 trigger = { trade_goods = dyes } custom_tooltip = MONOPOLY_INCOME_DYE_DESC } custom_tooltip = estate_burghers_monopoly_of_dyes_effect_tooltip } on_granted_province = { if = { limit = { trade_goods = dyes } add_province_modifier = { name = estate_burghers_monopoly_of_dyes_mod duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_monopoly_of_dyes_mod } remove_province_modifier = estate_burghers_monopoly_of_dyes_mod } } on_revoked = { custom_tooltip = estate_burghers_monopoly_of_dyes_revoke_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_dyes_mod } remove_province_modifier = estate_burghers_monopoly_of_dyes_mod } } on_invalid = { custom_tooltip = estate_burghers_monopoly_of_dyes_revoke_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_dyes_mod } remove_province_modifier = estate_burghers_monopoly_of_dyes_mod } } penalties = { } benefits = { } cooldown_years = 10 conditional_modifier = { trigger = { has_country_flag = buffed_monopolies } modifier = { max_absolutism = 10 burghers_privilege_slots = 1 } } on_cooldown_expires = { country_event = { id = monopoly_privileges.2 } } ai_will_do = { factor = 0 } } estate_burghers_monopoly_of_glass = { icon = privilege_monopoly_of_goods_glass max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } loyalty = 0.05 is_valid = { OR = { has_dlc = "Emperor" has_country_flag = buffed_monopolies } any_owned_province = { trade_goods = glass } } can_select = { custom_trigger_tooltip = { tooltip = unavailable_during_revolution_disaster NOT = { has_disaster = revolution } NOT = { has_disaster_progress = { disaster = revolution value = 1 } } NOT = { has_disaster = french_revolution } NOT = { has_disaster_progress = { disaster = french_revolution value = 1 } } } } on_granted = { if = { limit = { glass = 1 } add_mercantilism = 1 } add_years_of_owned_provinces_production_income = { years = 8 trigger = { trade_goods = glass } custom_tooltip = MONOPOLY_INCOME_GLASS_DESC } custom_tooltip = estate_burghers_monopoly_of_glass_effect_tooltip } on_granted_province = { if = { limit = { trade_goods = glass } add_province_modifier = { name = estate_burghers_monopoly_of_glass_mod duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_monopoly_of_glass_mod } remove_province_modifier = estate_burghers_monopoly_of_glass_mod } } on_revoked = { custom_tooltip = estate_burghers_monopoly_of_glass_revoke_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_glass_mod } remove_province_modifier = estate_burghers_monopoly_of_glass_mod } } on_invalid = { custom_tooltip = estate_burghers_monopoly_of_glass_revoke_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_glass_mod } remove_province_modifier = estate_burghers_monopoly_of_glass_mod } } penalties = { } benefits = { } cooldown_years = 10 conditional_modifier = { trigger = { has_country_flag = buffed_monopolies } modifier = { max_absolutism = 10 burghers_privilege_slots = 1 } } conditional_modifier = { trigger = { mission_completed = BYZ_glass_ware has_dlc = "Leviathan" } modifier = { great_project_upgrade_cost = -0.1 } } conditional_modifier = { trigger = { mission_completed = BYZ_glass_ware NOT = { has_dlc = "Leviathan" } } modifier = { build_cost = -0.05 } } on_cooldown_expires = { country_event = { id = monopoly_privileges.3 } } ai_will_do = { factor = 0 } } estate_burghers_monopoly_of_paper = { icon = privilege_monopoly_of_goods_paper max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } loyalty = 0.05 is_valid = { OR = { has_dlc = "Emperor" has_country_flag = buffed_monopolies } any_owned_province = { trade_goods = paper } } can_select = { custom_trigger_tooltip = { tooltip = unavailable_during_revolution_disaster NOT = { has_disaster = revolution } NOT = { has_disaster_progress = { disaster = revolution value = 1 } } NOT = { has_disaster = french_revolution } NOT = { has_disaster_progress = { disaster = french_revolution value = 1 } } } } on_granted = { if = { limit = { paper = 1 } add_mercantilism = 1 } add_years_of_owned_provinces_production_income = { years = 8 trigger = { trade_goods = paper } custom_tooltip = MONOPOLY_INCOME_PAPER_DESC } custom_tooltip = estate_burghers_monopoly_of_paper_effect_tooltip } on_granted_province = { if = { limit = { trade_goods = paper } add_province_modifier = { name = estate_burghers_monopoly_of_paper_mod duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_monopoly_of_paper_mod } remove_province_modifier = estate_burghers_monopoly_of_paper_mod } } on_revoked = { custom_tooltip = estate_burghers_monopoly_of_paper_revoke_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_paper_mod } remove_province_modifier = estate_burghers_monopoly_of_paper_mod } } on_invalid = { custom_tooltip = estate_burghers_monopoly_of_paper_revoke_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_paper_mod } remove_province_modifier = estate_burghers_monopoly_of_paper_mod } } penalties = { } benefits = { } cooldown_years = 10 conditional_modifier = { trigger = { has_country_flag = buffed_monopolies } modifier = { max_absolutism = 10 burghers_privilege_slots = 1 } } on_cooldown_expires = { country_event = { id = monopoly_privileges.4 } } ai_will_do = { factor = 0 } } estate_burghers_the_great_privilege = { icon = privilege_grant_autonomy max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } is_valid = { has_dlc = "Emperor" has_estate_privilege = estate_burghers_the_great_privilege } on_granted = { every_country = { limit = { capital_scope = { region = low_countries_region } junior_union_with = root } ROOT = { inherit = prev } } add_years_of_income = 2 custom_tooltip = estate_burghers_the_great_privilege_effect_tooltip } on_granted_province = { if = { limit = { region = low_countries_region } add_province_modifier = { name = estate_burghers_the_great_privilege_mod duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_the_great_privilege_mod } remove_province_modifier = estate_burghers_the_great_privilege_mod } } on_revoked = { custom_tooltip = estate_burghers_the_great_privilege_revoke_effect_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_the_great_privilege_mod } remove_province_modifier = estate_burghers_the_great_privilege_mod } } on_invalid = { custom_tooltip = estate_burghers_the_great_privilege_revoke_effect_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_the_great_privilege_mod } remove_province_modifier = estate_burghers_the_great_privilege_mod } } penalties = { } cooldown_years = 20 conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_exclusive_trade_rights = { icon = privilege_make_generous_donation max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } influence = 0.05 loyalty = 0.05 is_valid = { has_dlc = "Emperor" any_active_trade_node = { calc_true_if = { amount = 3 all_trade_node_member_province = { owned_by = root province_has_center_of_trade_of_level = 1 } } } } on_granted = { random_active_trade_node = { limit = { calc_true_if = { amount = 3 all_trade_node_member_province = { owned_by = root province_has_center_of_trade_of_level = 1 } } } custom_tooltip = estate_burghers_exclusive_trade_rights_enact_tooltip hidden_effect = { every_trade_node_member_province = { limit = { owned_by = root province_has_center_of_trade_of_level = 1 } add_province_modifier = { name = estate_burghers_exclusive_trade_rights_mod duration = -1 } } } } add_mercantilism = 3 } on_revoked = { custom_tooltip = estate_burghers_exclusive_trade_rights_revoke_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_exclusive_trade_rights_mod } remove_province_modifier = estate_burghers_exclusive_trade_rights_mod } } on_invalid = { custom_tooltip = estate_burghers_exclusive_trade_rights_revoke_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_exclusive_trade_rights_mod } remove_province_modifier = estate_burghers_exclusive_trade_rights_mod } } penalties = { } benefits = { } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_control_over_monetary_policy = { icon = privilege_monopoly max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } influence = 0.05 loyalty = 0.05 is_valid = { has_dlc = "Emperor" } penalties = { all_power_cost = 0.05 } benefits = { inflation_reduction = 0.15 interest = -0.5 production_efficiency = 0.05 } conditional_modifier = { trigger = { has_country_flag = fra_enable_italian_bookkeeping_privilege_flag } modifier = { all_power_cost = -0.05 burghers_influence_modifier = 0.025 } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 1 modifier = { factor = 10 OR = { inflation = 15 num_of_loans = 15 } } modifier = { factor = 0 is_absolutism_active = yes } } } estate_burghers_private_trade_fleets = { icon = privilege_comission_merchant_ships_for_war max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } influence = 0.1 loyalty = 0.05 is_valid = { OR = { has_dlc = "Emperor" has_dlc = "King of Kings" } num_of_ports = 1 navy_size = 1 } penalties = { } benefits = { light_ship_cost = -0.2 } conditional_modifier = { trigger = { NOT = { has_country_flag = BYZ_private_trade_fleet_buff } NOT = { OR = { has_country_flag = YEM_upgrade_trade_ships_priv_1 has_country_flag = YEM_upgrade_trade_ships_priv_2 } } } modifier = { global_ship_trade_power = 0.1 } } conditional_modifier = { trigger = { OR = { has_country_flag = BYZ_private_trade_fleet_buff has_country_flag = YEM_upgrade_trade_ships_priv_1 } NOT = { has_country_flag = YEM_upgrade_trade_ships_priv_2 } } modifier = { global_ship_trade_power = 0.2 } } conditional_modifier = { trigger = { has_country_flag = YEM_upgrade_trade_ships_priv_2 } modifier = { global_ship_trade_power = 0.3 } } conditional_modifier = { trigger = { has_country_flag = mam_upgrade_private_trade_fleets_flag } modifier = { global_ship_trade_power = 0.1 burghers_influence_modifier = -0.1 } } conditional_modifier = { trigger = { has_country_flag = ARB_upgrade_trade_ship_privilege_for_trade_steering_flag } modifier = { trade_steering = 0.1 } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 1 modifier = { factor = 10 num_of_light_ship = 15 trade_income_percentage = 0.35 } modifier = { factor = 0 is_absolutism_active = yes } } } estate_burghers_prussian_confederation = { icon = privilege_royal_authority max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } influence = 0.1 loyalty = 0.1 is_valid = { tag = TEU has_disaster = prussian_confederation_disaster } on_granted = { custom_tooltip = prussian_confederation_privilege_tt add_estate_loyalty = { estate = estate_burghers loyalty = 20 } change_estate_land_share = { estate = estate_burghers share = 20 } } penalties = { min_autonomy = 35 } benefits = { } ai_will_do = { factor = 7.5 modifier = { factor = 1.5 owns = 43 NOT = { num_of_cities = 6 } crown_land_share = 50 NOT = { estate_influence = { estate = estate_burghers influence = 70 } } } } } estate_burghers_statutory_rights = { icon = privilege_grant_autonomy max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } influence = 0.1 is_valid = { has_estate_privilege = estate_burghers_statutory_rights } on_granted = { change_estate_land_share = { estate = all share = -30 } } penalties = { min_autonomy = 25 } benefits = { } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } cooldown_years = 20 } estate_burghers_khmer_irrigation = { icon = privilege_monopoly_of_goods_livestock can_select = { OR = { has_estate_privilege = estate_vaisyas_khmer_irrigation mission_completed = mnd_khm_irrigation mission_completed = sun_rice_production } } is_valid = { NOT = { has_estate_privilege = estate_vaisyas_khmer_irrigation } OR = { tag = LNA tag = KHM tag = SUN has_estate_privilege = estate_vaisyas_khmer_irrigation } } on_granted = { custom_tooltip = estate_burghers_khmer_irrigation_effect_tooltip } on_granted_province = { if = { limit = { trade_goods = grain } add_province_modifier = { name = estate_burghers_khmer_irrigation_mod duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_khmer_irrigation_mod } remove_province_modifier = estate_burghers_khmer_irrigation_mod } } on_revoked = { custom_tooltip = estate_burghers_khmer_irrigation_revoke_effect_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_khmer_irrigation_mod } remove_province_modifier = estate_burghers_khmer_irrigation_mod } } on_invalid = { custom_tooltip = estate_burghers_khmer_irrigation_revoke_effect_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_khmer_irrigation_mod } remove_province_modifier = estate_burghers_khmer_irrigation_mod } } penalties = { } benefits = { } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 1000 } } estate_burghers_tropical_nation = { icon = privilege_grant_new_world_charter loyalty = 0.05 influence = 0.05 is_valid = { OR = { has_estate_privilege = estate_burghers_tropical_nation technology_group = chinese technology_group = indian } } can_select = { capital_scope = { has_climate = tropical } } on_granted = { custom_tooltip = estate_burghers_tropical_effect_tooltip } on_granted_province = { if = { limit = { has_climate = tropical } add_province_modifier = { name = estate_burghers_tropical_mod duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_tropical_mod } remove_province_modifier = estate_burghers_tropical_mod } } on_revoked = { custom_tooltip = estate_burghers_tropical_revoke_effect_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_tropical_mod } remove_province_modifier = estate_burghers_tropical_mod } } on_invalid = { custom_tooltip = estate_burghers_tropical_revoke_effect_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_tropical_mod } remove_province_modifier = estate_burghers_tropical_mod } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 1000 } } estate_burghers_orang_laut_alliances = { icon = privilege_diplo_power max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.1 influence = 0.15 can_select = { capital_scope = { region = malaya_region } } is_valid = { capital_scope = { region = malaya_region } } penalties = { } benefits = { global_own_trade_power = 0.25 } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 5 } } #Mission tree rewards estate_burghers_hydraulic_rights = { icon = privilege_dev_cost_desert max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } influence = 0.05 loyalty = 0.05 is_valid = { has_unlocked_estate_privilege = { estate_privilege = estate_burghers_hydraulic_rights } } can_select = { any_owned_province = { OR = { has_terrain = desert has_terrain = coastal_desert has_terrain = steppe has_terrain = savannah } } } on_granted = { custom_tooltip = estate_burghers_enslaving_rights_gt hidden_effect = { every_owned_province = { limit = { has_terrain = desert } add_province_modifier = { name = estate_burghers_hydraulic_rights_desert duration = -1 } } every_owned_province = { limit = { has_terrain = coastal_desert } add_province_modifier = { name = estate_burghers_hydraulic_rights_coastal_desert duration = -1 } } every_owned_province = { limit = { has_terrain = steppe } add_province_modifier = { name = estate_burghers_hydraulic_rights_steppes duration = -1 } } every_owned_province = { limit = { has_terrain = savannah } add_province_modifier = { name = estate_burghers_hydraulic_rights_savanna duration = -1 } } } } on_revoked = { custom_tooltip = estate_burghers_enslaving_rights_rt hidden_effect = { every_owned_province = { limit = { OR = { has_province_modifier = estate_burghers_hydraulic_rights_desert has_province_modifier = estate_burghers_hydraulic_rights_coastal_desert has_province_modifier = estate_burghers_hydraulic_rights_steppes has_province_modifier = estate_burghers_hydraulic_rights_savanna } } remove_province_modifier = estate_burghers_hydraulic_rights_desert remove_province_modifier = estate_burghers_hydraulic_rights_coastal_desert remove_province_modifier = estate_burghers_hydraulic_rights_steppes remove_province_modifier = estate_burghers_hydraulic_rights_savanna } } } penalties = { } benefits = { } ai_will_do = { factor = 100 modifier = { factor = 2 num_of_owned_provinces_with = { OR = { has_terrain = desert has_terrain = coastal_desert has_terrain = steppe has_terrain = savannah } value = 8 } } modifier = { factor = 0 is_absolutism_active = yes } } } estate_burghers_control_over_the_mint = { icon = privilege_gold_mint max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } influence = 0.05 loyalty = 0.05 is_valid = { has_unlocked_estate_privilege = { estate_privilege = estate_burghers_control_over_the_mint } gold = 1 } can_select = { } on_granted = { custom_tooltip = estate_burghers_control_over_the_mint_gt } on_granted_province = { if = { limit = { trade_goods = gold } add_province_modifier = { name = estate_burghers_control_over_gold_mine duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_control_over_gold_mine } remove_province_modifier = estate_burghers_control_over_gold_mine } } on_revoked = { custom_tooltip = estate_burghers_control_over_the_mint_rt } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_control_over_gold_mine } remove_province_modifier = estate_burghers_control_over_gold_mine } } on_invalid = { custom_tooltip = estate_burghers_control_over_the_mint_rt } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_control_over_gold_mine } remove_province_modifier = estate_burghers_control_over_gold_mine } } penalties = { } benefits = { monthly_gold_inflation_modifier = -0.75 gold_depletion_chance_modifier = -0.75 } ai_will_do = { factor = 10 modifier = { factor = 0 NOT = { gold_income_percentage = 0.2 } } modifier = { factor = 4 gold_income_percentage = 0.4 } modifier = { factor = 4 gold_income_percentage = 0.6 } modifier = { factor = 4 gold_income_percentage = 0.8 } modifier = { factor = 1000 gold_income_percentage = 1 } modifier = { factor = 0.5 is_absolutism_active = yes } } } estate_burghers_forest_expansion = { icon = privilege_dev_cost_forest max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } influence = 0.05 loyalty = 0.05 is_valid = { has_unlocked_estate_privilege = { estate_privilege = estate_burghers_forest_expansion } } can_select = { any_owned_province = { OR = { has_terrain = forest has_terrain = woods } } } on_granted = { custom_tooltip = estate_burghers_forest_expansion_gt hidden_effect = { every_owned_province = { limit = { has_terrain = forest } add_province_modifier = { name = estate_burghers_forest_expansion_forest duration = -1 } } every_owned_province = { limit = { has_terrain = woods } add_province_modifier = { name = estate_burghers_forest_expansion_woods duration = -1 } } } } on_revoked = { custom_tooltip = estate_burghers_forest_expansion_rt hidden_effect = { every_owned_province = { limit = { OR = { has_province_modifier = estate_burghers_forest_expansion_forest has_province_modifier = estate_burghers_forest_expansion_woods } } remove_province_modifier = estate_burghers_forest_expansion_forest remove_province_modifier = estate_burghers_forest_expansion_woods } } } penalties = { } benefits = { } ai_will_do = { factor = 100 modifier = { factor = 2 num_of_owned_provinces_with = { OR = { has_terrain = woods has_terrain = forest } value = 8 } } modifier = { factor = 0 is_absolutism_active = yes } } } estate_burghers_mountain_expansion = { icon = privilege_dev_cost_mountain max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } influence = 0.05 loyalty = 0.05 is_valid = { has_unlocked_estate_privilege = { estate_privilege = estate_burghers_mountain_expansion } } can_select = { any_owned_province = { OR = { has_terrain = mountain has_terrain = highlands has_terrain = hills } } } on_granted = { custom_tooltip = estate_burghers_mountain_expansion_gt hidden_effect = { every_owned_province = { limit = { has_terrain = mountain } add_province_modifier = { name = estate_burghers_mountain_expansion_mountains duration = -1 } } every_owned_province = { limit = { has_terrain = highlands } add_province_modifier = { name = estate_burghers_mountain_expansion_highlands duration = -1 } } every_owned_province = { limit = { has_terrain = hills } add_province_modifier = { name = estate_burghers_mountain_expansion_hills duration = -1 } } } } on_revoked = { custom_tooltip = estate_burghers_mountain_expansion_rt hidden_effect = { every_owned_province = { limit = { OR = { has_province_modifier = estate_burghers_mountain_expansion_mountains has_province_modifier = estate_burghers_mountain_expansion_highlands has_province_modifier = estate_burghers_mountain_expansion_hills } } remove_province_modifier = estate_burghers_mountain_expansion_mountains remove_province_modifier = estate_burghers_mountain_expansion_highlands remove_province_modifier = estate_burghers_mountain_expansion_hills } } } penalties = { } benefits = { } ai_will_do = { factor = 100 modifier = { factor = 2 num_of_owned_provinces_with = { OR = { has_terrain = mountain has_terrain = highlands has_terrain = hills } value = 8 } } modifier = { factor = 0 is_absolutism_active = yes } } } estate_burghers_orthodox_tolerance = { icon = privilege_tolerance_heretics max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.05 influence = 0.05 is_valid = { religion_group = christian NOT = { religion = orthodox } NOT = { religion = coptic } #has_unlocked_estate_privilege = { estate_privilege = estate_burghers_orthodox_tolerance } } can_select = { religion_group = christian NOT = { religion = orthodox } NOT = { religion = coptic } any_owned_province = { OR = { religion = orthodox religion = coptic } } } on_granted = { if = { limit = { has_estate_privilege = estate_church_anti_heresy_act } remove_estate_privilege = estate_church_anti_heresy_act add_estate_loyalty = { estate = estate_church loyalty = -20 } } custom_tooltip = estate_burghers_orthodox_tolerance_effect_tooltip hidden_effect = { set_country_flag = burghers_tolerates_orthodoxy } } on_granted_province = { if = { limit = { OR = { religion = orthodox religion = coptic } } add_province_modifier = { name = estate_burghers_guaranteed_autonomy_mod duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_guaranteed_autonomy_mod } remove_province_modifier = estate_burghers_guaranteed_autonomy_mod } } on_revoked = { custom_tooltip = estate_burghers_orthodox_tolerance_revoke_effect_tooltip hidden_effect = { clr_country_flag = burghers_tolerates_orthodoxy } } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_guaranteed_autonomy_mod } remove_province_modifier = estate_burghers_guaranteed_autonomy_mod } } on_invalid = { custom_tooltip = estate_burghers_orthodox_tolerance_revoke_effect_tooltip hidden_effect = { clr_country_flag = burghers_tolerates_orthodoxy } } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_guaranteed_autonomy_mod } remove_province_modifier = estate_burghers_guaranteed_autonomy_mod } } penalties = { church_loyalty_modifier = -0.1 } benefits = { } ai_will_do = { factor = 1000 modifier = { factor = 0 NOT = { any_owned_province = { OR = { religion = orthodox religion = coptic } } } } modifier = { factor = 0 government = theocracy } modifier = { factor = 0 is_subject = yes overlord = { religion = ROOT has_idea_group = religious_ideas } } } } #Poland Privileges estate_burghers_polish_merchant_seal = { icon = privilege_make_generous_donation max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } is_valid = { has_dlc = "Lions of the North" OR = { mission_completed = pol_support_mercantile_class has_estate_privilege = estate_burghers_the_great_privilege } } influence = 0.05 loyalty = 0.05 benefits = { placed_merchant_power = 5 center_of_trade_upgrade_cost = -0.1 } penalties = { } cooldown_years = 15 ai_will_do = { factor = 0 } } #Russia Privileges estate_burghers_rise_of_the_burghers = { icon = privilege_peasant max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } is_valid = { has_dlc = "Domination" has_estate_privilege = estate_burghers_rise_of_the_burghers is_revolutionary = no NOT = { has_country_flag = enserfed_peasants } } influence = 0.15 loyalty = 0.0 land_share = 15 benefits = { burghers_privilege_slots = 1 } penalties = { } on_granted = { add_mercantilism = -5 set_country_flag = rus_enacted_early_disconnection_flag clr_country_flag = rus_enacted_early_serfdom_flag } mechanics = { exempt_from_seize_land no_estate_crownland_loss_from_developing } modifier_by_land_ownership = { trade_efficiency = 0.2 } conditional_modifier = { trigger = { has_country_flag = rus_buffed_free_peasantry_privileges } modifier = { global_trade_power = 0.1 } } ai_will_do = { factor = 0 } } estate_burghers_the_new_middle_class = { icon = privilege_peasant max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_dlc = "Domination" is_revolutionary = no OR = { has_estate_privilege = estate_burghers_the_new_middle_class has_country_flag = level_three_serfdom_privileges has_unlocked_estate_privilege = { estate_privilege = estate_burghers_the_new_middle_class } } NOT = { has_country_flag = enserfed_peasants } } influence = 0.1 loyalty = 0.15 can_revoke = { government = republic } on_granted = { add_mercantilism = -5 set_country_flag = rus_enacted_early_disconnection_flag clr_country_flag = rus_enacted_early_serfdom_flag set_country_flag = liberated_peasants } on_revoked = { add_republican_tradition = -5 clr_country_flag = liberated_peasants hidden_effect = { if = { limit = { government = republic } unlock_estate_privilege = { estate_privilege = estate_burghers_the_new_middle_class } } } } on_invalid = { clr_country_flag = liberated_peasants } benefits = { burghers_privilege_slots = 1 technology_cost = -0.1 idea_cost = -0.1 global_institution_spread = 0.2 monthly_russian_modernization = 1.5 } penalties = { global_manpower_modifier = -0.2 global_tax_modifier = -0.1 } ai_will_do = { factor = 0 } } estate_burghers_sindicat_remensa_privilege = { icon = estate_burghers_sindicat_remensa_privilege max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } is_valid = { has_dlc = "Domination" has_country_flag = remensa_privilege_flag } influence = 0.1 loyalty = 0.15 benefits = { burghers_privilege_slots = 1 global_trade_goods_size_modifier = 0.1 nobles_influence_modifier = -0.1 development_cost = -0.05 } penalties = { } ai_will_do = { factor = 0 } } #England estate_burghers_autonomous_trade_companies = { icon = privilege_make_generous_donation max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } is_valid = { has_dlc = "Domination" has_unlocked_estate_privilege = { estate_privilege = estate_burghers_autonomous_trade_companies } } influence = 0.05 loyalty = 0.05 benefits = { placed_merchant_power = 5 center_of_trade_upgrade_cost = -0.1 } penalties = { } cooldown_years = 15 ai_will_do = { factor = 0 } } #Domination generic Estate Privileges estate_burghers_development_of_cities = { icon = privilege_development_efficiency loyalty = 0.05 influence = 0.05 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_dlc = "Domination" } on_granted = { custom_tooltip = estate_burghers_development_of_cities_gt tooltip = { add_province_modifier = { name = estate_burghers_development_of_cities_mod duration = -1 } } } on_revoked = { custom_tooltip = estate_burghers_development_of_cities_rt } on_granted_province = { if = { limit = { OR = { province_has_center_of_trade_of_level = 1 has_river_estuary_trigger = yes } } add_province_modifier = { name = estate_burghers_development_of_cities_mod duration = -1 } } } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_development_of_cities_mod } remove_province_modifier = estate_burghers_development_of_cities_mod } } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_development_of_cities_mod } remove_province_modifier = estate_burghers_development_of_cities_mod } } mechanics = { no_estate_crownland_loss_from_developing } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_control_over_the_coinage = { icon = privilege_gold_mint loyalty = 0.0 influence = 0.05 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_dlc = "Domination" } can_select = { } on_granted = { enable_estate_action = { estate_action = RECRUIT_MINISTER_BURGHERS } } on_revoked = { disable_estate_action = { estate_action = RECRUIT_MINISTER_BURGHERS } } on_invalid = { disable_estate_action = { estate_action = RECRUIT_MINISTER_BURGHERS } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_economical_boost = { icon = privilege_monopoly loyalty = 0.0 influence = 0.05 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_dlc = "Domination" } can_select = { if = { limit = { has_estate_privilege = estate_vaisyas_economical_boost } NOT = { has_estate_privilege = estate_vaisyas_economical_boost } } if = { limit = { has_estate_privilege = estate_jains_economical_boost } NOT = { has_estate_privilege = estate_jains_economical_boost } } } on_granted = { scaling_with_influence_privilege_tooltip = { estate_privilege = estate_burghers_economical_boost } } on_revoked = { scaling_with_influence_privilege_tooltip = { estate_privilege = estate_burghers_economical_boost } } influence_scaled_conditional_modifier = { #Modifier that are applied if the specified conditions are true. At 100% Influence you gain 100% of the modifier. trigger = { NOT = { estate_loyalty = { estate = estate_burghers loyalty = 30 } } } modifier = { global_prov_trade_power_modifier = -0.25 } } influence_scaled_conditional_modifier = { #Modifier that are applied if the specified conditions are true. At 100% Influence you gain 100% of the modifier. trigger = { estate_loyalty = { estate = estate_burghers loyalty = 30 } NOT = { estate_loyalty = { estate = estate_burghers loyalty = 60 } } } modifier = { placed_merchant_power = 5 global_prov_trade_power_modifier = 0.25 } } influence_scaled_conditional_modifier = { #Modifier that are applied if the specified conditions are true. At 100% Influence you gain 100% of the modifier. trigger = { estate_loyalty = { estate = estate_burghers loyalty = 60 } } modifier = { placed_merchant_power = 10 global_prov_trade_power_modifier = 0.5 } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_expanded_monopoly_rights = { icon = privilege_empty_throne loyalty = 0.0 influence = 0.05 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_dlc = "Domination" } on_granted = { enable_estate_action = { estate_action = GRANT_MONOPOLY_CHARTER_BURGHERS } } on_invalid = { disable_estate_action = { estate_action = GRANT_MONOPOLY_CHARTER_BURGHERS } } on_revoked = { disable_estate_action = { estate_action = GRANT_MONOPOLY_CHARTER_BURGHERS } } mechanics = { } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 10 modifier = { factor = 0.1 is_absolutism_active = yes } } } estate_burghers_force_impressment = { icon = privilege_heavy_ship loyalty = 0.0 influence = 0.05 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_dlc = "Domination" primitives = no } can_select = { num_of_ports = 1 } benefits = { global_sailors_modifier = 0.15 } on_granted = { enable_estate_action = { estate_action = COMISSION_MERCHANT_SHIPS_FOR_WAR_BURGHERS } } on_revoked = { disable_estate_action = { estate_action = COMISSION_MERCHANT_SHIPS_FOR_WAR_BURGHERS } } on_invalid = { disable_estate_action = { estate_action = COMISSION_MERCHANT_SHIPS_FOR_WAR_BURGHERS } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_naval_school_right = { icon = privilege_navy_tradition loyalty = 0.0 influence = 0.05 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_dlc = "Domination" is_primitive = no } benefits = { prestige_from_naval = 0.5 } can_select = { num_of_ports = 1 } on_granted = { enable_estate_action = { estate_action = GRANT_ADMIRALSHIP_BURGHERS } } on_invalid = { disable_estate_action = { estate_action = GRANT_ADMIRALSHIP_BURGHERS } } on_revoked = { disable_estate_action = { estate_action = GRANT_ADMIRALSHIP_BURGHERS } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_financial_demand = { icon = privilege_ducats loyalty = 0.0 influence = 0.1 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_dlc = "Domination" } benefits = { global_tax_modifier = 0.1 } on_granted = { enable_estate_action = { estate_action = ASK_FOR_CONTRIBUTION_BURGHERS } } on_invalid = { disable_estate_action = { estate_action = ASK_FOR_CONTRIBUTION_BURGHERS } } on_revoked = { disable_estate_action = { estate_action = ASK_FOR_CONTRIBUTION_BURGHERS } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 0 } } estate_burghers_promote_burgher_bookkeeping = { icon = privilege_investigate_corruption loyalty = 0.0 influence = 0.1 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_dlc = "Domination" } loyalty_scaled_conditional_modifier = { trigger = { always = yes } modifier = { inflation_action_cost = -0.5 interest = -0.5 state_maintenance_modifier = -0.25 } } on_granted = { scaling_with_loyalty_privilege_tooltip = { estate_privilege = estate_burghers_promote_burgher_bookkeeping } } on_revoked = { scaling_with_loyalty_privilege_tooltip = { estate_privilege = estate_burghers_promote_burgher_bookkeeping } } on_invalid = { scaling_with_loyalty_privilege_tooltip = { estate_privilege = estate_burghers_promote_burgher_bookkeeping } } conditional_modifier = { trigger = { has_government_mechanic = russian_modernization_mechanic } modifier = { monthly_russian_modernization = -0.03 } } #conditional_modifier = { # trigger = { has_government_mechanic = ottoman_decadence_mechanic } # modifier = { monthly_ottoman_decadence = 0.02 } #} ai_will_do = { factor = 10 } } #1.36 #Turkomen estate_burghers_great_works_of_iran = { icon = privilege_dev_cost_desert land_share = 5 max_absolutism = -10 loyalty = 0.05 influence = 0.05 is_valid = { has_unlocked_estate_privilege = { estate_privilege = estate_burghers_great_works_of_iran } } can_select = { custom_trigger_tooltip = { tooltip = has_unlocked_estate_burghers_great_works_of_iran_tt has_unlocked_estate_privilege = { estate_privilege = estate_burghers_great_works_of_iran } } any_owned_province = { OR = { has_terrain = mountain has_terrain = highlands has_terrain = desert has_terrain = drylands } OR = { region = persia_region region = khorasan_region } } } on_granted = { custom_tooltip = estate_burghers_great_works_of_iran_tt } on_granted_province = { if = { limit = { has_terrain = mountain OR = { region = persia_region region = khorasan_region } } add_province_modifier = { name = turkoman_privilege_mountains duration = -1 } } if = { limit = { has_terrain = highlands OR = { region = persia_region region = khorasan_region } } add_province_modifier = { name = turkoman_privilege_highlands duration = -1 } } if = { limit = { has_terrain = desert OR = { region = persia_region region = khorasan_region } } add_province_modifier = { name = turkoman_privilege_desert duration = -1 } } if = { limit = { has_terrain = drylands OR = { region = persia_region region = khorasan_region } } add_province_modifier = { name = turkoman_privilege_drylands duration = -1 } } } on_revoked = { custom_tooltip = estate_burghers_great_works_of_iran_revoke } on_revoked_province = { if = { limit = { has_province_modifier = turkoman_privilege_mountains } remove_province_modifier = turkoman_privilege_mountains } if = { limit = { has_province_modifier = turkoman_privilege_highlands } remove_province_modifier = turkoman_privilege_highlands } if = { limit = { has_province_modifier = turkoman_privilege_desert } remove_province_modifier = turkoman_privilege_desert } if = { limit = { has_province_modifier = turkoman_privilege_drylands } remove_province_modifier = turkoman_privilege_drylands } } on_invalid = { } on_invalid_province = { if = { limit = { has_province_modifier = turkoman_privilege_mountains } remove_province_modifier = turkoman_privilege_mountains } if = { limit = { has_province_modifier = turkoman_privilege_highlands } remove_province_modifier = turkoman_privilege_highlands } if = { limit = { has_province_modifier = turkoman_privilege_desert } remove_province_modifier = turkoman_privilege_desert } if = { limit = { has_province_modifier = turkoman_privilege_drylands } remove_province_modifier = turkoman_privilege_drylands } } ai_will_do = { factor = 0 } } #Mamluks estate_burghers_fund_karimi = { icon = estate_burghers_fund_karimi max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } land_share = 5 loyalty = 0.1 influence = 0.1 is_valid = { is_or_was_tag = { tag = MAM } has_dlc = "King of Kings" } modifier_by_land_ownership = { global_tax_modifier = -0.25 trade_efficiency = 0.2 placed_merchant_power = 10 } ai_will_do = { factor = 5 } } estate_burghers_foreign_expeditions = { icon = estate_burghers_foreign_expeditions max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.05 influence = 0.1 is_valid = { has_unlocked_estate_privilege = { estate_privilege = estate_burghers_foreign_expeditions } } benefits = { colonists = 1 } loyalty_scaled_conditional_modifier = { trigger = { always = yes } modifier = { colonist_placement_chance = 0.1 } } ai_will_do = { factor = 5 } } estate_burghers_nile_goods_transport = { icon = estate_burghers_nile_goods_transport max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } loyalty = 0.05 influence = 0.1 is_valid = { has_unlocked_estate_privilege = { estate_privilege = estate_burghers_nile_goods_transport } } benefits = { global_ship_trade_power = 0.2 } loyalty_scaled_conditional_modifier = { trigger = { always = yes } modifier = { production_efficiency = 0.2 } } ai_will_do = { factor = 5 } } estate_burghers_monopoly_of_coffee = { icon = estate_burghers_monopoly_of_coffee max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } loyalty = 0.1 is_valid = { has_country_flag = mam_enable_coffee_monopoly_flag } can_select = { custom_trigger_tooltip = { tooltip = unavailable_during_revolution_disaster NOT = { has_disaster = revolution } NOT = { has_disaster_progress = { disaster = revolution value = 1 } } NOT = { has_disaster = french_revolution } NOT = { has_disaster_progress = { disaster = french_revolution value = 1 } } } any_owned_province = { trade_goods = coffee } } on_granted = { if = { limit = { coffee = 1 } add_mercantilism = 1 } add_years_of_owned_provinces_production_income = { years = 8 trigger = { trade_goods = coffee } custom_tooltip = MONOPOLY_INCOME_COFFEE_DESC } custom_tooltip = estate_burghers_monopoly_of_coffee_effect_tooltip } on_granted_province = { if = { limit = { trade_goods = coffee } add_province_modifier = { name = estate_burghers_monopoly_of_coffee_mod duration = -1 hidden = yes } add_base_tax = 1 } else_if = { limit = { has_province_modifier = estate_burghers_monopoly_of_coffee_mod } remove_province_modifier = estate_burghers_monopoly_of_coffee_mod } } on_revoked = { custom_tooltip = estate_burghers_monopoly_of_coffee_revoke_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_coffee_mod } remove_province_modifier = estate_burghers_monopoly_of_coffee_mod add_base_tax = -1 } } on_invalid = { custom_tooltip = estate_burghers_monopoly_of_coffee_revoke_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_monopoly_of_coffee_mod } add_base_tax = -1 remove_province_modifier = estate_burghers_monopoly_of_coffee_mod } } penalties = { } benefits = { } cooldown_years = 10 conditional_modifier = { trigger = { has_country_flag = buffed_monopolies } modifier = { max_absolutism = 10 burghers_privilege_slots = 1 } } on_cooldown_expires = { country_event = { id = flavor_mam.116 } } ai_will_do = { #having the AI use these could lead to an unstoppable downwards spiral if it can't work out how to get rid of them factor = 0 } } #Byzantium estate_burghers_reliance_on_republics = { icon = estate_burghers_reliance_on_republics loyalty = -0.05 influence = 0 max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } is_valid = { OR = { tag = BYZ has_estate_privilege = estate_burghers_reliance_on_republics } NOT = { has_country_flag = estate_burghers_reliance_on_republics_removed } } can_revoke = { num_of_ports = 8 } on_granted = { custom_tooltip = BYZ_how_to_bring_it_down custom_tooltip = BYZ_no_more_burgher_loans } on_revoked = { set_country_flag = estate_burghers_reliance_on_republics_removed custom_tooltip = BYZ_can_have_burgher_loans } penalties = { #naval_forcelimit = -2 } conditional_modifier = { trigger = { NOT = { OR = { reverse_has_opinion = { who = GEN value = 50 } reverse_has_opinion = { who = VEN value = 50 } } } } is_bad = yes modifier = { global_ship_recruit_speed = 2 } } conditional_modifier = { trigger = { OR = { reverse_has_opinion = { who = GEN value = 50 } reverse_has_opinion = { who = VEN value = 50 } } NOT = { AND = { reverse_has_opinion = { who = GEN value = 50 } reverse_has_opinion = { who = VEN value = 50 } } } } is_bad = yes modifier = { global_ship_recruit_speed = 1 } } ai_will_do = { factor = 0 } } estate_burghers_exkousseiai_for_latins = { icon = estate_burghers_exkousseiai_for_latins loyalty = -0.1 influence = -0.05 max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } is_valid = { OR = { tag = BYZ has_estate_privilege = estate_burghers_exkousseiai_for_latins } NOT = { has_country_flag = estate_burghers_exkousseiai_for_latins_removed } } can_revoke = { custom_trigger_tooltip = { tooltip = BYZ_revokable_via_decision always = no } } penalties = { trade_efficiency = -0.1 global_trade_power = -0.1 } benefits = { mercenary_cost = -0.25 } conditional_modifier = { trigger = { has_country_flag = BYZ_kommerkion_will_give_5_less_loyalty_flag } modifier = { burghers_loyalty_modifier = -0.05 } } conditional_modifier = { trigger = { has_country_flag = BYZ_kommerkion_will_give_5_less_trade_eff_flag } modifier = { trade_efficiency = -0.05 } } on_revoked = { add_country_modifier = { name = BYZ_alienation_of_western_merchants duration = 10950 } set_country_flag = estate_burghers_exkousseiai_for_latins_removed } ai_will_do = { factor = 0 } } estate_burghers_BYZ_single_market = { icon = estate_burghers_BYZ_single_market loyalty = 0.1 influence = 0.05 max_absolutism = -5 is_valid = { has_unlocked_estate_privilege = { estate_privilege = estate_burghers_BYZ_single_market } } on_granted = { custom_tooltip = BYZ_bonuses_of_single_market } on_revoked = { custom_tooltip = estate_privilege_revoke_lose_modifier_tooltip custom_tooltip = BYZ_bonuses_of_single_market } benefits = { mercantilism_cost = -0.1 } conditional_modifier = { trigger = { mercantilism = 50 } modifier = { placed_merchant_power_modifier = 0.5 } } conditional_modifier = { trigger = { mercantilism = 80 } modifier = { global_trade_goods_size_modifier = 0.1 } } ai_will_do = { factor = 0 #AI is not good at intentionally going for mercantilism } } estate_burghers_ARB_oasis_development = { icon = estate_burghers_arb_oasis_development loyalty = 0.05 influence = 0.15 max_absolutism = -5 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 1 } } is_valid = { has_country_flag = ARB_unlock_oasis_development_flag } on_granted = { custom_tooltip = ARB_estate_burghers_arid_development_gt hidden_effect = { every_owned_province = { limit = { has_climate = arid } add_province_modifier = { name = ARB_estate_burghers_arid_climate_development duration = -1 } } } custom_tooltip = ARB_estate_burghers_desert_development_gt hidden_effect = { every_owned_province = { limit = { OR = { has_terrain = desert has_terrain = coastal_desert } } add_province_modifier = { name = ARB_estate_burghers_desert duration = -1 } } } } on_revoked = { custom_tooltip = ARB_estate_burghers_arid_development_rt hidden_effect = { every_owned_province = { limit = { has_province_modifier = ARB_estate_burghers_arid_climate_development } remove_province_modifier = ARB_estate_burghers_arid_climate_development } } custom_tooltip = ARB_estate_burghers_desert_development_rt hidden_effect = { every_owned_province = { limit = { has_province_modifier = ARB_estate_burghers_desert } remove_province_modifier = ARB_estate_burghers_desert } } } ai_will_do = { factor = 1 } } estate_burghers_YEM_coffee_monopoly = { icon = estate_burghers_monopoly_of_coffee loyalty = 0.1 influence = 0 max_absolutism = -10 conditional_modifier = { trigger = { has_absolutism_reduction_for_estate_privileges = yes } modifier = { max_absolutism = 2 } } is_valid = { mission_completed = YEM_coffee any_owned_province = { trade_goods = coffee } } on_granted = { if = { limit = { coffee = 1 } add_mercantilism = 1 } add_years_of_owned_provinces_production_income = { years = 15 trigger = { trade_goods = coffee } custom_tooltip = YEM_MONOPOLY_COFFEE_FROM_COFFEE } custom_tooltip = estate_burghers_YEM_coffee_monopoly_effect_tooltip } on_granted_province = { if = { limit = { trade_goods = coffee } add_province_modifier = { name = estate_burghers_YEM_coffee_monopoly_mod duration = -1 } } else_if = { limit = { has_province_modifier = estate_burghers_YEM_coffee_monopoly_mod } remove_province_modifier = estate_burghers_YEM_coffee_monopoly_mod } } on_revoked = { custom_tooltip = estate_burghers_YEM_coffee_monopoly_revoke_tooltip } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_YEM_coffee_monopoly_mod } remove_province_modifier = estate_burghers_YEM_coffee_monopoly_mod } } on_invalid = { custom_tooltip = estate_burghers_YEM_coffee_monopoly_revoke_tooltip } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_YEM_coffee_monopoly_mod } remove_province_modifier = estate_burghers_YEM_coffee_monopoly_mod } } penalties = { } benefits = { } cooldown_years = 10 conditional_modifier = { trigger = { has_country_flag = buffed_monopolies } modifier = { max_absolutism = 10 burghers_privilege_slots = 1 } } on_cooldown_expires = { country_event = { id = flavor_YEM.4 } } ai_will_do = { factor = 1 } } #Persia estate_burghers_persian_rugs = { icon = privilege_dev_cost_desert max_absolutism = 0 loyalty = 0.05 influence = 0.05 is_valid = { has_unlocked_estate_privilege = { estate_privilege = estate_burghers_persian_rugs } } can_select = { any_owned_province = { OR = { trade_goods = cloth trade_goods = silk trade_goods = dyes } } } on_granted = { custom_tooltip = estate_burghers_persian_rugs_tt tooltip = { add_province_modifier = { name = estate_burghers_persian_rugs_modifier duration = -1 desc = UNTIL_PRIVILEGE_REVOKED } } } on_granted_province = { if = { limit = { OR = { trade_goods = cloth trade_goods = silk trade_goods = dyes } } add_province_modifier = { name = estate_burghers_persian_rugs_modifier duration = -1 } } } on_revoked = { custom_tooltip = estate_burghers_persian_rugs_rt } on_revoked_province = { if = { limit = { has_province_modifier = estate_burghers_persian_rugs_modifier } remove_province_modifier = estate_burghers_persian_rugs_modifier } } on_invalid = { } on_invalid_province = { if = { limit = { has_province_modifier = estate_burghers_persian_rugs_modifier } remove_province_modifier = estate_burghers_persian_rugs_modifier } } ai_will_do = { factor = 100 } }